Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.05 @ 17:53:16 Player: Waste Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (112) 560 Value Destroyed (2767) 2767 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2446) 2446 TOTAL SCORE: 14033 Bonus ------- Follower Combat Kills 146 Registered with UFD 300 Met Optimus in HQ 500 Hacked Protovariant 500 Met Optimus at Protoforge 1000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Q-thruster Experimental Q-thruster Medium Storage Unit Companion Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Electron Diverter Impulse Thruster Array Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Power Amplifier Experimental Heat Sink Experimental Cooling System Experimental Coolant Injector Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Advanced Transmission Jammer Layered Light Armor Plating > --- WEAPON ----------- Concept Variable Chargecaster Companion Sword > --- INVENTORY -------- UFD Drillbomb [Rating: 170] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Medium Storage Unit Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Special Weapon Experimental Plasma Cutter Slashing Weapon Companion Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Res Res Tes Frg Slots Evolved 16 | . . . 2 . . . 6 . . 2 2 . . 2 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 2 . . . . . . 1 1 . . . . . . Utility 11 | . . . . . . . 6 . . . 1 . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 127 | . 6 1 20 7 3 10 20 . 8 3 6 . 7 2 4 6 24 Power 17 | . 1 . 1 . . 1 5 . 1 . . . 2 . 1 . 5 Engine 3 | . 1 . 1 . . . . . 1 . . . . . . . . Core 6 | . . . . . . 1 5 . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . 2 . 1 . 5 Propulsion 41 | . . . 9 3 3 4 3 . 3 1 1 . 1 . 3 2 8 Treads 18 | . . . 9 3 3 . . . . . . . . . . . 3 Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 Flight 21 | . . . . . . 4 3 . 3 1 1 . 1 . 3 2 3 Utility 44 | . 1 1 2 1 . 2 11 . 3 1 4 . 4 2 . 4 8 Device 23 | . 1 1 . . . . 5 . 1 . 4 . 3 1 . 3 4 Storage 3 | . . . 1 . . 1 1 . . . . . . . . . . Processor 5 | . . . . . . . 2 . 1 . . . 1 . . . 1 Hackware 7 | . . . . . . 1 2 . 1 1 . . . 1 . . 1 Protection 6 | . . . 1 1 . . 1 . . . . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 25 | . 4 . 8 3 . 3 1 . 1 1 1 . . . . . 3 Energy Gun 10 | . 3 . 4 . . . . . . . . . . . . . 3 Energy Cannon 2 | . . . 1 . . . . . 1 . . . . . . . . Ballistic Gun 5 | . . . 3 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . . . 1 . . . 1 . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . Unidentified Prototypes 22 | . 1 . 1 . . 2 2 . 1 . 1 . 3 1 2 2 6 Parts Lost 30 | . 1 . 4 . . 1 5 . 1 1 . . . . 1 . 16 Power 5 | . . . 1 . . . . . . . . . . . . . 4 Propulsion 9 | . . . 1 . . 1 1 . . . . . . . 1 . 5 Utility 11 | . . . 1 . . . 2 . 1 1 . . . . . . 6 Weapon 5 | . 1 . 1 . . . 2 . . . . . . . . . 1 Highest Loss Streak 8 | . 1 . 2 . . 1 3 . 1 1 . . . . 1 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 12 | . 7 8 17 24 25 19 7 10 9 9 9 10 9 10 9 9 3 Power 1 | . 1 1 2 2 2 1 1 4 1 . . . . 1 1 1 . Propulsion 3 | . 4 4 6 10 11 5 1 1 1 2 1 1 1 1 1 1 . Utility 3 | . . . 3 5 5 5 1 2 2 2 4 5 5 6 5 4 1 Weapon 3 | . 2 3 5 7 7 7 2 2 2 3 3 3 1 2 1 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 9 . 2 3 . 10 . . 3 . 2 . . . . . 3 Power 6 | . 3 . . . . 1 . . 1 . . . . . . . 1 Propulsion 5 | . 2 . 2 . . 1 . . . . . . . . . . . Utility 8 | . 1 . . 1 . 3 . . 1 . 1 . . . . . 1 Weapon 13 | . 3 . . 2 . 5 . . 1 . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 91 100 93 100 100 97 87 93 92 93 97 100 99 97 91 91 80 Engine 5 | . 14 14 11 11 11 9 . . 3 5 5 5 1 . . . . Core 1 | . . . . . . 1 6 6 2 4 5 5 1 . . . . Reactor 1 | . . . . . . . . . . . . . 7 9 8 8 7 Treads 15 | . . . 35 44 44 38 . . . . . . . . . . . Leg 2 | . 28 28 4 . . . . . . . . . . . . . . Flight 14 | . . . . . . 5 25 26 26 29 31 31 31 28 26 26 21 Device 11 | . 6 14 . . . . 17 20 20 16 15 21 20 21 24 26 24 Storage 8 | . 14 14 12 11 11 11 6 6 6 5 5 5 5 4 4 4 3 Processor 4 | . . . . . . . 5 13 13 11 10 10 10 9 8 8 8 Hackware 5 | . . . . . . . 14 13 12 11 13 10 10 12 13 13 5 Protection 3 | . . . 5 11 11 9 2 . . . . . . . . . . Energy Gun 3 | . 23 28 12 . . . . . . . . . . . . . 1 Ballistic Gun 6 | . 3 . 6 20 22 19 . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 6 6 6 4 4 5 5 4 4 3 3 Peak Build Rating 170 | . 12 14 20 20 20 30 61 61 73 83 103 101 112 126 143 148 170 Average Rating 59 | . 10 13 15 20 20 20 49 61 65 75 97 101 109 122 133 135 136 On Entrance 60 | 6 6 12 14 20 20 20 25 61 61 67 75 101 101 112 126 131 139 Naked Turns 23 | . . . . . . . . . . . . . . . . . 23 Heaviest Build 99 | 13 20 20 99 99 99 99 28 24 34 35 34 34 47 47 50 56 58 Greatest Support 84 | 20 20 20 80 80 80 80 30 31 33 38 45 45 47 47 58 58 84 Greatest Overweight (x) 4 | . . . 