Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.16 @ 21:54:37 Player: FrigidRock Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (65) 325 Value Destroyed (2179) 2179 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6084 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Light Armor Plating Hacking Suite Heavy EM Shotgun Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Transmission Jammer Utility Shielding Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Cooled Particle Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Large Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Core Analyzer Particle Charger Light Armor Plating Light Armor Plating Hacking Suite Heavy EM Shotgun Advanced Beam Rifle Advanced Beam Rifle Improved Datajack [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Heavy EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun Heavy Battle Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . . 1 . . . 1 . 2 Weapon . | . . . . . . . . . . Parts Attached 70 | 7 3 4 10 3 . 6 12 12 13 Power 12 | 1 . 1 1 . . 1 3 2 3 Engine 7 | 1 . . 1 . . 1 2 1 1 Core 5 | . . 1 . . . . 1 1 2 Reactor . | . . . . . . . . . . Propulsion 20 | 2 . 2 3 1 . 2 3 3 4 Treads . | . . . . . . . . . . Leg 20 | 2 . 2 3 1 . 2 3 3 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 2 3 . 4 1 . 1 3 4 3 Device 10 | 1 . . 2 1 . 1 1 2 2 Storage 5 | 1 3 . 1 . . . . . . Processor 1 | . . . . . . . . 1 . Hackware 1 | . . . . . . . . 1 . Protection 4 | . . . 1 . . . 2 . 1 Artifact . | . . . . . . . . . . Weapon 17 | 2 . 1 2 1 . 2 3 3 3 Energy Gun 6 | . . . . . . . 2 2 2 Energy Cannon 2 | . . . . . . . . 1 1 Ballistic Gun 9 | 2 . 1 2 1 . 2 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . 1 3 1 Parts Lost 16 | . . . 2 . . 4 . . 10 Power 6 | . . . . . . 1 . . 5 Propulsion 5 | . . . . . . 2 . . 3 Utility 2 | . . . 1 . . 1 . . . Weapon 3 | . . . 1 . . . . . 2 Highest Loss Streak 4 | . . . 1 . . 3 . . 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 98 98 100 95 99 100 90 Engine 8 | . 14 1 . 11 11 9 11 13 5 Core 5 | . . 12 10 . . . 6 4 6 Leg 27 | . 28 28 33 33 33 31 27 27 20 Device 17 | . 14 14 17 19 22 20 20 17 13 Storage 10 | . 14 14 11 11 11 11 9 9 6 Processor 2 | . . . . . . . . 4 6 Hackware 1 | . . . . . . . . . 6 Protection 3 | . . . 4 2 . . 6 4 6 Energy Gun 3 | . . . . . . . 1 10 8 Energy Cannon 2 | . . . . . . . . 7 4 Ballistic Gun 13 | . 28 28 20 20 22 22 16 . . Naked Turns 74 | . . . . . . . . . 74 Heaviest Build 53 | 15 20 22 36 36 34 34 44 53 47 Greatest Support 60 | 20 20 20 30 35 35 35 49 54 60 Greatest Overweight (x) 1 | . . 1 1 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 10 10 15 15 15 15 15 14 Most Carried 15 | 6 8 10 10 15 15 15 15 15 15 Average Carried 12 | 2 7 9 9 12 15 14 14 14 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 5 Final Carried 15 | 6 8 10 10 15 15 12 13 15 5 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 1444 | 191 91 79 351 117 . 157 168 160 130 Remotely . | . . . . . . . . . . Salvage Created 2536 | 69 144 79 373 64 . 171 168 605 863 Parts 145 | 13 12 5 25 . . 5 10 39 36 Haulers Intercepted 2 | . 1 . . . . . 1 . . Recyclers Shooed 2 | . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 56 | . 2 2 11 4 . 4 3 13 17 Guns 35 | . 2 2 11 4 . 4 3 5 4 Cannons 18 | . . . . . . . . 8 10 AOE 3 | . . . . . . . . . 3 Classes Destroyed 13 | 1 2 . 4 1 . 1 . 2 2 Worker 1 | . . . . . . . . 1 . Builder 1 | . . . . . . . . . 1 Tunneler 3 | 3 . . . . . . . . . Hauler 2 | . 1 . . . . . 1 . . Recycler 1 | . . . . . . . . . 1 Operator 2 | . . . . . . . . 2 . Watcher 3 | . . . 1 . . . . . 2 Swarmer 13 | . . . 4 . . . . 3 6 Grunt 26 | . 2 2 5 . . 3 . 5 9 Brawler 1 | . . . 1 . . . . . . Sentry 9 | . . . 