Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 23:32:03 Player: wav31355 Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (183) 915 Value Destroyed (6933) 6933 Prototype IDs (36) 720 Alien Tech Used (3) 600 Bonus (1661) 1661 TOTAL SCORE: 19529 Bonus ------- High Alert Combat Kills 61 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 26/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Heavy Armor Plating Heavy Machine Gun KE Penetrator Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Medium Treads Biometal Medium Treads Advanced Heavy Siege Treads Myomer Leg Myomer Leg Myomer Leg Centrium Leg > --- UTILITY ---------- Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Heavy Armor Plating Hacking Suite Advanced System Shield Advanced System Shield Drone Bay > --- WEAPON ----------- Heavy Machine Gun Compact Linear Accelerator > --- INVENTORY -------- Terrain Scanner Makeshift Heavy Armor Plating [Rating: 140] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Light Armored Exoskeleton Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Terrain Scan Processor Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Special Weapon Molecular Deconstructor Impact Weapon Maul Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 . . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . 2 1 . . . . 1 . . . 1 1 . Utility 12 | . . 2 2 2 . . . . . 1 . . . . 1 . . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 348 | 7 15 38 34 43 2 14 . 17 21 23 13 7 6 4 12 4 5 24 11 27 21 Power 10 | 1 2 4 2 . . . . . . . . . . . . . . . . 1 . Engine 9 | 1 1 4 2 . . . . . . . . . . . . . . . . 1 . Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 65 | 2 3 8 3 7 . . . . 6 2 3 1 3 1 2 . 4 3 4 11 2 Treads 38 | 2 3 8 3 4 . . . . 5 2 3 . . . 1 . 3 . . 4 . Leg 16 | . . . . 2 . . . . . . . 1 . 1 . . 1 3 . 7 1 Wheel 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Hover 7 | . . . . . . . . . . . . . 3 . . . . . 4 . . Flight 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Utility 170 | 2 7 14 21 24 1 13 . 11 12 14 5 . 3 1 3 3 1 11 4 11 9 Device 84 | 1 5 7 8 10 1 8 . 5 6 9 2 . 2 1 . 3 . 4 2 6 4 Storage 4 | 1 1 1 . . . . . . . . 1 . . . . . . . . . . Processor 21 | . 1 3 . 4 . 1 . 3 1 1 . . . . 3 . . 1 1 1 1 Hackware 9 | . . . 1 1 . . . . 1 1 1 . 1 . . . . . . 3 . Protection 52 | . . 3 12 9 . 4 . 3 4 3 1 . . . . . 1 6 1 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 2 3 12 8 12 1 1 . 6 3 7 5 6 . 2 7 1 . 10 3 4 10 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 29 | 1 3 8 6 4 . . . . . . . . . . . . . 1 2 2 2 Ballistic Cannon 48 | . . 1 . 6 . 1 . 3 2 7 2 4 . 1 5 . . 5 1 2 8 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . 2 2 . 1 1 . . . . . . Slashing Weapon 18 | . . 3 2 2 1 . . 2 1 . 1 . . . 1 1 . 4 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 1 . . . . 4 . . . . 1 . 1 . Parts Lost 71 | . . 3 5 4 . . . . 2 5 6 3 . 1 9 . . 4 11 3 15 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 31 | . . 1 1 1 . . . . 1 2 2 1 . 1 5 . . 1 4 2 9 Utility 26 | . . 2 2 3 . . . . 1 3 1 2 . . . . . 2 4 . 6 Weapon 14 | . . . 2 . . . . . . . 3 . . . 4 . . 1 3 1 . Highest Loss Streak 9 | . . 2 2 1 . . . . 2 3 5 2 . 1 6 . . 3 8 2 9 To Critical Strikes 2 | . . . . . . . . . . . 2 . . . . . . . . . . Average Slot Usage (%) 78 | . 99 99 99 81 51 60 61 72 74 81 60 51 61 68 50 54 66 77 72 84 73 Engine 2 | . 11 8 9 . . . . . . . . . . . . . 3 . . . 1 Treads 13 | . 27 21 18 10 . . . . 14 27 16 10 5 5 3 5 6 16 8 7 9 Leg 3 | . . . . 2 7 7 7 7 3 . . 3 5 8 2 . 2 3 2 11 13 Hover 1 | . . . . . . . . . . . . . 10 11 7 . 3 . 4 9 . Device 7 | . 12 20 6 10 7 5 7 6 6 5 7 1 . . . 2 . 1 6 9 7 Storage 3 | . 14 11 9 . . . . . . . 2 . . . . . . . . . . Processor 21 | . 1 11 18 32 23 28 30 42 29 24 17 17 17 17 14 26 26 26 27 25 24 Hackware 8 | . . . 7 6 7 7 7 7 7 14 11 11 15 17 15 15 15 14 9 11 12 Protection 2 | . . 1 12 5 . 1 . . . . 1 . . . . . . 4 3 1 1 Ballistic Gun 5 | . 18 21 17 . . . . . . . . . . . . . . . 1 3 1 Ballistic Cannon 1 | . . . . 4 . . . . . 