Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.21 @ 17:23:11 Player: inSANE Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (90) 450 Value Destroyed (3915) 3915 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2662) 2662 TOTAL SCORE: 14287 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 1592 Met Data Miner 300 Met Imprinter 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Friendly Fire -379 Cogmind --------- Core Integrity 1021/1150 Matter 200/300 Energy 600/600 System Corruption 5% Temperature Cool (126) Movement Treading (180) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (4) --- Centrium Heavy Treads Compact Wheel > --- UTILITY (10) ----- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Kinecellerator Improved Weapon Cycler Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Quantum Rifle Enhanced Coil Gun Improved KE Penetrator > --- INVENTORY (20) --- Improved Heavy Treads Centrium Wheel Advanced Heat Sink Experimental Sensor Array Long-range Terrain Scanner Centrium Medium Armor Plating Advanced Focal Shield Improved Thermal Shield Point Defense Array Improved System Backup Module Tesla Rifle Improved Arc Projector Railgun Railgun Improved KE Penetrator Heavy Rocket Launcher Improved Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Weapon Cycler Improved Medium Armor Plating Improved System Backup Module > --- WEAPON ----------- Advanced Variable Charge Gun Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Improved Heavy Treads Advanced Heat Sink Kinecellerator Improved Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating Centrium Medium Armor Plating Advanced Focal Shield Improved Thermal Shield Point Defense Array Improved Arc Projector Wave Gun Quantum Rifle Railgun Railgun Improved KE Penetrator Heavy Rocket Launcher Improved Remote Datajack Scythe [Rating: 112] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Slots Evolved 12 | . . . . . 4 2 . . . 2 . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . 1 . . . . . . . . . Utility 8 | . . . . . 3 1 . . . 1 . . . . 2 . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Attached 164 | 5 7 4 . 11 25 21 1 . 5 5 1 . 3 7 26 12 4 2 25 Power 11 | 1 . 1 . 1 1 2 . . . 2 . . . . 1 . 1 . 1 Engine 7 | 1 . 1 . 1 . 1 . . . 2 . . . . 1 . . . . Core 2 | . . . . . 1 1 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 28 | 1 4 3 . 6 4 3 . . . 1 . . . 1 3 1 1 . . Treads 14 | . 2 1 . 3 2 2 . . . 1 . . . 1 1 . 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 14 | 1 2 2 . 3 2 1 . . . . . . . . 2 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 47 | 1 2 . . . 8 8 1 . 1 2 . . . 2 8 3 . 1 10 Device 21 | . . . . . 3 3 . . . 2 . . . 2 3 2 . 1 5 Storage 6 | 1 2 . . . . 3 . . . . . . . . . . . . . Processor 6 | . . . . . 1 1 1 . . . . . . . 3 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 14 | . . . . . 4 1 . . 1 . . . . . 2 1 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 1 . . 4 12 8 . . 4 . 1 . 3 4 14 8 2 1 14 Energy Gun 24 | . . . . . 3 2 . . 1 . . . 1 2 5 2 1 1 6 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | 2 . . . 1 3 3 . . 1 . . . 1 1 1 1 1 . 4 Ballistic Cannon 8 | . . . . 1 1 1 . . 1 . . . . . 4 . . . . Launcher 10 | . 1 . . 2 3 1 . . 1 . . . . 1 . 1 . . . Special Weapon 4 | . . . . . . . . . . . . . 1 . . 3 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 2 1 . . . . 1 . . . 4 1 . . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 . . . . . . . . 3 . 3 . 1 Parts Lost 21 | . . . . . 11 3 . . 1 . . . . 1 1 . . 1 3 Power 3 | . . . . . 2 . . . . . . . . . 1 . . . . Propulsion 9 | . . . . . 6 1 . . . . . . . 