Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.13 @ 23:24:06 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (276) 276 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-202) -202 TOTAL SCORE: 2689 Bonus ------- Friendly Fire -202 Cogmind --------- Core Integrity 247/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Deuterium Engine Faulty Aerolev Unit High-capacity Storage Unit Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Airjet Airjet Airjet Airjet > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Advanced Sensor Array Terrain Scan Processor > --- WEAPON ----------- Precision Shock Rifle Scythe > --- INVENTORY -------- Deuterium Engine Deuterium Engine Aerolev Unit High-capacity Storage Unit Advanced Weight Redist. System [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Airjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Terrain Scan Processor Device Advanced Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Weapon Scythe Energy Gun Precision Shock Rifle Ballistic Gun Barrage Gun Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 3 | . . . 1 2 . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 37 | . 5 6 14 11 1 Power 6 | . . 1 2 3 . Engine 4 | . . 1 2 1 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 17 | . 4 5 5 3 . Treads 4 | . 2 2 . . . Leg . | . . . . . . Wheel 5 | . 2 3 . . . Hover 8 | . . . 5 3 . Flight . | . . . . . . Utility 9 | . 1 . 4 4 . Device 2 | . . . 1 1 . Storage 3 | . 1 . . 2 . Processor 4 | . . . 3 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | . . . 3 1 1 Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . 2 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 17 | . 3 3 . 9 2 Power 3 | . 1 . . 2 . Propulsion 8 | . . 3 . 5 . Utility 1 | . . . . 1 . Weapon 5 | . 2 . . 1 2 Highest Loss Streak 7 | . 3 2 . 7 2 Average Slot Usage (%) 65 | . 83 53 91 91 36 Engine 6 | . 10 10 17 5 . Core 2 | . . . . 8 . Treads 1 | . 4 2 . . . Wheel 5 | . 14 17 . . . Hover 10 | . . . 27 30 . Device 1 | . . . 1 7 . Storage 9 | . 25 22 9 3 . Processor 13 | . . . 18 19 23 Energy Gun 2 | . 8 . . 6 . Ballistic Gun 4 | . 9 . 9 . 6 Slashing Weapon 4 | . . . 7 7 6 Naked Turns . | . . . . . . Heaviest Build 45 | 13 45 44 25 29 5 Greatest Support 53 | 20 40 40 36 53 3 Greatest Overweight (x) 3 | . 2 2 . 3 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 14 | . 14 14 14 12 4 Average Capacity 7 | . 12 14 6 5 4 Most Carried 13 | . 7 13 11 5 4 Average Carried 6 | . 6 11 5 4 4 Final Capacity 14 | 6 14 14 6 4 4 Final Carried 11 | 6 7 11 6 4 4 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 526 | 200 20 . 78 218 10 Remotely . | . . . . . . Salvage Created 416 | . 16 . 78 220 102 Parts 28 | . 1 . 10 14 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 8 | . 1 . 3 4 . Melee 5 | . 1 . 3 1 . Guns 3 | . . . . 3 . Classes Destroyed 6 | . 1 . 2 1 2 Watcher 2 | . . . 1 1 . Swarmer 5 | . . . 3 2 . Grunt 1 | . 1 . . . . Sentry 2 | . . . . 2 . Samaritan 1 | . . . . . 1 Mutant 1 | . . . . . 1 Best Kill Streak 4 | . 1 . 4 4 . Combat Bots Only 3 | . 1 . 3 2 . Max Kills in Single Turn 1 | . 1 . 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 2308 | . 681 394 104 629 500 Core 722 | . 210 25 34 122 331 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 16 93 93 . . Volleys Fired 16 | . . . . 16 . Largest 1 | . . . . 1 . Hottest 55 | . . . . 55 . Shots Fired 16 | . . . . 16 . Gun 16 | . . . . 16 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 16 | . . . . 16 . Robot Hit Streak 10 | . . . . 10 . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 31 | . . . 9 12 10 Core Hits 16 | . 2 . 4 9 1 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 31 | . . . 13 6 12 Impact . | . . . . . . Slashing 31 | . . . 13 6 12 Piercing . | . . . . . . Sneak Attacks 7 | . . . 1 . 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1335 | . 4 3 342 286 700 Guns 221 | . . . . 221 . Cannons . | . . . . . . Explosions . | . . . . . . Melee 1107 | . . . 342 65 700 Ramming 7 | . 4 3 . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 221 | . . . . 221 . Impact . | . . . . . . Slashing 1107 | . . . 342 65 700 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 323 | . . . . . 323 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 323 | . . . . . 323 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . 1 1 . . . Targets Rammed 3 | . 2 1 . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 191 | . . . . 