Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 16:33:43 Player: Lunace Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (119) 595 Value Destroyed (7122) 7122 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (4668) 4668 TOTAL SCORE: 18445 Bonus ------- High Alert Combat Kills 1403 Follower Combat Kills 819 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Friendly Fire -354 Cogmind --------- Core Integrity 0/850 Matter 161/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Experimental Heat Sink Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit 0b10 Decoder Chip [Skirmisher] Makeshift Hacking Suite Improved System Restoration Module Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Heart of Steel > --- WEAPON ----------- Molecular Deconstructor Makeshift Sword > --- INVENTORY -------- 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Improved System Restoration Module Long-range Tractor Beam Plasma Rifle Thermic Laser Storm Laser Railgun Magnetic Acceleration Cannon [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Utility Improved Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Gar Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . 2 . . . 2 . 2 . . 2 . . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . . 2 . . . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . Parts Attached 151 | 7 10 . 13 6 1 . 9 8 1 2 27 11 3 13 10 30 . Power 18 | 2 1 . 2 . . . 2 . . . 6 2 . . . 3 . Engine 15 | 2 . . 2 . . . 2 . . . 4 2 . . . 3 . Core 3 | . 1 . . . . . . . . . 2 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 40 | 2 2 . 4 2 . . 4 2 . . 11 . . 3 . 10 . Treads 13 | . . . . . . . . . . . 10 . . 3 . . . Leg 17 | 2 2 . 4 2 . . 4 2 . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . 10 . Flight . | . . . . . . . . . . . . . . . . . . Utility 52 | 1 5 . 5 . . . 3 4 1 1 5 7 2 3 5 10 . Device 19 | . 3 . 3 . . . . 2 . . . 4 1 1 2 3 . Storage 6 | 1 2 . . . . . 1 . . . . . . . . 2 . Processor 4 | . . . 1 . . . . . 1 . . 1 . . . 1 . Hackware 3 | . . . . . . . 1 . . . . . . . . 2 . Protection 20 | . . . 1 . . . 1 2 . 1 5 2 1 2 3 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 41 | 2 2 . 2 4 1 . . 2 . 1 5 2 1 7 5 7 . Energy Gun 11 | 2 1 . . . . . . . . . 1 1 . 2 . 4 . Energy Cannon 5 | . . . 2 2 . . . 1 . . . . . . . . . Ballistic Gun 9 | . 1 . . . 1 . . 1 . . 3 1 . 1 . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . Launcher 7 | . . . . 1 . . . . . . 1 . 1 1 3 . . Special Weapon 3 | . . . . 1 . . . . . . . . . 1 1 . . Impact Weapon 3 | . . . . . . . . . . 1 . . . 2 . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . . . . . . 1 3 6 . Parts Lost 45 | . 2 . . . . . . . . . 11 . . 5 . 27 . Power 5 | . . . . . . . . . . . 1 . . 1 . 3 . Propulsion 21 | . . . . . . . . . . . 8 . . 3 . 10 . Utility 8 | . 1 . . . . . . . . . 1 . . . . 6 . Weapon 11 | . 1 . . . . . . . . . 1 . . 1 . 8 . Highest Loss Streak 19 | . 1 . . . . . . . . . 4 . . 3 . 19 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 100 98 100 92 88 89 82 69 75 83 93 93 83 83 63 . Engine 8 | . 9 . 7 11 11 11 9 9 7 7 8 13 13 6 6 4 . Core 1 | . 4 14 3 . . . . . . . 3 . . . . . . Treads 11 | . . . . . . . . . . . 14 26 26 23 26 7 . Leg 15 | . 28 28 33 33 33 33 36 36 30 30 10 . . . . . . Device 9 | . 10 14 12 22 22 22 12 9 4 . . 12 16 10 9 4 . Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 6 6 6 6 4 . Processor 4 | . . . 