1 . . . . 1 Utility 4 | . . . . . 3 1 . . . . . . . . . . . . . Weapon 5 | . . . . . . 1 . . 1 . . . . . . . . 1 2 Highest Loss Streak 4 | . . . . . 4 1 . . 1 . . . . 1 1 . . 1 2 Average Slot Usage (%) 90 | . 97 100 100 100 82 68 92 92 91 90 93 93 93 93 90 94 93 94 93 Engine 5 | . 14 14 14 14 2 4 7 7 7 6 6 6 6 6 4 5 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 4 5 9 Treads 7 | . 12 . . 3 8 6 7 7 7 13 13 13 13 13 5 5 5 5 5 Wheel 10 | . 15 28 28 24 14 5 7 7 7 6 6 6 6 6 7 11 11 11 10 Device 16 | . . . . . 9 9 15 15 15 17 20 20 20 20 22 23 23 23 21 Storage 14 | . 25 28 28 28 17 8 15 15 15 13 13 13 13 13 11 11 11 11 10 Processor 6 | . . . . . 1 5 7 7 7 6 6 6 6 6 9 11 11 11 10 Protection 5 | . . . . . 5 4 7 7 7 6 6 6 6 6 6 5 5 5 8 Energy Gun 5 | . . . . . 3 6 7 7 6 6 6 6 6 9 7 6 10 11 5 Ballistic Gun 6 | . 27 14 14 7 7 9 7 7 7 6 6 6 5 6 . 4 5 5 6 Ballistic Cannon 1 | . . . . 7 . 1 . . 7 6 5 . . . 4 1 . . . Launcher 1 | . . 14 14 12 2 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 1 7 7 . . . 6 6 2 3 . . . 2 Naked Turns 120 | . . . . . 48 72 . . . . . . . . . . . . . Heaviest Build 143 | 9 19 19 19 30 46 96 96 96 105 106 104 99 101 104 111 109 112 113 143 Greatest Support 80 | 16 32 32 32 32 32 28 28 28 28 40 28 28 28 43 70 70 70 80 80 Greatest Overweight (x) 6 | . . . . 1 2 3 3 3 4 3 3 3 3 4 6 6 3 3 4 Average Overweight (x) 2 | . . . . . . 1 3 3 3 2 3 3 3 3 3 2 2 2 3 Largest Inventory Capacity 20 | 6 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 5 7 10 10 10 9 9 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 8 10 10 10 10 20 20 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 3 7 9 9 9 9 7 19 19 18 19 20 20 20 19 19 19 19 19 19 Final Capacity 20 | 6 10 10 10 10 4 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 8 10 10 10 4 20 19 19 19 20 20 20 20 20 20 20 20 20 19 Class Distribution -------------------- 29% | Scavenger-Mutant 18% | Mutant 9% | Hauler-Assassin 7% | Scavenger-Tank 6% | Scavenger-Gunner 5% | Commander-Mutant 5% | Scavenger-Skirmisher 5% | Scavenger-Assassin 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Gunner | -5/Proximity Caves Hauler-Assassin | -5/Factory Commander-Mutant | -5/Extension Scavenger-Skirmisher | -5/Cetus Scavenger-Skirmisher | -5/Archives Scavenger-Assassin | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Matter Collected 3218 | 188 43 21 140 236 451 324 . . 204 44 . 38 54 96 296 523 84 27 449 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4120 | . 79 7 . 317 663 449 . . 289 44 39 . . 141 430 558 276 159 669 Parts 195 | . 4 2 . 13 32 22 . . 14 . 1 . . 7 20 26 10 7 37 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . . . . . 3 3 . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 22 . 1 . . 3 . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Combat Hostiles Destroyed 81 | . 2 3 . 9 13 7 . . 8 1 1 . . 5 7 8 5 2 10 Guns 44 | . 2 . . 1 5 4 . . 3 1 1 . . 2 3 6 5 2 9 Cannons 12 | . . . . 4 . 1 . . 3 . . . . . 4 . . . . AOE 23 | . . 3 . 3 7 2 . . 2 . . . . 3 . 2 . . 1 Classes Destroyed 14 | . 1 1 . 3 4 2 . . 1 . . . . . . 2 . . . Worker 3 | . . . . . 1 . . . . . . . . . . . . . 2 Builder 1 | . . . . 1 . . . . . . . . . . . . . . . Recycler 5 | . . . . . 1 2 . . . . . . . . 1 1 . . . Operator 1 | . . . . . . . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . . . Swarmer 26 | . . 3 . . 3 3 . . 3 . . . . 4 4 3 3 . . Grunt 19 | . 2 . . 5 7 . . . 3 . . . . . . 1 1 . . Brawler 2 | . . . . . . . . . 1 . . . . . . . 1 . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . Sentry 15 | . . . . . 2 1 . . 1 1 . . . 1 1 1 . 2 5 Hunter 5 | . . . . . 