2 2 . . . . . . 8 . 1 1 Slashing Weapon 2 | . . . . 3 5 7 7 6 5 2 . . . . 1 5 5 . 4 . . Peak Build Rating 140 | 7 14 19 31 42 27 39 32 53 49 71 64 49 62 63 64 52 79 100 99 127 140 Average Rating 44 | 4 9 16 26 30 25 32 32 36 39 56 48 37 50 57 49 47 55 96 82 108 110 On Entrance 43 | . 7 14 17 28 23 27 32 32 32 42 52 40 33 61 55 45 45 79 93 79 114 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 13 22 37 41 41 6 23 3 29 44 53 34 19 3 11 3 6 7 40 30 33 48 Greatest Support 204 | 40 46 46 46 46 3 30 3 30 68 129 84 58 22 28 32 3 8 204 48 114 114 Greatest Overweight (x) 5 | . . 1 . 5 1 1 . 2 2 2 1 . . 1 . 1 2 1 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 9 14 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 10 15 15 13 5 5 5 5 5 5 5 3 4 5 5 5 5 5 5 5 5 Average Carried 6 | 3 8 14 14 4 4 4 5 4 4 3 3 2 3 4 4 4 4 4 3 2 3 Final Capacity 15 | 8 10 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 6 10 14 13 5 5 5 5 5 5 4 3 3 4 5 5 5 5 5 1 5 5 Class Distribution -------------------- 32% | Hacker-Mutant 23% | Mutant 11% | Scavenger-Mutant 7% | Scavenger-Skirmisher 6% | Hacker-Scout 4% | Derelict-Mutant 4% | Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Derelict-Mutant | -3/Research Scavenger-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Matter Collected 7300 | 267 227 1057 892 570 88 154 . 210 193 427 411 229 158 164 113 68 117 936 191 458 370 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7490 | 18 373 1490 1122 512 . 298 . 273 431 436 47 248 208 277 145 . . 534 420 268 390 Parts 402 | 4 35 104 50 33 . 21 . 16 21 20 2 9 . 6 4 . . 22 24 11 20 Haulers Intercepted 7 | . 2 1 1 . . . . . 1 1 . . . . . . . . . 1 . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . 22 . 14 . . 4 8 . 6 . . . 22 . . . Prevented 3 | . . . . . . 3 . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Combat Hostiles Destroyed 142 | . 7 33 18 11 . 6 . 5 5 9 3 5 . 6 3 . . 15 5 3 8 Melee 31 | . . . . 7 . 6 . 5 5 . 1 . . 1 1 . . . 5 . . Guns 62 | . 7 33 18 1 . . . . . . . . . . . . . . . 2 1 Cannons 47 | . . . . 3 . . . . . 9 1 5 . 5 1 . . 15 . 1 7 Classes Destroyed 17 | 1 5 2 3 2 . 1 . 2 . . . . . . 1 . . . . . . Worker 3 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 Builder 15 | . 3 2 2 1 . . . . 2 1 . . . . 2 . . . 1 . 1 Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . Hauler 7 | . 2 1 1 . . . . . 1 1 . . . . . . . . . 1 . Recycler 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Operator 3 | . . 2 . . . . . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Watcher 10 | . 1 4 1 . . . . . . 3 . . . . . . . . 1 . . Swarmer 38 | . 3 8 . . . . . . . . 3 4 . 5 . . . 9 . . 6 Grunt 52 | . 4 16 10 4 . 4 . . 2 6 . . . . . . . 3 . 3 . Brawler 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . Sentry 21 | . . 9 4 1 . 1 . . 1 1 . 1 . . 2 . . 1 . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . Hunter 13 | . . . 4 1 . . . 2 . . . . . . . . . 2 2 . 2 Programmer 10 | . . . . 4 . . . . 1 2 . . . . . . . . 3 . . Assembled 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | 1 4 4 4 2 . 3 . 2 2 3 3 4 . 5 2 . . 4 2 2 6 Combat Bots Only 5 | . 2 4 4 2 . 3 . 2 2 3 3 4 . 5 1 . . 4 2 2 5 Max Kills in Single Turn 2 | 1 2 1 2 1 . 1 . 1 1 1 1 1 . 1 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 . 1 1 . 1 . . 1 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Hostile Shots Fired 1620 | . 21 158 162 98 . 34 . 61 73 107 87 23 . 24 100 . 6 185 122 83 276 Missed 446 | . 6 41 36 29 . 11 . 21 23 28 15 8 . 10 28 . 2 41 37 20 90 Damage Taken 21929 | . 170 1392 1860 1490 . 357 . 476 789 1884 1174 292 . 219 1602 . 91 2756 1732 1519 4126 Core 4385 | . 29 231 130 172 . 76 . 92 193 205 164 18 . . 606 . . 134 486 242 1607 Absorbed by Shields 16 | . . 16 . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 62 | . . . . . . . . . . . . . . . . . . 62 . . . Ignored by Resistances 35 | . . . . . . . . . 27 8 . . . . . . . . . . . Regen/Repaired (Parts) 491 | . . . . . . . . . . 433 . . . . . . 58 . . . . Core Remaining (%) 67 | 100 88 42 76 . . . . 