Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 10:11:27 Player: MOPO3 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (24) 120 Value Destroyed (346) 346 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1332) 1332 TOTAL SCORE: 8238 Bonus ------- Pacifist 862 Follower Combat Kills 170 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 263/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Antimatter Reactor Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Improved Heavy Treads Spiked Heavy Treads Makeshift Hover Unit Improved Antigrav System Improved Gyrokinetic Inverter Q-thruster > --- UTILITY ---------- Gravity Neutralizer Improved Targeting Computer Core Analyzer Layered Light Armor Plating > --- WEAPON ----------- Micro-nuke Launcher Shock Maul > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor ECM Suite Matter Neutralizer [Rating: 103] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit VTOL Module Utility Core Analyzer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Layered Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Minigun Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Shock Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 6 2 . . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 9 | . . . 2 . . . 3 1 . . 2 . . 1 Utility 4 | . . . . . . . 2 1 . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 91 | 5 1 3 3 . 10 10 18 8 2 1 9 6 3 12 Power 8 | . . . . . . 1 3 . . . 2 . 2 . Engine 5 | . . . . . . . 3 . . . 1 . 1 . Core 3 | . . . . . . 1 . . . . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 35 | 2 . . 2 . . 1 9 5 . 1 4 4 . 7 Treads 12 | 2 . . . . . . 2 1 . 1 3 1 . 2 Leg 8 | . . . 2 . . 1 5 . . . . . . . Wheel 3 | . . . . . . . . . . . . 2 . 1 Hover 9 | . . . . . . . 2 4 . . . 1 . 2 Flight 3 | . . . . . . . . . . . 1 . . 2 Utility 19 | 1 1 3 1 . . 2 3 3 . . 2 1 1 1 Device 11 | . . 3 . . . 1 2 2 . . 1 1 . 1 Storage 1 | 1 . . . . . . . . . . . . . . Processor 3 | . . . 1 . . . . 1 . . 1 . . . Hackware 2 | . . . . . . 1 1 . . . . . . . Protection 2 | . 1 . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 2 . . . . 10 6 3 . 2 . 1 1 . 4 Energy Gun 10 | 2 . . . . 5 2 . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . Ballistic Gun 3 | . . . . . 1 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . 2 Special Weapon 2 | . . . . . 2 . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . 1 . 2 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . 2 2 3 . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 1 . 1 . . 1 . . 1 . . 1 Parts Lost 45 | . . . 1 . . 8 2 6 5 4 . 4 . 15 Power 3 | . . . 1 . . 1 . . . . . 1 . . Propulsion 29 | . . . . . . 4 . 4 5 3 . 3 . 10 Utility 6 | . . . . . . . 1 2 . . . . . 3 Weapon 7 | . . . . . . 3 1 . . 1 . . . 2 Highest Loss Streak 11 | . . . 1 . . 3 1 4 4 3 . 2 . 11 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . Average Slot Usage (%) 58 | . 57 57 70 77 74 66 59 58 36 23 23 50 53 46 Core 1 | . . . . . . 5 . . . . . . 3 2 Treads 16 | . 28 28 22 22 22 11 12 11 7 7 6 20 21 15 Leg 10 | . . . 22 22 22 8 17 22 5 . . . . . Hover 3 | . . . . . . . 6 5 11 3 . 4 5 8 Device 2 | . . . . . . 9 4 . . . 2 5 5 1 Processor 5 | . . . 4 11 11 1 . 2 5 5 7 10 10 6 Hackware 2 | . . . . . . 9 10 7 . . . . . . Energy Gun 9 | . 28 28 22 22 15 15 1 . . . . . . . Piercing Weapon 1 | . . . . . 1 3 3 5 5 5 . . . . Peak Build Rating 103 | 4 5 18 10 10 19 19 52 56 54 29 44 72 72 103 Average Rating 30 | 2 4 4 7 10 11 14 41 43 35 22 27 61 69 66 On Entrance 23 | . 