Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 20:57:06 Player: CL-1C0 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (190) 950 Value Destroyed (8991) 8991 Prototype IDs (68) 1360 Alien Tech Used (5) 1000 Bonus (7004) 7004 TOTAL SCORE: 28305 Bonus ------- High Alert Combat Kills 658 Follower Combat Kills 618 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -672 Cogmind --------- Core Integrity 0/1450 Matter 41/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- 2N-1CE's Frost Array Phase Armor Subatomic Replicator Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Heavy Armored Exoskeleton > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Medium Regenerative Plating SHELL Armor Hacking Suite Advanced Hacking Suite Experimental System Shield High-powered Tractor Beam > --- WEAPON ----------- Nova Cannon Advanced Micro-nuke Launcher > --- INVENTORY -------- Micro Antimatter Reactor Coolant Network Spectral Analyzer Advanced Sensor Array Transdimensional Reconstructor HERF Cannon Long-range Phase Cannon Phasing Sabre [Rating: 174] Favorites ----------- Power Zionite Light DM Reactor Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Zionite Light DM Reactor Propulsion Overtuned Scrapsphere Treads Heavy Treads Leg Armored Leg Wheel Overtuned Scrapsphere Hover Unit Zionite Glidesys II Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Enhanced Scrap Shield Artifact Phase Armor Weapon Phasing Sabre Energy Gun Vortex Rifle Energy Cannon Nova Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Slug Cannon Launcher Long-range Missile Launcher Special Weapon CPS Tube Slashing Weapon Phasing Sabre Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 8 . . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . Utility 10 | . . . . . 6 . . . . . . . . . . 1 . . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 193 | . . 12 3 5 25 8 . 3 20 3 10 2 . 10 . 14 . 1 11 8 6 28 15 4 5 Power 20 | . . 1 . 1 2 . . . 2 . 2 . . 1 . 2 . . 1 1 2 2 3 . . Engine 4 | . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Reactor 14 | . . . . . . . . . 2 . 2 . . 1 . 1 . . . 1 2 2 3 . . Propulsion 61 | . . 2 2 2 9 2 . 1 5 1 2 . . 3 . 3 . . 5 6 3 8 2 . 5 Treads 15 | . . 2 . 2 . 2 . . . . 1 . . 1 . 1 . . 2 . . . 1 . 3 Leg 7 | . . . . . 5 . . . . . . . . 1 . . . . . . . . 1 . . Wheel 10 | . . . 2 . 4 . . 1 . . 1 . . . . 2 . . . . . . . . . Hover 12 | . . . . . . . . . 5 1 . . . . . . . . 3 1 . 2 . . . Flight 17 | . . . . . . . . . . . . . . 1 . . . . . 5 3 6 . . 2 Utility 73 | . . 2 1 2 7 3 . 2 10 1 4 1 . 5 . 7 . . 3 . 1 14 7 3 . Device 30 | . . . . 1 2 1 . 1 7 . 2 . . 4 . 3 . . 1 . . 5 2 1 . Storage 6 | . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 2 . . Processor 12 | . . . . . 1 1 . 1 . 1 1 . . 1 . 1 . . . . 1 3 . 1 . Hackware 11 | . . . . . 2 . . . . . 1 . . . . 3 . . 1 . . 2 2 . . Protection 13 | . . 2 . . 2 1 . . 2 . . 1 . . . . . . 1 . . 3 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 39 | . . 7 . . 7 3 . . 3 1 2 1 . 1 . 2 . 1 2 1 . 4 3 1 . Energy Gun 7 | . . . . . 1 . . . 2 1 . . . 1 . . . 1 . 1 . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Ballistic Gun 15 | . . 5 . . 3 1 . . . . 1 1 . . . 1 . . 1 . . 2 . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Special Weapon 6 | . . . . . 2 1 . . . . 1 . . . . 1 . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . . . . 1 . . 12 . . . . 8 . 1 . . 3 . 2 12 2 4 1 Parts Lost 58 | . . 5 . . 2 2 . . 2 2 . . . . 2 3 . 14 . 4 5 3 8 4 2 Power 8 | . . . . . 1 . . . 1 . . . . . . . . 2 . 1 . . 3 . . Propulsion 19 | . . 2 . . . . . . . 2 . . . . . . . 3 . 3 3 3 . 1 2 Utility 20 | . . . . . . 2 . . 1 . . . . . 1 2 . 7 . . 1 . 4 2 . Weapon 11 | . . 3 . . 1 . . . . . . . . . 1 1 . 2 . . 1 . 1 1 . Highest Loss Streak 11 | . . 4 . . 2 2 . . 2 2 . . . . 1 1 . 11 . 3 4 2 5 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | . 6 5 4 7 12 11 12 12 11 13 12 12 12 13 14 11 12 10 4 4 4 3 6 9 3 Power . | . 1 1 1 . . . . . 1 2 . . . . 1 1 1 1 . . . . . . . Propulsion . | . 4 . . 1 2 1 1 1 . . . 1 1 . . . . . . . . . . . . Utility 4 | . . . 1 2 2 4 4 3 5 6 7 8 8 8 7 3 3 2 . . . . 2 4 2 Weapon 3 | . 1 3 1 1 3 3 5 5 2 2 2 2 2 3 4 5 4 4 1 1 1 1 2 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . . 4 . 7 8 1 . . 5 . 3 . . 3 . . . 3 . . 1 2 . 3 1 Power 4 | . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . Propulsion 9 | . . . . 3 5 . . . . . . . . . . . . . . . . . . 1 . Utility 14 | . . . . 1 2 1 . . 4 . 1 . . 3 . . . . . . . . . 2 . Weapon 9 | . . 2 . 2 . . . . 1 . 1 . . . . . . 1 . . . 2 . . . Tool/Special 5 | . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . 1 Average Slot Usage (%) 75 | . 85 88 38 87 89 82 86 85 85 88 71 70 70 64 69 73 77 65 35 54 45 66 66 40 8 Engine 2 | . 14 13 . 7 5 6 6 6 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . 5 6 11 11 11 7 5 6 10 7 2 2 4 4 6 . . Treads 5 | . . 21 . 9 1 . 13 6 3 . 4 5 5 5 5 6 . . 5 5 . . 3 3 6 Leg 1 | . 28 4 . . 10 . . . . . . . . . . . . . . . . . 3 3 . Wheel 7 | . . . 14 18 12 25 13 19 11 . 4 5 5 5 5 7 15 10 . . . . . . . Hover 2 | . . . . . . . . . 10 25 3 . . . . . . . 8 15 2 1 . . . Flight 1 | . . . . . . . . . . . . . . 2 5 3 . . . 2 18 20 3 . 1 Device 12 | . . . . 8 12 15 20 20 27 22 13 10 11 12 17 14 20 16 3 2 . 6 11 5 . Storage 6 | . 14 13 4 14 6 6 6 6 6 12 6 5 5 6 5 5 5 4 . . . . 3 3 . Processor 4 | . . . . . 5 4 6 5 1 3 4 5 5 5 5 4 5 5 5 5 6 12 7 1 . Hackware 4 | . . . . . 8 2 . . . . 