Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.02 @ 14:39:42 Player: viper Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (409) 2045 Value Destroyed (14767) 14767 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 22438 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/1300 Matter 88/350 Energy 820/820 System Corruption 31% Temperature Critical (833) Movement Core (1550) Ox30 Location -3/Research Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Wheel > --- UTILITY (9) ------ High-capacity Storage Unit Experimental Energy Well Small Matter Pod Experimental Signal Interpreter Experimental Signal Interpreter Advanced Target Analyzer > --- WEAPON (4) ------- Hardcell Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY (20) --- Light Antimatter Reactor Advanced Recalibrator Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Improved Matter Compressor Improved Target Analyzer Matter Filter Weapon Cycler Improved Transmission Jammer Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Advanced KE Penetrator Helical Railgun Hypervelocity Mass Driver Thunder Hammer > --- INVENTORY -------- Improved Fusion Compressor Flexi-carbon Leg Myomer Leg Heavy Disruptor Cannon Coil Gun Magnetic Acceleration Cannon [Rating: 139] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Tri-rail Accelerator Impact Weapon Thunder Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 15 | . 1 2 2 2 2 2 2 2 Power 2 | . . 1 . . . 1 . . Propulsion 4 | . . . 2 . . . . 2 Utility 7 | . 1 . . 2 2 1 1 . Weapon 2 | . . 1 . . . . 1 . Parts Attached 249 | 7 3 9 6 45 14 81 37 47 Power 51 | 1 . 2 2 6 2 20 10 8 Engine 21 | 1 . 2 2 3 1 10 . 2 Core 19 | . . . . 3 1 10 4 1 Reactor 11 | . . . . . . . 6 5 Propulsion 66 | 2 1 2 3 15 5 19 9 10 Treads . | . . . . . . . . . Leg 64 | 2 1 2 3 15 5 19 9 8 Wheel 2 | . . . . . . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 70 | 2 1 1 . 13 6 23 10 14 Device 42 | . 1 . . 7 3 18 5 8 Storage 11 | 1 . 1 . 3 1 1 1 3 Processor 8 | 1 . . . 1 1 . 2 3 Hackware . | . . . . . . . . . Protection 9 | . . . . 2 1 4 2 . Artifact . | . . . . . . . . . Weapon 62 | 2 1 4 1 11 1 19 8 15 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 26 | 2 1 4 1 6 1 5 4 2 Ballistic Cannon 24 | . . . . . . 10 4 10 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon 9 | . . . . 5 . 4 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 5 1 6 Parts Lost 116 | . . . . 15 1 44 18 38 Power 29 | . . . . 4 . 13 4 8 Propulsion 24 | . . . . 2 . 9 4 9 Utility 29 | . . . . 3 1 10 5 10 Weapon 34 | . . . . 6 . 12 5 11 Highest Loss Streak 12 | . . . . 5 1 12 4 11 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 88 | . 100 99 99 91 92 88 91 62 Engine 7 | . 12 19 15 8 5 6 1 . Core 4 | . . . . 3 5 8 9 3 Leg 22 | . 25 20 33 27 25 21 18 12 Device 14 | . 12 10 8 13 12 20 20 12 Storage 9 | . 12 10 8 7 11 11 10 8 Processor 7 | . 12 10 8 7 7 6 6 8 Protection 3 | . . . . 6 9 . 6 . Ballistic Gun 10 | . 25 29 25 10 6 3 4 4 Ballistic Cannon 2 | . . . . . . 5 11 5 Slashing Weapon 2 | . . . . 4 6 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 134 | 18 20 38 41 76 77 123 134 123 Greatest Support 156 | 20 20 20 40 77 76 108 109 156 Greatest Overweight (x) 34 | 4 1 1 1 2 1 1 2 34 Average Overweight (x) . | 1 . 1 . . . . 