1 2 . . . . . . . . . 2 . . . Programmer 9 | . . . . . . 1 . . . . 1 . . . 2 . . . 5 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 6 | . 1 3 . 6 4 4 . . 4 1 1 . . 3 4 4 5 2 5 Combat Bots Only 6 | . 1 3 . 6 4 4 . . 4 1 1 . . 3 3 3 5 2 5 Max Kills in Single Turn 4 | . 1 2 . 2 4 2 . . 2 1 1 . . 2 1 2 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . Exploded 3 | . . 2 . 1 3 2 . . 2 . . . . 2 . 2 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Damage Taken 6863 | . 87 68 . 395 1706 409 . . 523 62 120 160 . 405 237 537 65 190 1899 Core 1068 | . 33 36 . 159 469 66 . . 45 18 . . . 52 25 7 . 29 129 Absorbed by Shields 240 | . . . . . . . . . . . . . . . . 205 35 . . Reduced by Siege Mode 17 | . . . . . . . . . . . . . . . . . . . 17 Core Remaining (%) 65 | 100 . . . 8 14 . . . 84 . . . . 91 . . . 93 . Volleys Fired 258 | . 6 2 . 26 49 21 . . 11 3 3 . . 10 11 65 12 3 36 Largest 3 | . 2 1 . 2 2 3 . . 3 3 3 . . 3 3 3 3 3 3 Hottest 216 | . 40 30 . 81 138 131 . . 139 139 139 . . 168 216 174 139 139 197 Shots Fired 512 | . 12 2 . 33 78 41 . . 30 9 9 . . 26 30 106 34 7 95 Gun 389 | . 12 . . 5 62 32 . . 19 6 6 . . 24 21 66 34 7 95 Cannon 55 | . . . . 18 . 8 . . 10 3 3 . . . 9 4 . . . Launcher 33 | . . 2 . 10 16 1 . . 1 . . . . 2 . 1 . . . Special 35 | . . . . . . . . . . . . . . . . 35 . . . Kinetic 265 | . 12 . . 23 54 27 . . 21 6 6 . . 8 9 23 11 3 62 Thermal 146 | . . . . . 6 . . . 7 3 3 . . 8 19 47 23 4 26 Explosive 8 | . . 2 . . 1 1 . . 1 . . . . 2 . 1 . . . Electromagnetic 58 | . . . . 10 17 13 . . 1 . . . . 8 2 . . . 7 Robot Hit Streak 18 | . 5 . . 7 16 10 . . 11 16 2 . . 13 7 18 10 9 17 Robot Miss Streak 4 | . 3 . . 4 2 4 . . 2 . 1 . . 3 3 2 1 1 2 Penetration Max 1 | . . . . . . 1 . . 1 . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . . . . . . . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . 1 Shots Hit Robots 361 | . 8 . . 12 55 26 . . 19 8 4 . . 16 16 90 29 5 73 Core Hits 172 | . 6 3 . 13 32 16 . . 16 3 2 . . 8 14 19 12 4 24 Critical Hits 14 | . . . . . . 3 . . . . . . . . 2 3 1 1 4 Critical Kills 9 | . . . . . . 2 . . . . . . . . 2 1 1 1 2 Critical Parts Destroyed 4 | . . . . . . 1 . . . . . . . . . 1 . . 2 Melee Attacks 77 | . . . . . 15 8 . . . . 2 6 . 4 28 3 . . 11 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 77 | . . . . . 15 8 . . . . 2 6 . 4 28 3 . . 11 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10319 | . 56 198 . 649 1343 1063 . . 709 180 68 . . 569 504 1680 780 150 2370 Guns 6803 | . 56 . . 33 735 620 . . 309 118 68 . . 268 343 1176 780 150 2147 Cannons 758 | . . . . 201 . 90 . . 194 62 . . . . 161 50 . . . Explosions 2474 | . . 198 . 415 586 353 . . 206 . . . . 301 . 192 . . 223 Melee 252 | . . . . . . . . . . . . . . . . 252 . . . Ramming 32 | . . . . . 22 . . . . . . . . . . 10 . . . Kinetic 4288 | . 56 . . 234 643 488 . . 403 128 27 . . 92 161 320 245 74 1417 Thermal 3159 | . . . . 154 60 125 . . 100 52 41 . . 104 325 906 535 76 681 Explosive 1429 | . . 198 . . 158 228 . . 206 . . . . 301 . 192 . . 146 Electromagnetic 1159 | . . . . 261 460 222 . . . . . . . 72 18 . . . 126 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 252 | . . . . . . . . . . . . . . . . 252 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 10 . . . . . 2 2 2 . 2 2 . . 5 Average Corruption 2 | . . . . . 8 . . . . . 1 2 2 . 1 1 . . 3 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 . . . Effects 33 | . . . . . 4 . . . . . 4 4 1 . 6 4 . . 10 Message Errors 8 | . . . . . . . . . . . 2 1 1 . 1 2 . . 1 Matter Fused 3 | . . . . . 1 . . . . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . 1 . . . 1 . . 