Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 16:02:16 Player: BOTHUNTER Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (1478) 1478 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 4973 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 20 Friendly Fire -38 Cogmind --------- Core Integrity 0/700 Matter 97/300 Energy 76/100 System Corruption 14% Temperature Cool (16) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Transport Network Coupler Improved Salvage Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Cesium-ion Thruster Improved EM Pulse Cannon Heavy Ion Cannon Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Transport Network Coupler Targeting Computer Advanced Target Analyzer ECM Suite Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon > --- INVENTORY -------- VTOL Module Cesium-ion Thruster Improved EM Pulse Cannon Rocket Launcher Datajack [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . 2 . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 56 | 2 7 1 7 8 4 15 3 9 Power 6 | . . . . . . 3 1 2 Engine 5 | . . . . . . 3 1 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 13 | . 2 1 4 2 . 4 . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 13 | . 2 1 4 2 . 4 . . Utility 14 | 1 1 . . 2 4 3 1 2 Device 6 | . . . . 1 3 2 . . Storage 1 | 1 . . . . . . . . Processor 5 | . 1 . . . . 1 1 2 Hackware 1 | . . . . . 1 . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 23 | 1 4 . 3 4 . 5 1 5 Energy Gun 3 | 1 2 . . . . . . . Energy Cannon 3 | . . . . . . 2 . 1 Ballistic Gun 2 | . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 9 | . . . 1 3 . . 1 4 Special Weapon 2 | . . . 2 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . 1 . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 23 | . 1 1 4 1 3 3 . 10 Power 1 | . . . . . . . . 1 Propulsion 10 | . . 1 4 . 2 1 . 2 Utility 8 | . . . . 1 1 2 . 4 Weapon 4 | . 1 . . . . . . 3 Highest Loss Streak 10 | . 1 1 4 1 3 3 . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 58 | . 37 85 48 71 47 40 74 75 Engine 1 | . . . . . . 1 7 4 Flight 13 | . 4 28 14 21 10 2 15 12 Device 6 | . . . . 8 10 5 15 12 Storage 5 | . 14 14 11 4 . . . . Processor 12 | . 4 14 11 11 9 12 23 30 Hackware 3 | . . . . . 8 7 7 7 Protection 4 | . . . . 10 9 3 . . Energy Gun 1 | . 10 . . . . . . . Ballistic Gun 3 | . 3 28 8 . . . . . Launcher 4 | . . . 2 14 1 . 5 6 Naked Turns . | . . . . . . . . . Heaviest Build 15 | 7 7 7 10 15 10 7 10 13 Greatest Support 10 | 3 8 8 8 8 8 10 10 10 Greatest Overweight (x) 2 | 2 2 . 2 1 1 1 . 1 Average Overweight (x) . | 1 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 6 5 5 5 5 Most Carried 8 | 3 7 8 8 8 5 5 5 5 Average Carried 5 | 1 4 6 8 6 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | 3 6 8 8 5 5 5 4 5 Class Distribution -------------------- 82% | Mutant 17% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Sprinter | -7/Waste Infiltrator-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Matter Collected 1191 | 176 92 44 7 60 114 303 381 14 Remotely . | . . . . . . . . . Salvage Created 1899 | . 288 . 37 152 . 170 964 288 Parts 52 | . 13 . 12 9 . 6 . 12 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 6 | . 3 . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 45 | . 8 . 7 8 . 3 6 13 Melee 3 | . . . . . . 3 . . Guns 8 | . 8 . . . . . . . AOE 34 | . . . 7 8 . . 6 13 Classes Destroyed 7 | . 3 . 1 . . 2 1 . Worker 4 | . . . . . . 1 . 3 Builder 1 | . . . 1 . . . . . Recycler 2 | . . . . . . 1 . 1 Watcher 1 | . 1 . . . . . . . Swarmer 23 | . 3 . 7 3 . 3 . 7 Grunt 16 | . 5 . . 5 . . . 6 Compactor 6 | . . . . . . . 6 . Best Kill Streak 14 | . 3 . 8 4 . 2 5 14 Combat Bots Only 11 | . 3 . 7 4 . 2 5 11 Max Kills in Single Turn 6 | . 1 . 3 3 . 1 1 6 Gunslinging . | . . . . . . . . . Exploded 5 | . . . 3 3 . . 1 5 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Damage Taken 2737 | . 361 72 421 190 324 444 28 897 Core 1493 | . 200 . 234 102 192 326 28 411 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 53 | . . . . 