Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 21:27:31 Player: Bace Troncons Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (22) 110 Value Destroyed (656) 656 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 6985 Bonus ------- Entered DSFs 500 Friendly Fire -201 Cogmind --------- Core Integrity 0/1300 Matter 232/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced Terrain Scan Processor Improved Recalibrator Heavy Machine Gun Peak State ------------ > --- POWER ------------ Ion-Antimatter Engine > --- PROPULSION ------- Hovering Combat Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Trap Scanner Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer Cloaking Device Improved System Shield System Guard > --- WEAPON ----------- Falx Falx > --- INVENTORY -------- Advanced Weight Redist. System Advanced System Shield Advanced Trap Extractor Improved Recalibrator Heavy Missile Launcher [Rating: 100] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Heavy Missile Launcher Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac DSF Res Slots Evolved 14 | . . . . 8 2 . . 2 . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 9 | . . . . 6 1 . . 1 . 1 Weapon 2 | . . . . . . . . 1 . 1 Parts Attached 52 | 6 2 7 1 8 7 1 8 3 6 3 Power 2 | 1 . 1 . . . . . . . . Engine 2 | 1 . 1 . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 3 | 2 . 1 . . . . . . . . Treads 3 | 2 . 1 . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 1 1 1 1 7 7 1 7 2 . 3 Device 19 | . 1 . 1 2 4 1 6 2 . 2 Storage 1 | 1 . . . . . . . . . . Processor 8 | . . 1 . 4 2 . 1 . . . Hackware 3 | . . . . 1 1 . . . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 16 | 2 1 4 . 1 . . 1 1 6 . Energy Gun 2 | 1 . 1 . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 4 | 1 1 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . 4 . Piercing Weapon 2 | . . . . 1 . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 34 | . . 1 . 11 . . 2 . 12 8 Power 4 | . . . . 2 . . . . 2 . Propulsion 9 | . . . . 3 . . . . 4 2 Utility 14 | . . . . 4 . . 1 . 4 5 Weapon 7 | . . 1 . 2 . . 1 . 2 1 Highest Loss Streak 9 | . . 1 . 7 . . 1 . 9 8 To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 75 | . 93 99 80 68 42 66 68 58 56 34 Engine 8 | . 14 14 14 5 . . 1 5 4 . Treads 14 | . 28 28 23 5 . 1 . . 5 . Device 13 | . 8 14 14 18 14 11 12 16 14 6 Storage 1 | . 14 . . . . . . . . . Processor 13 | . . 13 . 19 19 29 25 21 21 18 Hackware 2 | . . . . 5 . 5 5 5 4 1 Energy Gun 1 | . . 1 2 3 . . 2 . . . Energy Cannon 3 | . . . 14 5 . . . . . 2 Ballistic Gun 10 | . 27 25 10 1 . 3 1 . . . Ballistic Cannon 1 | . . . . . . 3 6 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 48 | 14 15 16 16 17 14 46 48 33 35 11 Greatest Support 183 | 40 40 40 40 57 10 61 160 183 183 17 Greatest Overweight (x) 4 | 4 . . 4 . 1 3 . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 7 5 5 5 5 5 5 5 5 Average Carried 4 | 2 6 4 4 2 4 4 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 8 5 5 5 4 5 5 5 4 4 Scrap Engine Consumption 135 | . . . 21 18 1 35 29 2 23 6 Constructs Created 10 | . . . 2 2 2 2 . . . 2 Constructs Modified 38 | . . . 4 4 1 6 17 1 1 4 Class Distribution -------------------- 59% | Mutant 23% | Construct 9% | Skirmisher 3% | Assassin 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Construct | -5/Factory Infiltrator-Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac DSF Res Matter Collected 1206 | 187 165 161 42 87 . 