3 . . . . . 2 7 7 6 6 6 6 10 . Protection 9 | . . . 4 . . . 8 8 7 7 12 13 9 15 14 6 . Energy Gun 2 | . 18 14 2 . . . . . . . . 3 3 3 . 2 . Energy Cannon 3 | . . . 16 18 8 . . 8 7 7 1 . . . . . . Ballistic Gun 3 | . 8 14 2 . 6 11 9 . . . 5 5 6 5 . 2 . Launcher 1 | . . . . 3 . . . . . . 2 . 2 . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . 1 5 1 . Impact Weapon 2 | . . . . . . . . . . 6 7 3 . 1 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 14 20 20 28 26 30 30 43 68 66 68 67 67 68 56 52 52 . Greatest Support 94 | 20 20 20 30 36 36 36 56 70 70 70 94 94 94 94 91 91 3 Greatest Overweight (x) 12 | 1 . . . . . . . . . . 2 . . 1 . 12 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 10 10 10 10 10 14 15 15 15 15 15 15 15 15 12 5 Most Carried 15 | 3 9 9 10 10 10 9 14 14 13 15 14 15 15 15 15 15 5 Average Carried 11 | 1 6 8 7 9 9 9 8 12 13 13 9 13 14 13 14 11 5 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 9 8 9 10 9 9 13 13 13 14 13 14 15 14 15 5 5 Class Distribution -------------------- 65% | Scavenger-Mutant 17% | Mutant 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Gar Fac Low Low Zio Dee Pro Matter Collected 2136 | 237 176 . 95 126 . . 87 109 . 19 384 80 40 430 20 333 . Remotely 120 | . . . . . . . . 59 . . . . . . . 61 . Salvage Created 5776 | . 473 . 258 14 . . 592 520 . 626 2052 307 199 373 . 362 . Parts 259 | . 23 . 17 . . . 48 30 . 13 70 20 7 14 . 17 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . . 4 24 . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Gar Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 102 | . 7 . 2 2 . . 9 13 . 4 32 5 6 13 . 9 . Melee 1 | . . . . . . . 1 . . . . . . . . . . Guns 42 | . 6 . . . . . 8 4 . . 11 5 1 5 . 2 . Cannons 10 | . . . 2 . . . . 1 . 1 5 . . . . 1 . AOE 40 | . . . . 2 . . . 6 . 2 15 . 5 6 . 4 . Classes Destroyed 17 | . 5 . 1 . . . 4 . . 1 2 . . 2 . 2 . Worker 4 | . 1 . . . . . . . . . . 3 . . . . . Recycler 3 | . 2 . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . Watcher 9 | . 3 . 3 . . . 3 . . . . . . . . . . Swarmer 20 | . 2 . . 2 . . . 3 . . 4 2 . 7 . . . Grunt 33 | . 5 . 1 . . . 4 4 . . 12 2 3 2 . . . Brawler 2 | . . . . . . . . . . . . . . 2 . . . Duelist 6 | . . . . . . . . . . . 3 1 2 . . . . Sentry 19 | . . . 1 . . . 3 6 . . 8 . 1 . . . . Specialist 6 | . . . . . . . . . . 3 3 . . . . . . Hunter 3 | . . . . . . . 1 . . . 1 . . 1 . . . Programmer 2 | . . . . . . . . . . . 1 1 . . . . . Heavy 2 | . . . . . . . 1 . . 1 . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . 5 . Z-Light 5 | . . . . . . . . . . . . . . . . 5 . Master Thief 1 | . . . . . . . . . . . . . . 1 . . . Assembled 3 | . . . . . . . . . . . . . . . . 3 . Guerrilla 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | . 5 . 2 2 . . 5 4 . 3 7 4 5 7 . 5 . Combat Bots Only 7 | . 4 . 1 2 . . 2 4 . 3 7 3 5 7 . 3 . Max Kills in Single Turn 3 | . 2 . 1 2 . . 2 2 . 1 2 1 1 3 . 1 . Gunslinging 1 | . 1 . . . . . . . . . 1 . . . . . . Exploded 3 | . . . . 2 . . . 2 . 1 2 . 1 3 . 1 . Melee 1 | . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Gar Fac Low Low Zio Dee Pro Hostile Shots Fired 636 | . 53 . 10 . . . 13 21 . 10 255 9 26 71 . 164 4 Missed 217 | . 17 . 5 . . . 3 6 . 2 91 . 8 29 . 56 . Damage Taken 7976 | . 398 . 64 28 . . 208 391 . 223 2029 138 352 822 . 3288 35 Core 1234 | . 