Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.08 @ 19:46:42

Player: eumesmo

Result: Destroyed by L-41 Fighter with Axe

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (6)        1200
Robots Destroyed (159)     795
Value Destroyed (4760)     4760
Prototype IDs (8)          160
Alien Tech Used (0)        0
Bonus (1641)               1641
              TOTAL SCORE: 10556

 Bonus
-------
High Alert Combat Kills    417
Follower Combat Kills      819
Met Imprinter              300
Was Imprinted              300
Friendly Fire              -195

 Cogmind 
---------
Core Integrity             0/850
Matter                     300/300
Energy                     100/100
System Corruption          9%
Temperature                Cool (0)
Movement                   Core (700) Ox13
Location                   -6/Factory

 Parts 
-------
>               --- POWER (2) --------
                    (None)
>               --- PROPULSION (4) ---
                    (None)
>               --- UTILITY (5) ------
  High-capacity Storage Unit
>               --- WEAPON (4) -------
                    (None)
>               --- INVENTORY (20) ---
          Light Ion Engine
          Light Ion Engine
       Improved Trap Scanner
       Advanced Sensor Array
   Experimental Sensor Array
                Weapon Cycler
                Hardlight Generator
                Authchip [Device]
                Hacking Drone Bay (1/1)
                Scythe
                Scythe
                GAL Module

 Peak State 
------------
>               --- POWER ------------
          Light Fission Core
>               --- PROPULSION -------
        Armored Huge Wheel
        Armored Huge Wheel
>               --- UTILITY ----------
  High-capacity Storage Unit
  High-capacity Storage Unit
   Experimental Sensor Array
        Layered Medium Armor Plating
                Authchip [Propulsion]
>               --- WEAPON -----------
          Heavy Plasma Cannon
                Bore Cannon
                RU-N14's Throwing Claymores
                RU-N14's Throwing Claymores
>               --- INVENTORY --------
         Medium Treads
         Medium Treads
  High-capacity Matter Pod
       Improved Trap Scanner
       Hardened Medium Armor Plating
       Hardened Medium Armor Plating
                Authchip [Device]
                Hacking Drone Bay
                Proton Cannon
       Advanced Beam Cannon
                Slug Cannon
                Rocket Launcher
                Rocket Launcher
                RU-N14's Throwing Claymores
                GAL Module
[Rating: 71]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
  Power Core               Fission Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Carbon-fiber Leg
  Wheel                    Wheel
  Hover Unit               Hover Unit
  Flight Unit              Improved Cesium-ion Thruster
Utility                    High-capacity Storage Unit
  Device                   Experimental Sensor Array
  Storage                  High-capacity Storage Unit
  Processor                Visual Processing Unit
  Hackware                 Authchip [Propulsion]
  Protection               Hardened Medium Armor Plating
Weapon                     Autogun
  Energy Gun               Backup Laser I
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Autogun
  Ballistic Cannon         Slug Cannon
  Launcher                 Rocket Launcher
  Special Weapon           RU-N14's Throwing Claymores
  Slashing Weapon          Scythe