237 290 . 4 33 Remotely . | . . . . . . . . . . . Salvage Created 1281 | . 174 102 80 338 . 417 124 . 17 29 Parts 66 | . 11 9 5 19 . 5 11 . 4 2 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac DSF Res Combat Hostiles Destroyed 13 | . 2 2 . 5 . . 1 . 2 1 Melee 3 | . . . . 3 . . . . . . Guns 5 | . 2 2 . . . . 1 . . . Cannons 2 | . . . . 1 . . . . . 1 AOE 2 | . . . . . . . . . 2 . Classes Destroyed 11 | . 3 1 1 3 . . 2 . 1 . Worker 2 | . . . . . . . 2 . . . Tunneler 1 | . . . . . . . 1 . . . Hauler 1 | . 1 . . . . . . . . . Recycler 2 | . . . 1 1 . . . . . . Watcher 3 | . 1 . . 1 . . 1 . . . Swarmer 4 | . . . . 3 . . . . . 1 Cutter 2 | . . . . . . . . . 2 . Grunt 2 | . 2 . . . . . . . . . Sentry 2 | . . . . 1 . . 1 . . . Programmer 1 | . . . . 1 . . . . . . Subdweller 2 | . . 2 . . . . . . . . Best Kill Streak 3 | . 2 1 1 3 . . 1 . 2 1 Combat Bots Only 3 | . 2 1 . 3 . . 1 . 2 1 Max Kills in Single Turn 1 | . 1 1 1 1 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac DSF Res Hostile Shots Fired 736 | . 3 20 . 161 4 . 127 . 264 157 Missed 265 | . 2 6 . 39 2 . 32 . 130 54 Damage Taken 8631 | . 10 436 . 2238 44 . 1558 . 2057 2288 Core 2649 | . 10 68 . 800 . . 220 . 250 1301 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 1353 | . . . . 205 . 409 360 177 177 25 Core Remaining (%) 65 | 100 . . 68 5 . . 78 . 78 . Volleys Fired 129 | . 12 38 12 16 . 22 24 . 2 3 Largest 2 | . 2 2 2 2 . 2 2 . 1 1 Hottest 189 | . 40 80 143 189 . 101 139 . 39 77 Shots Fired 213 | . 24 60 17 20 . 39 48 . 2 3 Gun 129 | . 24 54 5 4 . 22 20 . . . Cannon 82 | . . 6 12 16 . 17 28 . . 3 Launcher 2 | . . . . . . . . . 2 . Special . | . . . . . . . . . . . Kinetic 151 | . 24 46 5 4 . 39 33 . . . Thermal 57 | . . 14 12 16 . . 15 . . . Explosive 2 | . . . . . . . . . 2 . Electromagnetic 3 | . . . . . . . . . . 3 Robot Hit Streak 24 | . 6 12 1 9 . 24 5 . . 1 Robot Miss Streak 7 | . 2 2 1 1 . 1 7 . 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 115 | . 16 23 3 19 . 31 15 1 6 1 Core Hits 40 | . 7 5 2 8 . 5 7 . 5 1 Critical Kills 3 | . . . . . . 1 2 . . . Critical Parts Destroyed 4 | . . . . . . 3 1 . . . Critical Strikes 16 | . . . . . . 6 7 . 3 . Destroy 12 | . . . . . . 6 6 . . . Sever 4 | . . . . . . . 1 . 3 . Melee Attacks 37 | . . . . 9 . . 6 6 16 . Impact . | . . . . . . . . . . . Slashing 26 | . . . . . . . 6 5 15 . Piercing 11 | . . . . 9 . . . 1 1 . Sneak Attacks 3 | . . . . 2 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2965 | . 206 256 41 604 13 833 483 77 419 33 Guns 1109 | . 206 256 41 28 . 410 168 . . . Cannons 906 | . . . . 255 . 423 196 . . 32 Explosions 180 | . . . . . . . . . 180 . Melee 750 | . . . . 315 . . 119 77 239 . Ramming 20 | . . . . 6 13 . . . . 1 Kinetic 1576 | . 206 256 41 28 . 833 212 . . . Thermal 407 | . . . . 255 . . 152 . . . Explosive 180 | . . . . . . . . . 180 . Electromagnetic 32 | . . . . . . . . . . 32 Impact . | . . . . . . . . . . . Slashing 435 | . . . . . . . 119 77 239 . Piercing 315 | . . . . 315 . . . . . . Highest Corruption 7 | . . . . . . . . . . 7 Average Corruption 5 | . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 4 | . . . . 4 . . . . . . Effects 2 | . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 Overload Shots 2 | . . . . 2 . . . . . . Overflow Damage 188 | . . . . 107 . . 11 47 23 . Projectiles 14 | . . . . 14 . . . . . . Explosions 23 | . . . . . . . . . 