1 . . . 2 5 1 Hunter 3 | . . . . . . 1 1 . 1 Assembled 4 | . . . . 4 . . . . . Best Kill Streak 5 | 2 2 2 5 3 . 3 1 4 5 Combat Bots Only 4 | . 2 2 4 3 . 3 1 3 3 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 2 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 3645 | . 54 197 365 71 . 475 176 397 1910 Core 870 | . . 23 56 14 . 36 14 18 709 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 24 | . . . . . . . . . 24 Core Remaining (%) 89 | 100 . 90 . . . 73 . 94 . Volleys Fired 162 | 5 10 9 34 11 . 16 12 29 36 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 161 | 40 40 40 53 56 . 56 122 150 161 Shots Fired 308 | 10 20 18 60 14 . 32 24 58 72 Gun 254 | 10 20 18 60 14 . 32 24 34 42 Cannon 54 | . . . . . . . . 24 30 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 176 | 10 20 18 60 14 . 32 22 . . Thermal 95 | . . . . . . . 2 27 66 Explosive . | . . . . . . . . . . Electromagnetic 37 | . . . . . . . . 31 6 Robot Hit Streak 13 | 1 3 8 11 12 . 13 9 10 11 Robot Miss Streak 5 | 2 2 1 4 1 . 4 3 5 4 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 217 | 4 11 14 39 9 . 25 19 40 56 Core Hits 120 | 4 6 3 16 6 . 13 10 25 37 Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . 2 . . . . . 6 Burn 6 | . . . . . . . . . 6 Destroy 2 | . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4843 | 58 144 191 708 183 . 439 285 1132 1703 Guns 3097 | 58 144 191 708 183 . 439 285 424 665 Cannons 1489 | . . . . . . . . 708 781 Explosions 237 | . . . . . . . . . 237 Melee . | . . . . . . . . . . Ramming 20 | . . . . . . . . . 20 Kinetic 1988 | 58 144 191 708 183 . 439 265 . . Thermal 2332 | . . . . . . . 20 708 1604 Explosive . | . . . . . . . . . . Electromagnetic 503 | . . . . . . . . 424 79 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 1 4 Average Corruption 1 | . . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . . . 5 . Message Errors 1 | . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 59 | . . . . . . . . . 59 Projectiles . | . . . . . . . . . . Explosions 59 | . . . . . . . . . 59 Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 169 | . . . . . . . . . 169 Shots 2 | . . . . . . . . . 2 Rammed 7 | . . . . . . . . . 7 Targets Rammed 8 | . . . . . . . . . 8 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 429 | . . 29 15 . . 17 33 429 123 Average Temperature 62 | . . 9 7 . . 3 18 92 35 Received Heat Transfer 798 | . 30 129 78 . . 162 18 153 228 Effects 1 | . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . . . . . . . . 2 8 Heat Transferred 3510 | . . . . . . . 37 825 2648 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 415 | 15 123 112 355 67 . 117 187 362 415 Initial 67 | . 9 47 . 67 . . 45 3 54 Average 109 | 6 63 97 137 42 . 34 73 107 220 Maximum Alert Level 2 | . . . 1 . . . . 1 2 Low Security (%) 84 | 100 100 100 77 100 . 100 100 88 43 Level 1 15 | . . . 22 . . . . 11 54 Level 2 . | . . . . . . . . . 1 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 2 . 2 . . . . 1 3 Investigation 2 | . 1 . . . . . . . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 5 | . 1 . 2 . . . . 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 9 | . . . 5 . . . . 2 2 Communications Jammed 10 | . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . 10 Times Spotted 119 | . 6 2 25 6 . 7 5 23 45 Peak Tracking Total 16 | . 2 2 7 4 . 3 2 4 16 Tactical Retreats 7 | . . . 1 2 . 1 . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 7 | . 1 . . . . . 2 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . Reused 3 | . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 7 | . . . 1 . . . . 4 2 Max in Single Turn 2 | . . . 1 . . . . 1 2 Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 27 | . 5 . 4 . . 