20 24 9 . . Core Remaining (%) 50 | 100 . 20 . 16 65 . . . Volleys Fired 106 | . 42 2 6 11 . . 33 12 Largest 2 | . 2 2 2 2 . . 1 1 Hottest 66 | . 50 40 53 66 . . 33 36 Shots Fired 125 | . 51 4 12 14 . . 31 13 Gun 61 | . 51 4 6 . . . . . Cannon . | . . . . . . . . . Launcher 64 | . . . 6 14 . . 31 13 Special . | . . . . . . . . . Kinetic 28 | . 18 4 6 . . . . . Thermal 18 | . 18 . . . . . . . Explosive 64 | . . . 6 14 . . 31 13 Electromagnetic 15 | . 15 . . . . . . . Robot Hit Streak 14 | . 11 . 1 4 . . 14 4 Robot Miss Streak 3 | . 3 . 1 2 . . 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 92 | . 40 . 1 6 . 17 23 5 Core Hits 94 | . 17 . 13 14 . 5 22 23 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 1 . . . . 1 . . Burn 1 | . 1 . . . . . . . Sever 1 | . . . . . . 1 . . Melee Attacks 26 | . . . . 2 . 24 . . Impact . | . . . . . . . . . Slashing 19 | . . . . . . 19 . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . 1 . 6 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8663 | . 530 . 405 749 18 556 4656 1749 Guns 444 | . 444 . . . . . . . Cannons . | . . . . . . . . . Explosions 7645 | . 86 . 405 749 . . 4656 1749 Melee 555 | . . . . . . 555 . . Ramming 19 | . . . . . 18 1 . . Kinetic 126 | . 126 . . . . . . . Thermal 269 | . 269 . . . . . . . Explosive 7559 | . . . 405 749 . . 4656 1749 Electromagnetic 135 | . 135 . . . . . . . Impact . | . . . . . . . . . Slashing 555 | . . . . . . 555 . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . 3 . 14 14 Average Corruption 9 | . . . . . 2 . 10 14 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . . . 10 4 Message Errors 2 | . . . . . . . 2 . Matter Fused 3 | . . . . . . . 2 1 Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 3 | . . . . . . . 2 1 Parts Rejected 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 207 | . 27 . 56 5 . 31 . 88 Projectiles . | . . . . . . . . . Explosions 176 | . 27 . 56 5 . . . 88 Melee 31 | . . . . . . 31 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 227 | . 39 . 17 . 8 . . 163 Shots 6 | . 1 . 1 . . . . 4 Rammed 8 | . . . . . 7 1 . . Targets Rammed 8 | . . . . . 7 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 269 | . 39 1 . 17 . . 269 232 Average Temperature 61 | . 20 1 . 12 . . 152 76 Received Heat Transfer 933 | . 156 18 153 126 153 84 . 243 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 6 . . . . . . . Heat Transferred 729 | . 729 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Peak Influence 586 | . 274 306 432 544 244 347 181 586 Initial 179 | . . 106 118 156 179 110 121 126 Average 245 | . 156 172 314 417 206 194 160 256 Maximum Alert Level 2 | . 1 1 2 2 1 1 . 2 Low Security (%) 49 | 100 86 56 30 . 35 59 100 50 Level 1 34 | . 13 43 13 52 64 40 . 30 Level 2 16 | . . . 56 47 . . . 19 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 . 1 . 2 3 . 3 Investigation 4 | . 1 . 1 . 1 1 . . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . . . 1 2 . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Distress Signals 5 | . 2 . 2 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 116 | . 12 13 13 16 16 19 7 20 Peak Tracking Total 13 | . 4 5 8 5 11 6 6 13 Tactical Retreats 12 | . 2 3 . 2 1 2 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Traps Triggered 2 | . . . . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts 10 | . . . . . . 10 . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . 1 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . 1 . . . Triggered . | . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Disabled 14 | . . . 5 3 . . . 6 Max in Single Turn 3 | . . . 2 3 . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . 2 . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Accessed 11 | . 2 . 2 1 4 1 . 1 Terminals 8 | . 1 . 2 1 3 . . 1 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 29 | . 2 . 5 5 12 3 . 2 Successful 13 | . 1 . . 2 8 1 . 1 Failed 15 | . 1 . 5 3 3 2 . 1 Catastrophic 1 | . 