1 1 Largest Inventory Capacity 20 | 10 10 15 15 20 20 20 20 20 Average Capacity 17 | 9 10 10 15 18 20 20 20 20 Most Carried 20 | 5 10 13 15 20 20 19 17 13 Average Carried 13 | 2 8 9 14 17 17 12 11 8 Final Capacity 20 | 10 10 15 15 20 20 20 20 20 Final Carried 20 | 5 10 13 15 17 20 14 4 4 Class Distribution -------------------- 42% | Hacker-Mutant 18% | Hacker-Gunner 8% | Scavenger-Gunner 7% | Generator-Gladiator 6% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Generator-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Generator-Gladiator | -5/Factory Scavenger-Gunner | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 11574 | 200 266 1068 338 982 1328 3330 2260 1802 Remotely . | . . . . . . . . . Salvage Created 19380 | . 569 1810 673 5521 1622 4947 1956 2282 Parts 929 | . 40 96 47 283 89 221 72 81 Haulers Intercepted 16 | . 2 3 1 5 . 4 . 1 Recyclers Shooed 17 | . . . 2 4 1 8 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 272 | . 8 31 7 69 12 80 36 29 Melee 88 | . . . . 50 11 23 . 4 Guns 93 | . 8 31 7 19 1 11 11 5 Cannons 79 | . . . . . . 42 25 12 AOE 4 | . . . . . . 4 . . Classes Destroyed 19 | . 6 5 . 3 . 5 . . Worker 51 | . . 5 . 17 10 13 1 5 Builder 30 | . 1 . 1 6 2 11 4 5 Tunneler 7 | . . . . 3 . 1 . 3 Hauler 16 | . 2 3 1 5 . 4 . 1 Recycler 38 | . 1 1 3 14 5 7 2 5 Mechanic 1 | . . . . . . 1 . . Operator 6 | . . 1 1 3 . 1 . . Watcher 25 | . 3 4 1 6 2 8 . 1 Swarmer 15 | . 2 . . 4 . 3 3 3 Grunt 130 | . 6 23 4 42 5 35 12 3 Brawler 4 | . . 1 1 1 . . 1 . Duelist 5 | . . 2 . 1 . . 1 1 Protector 1 | . . . . . . 1 . . Sentry 29 | . . 5 2 9 1 6 2 4 Specialist 8 | . . . . . . 8 . . Hunter 27 | . . . . 3 4 9 7 4 Programmer 50 | . . . . 9 2 15 10 14 Heavy 2 | . . . . . . 2 . . Behemoth 1 | . . . . . . 1 . . Best Kill Streak 18 | . 4 8 4 9 7 18 5 5 Combat Bots Only 7 | . 2 3 3 5 2 7 5 3 Max Kills in Single Turn 7 | . 2 1 2 1 1 7 2 2 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . . . . . 2 . . Melee 1 | . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 21292 | . 140 429 296 3406 858 7050 2644 6469 Core 3557 | . 39 74 20 490 101 692 699 1442 Absorbed by Shields 406 | . . . . 406 . . . . Redirected to Shielding 196 | . . . . 82 114 . . . Regen/Repaired (Parts) 742 | . . 184 . 365 . 69 . 124 Core Remaining (%) 68 | 100 84 81 96 30 88 30 39 . Volleys Fired 552 | . 30 83 34 79 1 152 97 76 Largest 4 | . 2 3 3 3 1 3 4 4 Hottest 260 | . 40 60 66 66 28 131 189 260 Shots Fired 1325 | . 60 246 86 185 1 346 252 149 Gun 812 | . 60 246 86 185 1 114 78 42 Cannon 513 | . . . . . . 232 174 107 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 1323 | . 60 246 86 185 1 346 252 147 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 35 | . 31 27 22 35 4 35 21 19 Robot Miss Streak 6 | . 3 2 1 2 . 6 5 3 Penetration Max 2 | . . . . 1 . 1 1 2 Secondary Targets 18 | . 2 9 2 5 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 1487 | . 47 198 67 355 51 393 183 193 Core Hits 792 | . 27 82 31 141 24 329 103 55 Critical Kills 17 | . . . . . . 3 7 7 Critical Parts Destroyed 52 | . . . . . . . 22 30 Critical Strikes 156 | . . . . 23 4 31 49 49 Destroy 42 | . . . . . . 3 30 9 Blast 45 | . . . . . . 16 19 10 Smash 30 | . . . . . . . . 30 Sever 39 | . . . . 23 4 12 . . Melee Attacks 441 | . . . . 212 52 91 . 86 Impact 86 | . . . . . . . . 86 Slashing 355 | . . . . 212 52 91 . . Piercing . | . . . . . . . . . Sneak Attacks 83 | . . . . 43 19 10 . 11 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 54737 | . 518 2568 925 14868 3515 17526 6176 8641 Guns 11504 | . 518 2568 925 2226 17 2392 1932 926 Cannons 15542 | . . . . . . 8677 3965 2900 Explosions 1338 | . . . . . . 1338 . . Melee 25790 | . . . . 