2 1 1 1 1 . 1 1 . . 1 . 1 . 4 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | . 8 8 22 25 25 23 9 10 10 10 10 10 10 10 10 10 9 Most Carried 25 | . 8 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | . 7 8 17 24 25 19 7 10 9 9 9 10 9 10 9 9 9 Final Capacity 25 | 8 8 8 25 25 25 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 8 8 25 25 25 7 10 10 10 10 10 10 10 10 9 10 4 Class Distribution -------------------- 28% | Scavenger-Mutant 21% | Hacker-Scout 18% | Mutant 16% | Hacker-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Protoforge Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Res Res Tes Frg Matter Collected 2771 | 200 55 10 332 386 96 110 279 . 151 80 22 . 270 60 80 . 640 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4421 | . 485 162 1118 753 220 . 653 . 209 34 22 . 152 184 255 . 174 Parts 273 | . 22 8 81 53 13 . 34 . 9 6 . . 10 8 15 . 14 Haulers Intercepted 16 | . . . 5 3 . . 4 . 2 . . . . 1 1 . . Recyclers Shooed 3 | . 2 . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Res Res Tes Frg Combat Hostiles Destroyed 57 | . 7 5 24 11 2 . 7 . . . . . . . . . 1 Melee 4 | . . . . . . . 3 . . . . . . . . . 1 Guns 37 | . 6 5 13 11 2 . . . . . . . . . . . . Cannons 2 | . . . 2 . . . . . . . . . . . . . . AOE 14 | . 1 . 9 . . . 4 . . . . . . . . . . Classes Destroyed 13 | . 2 1 5 2 . . 2 . . . . . . . . . 1 Worker 11 | . . . 4 2 . . 1 . . . 1 . 1 . 2 . . Builder 3 | . . . . 1 . . 1 . . . . . 1 . . . . Hauler 16 | . . . 5 3 . . 4 . 2 . . . . 1 1 . . Recycler 6 | . 2 . 1 1 2 . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 4 | . . . 1 . . . 1 . . . . . . 1 . . 1 Watcher 14 | . . . 4 . . . 1 . . 1 . . 3 1 3 . 1 Swarmer 21 | . . 3 12 . . . 6 . . . . . . . . . . Grunt 23 | . 7 2 6 8 . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . Sentry 10 | . . . 6 2 2 . . . . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 4 3 9 7 3 . 4 . 2 1 1 . 2 1 3 . 1 Combat Bots Only 7 | . 2 3 7 6 1 . 3 . . . . . . . . . 1 Max Kills in Single Turn 3 | . 3 2 3 2 1 . 2 . 1 1 1 . 1 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 2 | . 1 . 2 . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Res Res Tes Frg Hostile Shots Fired 567 | . 17 5 117 34 18 15 108 . 10 41 1 . . 4 1 26 170 Missed 237 | . 4 1 29 7 6 4 57 . 6 27 1 . . 1 . 20 74 Damage Taken 6357 | . 191 48 1119 370 168 139 774 . 97 234 . . 39 69 91 46 2972 Core 2165 | . 9 . 182 64 41 52 195 . 45 37 . . 39 30 . 8 1463 Absorbed by Shields 14 | . . . . . . . 14 . . . . . . . . . . Regen/Repaired (Parts) 45 | . . . . . . . . . . . . . 45 . . . . Core Remaining (%) 81 | 100 . 96 . . . 15 . . 71 96 . . 96 97 . . . Volleys Fired 274 | . 17 5 80 51 11 . 5 . 8 9 2 . 4 . 7 . 75 Largest 2 | . 2 2 2 2 2 . 1 . 1 1 1 . 1 . 1 . 1 Hottest 285 | . 90 90 110 46 46 . 36 . 35 35 35 . 35 . 35 . 285 Shots Fired 429 | . 34 10 151 102 22 . 5 . 8 9 2 . 4 . 7 . 75 Gun 319 | . 34 10 120 102 22 . . . . . . . . . . . 31 Cannon 99 | . . . 25 . . . . . 8 9 2 . 4 . 7 . 44 Launcher 11 | . . . 6 . . . 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 148 | . . . 24 102 22 . . . . . . . . . . . . Thermal 192 | . . . 87 . . . . . 8 9 2 . 4 . 7 . 75 Explosive 11 | . . . 6 . . . 5 . . . . . . . . . . Electromagnetic 78 | . 34 10 34 . . . . . . . . . . . . . . Robot Hit Streak 16 | . 8 5 16 15 14 . . . . . . . . . . . . Robot Miss Streak 5 | . 4 1 5 1 1 . 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 324 | . 26 8 108 81 19 . 28 . 3 2 7 . 6 11 19 . 6 Core Hits 159 | . 17 9 58 31 6 . 18 . 2 1 1 . 4 3 5 . 4 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . Critical Strikes 7 | . . . 2 2 1 . . . . . . . . . 2 . . Burn 2 | . . . 2 . . . . . . . . . . . . . . Destroy 3 | . . . . 2 1 . . . . . . . . . . . . Melee Attacks 301 | . . . . 3 . 3 106 . 20 22 24 . 22 35 32 4 30 Impact . | . . . . . . . . . . . . . . . . . . Slashing 295 | . . . . 3 . 3 105 . 20 22 20 . 22 35 31 4 30 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . 7 . 2 1 4 . 2 1 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9237 | . 606 163 2227 1207 351 . 1747 . 182 113 225 . 420 645 1060 . 291 Guns 3296 | . 419 119 1272 1198 288 . . . . . . . . . . . . Cannons 301 | . . . 301 . . . . . . . . . . . . . . Explosions 1155 | . 134 . 606 . . . 415 . . . . . . . . . . Melee 4268 | . . . . . . . 1332 . 182 113 225 . 420 645 1060 . 291 Ramming 217 | . 53 44 48 9 63 . . . . . . . . . . . . Kinetic 1738 | . . . 252 1198 288 . . . . . . . . . . . . Thermal 1181 | . 134 . 906 . . . 141 . . . . . . . . . . Explosive 842 | . . . 568 . . . 274 . . . . . . . . . . Electromagnetic 991 | . 419 119 453 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 4268 | . . . . . . . 