60 . 29 14 . . 51 . . 34 191 . . 39 . 781 35 Absorbed by Shields 249 | . . . 25 10 . . 75 39 . . . 20 72 8 . . . Ignored by Resistances 80 | . . . . . . . . . . . 80 . . . . . . Regen/Repaired (Parts) 140 | . . . . . . . . . . . . . . . 140 . . Core Remaining (%) 75 | 100 . 76 . . . 89 . 90 . . 24 . . . . . . Volleys Fired 244 | . 46 . 17 3 . . . 31 . 8 36 9 18 31 . 45 . Largest 2 | . 2 . 2 2 . . . 1 . 1 2 1 1 1 . 2 . Hottest 160 | . 100 . 120 120 . . . 100 . 100 100 94 94 94 . 160 . Shots Fired 472 | . 88 . 34 5 . . 49 44 . 8 89 30 20 39 . 66 . Gun 322 | . 88 . . . . . 49 16 . . 64 30 5 23 . 47 . Cannon 102 | . . . 34 4 . . . 28 . 8 21 . . . . 7 . Launcher 35 | . . . . 1 . . . . . . 4 . 15 10 . 5 . Special 13 | . . . . . . . . . . . . . . 6 . 7 . Kinetic 208 | . 19 . . . . . 49 16 . . 64 21 2 15 . 22 . Thermal 216 | . 69 . 34 4 . . . 28 . 8 21 9 3 8 . 32 . Explosive 35 | . . . . 1 . . . . . . 4 . 15 10 . 5 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 10 . 6 1 . . 10 7 . 4 22 10 8 11 . 6 . Robot Miss Streak 6 | . 4 . 2 2 . . 3 2 . 3 6 1 1 2 . 5 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . . . . Autonomous 144 | . . . . . . . 49 13 . . 48 22 3 9 . . . Shots Hit Robots 334 | . 58 . 24 1 . . 37 13 . 6 83 31 14 28 . 39 . Core Hits 212 | . 22 . 8 2 . . 22 14 . 8 52 9 23 29 . 23 . Critical Kills 4 | . . . . . . . . 2 . 1 1 . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . 4 1 . . . . . Critical Strikes 19 | . 7 . . . . . . 2 . 1 5 1 . . . 3 . Burn 10 | . 7 . . . . . . . . . . . . . . 3 . Meltdown 4 | . . . . . . . . 2 . 1 1 . . . . . . Smash 5 | . . . . . . . . . . . 4 1 . . . . . Melee Attacks 54 | . . . . . . . . . . 2 36 5 . 5 . 6 . Impact 48 | . . . . . . . . . . 2 36 5 . 5 . . . Slashing 6 | . . . . . . . . . . . . . . . . 6 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . . 4 . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15664 | . 757 . 437 144 . . 1181 1245 . 1344 5438 1351 894 1284 . 1589 . Guns 5505 | . 757 . . . . . 1124 301 . . 1262 913 145 423 . 580 . Cannons 2415 | . . . 437 17 . . . 257 . 610 1010 . . . . 84 . Explosions 5264 | . . . . 127 . . . 687 . 696 1831 . 749 808 . 366 . Melee 2423 | . . . . . . . . . . 38 1335 438 . 53 . 559 . Ramming 57 | . . . . . . . 57 . . . . . . . . . . Kinetic 4199 | . 184 . . . . . 1124 301 . . 1262 702 59 276 . 291 . Thermal 6677 | . 573 . 437 17 . . . 944 . 1306 2583 211 86 147 . 373 . Explosive 2308 | . . . . 127 . . . . . . 258 . 749 808 . 366 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 1864 | . . . . . . . . . . 38 1335 438 . 53 . . . Slashing 559 | . . . . . . . . . . . . . . . . 559 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . . . . 1 1 . . . . . Average Corruption 1 | . . . 1 1 1 1 . . . . 1 1 . . . . . Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 23 | . . . 7 4 1 . . . . . 11 . . . . . . Message Errors 7 | . . . 3 2 . . . . . . 2 . . . . . . Matter Fused 4 | . . . 1 1 1 . . . . . 1 . . . . . . Heat Flow Errors 5 | . . . . 1 . . . . . . 4 . . . . . . Energy Discharges 4 | . . . 1 . . . . . . . 3 . . . . . . Data Loss (minor) 3 | . . . 2 . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1678 | . . . . 5 . . . 22 . 183 978 205 . 33 . 252 . Projectiles 487 | . . . . . . . . 22 . 151 314 . . . . . . Explosions 112 | . . . . 5 . . . . . 18 82 . . 7 . . . Melee 1079 | . . . . . . . . . . 