Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 11:26:19 Player: Copyrite Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (188) 940 Value Destroyed (7145) 7145 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (4293) 4293 TOTAL SCORE: 18578 Bonus ------- High Alert Combat Kills 2287 Follower Combat Kills 2335 Friendly Fire -329 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Warm (147) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Light Antimatter Reactor Smartbomb Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Energy Filter Advanced Force Field Antimissile System > --- WEAPON ----------- Pulse Rifle Heavy Laser Phase Gun Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Fission Core Antimatter Reactor Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Improved Medium Treads Heavy Treads Advanced Heat Sink Advanced Weight Redist. System Improved Terrain Scan Processor Weapon Cycler Weapon Cycler Advanced Shield Generator Improved Component Analysis Suite Disruptor Cannon HERF Cannon Heavy Disruptor Cannon Flak Gun Heavy Shock Bomb Launcher Smartbomb Launcher Power Maul [Rating: 125] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Was Fac Res Slots Evolved 14 | . . 2 . 2 2 . . 2 2 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . . . 1 . . . . . Utility 8 | . . . . 2 2 . . 1 1 . . . 2 Weapon 3 | . . 1 . . . . . . 1 1 . . . Parts Attached 165 | 5 20 10 17 25 3 12 2 6 15 10 . 1 39 Power 24 | 1 3 1 4 2 . 2 . . . 2 . . 9 Engine 10 | 1 3 1 4 1 . . . . . . . . . Core 2 | . . . . 1 . . . . . . . . 1 Reactor 12 | . . . . . . 2 . . . 2 . . 8 Propulsion 38 | 2 6 6 4 4 . 5 . 3 1 4 . . 3 Treads 27 | . 2 3 4 4 . 4 . 3 1 4 . . 2 Leg 11 | 2 4 3 . . . 1 . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 55 | . 4 . 3 10 3 1 2 3 10 2 . 1 16 Device 29 | . 2 . 1 1 1 . . 1 7 2 . 1 13 Storage 4 | . 2 . 2 . . . . . . . . . . Processor 10 | . . . . 3 2 . 2 . . . . . 3 Hackware . | . . . . . . . . . . . . . . Protection 12 | . . . . 6 . 1 . 2 3 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 7 3 6 9 . 4 . . 4 2 . . 11 Energy Gun 22 | 2 3 . . 6 . 3 . . 1 1 . . 6 Energy Cannon 18 | . 1 . 6 2 . . . . 3 1 . . 5 Ballistic Gun 2 | . . 2 . . . . . . . . . . . Ballistic Cannon 3 | . 2 1 . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 2 . 1 . . . . . . . Corrupted Parts 2 | . . . . . . 1 . . . . . . 1 System Corruption 10 | . . . . . . 4 . . . . . . 6 Parts Lost 52 | . 3 . . 5 1 . . . 6 2 . . 35 Power 7 | . 1 . . 2 . . . . . . . . 4 Propulsion 9 | . 1 . . 1 1 . . . 1 . . . 5 Utility 23 | . . . . 2 . . . . 4 1 . . 16 Weapon 13 | . 1 . . . . . . . 1 1 . . 10 Highest Loss Streak 18 | . 2 . . 5 1 . . . 2 2 . . 18 To Critical Strikes 2 | . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 91 | . 91 96 99 98 98 91 92 86 86 87 89 89 84 Engine 5 | . 14 11 11 6 . . . . . . . . . Reactor 3 | . . . . . . 4 7 6 5 10 10 10 8 Treads 13 | . 7 4 32 26 21 14 15 13 11 9 10 10 8 Leg 5 | . 20 25 . . . . . . . . . . . Device 13 | . 11 11 11 6 1 7 7 12 17 18 21 21 21 Storage 8 | . 13 11 11 9 7 7 7 6 5 5 5 5 3 Processor 9 | . . . . 7 23 23 23 20 16 10 10 10 15 Protection 4 | . . . . 12 13 7 7 6 3 5 5 5 2 Energy Gun 11 | . 7 . . 16 15 17 23 20 15 15 15 15 9 Energy Cannon 8 | . 7 . 