2 5 5 . . 14 10 9 2 5 4 8 13 13 . Protection 4 | . . 7 . . 8 6 6 6 5 6 6 5 5 5 4 . . . 2 5 1 3 5 4 . Ballistic Gun 5 | . 28 26 4 14 4 10 . . 3 . 6 4 4 . 3 2 5 3 . 3 1 . . . . Slashing Weapon 4 | . . . 14 14 7 1 6 6 3 6 2 5 5 5 5 3 5 3 3 4 4 4 3 . . Peak Build Rating 174 | . 6 18 9 28 66 72 72 72 113 113 111 97 96 125 124 132 120 120 97 103 79 124 174 153 53 Average Rating 82 | . 6 12 6 20 58 65 72 69 88 105 98 96 95 104 122 122 119 99 60 80 62 95 155 122 38 On Entrance 68 | 6 6 6 5 9 28 62 72 72 70 113 98 97 96 96 124 106 112 120 8 92 70 56 124 138 5 Naked Turns 46 | . . . . . . . . . . . . . . . . . . . . . . . . 37 9 Heaviest Build 115 | 11 11 24 11 32 54 59 52 52 71 66 81 71 82 104 104 87 58 59 43 49 23 36 115 71 . Greatest Support 140 | 20 20 40 32 32 71 32 16 24 62 62 46 20 20 20 20 60 60 60 140 140 34 39 90 90 23 Greatest Overweight (x) 17 | . . 4 . 1 3 3 3 3 4 1 4 3 4 5 5 4 . 17 2 1 . 2 1 . . Average Overweight (x) 1 | . . . . . . 1 3 2 1 . 2 3 3 3 4 2 . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 15 15 5 Average Capacity 13 | . 8 7 5 13 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 5 13 14 5 Most Carried 15 | . 6 8 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 12 14 4 Average Carried 11 | . 6 6 4 9 14 13 15 14 12 14 14 14 14 14 14 12 14 12 4 4 4 4 8 10 4 Final Capacity 15 | 8 8 5 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 15 5 5 Final Carried 15 | 6 6 5 5 15 15 15 15 15 14 14 15 15 14 14 15 14 14 5 5 4 5 5 11 4 4 Class Distribution -------------------- 28% | Scavenger-Scrapper 26% | Mutant 15% | Scavenger-Mutant 10% | Hacker-Mutant 5% | Scrapper 3% | Hacker-Assassin 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Scrapper | -6/Zion Scavenger-Scrapper | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Mutant | -5/Warlord Scrapper | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Sprinter | -3/Research Hacker-Scout | -3/Testing Hacker-Assassin | -2/Research Hacker-Mutant | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 6128 | 200 . 518 125 70 534 280 67 197 633 401 274 270 143 . 181 653 143 44 93 245 22 171 689 161 14 Remotely 480 | . . . . . . . . . . . . . . . . . . . . . . . 480 . . Salvage Created 8402 | . . 353 314 . 1404 589 62 . 295 580 263 330 309 . 174 1424 76 111 93 269 50 346 1109 251 . Parts 363 | . . 29 9 . 65 19 . . 18 21 8 9 11 . 5 63 2 3 8 13 3 17 45 15 . Haulers Intercepted 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 4 | . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . 20 . . . 8 . . . 15 . 2 8 . 2 . . 4 4 6 . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 149 | . . 11 . . 15 13 . . 9 16 6 6 7 . 4 16 . 2 . 6 . 4 28 6 . Melee 31 | . . . . . 12 1 . . . 1 . . . . 3 5 . . . 3 . 3 . 3 . Guns 42 | . . 11 . . 3 4 . . 5 2 1 1 . . . 10 . 2 . 2 . 1 . . . Cannons 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . AOE 71 | . . . . . . 8 . . 4 13 5 5 7 . 1 1 . . . 1 . . 23 3 . Classes Destroyed 24 | . . 3 1 . 8 4 . . 2 2 . 1 1 . 1 . . . . . . 1 . . . Worker 8 | . . . . . 5 . . . . . . . . . . . . . . . . . 2 1 . Builder 11 | . . . . . 2 . . . . 2 . . . . . 3 . . . . 2 . 2 . . Hauler 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . Recycler 14 | . . . 2 . 2 . . . . 1 . . . . . 3 . . . . . 2 3 1 . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Swarmer 28 | . . 3 . . . . . . . 5 . 1 . . . 3 . . . 3 . 4 9 . . Grunt 51 | . . . . . 8 8 . . . 6 5 3 5 . . 6 . 1 . 3 . . 6 . . Brawler 5 | . . . . . . 2 . . . 2 . . . . . . . . . . . . 1 . . Duelist 3 | . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . Sentry 10 | . . . . . 3 1 . . . 3 . 1 . . . . . 1 . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 7 | . . . . . 1 . . . . . . . . . 2 . . . . . . . 4 . . Programmer 25 | . . . . . 2 . . . . . . . 2 . 1 7 . . . . . . 7 6 . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . . . . Tinkerer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | . . 3 1 . 7 7 . . 3 6 3 3 7 . 3 7 . 1 . 3 1 2 12 4 . Combat Bots Only 11 | . . 3 . . 2 6 . . 3 4 3 3 7 . 3 6 . 1 . 3 . 2 11 3 . Max Kills in Single Turn 3 | . . 1 1 . 1 2 . . 3 3 3 3 2 . 1 2 1 1 . 1 1 1 3 2 . Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 3 | . . . . . . 2 . . 3 3 3 3 2 . 1 1 . . . 1 . . 3 2 . Melee 1 | . . . . . 1 1 . . . 1 . . . . 1 1 . . . 1 . 1 . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Hostile Shots Fired 1572 | . . 113 . . 201 37 . . 46 51 12 14 22 . 168 157 . 97 . 61 47 29 236 143 138 Missed 500 | . . 31 . . 67 14 . . 16 21 2 8 4 . 49 44 . 27 . 13 22 7 79 44 52 Hits 1072 | . . 82 . . 134 23 . . 30 30 10 6 18 . 119 113 . 70 . 48 25 22 157 99 86 Melee 15 | . . . . . . 7 . . . . . . . . . . . . . . . . 2 6 . Projectile 1057 | . . 82 . . 134 16 . . 30 30 10 6 18 . 119 113 . 70 . 48 25 22 155 93 86 Critical Strikes 31 | . . 1 . . 1 1 . . . 2 . . . . 2 5 . 2 . 3 1 . 7 5 1 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Part Disruptions 5 | . . . . . . 1 . . . . . . . . 2 1 . . . . . . 1 . . Damage Taken 21421 | . . 1093 . . 1336 523 . . 850 564 471 142 274 . 1063 2109 . 1722 . 1091 513 583 3882 3049 2156 Core 3422 | . . 145 . . 186 . . . 42 44 54 . 31 . 121 173 . 535 . 342 134 225 286 494 610 Absorbed by Shields 1198 | . . . . . . . . . 80 . . . 78 . 785 255 . . . . . . . . . Redirected to Shielding 301 | . . . . . . . . . . . . . . . . . . 144 . 130 27 . . . . Regen/Repaired (Parts) 2965 | . . . . . 7 . . . . . 6 . . 7 . 