1332 . 182 113 225 . 420 645 1060 . 291 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 3 3 3 . . . 4 . . . 7 Average Corruption 2 | . . . . . . . 2 3 1 . . . 4 . . . 5 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 30 | . . . . . . . 23 1 3 . . . 2 . . . 1 Message Errors 6 | . . . . . . . 4 1 . . . . 1 . . . . Matter Fused 9 | . . . . . . . 6 . 2 . . . . . . . 1 Heat Flow Errors 4 | . . . . . . . 4 . . . . . . . . . . Energy Discharges 3 | . . . . . . . 3 . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . 4 . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . . 1 . . . . . 1 . . . . Overload Shots 27 | . . . . . . . . . . . . . . . . . 27 Effects 1 | . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . 1 Overflow Damage 675 | . 15 . 18 . . . 151 . . . 90 . 68 166 164 . 3 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 78 | . 15 . 18 . . . 45 . . . . . . . . . . Melee 597 | . . . . . . . 106 . . . 90 . 68 166 164 . 3 Knockbacks 3 | . 1 1 1 . . . . . . . . . . . . . . Impact 3 | . 1 1 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . 72 . . . . . . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . . . . . . Rammed 14 | . . . 5 3 5 1 . . . . . . . . . . . Targets Rammed 30 | . 7 6 6 3 7 1 . . . . . . . . . . . Kicked 13 | . 7 6 . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . 2 . . . . . . . . . . . . Highest Temperature 399 | . 162 24 399 63 25 49 224 . 7 . 78 29 228 172 199 208 198 Average Temperature 71 | . 55 10 84 16 11 12 75 . 7 . 26 13 84 57 74 96 94 Received Heat Transfer 940 | . 87 24 297 192 72 82 87 . 18 27 . . . . . . 54 Effects 5 | . . . 4 . . . . . . . . . 1 . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . 1 . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 4 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 1 . 11 . . . . . . . . . . . . . 2 Heat Transferred 2618 | . 100 . 2418 . . . 100 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Res Res Tes Frg Maximum Alert Level 2 | . . . 1 1 . . 1 . . 2 . . . . . . 1 Low Security (%) 82 | . 100 100 40 98 100 . 54 100 100 70 100 100 100 100 100 100 99 Level 1 17 | . . . 59 1 . . 45 . . 24 . . . . . . . Level 2 . | . . . . . . . . . . 4 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 455 | . 87 89 310 206 37 . 375 124 79 455 197 55 33 29 62 40 212 Initial 189 | . . 9 . 123 37 . . 124 79 . 189 55 31 11 11 15 . Average 86 | . 36 21 185 127 4 . 166 121 20 141 150 53 8 10 30 15 23 Influence Increases 5172 | . 209 126 782 348 62 . 999 . 200 930 193 . 155 186 225 67 690 Destroy 0b10 Robot/C 1320 | . 140 100 480 220 40 . 160 . . 160 . . . . . . 20 Destroy 0b10 Robot/NC 280 | . 10 . 75 35 10 . 45 . 10 10 5 . 25 15 30 . 10 Destroy Leader 350 | . 40 20 138 56 . . 30 . 4 32 . . 6 4 8 . 12 Allied During Kill 36 | . . . . . . . . . . 36 . . . . . . . Successful Hack 499 | . 12 6 22 5 12 . 117 . 60 2 83 . 62 32 40 28 18 Disable Machine 225 | . . . . 30 . . 105 . . 30 . . . 15 . 15 30 Destroy Structure 542 | . 7 . 37 2 . . 122 . 21 90 30 . 32 30 27 9 135 Partial Spotted 435 | . . . . . . . 60 . 15 . 60 . 30 60 75 15 120 Lose Combat Pursuer 1485 | . . . 30 . . . 360 . 90 570 15 . . 30 45 . 345 Influence Decreases 4097 | . 184 135 489 374 99 . 642 10 279 542 224 10 164 176 209 82 478 Time Decay 3508 | . 174 135 459 374 99 . 522 10 269 282 214 10 164 166 199 72 359 Search Patrol Dispatched 150 | . . . . . . . . . . 150 . . . . . . . Lost Part 224 | . 10 . 30 . . . 50 . 10 10 . . . . 10 . 104 Lost Ally 215 | . . . . . . . 70 . . 100 10 . . 10 . 10 15 Squads Dispatched 62 | . 2 . 2 1 . . 15 . 8 8 5 . 9 1 3 1 7 Investigation 36 | . . . . 1 . . 9 . 5 5 3 . 7 1 . . 5 Extermination 8 | . . . . . . . 3 . 1 1 1 . . . 1 . 1 Reinforcement 17 | . 2 . 2 . . . 3 . 2 2 1 . 2 . 2 . 1 Assault 1 | . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Res Res Tes Frg Distress Signals 22 | . . . 2 4 . . 3 . 1 3 . . . . . 3 6 Communications Jammed 32 | . . . . . . . . . . . . . . . 1 16 15 Distress Signals 32 | . . . . . . . . . . . . . . . 1 16 15 Times Spotted 351 | . 14 3 42 22 2 19 45 6 9 53 6 5 7 13 8 11 86 Peak Tracking Total 18 | . 4 2 8 5 1 10 9 6 7 13 1 5 2 3 4 6 18 Tactical Retreats 48 | . . . 1 . . . 15 . 4 12 1 . . 2 2 . 11 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Res Res Tes Frg Traps Triggered 21 | . 1 . 2 . . . 5 . 2 3 1 . 5 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . 5 . . . . Reprogrammed 7 | . . . . . . . . . . 7 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Res Res Tes Frg Machines Disabled 17 | . . . . 2 . 2 7 . . 2 . . . 1 . 1 2 Max in Single Turn 6 | . . . . 1 . 1 6 . . . . . . 1 . 1 1 Garrison Access 9 | . . . . . . . 2 . 2 1 . . 