1 4 10 3 Terminals 22 | . 4 . 4 . . 1 3 8 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 1 Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 59 | . 11 . 9 . . 2 11 19 7 Successful 32 | . 7 . 4 . . 1 7 9 4 Failed 27 | . 4 . 5 . . 1 4 10 3 Catastrophic 5 | . . . 3 . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 21 | . 6 . 6 . . 2 3 3 1 Terminals 51 | . 10 . 9 . . 2 8 16 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 1 Scanalyzers 3 | . . . . . . . 3 . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 23 | . 5 . 3 . . 1 4 7 3 Record 1 | . . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 4 | . 2 . 1 . . . 1 . . Open Door 1 | . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . 1 . Unreport Threat 6 | . . . . . . 1 1 1 3 Locate Traps 2 | . 1 . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . 1 . Recall Investigation 2 | . 1 . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . Insert Component 1 | . . . . . . . 1 . . Analyze 2 | . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 4 | . 1 . 1 . . . . 1 1 Terminals 2 | . 1 . 1 . . . . . . Track 1 | . . . 1 . . . . . . Botnet 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 1 Mask 2 | . . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 22 | . 4 . 3 . . 1 3 8 3 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 16 | . . . . . . . . 16 . Highest-Rated Ally 16 | . . . . . . . . 16 . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 . Total Damage 93 | . . . . . . . . 93 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 4645 | 92 303 448 465 655 242 196 537 856 851 Spaces Moved 2965 | 54 220 248 237 413 202 101 375 506 609 Core 140 | 7 . . . . . . . . 133 Treads . | . . . . . . . . . . Legs 2825 | 47 220 248 237 413 202 101 375 506 476 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 50 Average Speed 127 | 110 120 166 126 148 120 122 120 133 105 Slowest Speed 190 | 120 120 190 190 190 120 190 190 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 41 59 30 76 41 33 28 84 18 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 24 | . . . 1 2 . 2 . . 19 Melee . | . . . . . . . . . . Projectile 7 | . . . 1 2 . 2 . . 2 AOE 17 | . . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total 3501 | 74 238 264 344 440 201 139 442 620 739 Wait 188 | . . . 49 7 . 17 20 38 57 Move 2956 | 53 219 247 236 412 201 100 374 505 609 Hop . | . . . . . . . . . . Pick Up 51 | 9 4 2 8 5 . . 9 8 6 Fast Attach 17 | 4 . . 1 . . 1 6 4 1 Attach 20 | 3 . . 4 1 . 3 1 1 7 Detach 4 | . . . . 1 . . 1 2 . Swap 33 | . 3 4 5 2 . 2 5 7 5 Drop 43 | . 2 2 7 1 . . 14 11 6 Fire 162 | 5 10 9 34 11 . 16 12 29 36 Melee . | . . . . . . . . . . Ram 7 | . . . . . . . . . 7 Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . Rewire 9 | . . . . . . . . 5 4 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 13) 396 | -10/Materials | Entered Mines 527 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 742 | -10/Mines | Build established: Scavenger-Mutant 752 | -10/Mines | Learned location of Zion (-6) 830 | -10/Mines | Discovered new exit (range 7) 844 | -10/Mines | Entered Materials 844 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1248 | -9/Materials | Discovered new exit (range 11) 1309 | -9/Materials | Entered Mines 1383 | -9/Mines | Met a Derelict bent on vengeance 1468 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1472 | -9/Mines | Found Prototype Device 1473 | -9/Mines | Identified Exp. Sensor Array 1495 | -9/Mines | Assembled infested the area 1500 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1503 | -9/Mines | Learned Materials interactive machine intel 1957 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1957 | -9/Mines | Discovered new exit (range 