1 Energy Discharges 7 | . . . . . 1 . . . . . 2 1 . . 2 . . . 1 Data Loss (minor) 3 | . . . . . 1 . . . . . . 1 . . . 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . 1 . . . . . . . . . . . . . . Targeting Errors 4 | . . . . . . . . . . . . . . . 3 . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . Effects 1 | . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 191 | . . . . 5 . 7 . . 67 . . . . 7 . 105 . . . Projectiles 5 | . . . . 5 . . . . . . . . . . . . . . . Explosions 81 | . . . . . . 7 . . 67 . . . . 7 . . . . . Melee 105 | . . . . . . . . . . . . . . . . 105 . . . Knockbacks 5 | . . . . 2 . . . . 2 . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . 2 . . . . 2 . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 121 | . . 13 . 22 49 . . . 32 . . . . . . 5 . . . Shots 6 | . . 1 . 2 2 . . . 1 . . . . . . . . . . Rammed 8 | . . . . . 7 . . . . . . . . . . 1 . . . Targets Rammed 8 | . . . . . 7 . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 451 | . 18 . . 101 93 117 . . 213 78 48 122 . 243 197 210 129 97 451 Average Temperature 93 | . 10 . . 40 31 47 . . 89 41 22 65 . 99 66 51 56 50 185 Received Heat Transfer 1112 | . 42 18 . 69 603 18 . . 45 18 18 48 . 27 . 68 . 9 129 Effects 9 | . . . . . . . . . . . . . . . . . . . 9 Interference 6 | . . . . . . . . . . . . . . . . . . . 6 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 Siege Activations 2 | . . . . . . . . . . . . . . . . . 1 . 1 Total Turns 37 | . . . . . . . . . . . . . . . . . 4 . 33 Longest Duration 33 | . . . . . . . . . . . . . . . . . 4 . 33 Robots Corrupted 2 | . . . . 1 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 1 . . . . . . . . . . 2 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . 1 . . . . . 1 . . . 3 5 1 . 3 Heat Transferred 5008 | . . . . 200 111 100 . . 222 111 74 . . 185 520 1564 920 174 827 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Peak Influence 765 | . 55 151 . 160 330 322 . . . 206 . . . . 169 765 743 411 705 Initial 365 | . . 21 . . . 88 . . . 136 . . . . 56 19 365 217 143 Average 210 | . 12 113 . 44 179 142 . . . 166 . . . . 56 248 615 353 397 Maximum Alert Level 3 | . . . . . 1 1 . . . 1 . . . . . 3 3 2 3 Low Security (%) 58 | 100 100 100 . 100 54 87 . . . 68 . . . . 100 23 . . 22 Level 1 23 | . . . . . 45 12 . . . 31 . . . . . 62 8 38 21 Level 2 13 | . . . . . . . . . . . . . . . . 12 35 61 50 Level 3 4 | . . . . . . . . . . . . . . . . 1 55 . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 3 2 . . . . . . . . 2 3 . . 3 Investigation . | . . . . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . 1 . . . . . . . . 2 . . . 2 Reinforcement 8 | . 1 . . . 3 1 . . . . . . . . . 2 . . 1 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Distress Signals 10 | . 2 . . . 3 2 . . . . . . . . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 201 | . 3 7 . 12 49 12 . . 10 5 7 6 . 5 9 38 14 4 20 Peak Tracking Total 13 | . 3 3 . 7 13 3 . . 4 4 4 7 . 4 3 6 9 1 9 Tactical Retreats 19 | . . 2 . 2 13 . . . . . 1 1 . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Traps Triggered 6 | . 1 . . . 1 . . . . . . . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Machines Disabled 37 | . . . . . 1 . . . . . . . . . . 2 2 3 29 Max in Single Turn 2 | . . . . . 1 . . . . . . . . . . . 1 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Machines Accessed 30 | . 1 . 3 . 4 4 . 4 . 1 . . . . 3 3 3 1 3 Terminals 19 | . 1 . . . 3 3 . . . 1 . . . . 3 2 3 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 69 | . 3 . 3 . 10 7 . 21 . 2 . . . . 6 3 5 1 8 Successful 50 | . 3 . 3 . 6 4 . 21 . 1 . . . . 