1 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Res Res Tes Frg Machines Accessed 131 | . 2 1 5 4 1 2 28 . 18 12 12 . 14 6 5 5 16 Terminals 78 | . 2 1 5 4 1 . 16 . 7 6 10 . 4 5 5 4 8 Fabricators 11 | . . . . . . . 4 . 1 . . . 2 . . . 4 Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units 25 | . . . . . . . 5 . 5 5 2 . 5 . . . 3 Scanalyzers 5 | . . . . . . . 1 . 3 . . . 1 . . . . Garrison Access 9 | . . . . . . . 2 . 2 1 . . 1 1 . 1 1 Total Hacks 343 | . 4 3 12 8 4 5 71 . 44 32 42 . 37 12 17 13 39 Successful 192 | . 2 1 4 2 2 5 48 . 25 20 24 . 23 6 10 6 14 Failed 149 | . 2 1 8 6 1 . 23 . 19 12 18 . 14 6 7 7 25 Catastrophic 21 | . . 1 1 2 . . 1 . 1 2 2 . 2 3 2 . 4 Database Lockouts 2 | . . 1 . . 1 . . . . . . . . . . . . Manual 231 | . 4 3 9 5 5 . 40 . 31 23 35 . 25 11 11 6 23 Terminals 253 | . 4 3 12 8 4 . 53 . 23 26 38 . 19 11 17 12 23 Fabricators 25 | . . . . . . . 8 . 2 . . . 5 . . . 10 Repair Stations 3 | . . . . . . . . . . . . . 3 . . . . Recycling Units 33 | . . . . . . . 5 . 11 5 4 . 5 . . . 3 Scanalyzers 11 | . . . . . . . 2 . 5 . . . 4 . . . . Garrison Access 13 | . . . . . . . 3 . 3 1 . . 1 1 . 1 3 Terminal Hacks 62 | . 2 1 4 2 2 5 14 . 4 5 8 . 4 . 5 3 3 Record 5 | . . . 1 . . 4 . . . . . . . . . . . Part Schematic 9 | . . . . . . . 6 . 1 . 1 . 1 . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . Prototype ID Bank 8 | . . 1 . . 2 . 2 . . . 2 . . . 1 . . Open Door 3 | . . . . 1 . 1 . . 1 . . . . . . . . Level Access Points 3 | . . . . . . . . . . . 1 . 1 . . . 1 Branch Access Points 2 | . . . 1 . . . . . . . . . . . 1 . . Terminal Index 10 | . . . . . . . 2 . 1 1 2 . 1 . 1 1 1 Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 3 | . . . . . . . . . . 2 1 . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . Reprogram Traps 2 | . . . . . . . . . . 2 . . . . . . . Extermination Status 1 | . . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . 1 . 1 Hauler Manifests 3 | . . . 1 1 . . 1 . . . . . . . . . . Zone Layout 4 | . . . . . . . 1 . 1 . . . . . 1 1 . Protovariant Controls 1 | . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 16 | . . . . . . . 7 . 1 . . . 3 . . . 5 Network Status 2 | . . . . . . . 1 . 1 . . . . . . . . Load Schematic 6 | . . . . . . . 3 . . . . . 1 . . . 2 Build 8 | . . . . . . . 3 . . . . . 2 . . . 3 Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . 2 . 5 . . . 4 . . . . Insert Component 6 | . . . . . . . 1 . 3 . . . 2 . . . . Analyze 5 | . . . . . . . 1 . 2 . . . 2 . . . . Garrison Access Hacks 9 | . . . . . . . 2 . 2 1 . . 1 1 . 1 1 Seal Access 9 | . . . . . . . 2 . 2 1 . . 1 1 . 1 1 Unauthorized Hacks 92 | . . . . . . . 23 . 13 14 16 . 9 5 5 2 5 Terminals 66 | . . . . . . . 17 . 8 9 14 . 4 5 5 2 2 Assimilate 6 | . . . . . . . 1 . . . 1 . 1 1 . 2 . Botnet 27 | . . . . . . . 7 . 3 4 6 . 1 2 2 . 2 Skim 33 | . . . . . . . 9 . 5 5 7 . 2 2 3 . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations 25 | . . . . . . . 5 . 5 5 2 . 5 . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . Fedlink 24 | . . . . . . . 5 . 5 4 2 . 5 . . . 3 Scrapoids 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 2 1 4 2 1 . 20 . 10 6 8 . 6 5 5 3 12 Full Trace Events 10 | . . . . 1 . . 3 . . . 1 . 2 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . . . . . 74 Total Robot Build Rating 27 | . . . . . . . . . . . . . . . . . 27 Part Schematics Acquired 14 | . . . . . . . 7 . 3 . 1 . 3 . . . . Parts Built 12 | . . . . . . . 5 . . . . . 3 . . . 4 Authchips . | . . . . . . . . . . . . . . . . . . Time 382 | . . . . . . . 145 . . . . . 170 . . . 67 Total Part Build Rating 63 | . . . . . . . 19 . . . . . 22 . . . 22 Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . Time 51 | . . . . . . . . . . . . . 51 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 1 . 2 . . . 2 . . . . Part Schematics Acquired 5 | . . . . . . . 1 . 2 . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Res Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 . . . 2 . . . . . . Non-combat 3 | . . . . . . . 1 . . . 2 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 1 . . . 2 . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . find_chute 2 | . . . . . . . 1 . . . 1 . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Res Res Tes Frg Total Allies 18 | . . . . . . . 4 . . 5 2 . 1 1 . 2 3 Largest Group 5 | . . . . . . . 3 . . 5 1 1 1 1 . 2 3 Highest-Rated Group 235 | . . . . . . . 87 . . 235 45 26 10 26 . 71 174 Highest-Rated Ally 58 | . . . . . . . 29 . . 47 45 26 10 26 . 45 58 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . . . . 13 . . 50 . . . . . . 17 Total Damage 2400 | . . . . . . . 188 . . 1789 . . . . . . 423 Kills 10 | . . . . . . . 1 . . 9 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Res Res Tes Frg Active Infowar (turns) 6989 | . . . . . . . 