Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.21 @ 20:39:50 Player: Mr.Manatee Result: Destroyed by Tesla Bomb Trap Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (5) 25 Value Destroyed (96) 96 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 4111 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/850 Matter 38/300 Energy 39/100 System Corruption 1% Temperature Cool (0) Movement Treading (180) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Heavy Siege Treads > --- UTILITY (7) ------ System Shield > --- WEAPON (2) ------- Matter Neutralizer > --- INVENTORY (4) ---- Advanced Force Field Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Transmission Jammer Improved Propulsion Shielding Medium Armor Plating Hacking Suite > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Flight Unit Flight Unit Rocket Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Armored Treads Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Cryofiber Web Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 2 . . . Utility 5 | . . 2 2 . 1 . . Weapon . | . . . . . . . . Parts Attached 27 | 2 1 2 14 1 . 2 5 Power 2 | . . . 1 . . . 1 Engine 1 | . . . 1 . . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 9 | . 1 . 5 . . . 3 Treads 4 | . . . 2 . . . 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . 1 . 3 . . . 1 Utility 10 | . . 2 6 . . 2 . Device 2 | . . . 2 . . . . Storage 1 | . . . 1 . . . . Processor 1 | . . . 1 . . . . Hackware 3 | . . . 1 . . 2 . Protection 3 | . . 2 1 . . . . Artifact . | . . . . . . . . Weapon 6 | 2 . . 2 1 . . 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 2 | 1 . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 11 | . . 1 1 4 1 1 3 Power 3 | . . . . 2 . . 1 Propulsion 2 | . . . . 1 . . 1 Utility 3 | . . . 1 . . 1 1 Weapon 3 | . . 1 . 1 1 . . Highest Loss Streak 3 | . . 1 1 2 1 1 3 Average Slot Usage (%) 37 | . 35 39 61 48 25 15 13 Engine 2 | . . . 5 6 . . . Flight 6 | . 7 11 12 8 . . 1 Device 5 | . . . 11 7 6 4 . Processor 4 | . . . 8 7 6 4 . Hackware 6 | . . . 5 7 6 6 11 Protection 3 | . . 10 10 1 . . . Energy Gun 1 | . 14 10 . . . . . Ballistic Gun 2 | . 14 8 5 . . . . Launcher 2 | . . . . 6 5 . . Naked Turns 13 | . . . . . . 13 . Heaviest Build 30 | 3 3 4 30 8 2 1 5 Greatest Support 40 | 3 4 4 40 8 3 3 5 Greatest Overweight (x) 3 | . . . 3 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 4 4 4 10 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 10 | 2 3 4 10 4 4 4 4 Average Carried 3 | . 2 3 4 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 2 3 4 4 4 4 4 1 Class Distribution -------------------- 85% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Matter Collected 250 | 189 . . 2 . . . 59 Remotely . | . . . . . . . . Salvage Created 54 | . . . 54 . . . . Parts 7 | . . . 7 . . . . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 4 | . . . 3 1 . . . AOE 4 | . . . 3 1 . . . Classes Destroyed 3 | . . . 2 1 . . . Hauler 1 | . . . 1 . . . . Swarmer 3 | . . . 3 . . . . Sentry 1 | . . . . 1 . . . Best Kill Streak 3 | . . . 3 1 . . . Combat Bots Only 3 | . . . 3 1 . . . Max Kills in Single Turn 2 | . . . 2 1 . . . Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Damage Taken 1540 | . . 159 71 293 118 34 865 Core 1086 | . . 71 33 127 86 34 735 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 91 | 100 100 82 94 81 . . . Volleys Fired 17 | . . . 8 8 . . 1 Largest 2 | . . . 1 2 . . 1 Hottest 105 | . . . 33 50 . . 105 Shots Fired 18 | . . . 8 9 . . 1 Gun 7 | . . . 6 1 . . . Cannon 1 | . . . . . . . 1 Launcher 10 | . . . 2 8 . . . Special . | . . . . . . . . Kinetic 7 | . . . 6 1 . . . Thermal 1 | . . . . . . . 1 Explosive 10 | . . . 2 8 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 6 | . . . 6 3 . . . Robot Miss Streak 1 | . . . 1 1 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 14 | . . . 7 7 . . . Core Hits 17 | . . . 5 6 . . 6 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 519 | . . . 242 187 . . 90 Guns 48 | . . . 42 6 . . . Cannons . | . . . . . . . . Explosions 463 | . . . 200 175 . . 88 Melee . | . . . . . . . . Ramming 8 | . . . . 6 . . 2 Kinetic 48 | . . . 42 6 . . . Thermal . | . . . . . . . . Explosive 375 | . . . 