23 . Melee 151 | . . . . 93 . . 11 47 . . Knockbacks 5 | . . . . 1 1 1 2 . . . Impact 2 | . . . . 1 1 . . . . . Kinetic 3 | . . . . . . 1 2 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 112 | . . . . 2 6 . . . 104 . Shots 2 | . . . . . . . . . 2 . Rammed 6 | . . . . 2 2 . . . . 2 Targets Rammed 6 | . . . . 2 2 . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 339 | . . 269 230 158 . 54 339 . . 26 Average Temperature 67 | . . 159 95 52 . 17 73 . . 26 Received Heat Transfer 925 | . 6 385 . 153 . . 81 . 39 261 Effects 1 | . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 2 | . . 1 . 1 . . . . . . Heat Transferred 739 | . . . . 517 . . 222 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac DSF Res Peak Influence 274 | . 99 . 36 274 123 49 113 10 76 81 Initial 250 | . . . 36 250 49 43 . 4 10 31 Average 46 | . 9 . 11 141 54 37 53 6 11 31 Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 93 | 100 100 . 100 63 100 100 100 100 100 100 Level 1 6 | . . . . 36 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . . . . 2 . . 3 . 2 1 Investigation 1 | . . . . . . . 1 . . . Extermination 3 | . . . . 1 . . 1 . . 1 Reinforcement 4 | . . . . 1 . . 1 . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac DSF Res Distress Signals . | . . . . . . . . . . . Communications Jammed 19 | . . . . . . . 19 . . . Distress Signals 19 | . . . . . . . 19 . . . Times Spotted 87 | . 4 9 . 15 4 . 23 . 13 19 Peak Tracking Total 15 | . 1 5 . 6 5 . 15 . 10 13 Tactical Retreats 7 | . . 1 . 1 1 . . . 1 3 Traps | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac DSF Res Traps Triggered 4 | . . 2 . 1 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac DSF Res Machines Disabled 4 | . . 1 2 1 . . . . . . Max in Single Turn 1 | . . 1 1 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac DSF Res Machines Accessed 31 | . 5 1 11 1 2 . 7 2 . 2 Terminals 17 | . 5 . 6 . 1 . 4 1 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 6 | . . . . 1 1 . 2 . . 2 Total Hacks 78 | . 9 1 34 2 4 . 19 5 . 4 Successful 28 | . 4 1 13 . 2 . 6 1 . 1 Failed 50 | . 5 . 21 2 2 . 13 4 . 3 Catastrophic 8 | . . . 3 1 1 . 2 1 . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . 4 . . . . . . . Terminals 44 | . 9 . 21 . 2 . 9 3 . . Fabricators 2 | . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units 13 | . . . 13 . . . . . . . Scanalyzers 6 | . . . . . . . 6 . . . Garrison Access 12 | . . . . 2 2 . 4 . . 4 Terminal Hacks 22 | . 4 1 10 . 1 . 5 1 . . Record 2 | . . . 2 . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . Prototype ID Bank 3 | . . . 3 . . . . . . . Open DSF 2 | . . . . . . . 1 1 . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . Transport Status 1 | . . . . . . . 1 . . . Assault Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . Zone Layout 5 | . 1 . 2 . 1 . 1 . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . Retrieve Components 3 | . . . 3 . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . Insert Component 1 | . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 Seal Access 2 | . . . . . 1 . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 4 . 8 1 1 . 4 1 . 2 Full Trace Events 6 | . . . 5 . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac DSF Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac DSF Res Turns Passed 7018 | 93 974 1110 1315 1085 252 480 893 120 202 494 Spaces Moved 4068 | 49 366 548 744 268 257 426 778 121 148 363 Core 170 | 17 . . 