1409 26 789 738 455 22 511 408 433 198 2000 Optics 6024 | . . . . . . . 444 26 789 738 455 22 511 408 433 198 2000 Sensors 6662 | . . . . . . . 1232 26 789 738 455 22 502 408 433 191 1866 Structural 4624 | . . . . . . . 901 26 739 738 455 22 484 408 433 194 224 Cloaking 1150 | . . . . . . . . . . . . . . . . 17 1133 Jamming 3256 | . . . . . . . . . . . 112 . 264 408 433 198 1841 Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Res Res Tes Frg Turns Passed 13745 | . 445 668 1851 876 842 1763 1697 26 789 738 455 22 511 408 433 198 2023 Spaces Moved 21677 | 1 289 536 655 280 328 1236 3584 76 1675 1764 1588 101 1730 1466 1238 870 4260 Core 38 | . . . . . . . . . . . . . . . . . 38 Treads 1941 | . . . 655 280 328 641 . . . . . . . . . . 37 Legs 826 | 1 289 536 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 18871 | . . . . . . 595 3584 76 1675 1764 1588 101 1730 1466 1238 870 4184 Fastest Speed 7 | 120 120 120 160 240 240 31 31 29 26 25 20 20 20 20 7 7 7 Average Speed 47 | 120 120 120 232 240 240 139 31 33 32 25 20 20 20 20 18 15 27 Slowest Speed 320 | 120 120 120 320 240 240 240 102 34 103 100 21 20 95 20 92 18 250 Overloaded Moves 132 | . . . . . . . . . . . . . . . 6 40 86 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . 1 Robots Hopped 87 | . . . . . . 5 23 . 3 7 4 . 15 3 9 7 11 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 56 | 2 41 99 61 40 55 87 73 73 51 37 44 79 43 27 38 87 74 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 4 | . . 2 . . . . 1 . . 1 . . . . . . . Known Exits Taken 7 | . . . 1 . . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 5 | . . 1 . . . 4 . . . . . . . . . . . Spaces Dug 186 | . . . . . . 1 55 . 20 22 14 . 15 15 8 3 33 Terrain Destroyed 362 | . 6 . 52 . . 1 123 . 24 28 15 . 16 15 11 3 68 Melee 159 | . . . . . . 1 55 . 16 19 13 . 12 15 7 3 18 Projectile 77 | . . . . . . . . . 8 9 2 . 4 . 4 . 50 AOE 126 | . 6 . 52 . . . 68 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Res Res Tes Frg Total 24081 | . 352 550 820 380 353 1280 3952 75 1882 2002 1678 102 1837 1524 1382 914 4998 Wait 1386 | . 25 2 37 18 2 1 230 . 113 160 47 . 71 25 101 33 521 Move 21494 | . 288 535 654 279 327 1228 3538 75 1667 1749 1580 100 1700 1459 1221 855 4239 Hop 81 | . . . . . . 3 23 . 3 7 4 . 14 3 7 7 10 Pick Up 68 | . 6 . 16 5 . 5 5 . 9 1 6 1 3 . 1 1 9 Fast Attach 61 | . 1 . 3 . . 2 8 . . 1 1 . 4 2 1 . 38 Attach 46 | . 1 . 5 . . 9 5 . 4 7 3 . . . 3 2 7 Detach 24 | . . . 2 . . 3 1 . 2 6 . . . . 1 2 7 Swap 97 | . 4 1 15 10 3 . 12 . 8 2 7 . 13 . 4 9 9 Drop 119 | . 3 1 2 11 3 26 3 . 11 2 3 1 6 . 4 1 42 Fire 274 | . 17 5 80 51 11 . 5 . 8 9 2 . 4 . 7 . 75 Melee 301 | . . . . 3 . 3 106 . 20 22 24 . 22 35 32 4 30 Ram . | . . . . . . . . . . . . . . . . . . Kick 13 | . 7 6 . . . . . . . . . . . . . . . Crush 16 | . . . 6 3 7 . . . . . . . . . . . . Escape Stasis 89 | . . . . . . . 16 . 37 36 . . . . . . . Rewire 2 | . . . . . . . . . . . 1 . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . . . . . . . 10 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Ext) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Waste -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 11) 446 | -10/Materials | Entered Mines 542 | -10/Mines | Discovered new exit (range 8) 611 | -10/Mines | Discovered new exit (range 11) 629 | -10/Mines | Central database locked down 677 | -10/Mines | Learned location of Zion (-6) 700 | -10/Mines | Learned location of Mines (-8) 716 | -10/Mines | Discovered new exit (range 9) 1114 | -10/Mines | Entered Materials 1114 | -9/Materials | Evolved 2 slots: Propulsion x2 1116 | -9/Materials | Discovered new exit (range 7) 1606 | -9/Materials | Destroyed 7 combat bots 1763 | -9/Materials | Discovered new exit (range 16) 1828 | -9/Materials | Identified exit to Mines 1828 | -9/Materials | Identified exit to Storage 2566 | -9/Materials | Discovered new exit (range 15) 2697 | -9/Materials | Build established: Scavenger-Mutant 2965 | -9/Materials | Entered Storage 3202 | -9/Storage | Core integrity fell below 50% 3831 | -9/Storage | Used back door to open Recycling access 3831 | -9/Storage | Discovered new exit (range 4) 3841 | -9/Storage | Entered Recycling 4627 | -9/Recycling | Scanned before Scraplab entrance 4661 | -9/Recycling | Entered Scraplab 4680 | -9/Recycling | Discovered new exit (range 2) 4683 | -9/Recycling | Entered Scraptown 4991 | -9/Scraptown | Visited UFD Registry 4991 | -9/Scraptown | Registered with UFD as "Railwarp" 5024 | -9/Scraptown | Visited IN-MT5's Study 5144 | -9/Scraptown | Discovered new exit (range 11) 5725 | -9/Scraptown | Visited Spacefarers 5879 | -9/Scraptown | Received an X-ray algorithm 5900 | -9/Scraptown | Visited Assassins FH 5932 | -9/Scraptown | Visited Cyclists 5948 | -9/Scraptown | Entered Cyclist Reading Room 6112 | -9/Scraptown | Visited Awakened 6252 | -9/Scraptown | Visited Derelict Rescue Squad 6259 | -9/Scraptown | Visited Botcube Research 6264 | -9/Scraptown | Visited Sword Containment 6312 | -9/Scraptown | Visited Scrap Suit Storage 6316 | -9/Scraptown | Visited Science Testing Area 6319 | -9/Scraptown | Visited Abandonware Association 6322 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 6331 | -9/Scraptown | Visited Chapter 10 6337 | -9/Scraptown | Visited Junk Repository 6346 | -9/Scraptown | Visited Curators Association 6378 | -9/Scraptown | Met Optimus 6378 | -9/Scraptown | Accepted into 0bPrime 6393 | -9/Scraptown | Civil war broke out across Scraptown 6407 | -9/Scraptown | Found Prototype Special Weapon 6412 | -9/Scraptown | Identified Exp. Plasma Cutter 6444 | -9/Scraptown | Discovered new exit (range 3) 6446 | -9/Scraptown | Entered Factory 6446 | -6/Factory | Evolved 6 slots: Utility x6 6470 | -6/Factory | Lost 6 allies 6558 | -6/Factory | Loaded intel: 8 recycling unit locations 6671 | -6/Factory | Fabricated Med. Storage Unit (x1) 6791 | -6/Factory | Loaded intel: 6 repair station locations 6825 | -6/Factory | Build established: Hacker-Sprinter 6871 | -6/Factory | Learned location of 1 exit from Extension 6895 | -6/Factory | Identified exit to Lower Caves 6905 | -6/Factory | Learned location of Protoforge (-2) 6910 | -6/Factory | Learned Extension stockpile data 6915 | -6/Factory | Learned location of 1 exit from Cetus 6951 | -6/Factory | Loaded intel: 6 fabricator locations 6999 | -6/Factory | Discovered exit to Lower Caves (range 3) 7089 | -6/Factory | Fabricated Lrn. Sensor Array? 7327 | -6/Factory | Discovered new exit (range 17) 7489 | -6/Factory | Lost 3 parts (2u1w) 7566 | -6/Factory | Discovered new exit (range 4) 7570 | -6/Factory | Identified exit to Factory 7688 | -6/Factory | Fabricated Hrd. Light Armor Plating? 7780 | -6/Factory | Build established: Hacker-Scout 7825 | -6/Factory | Discovered exit to Factory (range 5) 8143 | -6/Factory | Manually triggered Chute Trap 8143 | -6/Factory | Sucked down chute 8143 | -6/Factory | Entered Waste 8146 | -6/Waste | Spotted C-40 Crusher 8146 | -6/Waste | Spotted C-40 Crusher 8148 | -6/Waste | Spotted C-40 Crusher 8150 | -6/Waste | Spotted C-40 Crusher 8156 | -6/Waste | Spotted C-40 Crusher 8165 | -6/Waste | Spotted C-40 Crusher 8165 | -6/Waste | Discovered new exit (range 11) 8169 | -6/Waste | Identified exit to Factory 8169 | -6/Waste | Entered Factory 8204 | -6/Factory | Loaded intel: 8 recycling unit locations 8440 | -6/Factory | Crushed by falling debris 8505 | -6/Factory | Discovered exit to Factory (range 19) 8572 | -6/Factory | Discovered new exit (range 6) 8573 | -6/Factory | Identified exit to Extension 8751 | -6/Factory | Discovered exit to Factory (range 22) 8952 | -6/Factory | Learned 2 Lower Caves zone layouts 8958 | -6/Factory | Entered another Factory area 8958 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8959 | -5/Factory | Identified exit to Upper Caves 8992 | -5/Factory | Loaded intel: 8 recycling unit locations 9081 | -5/Factory | Discovered exit to Upper Caves (range 4) 9408 | -5/Factory | Learned Testing emergency access door positions 9424 | -5/Factory | Spotted B-75 Beast 9425 | -5/Factory | Allied Derelicts emerged from ambush trap array 9441 | -5/Factory | Scrapoid reinforcements arrived 9447 | -5/Factory | Learned Research trap positions 9476 | -5/Factory | Learned 4 Extension zone layouts 9496 | -5/Factory | Learned Testing security intel 9498 | -5/Factory | Lost 3 allies 9506 | -5/Factory | Learned Research repair station intel 9507 | -5/Factory | Learned 4 Proximity Caves zone layouts 9515 | -5/Factory | Identified exit to Factory 9535 | -5/Factory | Learned location of Upper Caves (-5) 9558 | -5/Factory | Search patrols dispatched 9696 | -5/Factory | Entered another Factory area 9696 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9914 | -4/Factory | Identified exit to Research 9934 | -4/Factory | Loaded intel: 8 recycling unit locations 9992 | -4/Factory | Learned Research fabricator intel 10059 | -4/Factory | Identified exit to Upper Caves 10059 | -4/Factory | Learned location of 1 exit from Factory 10118 | -4/Factory | Loaded intel: 87 trap records 10151 | -4/Factory | Manually triggered Chute Trap 10151 | -4/Factory | Sucked down chute 10151 | -4/Factory | Entered Waste 10154 | -4/Waste | Spotted C-40 Crusher 10156 | -4/Waste | Spotted C-40 Crusher 10160 | -4/Waste | Spotted C-40 Crusher 10161 | -4/Waste | Spotted C-40 Crusher 10163 | -4/Waste | Discovered new exit (range 22) 10163 | -4/Waste | Spotted C-40 Crusher 10163 | -4/Waste | Spotted C-40 Crusher 10166 | -4/Waste | 1 allies followed down the chute 10173 | -4/Waste | Identified exit to Factory 10173 | -4/Waste | Entered Factory 10185 | -4/Factory | Discovered exit to Upper Caves (range 4) 10190 | -4/Factory | Build established: Hacker-Ninja 10288 | -4/Factory | Fabricated Lgt. Particle Reactor? 