 Build                          | -11 -10 -9  -9  -7  -6  -6  
-------                    Run  | Yrd Mat Mat Min Zio Pro Fac 
Slots Evolved              8    | .   .   2   .   .   .   6   
  Power                    1    | .   .   .   .   .   .   1   
  Propulsion               2    | .   .   .   .   .   .   2   
  Utility                  3    | .   .   2   .   .   .   1   
  Weapon                   2    | .   .   .   .   .   .   2   
Parts Attached             176  | 14  19  49  8   11  19  56  
  Power                    20   | 1   1   4   .   2   3   9   
    Engine                 13   | 1   1   4   .   .   2   5   
    Core                   7    | .   .   .   .   2   1   4   
    Reactor                .    | .   .   .   .   .   .   .   
  Propulsion               56   | 6   9   18  .   2   7   14  
    Treads                 26   | .   1   13  .   2   6   4   
    Leg                    6    | 2   .   .   .   .   .   4   
    Wheel                  16   | 4   6   1   .   .   1   4   
    Hover                  3    | .   2   1   .   .   .   .   
    Flight                 5    | .   .   3   .   .   .   2   
  Utility                  35   | 3   3   9   2   3   1   14  
    Device                 15   | 2   1   1   1   2   .   8   
    Storage                4    | 1   1   1   .   .   .   1   
    Processor              1    | .   1   .   .   .   .   .   
    Hackware               1    | .   .   .   .   .   .   1   
    Protection             14   | .   .   7   1   1   1   4   
    Artifact               .    | .   .   .   .   .   .   .   
  Weapon                   65   | 4   6   18  6   4   8   19  
    Energy Gun             2    | 2   .   .   .   .   .   .   
    Energy Cannon          11   | .   .   3   .   .   2   6   
    Ballistic Gun          20   | 1   1   10  4   2   .   2   
    Ballistic Cannon       10   | .   2   2   1   1   2   2   
    Launcher               12   | .   3   2   1   .   2   4   
    Special Weapon         8    | 1   .   1   .   1   2   3   
    Impact Weapon          .    | .   .   .   .   .   .   .   
    Slashing Weapon        2    | .   .   .   .   .   .   2   
    Piercing Weapon        .    | .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   
  Unidentified Prototypes  6    | .   .   2   1   2   .   1   
Parts Lost                 34   | .   .   2   .   .   1   31  
  Power                    9    | .   .   .   .   .   1   8   
  Propulsion               7    | .   .   1   .   .   .   6   
  Utility                  9    | .   .   1   .   .   .   8   
  Weapon                   9    | .   .   .   .   .   .   9   
  Highest Loss Streak      10   | .   .   1   .   .   1   10  
  To Critical Strikes      .    | .   .   .   .   .   .   .   
Average Slot Usage (%)     97   | .   100 99  100 99  98  80  
  Engine                   6    | .   14  10  11  3   2   4   
  Core                     4    | .   .   .   .   7   8   4   
  Treads                   18   | .   .   21  22  22  22  4   
  Wheel                    1    | .   17  .   .   .   .   2   
  Device                   11   | .   17  11  11  11  11  12  
  Storage                  19   | .   8   22  22  22  22  7   
  Protection               10   | .   .   10  11  11  11  8   
  Energy Cannon            4    | .   .   7   .   .   4   9   
  Ballistic Gun            10   | .   14  10  20  18  .   2   
  Ballistic Cannon         4    | .   1   2   1   3   10  3   
  Special Weapon           1    | .   .   .   .   .   4   1   
Peak Build Rating          71   | 9   9   20  29  42  51  71  
  Average Rating           30   | 5   8   15  20  33  47  52  
  On Entrance              21   | .   9   9   18  26  42  45  
Naked Turns                .    | .   .   .   .   .   .   .   
Heaviest Build             131  | 9   51  103 108 109 116 131 
  Greatest Support         60   | 20  20  43  43  56  56  60  
  Greatest Overweight (x)  43   | .   5   20  2   2   2   43  
  Average Overweight (x)   1    | .   2   2   2   1   1   1   
Largest Inventory Capacity 20   | 5   20  20  20  20  20  20  
  Average Capacity         19   | 5   14  20  20  20  20  20  
  Most Carried             20   | 5   20  20  18  20  20  17  
  Average Carried          15   | 3   9   16  14  16  17  10  
  Final Capacity           20   | 5   20  20  20  20  20  20  
  Final Carried            20   | 2   20  18  16  16  15  12  

 Class Distribution 
--------------------
 63% | Mutant
 28% | Scavenger-Mutant
  3% | Scavenger-Tank
  3% | Tank

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -9/Materials
           Mutant | -9/Mines
           Mutant | -7/Zion
 Scavenger-Mutant | -6/Proximity Caves
   Scavenger-Tank | -6/Factory

 Resources                      | -11  -10  -9   -9   -7   -6   -6   
-----------                Run  | Yrd  Mat  Mat  Min  Zio  Pro  Fac  
Matter Collected           4701 | 389  684  1577 308  142  378  1223 
  Remotely                 .    | .    .    .    .    .    .    .    
Salvage Created            5040 | 138  557  1762 274  .    573  1736 
  Parts                    330  | 14   51   123  14   .    26   102  
Haulers Intercepted        3    | .    1    2    .    .    .    .    
Recyclers Shooed           5    | .    1    2    .    .    .    2    
Parts Field Recycled       .    | .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    
Parts Self-Destructed      21   | .    .    .    .    2    19   .    
  Prevented                13   | .    .    .    .    .    13   .    

