Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.11 @ 17:21:29 Player: arkn Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (172) 860 Value Destroyed (6218) 6218 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2883) 2883 TOTAL SCORE: 18381 Bonus ------- High Alert Combat Kills 158 Follower Combat Kills 50 Entered Garrisons 400 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1600 Matter 69/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Experimental Power Amplifier Centrium Medium Armor Plating Field Recycling Unit (0) Sensor Drone Bay (20/20) Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Improved Thunder Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Melee Analysis Suite Graphene Brace Advanced Force Field > --- WEAPON ----------- Quantum Rifle Compact HERF Cannon Matter Neutralizer Coil Gun Railgun Railgun > --- INVENTORY -------- Experimental Power Amplifier Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Reaction Control System Improved System Restoration Module Field Recycling Unit Sensor Drone Bay Micro-nuke Launcher Force Lance [Rating: 132] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Heavy Reflective Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . . . 4 . . 2 . 2 2 2 2 2 . 2 Power 2 | . . . . . . . . 1 . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . . 1 1 . . . . . Utility 8 | . . . . . 1 . . 1 . . 1 1 2 . . 2 Weapon 4 | . . . . . 1 . . . . 1 . . . 2 . . Parts Attached 161 | 8 7 3 . 11 14 . 6 4 8 22 23 15 24 7 . 9 Power 19 | 1 . . . 3 2 . . 1 2 2 5 . 3 . . . Engine 7 | 1 . . . 1 2 . . 1 . . 1 . 1 . . . Core 9 | . . . . 2 . . . . 2 . 4 . 1 . . . Reactor 3 | . . . . . . . . . . 2 . . 1 . . . Propulsion 44 | 2 2 . . 4 5 . 3 . 5 8 6 . 7 1 . 1 Treads 23 | . . . . . . . 1 . 4 8 6 . 4 . . . Leg 18 | 2 2 . . 4 5 . 2 . 1 . . . . 1 . 1 Wheel 3 | . . . . . . . . . . . . . 3 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 56 | 3 2 1 . 2 2 . 1 2 . 5 7 11 9 4 . 7 Device 35 | 2 1 . . 2 2 . 1 1 . 5 7 5 5 3 . 1 Storage 5 | 1 1 1 . . . . . . . . . . 1 . . 1 Processor 13 | . . . . . . . . 1 . . . 5 2 1 . 4 Hackware . | . . . . . . . . . . . . . . . . . Protection 3 | . . . . . . . . . . . . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 42 | 2 3 2 . 2 5 . 2 1 1 7 5 4 5 2 . 1 Energy Gun 18 | 1 . 2 . 1 3 . 1 . . 6 2 . . 1 . 1 Energy Cannon 2 | . . . . . . . . . . . . 1 . 1 . . Ballistic Gun 17 | 1 2 . . 1 2 . . 1 1 1 3 1 4 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . . . 2 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 5 . . 1 . 3 1 . . 1 . 2 Parts Lost 66 | . . . . 2 . . 2 . 2 1 10 15 6 . 4 24 Power 4 | . . . . 1 . . . . . . 1 . . . 1 1 Propulsion 22 | . . . . . . . 2 . 2 . 5 5 1 . . 7 Utility 21 | . . . . . . . . . . . 1 6 4 . . 10 Weapon 19 | . . . . 1 . . . . . 1 3 4 1 . 3 6 Highest Loss Streak 16 | . . . . 2 . . 1 . 1 1 5 11 3 . 3 16 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Backups 16 | 3 11 15 16 19 19 20 20 19 18 18 19 10 6 9 10 9 Power . | . 1 1 1 . 1 1 1 . 1 . 1 . . . . . Propulsion 4 | 1 3 6 6 8 5 6 6 6 5 2 2 . . . . . Utility 7 | . 3 4 5 7 7 8 8 7 7 10 12 6 2 6 8 7 Weapon 3 | 1 3 4 4 3 4 5 5 5 5 4 2 2 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 40 | . 1 1 . . 10 . 1 5 . 8 1 9 . . . 4 Power 8 | . 1 . . . 2 . . 1 . 2 1 1 . . . . Propulsion 6 | . . . . . 2 . . . . 3 . 1 . . . . Utility 19 | . . 1 . . 3 . 1 3 . 2 . 5 . . . 4 Weapon 6 | . . . . . 3 . . 1 . 1 . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 100 100 100 100 99 100 97 99 98 99 99 49 46 94 93 72 Engine 5 | . 14 14 14 4 3 9 9 15 11 . . . 