10361 | -4/Factory | Repaired Broken Adv. Phase Shifter 10384 | -4/Factory | Loaded intel: 8 recycling unit locations 10501 | -4/Factory | Found Prototype Processor 10501 | -4/Factory | Identified Exp. Targeting Computer 10676 | -4/Factory | Fabricated Adv. Hacking Suite? 10684 | -4/Factory | Entered Research 10684 | -3/Research | Evolved 2 slots: Utility x2 10685 | -3/Research | Loaded intel: 60 trap records 10686 | -3/Research | Loaded intel: 4 fabricator locations 10687 | -3/Research | Loaded intel: 4 repair station locations 11049 | -3/Research | Spotted B-86 Titan 11086 | -3/Research | Discovered new exit (range 9) 11092 | -3/Research | Identified exit to Research 11092 | -3/Research | Entered another Research area 11092 | -2/Research | Evolved 2 slots: Utility x2 11128 | -2/Research | Identified exit to Testing 11433 | -2/Research | Discovered new exit (range 4) 11525 | -2/Research | Entered Testing 11582 | -2/Testing | Discovered new exit (range 13) 11584 | -2/Testing | Identified exit to Access 11595 | -2/Testing | Spotted PX-I9YPLECHD1 11632 | -2/Testing | Spotted PD-NZZFC7DSZ5 11653 | -2/Testing | Spotted Striker 11674 | -2/Testing | Protovariant out of control (PD-NZZFC7DSZ5) 11674 | -2/Testing | Unleashed a protovariant (PD-NZZFC7DSZ5) 11694 | -2/Testing | Spotted Fortress 11705 | -2/Testing | Discovered new exit (range 5) 11706 | -2/Testing | Identified exit to Protoforge 11723 | -2/Testing | Entered Protoforge 11728 | -2/Protoforge | Spotted Hotshot 11780 | -2/Protoforge | Spotted Hotshot 11780 | -2/Protoforge | Spotted Hotshot 11780 | -2/Protoforge | Spotted Hotshot 11822 | -2/Protoforge | Spotted Hotshot 11896 | -2/Protoforge | Spotted Hotshot 11909 | -2/Protoforge | Spotted Hotshot 12265 | -2/Protoforge | Spotted B-90 Cyclops 12430 | -2/Protoforge | Spotted EXE-6 12430 | -2/Protoforge | Spotted EXE-6 12437 | -2/Protoforge | UFD initiated attack on Protoforge 12437 | -2/Protoforge | Loaded intel: 3 recycling unit locations 12457 | -2/Protoforge | Superfortress began startup sequence 12473 | -2/Protoforge | Optimus greeted in Protoforge 12493 | -2/Protoforge | Spotted SKR-2 12496 | -2/Protoforge | Spotted SKR-2 12509 | -2/Protoforge | Fabricated Lyr. Light Armor Plating? 12519 | -2/Protoforge | Fabricated Lrn. Sensor Array? 12538 | -2/Protoforge | Found UFD Drillbomb 12544 | -2/Protoforge | Spotted EXE-6 12545 | -2/Protoforge | Spotted EXE-6 12557 | -2/Protoforge | Fabricated G-73 Enforcer? 12597 | -2/Protoforge | Found Prototype Energy Gun 12597 | -2/Protoforge | Identified Cep. Variable Chargecaster 12613 | -2/Protoforge | Lost 4 allies 12707 | -2/Protoforge | Spotted AP7-3 12764 | -2/Protoforge | Spotted Executioner 12865 | -2/Protoforge | Spotted Executioner 12868 | -2/Protoforge | Spotted Executioner 12870 | -2/Protoforge | Spotted Executioner 12887 | -2/Protoforge | Lost 3 parts (1n2u) 12919 | -2/Protoforge | Lost 14 allies 13060 | -2/Protoforge | Spotted Striker 13064 | -2/Protoforge | Spotted Striker 13086 | -2/Protoforge | Spotted Executioner 13121 | -2/Protoforge | Lost 5 allies 13165 | -2/Protoforge | Found Cep. Variable Chargecaster 13261 | -2/Protoforge | Lost 3 allies 13274 | -2/Protoforge | Spotted Hotshot 13302 | -2/Protoforge | Spotted Overlord 13323 | -2/Protoforge | Found Prototype Processor 13323 | -2/Protoforge | Identified Exp. Core Analyzer 13374 | -2/Protoforge | Spotted Hotshot 13374 | -2/Protoforge | Spotted Hotshot 13390 | -2/Protoforge | Spotted Executioner 13404 | -2/Protoforge | Spotted Striker 13404 | -2/Protoforge | Spotted Executioner 13412 | -2/Protoforge | Lost 3 allies 13477 | -2/Protoforge | Spotted Executioner 13477 | -2/Protoforge | Spotted Striker 13484 | -2/Protoforge | Spotted Executioner 13509 | -2/Protoforge | Lost 7 allies 13540 | -2/Protoforge | Spotted Striker 13543 | -2/Protoforge | Spotted Executioner 13555 | -2/Protoforge | Destroyed Executioner 13595 | -2/Protoforge | Spotted Striker 13598 | -2/Protoforge | Spotted Striker 13608 | -2/Protoforge | Build established: Scavenger-Ninja 13676 | -2/Protoforge | Lost 9 allies 13687 | -2/Protoforge | Spotted Executioner 13687 | -2/Protoforge | Spotted Executioner 13687 | -2/Protoforge | Spotted Executioner 13687 | -2/Protoforge | Spotted Striker 13688 | -2/Protoforge | Installed UFD Drillbomb at designated target 13688 | -2/Protoforge | UFD reported confirmed Drillbomb installation 13720 | -2/Protoforge | Core integrity fell below 50% 13723 | -2/Protoforge | Released all parts (9) 13736 | -2/Protoforge | Spotted Executioner 13738 | -2/Protoforge | Spotted Executioner 13739 | -2/Protoforge | Core integrity fell below 20% 13740 | -2/Protoforge | Spotted Striker 13746 | -2/Protoforge | Destroyed by Executioner with Helical Railgun Last Messages --------------- 13729_ Slug penetrates Wall. 13735_ System corrupted: Matter fused (-10). 