41 11 . . . . . 1525 1368 . Core Remaining (%) 61 | 100 . . . 42 . . . . . 68 . . . . 79 . . . . 8 . 72 . . . Volleys Fired 498 | . . 85 . . 29 41 . . 37 37 24 25 12 6 23 40 . 35 1 10 . 22 53 18 . Largest 2 | . . 2 . . 2 2 . . 2 1 2 1 1 1 1 2 . 2 1 2 . 1 1 1 . Hottest 134 | . . 63 . . 110 60 . . 60 73 64 43 43 40 43 64 . 134 . 75 . 40 113 113 . Shots Fired 661 | . . 143 . . 48 65 . . 54 37 27 25 12 6 23 76 . 38 1 14 . 22 51 19 . Gun 496 | . . 123 . . 46 51 . . 47 16 23 18 2 6 16 74 . 38 . 14 . 22 . . . Cannon 57 | . . 20 . . . . . . . . . . . . . . . . . . . . 26 11 . Launcher 99 | . . . . . . 13 . . 6 21 2 7 10 . 7 . . . . . . . 25 8 . Special 9 | . . . . . 2 1 . . 1 . 2 . . . . 2 . . 1 . . . . . . Kinetic 437 | . . 143 . . 41 51 . . 47 . 23 18 2 5 16 74 . 8 . 9 . . . . . Thermal 62 | . . . . . 5 . . . . 16 . . . . . . . 11 . . . . 19 11 . Explosive 99 | . . . . . . 13 . . 6 21 2 7 10 . 7 . . . . . . . 25 8 . Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . Entropic 47 | . . . . . . . . . . . . . . 1 . . . 19 . 5 . 22 . . . Robot Hit Streak 15 | . . 11 . . 15 7 . . 6 8 4 6 10 . 5 7 . 2 1 4 . 7 9 10 . Robot Miss Streak 6 | . . 6 . . 1 6 . . 4 4 4 2 1 . . 5 . 3 . 1 . 1 3 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Secondary Targets 6 | . . 2 . . . 1 . . . . . . . . . 2 . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . 1 . . . 1 . . . . . Shots Hit Robots 487 | . . 60 5 . 96 40 4 . 30 22 12 17 13 . 15 68 5 13 7 14 2 17 38 9 . Core Hits 366 | . . 21 3 . 33 36 1 . 21 47 11 14 18 . 12 35 1 5 . 9 2 7 71 18 1 Critical Kills 8 | . . . . . . 1 . . 3 . . . . . . 4 . . . . . . . . . Critical Parts Destroyed 11 | . . 1 . . 1 . . . 1 . 1 1 . . . 4 . . . 2 . . . . . Critical Strikes 38 | . . 2 . . 7 1 2 . 5 . 1 2 . . 3 12 . . . 3 . . . . . Destroy 20 | . . 2 . . 1 1 . . 4 . 1 2 . . . 8 . . . 1 . . . . . Sever 17 | . . . . . 6 . 2 . 1 . . . . . 3 4 . . . 1 . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 307 | . . . 5 . 95 5 4 1 4 8 4 8 8 10 17 46 5 4 6 14 5 43 15 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 307 | . . . 5 . 95 5 4 1 4 8 4 8 8 10 17 46 5 4 6 14 5 43 15 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 57 | . . . 2 . 21 . . . . 2 . 5 6 . 2 4 5 . . . 2 4 4 . . Combat Hostiles 8 | . . . . . 6 . . . . . . . . . . 1 . . . . . 1 . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31810 | . . 1154 367 . 3594 2432 216 . 1154 3063 1310 1226 1530 . 1173 2756 419 531 486 692 169 1018 7097 1402 21 Guns 6679 | . . 1048 . . 796 632 . . 548 306 345 236 29 . . 1282 . 531 . 395 . 531 . . . Cannons 1061 | . . 106 . . . . . . . . . . . . . . . . . . . . 752 203 . Explosions 15119 | . . . . . . 1695 . . 527 2479 965 591 992 . 670 154 . . . 164 . . 5901 981 . Melee 8712 | . . . 367 . 2798 105 216 . 79 278 . 399 509 . 503 1320 419 . 486 133 169 487 444 . . Ramming 239 | . . . . . . . . . . . . . . . . . . . . . . . . 218 21 Kinetic 5197 | . . 1154 . . 768 632 . . 548 . 345 236 29 . . 1282 . . . 203 . . . . . Thermal 2210 | . . . . . 28 . . . . 306 710 . . . . . . 173 . 164 . . 626 203 . Explosive 14245 | . . . . . . 1695 . . 527 2479 255 591 992 . 670 154 . . . . . . 5901 981 . Electromagnetic 126 | . . . . . . . . . . . . . . . . . . . . . . . 126 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8712 | . . . 367 . 2798 105 216 . 79 278 . 399 509 . 503 1320 419 . 486 133 169 487 444 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1081 | . . . . . . . . . . . . . . . . . . 358 . 192 . 531 . . . Highest Corruption 43 | . . . . . . 3 . . . . 1 1 3 3 4 10 10 19 19 19 . 1 19 43 43 Average Corruption 9 | . . . . . . 3 . . . . 1 1 2 3 2 6 10 13 19 19 . 1 9 26 43 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 180 | . . . . . . 4 . . . . . 7 9 1 6 18 8 16 12 20 . 8 40 30 1 Message Errors 58 | . . . . . . 2 . . . . . 4 2 1 2 6 3 7 3 4 . 2 12 10 . Matter Fused 37 | . . . . . . 1 . . . . . . 3 . 3 3 3 2 3 4 . 1 9 5 . Heat Flow Errors 21 | . . . . . . 1 . . . . . 1 3 . 1 2 1 1 . 1 . . 4 5 1 Energy Discharges 17 | . . . . . . . . . . . . 1 . . . 2 . 1 2 4 . . 6 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 22 | . . . . . . . . . . . . . 1 . . 1 . 4 3 4 . 3 3 3 . Data Loss (major) 8 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . 2 1 2 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Alerts 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Weapon Failures 6 | . . . . . . . . . . . . . . . . 2 . . . 1 . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2089 | . . . 76 . 347 11 32 . 42 179 76 146 221 . 43 183 54 . 79 . . 73 492 35 . Projectiles 28 | . . . . . . . . . . . . . . . . . . . . . . . 22 6 . Explosions 753 | . . . . . . 11 . . 29 80 76 4 17 . 14 23 . . . . . . 470 29 . Melee 1308 | . . . 76 . 347 . 32 . 13 99 . 142 204 . 29 160 54 . 79 . . 73 . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1011 | . . . . . . 33 . . . 70 . . . . 34 148 . . . 84 . . 133 499 10 Shots 20 | . . . . . . 1 . . . 2 . . . . 3 2 . . . 1 . . 4 7 . Rammed 29 | . . . . . . . . . . . . . . . . . . . . . . . . 25 4 Targets Rammed 37 | . . . . . . . . . . . . . . . . . . . . . . . . 33 4 Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 290 | . . . . . 290 71 . . 201 211 221 204 257 8 177 252 135 275 . 208 . . 130 216 127 Average Temperature 64 | . . . . . 92 21 . . 55 51 28 34 134 5 32 83 72 109 . 49 . . 45 73 83 Received Heat Transfer 2132 | . . 156 . . 408 63 . . 245 102 81 27 39 . 