1 4 1 . Core 2 | . . . . 9 5 . . . 3 3 3 4 . 4 4 3 Reactor 2 | . . . . . . . . . . 9 7 . 1 4 4 2 Treads 10 | . . . . . . . . . 12 33 34 12 4 13 13 9 Leg 17 | . 28 28 28 28 35 36 34 30 15 . . . . 2 4 2 Device 14 | . 14 14 14 14 17 18 18 15 15 13 16 12 7 20 21 16 Storage 8 | . 14 14 14 14 9 9 9 7 7 6 5 2 1 4 4 3 Processor 4 | . . . . . . . . 6 7 6 5 8 10 8 8 15 Energy Gun 16 | . 11 27 28 19 17 18 20 15 15 23 18 1 . 4 2 2 Ballistic Gun 6 | . 14 . . 8 9 9 5 7 6 2 3 6 8 13 12 5 Peak Build Rating 132 | 9 9 9 10 16 30 30 31 39 42 78 93 97 104 132 132 122 Average Rating 42 | 5 7 8 9 14 26 30 29 36 39 59 88 51 57 119 125 99 On Entrance 44 | . 7 8 9 10 15 30 30 30 38 42 78 93 30 94 132 108 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 115 | 14 29 50 50 51 66 60 60 70 70 84 105 115 105 109 109 86 Greatest Support 180 | 20 20 20 20 20 40 40 40 40 88 150 180 170 82 82 82 82 Greatest Overweight (x) 16 | . 1 2 2 2 1 1 1 1 2 . . 16 3 3 2 3 Average Overweight (x) . | . . 1 2 2 1 1 1 1 . . . . . 2 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 Average Capacity 17 | 6 12 17 20 20 20 20 20 20 20 20 20 10 7 10 10 9 Most Carried 20 | 6 15 16 17 20 20 20 20 20 20 20 20 20 10 10 10 10 Average Carried 16 | 3 11 15 16 19 19 20 19 19 19 19 19 10 6 9 10 9 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 5 10 10 10 5 Final Carried 20 | 6 15 16 17 20 20 20 20 20 20 20 20 5 10 10 10 4 Class Distribution -------------------- 49% | Scavenger-Skirmisher 26% | Mutant 7% | Scavenger-Mutant 6% | Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/DSF Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Fac Res Res DSF Acc Matter Collected 3339 | 283 118 61 . 138 319 . 164 63 287 288 619 237 724 . 11 27 Remotely 257 | 257 . . . . . . . . . . . . . . . . Salvage Created 8394 | 121 616 106 . 278 1043 . 450 325 396 1308 2327 298 945 . 125 56 Parts 338 | 4 43 3 . 8 45 . 23 19 21 27 80 10 41 . 10 4 Haulers Intercepted 12 | . 2 . . . 5 . . . . 3 2 . . . . . Recyclers Shooed 9 | . 1 . . . 3 . . . . 1 2 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 133 | . 14 2 . 11 10 . 14 5 13 13 23 16 10 . 1 1 Melee 2 | . . . . . . . . . . . . . 2 . . . Guns 104 | . 14 2 . 11 9 . 11 5 10 10 17 10 4 . 1 . Cannons 6 | . . . . . . . . . . . . 2 4 . . . AOE 13 | . . . . . . . 3 . 3 . 2 4 . . . 1 Classes Destroyed 16 | 2 6 . . 2 1 . . 1 . 1 3 . . . . . Worker 11 | . 1 1 . . 1 . . . . 1 7 . . . . . Builder 3 | . 1 . . . . . . . . . 1 . 1 . . . Tunneler 4 | 1 . . . . 1 . . . . . 2 . . . . . Hauler 12 | . 2 . . . 5 . . . . 3 2 . . . . . Recycler 13 | 1 1 . . . 3 . . 1 . 2 3 . 2 . . . Operator 2 | . . . . . . . . . . 1 . 1 . . . . Watcher 9 | . 3 . . . 2 . . 1 . 1 1 1 . . . . Swarmer 30 | . 9 . . . . . 7 . 10 . . 4 . . . . Grunt 41 | . 5 2 . 5 4 . 5 3 2 9 4 . 2 . . . Brawler 2 | . . . . . . . . . . . 2 . . . . . Duelist 3 | . . . . 1 1 . . . . . 1 . . . . . Sentry 17 | . . . . . 5 . 2 . . 2 6 1 1 . . . Hunter 6 | . . . . . . . . . . . 2 . 4 . . . Programmer 16 | . . . . . . . . 2 1 2 7 1 2 . . 1 Heavy 3 | . . . . . . . . . . . 1 . 1 . 1 . Assembled 15 | . . . . 5 . . . . . . . 10 . . . . Best Kill Streak 10 | 2 5 2 . 3 5 . 3 3 4 5 7 10 3 . 1 1 Combat Bots Only 10 | . 3 1 . 3 2 . 3 3 4 3 5 10 2 . 1 1 Max Kills in Single Turn 3 | 1 2 1 . 2 2 . 3 1 1 2 3 3 1 . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . 1 . . . . Exploded 3 | . . . . . . . 3 . 1 . 2 3 . . . 1 Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Fac Res Res DSF Acc Hostile Shots Fired 1115 | . 50 16 . 54 25 . 37 9 51 73 140 152 223 . 41 244 Missed 346 | . 20 6 . 