Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.07 @ 17:51:54 Player: LU-1G1 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (142) 710 Value Destroyed (3761) 3761 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 7619 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 612/700 Matter 94/300 Energy 114/240 System Corruption 1% Temperature Cool (0) Movement Hovering (106) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aerolev Unit Improved Airjet > --- UTILITY (6) ------ Large Storage Unit Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Enhanced Autogun Mini Grenade Launcher > --- INVENTORY (15) --- High-capacity Storage Unit Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Aerolev Unit Improved Airjet > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Great Maul > --- INVENTORY -------- Nuclear Core High-capacity Storage Unit Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Mini Grenade Launcher [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . . 1 . 2 . 1 Weapon . | . . . . . . . . Parts Attached 107 | 6 4 3 13 5 35 26 15 Power 12 | 1 . 1 . 2 3 3 2 Engine 6 | 1 . 1 . 1 2 1 . Core 6 | . . . . 1 1 2 2 Reactor . | . . . . . . . . Propulsion 40 | 2 . 1 5 . 16 11 5 Treads 34 | 2 . 1 5 . 15 11 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 6 | . . . . . 1 . 5 Flight . | . . . . . . . . Utility 26 | 2 1 . 3 1 10 5 4 Device 5 | 1 . . . 1 1 . 2 Storage 4 | 1 1 . . . 1 . 1 Processor 5 | . . . . . 3 2 . Hackware 1 | . . . . . . . 1 Protection 11 | . . . 3 . 5 3 . Artifact . | . . . . . . . . Weapon 29 | 1 3 1 5 2 6 7 4 Energy Gun 1 | . 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 16 | 1 2 1 3 . 2 6 1 Ballistic Cannon 6 | . . . 2 1 3 . . Launcher 4 | . . . . 1 1 1 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . . 4 2 1 Parts Lost 35 | . 1 2 7 1 14 6 4 Power 8 | . 1 . 1 1 3 1 1 Propulsion 14 | . . 1 1 . 7 2 3 Utility 7 | . . . 4 . 2 1 . Weapon 6 | . . 1 1 . 2 2 . Highest Loss Streak 5 | . 1 2 2 1 5 2 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 81 98 92 78 77 95 96 Engine 4 | . 2 14 5 3 5 3 . Core 1 | . . . . . . 2 7 Treads 25 | . 28 26 32 33 24 26 1 Hover 1 | . . . . . . . 27 Device 6 | . 14 14 4 8 5 . 5 Storage 10 | . 14 14 11 11 9 9 7 Processor 8 | . . . . . 9 20 16 Protection 6 | . . . 14 . 5 15 7 Ballistic Gun 13 | . 20 27 18 . 5 16 12 Ballistic Cannon 5 | . . . 3 22 11 . . Naked Turns . | . . . . . . . . Heaviest Build 63 | 11 25 29 34 43 62 63 61 Greatest Support 69 | 40 40 40 60 60 69 66 66 Greatest Overweight (x) 16 | . . 1 . . 16 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 17 | 7 13 15 15 15 19 20 15 Most Carried 20 | 7 15 14 15 15 20 20 20 Average Carried 16 | 5 11 12 13 13 19 19 13 Final Capacity 20 | 8 15 15 15 15 20 20 15 Final Carried 20 | 7 14 13 15 14 20 19 12 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Matter Collected 3755 | 269 436 38 408 212 1224 981 187 Remotely . | . . . . . . . . Salvage Created 4629 | 106 579 51 755 197 1195 1466 280 Parts 299 | 5 38 6 50 12 75 96 17 Haulers Intercepted 14 | . 2 . 2 . 4 5 1 Recyclers Shooed 5 | 1 3 . . . 1 . . Parts Field Recycled 2 | . . . . 2 . . . Retrieved Matter 4 | . . . . 4 . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 101 | . 13 3 17 7 31 23 7 Guns 66 | . 13 3 14 . 14 21 1 Cannons 26 | . . . 3 6 17 . . AOE 9 | . . . . 1 . 2 6 Classes Destroyed 15 | 2 5 . 3 . 