4 4 4 10 10 10 15 41 48 25 5 44 63 72 Naked Turns 40 | . . . . . . . . . . . . . . 40 Heaviest Build 25 | 3 3 3 3 3 8 11 6 3 3 3 5 8 14 25 Greatest Support 50 | 40 3 3 3 3 3 20 50 10 3 3 39 22 15 35 Greatest Overweight (x) 4 | . . . . . 2 1 1 . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 5 4 3 4 4 4 4 4 5 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 4 5 4 3 Class Distribution -------------------- 76% | Mutant 11% | Derelict-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 1030 | 239 . 43 . . 121 86 180 45 39 18 40 100 30 89 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1107 | . . . . . . . 520 80 . 83 . 98 100 226 Parts 47 | . . . . . . . 26 6 . 4 . . . 11 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 2 . . . 3 . 2 . . Prevented 1 | . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 4 | . . . . . . . . . . 1 . 1 . 2 Melee 1 | . . . . . . . . . . 1 . . . . AOE 1 | . . . . . . . . . . . . . . 1 Classes Destroyed 11 | . . . . . . . 5 1 . 2 . . . 3 Worker 7 | . . . . . . . 1 2 . . . . . 4 Builder 5 | . . . . . . . 4 . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . 1 . . . . . . . Recycler 3 | . . . . . . . 2 . . . . . . 1 Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . Swarmer 2 | . . . . . . . . . . 1 . 1 . . Grunt 1 | . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . . 1 Decomposer 4 | . . . . . . . . . . 1 . . 3 . Samaritan 4 | . . . . . . . . . . 1 . 2 1 . Best Kill Streak 5 | . . . . . . . 5 1 . 1 . 1 . 4 Combat Bots Only 1 | . . . . . . . . . . 1 . 1 . 1 Max Kills in Single Turn 4 | . . . . . . . 1 1 . 1 . 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 769 | . 6 2 29 7 . 97 79 57 63 48 . 130 21 230 Missed 330 | . 2 1 11 2 . 45 28 21 20 18 . 54 13 115 Damage Taken 8865 | . 50 22 226 39 . 727 717 960 1085 439 . 1338 146 3116 Core 2705 | . 12 . 54 8 . 213 109 215 337 321 . 120 . 1316 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 95 . . . 31 87 . . 12 . . 89 . Volleys Fired 19 | . . . . . 16 . . . . . . . . 3 Largest 1 | . . . . . 1 . . . . . . . . 1 Hottest 100 | . . . . . 100 . . . . . . . . 49 Shots Fired 19 | . . . . . 16 . . . . . . . . 3 Gun 13 | . . . . . 13 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . 3 Special 3 | . . . . . 3 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 14 | . . . . . 14 . . . . . . . . . Explosive 5 | . . . . . 2 . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . . . . 1 Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 35 | . . . . . . . 15 4 . 3 . 4 4 5 Core Hits 22 | . . 1 . . . . 7 1 . 2 . 1 . 10 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . 1 4 Critical Strikes 10 | . . . . . . . 5 . . . . . 1 4 Smash 5 | . . . . . . . . . . . . . 1 4 Impale 5 | . . . . . . . 5 . . . . . . . Melee Attacks 90 | . . . . . 14 4 15 14 5 3 . 6 5 24 Impact 35 | . . . . . . . . . . . . 6 5 24 Slashing . | . . . . . . . . . . . . . . . Piercing 55 | . . . . . 14 4 15 14 5 3 . . . . Sneak Attacks 28 | . . . . . . . 13 4 . 2 . 2 4 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3450 | . 10 25 25 . . . 1003 301 . 181 . 278 378 1249 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 861 | . . . . . . . . . . . . . . 861 Melee 2488 | . . . . . . . 1003 283 . 181 . 264 378 379 Ramming 101 | . 10 25 25 . . . . 18 . . . 14 . 9 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 861 | . . . . . . . . . . . . . . 