12597 3498 4890 . 4805 Ramming 563 | . . . . 45 . 229 279 10 Kinetic 27010 | . 518 2568 925 2226 17 11069 5897 3790 Thermal 1338 | . . . . . . 1338 . . Explosive . | . . . . . . . . . Electromagnetic 36 | . . . . . . . . 36 Impact 4805 | . . . . . . . . 4805 Slashing 20985 | . . . . 12597 3498 4890 . . Piercing . | . . . . . . . . . Highest Corruption 31 | . 1 . . 3 1 10 4 31 Average Corruption 8 | . 1 . . 1 1 7 2 18 Corruption Purged 3 | . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . Effects 213 | . 1 . . 3 3 116 8 82 Message Errors 48 | . . . . . 1 28 3 16 Matter Fused 39 | . 1 . . 1 . 19 1 17 Heat Flow Errors 25 | . . . . . . 12 3 10 Energy Discharges 27 | . . . . 1 1 14 . 11 Parts Rejected 10 | . . . . . . 5 1 4 Data Loss (minor) 24 | . . . . . 1 13 . 10 Data Loss (major) 12 | . . . . 1 . 7 . 4 Misfires 8 | . . . . . . 7 . 1 Alerts 7 | . . . . . . 4 . 3 Misdirections 2 | . . . . . . . . 2 Weapon Failures 11 | . . . . . . 7 . 4 Overload Shots . | . . . . . . . . . Overflow Damage 5767 | . . . . 1945 637 594 104 2487 Projectiles 269 | . . . . . . 104 100 65 Explosions 126 | . . . . . . 126 . . Melee 5372 | . . . . 1945 637 364 4 2422 Knockbacks 168 | . . . . . . 99 23 46 Impact 22 | . . . . . . . . 22 Kinetic 132 | . . . . . . 87 23 22 Secondary 14 | . . . . . . 12 . 2 Self-Inflicted Damage 57 | . . . . . . 57 . . Shots 1 | . . . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed 55 | . . . . 8 . 21 25 1 Kicked 55 | . . . . 8 . 21 25 1 Crushed . | . . . . . . . . . Highest Temperature 870 | . 15 60 106 179 16 482 621 870 Average Temperature 131 | . 8 20 44 47 6 111 196 271 Received Heat Transfer 5396 | . 99 342 279 1892 291 1677 354 462 Effects 142 | . . . . . . 7 99 36 Shutdowns 54 | . . . . . . 2 38 14 Energy Bleed 7 | . . . . . . . 7 . Interference 15 | . . . . . . 3 9 3 Matter Decay 11 | . . . . . . . 9 2 Short Circuit 12 | . . . . . . 2 7 3 Damage (minor) 12 | . . . . . . . 8 4 Damage (major) 27 | . . . . . . . 18 9 Damage (core) 4 | . . . . . . . 3 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 16 | . . . . . . 2 . 14 Impact Corruptions 82 | . . . . . . 2 2 78 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 800 | . . . . . . 800 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 494 | . 231 438 170 339 237 494 379 216 Initial 70 | . . . 70 7 14 48 4 . Average 105 | . 46 162 69 82 71 157 138 70 Maximum Alert Level 2 | . 1 2 . 1 1 2 1 1 Low Security (%) 82 | 100 90 66 100 91 92 62 69 99 Level 1 17 | . 9 32 . 8 7 35 30 . Level 2 . | . . 1 . . . 2 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 87 | . . 7 1 30 5 28 9 7 Investigation 33 | . . 5 . 15 3 8 2 . Extermination 24 | . . . . 8 2 5 5 4 Reinforcement 24 | . . 2 1 5 . 12 2 2 Assault 1 | . . . . . . . . 1 Garrison 5 | . . . . 2 . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 7 | . . . . 1 . 3 2 1 Haulers Reinforced 5 | . . . . 1 . 3 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 17 | . . 6 . 3 1 6 1 . Communications Jammed 2 | . . . . . . . 1 1 Distress Signals 1 | . . . . . . . 1 . Times Spotted 376 | . 14 44 11 99 19 108 40 41 Peak Tracking Total 11 | . 3 6 2 6 3 11 7 5 Tactical Retreats 10 | . . . . 5 2 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 11 | . 3 . . 2 2 2 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . 1 . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 15 | . . . . 1 . 12 . 2 Max in Single Turn 5 | . . . . 1 . 5 . 1 Garrison Access 6 | . . . . 1 1 2 . 