Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 16:34:23 Player: celerysam Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1478) 1478 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 6194 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 183/300 Energy 42/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Terrain Scan Processor Melee Analysis Suite Shock Absorption System > --- WEAPON ----------- Improved EM Shotgun Minigun Heavy Flail > --- INVENTORY -------- Backup Power I Nuclear Core Armored Huge Wheel Magnetic Acceleration Cannon Mini Grenade Launcher Improved Datajack [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 2 | . . . 1 . . . 1 Propulsion 3 | . . 1 1 . 1 . . Utility 4 | . . 1 . 1 1 . 1 Weapon 1 | . . . . 1 . . . Parts Attached 97 | 7 7 32 17 13 9 4 8 Power 22 | 1 3 5 4 2 2 1 4 Engine 17 | 1 3 5 3 2 2 1 . Core 5 | . . . 1 . . . 4 Reactor . | . . . . . . . . Propulsion 27 | 3 . 14 4 4 1 . 1 Treads 6 | 2 . 4 . . . . . Leg 7 | 1 . 6 . . . . . Wheel 5 | . . 4 . . . . 1 Hover . | . . . . . . . . Flight 9 | . . . 4 4 1 . . Utility 18 | 1 2 4 5 1 2 1 2 Device 10 | . 1 3 2 . 2 . 2 Storage 3 | 1 1 . 1 . . . . Processor 3 | . . . 1 1 . 1 . Hackware . | . . . . . . . . Protection 2 | . . 1 1 . . . . Artifact . | . . . . . . . . Weapon 30 | 2 2 9 4 6 4 2 1 Energy Gun 5 | . . 1 . 2 2 . . Energy Cannon 2 | . . 1 . . . . 1 Ballistic Gun 14 | 2 1 5 2 2 1 1 . Ballistic Cannon 2 | . 1 . . . 1 . . Launcher 5 | . . 1 1 2 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 3 . . . Corrupted Parts 1 | . . . 1 . . . . System Corruption 7 | . . . 7 . . . . Parts Lost 35 | . 1 10 5 . . 4 15 Power 10 | . 1 3 2 . . . 4 Propulsion 8 | . . 2 . . . . 6 Utility 8 | . . 2 2 . . 2 2 Weapon 9 | . . 3 1 . . 2 3 Highest Loss Streak 12 | . 1 4 5 . . 4 12 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 88 | . 98 89 83 94 100 96 50 Engine 11 | . 13 9 12 15 13 13 6 Treads 8 | . 28 8 . . . . . Leg 8 | . . 13 9 . . . . Wheel 3 | . . 6 . . . . . Flight 7 | . . . 21 29 33 33 19 Device 12 | . 12 15 8 7 13 6 4 Storage 9 | . 14 11 5 7 6 4 . Processor 3 | . . . 4 12 13 18 11 Protection 2 | . . 4 3 . . . . Energy Gun 1 | . . 2 . . 6 4 . Ballistic Gun 13 | . 21 14 10 4 4 4 1 Ballistic Cannon 1 | . 7 . . . . . . Launcher 1 | . . . 2 7 2 1 . Impact Weapon 2 | . . 2 3 7 6 6 4 Naked Turns . | . . . . . . . . Heaviest Build 31 | 13 29 30 31 19 24 25 28 Greatest Support 60 | 40 40 60 30 21 27 27 28 Greatest Overweight (x) 6 | 3 . 2 6 . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 8 8 5 Average Capacity 9 | 7 9 10 7 8 8 7 5 Most Carried 10 | 8 10 10 10 8 8 8 5 Average Carried 8 | 5 9 9 6 7 6 7 4 Final Capacity 10 | 8 10 10 8 8 8 5 5 Final Carried 10 | 6 10 10 6 8 8 5 1 Class Distribution -------------------- 60% | Mutant 23% | Sprinter 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 1197 | 102 154 545 226 . . 6 164 Remotely 386 | . . 244 142 . . . . Salvage Created 1868 | . 198 986 393 51 . . 240 Parts 68 | . 10 35 20 . . . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . 3 . . . . . Parts Field Recycled 11 | . 11 . . . . . . Retrieved Matter 149 | . 149 . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 36 | . 6 15 10 1 . . 4 Melee 5 | . . 3 2 . . . . Guns 12 | . 3 6 3 . . . . Cannons 8 | . 3 4 . . . . 1 AOE 1 | . . 1 . . . . . Classes Destroyed 9 | . 1 4 4 . . . . Worker 2 | . . . 1 . . . 1 Builder 1 | . . . 1 . . . . Recycler 4 | . . 4 . . . . . Watcher 2 | . . 