Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.07 @ 14:49:37 Player: Naughtyusername Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (694) 694 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 1900 Bonus ------- Follower Combat Kills 90 Friendly Fire -84 Cogmind --------- Core Integrity 0/250 Matter 230/300 Energy 98/250 System Corruption 1% Temperature Warning (320) Movement Treading (360) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Spiked Treads > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Cargo Legs Wheel Subdweller Monowheel Subdweller Monowheel Huge Storage Unit Medium Battery (150) Makeshift System Restoration Module Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Shrapnel Launcher Mining Laser Multitool Flail Scrap Shield Fragment (43) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Ion Engine Cargo Legs Wheel Subdweller Monowheel Subdweller Monowheel Huge Storage Unit Medium Battery Light Armor Plating Makeshift System Restoration Module Subdweller Beam Cannon Subdweller Beam Cannon Light Assault Rifle Light Assault Rifle Subdweller Shrapnel Launcher Mining Laser Multitool Flail Scrap Shield Fragment [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Spiked Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 8 5 2 14 4 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 1 5 1 Treads 1 | . . . . 1 Leg . | . . . . . Wheel 8 | 2 . 1 5 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 2 1 3 1 Device 1 | 1 . . . . Storage 4 | 1 2 . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 12 | 3 3 . 5 1 Energy Gun 3 | 1 2 . . . Energy Cannon 3 | . 1 . 2 . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . 11 4 Power 2 | . . . 1 1 Propulsion 6 | . . . 4 2 Utility 3 | . . . 2 1 Weapon 4 | . . . 4 . Highest Loss Streak 4 | . . . 4 4 To Critical Strikes . | . . . . . Average Backups 14 | 1 10 17 15 17 Power 1 | . 1 2 1 1 Propulsion 2 | . . 2 3 4 Utility 3 | . 2 4 3 3 Weapon 6 | . 5 7 7 7 Tool/Special . | . . . . . Unused Backups 10 | . . . 1 9 Power . | . . . . . Propulsion 4 | . . . 1 3 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 99 | . 99 99 99 99 Engine 13 | . 14 14 13 14 Wheel 27 | . 28 28 27 25 Device 6 | . 13 13 2 . Storage 14 | . 14 14 14 14 Protection 7 | . . . 11 14 Energy Gun 11 | . 20 28 5 . Energy Cannon 10 | . 2 . 15 15 Ballistic Gun 3 | . 4 . 4 . Impact Weapon 2 | . . . 2 11 Peak Build Rating 13 | 7 10 11 12 13 Average Rating 9 | 5 9 10 9 12 On Entrance 8 | . 7 10 11 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 59 | 13 52 52 59 59 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 5 | . 2 2 5 5 Average Overweight (x) 1 | . . 2 2 2 Largest Inventory Capacity 25 | 8 20 20 25 20 Average Capacity 18 | 7 15 20 20 20 Most Carried 20 | 2 15 19 20 20 Average Carried 15 | 1 11 17 16 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 2 15 19 20 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 686 | 308 61 30 257 30 Remotely . | . . . . . Salvage Created 1223 | 169 220 172 662 . Parts 69 | 6 11 10 42 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . . 7 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 21 | . 3 3 15 . Guns 11 | . 3 3 5 . Cannons 8 | . . . 8 . Classes Destroyed 9 | 2 3 2 2 . Worker 2 | . . 2 . . Tunneler 6 | 3 . 3 . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 7 | . . 3 4 . Grunt 5 | . 3 . 2 . Artisan 3 | . . . 3 . Subdweller 9 | . . . 9 . Best Kill Streak 5 | 4 2 3 5 . Combat Bots Only 5 | . 2 3 5 . Max Kills in Single Turn 2 | 1 1 2 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 167 | . 6 13 78 70 Missed 47 | . 3 3 22 19 Hits 120 | . 3 10 56 51 Melee 2 | . . . . 2 Projectile 118 | . 3 10 56 49 Critical Strikes 2 | . . 1 1 . Damage Taken 1475 | . 39 84 885 467 Core 256 | . . 9 110 137 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 96 | 14 11 10 54 7 Largest 2 | 2 2 2 2 2 Hottest 140 | 40 90 90 140 140 Shots Fired 192 | 28 22 20 108 14 Gun 129 | 28 21 20 56 4 Cannon 63 | . 1 . 52 10 Launcher . | . . . . . Special . | . . . . . Kinetic 67 | 28 1 . 34 4 Thermal 63 | . 1 . 52 10 Explosive . | . . . . . Electromagnetic 62 | . 20 20 22 . Robot Hit Streak 11 | 10 4 5 11 5 Robot Miss Streak 5 | 1 3 4 5 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 136 | 20 16 16 75 9 Core Hits 65 | 10 11 11 31 2 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks 11 | . . . 9 2 Impact 11 | . . . 9 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1869 | 158 218 189 1104 200 Guns 1102 | 158 218 189 500 37 Cannons 660 | . . . 497 163 Explosions . | . . . . . Melee 107 | . . . 107 . Ramming . | . . . . . Kinetic 446 | 158 . . 251 37 Thermal 660 | . . . 497 163 Explosive . | . . . . . Electromagnetic 656 | . 218 189 249 . Impact 107 | . . . 107 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 83 | . . . 47 36 Projectiles 36 | . . . . 36 Explosions . | . . . . . Melee 47 | . . . 47 . Knockbacks 2 | . . . 2 . Impact 2 | . . . 2 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 348 | . 108 120 48 348 Average Temperature 71 | . 41 39 17 216 Received Heat Transfer 321 | . 24 . 219 78 Effects 1 | . . . . 1 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . 3 . Combat Hostiles 2 | . . . 2 . Parts Fried 8 | . 2 . 6 . Impact Corruptions 2 | . . . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 1258 | . . . 1036 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 60 | 10 50 60 . 58 Initial 9 | . . . . 9 Average 11 | 1 6 11 . 25 Influence Increases 456 | 20 105 101 140 90 Destroy 0b10 Robot/C 240 | . 60 60 120 . Destroy 0b10 Robot/NC 55 | 20 10 25 . . Destroy Leader 44 | . 14 10 20 . Successful Hack 49 | . 21 . . 28 Select Force Hacks 60 | . . . . 60 Destroy Structure 8 | . . 6 . 2 Influence Decreases 456 | 20 105 101 120 110 Entered New Map 11 | . . . . 11 Time Decay 405 | 20 105 101 80 99 Lost Part 40 | . . . 40 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 6 3 26 3 Peak Tracking Total 6 | . 3 3 6 3 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 14 | . 8 . 2 4 Terminals 8 | . 6 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 46 | . 22 . 13 11 Successful 35 | . 15 . 13 7 Failed 11 | . 7 . . 4 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 29 | . 20 . . 9 Terminals 26 | . 19 . . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 3 . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 1 . 13 . Record 12 | . . . 12 . Terminal Index 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . . 1 Retrieve Components 3 | . 2 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 12 . . 6 Terminals 15 | . 11 . . 4 Botnet 7 | . 5 . . 2 Operators 1 | . 1 . . . Skim 7 | . 5 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . . 2 Recyclers 1 | . 1 . . . Tunnel 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 6 . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 65 | . . 61 65 . Highest-Rated Ally 34 | . . 31 34 . Total Orders . | . . . . . Ally Attacks 12 | . . . 12 . Total Damage 234 | . . . 234 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 1342 | 8 603 411 320 . Seismic 1341 | 8 603 410 320 . T.N.C. 1 | . . 1 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2955 | 89 612 424 1577 253 Spaces Moved 2129 | 50 376 336 1179 188 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2128 | 49 376 336 1179 188 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 110 110 Average Speed 106 | 79 90 110 110 110 Slowest Speed 155 | 80 110 110 155 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 3 69 96 74 39 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . . . 2 2 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 5 | . . 1 4 . Spaces Dug 3 | . . . 2 1 Terrain Destroyed 10 | . . 6 2 2 Melee 3 | . . . 2 1 Projectile 1 | . . . . 1 AOE 6 | . . 6 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 2614 | 73 624 370 1331 216 Wait 294 | . 216 15 50 13 Move 2125 | 49 375 335 1178 188 Hop . | . . . . . Pick Up 31 | 1 12 4 14 . Fast Attach 9 | 8 1 . . . Attach 17 | . 1 2 11 3 Detach 5 | 1 2 2 . . Swap 18 | . 4 1 10 3 Drop 7 | . 2 . 5 . Fire 96 | 14 11 10 54 7 Melee 11 | . . . 9 2 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 1 exit: Scr) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 8) 286 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 372 | -10/Materials | Learned Storage stockpile data 373 | -10/Materials | Discovered new exit (range 10) 437 | -10/Materials | Identified exit to Mines 568 | -10/Materials | Learned Storage trap positions 594 | -10/Materials | Identified exit to Materials 594 | -10/Materials | Identified exit to Subcaves 630 | -10/Materials | Learned 4 Recycling zone layouts 676 | -10/Materials | Learned 2 Mines zone layouts 702 | -10/Materials | Entered Mines 874 | -10/Mines | Discovered exit to Materials (range 14) 1077 | -10/Mines | Discovered exit to Materials (range 12) 1126 | -10/Mines | Entered Subcaves 1126 | -10/Subcaves | Accompanied by 2 allies 1127 | -10/Subcaves | Identified exit to Recycling 1131 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1140 | -10/Subcaves | Learned 2 Materials zone layouts 1187 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1339 | -10/Subcaves | Visited Clippyterm 1343 | -10/Subcaves | Learned location of Extension (-4) 1343 | -10/Subcaves | Learned Research security intel 1477 | -10/Subcaves | Lost 4 parts (1n1u2w) 1538 | -10/Subcaves | Learned location of Zion (-7) 1538 | -10/Subcaves | Met a Zionite searching for "candidates" 2058 | -10/Subcaves | Lost 3 parts (2n1u) 2069 | -10/Subcaves | Disturbed a concealed Subdweller 2162 | -10/Subcaves | Visited 4L-MR0's lab 2176 | -10/Subcaves | Found Cargo Legs 2673 | -10/Subcaves | Discovered new exit (range 9) 2678 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2703 | -10/Subcaves | Entered Recycling 2704 | -7/Recycling | Identified exit to Scraptown 2911 | -7/Recycling | Core integrity fell below 50% 2954 | -7/Recycling | Core integrity fell below 20% 2956 | -7/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 1 system. Please expand to 3 more systems! >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 02910_ Y-54 Guardian springs to life. 02913_ Wheel destroyed. 02928_ Destroyed Imp. Heat Sink. 02930_ Lgt. Armor Plating destroyed. 02932_ Destroyed Shock Rifle. 02950_ U-05 Engineer builds a Wall. 02951_ Wheel destroyed. 02951_ System corrupted by crushing effect (+1). 02953_ Overheating: Matter decay (-26). 02953_ Ion Engine destroyed. 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