25 6 . 8 3 16 27 34 38 68 . 16 79 Damage Taken 15542 | . 305 131 . 399 297 . 331 85 697 830 2598 3342 2316 . 852 3359 Core 3571 | . 25 26 . 42 47 . 84 15 67 70 316 738 519 . 9 1613 Absorbed by Shields 1085 | . . . . . . . . . . . . . 633 . 234 218 Ignored by Resistances 82 | . . . . . . . . . . . . . 82 . . . Core Remaining (%) 75 | 100 . . . 62 . . 76 . 88 91 68 35 60 . 99 . Volleys Fired 425 | 3 50 18 . 31 43 . 50 12 39 40 73 29 23 . 7 7 Largest 6 | 2 2 2 . 2 3 . 3 3 3 4 4 4 4 . 6 4 Hottest 393 | 70 100 100 . 115 149 . 183 145 147 289 286 180 205 . 393 253 Shots Fired 1247 | 6 98 36 . 62 129 . 130 36 102 154 277 78 86 . 38 15 Gun 1184 | 6 97 36 . 62 129 . 122 36 97 152 277 70 63 . 25 12 Cannon 41 | . . . . . . . . . . . . 3 23 . 13 2 Launcher 12 | . . . . . . . 1 . 5 . . 5 . . . 1 Special 10 | . 1 . . . . . 7 . . 2 . . . . . . Kinetic 402 | 3 49 . . 6 43 . 24 12 29 15 70 57 63 . 21 10 Thermal 824 | 3 49 36 . 56 86 . 105 24 68 139 207 16 23 . 10 2 Explosive 12 | . . . . . . . 1 . 5 . . 5 . . . 1 Electromagnetic 9 | . . . . . . . . . . . . . . . 7 2 Robot Hit Streak 31 | 4 11 4 . 8 15 . 13 12 21 22 31 9 16 . 11 8 Robot Miss Streak 6 | . 4 5 . 3 2 . 2 2 1 6 4 4 4 . 2 3 Penetration Max 1 | . . . . . . . . . . 1 1 1 1 . . . Secondary Targets 12 | . 1 . . 1 1 . 2 . 2 . 1 4 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . 1 . 1 1 . . . . Shots Hit Robots 750 | 4 56 17 . 42 84 . 32 23 53 112 186 43 58 . 30 10 Core Hits 384 | 3 35 8 . 20 35 . 21 13 28 57 84 38 29 . 5 8 Critical Kills 3 | . . . . . . . . 1 . . 1 1 . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . 2 . . . Critical Strikes 71 | 1 4 1 . 3 10 . 4 4 8 10 20 1 5 . . . Burn 62 | 1 4 1 . 3 9 . 4 3 8 10 19 . . . . . Destroy 6 | . . . . . 1 . . 1 . . 1 1 2 . . . Impale 3 | . . . . . . . . . . . . . 3 . . . Melee Attacks 16 | . . . . . . . . . . . . . 12 . . 4 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . 12 . . 4 Sneak Attacks 3 | . . . . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18054 | 46 632 240 . 578 1465 . 745 423 1238 2633 4751 1865 2246 . 799 393 Guns 14770 | 46 632 240 . 578 1465 . 639 423 997 2633 4372 1148 1070 . 438 89 Cannons 1233 | . . . . . . . . . . . . 129 667 . 361 76 Explosions 1492 | . . . . . . . 106 . 241 . 379 588 . . . 178 Melee 489 | . . . . . . . . . . . . . 489 . . . Ramming 70 | . . . . . . . . . . . . . 20 . . 50 Kinetic 4865 | 8 272 . . 38 391 . 35 113 210 265 1071 929 1070 . 411 52 Thermal 10881 | 38 360 240 . 540 1074 . 604 310 787 2368 3301 348 667 . 207 37 Explosive 1492 | . . . . . . . 106 . 241 . 379 588 . . . 178 Electromagnetic 257 | . . . . . . . . . . . . . . . 181 76 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 489 | . . . . . . . . . . . . . 489 . . . Highest Corruption 16 | . . . . . . . . . 2 3 10 10 5 . . 16 Average Corruption 5 | . . . . . . . . . 1 2 6 9 2 . . 8 Corruption Purged 18 | . . . . . . . . . . 4 7 5 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 106 | . . . . . . . . . 4 3 44 41 6 . . 8 Message Errors 28 | . . . . . . . . . 3 . 12 9 2 . . 2 Matter Fused 25 | . . . . . . . . . . 1 12 9 1 . . 2 Heat Flow Errors 8 | . . . . . . . . . . . 3 4 1 . . . Energy Discharges 15 | . . . . . . . . . . . 7 6 1 . . 1 Parts Rejected 2 | . . . . . . . . . . . . 2 . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 12 | . . . . . . . . . 1 1 3 4 1 . . 2 Data Loss (major) 5 | . . . . . . . . . . . 2 3 . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . Misdirections 3 | . . . . . . . . . . . . 2 . . . 1 Weapon Failures 6 | . . . . . . . . . . . 