4 172 . 144 . 199 66 12 162 81 171 Effects 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . Heat Transferred 1908 | . . . . . 50 . . . . 333 500 . . . . . . 222 . 100 . . 518 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Maximum Alert Level 3 | . . . . . 1 . . . . . 2 . . . . 3 . . . . . . 3 2 2 Low Security (%) 54 | . 100 . 100 . 73 . . . . . 30 . . . . 74 . . . . 100 100 25 . . Level 1 24 | . . . . . 26 . . . . . 31 . . . . 11 . . . . . . 30 50 79 Level 2 17 | . . . . . . . . . . . 38 . . . . 3 . . . . . . 34 49 20 Level 3 3 | . . . . . . . . . . . . . . . . 10 . . . . . . 10 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 855 | . . . 144 . 292 . . . . . 676 . . . . 855 . . . . 43 179 846 690 415 Initial 454 | . . . 84 . . . . . . . 32 . . . . 21 . . . . 21 16 62 454 360 Average 231 | . . . 105 . 98 . . . . . 334 . . . . 167 . . . . 18 132 383 437 376 Influence Increases 7160 | . . 245 110 . 673 270 5 . . 454 944 130 165 . 120 1204 . 190 5 170 79 443 1296 552 105 Destroy 0b10 Robot/C 2880 | . . 80 . . 320 240 . . . 320 320 120 140 . 80 340 . 40 . 120 . 80 560 120 . Destroy 0b10 Robot/NC 235 | . . . 20 . 50 5 5 . . 30 15 . 5 . . 30 . . 5 . 10 10 40 10 . Destroy Leader 406 | . . . . . 82 10 . . . 20 42 10 20 . 10 60 . . . 20 . 10 102 20 . Allied During Kill 114 | . . . . . 10 . . . . 9 84 . . . . 11 . . . . . . . . . Successful Hack 163 | . . . . . 25 . . . . . 4 . . . . 14 . . . . 3 78 15 24 . Select Force Hacks 90 | . . . 90 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 705 | . . . . . 15 . . . . . 135 . . . . 285 . . . . . 105 45 120 . Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . Destroy Structure 1352 | . . . . . 21 . . . . . 194 . . . . 344 . . . . 6 70 519 198 . Partial Spotted 75 | . . . . . 15 . . . . . . . . . . . . . . . 15 30 . . 15 Lose Combat Pursuer 990 | . . 165 . . 135 15 . . . 75 . . . . 30 120 . 150 . 30 45 60 15 60 90 Influence Decreases 6775 | . . 68 223 64 384 462 102 . . 402 356 547 321 67 86 387 456 396 194 138 81 362 599 720 360 Entered New Map 1953 | . . . 93 64 . 108 19 . . . 20 237 43 67 . 13 316 76 189 . 11 14 49 354 280 Time Decay 4049 | . . 28 130 . 324 334 83 . . 262 316 310 278 . 66 254 140 180 5 108 57 318 470 326 60 Lost Part 493 | . . 40 . . 20 20 . . . 20 . . . . 20 20 . 140 . 30 13 30 80 40 20 Lost Ally 280 | . . . . . 40 . . . . 120 20 . . . . 100 . . . . . . . . . Squads Dispatched 31 | . . . . . 9 . . . . 1 5 . . . . 4 . 1 . . . 2 3 4 2 Investigation 10 | . . . . . 5 . . . . . 2 . . . . 2 . . . . . . . 1 . Extermination 13 | . . . . . 3 . . . . . 1 . . . . 2 . . . . . 1 3 3 . Reinforcement 5 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 2 Assault 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 12 | . . . . . 1 . . . . 1 . . . 1 . 3 . . . . 3 . . 1 2 Communications Jammed 57 | . . . . . . . . . . 24 20 . . . . 13 . . . . . . . . . Distress Signals 41 | . . . . . . . . . . 9 19 . . . . 13 . . . . . . . . . Times Spotted 299 | . 2 13 . . 26 10 . . 16 24 17 4 7 3 8 30 . 11 . 8 16 11 37 23 33 Peak Tracking Total 23 | . 1 6 . . 5 4 . . 3 6 4 3 5 1 4 7 . 4 . 3 12 4 11 6 23 Tactical Retreats 38 | . . 3 . . 7 1 . . . 3 . . . . 1 6 . 6 . 1 2 3 1 2 2 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 8 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 61 | . . 2 . . 1 2 . . 4 3 10 . . 1 1 19 . . . . . 7 3 8 . Max in Single Turn 5 | . . 1 . . 1 1 . . 1 1 4 . . 1 1 5 . . . . . 1 1 3 . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 63 | . . 1 3 4 12 . . . . 1 7 1 . 4 . 6 1 . 4 . 3 9 3 4 . Terminals 31 | . . . . . 7 . . . . 1 3 . . . . 4 . . . . 3 7 2 4 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . 3 . 4 . . . . . 3 . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Total Hacks 175 | . . 5 4 18 30 . . . . 1 14 1 . 9 . 20 1 . 17 . 8 26 5 16 . Successful 119 | . . 5 3 18 20 . . . . 1 4 1 . 9 . 15 1 . 17 . 5 13 3 4 . Failed 56 | . . . 1 . 10 . . . . . 10 . . . . 5 . . . . 3 13 2 12 . Catastrophic 9 | . . . . . 2 . . . . . 2 . . . . 1 . . . . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . . . 4 . 24 . . 4 . . 14 . . . 1 14 . . . . 5 13 3 6 . Terminals 90 | . . . . . 17 . . . . 1 7 . . . . 15 . . . . 8 23 3 16 . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . . . 4 . 11 . . . . . 5 . . . . 3 . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . Garrison Access 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . Terminal Hacks 72 | . . 5 . 18 4 . . . . 1 1 1 . 9 . 7 1 . 17 . 1 4 . 3 . Record 30 | . . 5 . 18 . . . . . . . . . 2 . . . . 5 . . . . . . Part Schematic 6 | . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . 5 . . . . 4 . . . . . . Open Door 6 | . . . . . . . . . . 1 . 1 . 2 . . 1 . . . . 1 . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . Machine Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Terminal Index 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 40 | . . . 3 . 12 . . . . . 3 . . . . 7 . . . . 4 8 2 1 . Terminals 25 | . . . . . 7 . . . . . 1 . . . . 3 . . . . 4 7 2 1 . Track 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Assimilate 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . Botnet 10 | . . . . . 4 . . . . . 1 . . . . . . . . . 1 4 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 7 | . . . . . 2 . . . . . . . . . . 2 . . . . 1 . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . 3 . 5 . . . . . 2 . . . . 