 Kills                          | -11 -10 -9  -9  -7  -6  -6  
-------                    Run  | Yrd Mat Mat Min Zio Pro Fac 
Combat Hostiles Destroyed  116  | 1   14  41  11  .   14  35  
  Melee                    1    | .   .   .   .   .   .   1   
  Guns                     39   | .   9   18  8   .   .   4   
  Cannons                  41   | .   .   23  .   .   4   14  
  AOE                      33   | 1   5   .   3   .   10  14  
Classes Destroyed          18   | 3   4   3   2   .   2   4   
  Worker                   11   | 1   1   2   3   .   .   4   
  Builder                  10   | .   1   .   .   .   .   9   
  Tunneler                 10   | 4   2   3   .   .   .   1   
  Hauler                   3    | .   1   2   .   .   .   .   
  Recycler                 6    | .   .   4   1   .   .   1   
  Watcher                  9    | .   3   5   .   .   .   1   
  Swarmer                  26   | .   3   18  1   .   .   4   
  Grunt                    49   | 1   11  12  2   .   7   16  
  Duelist                  6    | .   .   1   .   .   4   1   
  Protector                1    | .   .   .   .   .   1   .   
  Sentry                   15   | .   .   10  .   .   2   3   
  Demolisher               1    | .   .   .   1   .   .   .   
  Specialist               2    | .   .   .   .   .   .   2   
  Hunter                   4    | .   .   .   .   .   .   4   
  Programmer               4    | .   .   .   .   .   .   4   
  Heavy                    1    | .   .   .   .   .   .   1   
  Assembled                7    | .   .   .   7   .   .   .   
  Mutant                   1    | .   .   .   .   .   1   .   
Best Kill Streak           17   | 5   6   6   5   .   5   17  
  Combat Bots Only         11   | 1   4   5   4   .   5   11  
Max Kills in Single Turn   4    | 2   3   2   2   .   2   4   
  Gunslinging              .    | .   .   .   .   .   .   .   
  Exploded                 3    | 1   3   .   2   .   2   3   
  Melee                    1    | .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -9   -7   -6   -6   
--------                   Run   | Yrd  Mat  Mat  Min  Zio  Pro  Fac  
Hostile Shots Fired        805   | 1    45   205  55   .    50   449  
  Missed                   220   | .    15   50   20   .    15   120  
Damage Taken               7645  | 9    244  1293 465  .    467  5167 
  Core                     1150  | 9    44   147  25   .    53   872  
  Absorbed by Shields      .     | .    .    .    .    .    .    .    
  Redirected to Shielding  103   | .    .    .    .    .    .    103  
  Ignored by Resistances   2469  | 3    79   399  136  .    139  1713 
  Regen/Repaired (Parts)   196   | .    12   184  .    .    .    .    
Core Remaining (%)         72    | 96   78   .    .    .    43   .    
Volleys Fired              336   | 27   58   117  29   .    18   87   
  Largest                  4     | 2    2    2    2    .    2    4    
  Hottest                  312   | 120  60   101  56   .    105  312  
Shots Fired                655   | 33   86   231  58   .    31   216  
  Gun                      306   | 19   61   118  54   .    .    54   
  Cannon                   281   | .    11   112  .    .    19   139  
  Launcher                 37    | .    14   1    4    .    8    10   
  Special                  31    | 14   .    .    .    .    4    13   
  Kinetic                  439   | 15   69   165  54   .    16   120  
  Thermal                  146   | 14   2    65   .    .    3    62   
  Explosive                54    | .    14   1    4    .    12   23   
  Electromagnetic          16    | 4    1    .    .    .    .    11   
  Robot Hit Streak         21    | 5    14   18   21   .    5    19   
  Robot Miss Streak        5     | 1    3    4    1    .    1    5    
  Penetration Max          .     | .    .    .    .    .    .    .    
  Secondary Targets        2     | .    .    1    1    .    .    .    
    Max Gunslinging Chain  1     | .    .    1    1    .    .    .    
Shots Hit Robots           415   | 8    57   143  41   .    19   147  
  Core Hits                263   | 6    36   73   28   .    34   86   
  Critical Kills           6     | .    .    .    .    .    1    5    
  Critical Parts Destroyed 10    | .    .    .    .    .    2    8    
  Critical Strikes         22    | .    1    2    .    .    4    15   
    Meltdown               1     | .    .    .    .    .    .    1    
    Destroy                15    | .    .    .    .    .    3    12   
    Blast                  3     | .    1    2    .    .    .    .    
    Sever                  3     | .    .    .    .    .    1    2    