3 1 1 Worker 10 | . 2 . 1 . 1 3 3 Builder 4 | . . . 3 . . 1 . Tunneler 1 | 1 . . . . . . . Hauler 14 | . 2 . 2 . 4 5 1 Recycler 6 | 1 1 . . 1 1 1 1 Mechanic 1 | . . . . . . 1 . Operator 1 | . . . . . 1 . . Watcher 4 | . 1 . . . 1 2 . Swarmer 31 | . 6 3 4 3 7 3 5 Grunt 49 | . 7 . 11 4 17 10 . Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . 1 . . Sentry 14 | . . . 1 . 5 8 . Hunter 3 | . . . . . 1 2 . Programmer 2 | . . . . . . . 2 Best Kill Streak 7 | 1 4 3 4 3 6 5 7 Combat Bots Only 6 | . 3 3 4 3 6 3 6 Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 2 Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . . . 1 . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Damage Taken 6854 | . 552 86 929 217 2164 2058 848 Core 683 | . 94 24 123 25 208 121 88 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 130 | . . . 103 . 8 19 . Regen/Repaired (Parts) 232 | . . . . . . 221 11 Core Remaining (%) 63 | 100 . 52 . 63 . 40 . Volleys Fired 415 | 17 62 9 70 17 116 102 22 Largest 2 | 1 2 2 2 2 2 2 2 Hottest 88 | 20 70 40 88 88 88 55 50 Shots Fired 758 | 17 101 16 139 32 229 187 37 Gun 568 | 17 101 16 123 . 102 179 30 Cannon 172 | . . . 16 30 126 . . Launcher 18 | . . . . 2 1 8 7 Special . | . . . . . . . . Kinetic 724 | 17 85 16 139 30 228 179 30 Thermal 16 | . 16 . . . . . . Explosive 17 | . . . . 2 . 8 7 Electromagnetic 1 | . . . . . 1 . . Robot Hit Streak 24 | 4 8 8 11 7 18 24 12 Robot Miss Streak 8 | 2 8 2 3 2 5 3 3 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 2 . . . 3 4 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . Shots Hit Robots 510 | 10 67 12 90 19 157 127 28 Core Hits 238 | 3 34 5 38 9 69 61 19 Critical Kills 6 | . . . 2 . . 3 1 Critical Parts Destroyed 2 | . . . . . 1 1 . Critical Strikes 14 | . 2 . 3 1 3 4 1 Burn 2 | . 2 . . . . . . Destroy 8 | . . . 2 . 1 4 1 Blast 4 | . . . 1 1 2 . . Melee Attacks 6 | . . . . . . . 6 Impact 6 | . . . . . . . 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9418 | 140 790 102 1145 523 3340 2379 999 Guns 6004 | 140 790 102 922 . 1542 2096 412 Cannons 2359 | . . . 223 444 1692 . . Explosions 961 | . . . . 79 50 282 550 Melee . | . . . . . . . . Ramming 94 | . . . . . 56 1 37 Kinetic 8250 | 140 677 102 1145 444 3234 2096 412 Thermal 113 | . 113 . . . . . . Explosive 911 | . . . . 79 . 282 550 Electromagnetic 50 | . . . . . 50 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 7 1 Average Corruption 4 | . . . . . . 4 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . . . . 29 1 Message Errors 11 | . . . . . . 11 . Matter Fused 6 | . . . . . . 6 . Heat Flow Errors 5 | . . . . . . 5 . Data Loss (minor) 3 | . . . . . . 2 1 Data Loss (major) 2 | . . . . . . 2 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 67 | . . . . 8 14 24 21 Projectiles 17 | . . . . 8 9 . . Explosions 50 | . . . . . 5 24 21 Melee . | . . . . . . . . Knockbacks 35 | . . . 6 5 24 . . Impact 1 | . . . . . 1 . . Kinetic 32 | . . . 6 5 21 . . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 467 | . . . . . 96 151 220 Shots 11 | . . . . . 1 4 6 Rammed 9 | . . . . . 5 1 3 Targets Rammed 9 | . . . . . 5 1 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 165 | . 4 . 96 58 60 165 70 Average Temperature 27 | . 2 . 24 24 20 39 33 Received Heat Transfer 2383 | . 168 . 405 103 972 657 78 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 481 | . 