Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 00:47:20 Player: Florist Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (2319) 2319 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (932) 932 TOTAL SCORE: 7181 Bonus ------- Follower Combat Kills 132 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 146/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Scrap Suit CPS Tube (2) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Mapping Drone Bay > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Cooled Ion Engine Angular Momentum Engine Aluminum Leg Aluminum Leg Scrap Suit Scrap Suit Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Scrapoid Pod Heavy EM Pulse Gun Improved EM Shotgun Grenade Launcher CPS Tube CPS Tube [Rating: 53] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Mapping Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 5 | . . 1 . . . 4 Weapon 1 | . . . . . . 1 Parts Attached 61 | 6 12 19 6 . 4 14 Power 8 | 1 3 2 1 . . 1 Engine 8 | 1 3 2 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 3 8 1 . 1 3 Treads 2 | 2 . . . . . . Leg 16 | . 3 8 1 . 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 2 4 1 . 3 6 Device 3 | . . . . . 1 2 Storage 3 | 1 1 . . . 1 . Processor 4 | . . 2 . . . 2 Hackware . | . . . . . . . Protection 7 | . 1 2 1 . 1 2 Artifact . | . . . . . . . Weapon 18 | 2 4 5 3 . . 4 Energy Gun 8 | 1 . 2 2 . . 3 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 4 2 . . . . Ballistic Cannon 2 | . . 1 1 . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 34 | . 3 6 1 . . 24 Power 3 | . 1 . . . . 2 Propulsion 12 | . 2 3 1 . . 6 Utility 10 | . . 1 . . . 9 Weapon 9 | . . 2 . . . 7 Highest Loss Streak 23 | . 1 4 1 . . 23 To Critical Strikes . | . . . . . . . Average Backups 13 | 3 8 13 11 13 16 13 Power 1 | . 1 2 1 1 1 1 Propulsion 1 | 1 1 1 . . 1 1 Utility 5 | . 2 5 5 6 6 4 Weapon 4 | 1 2 5 5 6 4 2 Tool/Special . | . . . . . . . Unused Backups 15 | . 1 2 2 1 4 5 Power 3 | . 1 . 1 . . 1 Propulsion . | . . . . . . . Utility 5 | . . . . 1 2 2 Weapon 5 | . . 2 1 . 2 . Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 96 | . 82 98 99 100 100 89 Engine 9 | . 7 11 11 11 11 5 Treads 2 | . 15 . . . . . Leg 28 | . 12 32 32 33 33 23 Device 2 | . . . . . 6 9 Storage 11 | . 14 11 11 11 11 5 Processor 11 | . . 15 13 11 11 18 Protection 6 | . 4 6 8 11 4 5 Energy Gun 13 | . 1 2 18 22 22 17 Ballistic Gun 6 | . 26 11 2 . . . Ballistic Cannon 2 | . . 8 1 . . . Peak Build Rating 53 | 6 11 18 21 21 33 53 Average Rating 21 | 2 6 15 19 21 28 45 On Entrance 15 | . 6 11 18 21 21 33 Naked Turns . | . . . . . . . Heaviest Build 73 | 12 36 39 41 40 59 73 Greatest Support 63 | 40 40 36 30 30 40 63 Greatest Overweight (x) 7 | . 3 2 1 1 1 7 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 15 | 6 11 15 15 15 17 19 Most Carried 20 | 5 15 15 14 14 20 19 Average Carried 13 | 3 8 13 11 13 16 16 Final Capacity 20 | 8 15 15 15 15 20 5 Final Carried 20 | 3 15 14 13 14 20 5 Class Distribution -------------------- 48% | Commander-Mutant 44% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 1880 | 237 556 760 129 . 50 148 Remotely . | . . . . . . . Salvage Created 2964 | . 654 1070 348 . . 892 Parts 181 | . 48 68 27 . . 38 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 66 | . 18 27 10 . . 11 Guns 49 | . 18 20 7 . . 4 Cannons 7 | . . 7 . . . . AOE 9 | . . . 3 . . 6 Classes Destroyed 12 | . 4 6 . . . 2 Worker 3 | . . 1 . . . 2 Builder 4 | . . 1 1 . . 2 Hauler 1 | . . 1 . . . . Recycler 4 | . . 