Melee Attacks              4     | .    .    .    .    .    .    4    
  Impact                   .     | .    .    .    .    .    .    .    
  Slashing                 4     | .    .    .    .    .    .    4    
  Piercing                 .     | .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    
Damage Inflicted           12499 | 130  1107 2556 742  .    1895 6069 
  Guns                     3096  | 102  538  1063 601  .    .    792  
  Cannons                  4677  | .    123  1469 .    .    267  2818 
  Explosions               4297  | 28   446  12   141  .    1544 2126 
  Melee                    116   | .    .    .    .    .    .    116  
  Ramming                  36    | .    .    12   .    .    .    24   
  Kinetic                  4993  | 61   642  1555 601  .    205  1929 
  Thermal                  2788  | 28   19   977  .    .    62   1702 
  Explosive                4071  | .    446  12   141  .    1544 1928 
  Electromagnetic          218   | 41   .    .    .    .    .    177  
  Impact                   .     | .    .    .    .    .    .    .    
  Slashing                 393   | .    .    .    .    .    84   309  
  Piercing                 .     | .    .    .    .    .    .    .    
Highest Corruption         9     | .    .    .    .    .    .    9    
  Average Corruption       8     | .    .    .    .    .    .    8    
  Corruption Purged        .     | .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    
  Effects                  49    | .    .    .    .    .    .    49   
    Message Errors         14    | .    .    .    .    .    .    14   
    Matter Fused           10    | .    .    .    .    .    .    10   
    Heat Flow Errors       7     | .    .    .    .    .    .    7    
    Energy Discharges      8     | .    .    .    .    .    .    8    
    Data Loss (minor)      5     | .    .    .    .    .    .    5    
    Data Loss (major)      3     | .    .    .    .    .    .    3    
    Misfires               1     | .    .    .    .    .    .    1    
    Weapon Failures        1     | .    .    .    .    .    .    1    
Overload Shots             .     | .    .    .    .    .    .    .    
Overflow Damage            156   | .    .    25   .    .    .    131  
  Projectiles              97    | .    .    25   .    .    .    72   
  Explosions               53    | .    .    .    .    .    .    53   
  Melee                    6     | .    .    .    .    .    .    6    
Knockbacks                 14    | .    2    5    .    .    .    7    
  Impact                   1     | .    .    1    .    .    .    .    
  Kinetic                  13    | .    2    4    .    .    .    7    
  Secondary                .     | .    .    .    .    .    .    .    
Self-Inflicted Damage      109   | .    .    .    .    .    38   71   
  Shots                    6     | .    .    .    .    .    2    4    
  Rammed                   1     | .    .    1    .    .    .    .    
Targets Rammed             8     | .    .    1    .    .    .    7    
  Kicked                   7     | .    .    .    .    .    .    7    
  Crushed                  .     | .    .    .    .    .    .    .    
Highest Temperature        559   | 120  18   348  49   .    190  559  
  Average Temperature      104   | 54   7    92   18   .    71   154  
  Received Heat Transfer   2156  | 6    144  390  177  .    129  1310 
  Effects                  16    | .    .    3    .    .    .    13   
    Shutdowns              4     | .    .    .    .    .    .    4    
    Energy Bleed           5     | .    .    2    .    .    .    3    
    Interference           4     | .    .    .    .    .    .    4    
    Matter Decay           1     | .    .    .    .    .    .    1    
    Damage (minor)         1     | .    .    1    .    .    .    .    
    Damage (core)          1     | .    .    .    .    .    .    1    
Siege Activations          .     | .    .    .    .    .    .    .    
Robots Corrupted           1     | .    .    .    .    .    .    1    
  Combat Hostiles          1     | .    .    .    .    .    .    1    
  Parts Fried              2     | .    .    .    .    .    1    1    
  Impact Corruptions       1     | .    .    .    .    .    .    1    
Robots Melted              1     | .    .    .    .    .    .    1    
  Combat Hostiles          1     | .    .    .    .    .    .    1    
  Parts Melted             1     | .    .    1    .    .    .    .    
  Heat Transferred         4410  | 50   74   1776 .    .    111  2399 
Parts Sabotaged            .     | .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    
Power Chain Reactions      2     | 1    .    .    .    .    .    1    