481 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Peak Influence 596 | 10 242 127 421 288 596 405 369 Initial 239 | . 6 77 49 123 111 239 126 Average 203 | 2 102 104 250 228 263 225 170 Maximum Alert Level 2 | . 1 . 2 1 2 2 1 Low Security (%) 54 | 100 99 100 18 47 43 31 76 Level 1 35 | . . . 76 52 30 66 23 Level 2 9 | . . . 5 . 25 2 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 3 . 2 1 5 7 2 Investigation 6 | . 1 . 2 . 1 2 . Extermination 1 | . . . . . . . 1 Reinforcement 10 | . 2 . . 1 4 2 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Distress Signals 10 | . 2 . 1 . 5 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 161 | . 31 3 20 11 51 32 13 Peak Tracking Total 11 | . 5 3 4 4 7 4 11 Tactical Retreats 7 | . 1 . 1 . 4 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Traps Triggered 8 | . 1 . 1 . 1 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Disabled 7 | . . . . . 3 4 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Accessed 23 | . 4 . 1 . 6 9 3 Terminals 19 | . 4 . 1 . 5 7 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 1 1 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 53 | . 11 . 4 . 10 21 7 Successful 20 | . 3 . 1 . 4 9 3 Failed 33 | . 8 . 3 . 6 12 4 Catastrophic 9 | . 1 . 1 . 3 3 1 Database Lockouts . | . . . . . . . . Manual 25 | . 9 . 3 . 3 6 4 Terminals 41 | . 11 . 4 . 8 13 5 Fabricators . | . . . . . . . . Repair Stations 11 | . . . . . 2 7 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 13 | . 2 . 1 . 3 6 1 Part Schematic 2 | . 2 . . . . . . Open Door 2 | . . . . . . 2 . Branch Access Points 1 | . . . . . 1 . . Alert Level 2 | . . . . . 1 . 1 Unreport Threat 3 | . . . . . . 3 . Hauler Manifests 2 | . . . . . 1 1 . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . . 1 2 2 Scan Component 3 | . . . . . 1 1 1 Repair 2 | . . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 4 . 1 . 6 6 3 Full Trace Events 6 | . 2 . 1 . 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 Time 57 | . . . . . . 19 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Turns Passed 6373 | 167 1138 384 697 268 2141 1265 313 Spaces Moved 2994 | 75 586 216 272 118 868 551 308 Core 7 | 2 . . . . 5 . . Treads 2696 | 73 586 216 272 118 863 551 17 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 291 | . . . . . . . 291 Flight . | . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 145 155 40 Average Speed 158 | 157 160 163 160 160 192 159 56 Slowest Speed 850 | 160 160 240 160 160 850 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 6 73 51 27 29 56 76 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 6 | . . . . . . . 6 Terrain Destroyed 168 | . . . 1 22 59 52 34 Melee 6 | . . . . . . . 6 Projectile 38 | . . . 1 9 28 . . AOE 124 | . . . . 13 31 52 28 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Total 3924 | 104 692 234 413 164 1111 795 411 Wait 269 | . 26 5 39 22 42 87 48 Move 2987 | 74 585 215 271 117 867 550 308 Hop . | . . . . . . . . Pick Up 63 | 7 10 2 10 2 22 8 2 Fast Attach 37 | 6 1 . 3 1 17 8 1 Attach 32 | . 1 3 5 2 7 5 9 Detach 5 | . . . . . 2 . 3 Swap 39 | . 2 . 5 2 12 13 5 Drop 62 | . 5 . 10 1 21 21 4 Fire 415 | 17 62 9 70 17 116 102 22 Melee 6 | . . . . . . . 6 Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush 6 | . . . . . 