51 77 . . . . 56 . . . 35 62 83 . Volleys Fired 468 | 1 28 118 85 24 . . . 3 . 40 9 8 . 14 10 . . 58 1 18 51 Largest 2 | 2 2 2 2 2 . . . 1 . 2 2 2 . 1 2 . . 2 1 2 2 Hottest 126 | 60 60 46 56 88 . . . 48 . 114 114 106 . 53 114 . . 126 30 100 103 Shots Fired 835 | 2 56 236 164 40 . . . 3 . 65 10 16 . 13 19 . . 105 1 32 73 Gun 508 | 2 56 236 164 8 . . . . . . . . . . . . . . 1 18 23 Cannon 326 | . . . . 32 . . . 2 . 65 10 16 . 13 19 . . 105 . 14 50 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 814 | 1 37 236 164 40 . . . 2 . 65 10 16 . 13 19 . . 105 1 32 73 Thermal 20 | 1 19 . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 1 5 15 26 12 . . . 8 . 11 2 5 . 5 10 . . 15 . 19 11 Robot Miss Streak 6 | . 3 4 5 4 . . . 1 . 2 6 2 . 3 1 . . 3 . 1 4 Penetration Max 1 | . . . 1 . . . . . . 1 . . . . . . . . . . . Secondary Targets 5 | . . 2 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 689 | 1 33 144 111 57 . 14 . 21 21 57 7 12 6 12 28 . . 75 28 26 36 Core Hits 305 | 1 18 61 47 31 . 8 . 9 11 25 1 7 . 6 7 . . 31 12 12 18 Critical Kills 10 | . . . 2 . . . . . . . . 1 . . . . . 6 . . 1 Critical Parts Destroyed 23 | . . 1 . 1 . . . . . . . 1 1 2 2 . . 14 . . 1 Critical Strikes 80 | . . 1 2 7 . 1 . 5 2 14 . 4 2 2 3 . . 25 3 2 7 Destroy 26 | . . 1 2 1 . . . . . . . . . . . . . 20 . . 2 Blast 27 | . . . . . . . . . . 13 . 2 . . . . . 5 . 2 5 Smash 9 | . . . . . . . . . . . . 2 2 2 3 . . . . . . Sever 18 | . . . . 6 . 1 . 5 2 1 . . . . . . . . 3 . . Melee Attacks 337 | . . 9 10 36 1 21 . 34 43 39 14 9 6 14 27 . . 5 69 . . Impact 46 | . . . . . . . . . . . 4 9 6 14 13 . . . . . . Slashing 291 | . . 9 10 36 1 21 . 34 43 39 10 . . . 14 . . 5 69 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . 2 . 1 . . 3 2 . . . 1 3 . . . 1 . . Combat Hostiles 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18214 | 10 387 2253 1983 1506 . 514 . 742 743 2316 271 469 485 525 1025 . . 1987 1076 778 1144 Guns 5399 | 10 387 2214 1983 187 . . . . . . . . . . . . . . . 325 293 Cannons 6518 | . . . . 402 . . . 25 . 1877 98 294 . 200 489 . . 1829 . 453 851 Explosions 92 | . . 39 . 53 . . . . . . . . . . . . . . . . . Melee 6170 | . . . . 864 . 514 . 717 743 415 162 175 485 325 536 . . 158 1076 . . Ramming 35 | . . . . . . . . . . 24 11 . . . . . . . . . . Kinetic 11764 | . 244 2214 1983 589 . . . 25 . 1877 98 294 . 200 489 . . 1829 . 778 1144 Thermal 153 | 10 143 . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 92 | . . 39 . 53 . . . . . . . . . . . . . . . . . Impact 1389 | . . . . . . . . . . . 90 175 485 325 314 . . . . . . Slashing 4781 | . . . . 864 . 514 . 717 743 415 72 . . . 222 . . 158 1076 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . 1 . 4 4 4 1 3 4 20 20 20 20 20 3 3 3 . 11 . 8 Average Corruption 7 | . . 1 . 3 4 1 1 1 4 6 20 20 20 20 3 3 3 . 9 . 5 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 214 | . . 3 . 29 9 10 1 13 10 11 34 34 12 27 . 3 1 . 5 . 12 Message Errors 50 | . . 1 . 6 4 . 1 4 3 1 8 8 6 5 . 1 . . . . 2 Matter Fused 55 | . . 1 . 6 2 3 . 2 2 6 6 9 4 6 . 1 . . 5 . 2 Heat Flow Errors 24 | . . . . 5 1 1 . 1 2 . 3 4 . 5 . . . . . . 2 Energy Discharges 30 | . . 1 . 5 1 3 . 2 . . 5 5 1 5 . . . . . . 2 Parts Rejected 3 | . . . . 1 . . . . . 1 1 . . . . . . . . . . Parts Fused 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . Data Loss (minor) 24 | . . . . 2 1 3 . 4 2 . 5 4 . 1 . . 1 . . . 1 Data Loss (major) 6 | . . . . 1 . . . . . 1 . 2 . . . 1 . . . . 1 Misfires 4 | . . . . 2 . . . . . . 1 . . . . . . . . . 1 Alerts 7 | . . . . . . . . . 1 . 1 2 1 1 . . . . . . 1 Misdirections 3 | . . . . . . . . . . 1 1 . . 1 . . . . . . . Weapon Failures 5 | . . . . . . . . . . 1 3 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1159 | . . 3 . 9 . 11 . 18 40 229 49 103 219 234 117 . . 24 46 10 47 Projectiles 211 | . . . . . . . . . . 143 3 . . . . . . 8 . 10 47 Explosions 3 | . . 3 . . . . . . . . . . . . . . . . . . . Melee 945 | . . . . 9 . 11 . 18 40 86 46 103 219 234 117 . . 16 46 . . Knockbacks 67 | . . . . 11 . . . . . 22 2 . . 