30 9 7 2 . . 6 10 10 10 11 Ballistic Cannon 3 | . 5 27 . . . . . . . . . . . Naked Turns 3 | . . . . . . . . . . . . . 3 Heaviest Build 180 | 8 53 59 100 106 106 117 113 120 141 156 155 155 180 Greatest Support 154 | 20 40 66 66 66 66 92 92 140 140 150 145 154 154 Greatest Overweight (x) 19 | 1 2 19 1 2 2 4 1 . 1 2 1 1 9 Average Overweight (x) . | . 1 1 . 1 1 1 1 . . 1 1 . . Largest Inventory Capacity 25 | 5 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 5 19 20 20 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 12 20 20 25 25 25 25 25 25 25 25 25 25 Average Carried 18 | 2 5 12 19 23 21 24 24 24 22 22 25 24 21 Final Capacity 25 | 5 20 20 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 11 20 20 21 25 25 25 25 23 25 25 25 4 Class Distribution -------------------- 45% | Gunner 24% | Mutant 22% | Scavenger-Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -4/Factory Gunner | -4/Waste Gunner | -4/Factory Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Was Fac Res Matter Collected 2587 | 231 334 360 439 220 45 98 . 61 168 96 88 10 437 Remotely . | . . . . . . . . . . . . . . Salvage Created 8943 | . 767 597 1130 1196 192 211 . 228 1622 621 . 70 2309 Parts 356 | . 36 47 65 48 7 1 . 7 51 13 . 2 79 Haulers Intercepted 4 | . . 1 2 . . . . . 1 . . . . Recyclers Shooed 2 | . . 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 127 | . 11 14 20 15 4 . . 2 24 8 . 1 28 Melee 1 | . . . . 1 . . . . . . . . . Guns 43 | . 5 . . 10 2 . . 2 12 5 . 1 6 Cannons 64 | . 6 14 20 1 2 . . . 10 1 . . 10 Classes Destroyed 17 | . 5 3 2 2 . . . . 3 . . . 2 Worker 9 | . 2 2 . 1 . . . . . . . . 4 Builder 19 | . 2 3 . 4 . . . . 4 1 . 1 4 Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 4 | . . 1 2 . . . . . 1 . . . . Recycler 12 | . 2 . 2 4 1 . . 1 . 2 . . . Carrier 1 | . . . . . . . . . 1 . . . . Mechanic 2 | . . 1 . . . . . . . . . . 1 Operator 2 | . . . 1 . . . . . . . . 1 . Watcher 10 | . 3 3 . 1 1 . . . . . . . 2 Swarmer 16 | . . . 2 2 4 . . . 4 4 . . . Grunt 73 | . 11 11 10 7 . . . 2 12 3 . 1 16 Brawler 3 | . . . . . . . . . . . . . 3 Duelist 4 | . . . . . . . . . 2 1 . . 1 Protector 2 | . . . . . . . . . . . . . 2 Sentry 18 | . . 3 8 4 . . . . 2 . . . 1 Hunter 6 | . . . . 2 . . . . 2 . . . 2 Programmer 5 | . . . . . . . . . 2 . . . 3 Surgeon 1 | . . . . . . . . 1 . . . . . Best Kill Streak 14 | . 3 6 4 5 4 . . 2 14 7 . 2 8 Combat Bots Only 13 | . 3 4 4 5 4 . . 1 13 4 . 1 7 Max Kills in Single Turn 2 | . 1 2 1 2 2 . . 1 2 2 . 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Was Fac Res Hostile Shots Fired 987 | . 114 45 62 105 37 . . . 149 37 . . 438 Missed 208 | . 32 7 16 19 9 . . . 36 10 . . 79 Damage Taken 13468 | . 1019 532 532 1302 396 . . 22 2137 350 . . 7178 Core 2140 | . 237 68 62 172 33 . . . 219 39 . . 1310 Absorbed by Shields 729 | . . . 4 . . . . 22 128 111 . . 464 Reduced by Siege Mode 746 | . . . . . . . . . 96 . . . 650 Redirected to Shielding 51 | . . . . 14 9 . . . 28 . . . . Regen/Repaired (Parts) 2688 | . . . 229 286 . 403 . 700 . . 71 . 999 Core Remaining (%) 76 | 100 5 . 67 68 . . 95 100 78 . . 96 . Volleys Fired 381 | . 91 43 45 46 10 . . 11 52 18 . 2 63 Largest 5 | . 2 3 3 3 3 . . 3 4 5 . 5 5 Hottest 395 | . 110 105 204 211 185 . . 225 330 395 . 