861 Electromagnetic . | . . . . . . . . . . . . . . . Impact 1021 | . . . . . . . . . . . . 264 378 379 Slashing . | . . . . . . . . . . . . . . . Piercing 1467 | . . . . . . . 1003 283 . 181 . . . . Highest Corruption 25 | . . . 1 1 1 . 8 19 21 21 . 2 2 25 Average Corruption 8 | . . . 1 1 1 . 4 14 19 21 . 1 2 13 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 58 | . . . 1 1 1 . 4 9 11 7 . 1 4 19 Message Errors 11 | . . . 1 . 1 . . 2 3 1 . 1 . 2 Matter Fused 11 | . . . . 1 . . 1 1 2 1 . . . 5 Heat Flow Errors 9 | . . . . . . . . 1 1 1 . . 4 2 Energy Discharges 3 | . . . . . . . 1 . 1 1 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . 1 . 2 1 . . . 1 Data Loss (major) 5 | . . . . . . . 1 2 . . . . . 2 Alerts 4 | . . . . . . . . 2 . 1 . . . 1 Misdirections 8 | . . . . . . . . 1 2 1 . . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1450 | . . . . . . . 364 93 . 49 . 207 358 379 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1450 | . . . . . . . 364 93 . 49 . 207 358 379 Knockbacks 2 | . . . 1 . . . . . . . . 1 . . Impact 2 | . . . 1 . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 46 | . 5 12 11 . . . . 9 . . . 6 . 3 Shots . | . . . . . . . . . . . . . . . Rammed 17 | . 1 3 4 . . . . 1 . . . 4 . 4 Targets Rammed 17 | . 1 3 4 . . . . 1 . . . 4 . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 210 | . . . . . . 5 . 90 107 108 . . 210 141 Average Temperature 83 | . . . . . . 5 . 51 68 68 . . 102 67 Received Heat Transfer 702 | . 24 6 84 . . 111 75 63 45 . . 57 9 228 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 3 1 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 . 1 Parts Fried 7 | . . . . . . . . . . . . 2 1 4 Impact Corruptions 49 | . . . . . . . . . . . . 18 24 7 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Peak Influence 777 | . 61 170 453 206 . . 777 398 . . 156 . . 306 Initial 628 | . . 23 54 176 . . 628 223 . . 131 . . 164 Average 268 | . 27 105 231 182 . . 653 267 . . 148 . . 209 Maximum Alert Level 3 | . . . 2 1 . . 3 1 . . . . . 1 Low Security (%) 46 | 100 100 100 35 77 . . . . . . 100 . . 52 Level 1 35 | . . . 61 22 . . . 99 . . . . . 47 Level 2 15 | . . . 3 . . . 82 . . . . . . . Level 3 3 | . . . . . . . 17 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 3 . . . 4 3 . . . . . 5 Investigation 6 | . . . 1 . . . 2 2 . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 9 | . 1 . 2 . . . 2 1 . . . . . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 6 | . 1 1 1 . . . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 156 | . 3 6 29 3 . 13 14 13 15 4 2 14 8 32 Peak Tracking Total 19 | . 2 2 12 3 . 4 5 8 12 4 3 7 5 19 Tactical Retreats 35 | . 1 1 6 1 . 7 2 3 4 . . 3 2 5 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 2 | . . . 1 . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 26 | . 4 1 6 . . 1 2 6 . . 3 . . 3 Terminals 22 | . 3 . 6 . . 1 2 5 . . 3 . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 Total Hacks 70 | . 11 1 18 . . 1 7 17 . . 8 . . 7 Successful 30 | . 6 1 6 . . 1 2 7 . . 4 . . 3 Failed 40 | . 5 . 12 . . . 5 10 . . 4 . . 4 Catastrophic 7 | . . . 3 . . . 2 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 65 | . 7 . 18 . 4 . 8 16 . . 8 . . 4 Terminals 61 | . 7 . 18 . . 1 7 16 . . 8 . . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . 3 Terminal Hacks 8 | . 2 1 1 . . 1 . 1 . . 1 . . 1 Record 1 | . . . . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . . 1 . . 1 . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 19 | . 2 . 5 . . . 2 5 . . 3 . . 2 Terminals 19 | . 2 . 5 . . . 2 5 . . 3 . . 2 Botnet 19 | . 2 . 5 . . . 2 5 . . 3 . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . 6 . . . 2 5 . . 3 . . 3 Full Trace Events 4 | . . . . . . . 1 2 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Total Allies 7 | . . 5 . 1 . . . . . 1 . . . . Largest Group 5 | . . 5 . 1 . . . . . 1 . . . . Highest-Rated Group 141 | . . 78 . 31 . . . . . 141 . . . . Highest-Rated Ally 141 | . . 31 . 31 . . . . . 141 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 41 | . . 38 . 3 . . . . . . . . . . Total Damage 495 | . . 475 . 20 . . . . . . . . . . Kills 7 | . . 7 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . 1 1 . . 2 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 4821 | 51 125 313 254 81 953 641 437 401 198 121 162 248 208 628 Spaces Moved 7961 | 51 239 604 486 158 1451 1052 696 686 358 220 295 432 380 853 Core 7875 | 39 239 604 486 158 1451 998 691 685 358 220 294 431 380 841 Treads 15 | 12 . . . . . . . . . . 1 . . 2 Legs 58 | . . . . . . 54 4 . . . . . . . Wheels 1 | . . . . . . . . . . . . 1 . . Hover 2 | . . . . . . . 1 1 . . . . . . Flight 10 | . . . . . . . . . . . . . . 10 Fastest Speed 40 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 40 Average Speed 54 | 75 50 50 50 50 58 58 51 50 50 50 50 50 50 61 Slowest Speed 250 | 160 50 50 50 50 150 120 100 150 50 50 170 80 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . 1 1 . . . . 2 Exploration Rate (%) 46 | 3 45 85 55 44 89 98 24 21 61 43 8 74 28 25 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . 3 . . . 1 . . . . . Known Exits Taken 5 | . 1 1 1 . . . . 1 . . 1 . . . Unknown Exits Taken 9 | 1 . . . 1 1 1 1 . 1 1 . 1 1 . Scrap Searched 16 | . . 2 . . 4 3 . . 1 2 . 2 2 . Spaces Dug 38 | . . . . . . 4 . 9 5 . . 1 1 18 Terrain Destroyed 93 | . . . . . . 4 . 9 5 . . 1 1 73 Melee 38 | . . . . . . 4 . 9 5 . . 1 1 18 Projectile . | . . . . . . . . . . . . . . . AOE 55 | . . . . . . . . . . . . . . 55 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Total 8232 | 60 243 615 495 159 1503 1069 741 712 366 223 305 450 387 904 Wait 2 | . 2 . . . . . . . . . . . . . Move 7947 | 50 238 603 485 157 1450 1051 695 685 357 219 294 431 379 853 Hop . | . . . . . . . . . . . . . . . Pick Up 21 | 4 . 1 2 1 5 3 1 1 . . . 2 . 1 Fast Attach 64 | 5 1 3 2 . 4 4 14 7 2 1 7 5 1 8 Attach 19 | . . . 2 . 2 2 4 1 . . 2 1 1 4 Detach 11 | 1 . 1 . . . . 5 . . . 1 . . 3 Swap 9 | . . . . . 4 4 . . . . . . 1 . Drop 33 | . 1 4 . 1 8 1 7 3 2 . 1 1 . 4 Fire 19 | . . . . . 16 . . . . . . . . 3 Melee 90 | . . . . . 14 4 15 14 5 3 . 6 5 24 Ram 15 | . 1 3 4 . . . . 1 . . . 4 . 2 Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 76 | -10/Materials | Identified exit to Materials 177 | -10/Materials | Entered Mines 194 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 195 | -10/Mines | Found Prototype Device 195 | -10/Mines | Identified Exp. Sensor Array 237 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 312 | -10/Mines | Build established: Mutant 321 | -10/Mines | Discovered exit to Materials (range 9) 435 | -10/Mines | Found the Drone Emporium 437 | -10/Mines | Found Prototype Device 437 | -10/Mines | Identified Decoy Drone Bay 488 | -10/Mines | Discovered exit to Materials (range 6) 490 | -10/Mines | Met a Derelict testing a Signal Generator 490 | -10/Mines | Entered