1 1 . . 22 . 3 5 Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 61 | . . . . 10 . . . . . 20 2 . . 1 . . . 21 . 3 4 Secondary 5 | . . . . 1 . . . . . 2 . . . . . . . 1 . . 1 Self-Inflicted Damage 64 | . . 35 . 29 . . . . . . . . . . . . . . . . . Shots 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Rammed 15 | . . . . . . . . . . 9 6 . . . . . . . . . . Targets Rammed 15 | . . . . . . . . . . 9 6 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 301 | 20 52 21 75 257 221 241 . 237 100 267 301 223 . 218 82 . . 297 . 71 183 Average Temperature 70 | 15 16 5 27 100 119 122 . 142 47 67 139 88 . 90 43 . . 113 . 41 39 Received Heat Transfer 3283 | . 63 474 747 138 . 165 . . 252 429 9 63 . . 351 . 21 166 18 288 99 Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 28 | . . . . . . . . . . . . . . . . . . 28 . . . Longest Duration 28 | . . . . . . . . . . . . . . . . . . 28 . . . Robots Corrupted 6 | . . . . . . . . . . . 1 . 1 1 3 . . . . . . Combat Hostiles 4 | . . . . . . . . . . . 1 . 1 1 1 . . . . . . Parts Fried 7 | . . . . . . . . . . . 1 . . 1 5 . . . . . . Impact Corruptions 22 | . . . . . . . . . . . 1 1 8 7 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 350 | 25 325 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Peak Influence 539 | 5 113 539 413 252 . . . . 506 160 . . . . 397 . . . 121 222 295 Initial 487 | . 3 . 200 104 . . . . 487 134 . . . . 397 . . . 36 63 88 Average 154 | 1 14 196 260 115 . . . . 342 68 . . . . 269 . . . 57 134 130 Maximum Alert Level 2 | . . 2 2 1 . . . . 2 . . . . . 1 . . . . 1 1 Low Security (%) 64 | 100 100 58 10 90 . . . . 5 100 . . . . 16 . . . 100 62 77 Level 1 31 | . . 32 86 9 . . . . 66 . . . . . 83 . . . . 37 22 Level 2 4 | . . 8 2 . . . . . 27 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 8 6 7 . . . . 5 5 . . . . 2 . . . 3 . 1 Investigation 6 | . . 2 . 1 . . . . 1 1 . . . . 1 . . . . . . Extermination 10 | . . . . 4 . . . . 1 2 . . . . . . . . 2 . 1 Reinforcement 19 | . 2 4 5 2 . . . . 3 2 . . . . 1 . . . . . . Assault 2 | . . 2 . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . . . 1 1 . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Distress Signals 14 | . 2 1 3 . . . . . 1 2 . . . . 1 . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 308 | . 12 50 28 19 . 10 . 7 12 22 5 8 . 11 28 . 9 26 11 23 27 Peak Tracking Total 11 | . 6 6 6 4 . 3 . 3 3 5 4 5 . 5 9 . 9 4 9 8 11 Tactical Retreats 45 | . 2 3 2 2 . 3 . . 4 . . . . 3 5 . . 12 . 5 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Traps Triggered 10 | . 1 2 . 2 . . . . 1 1 . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . 2 . 2 . . . . 2 . . . . . 8 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Machines Disabled 8 | . . 2 3 2 . . . . . . . . . . . . . 1 . . . Max in Single Turn 2 | . . 2 1 1 . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Machines Accessed 77 | . 8 9 3 7 1 1 4 . 7 10 1 . 9 . 7 1 4 1 . 1 3 Terminals 43 | . 6 8 2 3 1 . . . 5 8 1 . . . 6 . . . . . 3 Fabricators 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 10 | . 2 1 1 2 . . . . 1 1 . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 262 | . 16 22 5 22 1 1 27 . 17 45 1 . 48 . 34 1 10 1 . 2 9 Successful 165 | . 6 5 2 7 1 1 27 . 8 25 1 . 48 . 16 1 10 1 . 2 4 Failed 97 | . 10 17 3 15 . . . . 9 20 . . . . 18 . . . . . 5 Catastrophic 36 | . 4 4 2 1 . . . . 6 10 . . . . 5 . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 13 6 4 10 . . . 1 2 25 . . . . 14 . . . . . . Terminals 153 | . 14 21 4 15 1 . . . 13 42 1 . . . 33 . . . . . 9 Fabricators 4 | . . . . 2 . . . . 2 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 15 | . 2 1 1 5 . . . . 2 1 . . . . 1 . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 143 | . 3 4 1 2 1 1 27 . 5 19 1 . 48 . 15 1 10 1 . . 4 Record 72 | . . . . 1 1 . 11 . 3 9 1 . 36 . 5 . 2 1 . . 2 Part Schematic 14 | . 1 . . . . . 8 . . . . . 4 . 1 . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 13 | . . . . . . . 3 . . . . . 4 . . . 6 . . . . Open Door 4 | . . . . . . 