14 582 205 . 26 . 252 . Knockbacks 6 | . . . . . . . . . . . 4 2 . . . . . Impact 6 | . . . . . . . . . . . 4 2 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 641 | . . . . 39 . . . 186 . . 318 . 21 42 . 35 . Shots 15 | . . . . 1 . . . 3 . . 7 . 1 2 . 1 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . 6 . . . . . . . . . . Kicked 6 | . . . . . . . 6 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 427 | . 253 . 189 183 . . . 184 . . 197 427 98 84 . 53 . Average Temperature 61 | . 76 . 72 57 . . . 63 . . 39 181 52 35 . 15 . Received Heat Transfer 1787 | . 135 . 28 . . . 26 57 . 9 342 35 77 104 . 974 . Effects 7 | . . . . . . . . . . . . 7 . . . . . Shutdowns 2 | . . . . . . . . . . . . 2 . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . . . . . 13 . . 3 . . . Impact Corruptions 21 | . . . . . . . . . . 1 12 6 . 2 . . . Robots Melted 7 | . 1 . . . . . . 2 . 1 1 . . . . 2 . Combat Hostiles 7 | . 1 . . . . . . 2 . 1 1 . . . . 2 . Parts Melted 27 | . 7 . . . . . . 2 . 3 2 . . . . 13 . Heat Transferred 9385 | . 2220 . 925 37 . . . 880 . 1200 2318 259 111 185 . 1250 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Gar Fac Low Low Zio Dee Pro Peak Influence 2005 | . 212 12 172 216 . . 314 1247 657 670 2005 1192 . . . . . Initial 1052 | . . 12 4 13 . . . 93 654 463 502 1052 . . . . . Average 697 | . 87 12 53 128 . . 78 679 654 584 1501 1072 . . . . . Maximum Alert Level 5 | . 1 . . 1 . . 1 4 2 2 5 4 . . . . . Low Security (%) 36 | 100 98 100 100 65 . 100 89 6 . . . . . . . . . Level 1 8 | . 1 . . 34 . . 10 20 . . . . . . . . . Level 2 10 | . . . . . . . . 14 100 100 11 . . . . . . Level 3 19 | . . . . . . . . 51 . . 6 78 . . . . . Level 4 12 | . . . . . . . . 6 . . 32 21 . . . . . Level 5 13 | . . . . . . . . . . . 48 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 2 . . . 2 . . 2 . 2 . . . . . Investigation . | . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . 2 . . . . . Reinforcement 7 | . 1 . 2 . . . 2 . . 2 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Gar Fac Low Low Zio Dee Pro Distress Signals 6 | . 2 . 2 . . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 121 | . 12 . 10 6 . . 10 12 . 3 25 4 6 18 . 13 2 Peak Tracking Total 6 | . 6 . 3 2 . . 2 4 . 1 5 4 5 4 . 4 2 Tactical Retreats 4 | . 1 . . . . . . . . 1 . . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Gar Fac Low Low Zio Dee Pro Traps Triggered 9 | . . . 2 . . . . . . 1 6 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Gar Fac Low Low Zio Dee Pro Machines Disabled 36 | . . . . 1 . . . 14 . 1 18 . . 1 . 1 . Max in Single Turn 2 | . . . . 1 . . . 2 . 1 2 . . 1 . 1 . Garrison Relay 11 | . . . . . . . . 6 . . 5 . . . . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Gar Fac Low Low Zio Dee Pro Machines Accessed 23 | . 2 . 4 . 2 . 3 4 3 . 3 . 1 1 . . . Terminals 14 | . 1 . 3 . . . 2 4 1 . 3 . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 41 | . 5 . 6 . 2 . 7 6 6 . 7 . 1 1 . . . Successful 22 | . 3 . 2 . 2 . 4 4 4 . 1 . 1 1 . . . Failed 19 | . 2 . 4 . . . 3 2 2 . 6 . . . . . . Catastrophic 2 | . . . 1 . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 21 | . 1 . 6 . 1 . 5 . 2 . 1 . . 1 4 . . Terminals 27 | . 2 . 5 . . . 6 6 1 . 7 . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . 1 . . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Terminal Hacks 11 | . 