2 2 2 1 5 Failed 19 | . . . . . 4 3 . . . 1 . . . . 4 1 3 . 3 Catastrophic 6 | . . . . . 1 2 . . . . . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 27 | . 2 . . . 6 3 . . . . . . . . 5 2 2 . 7 Terminals 37 | . 3 . . . 6 5 . . . 2 . . . . 6 2 5 . 8 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 4 . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 40 | . 2 . 3 . 3 1 . 21 . 1 . . . . 1 1 2 1 4 Record 18 | . . . 3 . . . . 11 . . . . . . 1 . 2 1 . Part Schematic 2 | . . . . . . . . 2 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 6 | . 1 . . . 1 . . 3 . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . 1 1 . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . 1 . . . . . . . . . . . . . 2 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . . 2 2 . . . . . . . . 1 1 . . 1 Terminals 5 | . 1 . . . . 2 . . . . . . . . 1 . . . 1 Botnet 5 | . 1 . . . . 2 . . . . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . . . . . . . . 1 . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . Mask 2 | . . . . . 1 . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . . . 4 3 . . . 1 . . . . 3 . 4 . 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . . . . 14 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Total Allies 29 | . . . . . . . . . 1 . . . . . . 23 5 . . Largest Group 17 | . . . . . . . . . 1 . . . . . . 17 11 7 5 Highest-Rated Group 639 | . . . . . . . . . 94 . . . . . . 604 639 616 470 Highest-Rated Ally 156 | . . . . . . . . . 94 . . . . . . 156 132 120 94 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 250 | . . . . . . . . . 6 . . . . . . 145 72 16 11 Total Damage 7184 | . . . . . . . . . 276 . . . . . . 3424 1697 594 1193 Kills 40 | . . . . . . . . . 2 . . . . . . 23 9 2 4 Allies Corrupted 3 | . . . . . . . . . . . . . . . . 1 1 . 1 Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . 1 . 1 2 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Turns Passed 10507 | 41 268 367 384 416 958 869 132 104 290 287 420 504 868 647 1105 1200 404 111 1132 Spaces Moved 7045 | 31 155 348 383 331 649 659 101 81 184 186 311 376 664 363 682 685 134 64 658 Core 224 | 5 . . . . 80 139 . . . . . . . . . . . . . Treads 338 | . 83 . . 2 30 77 . . 3 1 . . . 103 1 20 4 12 2 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 6483 | 26 72 348 383 329 539 443 101 81 181 185 311 376 664 260 681 665 130 52 656 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 50 50 130 130 130 130 130 130 130 130 130 130 130 130 130 Average Speed 123 | 91 132 100 100 100 97 110 130 130 131 130 130 130 130 158 130 131 131 139 139 Slowest Speed 240 | 100 160 100 100 180 200 180 130 130 240 200 130 130 130 240 180 180 180 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 37 70 89 60 59 17 21 70 40 4 56 60 81 48 23 85 70 75 25 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . Known Exits Taken 6 | . . . . . 1 . . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 7 | . . 1 . 2 . . . . . . . 1 2 1 . . . . . Spaces Dug 166 | . . 17 . 1 22 16 . . 16 . 2 6 . 30 28 17 . . 11 Terrain Destroyed 263 | . . 17 . 10 22 22 . . 17 . 3 6 . 33 28 19 3 1 82 Melee 73 | . . . . . 14 8 . . . . 2 6 . 4 28 . . . 11 Projectile 48 | . . . . 8 . 4 . . 1 . 1 . . 3 . 2 3 1 25 AOE 142 | . . 17 . 2 8 10 . . 16 . . . . 26 . 17 . . 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Total 8401 | 41 207 363 384 381 870 754 102 80 206 227 316 383 671 406 843 938 345 83 801 Wait 633 | . 35 5 . 5 94 4 . . 6 23 . . . 19 58 136 184 10 54 Move 7026 | 30 154 347 382 330 648 658 100 80 183 185 310 375 663 362 681 684 133 63 658 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 97 | 6 4 3 1 3 17 28 . . . 