4 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 377 | . . . . . . . . . . . 25 1 312 . 26 13 Projectiles 42 | . . . . . . . . . . . . . 3 . 26 13 Explosions 26 | . . . . . . . . . . . 25 1 . . . . Melee 309 | . . . . . . . . . . . . . 309 . . . Knockbacks 1 | . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . . . . . . . . . 7 . . 12 Shots . | . . . . . . . . . . . . . . . . . Rammed 19 | . . . . . . . . . . . . . 10 . . 9 Targets Rammed 19 | . . . . . . . . . . . . . 10 . . 9 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 421 | 50 32 117 . 175 16 . 45 1 1 223 191 174 421 . 183 45 Average Temperature 68 | 26 9 37 . 58 8 . 12 1 1 56 61 53 188 . 81 30 Received Heat Transfer 1685 | . 102 78 . 94 162 . 153 27 45 342 306 264 40 . . 72 Effects 15 | . . . . . . . . . . . . . 15 . . . Shutdowns 10 | . . . . . . . . . . . . . 10 . . . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . Interference 3 | . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . 1 . . . 1 4 6 . . . . . Combat Hostiles 8 | . . . . . 1 . . . . 3 4 . . . . . Parts Melted 95 | . 3 1 . 4 9 . 6 3 7 22 39 1 . . . . Heat Transferred 26403 | 185 1369 777 . 1702 2886 . 1554 814 1915 5540 8329 444 629 . 222 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Fac Res Res DSF Acc Maximum Alert Level 2 | . . . . . . . 2 1 2 1 2 1 . . . . Low Security (%) 75 | 100 100 100 . 100 100 100 26 66 37 91 7 88 100 100 100 100 Level 1 16 | . . . . . . . 33 33 49 8 52 11 . . . . Level 2 8 | . . . . . . . 39 . 13 . 40 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 614 | 10 139 30 . 70 125 51 614 329 562 294 469 223 185 94 20 72 Initial 322 | . . 9 . . . 51 26 322 61 294 63 223 54 94 3 5 Average 127 | 1 43 1 . 6 29 49 314 170 255 106 357 126 32 40 7 4 Influence Increases 4927 | 10 429 55 . 213 370 . 608 180 521 451 1101 397 399 5 23 165 Destroy 0b10 Robot/C 2400 | . 280 40 . 160 200 . 280 100 260 260 460 120 200 . 20 20 Destroy 0b10 Robot/NC 280 | 10 40 5 . . 60 . . 10 10 40 80 10 15 . . . Destroy Leader 542 | . 70 10 . 30 74 . 10 32 20 68 126 32 60 . . 10 Allied During Kill 8 | . . . . 8 . . . . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . 10 10 . . . . . . Successful Hack 202 | . 8 . . . 17 . 28 38 . 24 28 38 16 5 . . Disable Machine 435 | . . . . 15 15 . . . 30 . 285 45 30 . . 15 Anti-Garrison Action 250 | . . . . . . . 100 . 150 . . . . . . . Destroy Structure 325 | . 1 . . . 4 . 40 . 41 4 122 62 18 . 3 30 Partial Spotted 30 | . . . . . . . . . . . . 15 . . . 15 Lose Combat Pursuer 435 | . 30 . . . . . 150 . . 45 . 75 60 . . 75 Influence Decreases 3744 | 10 405 64 . 213 248 10 20 414 20 616 707 517 284 94 16 106 Time Decay 3336 | 10 405 64 . 171 248 10 . 404 . 606 607 457 239 94 . 21 Lost Part 356 | . . . . . . . 20 . 20 10 100 60 45 . 16 85 Lost Ally 52 | . . . . 42 . . . 10 . . . . . . . . Squads Dispatched 30 | . 2 . . 1 . . . 3 . 6 7 4 5 . 1 1 Investigation 6 | . 2 . . 1 . . . 1 . 1 . . 1 . . . Extermination 14 | . . . . . . . . 2 . 3 4 3 1 . . 1 Reinforcement 8 | . . . . . . . . . . 2 1 1 3 . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Fac Res Res DSF Acc Distress Signals 8 | . 3 1 . . . . . . . . 2 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 205 | . 26 2 . 13 15 . 11 7 13 17 30 30 21 . 4 16 Peak Tracking Total 12 | . 4 1 . 4 3 . 7 3 4 4 4 7 7 . 3 12 Tactical Retreats 14 | . 2 . . . . . 4 . . 2 . 2 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Fac Res Res DSF Acc Traps Triggered 18 | . 1 . . . . . 3 . 3 4 3 2 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 1 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . 1 2 . . . . . . Triggered 2 | . . . . . . . . . 1 1 . . . . . . Most Traps Carried 3 | . . . . . . . . . 3 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Fac Res Res DSF Acc Machines Disabled 29 | . . . . 1 1 . . . 2 . 19 3 2 . . 1 Max in Single Turn 9 | . . . . . 1 . . . 1 . 9 2 1 . . 1 Garrison Access 5 | . . . . . . . . . . 1 1 . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Fac Res Res DSF Acc Machines Accessed 40 | . 2 1 1 1 7 1 2 4 1 5 6 3 2 2 . 2 Terminals 20 | . 1 . . 1 4 . 2 2 1 2 3 2 1 1 . . Fabricators 4 | . . . . . . . . 1 . 1 . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 . . . . 1 1 . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . Garrison Access 7 | . . . . . . 1 . 1 . 1 1 . 1 1 . 1 Total Hacks 94 | . 9 1 1 4 19 2 3 10 2 14 13 6 3 4 . 3 Successful 42 | . 4 1 1 . 12 1 2 4 . 5 5 2 2 2 . 1 Failed 52 | . 5 . . 4 7 1 1 6 2 9 8 4 1 2 . 2 Catastrophic 10 | . 1 . . 1 . . 1 2 . 3 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 63 | . 9 . 1 4 15 . 1 7 2 10 9 3 2 . . . Terminals 51 | . 6 . . 4 11 . 3 7 2 3 6 4 2 3 . . Fabricators 8 | . . . . . . . . 2 . 2 . 2 . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 15 | . 3 . . . 4 . . . . 5 3 . . . . . Scanalyzers 7 | . . . . . 4 . . . . . 3 . . . . . Garrison Access 11 | . . . . . . 2 . 1 . 4 1 . 1 1 . 1 Terminal Hacks 9 | . 1 1 1 . 1 . 2 1 . . . 1 . 1 . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . 1 . . . 1 . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . 1 . 1 . 2 1 . 1 1 . 1 Unlock Access 2 | . . . . . . 1 . 1 . . . . . . . . Seal Access 5 | . . . . . . . . . . 1 1 . 1 1 . 1 Coupler Status 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 20 | . 3 . . . 7 . . 2 . 2 4 1 1 . . . Terminals 16 | . 2 . . . 6 . . 2 . 1 3 1 1 . . . Track 3 | . . . . . 2 . . . . 1 . . . . . . Assimilate 6 | . . . . . 3 . . 1 . . 1 . 1 . . . Botnet 6 | . 1 . . . 1 . . 1 . . 2 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . 1 . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . Reject 2 | . 1 . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Watchers 1 | . . . . . . . . . . 1 . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . 1 . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . . 1 7 1 2 3 1 5 5 2 1 1 . 1 Full Trace Events 5 | . 1 . . 1 . . . 1 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Fac Res Res DSF Acc Used RIF Installer 3 | . . . . . . . 2 . 1 . . . . . . . Command Fork 1 | . . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Fac Res Res DSF Acc Total Allies 8 | . . 5 . . . . . 1 . . 1 . 1 . . . Largest Group 5 | . . 5 5 3 . . . 1 . . 1 . 1 . . . Highest-Rated Group 86 | . . 86 86 40 . . . 26 . . 26 . 26 . . . Highest-Rated Ally 31 | . . 31 31 16 . . . 26 . . 26 . 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . 21 . . . . . . . . . . . . Total Damage 169 | . . . . 169 . . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Fac Res Res DSF Acc Active Infowar (turns) 513 | 18 7 . . . . . . . . . 170 161 157 . . . Optics 171 | . . . . . . . . . . . . 14 157 . . . Terrain 25 | 18 7 . . . . . . . . . . . . . . . Structural 2 | . . . . . . . . . . . . 2 . . . . Seismic 170 | . . . . . . . . . . . 170 . . . . . Cloaking 120 | . . . . . . . . . . . . 120 . . . . Jamming 31 | . . . . . . . . . . . . 31 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Fac Res Res DSF Acc Turns Passed 18215 | 89 1462 1297 573 1561 1968 23 1434 965 1380 2295 1973 1252 1068 239 110 526 Spaces Moved 8939 | 53 666 567 220 552 787 13 617 409 639 1200 996 1028 654 156 36 346 Core 1259 | 1 . . . . . . . . . . . 