1 . . . 2 . . 4 1 . 1 . 1 1 . . . Record 1 | . . . . . 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . 1 1 . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . . . . . . . Report Inventory 2 | . 1 . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 2 . . . 3 . 2 . . . . . . . . Terminals 4 | . . . 1 . . . 3 . . . . . . . . . . Botnet 3 | . . . 1 . . . 2 . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . 2 . . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . . Recyclers 3 | . 1 . 1 . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . 4 . . . 2 4 1 . 3 . . . . . . Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Gar Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . . . . 21 . . 19 . . . . . . Machine Destruction 40 | . . . . . . . . 21 . . 19 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 2 1 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Gar Fac Low Low Zio Dee Pro Total Allies 9 | . . 3 . . . . . 2 . . 2 1 1 . . . . Largest Group 3 | . . 3 3 1 1 1 1 2 . . 2 1 1 1 . . . Highest-Rated Group 78 | . . 40 40 16 15 15 15 78 . . 56 12 32 32 . . . Highest-Rated Ally 39 | . . 16 16 16 15 15 15 39 . . 31 12 32 32 . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . . Ally Attacks 111 | . . . 28 8 . . 9 31 . . 12 . . 23 . . . Total Damage 2234 | . . . 325 106 . . 93 606 . . 323 . . 781 . . . Kills 25 | . . . 4 4 . . 1 8 . . 1 . . 7 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Gar Fac Low Low Zio Dee Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . . . 1 3 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Gar Fac Low Low Zio Dee Pro Turns Passed 9473 | 63 514 142 471 591 319 35 457 1098 112 155 1543 545 526 889 1376 636 1 Spaces Moved 5671 | 39 278 115 311 459 262 12 229 678 92 87 742 298 288 450 831 499 1 Core 281 | 4 . . . . . . . . . . . . . . . 276 1 Treads 2408 | . . . . . . . . . . . 449 298 288 450 831 92 . Legs 2851 | 35 278 115 311 459 262 12 229 678 92 87 293 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 131 | . . . . . . . . . . . . . . . . 131 . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 120 120 120 120 120 120 120 160 160 160 162 48 50 Average Speed 137 | 120 120 120 120 120 120 120 120 120 120 120 164 160 160 173 162 90 50 Slowest Speed 650 | 190 120 120 120 120 120 120 120 120 120 120 320 160 160 240 162 650 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 45 35 32 93 69 7 28 69 3 91 93 8 51 64 88 71 2 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 5 | . . . . 1 1 . . . . . . . 1 . 2 . . Known Exits Taken 7 | . . . . . . . 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 11 | . . . . 2 . . . . . . . . 1 4 4 . . Spaces Dug 28 | . . . . . . . . 28 . . . . . . . . . Terrain Destroyed 802 | . . . . 10 . . 13 289 . 56 237 5 39 107 . 46 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 71 | . . . . . . . 13 18 . 1 14 5 1 9 . 10 . AOE 731 | . . . . 10 . . . 271 . 55 223 . 38 98 . 36 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac DSF Gar Fac Low Low Zio Dee Pro Total 6786 | 51 369 119 379 495 268 32 409 877 94 112 913 351 334 513 865 604 1 Wait 436 | 4 24 4 9 21 . 21 153 151 1 2 19 8 2 5 4 8 . Move 5655 | 38 277 114 310 458 261 11 229 677 91 86 741 297 287 449 830 498 1 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 75 | 2 8 . 11 2 1 . 7 1 . 