389 390 Shots Fired 1139 | . 132 125 114 132 30 . . 33 205 89 . 10 269 Gun 523 | . 51 . . 104 20 . . 33 129 53 . 6 127 Cannon 616 | . 81 125 114 28 10 . . . 76 36 . 4 142 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 155 | . 30 125 . . . . . . . . . . . Thermal 952 | . 102 . 114 132 30 . . 33 205 89 . 10 237 Explosive . | . . . . . . . . . . . . . . Electromagnetic 32 | . . . . . . . . . . . . . 32 Robot Hit Streak 71 | . 8 7 8 13 10 . . 6 29 12 . 14 71 Robot Miss Streak 9 | . 6 3 9 3 2 . . 2 4 3 . 1 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . Shots Hit Robots 726 | . 81 70 53 85 16 3 . 21 134 50 . 4 209 Core Hits 319 | . 29 31 26 35 8 . . 8 61 19 . 4 98 Critical Kills 5 | . . . . 1 . . . . 2 . . . 2 Critical Parts Destroyed 2 | . . . . 1 . 1 . . . . . . . Critical Strikes 36 | . 4 1 . 4 . 1 . . 11 3 . . 12 Burn 25 | . 2 . . 2 . . . . 9 3 . . 9 Meltdown 4 | . . . . . . . . . 2 . . . 2 Blast 3 | . 2 1 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 Smash 3 | . . . . 2 . 1 . . . . . . . Melee Attacks 8 | . . . . 5 . 3 . . . . . . . Impact 8 | . . . . 5 . 3 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17985 | . 1247 1268 1105 1825 343 262 . 475 3798 1314 . 124 6224 Guns 8069 | . 438 . . 1352 243 . . 462 2144 798 . 124 2508 Cannons 8991 | . 809 1268 1105 353 100 . . . 1624 497 . . 3235 Explosions 414 | . . . . . . . . . . . . . 414 Melee 382 | . . . . 120 . 262 . . . . . . . Ramming 129 | . . . . . . . . 13 30 19 . . 67 Kinetic 1529 | . 261 1268 . . . . . . . . . . . Thermal 15164 | . 986 . 1105 1705 343 . . 462 3768 1295 . 124 5376 Explosive . | . . . . . . . . . . . . . . Electromagnetic 781 | . . . . . . . . . . . . . 781 Impact 382 | . . . . 120 . 262 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . 3 3 . . 4 4 . . . . . 14 Average Corruption 2 | . . 1 3 . . 4 4 . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 44 | . . 3 18 . . 8 1 . . . . . 14 Message Errors 11 | . . . 6 . . 3 1 . . . . . 1 Matter Fused 8 | . . 1 4 . . 2 . . . . . . 1 Heat Flow Errors 4 | . . 1 . . . . . . . . . . 3 Energy Discharges 7 | . . . 4 . . 1 . . . . . . 2 Data Loss (minor) 6 | . . . 2 . . 2 . . . . . . 2 Data Loss (major) 2 | . . 1 1 . . . . . . . . . . Misfires 3 | . . . 1 . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 409 | . 26 7 42 68 . 161 . . 31 . . . 74 Projectiles 127 | . 26 7 42 5 . . . . 29 . . . 18 Explosions 56 | . . . . . . . . . . . . . 56 Melee 226 | . . . . 63 . 161 . . 2 . . . . Knockbacks 18 | . 3 14 . 1 . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . Kinetic 15 | . 3 12 . . . . . . . . . . . Secondary 2 | . . 2 . . . . . . . . . . . Self-Inflicted Damage 158 | . . . . . . . . . . . . . 158 Shots 2 | . . . . . . . . . . . . . 2 Rammed 9 | . . . . . . . . 1 2 1 . . 5 Targets Rammed 11 | . . . . . . . . 1 2 1 . . 7 Kicked 1 | . . . . . . . . . . . . . 1 Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 734 | . 240 394 358 501 364 . . 197 246 594 . 213 734 Average Temperature 146 | . 62 103 126 140 164 . . 108 126 254 . 108 219 Received Heat Transfer 3551 | . 609 285 243 531 . . . . 466 86 . . 1331 Effects 59 | . . 1 2 . . . . . . 19 . . 37 Shutdowns 26 | . . . . . . . . . . 10 . . 16 Energy Bleed 6 | . . . . . . . . . . 2 . . 