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 48 | . 2 7 2 16 5 12 2 2 Terminals 25 | . 2 6 2 8 2 4 1 . Fabricators 7 | . . . . 2 1 4 . . Repair Stations 8 | . . 1 . 4 1 1 . 1 Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . 1 . 1 1 . Garrison Access 5 | . . . . 1 1 2 . 1 Total Hacks 175 | . 4 29 9 60 11 47 7 8 Successful 133 | . 4 25 7 45 8 34 5 5 Failed 42 | . . 4 2 15 3 13 2 3 Catastrophic 2 | . . . . 2 . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 86 | . 4 23 9 27 4 16 3 . Fabricators 20 | . . . . 5 2 13 . . Repair Stations 40 | . . 6 . 21 3 5 . 5 Recycling Units . | . . . . . . . . . Scanalyzers 20 | . . . . 6 . 10 4 . Garrison Access 9 | . . . . 1 2 3 . 3 Terminal Hacks 61 | . 4 19 7 15 3 11 2 . Record 3 | . . 2 . . . 1 . . Part Schematic 10 | . . . . 7 . 3 . . Robot Schematic 2 | . . . . 1 . 1 . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 5 | . 1 2 1 . . 1 . . Open Door 1 | . . . . . 1 . . . Branch Access Points 3 | . . 1 . 1 . 1 . . Emergency Access Points 5 | . 1 3 1 . . . . . Terminal Index 1 | . . . . . . . 1 . Repair Station Index 1 | . . . . . . . 1 . Alert Level 3 | . . 1 . 1 1 . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 3 | . 1 1 . . . 1 . . Disarm Traps 1 | . . 1 . . . . . . Dispatch Records 7 | . . 4 . 2 1 . . . Maintenance Status 1 | . . . . 1 . . . . Investigation Status 3 | . . 1 1 . . 1 . . Reinforcement Status 2 | . . 1 1 . . . . . Recall Investigation 1 | . . . . . . 1 . . Registered Prototypes 1 | . . . . 1 . . . . Zone Layout 6 | . 1 2 1 1 . 1 . . Fabricator Hacks 13 | . . . . 4 2 7 . . Network Status 1 | . . . . . . 1 . . Load Schematic 7 | . . . . 2 1 4 . . Build 5 | . . . . 2 1 2 . . Repair Station Hacks 35 | . . 6 . 19 2 4 . 4 Scan Component 20 | . . 3 . 11 2 2 . 2 Repair 15 | . . 3 . 8 . 2 . 2 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 19 | . . . . 6 . 10 3 . Insert Component 6 | . . . . 2 . 2 2 . Analyze 13 | . . . . 4 . 8 1 . Garrison Access Hacks 5 | . . . . 1 1 2 . 1 Seal Access 5 | . . . . 1 1 2 . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 41 | . 1 6 2 15 4 9 2 2 Full Trace Events 34 | . 1 5 2 14 3 7 2 . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 . 1 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . 9 . 5 1 . Parts Built 10 | . . . . 4 2 4 . . Authchips . | . . . . . . . . . Time 327 | . . . . 168 28 131 . . Total Part Build Rating 42 | . . . . 16 8 18 . . Parts Repaired 13 | . . 3 . 8 . 1 . 1 Time 508 | . . 78 . 261 . 94 . 75 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . . . 2 . 2 2 . Part Schematics Acquired 5 | . . . . 2 . 2 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . 2 . 3 Machine Destruction 2 | . . . . . . 2 . . Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 17957 | 84 1292 1376 573 5313 1352 4029 1716 2222 Spaces Moved 7950 | 50 517 515 294 2795 732 1548 648 851 Core 64 | 24 . . . . . . . 40 Treads . | . . . . . . . . . Legs 7798 | 26 517 515 294 2795 732 1548 648 723 Wheels 88 | . . . . . . . . 88 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 120 120 105 Average Speed 164 | 138 184 190 147 139 155 183 194 180 Slowest Speed 1750 | 250 190 190 190 270 200 197 260 1750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 81 56 24 71 19 37 15 20 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 9 | . . . . 4 . 1 . 4 Terrain Destroyed 192 | . . . . 4 . 104 64 20 Melee 9 | . . . . 4 . 1 . 4 Projectile 112 | . . . . . . 32 64 16 AOE 71 | . . . . . . 