2 . . . 2 Operator 2 | . 2 . . . . . Watcher 6 | . 2 4 . . . . Swarmer 23 | . 6 10 4 . . 3 Grunt 31 | . 12 8 5 . . 6 Brawler 1 | . . . . . . 1 Duelist 1 | . . 1 . . . . Sentry 9 | . . 8 1 . . . Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 3 5 4 . . 8 Combat Bots Only 5 | . 3 5 4 . . 5 Max Kills in Single Turn 5 | . 1 1 3 . . 5 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . . 2 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 576 | . 112 183 62 2 . 217 Missed 151 | . 22 53 19 1 . 56 Hits 425 | . 90 130 43 1 . 161 Melee 9 | . . 8 . . . 1 Projectile 416 | . 90 122 43 1 . 160 Critical Strikes 11 | . . 7 . . . 4 Damage Taken 6322 | . 978 1766 428 16 . 3134 Core 1334 | . 124 286 52 . . 872 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 342 | . . . . . 342 . Core Remaining (%) 55 | 100 50 . . . 15 . Volleys Fired 233 | . 76 117 22 1 . 17 Largest 3 | . 2 2 2 2 . 3 Hottest 150 | . 70 73 100 95 . 150 Shots Fired 458 | . 152 226 33 2 . 45 Gun 386 | . 152 169 22 2 . 41 Cannon 68 | . . 57 11 . . . Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 328 | . 136 181 11 . . . Thermal 60 | . 16 44 . . . . Explosive 4 | . . . . . . 4 Electromagnetic 66 | . . 1 22 2 . 41 Robot Hit Streak 19 | . 9 14 19 3 . 14 Robot Miss Streak 7 | . 7 7 1 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 286 | . 89 144 14 2 . 37 Core Hits 154 | . 36 54 14 . . 50 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 3 . . . . Burn 1 | . . 1 . . . . Blast 2 | . . 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5500 | . 1166 2346 395 32 . 1561 Guns 3724 | . 1166 1613 303 32 . 610 Cannons 733 | . . 733 . . . . Explosions 1022 | . . . 92 . . 930 Melee . | . . . . . . . Ramming 21 | . . . . . . 21 Kinetic 2945 | . 1029 1916 . . . . Thermal 1165 | . 137 402 92 . . 534 Explosive 396 | . . . . . . 396 Electromagnetic 973 | . . 28 303 32 . 610 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 41 | . . . . . . 41 Projectiles . | . . . . . . . Explosions 41 | . . . . . . 41 Melee . | . . . . . . . Knockbacks 2 | . . 2 . . . . Impact . | . . . . . . . Kinetic 2 | . . 2 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 241 | . . . 39 . . 202 Shots 6 | . . . 1 . . 5 Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 312 | . 285 312 174 33 . 147 Average Temperature 74 | . 100 75 54 20 . 38 Received Heat Transfer 1860 | . 420 654 75 . . 711 Effects 2 | . . 2 . . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 1 . . . 1 Heat Transferred 2365 | . 407 1258 200 . . 500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . 2 . . 5 Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 92 | 100 100 78 97 100 . 100 Level 1 7 | . . 21 2 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 293 | . 100 293 208 115 . 151 Initial 120 | . . . 120 35 . . Average 70 | . 30 135 131 9 . 23 Influence Increases 2222 | . 476 924 323 141 . 358 Destroy 0b10 Robot/C 1400 | . 360 540 200 80 . 220 Destroy 0b10 Robot/NC 100 | . 20 45 5 . . 30 Destroy Leader 294 | . 74 150 30 . . 40 Allied During Kill 55 | . . . 15 40 . . Successful Hack 59 | . 5 17 4 21 . 12 Disable Machine 150 | . . 75 60 . . 15 Destroy Structure 44 | . 2 7 9 . . 26 Lose Combat Pursuer 120 | . 15 90 . . . 15 Influence Decreases 2222 | . 476 638 518 232 . 358 Entered New Map 222 | . . . 166 56 . . Time Decay 1695 | . 446 588 342 176 . 143 Lost Part 305 | . 30 50 10 . . 215 Squads Dispatched 12 | . 4 2 1 . . 5 Investigation 3 | . 1 . 1 . . 1 Extermination 1 | . . . . . . 1 Reinforcement 6 | . 