5 . 1 1 1 13 3 4 2 5 Fast Attach 56 | 4 1 . . 2 6 15 . . . 2 . . 2 2 13 . 4 1 4 Attach 19 | 1 1 . . . 6 3 1 . 1 1 . . . . 1 1 . . 3 Detach 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . Swap 90 | . 5 4 . 9 13 4 . . 4 2 1 . 1 5 12 11 . 1 18 Drop 105 | . 1 2 1 6 14 13 . . 1 6 . 1 4 3 25 5 8 3 12 Fire 258 | . 6 2 . 26 49 21 . . 11 3 3 . . 10 11 65 12 3 36 Melee 77 | . . . . . 15 8 . . . . 2 6 . 4 28 3 . . 11 Ram 7 | . . . . . 6 . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . . . 28 . . . Rewire 1 | . . . . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / [*Hub x2]) -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered Mines 376 | -10/Mines | Discovered new exit (range 10) 471 | -10/Mines | Discovered new exit (range 5) 473 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 504 | -10/Mines | Found a hidden stash of uninstalled traps 513 | -10/Mines | Learned location of 1 exit from Materials 516 | -10/Mines | Learned Materials stockpile data 673 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 673 | -10/Mines | Discovered new exit (range 5) 677 | -10/Mines | Entered Exiles 677 | -10/Exiles | Found Exiles lab abandoned 1050 | -10/Exiles | Discovered new exit (range 12) 1061 | -10/Exiles | Entered Mines 1200 | -9/Mines | Assembled infested the area 1239 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1347 | -9/Mines | Core integrity fell below 50% 1422 | -9/Mines | Core integrity fell below 20% 1459 | -9/Mines | Learned Materials garrison access intel 1466 | -9/Mines | Discovered new exit (range 11) 1475 | -9/Mines | Learned location of Storage (-7) 1477 | -9/Mines | Entered Materials 1477 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1478 | -8/Materials | Identified exit to Factory 1775 | -8/Materials | Lost 4 parts (1p2n1u) 2067 | -8/Materials | Build established: Scavenger-Mutant 2343 | -8/Materials | Crushed by falling debris 2343 | -8/Materials | Core integrity fell below 50% 2374 | -8/Materials | Lost 4 parts (1p2n1u) 2387 | -8/Materials | Released all parts (5) 2395 | -8/Materials | System corruption reached 10% 2414 | -8/Materials | Core integrity fell below 20% 2435 | -8/Materials | Entered Factory 2435 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2925 | -7/Factory | Discovered new exit (range 5) 3304 | -7/Factory | Entered Lower Caves 3350 | -7/Lower Caves | Encountered a Warlord checkpoint 3430 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3436 | -7/Lower Caves | Entered Data Miner 3436 | -7/Data Miner | Discovered new exit (range 6) 3461 | -7/Data Miner | Met Data Miner 3490 | -7/Data Miner | Learned location of Section 7 (-2) 3490 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3513 | -7/Data Miner | Received God Mode back door access code from Data Miner 3516 | -7/Data Miner | Build established: Hauler-Mutant 3540 | -7/Data Miner | Entered Proximity Caves 3636 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3637 | -6/Proximity Caves | Escorted by Enhanced Grunt 3797 | -6/Proximity Caves | Discovered new exit (range 4) 3830 | -6/Proximity Caves | Entered Factory 3830 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3831 | -6/Factory | Identified exit to Lower Caves 4095 | -6/Factory | Discovered new exit (range 4) 4117 | -6/Factory | Entered Lower Caves 4238 | -6/Lower Caves | Build established: Scavenger-Tank 4272 | -6/Lower Caves | Learned Factory terminal intel 4382 | -6/Lower Caves | Encountered a Warlord checkpoint 4431 | -6/Lower Caves | Ambushed by wild Derelicts 4533 | -6/Lower Caves | Discovered new exit (range 3) 4537 | -6/Lower Caves | Entered another Lower Caves area 4555 | -6/Lower Caves | Encountered a Warlord checkpoint 4732 | -6/Lower Caves | Learned Factory garrison access intel 4795 | -6/Lower Caves | Build established: Scavenger-Mutant 4860 | -6/Lower Caves | Learned Factory garrison access intel 4997 | -6/Lower Caves | Discovered new exit (range 11) 5041 | -6/Lower Caves | Entered Zion 5084 | -6/Zion | System corruption cleaned by Quarantine Array 5540 | -6/Zion | Learned Factory emergency access door positions 5870 | -6/Zion | Discovered new exit (range 11) 5909 | -6/Zion | Entered Proximity Caves 5955 | -5/Proximity Caves | Learned Factory terminal intel 6147 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6262 | -5/Proximity Caves | Learned 4 Factory zone layouts 6477 | -5/Proximity Caves | Build established: Scavenger-Gunner 6546 | -5/Proximity Caves | Discovered new exit (range 10) 6556 | -5/Proximity Caves | Entered Factory 6556 | -5/Factory | Evolved 2 slots: Utility x2 6559 | -5/Factory | Loaded intel: 22 terminal locations 6560 | -5/Factory | Loaded intel: 4 garrison access locations 6660 | -5/Factory | Found Prototype Device 6660 | -5/Factory | Identified Exp. Sensor Array 7184 | -5/Factory | Discovered new exit (range 14) 7334 | -5/Factory | Identified exit to Factory 7602 | -5/Factory | Build established: Hauler-Assassin 7616 | -5/Factory | Discovered new exit (range 15) 7660 | -5/Factory | Identified exit to Extension 7661 | -5/Factory | Entered Extension 7709 | -5/Extension | Rescued a captive Derelict 7726 | -5/Extension | Rescued a captive Derelict 7747 | -5/Extension | Rescued A7 8029 | -5/Extension | Rescued a captive Derelict 8265 | -5/Extension | Build established: Commander-Mutant 8467 | -5/Extension | Destroyed B-75 Beast 8481 | -5/Extension | Spotted B-75 Beast 8491 | -5/Extension | Discovered exit to Factory (range 13) 8499 | -5/Extension | Allies destroyed B-75 Beast 8561 | -5/Extension | Rescued a captive Derelict 8594 | -5/Extension | Rescued a captive Derelict 8594 | -5/Extension | Rescued a captive Derelict 8620 | -5/Extension | Rescued a captive Derelict 8678 | -5/Extension | Rescued a captive Derelict 8679 | -5/Extension | Rescued a captive Derelict 8818 | -5/Extension | Discovered exit to Factory (range 10) 8826 | -5/Extension | Discovered new exit (range 6) 8832 | -5/Extension | Disrupted transfer network 8853 | -5/Extension | Identified exit to Cetus 8861 | -5/Extension | First assault squad dispatched 8861 | -5/Extension | Entered Cetus 8861 | -5/Cetus | Accompanied by 12 allies (A7) 8866 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 8877 | -5/Cetus | Spotted Cetus Guard 8877 | -5/Cetus | Spotted Cetus Guard 8880 | -5/Cetus | Spotted Cetus Guard 8883 | -5/Cetus | Spotted Cetus Guard 8889 | -5/Cetus | Allies destroyed Cetus Guard 8892 | -5/Cetus | Allies destroyed Cetus Guard 8901 | -5/Cetus | Allies destroyed Cetus Guard 8903 | -5/Cetus | Allies destroyed Cetus Guard 8990 | -5/Cetus | Started Cetus Manufacturing Module 9015 | -5/Cetus | Manufactured an Enhanced Grunt 9022 | -5/Cetus | Escorted A7 to Cetus Mainframe 9040 | -5/Cetus | Manufactured an Enhanced Grunt 9063 | -5/Cetus | Discovered new exit (range 15) 9065 | -5/Cetus | Manufactured an Enhanced Grunt 9081 | -5/Cetus | Identified exit to Archives 9090 | -5/Cetus | Manufactured an Enhanced Grunt 9115 | -5/Cetus | Manufactured an Enhanced Grunt 9199 | -5/Cetus | Build established: Scavenger-Skirmisher 9265 | -5/Cetus | Entered Archives 9265 | -5/Archives | Accompanied by 7 allies (A7) 9270 | -5/Archives | Received a hacking