71 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 10869 | 61 804 726 368 3636 844 2244 920 1266 Wait 1468 | . 245 114 24 466 26 308 97 188 Move 7942 | 49 516 514 293 2794 731 1547 647 851 Hop . | . . . . . . . . . Pick Up 87 | 5 7 4 5 13 9 24 9 11 Fast Attach 88 | 7 1 2 1 9 3 34 5 26 Attach 108 | . 1 3 2 16 4 40 26 16 Detach 20 | . . . . 4 . 10 3 3 Swap 53 | . 1 4 3 20 7 7 6 5 Drop 55 | . 3 2 6 15 11 10 5 3 Fire 552 | . 30 83 34 79 1 152 97 76 Melee 441 | . . . . 212 52 91 . 86 Ram . | . . . . . . . . . Kick 55 | . . . . 8 . 21 25 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Utility x1 195 | -10/Materials | Identified exit to Mines 195 | -10/Materials | Discovered exit to Mines (range 13) 310 | -10/Materials | Build established: Hacker-Mutant 316 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Discovered exit to Materials (range 9) 414 | -10/Materials | Discovered exit to Materials (range 15) 617 | -10/Materials | Discovered exit to Materials (range 12) 1377 | -10/Materials | Entered another Materials area 1377 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1686 | -9/Materials | Build established: Hacker-Gunner 2070 | -9/Materials | Identified exit to Mines 2070 | -9/Materials | Discovered exit to Mines (range 15) 2173 | -9/Materials | Identified exit to Storage 2279 | -9/Materials | Repaired Ion Engine 2306 | -9/Materials | Repaired Assault Rifle 2334 | -9/Materials | Repaired Assault Rifle 2668 | -9/Materials | Identified exit to Materials 2668 | -9/Materials | Discovered exit to Materials (range 16) 2753 | -9/Materials | Entered another Materials area 2753 | -8/Materials | Evolved 2 slots: Propulsion x2 3298 | -8/Materials | Identified exit to Factory 3298 | -8/Materials | Discovered exit to Factory (range 16) 3326 | -8/Materials | Entered Factory 3326 | -7/Factory | Evolved 2 slots: Utility x2 3348 | -7/Factory | Build established: Scavenger-Gunner 3472 | -7/Factory | Repaired Assault Rifle 3760 | -7/Factory | Repaired Structural Scanner 3793 | -7/Factory | Repaired Hvy. Assault Rifle 3833 | -7/Factory | Repaired Lgt. Deuterium Engine 4216 | -7/Factory | Build established: Hacker-Mutant 4287 | -7/Factory | Identified exit to Lower Caves 4402 | -7/Factory | Garrison activated, responded to threat 4735 | -7/Factory | Build established: Hacker-Gunner 5144 | -7/Factory | Identified exit to Factory 5144 | -7/Factory | Discovered exit to Factory (range 12) 5341 | -7/Factory | Fabricated Greatsword (x2) 5745 | -7/Factory | Build established: Hacker-Mutant 5767 | -7/Factory | Repaired Titanium Leg 5813 | -7/Factory | Repaired Mic. Nuclear Core 5858 | -7/Factory | Repaired Coolant Injector 6218 | -7/Factory | Discovered exit to Factory (range 9) 6376 | -7/Factory | Repaired Core Shielding 6626 | -7/Factory | Fabricated Greatsword (x2) 6728 | -7/Factory | Discovered exit to Factory (range 16) 7073 | -7/Factory | Core integrity fell below 50% 8352 | -7/Factory | Lost 5 parts (2p2u1w) 8639 | -7/Factory | Entered another Factory area 8639 | -6/Factory | Evolved 2 slots: Utility x2 9134 | -6/Factory | Identified exit to Extension 9134 | -6/Factory | Discovered exit to Extension (range 9) 9456 | -6/Factory | Fabricated Greatsword? 