Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 21:51:45 Player: mix Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1325) 1325 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3150 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 186/300 Energy 100/100 System Corruption 0% Temperature Critical (613) Movement Rolling (145) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Core Shielding Core Shielding > --- WEAPON (2) ------- Subdweller Beam Cannon Gauss Cannon > --- INVENTORY (20) --- Light Nuclear Core Wheel Subdweller Monowheel Authchip [R/Combat] Authchip [R/Combat] Authchip [Device] Authchip [Weapon] Assault Rifle Battle Cannon Gauss Cannon Gauss Cannon Gauss Cannon Dirty Datajack (2) Flamer Flamer Mining Claw Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Subdweller Optics Core Shielding Core Shielding Core Shielding > --- WEAPON ----------- Gauss Cannon Dirty Datajack > --- INVENTORY -------- Compact Wheel Subdweller Monowheel Subdweller Monowheel Authchip [R/Combat] Authchip [R/Combat] Authchip [Device] Authchip [Weapon] Riot Gun Subdweller Beam Cannon Subdweller Beam Cannon Assault Rifle Battle Cannon Gauss Cannon Gauss Cannon Gauss Cannon Flamer Flamer Mining Claw [Rating: 26] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Subdweller Monowheel Wheel Subdweller Monowheel Utility Core Shielding Device Subdweller Optics Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Subdweller Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 63 | 6 9 24 24 Power 9 | 1 . 5 3 Engine 8 | 1 . 5 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 1 4 5 Treads . | . . . . Leg . | . . . . Wheel 12 | 2 1 4 5 Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 2 3 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 34 | 2 6 13 13 Energy Gun 10 | 1 3 5 1 Energy Cannon 4 | . . 1 3 Ballistic Gun 4 | 1 1 2 . Ballistic Cannon 11 | . . 5 6 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . . . 3 Unidentified Prototypes . | . . . . Parts Lost 18 | . 1 7 10 Power 4 | . . . 4 Propulsion 3 | . . 1 2 Utility 3 | . . 1 2 Weapon 8 | . 1 5 2 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 85 97 83 Engine 11 | . 14 14 6 Wheel 24 | . 28 27 16 Device 2 | . . . 8 Storage 12 | . 14 14 9 Protection 13 | . . 12 23 Energy Gun 8 | . 21 8 . Energy Cannon 5 | . . 5 10 Ballistic Gun 3 | . 3 6 . Ballistic Cannon 5 | . . 8 5 Peak Build Rating 26 | 6 9 17 26 Average Rating 14 | 4 7 13 21 On Entrance 7 | . 6 9 16 Naked Turns . | . . . . Heaviest Build 68 | 14 49 57 68 Greatest Support 40 | 26 32 40 40 Greatest Overweight (x) 3 | . 1 3 3 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 13 20 20 Most Carried 20 | 2 15 20 20 Average Carried 15 | . 8 17 17 Final Capacity 20 | 8 20 20 20 Final Carried 20 | . 15 20 16 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1305 | 272 166 423 444 Remotely . | . . . . Salvage Created 1633 | 63 272 588 710 Parts 90 | . 15 34 41 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented 2 | . . 2 . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 28 | . 4 12 12 Guns 8 | . 2 6 . Cannons 14 | . . 5 9 AOE 4 | . 2 1 1 Classes Destroyed 12 | 1 5 3 3 Worker 2 | . 2 . . Builder 5 | . 1 . 4 Tunneler 2 | . . . 2 Hauler 2 | . 2 . . Recycler 3 | 1 1 . 1 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 1 | . 1 . . Grunt 17 | . 4 4 9 Sentry 4 | . . 1 3 Cobbler 1 | . . 1 . Subdweller 7 | . . 7 . Best Kill Streak 5 | 1 5 2 4 Combat Bots Only 4 | . 4 2 3 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 158 | . 20 62 76 Missed 38 | . 8 18 12 Damage Taken 2556 | . 254 770 1532 Core 820 | . 40 162 618 Absorbed by Shields . | . . . . Redirected to Shielding 59 | . . 23 36 Core Remaining (%) 59 | 100 . 19 . Volleys Fired 139 | 4 23 58 54 Largest 2 | 2 2 2 2 Hottest 160 | 70 80 119 160 Shots Fired 260 | 8 46 102 104 Gun 100 | 8 39 49 4 Cannon 153 | . . 53 100 Launcher 7 | . 7 . . Special . | . . . . Kinetic 94 | 4 7 50 33 Thermal 109 | 4 14 24 67 Explosive 7 | . 7 . . Electromagnetic 50 | . 18 28 4 Robot Hit Streak 13 | 7 8 13 11 Robot Miss Streak 4 | . 2 3 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 175 | 7 26 68 74 Core Hits 84 | 2 21 28 33 Critical Kills 3 | . . 1 2 Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 2 2 7 Burn 2 | . 2 . . Meltdown 2 | . . . 2 Destroy 1 | . . 1 . Blast 6 | . . 1 5 Melee Attacks 27 | . 9 . 18 Impact . | . . . . Slashing 9 | . 9 . . Piercing 18 | . . . 18 Sneak Attacks 7 | . . . 7 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3980 | 86 778 1359 1757 Guns 850 | 86 320 404 40 Cannons 2593 | . . 909 1684 Explosions 504 | . 458 46 . Melee 33 | . . . 33 Ramming . | . . . . Kinetic 1347 | 37 78 657 575 Thermal 1805 | 49 127 520 1109 Explosive 431 | . 431 . . Electromagnetic 364 | . 142 182 40 Impact . | . . . . Slashing . | . . . . Piercing 33 | . . . 33 Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 61 | . . . 61 Projectiles 61 | . . . 61 Explosions . | . . . . Melee . | . . . . Knockbacks 16 | . . 6 10 Impact . | . . . . Kinetic 16 | . . 6 10 Secondary . | . . . . Self-Inflicted Damage 40 | . 8 32 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 651 | 36 240 13 651 Average Temperature 143 | 19 87 8 172 Received Heat Transfer 762 | . 