code to weaken MAIN.C 9293 | -5/Archives | Discovered exit to Factory (range 20) 9318 | -5/Archives | Unable to access archive contents 9324 | -5/Archives | Discovered new exit (range 15) 9334 | -5/Archives | Unable to access archive contents 9339 | -5/Archives | Discovered new exit (range 14) 9376 | -5/Archives | Entered Factory 9376 | -4/Factory | Accompanied by 5 allies 9376 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9377 | -4/Factory | Loaded intel: 20 terminal locations 9378 | -4/Factory | Loaded intel: 4 garrison access locations 9708 | -4/Factory | Build established: Scavenger-Assassin 9812 | -4/Factory | Identified exit to Upper Caves 9812 | -4/Factory | Identified exit to Armory 9833 | -4/Factory | Discovered new exit (range 17) 9872 | -4/Factory | Identified exit to Research 10030 | -4/Factory | Discovered exit to Research (range 21) 10508 | -4/Factory | Self-destructed Last Messages --------------- 10376_ System corrupted: Imp. KE Penetrator misfires. 10376_ Slug penetrates Wall. 10376_ K-01 Serf destroyed. 10418_ System corrupted: Heat flow error (+236). 10433_ Penetrated by Slug. 10453_ System corrupted: FCS attempts to trigger Imp. KE Penetrator. 10453_ System corrupted: Imp. KE Penetrator misfires. 10453_ Slug penetrates A-15 Conveyor. 10454_ A-15 Conveyor calls for reinforcements. 10454_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10473_ Penetrated by Slug. 10479_ Wave Gun destroyed. 10487_ U-05 Engineer lays Concrete. 10502_ Com. Wheel destroyed. 10503_ Slug penetrates Wall. 10505_ Terminal disabled. 10505_ Slug penetrates Subcomponent Replicator. 10505_ Subcomponent Replicator disabled. 10505_ Slug penetrates Subcomponent Replicator. 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"???????????????????????????????????????? | | ????# ""??????????????????????????????????????? | | ????# """""" ?????????????????????????????????? | | ????# ???????????????????????????????? | | ????# ???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# ????????????????????????????????? | | ????# ??????????????????????????????????? | | ????# ???????????????????????????????????? | | ????# ? ??????????????????????????????????? | | ????# #?##+################??????????????????? | | ????# #?# [ #??????????????????? | | ????# #?# #??????????????????? | | ##### #?# = ! #??????????????????? | | #?# h """ #??????????????????? | | ##### #?# " ""s""T"" #??????????????????? | | #???# #?# """ " """ #??????????????????? | | #???# #?# s s@ ss #??????????????????? | | ???# #########/#+;;;;#####??????????????????? | | ???# ###??????????????????????? | | #??# #????????????????????????? | | #??# "" +?????????????????????? | | #??# """ "" ####?????????????????????? | | #??# !! """ T" #????????????????????????? | | ##??### =! """ "" #????????????????????????? | | ????? = "" #????????????????????????? | | ??? """ ????????????????????????? | | ?? !! """ ???????????????????????? | | ? !! """ ???????????????????????? | | ? ? ???????????????????????? | | ? ? ???????????????????????? | | ?? ###########???????????????????????? | | ??? ???????????????????????????????????? | | ??????"""""" ??????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Corruption Prevention 12 Armor Coverage 1050 Resistance: EX 25 Reclamation Efficiency 20 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingQuantumBlaster Manual? 0 Play Time 03:49:34 Cumulative 122.6 hours Start 2021.02.20 @ 08:41:07 End 2021.08.21 @ 17:23:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 49 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7069bafb-bc28-4384-af4b-1fc85416ad90