6 13 7 2 4 5 6 . Fast Attach 62 | 6 2 . 7 2 1 . 1 5 . 2 12 3 . 3 8 10 . Attach 50 | . 2 . 2 . . . 3 3 1 . 11 3 . 6 1 18 . Detach 21 | . . . 1 . . . . 3 1 . 2 5 . 2 1 6 . Swap 39 | 1 6 . 4 4 . . 5 . . . 4 5 3 4 1 2 . Drop 96 | . 4 1 18 5 5 . 5 6 . 6 14 7 1 4 15 5 . Fire 244 | . 46 . 17 3 . . . 31 . 8 36 9 18 31 . 45 . Melee 54 | . . . . . . . . . . 2 36 5 . 5 . 6 . Ram . | . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . 6 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . 4 . . . . . . Rewire 44 | . . . . . . . . . . . 21 2 21 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 16) 563 | -10/Materials | Discovered new exit (range 6) 578 | -10/Materials | Entered Mines 656 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 704 | -10/Mines | Discovered new exit (range 5) 720 | -10/Mines | Entered Materials 720 | -9/Materials | Accompanied by 3 allies 720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 761 | -9/Materials | Discovered new exit (range 6) 1134 | -9/Materials | Discovered new exit (range 16) 1191 | -9/Materials | Entered Mines 1191 | -9/Mines | Accompanied by 1 ally 1296 | -9/Mines | Build established: Scavenger-Mutant 1360 | -9/Mines | Discovered new exit (range 7) 1481 | -9/Mines | Learned 8 Materials zone layouts 1529 | -9/Mines | Discovered new exit (range 5) 1716 | -9/Mines | Learned location of Storage (-7) 1776 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1777 | -9/Mines | Discovered new exit (range 5) 1782 | -9/Mines | Entered Exiles 1782 | -9/Exiles | Accompanied by 1 ally 1811 | -9/Exiles | Met 8R-AWN 1830 | -9/Exiles | Met EX-HEX 1866 | -9/Exiles | Met EX-BIN 1881 | -9/Exiles | Aligned with FarCom system 1882 | -9/Exiles | Given EX-Vault access code 1910 | -9/Exiles | Opened EX-Vault 1919 | -9/Exiles | Found AWS/Gauss 1923 | -9/Exiles | Found YOLO Cannon 1951 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1983 | -9/Exiles | Met EX-DEC 2051 | -9/Exiles | Learned location of Zion (-6) 2087 | -9/Exiles | Discovered new exit (range 14) 2101 | -9/Exiles | Stole two prototypes: AWS/Gauss, YOLO Cannon 2101 | -9/Exiles | Entered Mines 2101 | -8/Mines | Accompanied by 1 ally 2101 | -8/Mines | Discovered new exit (range 10) 2136 | -8/Mines | Entered Materials 2136 | -8/Materials | Accompanied by 1 ally 2136 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2137 | -8/Materials | Identified exit to Factory 2593 | -8/Materials | Identified exit to Garrison 2593 | -8/Materials | Entered Garrison 2641 | -8/Garrison | Triggered checkpoint 2759 | -8/Garrison | Rescued a captive Derelict 2760 | -8/Garrison | Rescued a captive Derelict 2891 | -8/Garrison | Triggered checkpoint 2926 | -8/Garrison | Triggered checkpoint 3031 | -8/Garrison | Triggered checkpoint 3169 | -8/Garrison | Triggered checkpoint 3201 | -8/Garrison | Discovered exit to Factory (range 26) 3201 | -8/Garrison | Discovered exit to Factory (range 43) 3201 | -8/Garrison | Discovered exit to Factory (range 72) 3217 | -8/Garrison | Garrison Relay disabled 3263 | -8/Garrison | Triggered checkpoint 3305 | -8/Garrison | Triggered checkpoint 3353 | -8/Garrison | Garrison Relay disabled 3537 | -8/Garrison | Triggered checkpoint 3551 | -8/Garrison | Garrison Relay disabled 3611 | -8/Garrison | Triggered checkpoint 3675 | -8/Garrison | Garrison Relay disabled 3691 | -8/Garrison | Entered Factory 3691 