87 207 468 Effects 17 | . . . 17 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Matter Decay 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 4 | . . 1 3 Heat Transferred 2702 | 148 444 630 1480 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 2 . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 223 | 5 209 . 223 Initial 3 | . 3 . . Average 98 | 1 111 . 99 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 94 | 100 92 . 96 Level 1 5 | . 7 . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 5 12 17 Peak Tracking Total 5 | . 5 2 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 4 . 2 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 11 . 3 Successful 6 | . 4 . 2 Failed 8 | . 7 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 12 | . 11 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Security Status 1 | . 1 . . Hauler Manifests 3 | . 2 . 1 Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2694 | 64 459 1471 700 Spaces Moved 1564 | 46 310 905 303 Core 3 | 3 . . . Treads . | . . . . Legs . | . . . . Wheels 1561 | 43 310 905 303 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 115 117 Average Speed 118 | 87 103 124 122 Slowest Speed 145 | 90 115 145 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 46 54 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . 5 . Spaces Dug . | . . . . Terrain Destroyed 77 | . 35 7 35 Melee . | . . . . Projectile 36 | . . 1 35 AOE 41 | . 35 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2123 | 61 382 1146 534 Wait 256 | . 11 125 120 Move 1561 | 45 309 904 303 Hop . | . . . . Pick Up 58 | 6 19 23 10 Fast Attach . | . . . . Attach 26 | 6 2 8 10 Detach . | . . . . Swap 37 | . 7 16 14 Drop 19 | . 2 12 5 Fire 139 | 4 23 58 54 Melee 27 | . 9 . 18 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 336 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 15) 519 | -10/Materials | Discovered new exit (range 3) 524 | -10/Materials | Entered Subcaves 789 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 807 | -10/Subcaves | Learned location of Storage (-8) 918 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1054 | -10/Subcaves | Build established: Scavenger-Mutant 1120 | -10/Subcaves | Discovered new exit (range 4) 1361 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1380 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1433 | -10/Subcaves | Learned Materials garrison access intel 1557 | -10/Subcaves | Core integrity fell below 50% 1571 | -10/Subcaves | Core integrity fell below 20% 1642 | -10/Subcaves | Build established: Mutant 1995 | -10/Subcaves | Entered Materials 1995 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1996 | -8/Materials | Loaded intel: 1 garrison access location 2245 | -8/Materials | Discovered new exit (range 20) 2454 | -8/Materials | Core integrity fell below 50% 2483 | -8/Materials | Lost 3 parts (1p1n1u) 2682 | -8/Materials | Core integrity fell below 20% 2696 | -8/Materials | Core destroyed Last Messages --------------- Y-45 Defender shuts down. Power failure, Lgt. Ion Engine shutdown. Com. Wheel broken. Overheating: Short circuit. Lgt. Ion Engine destroyed. Overheating: Core damaged (-82). Y-45 Defender destroyed. Overheating: Matter decay (-41). Power failure, Lgt. Nuclear Core shutdown. Y-45 Defender reactivates. U-05 Engineer builds a Wall. Overheating: Core Shielding damaged (-5). Overheating: Riot Gun damaged (-20). U-05 Engineer builds a Wall. Riot Gun destroyed. Overheating: Matter decay (-62). U-05 Engineer builds a Wall. Lgt. Nuclear Core destroyed. Overheating: Core damaged (-88). Overheating: Core damaged (-82). Map ----- +----------------------------------------------------+ | ???# #????????????????# ??????????????? | | ???# #????????????????# #??????????????? | | ???# ###+#???????###### #??????????????? | | ???# !! ## ???????? #??????????????? | | ???# !! [ + #####+###?# #??????????????? | | ????! !! ## ## #?# #???????####???? | | ?????? ## ## #?# ##+######### #???? | | ???????? ## ## #?# ## # #???? | | ##########+## # " #?# ## # #???? | | # " #?# ## # #???? | | + #?# ## # #???? | | ############# #"#"+##### ## % # #???? | | #?????##????## ### + """ """ # #???? | | #????? ????# #""!= #### """ """ + #???? | | ?????? """ ??+ #"Y=*[ #??# """ """ # #???? | | ?????? """ ?# [#""! ##?########### ##??? | | ???""" 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""" # #######+#########?????????????? | | ??# ?# #?????????????????????????????? | | ??# ?# #?????????????????????????????? | | ??#####+##??# #?????????????????????????????? | | ???????????? #?????????????????????????????? | | ???????????? #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 85 Armor Coverage 150 Core Shielding 20 Evasion (%) 42 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed HugeScanScythe Manual? 0 Play Time 00:30:16 Cumulative 25.3 hours Start 2025.02.15 @ 19:30:05 End 2025.02.15 @ 21:51:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 15 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 31% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3af33d40-367a-4055-8de4-98fab9139b7f