1 . . . . . . . . . 1 2 . . . . Level Access Points 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Unreport Threat 14 | . 2 3 1 1 . . . . 1 3 . . . . 2 . . . . . 1 Maintenance Status 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 12 | . 2 1 1 3 . . . . 1 1 . . . . 1 . . . . 2 . Process 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Report Inventory 9 | . 2 1 1 1 . . . . 1 1 . . . . 1 . . . . 1 . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . 2 . . . . . 3 . . . . . . . . . . . Terminals 4 | . 1 . . . . . . . . 3 . . . . . . . . . . . Assimilate 4 | . 1 . . . . . . . . 3 . . . . . . . . . . . Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . . . . Report 2 | . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 7 8 2 6 . . . . 6 8 . . . . 6 . . . . . 3 Full Trace Events 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . . 8 . . . . . 4 . 1 . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . Time 25 | . . . . . . . . . . 25 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 97 | . . . . 82 . . . . . . . . . . . . . . . 15 . Retrieved Matter 82 | . . . . 82 . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Total Allies 2 | . . . . . . . . . . 2 . . . . . . . . . . . Largest Group 2 | . . . . . . . . . . 2 . . . . . . . . . . . Highest-Rated Group 52 | . . . . . . . . . . 52 . . . . . . . . . . . Highest-Rated Ally 26 | . . . . . . . . . . 26 . . . . . . . . . . . Total Orders 23 | . . . . . . . . . . . . . . 2 . 6 . 4 6 5 . EXPLORE 13 | . . . . . . . . . . . . . . 1 . 3 . 3 4 2 . RETURN 10 | . . . . . . . . . . . . . . 1 . 3 . 1 2 3 . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Robot Analysis Total 5 | . . 1 . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 2 . . . . 1 1 . 1 . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . 1 . 2 . 3 3 2 . Drone Recoveries 9 | . . . . . . . . . . . . . . 1 . 1 . 2 3 2 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Turns Passed 18837 | 93 1529 2010 1540 1711 537 995 43 1035 896 1323 781 722 296 508 607 227 1008 1415 527 482 552 Spaces Moved 16926 | 56 774 897 647 1188 1059 1435 86 1141 1177 1425 919 595 418 739 612 258 1231 776 258 586 649 Core 11447 | 15 . . . 616 1059 1399 86 1116 1166 1366 856 326 416 737 221 258 647 106 7 484 566 Treads 3987 | 41 774 897 647 460 . . . . 10 59 63 269 . 2 156 . . 596 . 13 . Legs 418 | . . . . 46 . 36 . 25 . . . . . . . . . 74 95 59 83 Wheels 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hover 952 | . . . . . . . . . . . . . 2 . 180 . 584 . 156 30 . Flight 121 | . . . . 66 . . . . . . . . . . 55 . . . . . . Fastest Speed 38 | 50 160 160 152 50 50 50 50 50 50 50 50 50 50 50 38 50 50 50 48 48 50 Average Speed 81 | 130 160 160 158 101 50 53 50 52 59 57 58 99 50 50 76 60 76 144 72 60 59 Slowest Speed 300 | 160 160 240 160 300 100 140 50 150 240 170 170 160 80 160 160 100 150 210 110 152 120 Overloaded Moves 63 | . . . . . . . . . . . . . . . 63 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 55 | 4 93 82 52 26 96 99 72 81 19 35 87 63 62 76 9 31 97 79 9 15 23 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 5 | . . . . . 1 . 1 . . . . . 3 . . . . . . . . Known Exits Taken 19 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . . . . 8 4 . 5 . . 4 . . 2 . 2 . 4 . . . Spaces Dug 117 | . . 6 5 7 1 3 . 3 16 30 2 7 . 5 10 . . 3 5 1 13 Terrain Destroyed 181 | . . 6 6 7 1 3 . 4 16 47 10 11 . 11 12 . . 19 5 3 20 Melee 99 | . . 6 5 7 1 3 . 3 16 29 2 7 . 5 10 . . . 5 . . Projectile 82 | . . . 1 . . . . 1 . 18 8 4 . 6 2 . . 19 . 3 20 AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Total 20799 | 72 1021 1225 973 1619 1064 1643 85 1549 1333 1825 1129 690 490 833 684 329 1297 958 547 681 752 Wait 2324 | . 169 111 171 269 . 159 . 333 68 257 158 66 53 58 18 62 50 77 206 31 8 Move 16905 | 55 773 896 646 1187 1058 1434 85 1140 1176 1424 918 594 417 738 611 257 1230 775 257 585 649 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 123 | 9 19 23 14 13 1 2 . 4 6 10 2 1 4 1 3 1 1 4 2 1 2 Fast Attach 122 | 4 2 5 5 10 2 5 . 