4 Interference 9 | . . . 2 . . . . . . 3 . . 4 Matter Decay 5 | . . . . . . . . . . 2 . . 3 Short Circuit 5 | . . 1 . . . . . . . 1 . . 3 Damage (minor) 5 | . . . . . . . . . . 1 . . 4 Damage (major) 3 | . . . . . . . . . . . . . 3 Siege Activations 7 | . . . . . . . . . 2 . . . 5 Total Turns 369 | . . . . . . . . . 96 . . . 273 Longest Duration 116 | . . . . . . . . . 57 . . . 116 Robots Corrupted 3 | . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . 3 Parts Fried 5 | . . . . 1 . 1 . . . . . . 3 Impact Corruptions 5 | . . . . 2 . 2 . . 1 . . . . Robots Melted 17 | . . . . 2 . . . . 4 2 . . 9 Combat Hostiles 15 | . . . . 2 . . . . 2 2 . . 9 Parts Melted 110 | . 11 . 2 9 . . . . 27 17 . . 44 Heat Transferred 27010 | . 2424 . 1998 3330 629 . . 796 6742 2515 . 222 8354 Parts Sabotaged 1 | . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Was Fac Res Peak Influence 1554 | . 165 301 477 406 125 43 60 1554 1399 844 254 627 1230 Initial 741 | . . 1 63 171 83 43 . 29 741 611 232 37 328 Average 392 | . 32 159 282 214 89 22 45 737 1164 701 190 222 936 Maximum Alert Level 4 | . . 1 2 2 . . . 4 4 3 1 2 4 Low Security (%) 48 | 100 100 61 25 43 100 100 100 23 . . 27 48 . Level 1 19 | . . 38 61 54 . . . 14 . . 72 38 9 Level 2 7 | . . . 12 2 . . . 10 . 58 . 13 8 Level 3 11 | . . . . . . . . 12 26 41 . . 48 Level 4 12 | . . . . . . . . 39 73 . . . 33 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 2 4 5 . . . 9 5 . . 2 12 Investigation 9 | . 1 . 2 1 . . . 4 . . . . 1 Extermination 5 | . . . . . . . . 2 2 . . . 1 Reinforcement 12 | . . 2 2 1 . . . 1 1 . . 2 3 Assault 9 | . . . . . . . . 2 2 . . . 5 Garrison 5 | . . . . 3 . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 7 | . . 1 . 1 . . . 1 1 . . 1 2 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Was Fac Res Distress Signals 8 | . 1 2 3 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 270 | . 32 21 26 20 8 . 1 25 45 10 . 7 75 Peak Tracking Total 16 | . 5 5 5 5 4 . 1 6 8 4 . 2 16 Tactical Retreats 14 | . 3 3 2 . 1 . . . 4 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Was Fac Res Traps Triggered 13 | . . 2 2 3 1 . . . 2 1 . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Was Fac Res Machines Disabled 32 | . 1 . 2 1 . . . 20 3 2 . 2 1 Max in Single Turn 2 | . 1 . 1 1 . . . . 1 2 . . 1 Garrison Access 2 | . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Was Fac Res Machines Accessed 31 | . 8 2 5 2 2 . 1 6 1 1 . . 3 Terminals 18 | . 7 2 3 1 2 . 1 2 . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 Repair Stations 6 | . . . 1 1 . . . 2 1 . . . 1 Recycling Units 2 | . 1 . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . 1 Total Hacks 74 | . 21 2 13 8 3 . 3 15 2 2 . . 5 Successful 43 | . 14 . 9 5 1 . 1 12 . 1 . . . Failed 31 | . 7 2 4 3 2 . 2 3 2 1 . . 5 Catastrophic 6 | . 1 . 2 1 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . 9 2 . 4 . . 2 . . . . . . Terminals 40 | . 19 2 5 4 3 . 3 4 . . . . . Fabricators 3 | . . . . . . . . 1 . . . . 2 Repair Stations 22 | . . . 6 4 . . . 8 2 . . . 2 Recycling Units 4 | . 2 . 2 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . Garrison Access 3 | . . . . . . . . . . 2 . . 1 Terminal Hacks 17 | . 8 . 2 1 1 . 1 4 . . . . . Record 5 | . . . 1 . . . . 