5) 1964 | -9/Mines | Entered Exiles 1980 | -9/Exiles | Discovered new exit (range 15) 1998 | -9/Exiles | Met 8R-AWN 2018 | -9/Exiles | Met EX-HEX 2065 | -9/Exiles | Met EX-DEC 2206 | -9/Exiles | Entered Mines 2384 | -8/Mines | Discovered new exit (range 16) 2401 | -8/Mines | Lost 3 parts (1p2n) 2402 | -8/Mines | Entered Materials 2402 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2403 | -8/Materials | Loaded intel: 19 interactive machine locations 2675 | -8/Materials | Identified exit to Storage 2939 | -8/Materials | Entered Storage 3787 | -8/Storage | Discovered new exit (range 6) 3793 | -8/Storage | Identified exit to Recycling 3795 | -8/Storage | Entered Factory 3795 | -7/Factory | Evolved 2 slots: Utility x2 4185 | -7/Factory | Lost 3 parts (2p1w) 4546 | -7/Factory | Lost 3 parts (2p1n) 4557 | -7/Factory | Cargo convoy interrupted 4572 | -7/Factory | Released all parts (8) 4576 | -7/Factory | Core integrity fell below 50% 4601 | -7/Factory | Lost 4 parts (1p2n1w) 4641 | -7/Factory | Core integrity fell below 20% 4646 | -7/Factory | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 04573_ R-06 Scavenger knocked back. 04574_ Penetrated by Slug. 04574_ Slammed into R-06 Scavenger. 04574_ Destabilizing: System corrupted (+2). 04578_ K-01 Serf collects debris. 04597_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 04601_ K-01 Serf destroyed. 04610_ K-01 Serf cleans the Terminal. 04619_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) No threats on record. 04619_ Connecting with Terminal... 04620_ K-01 Serf cleans the Terminal. 04629_ ALERT: Rogue bot located, Programmers report to Factory Zone 1Y. 04640_ Slammed into P-60 Hacker. 04643_ Slammed into H-55 Commando. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###########????????????????????????????? | | ####+###??# #????????????????????????????? | | #??# [ #??????? ????????????????????? | | #??# #??????? ????????????????????? | | #??# #??????? ????????????????????? | | #??# #??????" ????????????????????? | | """" #??# !#??????" ????????????????????? | | """" #??? ???????" ????????????????????? | | """" #????? ????????? ????????????????????? | | """" ########+###???????# ????????????????????? | | """" #???????# ????????????????????? | | """" ####????# ????????????????????? | | +????# #????????##??????????? | | #????# #?????? #??????????? | | #????# #???? #??????????? | | ##### "" #????# #?? #??????????? | | #???# h T" ###### # #??????????? | | #???# "" p%%@h + "" "" ?????????????? | | #???# x ##### # ""S"" ?????????????? | | #+#######???# %#???# #??""" ??????????????? | | ????????????#######+#+##### #???? ??????????????? | | ??????????????# ## #????????????????????? | | ??????????????# % ## #????????????????????? | | ??????????????# ## #????????????????????? | | ??????????????# ] ## #????????????????????? | | ??????????????# ## #????????????????????? | | ??????????????# ## #????????????????????? | | ?????????????# ## #????????????????????? | | ?????????????## """"""" ## #????????????????????? | | ??????????????# """"""" ## #????????????????????? | | ??????????????# """"""" ## #?????? #????????????? | | ??????????????# """"""" ## ### #????????????? | | ??????????????# / + #?????? | | ??????????????# ###### #????????????? | | ??????????????# #????????? #????????????? | | ??????????????# #???????????????????????? | | ??????????????############???????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantMetafiberBooster Manual? 0 Play Time 00:57:15 Cumulative 78.0 hours Start 2023.02.16 @ 20:58:23 End 2023.02.16 @ 21:54:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 15 Adventurer 30 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ce7f1c3-99cc-4ae6-bb69-70e9296b36d9