4 10 4 5 1 5 1 6 2 5 12 6 21 7 Attach 157 | 3 2 8 8 23 . 9 . 13 11 19 8 5 3 3 5 2 . 10 5 6 14 Detach 104 | . . 2 . 17 . 8 . 11 8 13 5 4 . 3 2 2 1 6 . 7 15 Swap 72 | . 11 25 21 10 . . . . . . . 1 . . 1 . . 3 . . . Drop 167 | . 17 28 13 30 2 5 . 7 11 10 . 1 2 1 1 3 9 8 1 12 6 Fire 468 | 1 28 118 85 24 . . . 3 . 40 9 8 . 14 10 . . 58 1 18 51 Melee 337 | . . 9 10 36 1 21 . 34 43 39 14 9 6 14 27 . . 5 69 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . . . . . . 9 6 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . 4 . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 758 | -10/Materials | Discovered new exit (range 3) 900 | -10/Materials | Discovered new exit (range 12) 1043 | -10/Materials | Discovered new exit (range 10) 1569 | -10/Materials | Discovered new exit (range 16) 1623 | -10/Materials | Entered another Materials area 1623 | -9/Materials | Evolved 2 slots: Utility x2 1926 | -9/Materials | Build established: Skirmisher 2233 | -9/Materials | Discovered new exit (range 3) 2325 | -9/Materials | Build established: Scavenger-Skirmisher 2722 | -9/Materials | Discovered new exit (range 3) 3116 | -9/Materials | Discovered new exit (range 16) 3248 | -9/Materials | Core integrity fell below 50% 3312 | -9/Materials | Discovered new exit (range 16) 3623 | -9/Materials | First assault squad dispatched 3632 | -9/Materials | Identified exit to Materials 3633 | -9/Materials | Entered another Materials area 3633 | -8/Materials | Evolved 2 slots: Utility x2 3967 | -8/Materials | Build established: Scavenger-Mutant 4958 | -8/Materials | Garrison activated, responded to threat 5047 | -8/Materials | Discovered new exit (range 11) 5171 | -8/Materials | Identified exit to Factory 5173 | -8/Materials | Entered Factory 5173 | -7/Factory | Evolved 2 slots: Utility x2 5964 | -7/Factory | Build established: Mutant 5970 | -7/Factory | Cargo convoy interrupted 6563 | -7/Factory | Build established: Assassin 6837 | -7/Factory | Discovered new exit (range 8) 6884 | -7/Factory | Identified exit to Lower Caves 6884 | -7/Factory | Entered Lower Caves 7019 | -7/Lower Caves | Build established: Mutant 7097 | -7/Lower Caves | Encountered a Warlord checkpoint 7118 | -7/Lower Caves | Discovered new exit (range 3) 7421 | -7/Lower Caves | Identified exit to Lower Caves 7421 | -7/Lower Caves | Entered another Lower Caves area 7437 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7550 | -7/Lower Caves | Discovered new exit (range 13) 7598 | -7/Lower Caves | Identified exit to Factory 7612 | -7/Lower Caves | Learned Factory interactive machine intel 7819 | -7/Lower Caves | Encountered a Warlord checkpoint 7825 | -7/Lower Caves | Learned Factory machine intel 8224 | -7/Lower Caves | Discovered new exit (range 8) 8228 | -7/Lower Caves | Identified exit to Data Miner 8416 | -7/Lower Caves | Entered Data Miner 8416 | -7/Data Miner | Discovered new exit (range 7) 8426 | -7/Data Miner | Met Data Miner 8441 | -7/Data Miner | Learned location of Section 7 (-2) 8441 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8448 | -7/Data Miner | Received God Mode back door access code from Data Miner 8459 | -7/Data Miner | Identified exit to Proximity Caves 8459 | -7/Data Miner | Entered Proximity Caves 8688 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8697 | -6/Proximity Caves | Found Prototype Special Weapon 8697 | -6/Proximity Caves | Identified Molecular Deconstructor 8845 | -6/Proximity Caves | Build established: Derelict-Mutant 8882 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9047 | -6/Proximity Caves | Spotter reported a threat 9180 | -6/Proximity Caves | Spotter reported a threat 9232 | -6/Proximity Caves | Spotter reported a threat 9304 | -6/Proximity Caves | Discovered exit to Factory (range 14) 9494 | -6/Proximity Caves | Entered Factory 9494 | -6/Factory | Evolved 2 slots: Propulsion x2 9495 | -6/Factory | Loaded intel: 244 machine locations 9496 | -6/Factory | Loaded intel: 52 interactive machine locations 9643 | -6/Factory | Discovered new exit (range 12) 9653 | -6/Factory | Found Hvy. Reactive Plating 9664 | -6/Factory | Identified exit to Factory 9714 | -6/Factory | Fabricated Arm. Medium Treads? 