191 . Average Temperature 92 | . . . . 92 . Received Heat Transfer 636 | . 210 195 9 114 108 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 306 | . 35 64 146 306 . Initial 65 | . . 14 24 65 . Average 85 | . 8 39 81 160 . Maximum Alert Level 1 | . . . . 1 . Low Security (%) 87 | . 100 100 100 66 . Level 1 12 | . . . . 33 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 1 . 3 . Investigation 4 | . 3 . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 3 | . . 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 11 10 7 12 5 Peak Tracking Total 9 | . 9 6 5 4 5 Tactical Retreats 5 | . . 1 1 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 5 | . 2 1 . 2 . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 12 | . 5 2 . 5 . Successful 5 | . 2 . . 3 . Failed 7 | . 3 2 . 2 . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 7 | . 5 2 . . . Terminals 7 | . 5 2 . . . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 . 2 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 19 | . . . . 19 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 1190 | . 123 272 136 302 357 Spaces Moved 1107 | 1 92 205 146 455 208 Core 215 | . . . . 7 208 Treads 27 | . 10 17 . . . Legs 29 | 1 28 . . . . Wheels 242 | . 54 188 . . . Hover 594 | . . . 146 448 . Flight . | . . . . . . Fastest Speed 44 | 120 110 110 52 44 50 Average Speed 77 | 120 121 124 52 48 93 Slowest Speed 200 | 120 180 200 52 200 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 2 20 19 16 8 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . 4 . Terrain Destroyed 4 | . . . . 4 . Melee 4 | . . . . 4 . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1365 | . 99 221 185 509 351 Wait 148 | . . . 3 15 130 Move 1102 | . 91 204 145 454 208 Hop . | . . . . . . Pick Up 12 | . 1 8 2 1 . Fast Attach 14 | . 1 1 6 5 1 Attach 9 | . . 2 5 2 . Detach 3 | . . . 2 1 . Swap 14 | . 4 3 3 4 . Drop 13 | . . 2 6 5 . Fire 16 | . . . . 16 . Melee 31 | . . . 13 6 12 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 2 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Identified exit to Mines 84 | -10/Materials | Discovered new exit (range 14) 96 | -10/Materials | Core integrity fell below 50% 123 | -10/Materials | Core integrity fell below 20% 124 | -10/Materials | Entered another Materials area 124 | -9/Materials | Evolved 2 slots: Utility x2 126 | -9/Materials | Lost 3 parts (1p2w) 309 | -9/Materials | Build established: Mutant 386 | -9/Materials | Discovered new exit (range 9) 396 | -9/Materials | Entered another Materials area 396 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 527 | -8/Materials | Discovered new exit (range 10) 532 | -8/Materials | Entered Factory 532 | -7/Factory | Evolved 2 slots: Propulsion x2 669 | -7/Factory | Repaired Airjet 754 | -7/Factory | Garrison activated, responded to threat 787 | -7/Factory | Discovered new exit (range 15) 803 | -7/Factory | Identified exit to Lower Caves 834 | -7/Factory | Entered Lower Caves 851 | -7/Lower Caves | Encountered a Warlord checkpoint 862 | -7/Lower Caves | Lost 7 parts (2p3n1u1w) 1187 | -7/Lower Caves | Core integrity fell below 50% 1191 | -7/Lower Caves | Self-destructed Last Messages --------------- 00846_ Sneak attack on J6-YHN(S). 00846_ Destroyed Com. Battery. 00846_ J6-YHN(S) destroyed. 00846_ Slug penetrates Y6-ZIQ(S). 00849_ Y6-ZIQ(S) destroyed. 00851_ AG-U3P(M): "You haven't seen any Assembled, have you?" 00856_ Sneak attack on AG-U3P(M). 00856_ AG-U3P(M) destroyed. 00860_ Acquired Barrage Gun. 00860_ Slug penetrates Wall. 00863_ Slug penetrates KO-ULT(S). 00974_ Acquired 10 matter. 01158_ Penetrated by Slug. 01164_ Acquired derelict log, extracted data. World map updated: -7/Factory. 01167_ Penetrated by Slug. 01173_ Slug penetrates Wall. 01185_ Penetrated by Slug. 01188_ Barrage Gun destroyed. 01188_ Scythe destroyed. 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"""""" ###?# ### | | ?????????????????## " "" ### | | ??????????????????## " " ## | | ???????????????????## "" " " ## ### | | ????????????????????# """" "" ## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 160 Additional Mass Support 9 Evasion (%) 56 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugParticleRecalibrator Manual? 0 Play Time 00:22:04 Cumulative 60.7 hours Start 2021.03.13 @ 22:52:00 End 2021.03.13 @ 23:24:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f084a232-ec08-4f9a-8af9-c8c74120ca33