2 . . . . . . . . . Recyclers 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Tunnel 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Fedlink 4 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . Scrapoids 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . . . . . 11 . . . . 1 5 . . . . 5 . . . . 2 8 3 3 . Full Trace Events 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 1 . . 15 . . . . . . . . . . 4 . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 33 | . . . . . 5 . . 8 . 7 5 . . . . 5 . . . . 1 1 1 . . Largest Group 8 | . . . . . 5 . . 8 8 3 5 . . . . 5 . . . . 1 1 1 . . Highest-Rated Group 238 | . . . . . 149 . . 222 222 46 238 . . . . 235 . . . . 26 20 45 . . Highest-Rated Ally 50 | . . . . . 31 . . 31 31 46 50 . . . . 47 . . . . 26 20 45 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 246 | . . . . . 23 . . . 100 36 61 . . . . 26 . . . . . . . . . Total Damage 6105 | . . . . . 289 . . . 3109 391 1810 . . . . 506 . . . . . . . . . Kills 34 | . . . . . 1 . . . 17 1 14 . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Active Infowar (turns) 14788 | . . . . 928 1472 745 820 693 1433 1004 776 641 582 691 1116 884 290 339 . . . 668 1422 284 . Optics 2090 | . . . . . . . . . . . . . . . . . . . . . . 668 1422 . . Sensors 12034 | . . . . 928 1472 745 820 693 1165 915 269 641 582 629 865 202 272 280 . . . 401 871 284 . Cloaking 2464 | . . . . . . . . . . . . . . 193 1116 726 196 233 . . . . . . . Jamming 4769 | . . . . . . 226 820 693 762 200 681 . . . . 388 290 339 . . . . 370 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 2 . . . 1 2 . 1 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 19954 | . 148 1466 278 1611 1817 745 820 693 1817 1004 776 688 610 1019 1116 909 290 372 223 408 133 709 1426 737 139 Spaces Moved 16379 | 1 56 807 316 1272 1049 773 813 718 1678 953 631 614 528 770 716 567 392 328 167 415 296 845 979 464 231 Core 539 | . . 43 108 . . . . . . . . . . . . . . 62 86 . . . . 110 130 Treads 897 | . . 593 . . . . . . . . . . . . . . . . 69 66 . . . 169 . Legs 1337 | 1 56 171 . . 356 . . . . . . . . . . . . . . . . . 568 185 . Wheels 9778 | . . . 208 1272 693 773 813 718 923 . 525 614 528 770 716 567 392 266 . . . . . . . Hover 2037 | . . . . . . . . . 755 953 106 . . . . . . . 12 204 . 7 . . . Flight 1791 | . . . . . . . . . . . . . . . . . . . . 145 296 838 411 . 101 Fastest Speed 22 | 120 120 50 50 100 80 80 100 80 24 24 96 100 100 100 110 70 70 50 42 31 28 22 22 50 30 Average Speed 94 | 120 120 147 82 109 96 80 100 90 90 82 101 100 100 108 111 94 70 70 96 76 32 31 119 120 44 Slowest Speed 900 | 120 120 250 100 115 145 100 100 100 127 126 162 100 110 120 120 110 70 900 160 160 35 150 250 145 95 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Potential Cave-ins 7 | . . . . . . . . . . . . . . 2 . . . 5 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 2 14 41 38 84 31 81 86 83 79 76 14 71 68 91 78 20 48 45 61 56 12 69 18 49 15 Regions Visited 25 Branch Regions 19 Pre-discovered Areas 12 | . . 2 3 . 1 . 1 2 . . . . . . . . . . 3 . . . . . . Known Exits Taken 12 | . . . . . 1 . . . . 1 1 1 1 . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 . . . . 1 1 . . . . . . . 1 1 . Scrap Searched 28 | . . 9 . 2 . 3 . 3 . 2 . 1 2 . 1 . 2 2 . 1 . . . . . Spaces Dug 310 | . . 2 . . 20 1 . . 1 16 3 34 35 9 94 6 . 19 . . 3 35 11 21 . Terrain Destroyed 1306 | . . 14 . . 20 141 . . 66 68 46 87 95 9 147 212 . 37 . 23 3 36 221 81 . Melee 89 | . . . . . 20 1 . . 1 1 3 3 2 2 4 6 . 4 . . 3 29 10 . . Projectile 185 | . . 14 . . . 2 . . . 3 3 21 3 7 31 47 . 33 . 4 . 7 5 5 . AOE 1032 | . . . . . . 138 . . 65 64 40 63 90 . 112 159 . . . 19 . . 206 76 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 19913 | . 137 946 325 1495 1728 846 816 762 1944 1110 742 656 583 939 994 830 399 429 216 470 326 1202 1153 602 263 Wait 1977 | . 82 10 . 184 474 4 . 37 129 32 47 2 30 119 233 139 . 52 20 8 2 228 55 68 22 Move 16349 | . 55 806 315 1271 1048 772 812 717 1677 952 630 613 527 769 715 566 391 326 166 414 293 844 978 463 229 Hop 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Pick Up 130 | . . 10 1 21 20 4 . 2 22 1 6 1 . 6 1 6 1 3 2 6 3 3 7 4 . Fast Attach 141 | . . 3 3 5 12 4 . 1 16 . 4 . . 8 1 8 . . 12 5 6 28 15 4 6 Attach 71 | . . 6 1 . 11 2 . 1 8 2 2 . . 2 . 6 1 2 3 6 1 6 6 5 . Detach 33 | . . . . . 2 2 . . 2 1 1 . . 2 . 2 . 1 3 . 1 6 6 4 . Swap 96 | . . 7 . . 17 6 . 1 13 6 11 6 4 4 2 7 1 1 . 1 1 1 7 . . Drop 197 | . . 19 . 14 24 6 . 2 36 . 13 1 1 13 2 10 . 4 3 6 8 21 11 2 1 Fire 498 | . . 85 . . 29 41 . . 37 37 24 25 12 6 23 40 . 35 1 10 . 22 53 18 . Melee 303 | . . . 5 . 91 5 4 1 4 8 4 8 8 10 17 46 5 4 6 14 5 43 15 . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Crush 27 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . Rewire 71 | . . . . . . . . . . 