5 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 168 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 933 | -10/Materials | Discovered new exit (range 11) 1306 | -10/Materials | Entered Mines 1363 | -10/Mines | Learned Materials emergency access door positions 1395 | -10/Mines | Learned location of Storage (-8) 1646 | -10/Mines | Discovered new exit (range 11) 1676 | -10/Mines | Discovered new exit (range 10) 1677 | -10/Mines | Met a Derelict testing a Signal Generator 1690 | -10/Mines | Entered Materials 1690 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1900 | -9/Materials | Discovered new exit (range 5) 2110 | -9/Materials | Build established: Scavenger-Mutant 2304 | -9/Materials | Discovered new exit (range 7) 2387 | -9/Materials | Entered Mines 2403 | -9/Mines | Met a Derelict bent on vengeance 2429 | -9/Mines | Discovered new exit (range 15) 2605 | -9/Mines | Discovered new exit (range 5) 2632 | -9/Mines | Assembled infested the area 2655 | -9/Mines | Entered Materials 2655 | -8/Materials | Evolved 2 slots: Utility x2 3245 | -8/Materials | Identified exit to Storage 3731 | -8/Materials | Build established: Mutant 3932 | -8/Materials | Lost 5 parts (1p2n1u1w) 4641 | -8/Materials | Discovered new exit (range 8) 4796 | -8/Materials | Entered Storage 5551 | -8/Storage | Core integrity fell below 50% 5918 | -8/Storage | Repaired Hrd. Medium Armor Plating 6022 | -8/Storage | Discovered new exit (range 19) 6061 | -8/Storage | Entered Factory 6061 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6155 | -7/Factory | Repaired Adv. Weight Redist. System 6374 | -7/Factory | Self-destructed Last Messages --------------- 06345_ U-05 Engineer builds a Wall. 06346_ Slammed into S-27 Virus. 06349_ S-27 Virus destroyed. 06350_ Acquired 30 matter. 06352_ K-01 Serf collects debris. 06353_ >> Machine Analyzer network decryption results: 06353_ Terminal x3 06357_ Lgt. Nuclear Core destroyed. 06360_ S-27 Virus destroyed. 06360_ Destroyed VTOL Module. 06361_ S-27 Virus destroyed. 06366_ R-06 Scavenger destroyed. 06367_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 06370_ The unstable cave ceiling collapses. 06370_ S-27 Virus destroyed. 06371_ Imp. Hover Unit destroyed. 06372_ System corrupted: Component data lost. 06372_ P-60 Hacker destroyed. 06372_ Aerolev Unit destroyed. 06372_ Destroyed Aerolev Unit. 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"""?" | | ????????##????????????##?#Y##### """?" | | ????????################?# ?? | | ?????????# =##?# ?? | | ?????????# %#### ###???????? | | ?????????# !# #?????????? | | ?????????# # #?????????? | | ?????????# # #?????????? | | ?????????# ! / +????????? | | ?????????# # ##????????? | | ?????????# # #?????????? | | ?????????# = * # #?????????? | | ?????????# !=% #####+#+##########?????????? | | ?????????# ## #????????????????? | | ?????????# ## #????????????????? | | ????????###########/####| #????????????????? | | ????????##????????# ####| #????????????????? | | ??????????????????# + """ #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 57 Targeting Accuracy 16 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed M14GOOD Manual? 1 Play Time 00:51:14 Cumulative 461.0 hours Start 2022.02.06 @ 08:01:25 End 2022.02.07 @ 17:51:54 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 456 Rogue 241 Adventurer 112 Explorer 103 Win Type - Total 30 Types 22/0/5/2/0/0/0/1/0 Lore% 86 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9560dc2-b875-4b33-8190-71a6b21d774d