804 344 . . 110 Treads 3018 | . . . . . . . . . 326 1200 996 224 131 1 32 108 Legs 4202 | 52 666 567 220 552 787 13 617 409 313 . . . . . . 6 Wheels 460 | . . . . . . . . . . . . . 179 155 4 122 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 260 260 190 190 190 190 160 160 160 50 50 145 130 50 Average Speed 164 | 118 170 215 260 260 190 190 190 190 184 160 160 75 93 145 233 128 Slowest Speed 850 | 120 190 260 260 260 190 190 190 190 260 160 161 850 330 246 246 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 94 76 62 98 50 5 56 10 77 25 28 18 10 4 47 7 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 . . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . 1 1 . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . Spaces Dug 3 | . 1 . . . . . . . . . . . 2 . . . Terrain Destroyed 136 | . 1 . . . . . . . 20 1 61 35 8 . 1 9 Melee 2 | . . . . . . . . . . . . . 2 . . . Projectile 31 | . 1 . . . . . . . . 1 15 7 6 . 1 . AOE 103 | . . . . . . . . . 20 . 46 28 . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Fac Res Res DSF Acc Total 11481 | 69 908 607 222 621 1179 12 764 576 763 1481 1203 1447 1018 168 42 401 Wait 1631 | . 164 16 2 13 279 . 80 136 53 166 81 351 279 . . 11 Move 8922 | 52 665 566 219 551 786 12 615 408 637 1199 995 1027 654 155 35 346 Hop . | . . . . . . . . . . . . . . . . . Pick Up 123 | 6 11 2 1 5 23 . 1 7 6 18 15 6 13 5 . 4 Fast Attach 53 | 7 2 . . . 3 . 2 2 . 4 4 6 17 1 . 5 Attach 54 | . . . . 2 4 . 1 2 2 3 12 8 8 5 . 7 Detach 6 | . . . . . . . 1 . . . . 3 . . . 2 Swap 94 | 1 8 3 . 10 12 . 6 1 12 19 12 7 1 1 . 1 Drop 123 | . 8 2 . 9 29 . 2 8 8 30 11 8 2 1 . 5 Fire 425 | 3 50 18 . 31 43 . 50 12 39 40 73 29 23 . 7 7 Melee 16 | . . . . . . . . . . . . . 12 . . 4 Ram 7 | . . . . . . . . . . . . . 2 . . 5 Kick . | . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . . . . . . . . 7 . . 4 Escape Stasis 10 | . . . . . . . 5 . 5 . . . . . . . Rewire 3 | . . . . . . . 1 . . . . 2 . . . . Trap 3 | . . . . . . . . . 1 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 8) 705 | -10/Materials | Discovered new exit (range 15) 794 | -10/Materials | Discovered new exit (range 10) 1134 | -10/Materials | Discovered new exit (range 8) 1304 | -10/Materials | Discovered new exit (range 16) 1552 | -10/Materials | Entered Mines 1578 | -10/Mines | Met a Derelict bent on vengeance 1656 | -10/Mines | Discovered new exit (range 9) 1790 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1809 | -10/Mines | Discovered new exit (range 5) 2064 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2171 | -10/Mines | Learned location of Storage (-8) 2245 | -10/Mines | Learned 8 Materials zone layouts 2254 | -10/Mines | Found the Drone Emporium 2261 | -10/Mines | Found Prototype Device 2849 | -10/Mines | Entered Exiles 2849 | -10/Exiles | Accompanied by 5 allies 2879 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2883 | -10/Exiles | Discovered new exit (range 15) 2920 | -10/Exiles | Met 8R-AWN 2953 | -10/Exiles | Met EX-HEX 3026 | -10/Exiles | Met EX-BIN 3060 | -10/Exiles | Aligned with FarCom system 3063 | -10/Exiles | Given EX-Vault access code 3125 | -10/Exiles | Opened EX-Vault 3143 | -10/Exiles | Found Cloak of Protection 3199 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3231 | -10/Exiles | Exiles lab attacked by MAIN.C 3396 | -10/Exiles | Discovered new exit (range 10) 3422 | -10/Exiles | Left Exiles lab with Cloak of Protection 3422 | -10/Exiles | Entered Mines 3422 | -9/Mines | Accompanied by 3 allies 3847 | -9/Mines | Discovered new exit (range 