71 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / Pro) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: [*Sec] / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 6) 149 | -10/Materials | Entered Subcaves 170 | -10/Subcaves | Discovered new exit (range 14) 174 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 179 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 301 | -10/Subcaves | Build established: Mutant 459 | -10/Subcaves | Visited Clippyterm 464 | -10/Subcaves | Learned Research security intel 464 | -10/Subcaves | Learned location of Deep Caves (-6) 501 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 693 | -10/Subcaves | Learned location of Zion (-6) 1041 | -10/Subcaves | Disturbed a concealed Subdweller 1522 | -10/Subcaves | Core integrity fell below 50% 1567 | -10/Subcaves | Lost 4 parts (2n2w) 1607 | -10/Subcaves | Discovered new exit (range 16) 1615 | -10/Subcaves | Entered Recycling 1633 | -8/Recycling | Scanned before Scraplab entrance 1882 | -8/Recycling | Entered Scraplab 1890 | -8/Recycling | Discovered new exit (range 3) 1893 | -8/Recycling | Entered Scraptown 1969 | -8/Scraptown | Visited UFD Registry 1969 | -8/Scraptown | Registered with UFD as "Biomod" 1983 | -8/Scraptown | Visited The Evicted 2001 | -8/Scraptown | Visited Fellowship of the Rings 2063 | -8/Scraptown | Visited Cyclists 2070 | -8/Scraptown | Entered Cyclist Reading Room 2092 | -8/Scraptown | Build established: Scavenger-Mutant 2136 | -8/Scraptown | Visited Scrap Suit Storage 2163 | -8/Scraptown | Visited Chapter 10 2206 | -8/Scraptown | Delivered Scrap Shield to a Scientist 2310 | -8/Scraptown | Visited Infowarlord's Domain 2332 | -8/Scraptown | Visited Derelict Rescue Squad 2342 | -8/Scraptown | Found DRS Beacon 2369 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2386 | -8/Scraptown | Found DCF Scrap (30 items) 2418 | -8/Scraptown | Visited Abandonware Association 2431 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 2431 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 2463 | -8/Scraptown | Visited Research Penetration Think Tank 2515 | -8/Scraptown | Found Scrap Suit 2518 | -8/Scraptown | Found Scrap Suit 2530 | -8/Scraptown | Build established: Mutant 2576 | -8/Scraptown | Found Exp. Sensor Array 2789 | -8/Scraptown | Discovered new exit (range 7) 3444 | -8/Scraptown | Met Optimus 3444 | -8/Scraptown | Accepted into 0bPrime 3498 | -8/Scraptown | Discovered new exit (range 5) 3504 | -8/Scraptown | Entered Factory 3504 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 3810 | -6/Factory | Build established: Derelict-Mutant 4174 | -6/Factory | Loaded intel: 8 recycling unit locations 4330 | -6/Factory | Scrapoid reinforcements arrived 4379 | -6/Factory | Learned location of Protoforge (-2) 4440 | -6/Factory | P-60 Hacker assimilated allied 06F03-D 4473 | -6/Factory | Lost 4 allies 4530 | -6/Factory | Found Scrap Suit 4787 | -6/Factory | Identified exit to Factory 4794 | -6/Factory | Build established: Scavenger-Scrapper 5253 | -6/Factory | Identified exit to Lower Caves 5321 | -6/Factory | Entered Lower Caves 5323 | -6/Lower Caves | UFD Scientist delivered a prototype 5327 | -6/Lower Caves | Found Prototype Protection 5327 | -6/Lower Caves | Identified Enh. Scrap Shield 5611 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5988 | -6/Lower Caves | Discovered new exit (range 9) 6022 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6066 | -6/Lower Caves | Entered another Lower Caves area 6147 | -6/Lower Caves | Discovered exit to Factory (range 4) 6267 | -6/Lower Caves | Encountered a Warlord checkpoint 6319 | -6/Lower Caves | Build established: Scavenger-Mutant 6634 | -6/Lower Caves | Discovered new exit (range 8) 6886 | -6/Lower Caves | Entered Zion 6932 | -6/Zion | Gained Derelict followers 6953 | -6/Zion | System corruption cleaned by Quarantine Array 7024 | -6/Zion | Identified exit to Proximity Caves 7028 | -6/Zion | Given the Hacking Drone Bay 7028 | -6/Zion | Found Prototype Device 7173 | -6/Zion | Learned location of Quarantine (-2) 7203 | -6/Zion | Build established: Scavenger-Scrapper 7234 | -6/Zion | Learned Factory emergency access door positions 7286 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7311 | -6/Zion | Gained Derelict followers 7474 | -6/Zion | Turned away by Imprinter 7526 | -6/Zion | Opened final containment barrier to the Deep Caves 7540 | -6/Zion | Discovered new exit (range 3) 7540 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7579 | -6/Zion | Entered Deep Caves 7579 | -6/Deep Caves | Accompanied by 8 allies 7744 | -6/Deep Caves | Z-Facility disabled 7748 | -6/Deep Caves | Attacked by Z-Imprinter 7764 | -6/Deep Caves | Allies destroyed Z-Imprinter 7780 | -6/Deep Caves | Found Prototype Protection 7801 | -6/Deep Caves | Identified Hacking Drone Bay 7804 | -6/Deep Caves | Identified Zio. Weapon Casing 7821 | -6/Deep Caves | Found Prototype Device 7821 | -6/Deep Caves | Identified Zio. Metafield Generator 8102 | -6/Deep Caves | Lost 4 allies 8696 | -6/Deep Caves | Found Zio. Weapon Casing 8698 | -6/Deep Caves | Found Zio. Weapon Casing 8931 | -6/Deep Caves | Build established: Scavenger-Mutant 9365 | -6/Deep Caves | Discovered new exit (range 6) 9396 | -6/Deep Caves | Entered Proximity Caves 9396 | -5/Proximity Caves | Accompanied by 1 ally 9833 | -5/Proximity Caves | Spotted B-75 Beast 9903 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 10186 | -5/Proximity Caves | Lost 3 allies 10201 | -5/Proximity Caves | Discovered exit to Factory (range 5) 10400 | -5/Proximity Caves | Entered Factory 10400 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10473 | -5/Factory | Scrapoid reinforcements arrived 10540 | -5/Factory | Found Scrap Suit 10715 | -5/Factory | Found Launcher Loader 10839 | -5/Factory | Build established: Scavenger-Scrapper 10910 | -5/Factory | Discovered new exit (range 8) 10917 | -5/Factory | Identified exit to Upper Caves 11029 | -5/Factory | Loaded intel: 7 recycling unit locations 11176 | -5/Factory | Entered Upper Caves 11538 