10390 | -6/Factory | Entered another Factory area 10390 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10478 | -5/Factory | Identified exit to Upper Caves 10478 | -5/Factory | Identified exit to Extension 10695 | -5/Factory | Build established: Hacker-Scout 11106 | -5/Factory | Repaired Hvy. Reactive Plating 11488 | -5/Factory | Discovered new exit (range 5) 11542 | -5/Factory | Crushed by falling debris 11542 | -5/Factory | System corruption reached 10% 11713 | -5/Factory | Entered Upper Caves 11726 | -5/Upper Caves | Lost 3 parts (1n2u) 12010 | -5/Upper Caves | Build established: Hacker-Mutant 12117 | -5/Upper Caves | Lost 5 parts (1n1u3w) 12249 | -5/Upper Caves | Learned Factory garrison access intel 12313 | -5/Upper Caves | Encountered a Warlord checkpoint 12427 | -5/Upper Caves | Discovered new exit (range 9) 12476 | -5/Upper Caves | Build established: Hacker-Scout 12493 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12494 | -5/Upper Caves | Identified exit to Upper Caves 12494 | -5/Upper Caves | Entered another Upper Caves area 12580 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12879 | -5/Upper Caves | Build established: Hacker-Mutant 12986 | -5/Upper Caves | Discovered new exit (range 12) 13005 | -5/Upper Caves | Identified exit to Zhirov 13085 | -5/Upper Caves | Learned location of 1 exit from Factory 13216 | -5/Upper Caves | Entered Zhirov 13216 | -5/Zhirov | Discovered new exit (range 4) 13219 | -5/Zhirov | Identified exit to Proximity Caves 13230 | -5/Zhirov | Met Zhirov 13337 | -5/Zhirov | Found Alien Artifact 13338 | -5/Zhirov | Identified Transdimensional Reconstructor 13338 | -5/Zhirov | Warped through subspace 13359 | -5/Zhirov | Found Alien Artifact 13363 | -5/Zhirov | Identified Integrated Reactor 13363 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13398 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13477 | -5/Zhirov | Learned location of Quarantine (-2) 13477 | -5/Zhirov | Learned location of Testing (-3) 13477 | -5/Zhirov | Learned location of Command (-1) 13512 | -5/Zhirov | Entered Proximity Caves 13692 | -4/Proximity Caves | Spotter reported a threat 13740 | -4/Proximity Caves | Spotter reported a threat 13906 | -4/Proximity Caves | Learned Research terminal intel 14015 | -4/Proximity Caves | Discovered new exit (range 5) 14017 | -4/Proximity Caves | Identified exit to Factory 14020 | -4/Proximity Caves | Entered Factory 14020 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14021 | -4/Factory | Identified exit to Research 14022 | -4/Factory | Loaded intel: 4 garrison access locations 14422 | -4/Factory | Lost 6 parts (2n4w) 14523 | -4/Factory | Crushed by falling debris 14541 | -4/Factory | Discovered new exit (range 15) 14549 | -4/Factory | Identified exit to Upper Caves 14582 | -4/Factory | Assembled infested ambush trap array 14584 | -4/Factory | Core integrity fell below 50% 14627 | -4/Factory | Entered Upper Caves 14674 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14674 | -4/Upper Caves | Identified exit to Warlord 14818 | -4/Upper Caves | Spotted B-86 Titan 14854 | -4/Upper Caves | Entered Warlord 14884 | -4/Warlord | Discovered new exit (range 8) 14887 | -4/Warlord | Identified exit to Proximity Caves 14950 | -4/Warlord | System corruption cleaned by Quarantine Array 15299 | -4/Warlord | Met Warlord 15324 | -4/Warlord | Warlord's base attacked by MAIN.C 15674 | -4/Warlord | Warlord forces counterattacked 15832 | -4/Warlord | Opened side exit 15852 | -4/Warlord | Spotted Executioner 15862 | -4/Warlord | Entered Proximity Caves 15880 | -3/Proximity Caves | Lost 4 allies 16274 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16524 | -3/Proximity Caves | Found Alien Artifact 16524 | -3/Proximity Caves | Identified Dimensional Node Initializer 16524 | -3/Proximity Caves | Initialized slip node 16579 | -3/Proximity