3 2 . . . 1 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 5 | . 2 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 34 46 8 4 . 19 Peak Tracking Total 7 | . 4 5 4 3 . 7 Tactical Retreats 6 | . 1 4 . . . 1 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 10 | . . 5 4 . . 1 Max in Single Turn 1 | . . 1 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 31 | . 5 4 3 12 4 3 Terminals 17 | . 4 4 3 6 . . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 8 | . 1 . . 6 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 87 | . 9 11 5 35 21 6 Successful 60 | . 5 6 3 22 21 3 Failed 27 | . 4 5 2 13 . 3 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 49 | . 8 9 6 25 . 1 Terminals 41 | . 5 11 5 20 . . Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . . . . . 3 Recycling Units 20 | . 4 . . 15 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 32 | . . 3 2 6 21 . Record 20 | . . . . . 20 . Robot Analysis 3 | . . 2 . 1 . . Prototype ID Bank 2 | . . . . 2 . . Open Door 1 | . . . 1 . . . Level Access Points 1 | . . . . 1 . . Alert Level 2 | . . 1 . 1 . . Maintenance Status 2 | . . . 1 1 . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks 7 | . 1 . . 6 . . Retrieve Components 7 | . 1 . . 6 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 18 | . 4 3 1 9 . 1 Terminals 11 | . 3 3 1 4 . . Botnet 11 | . 3 3 1 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 1 . . 5 . 1 Reject 6 | . 1 . . 5 . . Fedlink 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 3 4 2 10 . 2 Full Trace Events 4 | . 1 . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 29 | . 10 . . 19 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 10 10 10 Highest-Rated Group 88 | . . . 88 88 88 88 Highest-Rated Ally 16 | . . . 16 16 16 16 Total Orders 11 | . . . 4 2 3 2 STAY 3 | . . . 2 . 1 . ROAM 1 | . . . . 1 . . FOLLOW 4 | . . . 2 1 1 . EXPLORE 1 | . . . . . . 1 RETURN 2 | . . . . . 1 1 Ally Attacks 47 | . . . . 19 . 28 Total Damage 431 | . . . . 184 . 247 Kills 4 | . . . . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total 3 | . . 2 . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches 6 | . . . . . 3 3 Drone Recoveries 6 | . . . . . 3 3 Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 9549 | 64 1450 2261 761 1627 2691 695 Spaces Moved 4523 | 41 636 919 306 828 1492 301 Core 55 | 16 . . . . . 39 Treads 403 | 25 378 . . . . . Legs 4065 | . 258 919 306 828 1492 262 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 190 190 190 120 50 Average Speed 180 | 117 174 190 190 190 171 175 Slowest Speed 610 | 160 330 260 190 190 190 610 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 3 87 73 27 99 88 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . . . . 4 . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 4 | . . . . . 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 32 | . . 2 8 . . 22 Melee . | . . . . . . . Projectile 2 | . . 2 . . . . AOE 30 | . . . 8 . . 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 5479 | 56 826 1209 453 881 1625 429 Wait 558 | 3 74 126 108 50 112 85 Move 4517 | 40 635 918 305 827 1491 301 Hop . | . . . . . . . Pick Up 55 | 7 18 14 4 2 8 2 Fast Attach 16 | 2 6 3 2 . 1 2 Attach 31 | 4 2 8 2 . . 15 Detach 1 | . . . . . 1 . Swap 26 | . 6 9 4 . 4 3 Drop 39 | . 9 14 6 1 8 1 Fire 233 | . 76 117 22 1 . 