1 . . . . . . . Database Lockouts 1 | . . . . . 1 . . . Manual 16 | . 2 . 2 4 5 3 . . Terminals 24 | . 1 . 5 5 11 . . 2 Fabricators 3 | . . . . . . 3 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 8 | . . . . 2 5 . . 1 Record 1 | . . . . 1 . . . . Robot Analysis 2 | . . . . 1 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . . Registered Prototypes 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 4 | . 1 . . . 2 1 . . Terminals 2 | . . . . . 2 . . . Botnet 1 | . . . . . 1 . . . Operators 1 | . . . . . 1 . . . Fabricators 1 | . . . . . . 1 . . Overload 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . 2 1 2 1 . 1 Full Trace Events 3 | . . . 1 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . 1 . 3 . . Non-combat 4 | . . . . 1 . 3 . . Combat . | . . . . . . . . . Robot Hacks Applied 4 | . . . . 1 . 3 . . parse_system 1 | . . . . 1 . . . . find_chute 1 | . . . . . . 1 . . find_fabricator 1 | . . . . . . 1 . . find_recycling 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total Allies 2 | . . . . . . 1 1 . Largest Group 1 | . . . . . . 1 1 . Highest-Rated Group 31 | . . . . . . 21 31 . Highest-Rated Ally 31 | . . . . . . 21 31 . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . . . 6 10 . Total Damage 186 | . . . . . . 41 145 . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total 2 | . . . . 1 1 . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Turns Passed 1967 | 47 337 174 105 497 185 319 191 112 Spaces Moved 2520 | 31 164 423 115 618 323 336 351 159 Core 483 | 31 109 . 20 4 112 204 . 3 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2037 | . 55 423 95 614 211 132 351 156 Fastest Speed 32 | 50 37 37 37 37 37 32 32 32 Average Speed 54 | 135 123 37 61 70 43 49 32 32 Slowest Speed 150 | 150 150 37 150 120 117 115 32 112 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 16 | . . 6 . . 6 2 . 2 Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 42 | 4 27 91 22 96 42 10 87 5 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 47 | . . . 12 35 . . . . Terrain Destroyed 306 | . 4 . 27 77 . . 133 65 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 306 | . 4 . 27 77 . . 133 65 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total 2918 | 35 249 430 139 661 360 450 394 200 Wait 160 | . 28 8 6 18 27 49 8 16 Move 2480 | 30 163 410 114 617 310 332 349 155 Hop 16 | . . 6 . . 6 2 . 2 Pick Up 19 | 3 6 3 . 2 1 2 . 2 Fast Attach 39 | 2 5 . 5 4 4 10 2 7 Attach 9 | . 2 1 . 2 . 3 1 . Detach 4 | . . . 1 . . 3 . . Swap 8 | . . . 2 2 . 2 . 2 Drop 27 | . 3 . 5 3 4 8 . 4 Fire 106 | . 42 2 6 11 . . 33 12 Melee 26 | . . . . 2 . 24 . . Ram 8 | . . . . . 7 1 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . Rewire 4 | . . . . . . 4 . . Trap 11 | . . . . . 1 10 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Core integrity fell below 50% 290 | -10/Materials | Discovered new exit (range 12) 330 | -10/Materials | Build established: Mutant 385 | -10/Materials | Entered Mines 401 | -10/Mines | Learned location of Zion (-6) 415 | -10/Mines | Learned 2 Materials zone layouts 450 | -10/Mines | Learned Materials machine intel 508 | -10/Mines | Found a hidden stash of uninstalled traps 557 | -10/Mines | Discovered new exit (range 6) 559 | -10/Mines | Entered Materials 559 | -9/Materials | Evolved 2 slots: Utility x2 561 | -9/Materials | Loaded intel: 62 machine locations 626 | -9/Materials | Destroyed 7 combat bots 640 | -9/Materials | Discovered new exit (range 13) 648 | -9/Materials | Core integrity fell below 50% 664 | -9/Materials | Entered Mines 675 | -9/Mines | Lost 4 parts (4n) 710 | -9/Mines | Discovered new exit (range 12) 757 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 799 | -9/Mines | Discovered new exit (range 10) 904 | -9/Mines | Learned Materials stockpile data 1148 | -9/Mines | Core integrity fell below 20% 1161 | -9/Mines | Entered Materials 1161 | -8/Materials | Evolved 2 slots: Utility x2 1193 | -8/Materials | Identified exit to Garrison 1304 | -8/Materials | Lost 3 