4 . . . . . Open Door 1 | . . . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Alert Level 3 | . 2 . . . . . 1 . . . . . . Unreport Threat 3 | . 2 . . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 15 | . . . 5 4 . . . 6 . . . . . Scan Component 8 | . . . 3 2 . . . 3 . . . . . Repair 7 | . . . 2 2 . . . 3 . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 4 | . 4 . . . . . . . . . . . . Terminals 4 | . 4 . . . . . . . . . . . . Botnet 4 | . 4 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . Hacking Detections 21 | . 6 2 4 1 1 . . 4 . . . . 3 Full Trace Events 6 | . 3 . 1 . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . Parts Repaired 7 | . . . 2 2 . . . 3 . . . . . Time 307 | . . . 91 76 . . . 140 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 13 | . 10 . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Was Fac Res Total Allies 44 | . . . . . . 21 . 3 . . 20 . . Largest Group 21 | . . . . . . 21 21 15 . . 20 20 16 Highest-Rated Group 737 | . . . . . . 585 585 438 . . 737 737 589 Highest-Rated Ally 50 | . . . . . . 35 35 35 . . 50 50 50 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 341 | . . . . . . . 9 159 . . 3 63 107 Total Damage 15259 | . . . . . . . 165 8164 . . 137 2816 3977 Kills 87 | . . . . . . . 1 54 . . 1 12 19 Allies Corrupted 2 | . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Was Fac Res Turns Passed 11602 | 75 2219 897 1025 1067 546 759 212 1033 831 773 554 207 1404 Spaces Moved 4332 | 57 767 344 447 335 214 281 89 473 350 277 218 108 372 Core 16 | 11 . 4 . . . . . . . . . . 1 Treads 3428 | . 192 73 447 335 214 281 89 473 350 277 218 108 371 Legs 888 | 46 575 267 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 145 145 225 225 232 232 160 160 240 255 170 160 Average Speed 211 | 111 250 199 152 225 235 252 232 160 164 241 255 178 240 Slowest Speed 1000 | 120 320 1000 225 305 305 465 232 160 240 320 255 255 500 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 90 23 64 32 7 96 3 24 13 8 87 5 12 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 61 | . . . . 3 . . . . 21 8 . . 29 Melee . | . . . . . . . . . . . . . . Projectile 38 | . . . . 3 . . . . 21 8 . . 6 AOE 23 | . . . . . . . . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Was Fac Res Total 5964 | 66 934 462 704 531 237 333 96 731 483 344 217 118 708 Wait 812 | . 32 39 165 93 2 2 . 204 48 20 . 3 204 Move 4321 | 56 766 343 446 334 214 280 88 472 349 277 217 107 372 Hop . | . . . . . . . . . . . . . . Pick Up 135 | 5 14 16 11 17 7 13 3 21 10 10 . 2 6 Fast Attach 32 | 5 3 4 4 4 . 3 . . 2 2 . . 5 Attach 58 | . 4 1 . 6 2 2 . 4 12 7 . . 20 Detach 4 | . . . . . . . . . 1 1 . . 2 Swap 75 | . 13 5 13 15 1 7 2 2 1 1 . 1 14 Drop 112 | . 11 11 18 11 1 20 3 16 1 7 . 3 10 Fire 381 | . 91 43 45 46 10 . . 11 52 18 . 2 63 Melee 8 | . . . . 5 . 3 . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . 1 Crush 10 | . . . . . . . . 1 2 1 . . 6 Escape Stasis 6 | . . . 2 . . . . . . . . . 4 Rewire 8 | . . . . . . 3 . . 