13736_ Penetrated by Slug. 13739_ Acquired 10 matter. 13741_ Slug penetrates Striker. 13741_ P-80 Master destroyed. 13741_ Striker suffers critical hit (Destroy). 13741_ Striker destroyed. 13741_ Slug penetrates Reinforced Barrier. 13741_ Slug penetrates H-88 Terminator. 13741_ H-88 Terminator suffers critical hit (Destroy). 13741_ Slug penetrates Reinforced Barrier. 13742_ Penetrated by Slug. 13742_ Slug penetrates Wall. 13742_ Penetrated by Slug. 13742_ Slug penetrates Wall. 13744_ Slug penetrates H-88 Terminator. 13744_ H-88 Terminator suffers critical hit (Destroy). 13745_ Slug penetrates Reinforced Barrier. 13745_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????# " % %% %%% " | | ????????### %& %%%&%% & % | | ?????????## %%% %% %%%&%%%%% % % | | #####??#### " %% % %&"% %# % | | #####??# ### "%" " " #%% % %%%" | | ##???# # " # ## # % " | | "" ##????# % % # ### # %% " "" "" | | "" ##??### " %%% # # #### # % " """ | | "" ##??# "%% ""####"""#### # & % " % " """ | | ""?##### "" ## "# # "&% %%%%% %"" """ | | ?### ""%% "" " ## # %%%"" " """" | | +###""&""%&%" " " # % "%%% " """" | | % %%%%%% " " " " # # " %% % % """" | | % %% % % " ## # %%% % """" | | "%% % %% % " # " %% %"""" | | #"%""%"%" " " "### " %%&%% """" | | #"""""#" """#""" ##?# % "" %%%%% """" | | # !! # ## ###""###""###?# " "" """"" """" | | "%"" # ### ### # ## # ###?# "" % %%%%%"""" | | # "" " ## #?############ #???#% % % %% """ | | # " # ##????###########???# &%%%""" | | # " " ##??????## ##????# """" "" %%%%""" | | # ##?????### "#????# """ " &&%%%"" | | ###/#####???## ## """ "###### " " %" | | ### ######### ##; """" ;###;;# % %"" % | | ### ##?#####"#""# "" [; @ ;; %" %[%" % | | ### #####= "# ""!=;% "## " [!"" % " | | ### ## ##= #;#;###;% m["## "" """ | | ##"=### #%""""""% %*=!=!## " " % % | | "="""##"!![""" " =!!%==!# % "" | | [%[% |" % " !!%&%%%#! "%" " % | | S""" %%"&% ; %!*=*%%%%%!= !![%% % | | """ "%"""";; E#%[h%!#%=&=%=%== % | | " #%###; * %!*[|[!#=%%!&[!* " % "% | | % "###### " ![!=!!### ! % ! [% %"% | | " """ %+ %" E%% ![=#[## !! " " """[ | | " """ "###### *##### " " " & | | " """ "#######;##;#### ##??# " "" | | ##???### ## ##??# "" " " % " | | ##????## """" ##%##??# "" % | | ##????## """" ## ##??# "% % " | | ##????## ""?"?## ##??# " "" | | ##########????## """??## ##??# "" "" "" | | ##########????## ??## ##??# """ " " | | ??????????????########## ##??######## ########### | | ??????????????########## ##?????????####?????????? | | ??????????????????????## ##??????????????????????? | | ??????????????????????## ##??????????????????????? | | ????????????????######## ##??????????????????????? | | ????????????????######## ##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 120 Energy Generation 51 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Phase Shifting 15 Evasion (%) 67 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 23 Defensive Hacking 26 Item Schematics ----------------- Med. Storage Unit | -6/Factory | Hacked Adv. Reaction Control System | -6/Factory | Hacked Hrd. Light Armor Plating | -6/Factory | Scanalyzed Lrn. Sensor Array | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. Signal Interpreter | -6/Factory | Hacked Enh. Optical Array | -6/Factory | Hacked Lyr. Light Armor Plating | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. Phase Shifter | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Graphene Brace | -4/Factory | Scanalyzed Adv. Sensor Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Storage Unit | x1 | -6/Factory Lrn. Sensor Array | x2 | -6/Factory Hrd. Light Armor Plating | x2 | -6/Factory Lgt. Particle Reactor | x2 | -4/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory Lyr. Light Armor Plating | x2 | -2/Protoforge Lrn. Sensor Array | x2 | -2/Protoforge G-73 Enforcer | x3 | -2/Protoforge | Preloaded Repaired ---------- Adv. Phase Shifter | 10% | -4/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Rampage Challenges ------------ None Game ------ Seed BurstNullBrace Manual? 0 Play Time 03:11:42 Cumulative 336.4 hours Start 2025.03.02 @ 20:37:42 End 2025.03.05 @ 17:53:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 430 Rogue 430 Adventurer 0 Explorer 0 Win Type - Total 23 Types 11/1/6/1/1/1/0/1/1/0 Lore% 84 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d24bd96-8dbd-4988-b709-7ce921bc4928