parts (2n1u) 1339 | -8/Materials | Discovered new exit (range 15) 1344 | -8/Materials | Central database locked down 1346 | -8/Materials | Entered Factory 1346 | -7/Factory | Evolved 2 slots: Utility x2 1575 | -7/Factory | Lost 3 parts (1n2u) 1665 | -7/Factory | Manually triggered Chute Trap 1665 | -7/Factory | Sucked down chute 1665 | -7/Factory | Entered Waste 1666 | -7/Waste | Met a frightened Derelict 1677 | -7/Waste | Spotted C-40 Crusher 1680 | -7/Waste | EMP discharged 1685 | -7/Waste | Spotted C-40 Crusher 1685 | -7/Waste | Spotted C-40 Crusher 1690 | -7/Waste | Spotted C-40 Crusher 1697 | -7/Waste | Spotted C-40 Crusher 1708 | -7/Waste | Spotted C-40 Crusher 1719 | -7/Waste | Destroyed C-40 Crusher 1725 | -7/Waste | Destroyed C-40 Crusher 1733 | -7/Waste | Destroyed C-40 Crusher 1748 | -7/Waste | Destroyed C-40 Crusher 1760 | -7/Waste | Destroyed C-40 Crusher 1777 | -7/Waste | Crushed by falling debris 1778 | -7/Waste | Core integrity fell below 50% 1779 | -7/Waste | Discovered new exit (range 15) 1780 | -7/Waste | EMP discharged 1780 | -7/Waste | System corruption reached 10% 1819 | -7/Waste | Destroyed C-40 Crusher 1856 | -7/Waste | Entered Factory 1891 | -7/Factory | Identified exit to Storage 1891 | -7/Factory | Identified exit to Lower Caves 1928 | -7/Factory | Build established: Infiltrator-Sprinter 1960 | -7/Factory | Core integrity fell below 20% 1968 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 01957_ Destroyed Sml. Matter Pod. 01957_ Destroyed Lgt. Ion Engine. 01957_ S-27 Virus destroyed. 01959_ K-01 Serf destroyed. 01959_ Subcomponent Replicator disabled. 01959_ G-47 Trooper destroyed. 01959_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01961_ Targeting Computer destroyed. 01961_ G-47 Trooper destroyed. 01961_ Destroyed Lgt. Ion Engine. 01961_ R-06 Scavenger destroyed. 01963_ G-47 Trooper destroyed. 01963_ Destroyed Lgt. Nuclear Core. 01965_ U-05 Engineer lays Concrete. 01966_ Missile Launcher destroyed. 01966_ Critical hit (Burn: +37). 01967_ U-05 Engineer lays Concrete. 01967_ U-05 Engineer builds a Wall. 01968_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? w ?????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????? ### ?????????????????? | | ??????????????#??????? ### ?????????????????? | | ??????????????# ????? # ! ???????????????? | | ??????????????# ???? # ???????????????? | | ??????????????# ??? + """ ""???????????????? | | ??????????????# ? # """ """??????????????? | | ??????????????# ?# r """ """ ?????????????? | | ???????????????? # "" "" ?????? # | | ????????????????####;;;; " "" ???? # | | ??????????????? """ @ ?? # | | ????????????? # """ % "" """ "?????? ?? | | ????????????? # """ "" """ ??????? ?? | | ????????????? # % "" """ ?"????? #? | | ????????????? # = " "" ""???? ##? | | ????????????? # = "u "" "" ?? ##? | | ????????????? # * [ ? ##? | | ????????????? ########## [g ? ##? | | ????????????? ######### [ % ##? | | ???????????????????????## g% ############ ##? | | ??????????????????? a # # ### | | ???????????>?? """ #"" # ### | | ????????????? """ #"Y / | | ????????????? #######+## """ #"" # ##### | | ?????????????? ## ! !# # ##### | | ???????????????????????? !! / # ##??? | | ???????????????????????? # # # # ##??? | | ????????????????????????"# ## ####### ##??? | | ????????????????????????"# ##= * ####### ##### | | ????????????????????????G# ################# ##### | | ????????????????????????"# ################# # | | ????????????????????????"# ????????????## # ] | | ???????????????????????? # ????????????## ! | | ?????????????????????????? ????????????## | | ???????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 8 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed AccelerationCouplerFlail Manual? 0 Play Time 00:37:11 Cumulative 156.5 hours Start 2022.03.20 @ 15:26:04 End 2022.03.20 @ 16:02:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 209 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 862c95b1-52bc-48d4-a87f-3081351f4eb2