2 . . . . . Swarmer 4 | . . . 3 . . . 1 Grunt 24 | . 6 10 5 1 . . 2 Brawler 2 | . . 2 . . . . . Sentry 5 | . . 3 1 . . . 1 Specialist 1 | . . . 1 . . . . Best Kill Streak 6 | . 2 3 6 1 . . 4 Combat Bots Only 4 | . 2 3 4 1 . . 3 Max Kills in Single Turn 2 | . 1 2 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee 1 | . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 534 | . 42 153 92 37 . 21 189 Missed 172 | . 10 39 27 20 . 14 62 Damage Taken 5395 | . 428 1492 860 228 . 315 2072 Core 1691 | . . 311 276 63 . 29 1012 Absorbed by Shields 17 | . . . . . . . 17 Regen/Repaired (Parts) 90 | . . . 59 31 . . . Core Remaining (%) 76 | 100 100 22 49 91 . 96 . Volleys Fired 90 | . 24 49 9 2 . 3 3 Largest 2 | . 2 2 2 1 . 1 1 Hottest 88 | . 59 88 50 25 . 30 80 Shots Fired 147 | . 48 75 16 2 . 3 3 Gun 111 | . 32 62 14 2 . . 1 Cannon 30 | . 16 12 . . . . 2 Launcher 6 | . . 1 2 . . 3 . Special . | . . . . . . . . Kinetic 112 | . 48 47 14 2 . . 1 Thermal 29 | . . 27 . . . . 2 Explosive 6 | . . 1 2 . . 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 9 8 2 4 . 6 1 Robot Miss Streak 5 | . 5 3 2 . . . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 155 | . 26 79 29 7 . 2 12 Core Hits 48 | . 11 25 9 1 . 1 1 Critical Kills 2 | . . 1 1 . . . . Critical Parts Destroyed 12 | . . 5 4 . . . 3 Critical Strikes 14 | . . 6 5 . . . 3 Smash 14 | . . 6 5 . . . 3 Melee Attacks 99 | . . 42 34 7 . . 16 Impact 99 | . . 42 34 7 . . 16 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . 1 1 . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4269 | . 430 1538 1301 337 . 93 570 Guns 793 | . 181 486 63 63 . . . Cannons 439 | . 249 164 . . . . 26 Explosions 344 | . . 115 136 . . 93 . Melee 2693 | . . 773 1102 274 . . 544 Ramming . | . . . . . . . . Kinetic 942 | . 430 386 63 63 . . . Thermal 290 | . . 264 . . . . 26 Explosive 344 | . . 115 136 . . 93 . Electromagnetic . | . . . . . . . . Impact 2693 | . . 773 1102 274 . . 544 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . 5 7 . . . . Average Corruption 5 | . . 5 7 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . 21 2 . . . . Message Errors 4 | . . 4 . . . . . Matter Fused 7 | . . 6 1 . . . . Heat Flow Errors 2 | . . 1 1 . . . . Parts Rejected 1 | . . 1 . . . . . Parts Fused 2 | . . 2 . . . . . Data Loss (minor) 1 | . . 1 . . . . . Data Loss (major) 2 | . . 2 . . . . . Misfires 1 | . . 1 . . . . . Alerts 1 | . . 1 . . . . . Weapon Failures 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 694 | . . 156 304 11 . . 223 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 694 | . . 156 304 11 . . 223 Knockbacks 17 | . 5 1 6 3 . . 2 Impact 9 | . . 1 4 3 . . 1 Kinetic 5 | . 5 . . . . . . Secondary 3 | . . . 2 . . . 1 Self-Inflicted Damage 57 | . . 40 17 . . . . Shots 2 | . . 1 1 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 282 | . 282 132 196 . . . 9 Average Temperature 76 | . 96 59 59 . . . 9 Received Heat Transfer 1542 | . 264 762 180 120 . . 216 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 17 | . . 7 4 . . . 6 Impact Corruptions 26 | . . 7 11 1 . . 7 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 642 | . . 592 . . . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Peak Influence 421 | . 172 301 421 298 150 155 205 Initial 191 | . . 72 . 191 145 105 60 Average 116 | . 77 114 125 235 145 115 107 Maximum Alert Level 2 | . . 1 2 1 . . . Low Security (%) 81 | 100 100 85 76 3 100 100 100 Level 1 18 | . . 