5 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 10) 676 | -10/Materials | Identified exit to Mines 719 | -10/Materials | Core integrity fell below 50% 1004 | -10/Materials | Discovered new exit (range 15) 1508 | -10/Materials | Discovered new exit (range 11) 1510 | -10/Materials | Core integrity fell below 20% 2295 | -10/Materials | Entered another Materials area 2295 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2655 | -9/Materials | Discovered new exit (range 16) 2769 | -9/Materials | Discovered new exit (range 11) 3192 | -9/Materials | Entered Storage 3347 | -9/Storage | Build established: Gunner 3950 | -9/Storage | Repaired Adv. Treads 4004 | -9/Storage | Repaired Broken Adv. Treads 4082 | -9/Storage | Discovered new exit (range 16) 4217 | -9/Storage | Entered Materials 4217 | -8/Materials | Evolved 2 slots: Utility x2 4644 | -8/Materials | Garrison activated, responded to threat 5029 | -8/Materials | Lost 5 parts (2p1n2u) 5130 | -8/Materials | Discovered new exit (range 13) 5227 | -8/Materials | Repaired Adv. Treads 5266 | -8/Materials | Repaired Adv. Treads 5284 | -8/Materials | Entered Factory 5284 | -7/Factory | Evolved 2 slots: Utility x2 5830 | -7/Factory | Sucked down chute 5830 | -7/Factory | Entered Waste 5831 | -7/Waste | Met a frightened Derelict 5831 | -7/Waste | Joined by Warlord forces that had cleared the area 6178 | -7/Waste | Discovered new exit (range 18) 6589 | -7/Waste | Entered Factory 6589 | -7/Factory | Accompanied by 21 allies 6792 | -7/Factory | Discovered new exit (range 4) 6801 | -7/Factory | Entered another Factory area 6801 | -6/Factory | Accompanied by 15 allies 6801 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7011 | -6/Factory | Repaired Hvy. Treads 7091 | -6/Factory | Build established: Scavenger-Gunner 7122 | -6/Factory | Fabricated Adv. Coolant Injector (x2) 7308 | -6/Factory | Repaired Hvy. Treads 7367 | -6/Factory | Repaired Hvy. Treads 7501 | -6/Factory | First assault squad dispatched 7754 | -6/Factory | Lost 3 allies 7810 | -6/Factory | Discovered new exit (range 11) 7834 | -6/Factory | Entered another Factory area 7834 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7863 | -5/Factory | Lost 7 allies 8134 | -5/Factory | First assault squad dispatched 8294 | -5/Factory | Destroyed 13 combat bots 8660 | -5/Factory | Discovered new exit (range 4) 8665 | -5/Factory | Entered another Factory area 8665 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8684 | -4/Factory | Discovered new exit (range 12) 9002 | -4/Factory | Build established: Gunner 9438 | -4/Factory | Sucked down chute 9438 | -4/Factory | Entered Waste 9439 | -4/Waste | Joined by Warlord forces that had cleared the area 9640 | -4/Waste | A Compactor rumbled back to life 9640 | -4/Waste | Spotted C-40 Crusher 9640 | -4/Waste | Allies destroyed C-40 Crusher 9954 | -4/Waste | Discovered new exit (range 12) 9992 | -4/Waste | Entered Factory 9992 | -4/Factory | Accompanied by 20 allies 10175 | -4/Factory | Discovered new exit (range 14) 10199 | -4/Factory | Entered Research 10199 | -3/Research | Accompanied by 16 allies 10199 | -3/Research | Evolved 2 slots: Utility x2 10317 | -3/Research | Garrison activated, responded to threat 10361 | -3/Research | Lost 4 allies 10449 | -3/Research | First assault squad dispatched 10625 | -3/Research | Lost 4 allies 10686 | -3/Research | Lost 6 allies 11018 | -3/Research | Build established: Tank 11177 | -3/Research | Destroyed 7 combat bots 11420 | -3/Research | Lost 10 parts (2n3u5w) 11466 | -3/Research | Build established: Scavenger-Gunner 11565 | -3/Research | Spotted Executioner 11565 | -3/Research | Spotted Executioner 11566 | -3/Research | Cargo convoy interrupted 11567 | -3/Research | Spotted Striker 11576 | -3/Research | Core integrity fell below 50% 11589 | -3/Research | System corruption reached 10% 11597 | -3/Research | Core integrity fell below 20% 11603 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Integrated Corrupted Flexi-carbon Leg (+6). R-10 Processor collects Corrupted Lgt. Antimatter Reactor. Kicked U-05 Engineer. R-10 Processor collects Weapon Cycler. Flexi-carbon Leg destroyed. Imp. Medium Treads destroyed. Adv. Shield Generator destroyed. Fission Core destroyed. System corrupted: Heat flow error (+286). Lgt. Antimatter Reactor destroyed. Imp. Targeting Computer destroyed. Imp. Component Analysis Suite destroyed. Critical hit (Burn: +50). Overheating: System interference. Enh. Optical Array temporarily disabled. Enh. Optical Array blown off. E-15 Imp destroyed. G-67 Veteran suffers critical hit (Destroy). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ??????????????????????????????????????####### | | ??????????????????????????????????????# ##= | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# ## | | ???????#??????????????????????????????# ** ## | | ???????# ?????????????????????????????# ## | | ???????# ???????????????????????????## ["# | | ???????# ?????????????????????????#" *="# | | ???????# ????????????????????????#" %%%"# ? | | ?# ##### ??#??????##################/#"##+### | | ?# " ?# ?????# # %*[*%= | | ## "%" ##"##### # *!=*^ | | "" # ## """" # #####+######## | | "%" % %##### """" # #?# * #???? | | " % %%!*ughgK"""" + #?# #???? | | !!#####g@"""" # #?# #???? | | # %/#==/!% u # #?# =#???? | | """ """ """ #####!%|!= # #?# #???? | | ??"" ? 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""" """ ??????????????#?# #?########???? | | ??????? ????????????????# #????????????? | | ?????? ?????????????????# #????????????? | | ?????? ? ?????????????????# #?????????#### | | ?????????" ??????????????????# #????????## | | ?????????" ??????????????????+ +????????## | | ????????"" ???????????????????# #?????????# | | ???????? ???????????????????# #????????## | | ???????? ????????????????????# #?????????# | | ??????? ????????????????????# #?????????# | | ??????? ?????????????????????# #?????????# ? | | ?????? ?????????????????????? ?????????+??? | | ???????#+##??????????????????????? #????????????? | | ??????????????????????????????????+#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 200 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 900 Resistance: EM 15 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 18 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Coolant Injector | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Below Dangerous Findings Generalissimo Just What I Needed Preemptive Strike Respectable Loadout Tank The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed MobileExperimentalMultitool Manual? 0 Play Time 02:13:42 Cumulative 11.5 hours Start 2024.04.06 @ 21:07:13 End 2024.04.07 @ 11:26:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3006d8e0-0b84-44f7-9d7b-74e6936903af