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11579 | -5/Upper Caves | Learned Factory terminal intel 11633 | -5/Upper Caves | Entered a destroyed Warlord outpost 11854 | -5/Upper Caves | Discovered new exit (range 11) 11863 | -5/Upper Caves | Identified exit to Upper Caves 11864 | -5/Upper Caves | Entered another Upper Caves area 11865 | -5/Upper Caves | Encountered a Warlord checkpoint 11923 | -5/Upper Caves | Learned Factory stockpile data 12165 | -5/Upper Caves | Destroyed 7 combat bots 12190 | -5/Upper Caves | Learned Factory emergency access door positions 12275 | -5/Upper Caves | Discovered new exit (range 12) 12423 | -5/Upper Caves | Identified exit to Warlord 12424 | -5/Upper Caves | Activated DRS Beacon 12474 | -5/Upper Caves | Entered Warlord 12509 | -5/Warlord | System corruption cleaned by Quarantine Array 12554 | -5/Warlord | Found Prototype Device 12554 | -5/Warlord | Identified Minesniffer Drone Bay 12729 | -5/Warlord | Visited the Vortex Lab 12736 | -5/Warlord | Warlord's base attacked by MAIN.C 12744 | -5/Warlord | Found Prototype Energy Gun 12746 | -5/Warlord | Found Prototype Energy Gun 12781 | -5/Warlord | Build established: Mutant 12867 | -5/Warlord | Rebuked by Warlord 12955 | -5/Warlord | Identified Vortex Rifle (x2) 12964 | -5/Warlord | Found Prototype Reactor 12964 | -5/Warlord | Identified Vortex Chain Reactor 12978 | -5/Warlord | Found Prototype Hackware 12982 | -5/Warlord | Found Prototype Processor 12982 | -5/Warlord | Identified Exp. Core Analyzer 12985 | -5/Warlord | Found Prototype Device 12985 | -5/Warlord | Identified System Purifier 12992 | -5/Warlord | Found Prototype Device 12992 | -5/Warlord | Identified Exp. Cloaking Device 13086 | -5/Warlord | Warlord forces counterattacked 13228 | -5/Warlord | Lost 3 allies 13309 | -5/Warlord | Opened side exit 13411 | -5/Warlord | Warlord base infiltrated, sounded retreat 13468 | -5/Warlord | Spotted Striker 13477 | -5/Warlord | Discovered new exit (range 16) 13493 | -5/Warlord | Entered Proximity Caves 13599 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13607 | -4/Proximity Caves | Found Prototype Special Weapon 13628 | -4/Proximity Caves | Build established: Scrapper 14116 | -4/Proximity Caves | Learned Research terminal intel 14119 | -4/Proximity Caves | Spotted B-86 Titan 14371 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 14510 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 14592 | -4/Proximity Caves | Discovered new exit (range 13) 14609 | -4/Proximity Caves | Entered Factory 14609 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14612 | -4/Factory | Loaded intel: 25 terminal locations 14630 | -4/Factory | Identified System Mapper 14631 | -4/Factory | Identified exit to Upper Caves 14956 | -4/Factory | Build established: Hacker-Mutant 15187 | -4/Factory | Identified exit to Research 15215 | -4/Factory | Scrapoid reinforcements arrived 15293 | -4/Factory | Found Scrap Suit 15299 | -4/Factory | Lost 5 allies 15415 | -4/Factory | System corruption reached 10% 15518 | -4/Factory | Entered Upper Caves 15551 | -4/Upper Caves | Identified exit to Upper Caves 15705 | -4/Upper Caves | Encountered a Warlord checkpoint 15709 | -4/Upper Caves | Build established: Scavenger-Scrapper 15808 | -4/Upper Caves | Entered another Upper Caves area 15819 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15863 | -4/Upper Caves | Learned location of 1 exit from Research 16041 | -4/Upper Caves | Crushed by falling debris 16072 | -4/Upper Caves | Lost 3 parts (1n1u1w) 16080 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16154 | -4/Upper Caves | Core integrity fell below 50% 16177 | -4/Upper Caves | Discovered new exit (range 6) 16179 | -4/Upper Caves | Identified exit to Zhirov 16180 | -4/Upper Caves | Entered Zhirov 16180 | -4/Zhirov | Discovered new exit (range 3) 16187 | -4/Zhirov | Lost 11 parts (2p2n6u1w) 16190 | -4/Zhirov | Met Zhirov 16199 | -4/Zhirov | Learned location of Testing (-3) 16199 | -4/Zhirov | Learned location of Command (-1) 16207 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16323 | -4/Zhirov | Found Alien Artifact 16323 | -4/Zhirov | Identified Integrated Reactor 16323 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16343 | -4/Zhirov | Found Alien Artifact 16401 | -4/Zhirov | Identified exit to Proximity Caves 16403 | -4/Zhirov | Entered Proximity Caves 16437 | -3/Proximity Caves | Build established: Mutant 16709 | -3/Proximity Caves | Core integrity fell below 20% 16773 | -3/Proximity Caves | Lost 3 parts (3n) 16809 | -3/Proximity Caves | Discovered exit to Research (range 8) 16811 | -3/Proximity Caves | Entered Research 16811 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16812 | -3/Research | Identified exit to Research 16814 | -3/Research | Loaded intel: 23 terminal locations 16883 | -3/Research | Lost 4 parts (2n1u1w) 16909 | -3/Research | Identified exit to Armory 16909 | -3/Research | Identified exit to Testing 16917 | -3/Research | Spotted B-86 Titan 16944 | -3/Research | Entered Testing 16957 | -3/Testing | Found Prototype Ballistic Cannon 16985 | -3/Testing | Found Spectral Analyzer 17113 | -3/Testing | Spotted Alpha 7 17134 | -3/Testing | Found Prototype Hackware 17134 | -3/Testing | Identified Exp. System Shield 17137 | -3/Testing | Identified Omega Cannon 17139 | -3/Testing | Found Prototype Launcher 17139 | -3/Testing | Identified Adv. Micro-nuke Launcher 17266 | -3/Testing | Found