17 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 11) 666 | -10/Materials | Discovered new exit (range 12) 1482 | -10/Materials | Discovered new exit (range 10) 1511 | -10/Materials | Discovered new exit (range 14) 1515 | -10/Materials | Entered another Materials area 1515 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1866 | -9/Materials | Lost 4 parts (2n1u1w) 1960 | -9/Materials | Discovered new exit (range 10) 2329 | -9/Materials | Discovered new exit (range 15) 2553 | -9/Materials | Discovered new exit (range 5) 2665 | -9/Materials | Core integrity fell below 50% 2726 | -9/Materials | Discovered new exit (range 9) 2816 | -9/Materials | Identified exit to Materials 2883 | -9/Materials | Identified exit to Storage 2900 | -9/Materials | Discovered new exit (range 11) 2921 | -9/Materials | Identified exit to Mines 3596 | -9/Materials | Discovered exit to Storage (range 15) 3776 | -9/Materials | Entered Storage 4071 | -9/Storage | Core integrity fell below 20% 4204 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4417 | -9/Storage | Used back door to open Recycling access 4417 | -9/Storage | Discovered new exit (range 5) 4509 | -9/Storage | Build established: Commander-Mutant 4537 | -9/Storage | Entered Recycling 4537 | -9/Recycling | Accompanied by 10 allies 5125 | -9/Recycling | Discovered new exit (range 15) 5389 | -9/Recycling | Identified exit to Factory 6091 | -9/Recycling | Scanned before Scraplab entrance 6118 | -9/Recycling | Entered Scraplab 6133 | -9/Recycling | Discovered new exit (range 3) 6164 | -9/Recycling | Entered Scraptown 6164 | -9/Scraptown | Accompanied by 10 allies 6339 | -9/Scraptown | Visited IN-MT5's Study 6360 | -9/Scraptown | Visited SPCMW 6412 | -9/Scraptown | Visited Symbiants 6434 | -9/Scraptown | Visited Cyclists 6462 | -9/Scraptown | Visited Spacefarers 6528 | -9/Scraptown | Visited Comm Corps 6579 | -9/Scraptown | Visited CR-KLE's Repair Center 6594 | -9/Scraptown | CR-KLE repaired 5 parts 6721 | -9/Scraptown | Discovered new exit (range 13) 7188 | -9/Scraptown | Visited UFD Registry 7188 | -9/Scraptown | Registered with UFD as "Wirenuts" 7252 | -9/Scraptown | Visited Cartography Club 7429 | -9/Scraptown | Learned location of Recycling (-9) 7429 | -9/Scraptown | Learned location of Proximity Caves (-6) 7429 | -9/Scraptown | Learned location of Cetus (-4) 7429 | -9/Scraptown | Learned 8 Materials zone layouts 7429 | -9/Scraptown | Learned 16 Factory zone layouts 7429 | -9/Scraptown | Learned 4 Storage zone layouts 7429 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 7429 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 7429 | -9/Scraptown | Learned location of 2 exits from Factory 7429 | -9/Scraptown | Learned location of 1 exit from Research 7429 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 7429 | -9/Scraptown | Identified exit to Factory 7479 | -9/Scraptown | Visited Chapter 10 7516 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7533 | -9/Scraptown | Found DCF Scrap (32 items) 7611 | -9/Scraptown | Visited Abandonware Association 7632 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 7689 | -9/Scraptown | Visited Scrapoid Pod Storage 7698 | -9/Scraptown | Found Scrapoid Pod 7931 | -9/Scraptown | Visited Science Guys 7994 | -9/Scraptown | Visited Botcube Research 8028 | -9/Scraptown | Visited Curators Association 8095 | -9/Scraptown | Visited Junk Repository 8450 | -9/Scraptown | Visited LU-1G1's Boring Crew 8591 | -9/Scraptown | Found Scrap Suit 8600 | -9/Scraptown | Found Scrap Suit 8730 | -9/Scraptown | Met Optimus 8730 | -9/Scraptown | Accepted into 0bPrime 8855 | -9/Scraptown | Entered Factory 8855 | -6/Factory | Accompanied by 10 allies 8855 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 8856 | -6/Factory | Identified exit to Factory 8856 | -6/Factory | Identified exit to Lower Caves 9135 | -6/Factory | Lost 10 allies 9359 | -6/Factory | Loaded intel: 8 recycling unit locations 9394 | -6/Factory | Build established: Gunner 9422 | -6/Factory | Garrison activated, responded to threat 9518 | -6/Factory | Core integrity fell below 50% 9530 | -6/Factory | Core integrity fell below 20% 9550 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09517_ Penetrated by Slug. 09517_ U-05 Engineer builds a Wall. 09517_ Dropped Hcp. Storage Unit. 09520_ Penetrated by Slug. 09522_ U-05 Engineer builds a Door. 09523_ Penetrated by Slug. 09524_ G-50 Soldier destroyed. 09526_ U-05 Engineer lays Concrete. 09526_ U-05 Engineer builds a Wall. 09526_ Penetrated by Slug. 09526_ Imp. Targeting Computer destroyed. 09527_ Penetrated by Slug. 09530_ Scrapoid Pod destroyed. 09531_ ALERT: Cargo convoy en route, clear transfer corridor. 09541_ System corrupted: Matter fused (-7). 09541_ Slammed into K-01 Serf. 09546_ Slammed into H-66 Slayer. 09546_ Penetrated by Slug. 09546_ Slug penetrates Wall. 09548_ R-10 Processor collects Hvy. Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????# # # | | ?????????????????????????????# # # | | ?????????????????????????????# # """" # | | ?????????????????????????????# # """" # | | ????????????????????????????? #"" """" # | | ????????????????????????????? #"" """" # | | ??????????###########???????? #"Y """" # | | #?????????# ! #???????? #"" """" # | | ##?#??????# #???????????????""???????????? | | ?##???????# ! #????????????????????????????? | | ?###??????# #????????????????????????????? | | ########### #????????????????????????????? | | ## #????????????????????????????? | | " ## #????????????????????????????? | | "" ## #????????????????????????????? | | G #########"######????????????????????????? | | "" #???????# #? ????????????????????????? | | """ " #???????# #?" ?? ????????????????????? | | """ #???????# #?? "" ????????????????????? | | """ #???????# #?? "" ????????????????????? | | " "=[!= #???????# #??? 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""??????????????????????? | | [%%%== #???????# #???? ??????????????????????? | | ###+!############# ######/#### #?????????????? | | !%![=![ hgh @ #?????????????? | | %[!! k g #?????????????? | | !!|%[ g #?????????????? | | = % k #?????????????? | | #?????????????? | | ###+#############+#############+####?????????????? | | # ?????????????????????????????????????????? | | # ????????????????????????????????????????? | | # """ [ # """ """ #????????????????????? | | # """ [[ # """ """ #????????????????????? | | # """ [ #" #????????????????????? | | # #" """ """ #????????????????????? | | ################" """ """ #????????????????????? | | # ! #????#T """ """ #????????????????????? | | # """ #????#" #????????????????????? | | # """ #????#" #????????????????????? | | # F" #????#" #????????????????????? | | / """ "" #????# #????????????????????? | | # """ #????##############????????????????????? | | # """ !#??????????????????????????????????????? | | # * #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 18 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsGravjetCompactor Manual? 0 Play Time 00:58:00 Cumulative 76.8 hours Start 2025.05.11 @ 23:47:09 End 2025.05.12 @ 00:47:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a59c47e3-abfe-4cc9-8838-12f4dcb01d51