9950 | -6/Factory | Build established: Hacker-Gladiator 9950 | -6/Factory | Identified exit to Factory 9950 | -6/Factory | Discovered exit to Factory (range 8) 9991 | -6/Factory | Entered another Factory area 9991 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10297 | -5/Factory | Build established: Generator-Gladiator 10422 | -5/Factory | Repaired Rnf. Deuterium Engine 10890 | -5/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 11171 | -5/Factory | Identified exit to Upper Caves 11514 | -5/Factory | Lost 3 parts (1p1u1w) 11520 | -5/Factory | Cargo convoy interrupted 11579 | -5/Factory | Lost 5 parts (3n1u1w) 11780 | -5/Factory | Build established: Generator-Gunner 12333 | -5/Factory | Lost 5 parts (1n2u2w) 12491 | -5/Factory | System corruption reached 10% 12693 | -5/Factory | Fabricated Greatsword (x2) 12763 | -5/Factory | Destroyed 7 combat bots 12900 | -5/Factory | Spotted B-75 Beast 12948 | -5/Factory | Destroyed B-75 Beast 12978 | -5/Factory | Lost 4 parts (2p2u) 13080 | -5/Factory | Garrison activated, responded to threat 13127 | -5/Factory | Core integrity fell below 50% 13181 | -5/Factory | Lost 12 parts (4p3n2u3w) 13348 | -5/Factory | Lost 3 parts (2u1w) 13731 | -5/Factory | Build established: Scavenger-Gunner 13979 | -5/Factory | Identified exit to Factory 13979 | -5/Factory | Discovered exit to Factory (range 16) 14016 | -5/Factory | Lost 3 parts (3p) 14020 | -5/Factory | Entered another Factory area 14020 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14616 | -4/Factory | Build established: Scavenger-Tank 15270 | -4/Factory | Lost 4 parts (1p1n2u) 15395 | -4/Factory | Core integrity fell below 50% 15410 | -4/Factory | Build established: Scavenger-Gunner 15493 | -4/Factory | Lost 4 parts (1p1n2w) 15576 | -4/Factory | Lost 3 parts (1p2n) 15594 | -4/Factory | Identified exit to Upper Caves 15594 | -4/Factory | Discovered exit to Upper Caves (range 11) 15683 | -4/Factory | Identified exit to Research 15683 | -4/Factory | Discovered exit to Research (range 7) 15736 | -4/Factory | Entered Research 15736 | -3/Research | Evolved 2 slots: Propulsion x2 16099 | -3/Research | Repaired Graphene Brace 16198 | -3/Research | System corruption reached 10% 16222 | -3/Research | Lost 4 parts (1n3u) 16503 | -3/Research | Found Prototype Processor 16506 | -3/Research | Found Prototype Processor 16797 | -3/Research | Lost 7 parts (2p3n2w) 16866 | -3/Research | Identified Exp. Signal Interpreter (x2) 16954 | -3/Research | Found Antimissile System 17228 | -3/Research | Core integrity fell below 50% 17279 | -3/Research | Lost 11 parts (2p1n3u5w) 17316 | -3/Research | Build established: Hacker-Mutant 17721 | -3/Research | Core integrity fell below 20% 17766 | -3/Research | System corruption reached 30% 17959 | -3/Research | Core destroyed Last Messages --------------- 17951_ G-73 Enforcer heat short circuits Phase Gun. 17952_ G-73 Enforcer heat damages Myomer Leg. 17952_ K-01 Serf collects debris. 17953_ Overheating: Imp. Target Analyzer damaged (-19). 17953_ U-05 Engineer builds a Wall. 17955_ Imp. Target Analyzer destroyed. 17955_ K-01 Serf Wheel blasted off. 17955_ K-01 Serf knocked back. 17955_ K-01 Serf collects debris. 17956_ Overheating: Wheel damaged (-1). 17956_ Overheating: Adv. Target Analyzer damaged (-12). 17956_ K-01 Serf collects debris. 17957_ Power failure, Lgt. Antimatter Reactor shutdown. 17957_ U-05 Engineer builds a Wall. 17957_ Wheel destroyed. 17958_ Exp. Signal Interpreter broken. 17958_ Overheating: Short circuit. 17958_ K-01 Serf collects debris. 17959_ Power failure, Mic. Antimatter Reactor shutdown. 17959_ Overheating: Core damaged (-221). Map ----- +----------------------------------------------------+ | ????#?