15) 3885 | -9/Mines | Build established: Scavenger-Mutant 4015 | -9/Mines | Assembled infested the area 4020 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4338 | -9/Mines | Discovered new exit (range 9) 4351 | -9/Mines | Learned 4 Materials zone layouts 4983 | -9/Mines | Entered Materials 4983 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4984 | -8/Materials | Identified exit to Factory 4988 | -8/Materials | Identified Sensor Drone Bay 5273 | -8/Materials | Build established: Scavenger-Skirmisher 6912 | -8/Materials | Discovered new exit (range 13) 6951 | -8/Materials | Entered Storage 6972 | -8/Storage | Identified exit to Garrison 6974 | -8/Storage | Entered Garrison 7330 | -8/Garrison | Triggered checkpoint 7527 | -8/Garrison | Triggered checkpoint 8010 | -8/Garrison | Discovered exit to Factory (range 12) 8019 | -8/Garrison | Discovered exit to Factory (range 16) 8019 | -8/Garrison | Discovered exit to Factory (range 55) 8019 | -8/Garrison | Discovered exit to Factory (range 36) 8329 | -8/Garrison | Installed Relay Interface Framework 8376 | -8/Garrison | Expanded RIF knowledge: Robot Detection 8408 | -8/Garrison | Entered Factory 8408 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9085 | -7/Factory | Discovered new exit (range 15) 9371 | -7/Factory | Identified exit to Garrison 9373 | -7/Factory | Entered Garrison 9447 | -7/Garrison | Triggered checkpoint 9657 | -7/Garrison | Triggered checkpoint 9879 | -7/Garrison | Triggered checkpoint 10105 | -7/Garrison | Discovered new exit (range 9) 10301 | -7/Garrison | Triggered checkpoint 10502 | -7/Garrison | Triggered checkpoint 10582 | -7/Garrison | Discovered new exit (range 13) 10674 | -7/Garrison | Expanded RIF knowledge: Command Fork 10753 | -7/Garrison | Entered Factory 10753 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10804 | -6/Factory | Discovered new exit (range 15) 11711 | -6/Factory | Discovered new exit (range 15) 11763 | -6/Factory | Found Powered Armor 13048 | -6/Factory | Entered another Factory area 13048 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13298 | -5/Factory | Build established: Skirmisher 13403 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 13971 | -5/Factory | Garrison activated, responded to threat 14084 | -5/Factory | Garrison activated, responded to threat 14090 | -5/Factory | System corruption reached 10% 14145 | -5/Factory | Lost 3 parts (1p1n1w) 14399 | -5/Factory | Build established: Scavenger-Skirmisher 14886 | -5/Factory | Lost 5 parts (3n2w) 14893 | -5/Factory | Discovered new exit (range 15) 15021 | -5/Factory | Entered another Factory area 15021 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15323 | -4/Factory | Build established: Scavenger-Gunner 15367 | -4/Factory | Assembled infested ambush trap array 15383 | -4/Factory | System corruption reached 10% 15437 | -4/Factory | Lost 3 parts (2u1w) 15451 | -4/Factory | Destroyed 10 combat bots 15571 | -4/Factory | Lost 11 parts (5n3u3w) 15830 | -4/Factory | Build established: Mutant 16084 | -4/Factory | Core integrity fell below 50% 16267 | -4/Factory | Discovered new exit (range 6) 16273 | -4/Factory | Identified exit to Research 16273 | -4/Factory | Entered Research 16273 | -3/Research | Evolved 2 slots: Utility x2 16936 | -3/Research | Found Hvy. Reflective Plating 17017 | -3/Research | Build established: Scavenger-Gunner 17172 | -3/Research | Lost 3 parts (1n1u1w) 17193 | -3/Research | Discovered new exit (range 15) 17322 | -3/Research | Build established: Scavenger-Tank 17341 | -3/Research | Entered another