14 21 96 . . . Level 2 . | . . . 1 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 4 4 2 . 1 2 Investigation 6 | . . 3 . 2 . . 1 Extermination . | . . . . . . . . Reinforcement 6 | . 1 1 3 . . 1 . Assault . | . . . . . . . . Garrison 2 | . . . 1 . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 6 | . . 1 5 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 8 30 25 5 . 6 21 Peak Tracking Total 9 | . 3 7 7 3 . 4 9 Tactical Retreats 9 | . . . 4 1 . 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 2 | . . 1 . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 10 | . 6 . 4 . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 2 | . . 1 . . . 1 . Max in Single Turn 1 | . . 1 . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 15 | . 2 7 2 2 1 . 1 Terminals 10 | . 2 5 1 1 1 . . Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . 1 1 1 . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 4 18 7 6 1 . 2 Successful 15 | . 3 4 4 3 1 . . Failed 23 | . 1 14 3 3 . . 2 Catastrophic 3 | . . 2 . 1 . . . Database Lockouts . | . . . . . . . . Manual 9 | . 1 5 . 2 . . 1 Terminals 24 | . 4 12 4 3 1 . . Fabricators 2 | . . . . . . . 2 Repair Stations 9 | . . 3 3 3 . . . Recycling Units 3 | . . 3 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 3 4 1 1 1 . . Record 2 | . 1 1 . . . . . Open DSF 1 | . . . . . 1 . . Alert Level 2 | . . 1 . 1 . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 3 | . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . 3 2 . . . Scan Component 2 | . . . 1 1 . . . Repair 2 | . . . 1 1 . . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . . 7 1 2 . . 1 Full Trace Events 6 | . . 3 . 2 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . Time 68 | . . . 38 30 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 2588 | 88 391 1327 302 216 58 50 156 Spaces Moved 2031 | 51 178 646 220 494 156 90 196 Core 41 | 27 . . . . . . 14 Treads 361 | 22 178 161 . . . . . Legs 401 | 2 . 342 57 . . . . Wheels 153 | . . 143 . . . . 10 Hover . | . . . . . . . . Flight 1075 | . . . 163 494 156 90 172 Fastest Speed 25 | 50 160 100 26 26 25 25 25 Average Speed 84 | 139 160 148 61 26 25 25 36 Slowest Speed 465 | 200 160 260 465 27 25 25 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 6 32 57 25 12 4 51 7 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 50 | . 1 8 20 . . 21 . Melee . | . . . . . . . . Projectile 1 | . 1 . . . . . . AOE 49 | . . 8 20 . . 21 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 2605 | 67 239 863 328 568 172 113 255 Wait 153 | . 13 63 13 36 1 . 27 Move 2022 | 50 177 645 219 491 155 89 196 Hop 1 | . . . . 1 . . . Pick Up 69 | 10 10 17 19 7 4 . 2 Fast Attach 22 | 2 3 9 1 3 1 2 1 Attach 43 | 4 . 11 13 6 2 . 7 Detach 6 | . . . 1 3 . . 2 Swap 32 | 1 4 12 3 4 6 2 . Drop 53 | . 8 15 16 8 3 2 1 Fire 90 | . 24 49 9 2 . 3 3 Melee 99 | . . 42 34 7 . . 16 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . 15 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 5) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1068 | -9/Materials | Lost 4 parts (1p1n1u1w) 1147 | -9/Materials | Core integrity fell below 50% 1317 | -9/Materials | Lost 4 parts (1p1n2w) 1627 | -9/Materials | Discovered new exit (range 16) 1807 | -9/Materials | Entered another Materials area 1807 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2028 | -8/Materials | Garrison activated, responded to threat 2049 | -8/Materials | Lost 5 parts (2p2u1w) 2055 | -8/Materials | Discovered new exit (range 10) 2099 | -8/Materials | Core integrity fell below 50% 2107 | -8/Materials | Repaired Nuclear Core 2109 | -8/Materials | Entered Factory 2109 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2146 | -7/Factory | Repaired Imp. VTOL Module 2318 | -7/Factory | Discovered new exit (range 15) 2325 | -7/Factory | Entered another Factory area 2325 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2377 | -6/Factory | Identified exit to DSF 2383 | -6/Factory | Entered DSF 2391 | -6/DSF | Discovered new exit (range 16) 2403 | -6/DSF | Additional patrols routed to DSF 2433 | -6/DSF | Entered Factory 2433 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2459 | -5/Factory | Lost 4 parts (2u2w) 2464 | -5/Factory | Build established: Sprinter 2517 | -5/Factory | Lost 3 parts (1p1n1w) 2519 | -5/Factory | Garrison activated, responded to threat 2564 | -5/Factory | Core integrity fell below 50% 2584 | -5/Factory | Core integrity fell below 20% 2589 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02567_ Arm. Huge Wheel destroyed. 02567_ Penetrated by Slug. 02572_ Lgt. Nuclear Core destroyed. 02573_ Acquired Plasma Cannon. 02577_ Penetrated by Slug. 02578_ Hvy. Flail destroyed. 02580_ Slug penetrates Wall. 02580_ Penetrated by Slug. 02581_ U-05 Engineer builds a Wall. 02582_ S-27 Virus destroyed. 02583_ Penetrated by Slug. 02583_ Slug penetrates Door. 02583_ Penetrated by Slug. 02585_ U-05 Engineer builds a Door. 02585_ Penetrated by Slug. 02586_ Plasma Cannon destroyed. 02586_ Penetrated by Slug. 02587_ Critical hit (Burn: +37). 02588_ M-28 Smith repairs G-50 Soldier. 02589_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????#### ######?????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# """ #?????????????????????????? | | ?????????????# "R #?????????????????????????? | | ?????????????# """ #?????????????????????????? | | ###??????????# ]]] #?????????????????????????? | | ###???????# ]]] #?????????????????????????? | | #???????# ]] #?????????????????????????? | | ?? ???????# = #?????????????????????????? | | #### #############s;#################????????????? | | h% ^ #????????????? | | h g @ [ #????????????? | | Ymh """ #????????????? | | [ "Y" #????????????? | | % = #????????????? | | ####/#############+##### ??????????????? | | # = #??????????# ????????????????? | | ""# #??????????# ???????????????? | | ""# #??????????# k ??????????????? | | G# #??????????# ??????????????? | | ""# #??????????# """" ??????????????? | | ""# ]] #??????????# """" ??????????????? | | # ]! #??????????# """?? ??????????????? | | # #??????????# "???? ???????????????? | | #] " " #??????????? "??????????????????????? | | ### """" #??????????? "??????????????????????? | | ??# """" #??????????? ???????????????????????? | | ??# """" #????????????????????????????????????? | | ??# ! """" #????????????????????????????????????? | | ??# """" #????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??###########????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 185 Armor Coverage 150 Evasion (%) 65 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Use The Force Challenges ------------ None Game ------ Seed StorageHelicalLink Manual? 0 Play Time 00:57:48 Cumulative 30.7 hours Start 2024.06.06 @ 15:19:39 End 2024.06.06 @ 16:34:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 757cebf6-c498-4bf6-aca6-703497ca6188