Prototype Energy Cannon 17266 | -3/Testing | Identified Hpw. Disruptor Cannon 17368 | -3/Testing | Found Prototype Protection 17368 | -3/Testing | Identified Hvy. Regenerative Plating 17371 | -3/Testing | Found Med. Regenerative Plating 17374 | -3/Testing | Found Prototype Protection 17481 | -3/Testing | Found Prototype Processor 17481 | -3/Testing | Identified Exp. Target Analyzer 17488 | -3/Testing | Found Prototype Device 17488 | -3/Testing | Identified Adv. Kinecellerator 17507 | -3/Testing | Discovered exit to Research (range 11) 17513 | -3/Testing | Found Prototype Device 17513 | -3/Testing | Identified 2N-1CE's Frost Array 17553 | -3/Testing | Build established: Hacker-Scout 17653 | -3/Testing | Entered Research 17653 | -2/Research | Evolved 2 slots: Utility x2 17721 | -2/Research | Discovered new exit (range 5) 17722 | -2/Research | Identified exit to Access 17972 | -2/Research | Identified SHELL Armor 18049 | -2/Research | Destroyed 8 combat bots 18116 | -2/Research | Build established: Hacker-Assassin 18329 | -2/Research | Spotted B-90 Cyclops 18394 | -2/Research | Found Spectral Analyzer 18526 | -2/Research | System corruption reached 10% 18815 | -2/Research | Found Hellfire Missile Launcher 18830 | -2/Research | Build established: Hacker-Mutant 18922 | -2/Research | Discovered new exit (range 18) 18966 | -2/Research | Lost 5 parts (2p2u1w) 18974 | -2/Research | Destroyed 11 combat bots 19031 | -2/Research | Spotted B-90 Cyclops 19079 | -2/Research | Entered Quarantine 19375 | -2/Quarantine | Identified Transdimensional Reconstructor 19375 | -2/Quarantine | Warped through subspace 19597 | -2/Quarantine | System corruption reached 30% 19644 | -2/Quarantine | Found Alien Artifact 19644 | -2/Quarantine | Identified Subatomic Replicator 19714 | -2/Quarantine | Found Alien Artifact 19718 | -2/Quarantine | Identified Phase Armor 19757 | -2/Quarantine | Released all parts (8) 19780 | -2/Quarantine | Spotted Fortress 19784 | -2/Quarantine | Core integrity fell below 50% 19814 | -2/Quarantine | Discovered new exit (range 5) 19814 | -2/Quarantine | Discovered new exit (range 6) 19816 | -2/Quarantine | Entered Section 7 19831 | -2/Section 7 | Found Alien Artifact 19831 | -2/Section 7 | Identified Core Reset Matrix 19831 | -2/Section 7 | Used Core Reset Matrix 19835 | -2/Section 7 | Detected hypermatrix surge 19835 | -2/Section 7 | Sensed 21 artifacts in vicinity 19850 | -2/Section 7 | Core integrity fell below 20% 19955 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 19934_ Slug penetrates Quantum Generator. 19934_ K-01 Serf collects debris. 19936_ U-05 Engineer builds a Wall. 19937_ K-01 Serf collects debris. 19939_ The unstable cave ceiling collapses. 19939_ K-01 Serf crushed by falling debris. 19939_ K-01 Serf destroyed. 19940_ The unstable cave ceiling collapses. 19940_ Slug penetrates Wall. 19941_ U-05 Engineer lays Concrete. 19941_ K-01 Serf collects debris. 19945_ U-05 Engineer builds a Wall. 19946_ Imp. Heavy Siege Treads destroyed. 19950_ The unstable cave ceiling collapses. 19951_ Slammed into S-43 Plague. 19951_ Destabilizing: Core damaged (-14). 19952_ Slammed into S-43 Plague. 19952_ Imp. Heavy Siege Treads broken. 19952_ Destabilizing: Short circuit. 19953_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ### #?????????????? | | #+######## T# * #?????????????? | | # ""# ####/#+########?????????????? | | # ###*% # * #??????????????? | | # ### = # "#?????????????? | | = # # """ """ "#?????????????? | | # # """ """ "#?????????????? | | ! # # * """ """ T#?????????????? | | + # """ """ "#?????????????? | | ##T##### """ """ ????????????????? | | ###### ## # ##???# """ """ "??????????????? | | # #???# """ """ #??????????????? | | # " "" #### #??????????????? | | # " " # ## # ! * #??????????????? | | # " # #### ! #??????????????? | | # "" # # #############??????????????? | | # " "" #????????????????????????? | | # " " # #????????????????????????? | | # " "" # #????????????????????????? | | # # # #????????????????????????? | | ## # # ## # #????????????????????????? | | # #????????????????????????? | | / #????????????????????????? | | # # #????????????????????????? | | # ################## #????????????? | | # g ssss@s #????????????? | | ## # #################A #????????????? | | [ # # ?????????????????????????????????? | | ?? #? ????????????????????????????????? | | ????# ### ??###???????????????????????????????? | | ????#?#???##?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????H???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 239 Coolant Potential 100 Energy Generation 67 Energy Capacity 1300 Matter Stores 300 Matter Capacity 600 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Corruption Containment 8 Armor Coverage 1200 Resistance: TH 25 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 65 Melee Accuracy 8 Target Analysis 5 Core Analysis 8 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 42 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Phase Armor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeHelicalRailgun Manual? 0 Play Time 03:53:15 Cumulative 494.2 hours Start 2025.05.27 @ 05:12:26 End 2025.05.27 @ 20:57:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 543 Rogue 543 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/4/1/0/0/0/0/0/0 Lore% 75 Gallery% 79 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f1c60d7-3096-4ec7-99f5-9bb7cdc8b4ab