10 7 13 . . . 6 117 Treads 2358 | 32 366 548 726 243 . 169 122 10 142 . Legs 10 | . . . . . . . 10 . . . Wheels 576 | . . . . 18 . . 447 111 . . Hover 766 | . . . 8 . 244 257 11 . . 246 Flight 188 | . . . . . . . 188 . . . Fastest Speed 43 | 50 160 160 160 50 43 43 43 66 50 50 Average Speed 113 | 163 160 160 161 198 46 80 51 67 78 74 Slowest Speed 262 | 250 160 160 250 211 116 262 76 87 87 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 6 56 31 97 7 8 96 24 3 94 15 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 4 | . . 1 . 1 . . 1 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 41 | . . 1 . 1 . . 17 3 19 . Terrain Destroyed 78 | . . 1 4 3 . 6 31 3 30 . Melee 11 | . . . . . . . 3 3 5 . Projectile 42 | . . 1 4 3 . 6 28 . . . AOE 25 | . . . . . . . . . 25 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Fac DSF Res Total 6198 | 59 730 721 850 786 389 519 1206 148 208 582 Wait 1830 | 2 346 116 64 473 119 68 379 18 36 209 Move 4059 | 48 365 547 743 267 257 425 777 120 147 363 Hop . | . . . . . . . . . . . Pick Up 40 | 3 4 5 13 6 1 1 4 1 . 2 Fast Attach 26 | 6 2 . 1 2 3 . 4 2 5 1 Attach 18 | . . 3 . 6 4 . 1 1 1 2 Detach 10 | . 1 . 1 3 2 . 3 . . . Swap 8 | . . 4 . . . 1 3 . . . Drop 36 | . . 8 16 2 1 . 5 . 4 . Fire 129 | . 12 38 12 16 . 22 24 . 2 3 Melee 34 | . . . . 9 . . 6 6 13 . Ram 6 | . . . . 2 2 . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Recycling -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 13) 1046 | -10/Materials | Discovered new exit (range 5) 1068 | -10/Materials | Entered Subcaves 1178 | -10/Subcaves | Learned location of Zion (-6) 1234 | -10/Subcaves | Met a Zionite searching for "candidates" 1265 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1279 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1555 | -10/Subcaves | Visited 4L-MR0's lab 1571 | -10/Subcaves | Found Prototype Device 1575 | -10/Subcaves | Identified Power Bank 1780 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2103 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2105 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2174 | -10/Subcaves | Discovered new exit (range 3) 2176 | -10/Subcaves | Identified exit to Recycling 2178 | -10/Subcaves | Entered Recycling 2179 | -8/Recycling | Found Scrap Engine 2731 | -8/Recycling | Discovered new exit (range 15) 3183 | -8/Recycling | Build established: Construct 3493 | -8/Recycling | Entered Factory 3493 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 3806 | -6/Factory | Build established: Skirmisher 4487 | -6/Factory | Discovered new exit (range 17) 4567 | -6/Factory | Core integrity fell below 50% 4573 | -6/Factory | Core integrity fell below 20% 4578 | -6/Factory | Identified exit to Factory 4578 | -6/Factory | Entered another Factory area 4578 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4602 | -5/Factory | Lost 7 parts (1p3n2u1w) 4772 | -5/Factory | Build established: Mutant 4830 | -5/Factory | Sucked down chute 4830 | -5/Factory | Entered Waste 4830 | -5/Waste | The area was eerily silent 5205 | -5/Waste | Discovered new exit (range 12) 5226 | -5/Waste | Identified exit to Factory 5310 | -5/Waste | Entered Factory 5434 | -5/Factory | Build established: Construct 6136 | -5/Factory | Cargo convoy interrupted 6201 | -5/Factory | Discovered new exit (range 4) 6202 | -5/Factory | Identified exit to