Materials 490 | -9/Materials | Evolved 2 slots: Propulsion x2 589 | -9/Materials | Discovered new exit (range 15) 688 | -9/Materials | Discovered new exit (range 11) 738 | -9/Materials | Identified exit to Mines 744 | -9/Materials | Entered Mines 747 | -9/Mines | Received a Mining Laser from a helpful Derelict 789 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 789 | -9/Mines | Discovered new exit (range 5) 819 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 825 | -9/Mines | Entered Zion 881 | -7/Zion | Discovered new exit (range 11) 886 | -7/Zion | Found CR-A16's Pointy Stick 931 | -7/Zion | System corruption cleaned by Quarantine Array 1007 | -7/Zion | Learned location of Warlord (-5) 1031 | -7/Zion | Received a hallucinogenic algorithm 1230 | -7/Zion | Found Prototype Special Weapon 1231 | -7/Zion | Identified RU-N14's Throwing Claymores 1527 | -7/Zion | Met Imprinter 1609 | -7/Zion | Learned Factory security intel 1652 | -7/Zion | Learned location of Quarantine (-3) 1778 | -7/Zion | Entered Proximity Caves 1794 | -6/Proximity Caves | Spotted B-75 Beast 1803 | -6/Proximity Caves | Spotter reported a threat 2142 | -6/Proximity Caves | Lost 3 parts (1n2w) 2154 | -6/Proximity Caves | Spotter reported a threat 2165 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2183 | -6/Proximity Caves | Core integrity fell below 50% 2210 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 2253 | -6/Proximity Caves | Spotter reported a threat 2275 | -6/Proximity Caves | Discovered new exit (range 5) 2306 | -6/Proximity Caves | Spotter reported a threat 2419 | -6/Proximity Caves | Entered Factory 2419 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 2769 | -6/Factory | Search patrols dispatched 2790 | -6/Factory | Spotted B-75 Beast 2841 | -6/Factory | Build established: Hacker-Mutant 2853 | -6/Factory | Discovered new exit (range 7) 2856 | -6/Factory | Entered another Factory area 2856 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2857 | -5/Factory | Identified exit to Upper Caves 3101 | -5/Factory | Crushed by falling debris 3118 | -5/Factory | System corruption reached 10% 3149 | -5/Factory | Lost 4 parts (3n1u) 3257 | -5/Factory | Entered Upper Caves 3264 | -5/Upper Caves | Learned Factory trap positions 3298 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3300 | -5/Upper Caves | Learned location of Armory (-4) 3341 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3382 | -5/Upper Caves | Lost 4 parts (4n) 3411 | -5/Upper Caves | Build established: Mutant 3418 | -5/Upper Caves | Crushed by falling debris 3424 | -5/Upper Caves | Core integrity fell below 50% 3453 | -5/Upper Caves | Discovered new exit (range 5) 3455 | -5/Upper Caves | Entered another Upper Caves area 3536 | -5/Upper Caves | Spotted B-75 Beast 3566 | -5/Upper Caves | Core integrity fell below 20% 3567 | -5/Upper Caves | Discovered new exit (range 16) 3569 | -5/Upper Caves | 1C-UTU showed up to help 3571 | -5/Upper Caves | 1C-UTU revealed a hidden path 3574 | -5/Upper Caves | Lost 3 parts (3n) 3576 | -5/Upper Caves | Entered Factory 3576 | -4/Factory | Evolved 2 slots: Propulsion x2 3577 | -4/Factory | Loaded intel: 92 trap records 3692 | -4/Factory | Spotted B-86 Titan 3712 | -4/Factory | Identified exit to Upper Caves 3712 | -4/Factory | Identified exit to Armory 3738 | -4/Factory | Entered Upper Caves 3749 | -4/Upper Caves | Learned Research trap positions 3776 | -4/Upper Caves | Found DCF