200 175 . . . Electromagnetic 88 | . . . . . . . 88 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Effects 1 | . . . . 1 . . . Energy Discharges 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 48 | . . . 18 3 . . 27 Shots 2 | . . . 1 . . . 1 Rammed 2 | . . . . 1 . . 1 Targets Rammed 2 | . . . . 1 . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature . | . . . . . . . . Average Temperature . | . . . . . . . . Received Heat Transfer 225 | . . 69 9 78 36 . 33 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Peak Influence 305 | . 23 74 305 281 163 53 54 Average Influence 119 | . 13 31 183 206 138 44 24 Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 75 | 100 100 100 38 43 100 100 100 Level 1 24 | . . . 61 56 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 1 2 5 1 . . Investigation 8 | . 1 . 2 5 . . . Extermination 1 | . . . . . 1 . . Reinforcement 1 | . . 1 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Distress Signals 2 | . . . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 2 14 11 10 8 6 23 Peak Tracking Total 14 | . 2 14 6 11 8 6 13 Tactical Retreats 7 | . . . 3 . . . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Traps Triggered 3 | . . . . . 1 . 2 Indirectly 2 | . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Accessed 23 | . 2 3 5 7 2 . 4 Terminals 16 | . 2 3 5 4 1 . 1 Fabricators 2 | . . . . 1 1 . . Repair Stations 1 | . . . . 1 . . . Recycling Units 2 | . . . . 1 . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 90 | . 10 5 14 29 5 . 27 Successful 49 | . 4 2 7 14 3 . 19 Failed 40 | . 6 3 6 15 2 . 8 Catastrophic 4 | . . 1 . 2 . . 1 Database Lockouts 1 | . . . 1 . . . . Manual 43 | . 9 3 13 7 2 . 9 Terminals 58 | . 10 5 14 14 4 . 11 Fabricators 6 | . . . . 5 1 . . Repair Stations 7 | . . . . 7 . . . Recycling Units 8 | . . . . 3 . . 5 Scanalyzers 10 | . . . . . . . 10 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 21 | . 4 2 5 4 1 . 5 Part Schematic 3 | . . . 1 2 . . . Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 3 | . 2 1 . . . . . Level Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 Terminal Index 2 | . . . 1 . . . 1 Fabricator Index 1 | . . . . . . . 1 Recycling Unit Index 1 | . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 Recall Investigation 3 | . . . 2 1 . . . Recall Reinforcements 1 | . . 1 . . . . . Registered Components 2 | . 1 . 1 . . . . Fabricator Hacks 3 | . . . . 3 . . . Load Schematic 1 | . . . . 1 . . . Build 2 | . . . . 2 . . . Repair Station Hacks 4 | . . . . 4 . . . Scan Component 2 | . . . . 2 . . . Repair 1 | . . . . 1 . . . Refit 1 | . . . . 1 . . . Recycling Unit Hacks 5 | . . . . 1 . . 4 Process 2 | . . . . 1 . . 1 Retrieve Matter 3 | . . . . . . . 3 Scanalyzer 8 | . . . . . . . 8 Insert Component 3 | . . . . . . . 3 Analyze 5 | . . . . . . . 5 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 7 | . . . 2 2 2 . 1 Terminals 6 | . . . 2 2 1 . 1 Assimilate 1 | . . . . . 1 . . Botnet 5 | . . . 2 2 . . 1 Fabricators 1 | . . . . . 1 . . Report 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 2 3 4 7 1 . 2 Full Trace Events 8 | . 1 . 2 5 . . . Feedback Events 2 | . . . . 2 . . . Corruption 2 | . . . . 2 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . 1 2 . . 3 Parts Built 2 | . . . . 2 . . . Matter 292 | . . . . 292 . . . Time 72 | . . . . 72 . . . Total Part Build Rating 6 | . . . . 6 . . . Parts Repaired 1 | . . . . 1 . . . Time 13 | . . . . 13 . . . Parts Recycled . | . . . . . . . . Recycled Matter 12 | . . . . 3 . . 9 Retrieved Matter 9 | . . . . . . . 9 Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . 3 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 1 . Highest-Rated Group 26 | . . . . . 26 26 . Highest-Rated Ally 26 | . . . . . 26 26 . Total Orders 1 | . . . . . . . 1 EXPLORE 1 | . . . . . . . 1 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Turns Passed 1348 | 28 80 107 322 246 276 66 223 Spaces Moved 1944 | 46 156 234 478 306 186 107 431 Core 758 | 46 70 . . 2 186 107 347 Treads 12 | . . . 12 . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1174 | . 86 234 466 304 . . 84 Fastest Speed 37 | 50 40 40 37 37 50 50 40 Average Speed 44 | 50 44 40 42 39 50 50 48 Slowest Speed 277 | 50 50 40 277 50 50 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . 1 3 3 2 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 26 26 45 10 5 74 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 60 | . . . 14 46 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 60 | . . . 14 46 . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total 2400 | 49 164 244 586 422 369 119 447 Wait 380 | . 8 7 69 102 181 6 7 Move 1921 | 45 153 227 471 302 186 106 431 Hop 9 | . 1 3 3 2 . . . Pick Up 22 | 2 1 2 10 3 1 3 . Fast Attach 16 | 2 1 2 9 . . . 2 Attach 11 | . . . 5 1 . 2 3 Detach 4 | . . . 3 . . . 1 Swap . | . . . . . . . . Drop 18 | . . 3 8 4 1 2 . Fire 17 | . . . 8 8 . . 1 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 29 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Identified exit to Materials 109 | -10/Materials | Entered another Materials area 109 | -9/Materials | Evolved 2 slots: Utility x2 210 | -9/Materials | Discovered new exit (range 15) 216 | -9/Materials | Entered another Materials area 216 | -8/Materials | Evolved 2 slots: Utility x2 318 | -8/Materials | Build established: Mutant 452 | -8/Materials | Central database locked down 511 | -8/Materials | Discovered new exit (range 7) 538 | -8/Materials | Identified exit to Factory 538 | -8/Materials | Entered Factory 538 | -7/Factory | Evolved 2 slots: Propulsion x2 596 | -7/Factory | Repaired Flight Unit 644 | -7/Factory | Fabricated System Shield (x1) 681 | -7/Factory | Fabricated System Shield (x1) 782 | -7/Factory | Discovered new exit (range 4) 783 | -7/Factory | Identified exit to Factory 784 | -7/Factory | Entered another Factory area 784 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1060 | -6/Factory | Sucked down chute 1060 | -6/Factory | Entered Waste 1065 | -6/Waste | 1 allies followed down the chute 1076 | -6/Waste | Spotted C-40 Crusher 1083 | -6/Waste | Spotted C-40 Crusher 1089 | -6/Waste | Spotted C-40 Crusher 1091 | -6/Waste | Spotted C-40 Crusher 1092 | -6/Waste | Spotted C-40 Crusher 1092 | -6/Waste | Spotted C-40 Crusher 1103 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1113 | -6/Waste | Discovered new exit (range 13) 1126 | -6/Waste | Entered Factory 1294 | -6/Factory | Core integrity fell below 50% 1339 | -6/Factory | Lost 3 parts (1p1n1u) 1340 | -6/Factory | Core integrity fell below 20% 1349 | -6/Factory | Destroyed by Tesla Bomb Trap Last Messages --------------- Scan incomplete, additional scanning required. >>Scanalyze Scanning: Adv. Force Field... Schematic downloaded. 01296_ Acquired 15 matter. 01296_ K-01 Serf collects debris. 01297_ Acquired 14 matter. 01297_ K-01 Serf destroyed. 01297_ Lgt. Nuclear Core destroyed. 01305_ VTOL Module destroyed. 01308_ System Shield destroyed. 01343_ Drone sends a signal. 01349_ Neutrino Reactor explodes. 01349_ Tesla Bomb Trap short circuited. 01349_ A bubble of electromagnetic force engulfs the area. 01349_ Neutrino Reactor explodes. 01349_ Tesla Bomb Trap short circuited. 01349_ G-50 Soldier destroyed. 01349_ Neutrino Reactor explodes. 01349_ A-15 Conveyor destroyed. 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"" # ## # " " " " #? | | """# ## =# " " " " #? | | %= S"# ## # " " " " #? | | """ # # #? | | """ = + # ! #? | | """ # """"""""" """"""""" + #? | | # ############? | | """ """ # """"""""" """"""""" #???????????? | | """ """ # #???????????? | | """ """ # """"""""" """"""""" #???????????? | | # ^ #???????????? | | ########### """"""""" """"""""" #???????????? | | ??????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 160 Matter Stores 269 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Base Temperature (-) 100 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- System Shield | -8/Materials | Hacked Adv. Shield Generator | -7/Factory | Hacked Hvy. Plasma Cannon | -7/Factory | Hacked Hvy. Siege Treads | -6/Factory | Scanalyzed Matter Neutralizer | -6/Factory | Scanalyzed Adv. Force Field | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoHardlightInjector Manual? 0 Play Time 00:32:45 Cumulative 61.5 hours Start 2020.07.21 @ 20:11:16 End 2020.07.21 @ 20:39:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc84bad9-7362-41ce-a3e4-f896869923f6