Research area 17341 | -2/Research | Evolved 2 slots: Weapon x2 17578 | -2/Research | Identified exit to DSF 17580 | -2/Research | Entered DSF 17647 | -2/DSF | Build established: Scavenger-Executioner 17650 | -2/DSF | Additional patrols routed to DSF 17662 | -2/DSF | Discovered new exit (range 14) 17683 | -2/DSF | Lost 3 parts (1p2w) 17690 | -2/DSF | Entered Access 17690 | -1/Access | Evolved 2 slots: Utility x2 17988 | -1/Access | Build established: Scavenger-Gunner 18135 | -1/Access | Lost 8 parts (1p4n1u2w) 18145 | -1/Access | System corruption reached 10% 18169 | -1/Access | Core integrity fell below 50% 18205 | -1/Access | Core integrity fell below 20% 18209 | -1/Access | Spotted B-99 Colossus 18216 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18156_ YZQOZ%Z#O6DBWB= 5Z1: B|& BNRDD 18157_ Dropped Imp. Reaction Control System. 18161_ Adv. Targeting Computer destroyed. 18167_ Adv. Melee Analysis Suite destroyed. 18168_ Knocked back. 18170_ Acquired 7 matter. 18173_ System corrupted: Component data lost. 18180_ Adv. Targeting Computer destroyed. 18182_ Emergency Access malfunctions. 18188_ SRKB<7PO X4CREYCBNG2P 18189_ Slammed into T-07 Excavator. 18200_ Force Lance destroyed. 18203_ Slammed into S-43 Plague. 18205_ System corrupted: Matter fused (-6). 18205_ Slammed into S-43 Plague. 18205_ Adv. Targeting Computer broken. 18205_ Destabilizing: Short circuit. 18210_ Slug penetrates Wall. 18210_ Penetrated by Slug. 18215_ Detecting nearby Garrison Access. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ???????????????### ###?????????????????????????? | | ???????????????# * #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# "" #?????????????????????????? | | ??????????##+#?# T" +?????????????????????????? | | ??????????# ?# #?????????????????????????? | | ??######### ?# #?????????????????????????? | | ??? ?# #?????????????????????????? | | ????# ??# #??????????????????????????? | | ????# ### #????????????###???????????? | | ????# ########## #???????????? | | ????# R R #???????????? | | ????#[[ s @ ????????? | | ????#[! u s A #???????????? | | ????# ps s ########## #???????????? | | ??### BB p########?????????? ##???????????? | | BB #??######????????? #????????????? | | ? #### "# #??# #????????? +????????????? | | ?????# ??# #??# #????????# #????????????? | | ?????????# #??# #????????# #????????????? | | ??????#### #??# !#????????# #????????????? | | #??# #????????# #????????????? | | ########## #??# #????????# #????????????? | | ?????????????# #### #????????# #????????????? | | ?????????????# / #????????# #????????????? | | ?????????????# # #####????# #????????????? | | ?????????????# ###### ###### #######??????? | | ?????????????# Y p ?? | | ?????????????####### ### ###### #####????????? | | ???????????????????# #?#####????# #????????????? | | ???????????????????# #??????######+#######???????? | | ???????????????????#+#??????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ??????????????????????############/#######???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 54 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Power Amplification 40 Additional Mass Support 12 Armor Coverage 600 Resistance: TH 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 32 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcDisposableNanoactuators Manual? 0 Play Time 03:03:34 Cumulative 136.7 hours Start 2025.04.09 @ 12:56:23 End 2025.04.11 @ 17:21:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 49 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31fe0a27-0d00-409d-b311-9af1654e1c18