Scrap (13 items) 3814 | -4/Upper Caves | Learned Research garrison access intel 3872 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3980 | -4/Upper Caves | Discovered new exit (range 12) 3986 | -4/Upper Caves | Entered another Upper Caves area 4007 | -4/Upper Caves | Discovered new exit (range 7) 4060 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4194 | -4/Upper Caves | Entered Research 4194 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4195 | -3/Research | Loaded intel: 105 trap records 4196 | -3/Research | Loaded intel: 4 garrison access locations 4356 | -3/Research | Build established: Derelict-Mutant 4429 | -3/Research | Identified exit to Quarantine 4461 | -3/Research | Crushed by falling debris 4461 | -3/Research | System corruption reached 10% 4705 | -3/Research | Crushed by falling debris 4782 | -3/Research | Core integrity fell below 50% 4799 | -3/Research | Core integrity fell below 20% 4818 | -3/Research | Lost 11 parts (8n1u2w) 4822 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04797_ R-10 Processor collects Antigrav System. 04798_ U-05 Engineer lays Concrete. 04798_ U-05 Engineer builds a Wall. 04798_ U-05 Engineer lays Concrete. 04798_ Slug penetrates Wall. 04798_ Slug penetrates U-05 Engineer. 04798_ Penetrated by Slug. 04798_ U-05 Engineer lays Concrete. 04800_ System corrupted: Biometal Medium Treads rejected. 04800_ K-01 Serf collects debris. 04814_ Penetrated by Slug. 04815_ K-01 Serf cleans the Recycling Unit. 04817_ Ion Accelerator explodes. 04818_ K-01 Serf cleans the Recycling Unit. 04819_ ALERT: Rogue bot located, Programmers report to Research Zone 9K. 04819_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R011. 04821_ System corrupted: Matter fused (-7). 04822_ Slug penetrates Recycling Unit. 04822_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????>?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ??????????# #?????????########???????????????????? | | ?????????# #??????????# #???????????????????? | | ?######## #???????????# #???????????????????? | | ## # #"#????????????# #???????????????????? | | # #?????????????# #???????????????????? | | #?????????????# #????????#####??????? | | = #?????????????? ????????? #??????? | | % #?????????????###@##########? #??????? | | [* ############### # #??????? | | = % ! ## # #??????? | | !######## + #??????? | | %*% %g k # #??????? | | ===!! gg h""""" ############??? | | #######= ""Y"" ?? | | ????# h p ?? | | ????# w g p ?? | | = ???# g l ?? | | ???# """ ###################??? | | ???# """ ########?????????????? | | ########## """ / #??????????? | | ???# ^ !! # ! #??????????? | | ^ !! #?? #??????????? | | ^^ ! #????= #??????????? | | #??????####??????????? | | #????????????????????? | | #????????????????????? | | #### #????????????????????? | | ????# ################+#####????????????????????? | | ????# ??????????????????????????????????????????? | | ????# ???????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. Flak Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Great Axe | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Power Sword | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-55 Commando | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostSchematicImmobilizer Manual? 0 Play Time 01:10:04 Cumulative 36.6 hours Start 2024.09.04 @ 08:59:55 End 2024.09.04 @ 10:11:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a191843-6c84-46e5-9987-5492f4e40e0c