Factory 6203 | -5/Factory | Entered another Factory area 6203 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6323 | -4/Factory | Identified exit to DSF 6323 | -4/Factory | Entered DSF 6342 | -4/DSF | Additional patrols routed to DSF 6457 | -4/DSF | Lost 3 parts (2u1w) 6508 | -4/DSF | Discovered new exit (range 14) 6524 | -4/DSF | Identified exit to Research 6525 | -4/DSF | Entered Research 6525 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6553 | -3/Research | Lost 9 parts (2p4n2u1w) 6712 | -3/Research | Build established: Mutant 6967 | -3/Research | Core integrity fell below 50% 7000 | -3/Research | Lost 8 parts (2n5u1w) 7009 | -3/Research | Spotted B-86 Titan 7013 | -3/Research | Core integrity fell below 20% 7019 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06956_ Hovering Combat Exoskeleton destroyed. 06956_ Hovering Combat Exoskeleton core remains intact and functional. 06959_ Wave Intensifier disabled. 06960_ Hovering Combat Exoskeleton destroyed. 06960_ Scrap Engine damaged due to network destabilization (-5). 06961_ Slammed into G-67 Veteran. 06962_ Scrap Engine destroyed. 06967_ P-80 Master resets R-10 Processor, system corruption cleaned. 06969_ Critical hit (Burn: +50). 06969_ Adv. Trap Extractor destroyed. 06971_ P-80 Master resets G-67 Veteran, system corruption cleaned. 06983_ HGSXSQY BOONKW#CPT5< 07GTYRGVRTN>4CCRYPD 06988_ K-01 Serf cleans the Wave Intensifier. 07008_ System corrupted: Matter fused (-10). 07013_ Acquired 4 matter. 07014_ ALERT: Security rotation in progress. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????h #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????#########?#A R#????????????????????? | | ?????????????# ?# #????????????????????? | | ?????????????# # @ #????????????????????? | | ?????????????# # #????????????????????? | | ?????????????# !! + +????????????????????? | | ?????????????# ! % # #????????????????????? | | ?????????????# # k#????????????????????? | | ?????????????# ?# gg #????????????????????? | | ?????????????# ?# #????????????????????? | | ?????????????########??# #????????????????????? | | ?????????????########### #????????????????????? | | ???????????? A #????????????????????? | | ????????????" #????????????????????? | | ???????????"" #????????????????????? | | ?????????? s #??????"?????????????? | | ?????????? """ #????"Y" #??????????? | | ?????????? """ s #?? " " #??????????? | | ????????? """ # #??????????? | | ????????? " #??????????? | | ???????? # #??????????? | | ???????? # #??????????? | | ???????? #? #??????????? | | ???????????+## # ### #??########??????????? | | ????????????????# ??# #????????????????????? | | ????????????????# ???# #????????????????????? | | ????????????????# ????# #????????????????????? | | ????????????????# ?????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 43 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 2 Corruption Containment 8 Corruption Block 8 Evasion (%) 61 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 14 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Datajack | -8/Recycling | Hacked Robot Schematics ------------------ K-01 Serf | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticAntigravDrive Manual? 0 Play Time 01:02:42 Cumulative 93.4 hours Start 2024.05.29 @ 20:23:27 End 2024.05.29 @ 21:27:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b385437d-264a-458b-80e0-9af44463f9fa