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3693 | -7/Factory | FarCom data flow suspended 3756 | -7/Factory | Discovered new exit (range 9) 3768 | -7/Factory | Identified exit to Factory 3803 | -7/Factory | Identified exit to DSF 3803 | -7/Factory | Entered DSF 3824 | -7/DSF | Additional patrols routed to DSF 3881 | -7/DSF | Found Hvy. Reflective Plating 3908 | -7/DSF | Discovered new exit (range 16) 3957 | -7/DSF | Identified exit to Garrison 3958 | -7/DSF | Entered Garrison 4070 | -7/Garrison | Triggered checkpoint 4086 | -7/Garrison | Garrison Relay disabled 4141 | -7/Garrison | Triggered checkpoint 4190 | -7/Garrison | Triggered checkpoint 4221 | -7/Garrison | Triggered checkpoint 4249 | -7/Garrison | Triggered checkpoint 4274 | -7/Garrison | Destroyed 7 combat bots 4286 | -7/Garrison | Discovered exit to Factory (range 12) 4322 | -7/Garrison | Garrison Relay disabled 4350 | -7/Garrison | Triggered checkpoint 4393 | -7/Garrison | Core integrity fell below 50% 4423 | -7/Garrison | Lost 4 parts (2n1u1w) 4681 | -7/Garrison | Discovered exit to Factory (range 11) 4714 | -7/Garrison | Triggered checkpoint 4745 | -7/Garrison | Garrison Relay disabled 4872 | -7/Garrison | Triggered checkpoint 4935 | -7/Garrison | Lost 3 parts (1p2n) 5009 | -7/Garrison | Garrison Relay disabled 5027 | -7/Garrison | Phase Generator disabled 5078 | -7/Garrison | Triggered checkpoint 5104 | -7/Garrison | Discovered exit to Factory (range 10) 5114 | -7/Garrison | Lost 3 parts (3n) 5501 | -7/Garrison | Entered Factory 5501 | -6/Factory | Evolved 2 slots: Utility x2 5909 | -6/Factory | Discovered new exit (range 15) 5936 | -6/Factory | Identified exit to Lower Caves 6046 | -6/Factory | Entered Lower Caves 6052 | -6/Lower Caves | Met a Warlord Commander 6053 | -6/Lower Caves | Learned location of Warlord (-4) 6054 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6054 | -6/Lower Caves | Found Encrypted Comm Array 6059 | -6/Lower Caves | Encountered a Warlord checkpoint 6143 | -6/Lower Caves | Build established: Scavenger-Tank 6334 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6513 | -6/Lower Caves | Identified exit to Lower Caves 6572 | -6/Lower Caves | Entered another Lower Caves area 6572 | -6/Lower Caves | Accompanied by 1 ally 6601 | -6/Lower Caves | Destroyed 7 combat bots 6612 | -6/Lower Caves | Discovered new exit (range 15) 6747 | -6/Lower Caves | Lost 3 parts (2n1w) 6916 | -6/Lower Caves | Learned Factory emergency access door positions 7183 | -6/Lower Caves | Learned Factory garrison access intel 7210 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7224 | -6/Lower Caves | Found Prototype Special Weapon 7287 | -6/Lower Caves | Spotted ZI-600(f) 7289 | -6/Lower Caves | Encountered a Master Thief 7289 | -6/Lower Caves | AWS/Gauss stolen by Master Thief 7291 | -6/Lower Caves | Spotted OI-W7U(f) 7292 | -6/Lower Caves | Encountered a Master Thief 7292 | -6/Lower Caves | Spotted PT-XKT(f) 7293 | -6/Lower Caves | Encountered a Master Thief 7298 | -6/Lower Caves | Quantum Rifle stolen by Master Thief 7315 | -6/Lower Caves | Destroyed PT-XKT(f) 7319 | -6/Lower Caves | Identified Molecular Deconstructor 7321 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 7324 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 7389 | -6/Lower Caves | Discovered new exit (range 11) 7392 | -6/Lower Caves | Learned Factory stockpile data 7413 | -6/Lower Caves | Identified exit to Zion 7447 | -6/Lower Caves | Found Prototype Device 7461 | -6/Lower Caves | Entered Zion 7546 | -6/Zion | Discovered new exit (range 11) 7600 | -6/Zion | Build established: Scavenger-Mutant 7875 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7944 | -6/Zion | Opened final containment barrier to the Deep Caves 8240 | -6/Zion | Found Prototype Energy Gun 8329 | -6/Zion | Learned Factory emergency access door positions 8367 | -6/Zion | Identified exit to Deep Caves 8416 | -6/Zion | Identified Heart of Steel 8650 | -6/Zion | Found Prototype Launcher 8650 | -6/Zion | Identified Gui. Missile Launcher 8834 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8837 | -6/Zion | Entered Deep Caves 8949 | -6/Deep Caves | Build established: Scavenger-Tank 8989 | -6/Deep Caves | Attacked by Z-Imprinter 9047 | -6/Deep Caves | Destroyed Z-Imprinter 9076 | -6/Deep Caves | Lost 8 parts (4n2u2w) 9122 | -6/Deep Caves | Found Prototype Protection 9122 | -6/Deep Caves | Identified Zio. Weapon Casing 9234 | -6/Deep Caves | Z-Facility disabled 9306 | -6/Deep Caves | Core integrity fell below 50% 9340 | -6/Deep Caves | Core integrity fell below 20% 9368 | -6/Deep Caves | Lost 19 parts (3p6n4u6w) 9384 | -6/Deep Caves | Discovered new exit (range 7) 9473 | -6/Deep Caves | Identified exit to Proximity Caves 9473 | -6/Deep Caves | Entered Proximity Caves 9474 | -5/Proximity Caves | Identified exit to Factory 9474 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09307_ Zio. Glidesys I melted. 09307_ Mak. Sword destroyed. 09308_ Hover Unit destroyed. 09313_ Thermic Laser destroyed. 09320_ Plasma Rifle destroyed. 09322_ Zio. Glidesys I destroyed. 09323_ Zio. Biocell destroyed. 09323_ Hover Unit destroyed. 09335_ Exp. Heat Sink destroyed. 09336_ SX-IJA(z) destroyed. 09337_ Magnetic Acceleration Cannon destroyed. 09338_ Dropped Prototype Energy Gun. 09384_ EXIT=FOUND 09473_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE Loading 1 Factory entrance... 09474_ Slug penetrates Wall. 09474_ Penetrated by Slug. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????# ???????????????????????????? | | ???????????????? ???????????????????????????? | | ???????????????? ???????????????????????????? | | ????????????????? ???????????????????????????? | | ????????????????? ??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????# #?????????????????????????? | | ????????????????## ##???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# ####????????????????????? | | ???????????????## ######???????????????? | | ???????????????# @ ????????? | | ???????????????# h ????????? | | ???????????????# h## ###########???????????? | | ???????????????## #?####?????????????????????? | | ????????????????##???????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 31 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 25 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collector Challenges ------------ None Game ------ Seed FieldArchitectPurifier Manual? 0 Play Time 01:09:56 Cumulative 184.1 hours Start 2024.05.15 @ 15:23:02 End 2024.05.15 @ 16:33:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 171 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 75 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b8becc8-9b13-4889-90fa-299d02d778f6