# # # #???????????????? | | ???#??# %######## #???????????????? | | ####### % ######## % #???????????????? | | % """ #???????????????? | | % """ #???????????????? | | % % """ #???????????????? | | #???????????????? | | ################# #???????????????? | | #???############# #???????????????? | | #???# # """ +???????????????? | | ! #???# # """ #???????????????? | | = #???# """ # """ #???????????????? | | ! #???# """ + #???????????????? | | #???#== """ # #???????????????? | | #????== # #???????????????? | | #????? # """ #???????????????? | | #??##############% """ #???????????????? | | #??# + """ #???????????????? | | #??# % # #???????????????? | | #??# """"""" # % #?????? ????????? | | #### """"""" # ##???? #????????? | | + """"""" #% "" ##?? #????????? | | #### # """ ### #????????? | | +#####??# # k """ #????????? | | ?????# """"""" /u =! #????????? | | ???# """"""" # =@| #????????? | | #??# """"""" # !%%=% #????????? | | =#??# ####g*% ##################### | | #??# ####! #???# # | | ######??##############??#% % #???# # | | ????????????????????????# #???# # | | ????????????????????????#! k#???# # | | ????????????????????????#ig!u##########+#### | | ????????????????????????#% % # # ######## | | ????????????????????????# ! # ! # | | ????????????????????????#%% # + | | ????????????????????????# # # | | ????????????????????????# k # # ##+##### | | ????????????????????????# # = ### #### | | ????????????????????????# ########?# #??# | | ????????????????????????# #????????# #??# | | ????????????????????????# #????????# #??# | | ????????????????????????# #????###?# #??# | | ????????????????????????# ###### ### #??# | | ????????????????????????# =!# = # #??####### | | ????????????????????????# !%# # #????????? | | ????????????????????????# |# # ####?????? | | ????????????????????????# # # #?????? | | ????????????????????????# # " + #?????? | | ????????????????????????# # "G" # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 145 Energy Generation 62 Energy Capacity 1020 Matter Stores 750 Matter Capacity 750 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 450 Resistance: KI 55 Resistance: TH 50 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 11 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Greatsword | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Scanalyzed Imp. Aluminum Leg | -7/Factory | Scanalyzed Imp. Weapon Cycler | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Imp. Coolant Injector | -7/Factory | Hacked Energy Filter | -7/Factory | Hacked Lgt. Angular Momentum Engine | -7/Factory | Hacked Arm. Medium Treads | -7/Factory | Hacked Coolant Injector | -5/Factory | Scanalyzed Lgt. Fission Core | -5/Factory | Scanalyzed Adv. Coolant Injector | -5/Factory | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked Imp. Kinecellerator | -5/Factory | Hacked KE Penetrator | -4/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked A-15 Conveyor | -5/Factory | Hacked Fabricated ------------ Greatsword | x2 | -7/Factory Greatsword | x2 | -7/Factory Greatsword | x2 | -6/Factory Lgt. Angular Momentum Engine | x2 | -5/Factory Greatsword | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveTeslaStreamer Manual? 0 Play Time 02:19:49 Cumulative 1046.8 hours Start 2022.04.02 @ 08:22:14 End 2022.04.02 @ 14:39:42 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 768 Rogue 62 Adventurer 0 Explorer 706 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ba0fdda-ba9d-4051-b107-048b2e663d5b