Caves | Found DCF Scrap (14 items) 17010 | -3/Proximity Caves | Spotted B-86 Titan 17181 | -3/Proximity Caves | Lost 3 parts (2u1w) 17184 | -3/Proximity Caves | Discovered exit to Research (range 12) 17277 | -3/Proximity Caves | Entered Research 17277 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17278 | -3/Research | Loaded intel: 22 terminal locations 17594 | -3/Research | Build established: Derelict-Mutant 17669 | -3/Research | System corruption reached 10% 17699 | -3/Research | Lost 8 parts (3n4u1w) 17739 | -3/Research | Garrison activated, responded to threat 17785 | -3/Research | Discovered new exit (range 10) 17789 | -3/Research | Identified exit to Research 17804 | -3/Research | Entered another Research area 17804 | -2/Research | Warlord forces began assault on 0b10 17804 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17914 | -2/Research | Research machine network offline 18152 | -2/Research | Spotted B-90 Cyclops 18166 | -2/Research | Discovered new exit (range 5) 18168 | -2/Research | Identified exit to Access 18214 | -2/Research | Spotted Striker 18266 | -2/Research | Lost 3 allies 18286 | -2/Research | Entered Access 18286 | -1/Access | Evolved 2 slots: Utility x2 18595 | -1/Access | Lost 3 parts (1n2u) 18817 | -1/Access | Core integrity fell below 50% 18821 | -1/Access | Spotted B-99 Colossus 18822 | -1/Access | Build established: Hacker-Mutant 18829 | -1/Access | Core integrity fell below 20% 18838 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- Centrium Leg destroyed. Penetrated by Slug. P-80 Master resets A-15 Conveyor, system corruption cleaned. System corrupted: Matter fused (-10). Wave Collapse Detector explodes. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Knocked back. Penetrated by Slug. Knocked back. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Adv. System Shield destroyed. Penetrated by Slug. Slug penetrates Wall. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????##+###############????????????????? | | ????????????# +????????????????? | | ?????######## ####+####????????? | | ????? ?????? | | ?????????# !== @ ?????? | | ?????????# !== ?????? | | ?????????# != ?????? | | ?????????# % ############??????? | | ?????????# #?????????????????? | | ?????????#+# #?????????????????? | | ???????????# ####+#?????????????????? | | ???????????# #??????????????????????? | | ???????????# % #??????????????????????? | | ???????????+ +??????????????????????? | | ???????????# ! #??????????????????????? | | ???????????# #??????????????????????? | | ???????????### #??????????????????????? | | ?????????????# "##????????????????????? | | ?????????????# ###########??????????? | | ?????????????+ % ## ??????????? | | ?????????????# !! ""## #??????? | | ?????????????# !! ##"# " #??????? | | ?????????????# % # """ #??????? | | ?????????????# # G ???????? | | ?# ########### # """ #??????? | | ?# + " ! #??????? | | ?# # ! #??????? | | ?# # #??????? | | ?# # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 310 Jamming Range 12 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 40 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 18 Melee Accuracy 14 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 38 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Treads | -4/Factory | Hacked Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Arm. Medium Treads | x2 | -6/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Dimensional Node Initializer Achievements -------------- A Powerful Ally? Adventurer Alien Tech Armchair Analyst Charge!!! Denied? Explorer I Spy Knowing Is Half The Battle Omniscient Cartographer Part-time Excavator Power Corrupts Prolific Hacker Subspace Traveler The Science Guy This Is Interesting... True Hacker Unlikely Earthworm root@ Challenges ------------ None Game ------ Seed RiotBurstDrive Manual? 0 Play Time 08:22:56 Cumulative 25.8 hours Start 2024.08.30 @ 04:53:20 End 2024.09.02 @ 23:32:03 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b88f8587-bae6-427c-84c2-f856535cada2