 Alert                          | -11  -10  -9   -9   -7   -6   -6   
-------                    Run  | Yrd  Mat  Mat  Min  Zio  Pro  Fac  
Peak Influence             1104 | 45   277  329  149  .    .    1104 
  Initial                  36   | .    25   .    36   .    .    .    
  Average                  161  | 21   118  69   28   .    .    558  
Maximum Alert Level        4    | .    1    1    .    .    .    4    
  Low Security (%)         77   | 100  63   92   100  .    .    23   
  Level 1                  8    | .    36   7    .    .    .    1    
  Level 2                  5    | .    .    .    .    .    .    28   
  Level 3                  8    | .    .    .    .    .    .    45   
  Level 4                  .    | .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    
Squads Dispatched          24   | .    1    3    .    .    1    19   
  Investigation            3    | .    1    2    .    .    .    .    
  Extermination            4    | .    .    .    .    .    .    4    
  Reinforcement            11   | .    .    1    .    .    .    10   
  Assault                  3    | .    .    .    .    .    1    2    
  Garrison                 3    | .    .    .    .    .    .    3    
  Intercept                .    | .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    3    
Haulers Reinforced         1    | .    .    .    .    .    .    1    
Active Scanning Responses  .    | .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    1    

 Stealth                        | -11 -10 -9  -9  -7  -6  -6  
---------                  Run  | Yrd Mat Mat Min Zio Pro Fac 
Distress Signals           8    | .   .   4   .   .   .   4   
Communications Jammed      .    | .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   
Times Spotted              191  | 1   17  57  22  .   21  73  
  Peak Tracking Total      9    | 1   3   7   9   .   8   8   
  Tactical Retreats        8    | .   .   3   .   .   .   5   

 Traps                          | -11 -10 -9  -9  -7  -6  -6  
-------                    Run  | Yrd Mat Mat Min Zio Pro Fac 
Traps Triggered            3    | .   1   1   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   1   

 Machines                       | -11 -10 -9  -9  -7  -6  -6  
----------                 Run  | Yrd Mat Mat Min Zio Pro Fac 
Machines Disabled          19   | .   3   6   .   .   1   9   
  Max in Single Turn       3    | .   1   1   .   .   1   3   
Machines Repaired          .    | .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -7  -6  -6  
---------                  Run  | Yrd Mat Mat Min Zio Pro Fac 
Machines Accessed          11   | .   3   7   .   1   .   .   
  Terminals                4    | .   1   3   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          2    | .   1   1   .   .   .   .   
  Recycling Units          2    | .   1   1   .   .   .   .   
  Scanalyzers              2    | .   .   2   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Total Hacks                48   | .   13  32  .   3   .   .   
  Successful               42   | .   13  26  .   3   .   .   
  Failed                   6    | .   .   6   .   .   .   .   
    Catastrophic           .    | .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   
  Manual                   4    | .   .   .   .   .   .   4   
  Terminals                13   | .   3   10  .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          13   | .   3   10  .   .   .   .   
  Recycling Units          9    | .   7   2   .   .   .   .   
  Scanalyzers              10   | .   .   10  .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Terminal Hacks             14   | .   3   8   .   3   .   .   
  Record                   7    | .   3   4   .   .   .   .   
  Part Schematic           3    | .   .   .   .   3   .   .   
  Prototype ID Bank        1    | .   .   1   .   .   .   .   
  Alert Level              1    | .   .   1   .   .   .   .   
  Dispatch Records         1    | .   .   1   .   .   .   .   
  Recall Reinforcements    1    | .   .   1   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   
Repair Station Hacks       11   | .   3   8   .   .   .   .   
  Scan Component           5    | .   1   4   .   .   .   .   
  Repair                   5    | .   1   4   .   .   .   .   
  Refit                    1    | .   1   .   .   .   .   .   
Recycling Unit Hacks       7    | .   7   .   .   .   .   .   
  Recycle Component        2    | .   2   .   .   .   .   .   
  Process                  2    | .   2   .   .   .   .   .   
  Report Inventory         2    | .   2   .   .   .   .   .   
  Retrieve Components      1    | .   1   .   .   .   .   .   
Scanalyzer                 10   | .   .   10  .   .   .   .   
  Insert Component         5    | .   .   5   .   .   .   .   
  Analyze                  5    | .   .   5   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   
Hacking Detections         5    | .   1   4   .   .   .   .   
  Full Trace Events        3    | .   .   3   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   
Part Schematics Acquired   7    | .   .   4   .   3   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   
Parts Repaired             5    | .   1   4   .   .   .   .   
  Time                     167  | .   26  141 .   .   .   .   
Parts Recycled             2    | .   2   .   .   .   .   .   
  Recycled Matter          22   | .   22  .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   
Parts Scanalyzed           4    | .   .   4   .   .   .   .   
  Part Schematics Acquired 4    | .   .   4   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -7  -6  -6  
------------               Run  | Yrd Mat Mat Min Zio Pro Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -9   -7   -6   -6   
--------                   Run  | Yrd  Mat  Mat  Min  Zio  Pro  Fac  
Total Allies               6    | .    .    .    .    4    .    2    
  Largest Group            4    | .    .    .    .    4    4    2    
  Highest-Rated Group      192  | .    .    .    .    156  156  192  
  Highest-Rated Ally       96   | .    .    .    .    42   42   96   
Total Orders               3    | .    .    .    .    .    .    3    
  FOLLOW                   2    | .    .    .    .    .    .    2    
  RETURN                   1    | .    .    .    .    .    .    1    
Ally Attacks               123  | .    .    .    .    .    63   60   
  Total Damage             4264 | .    .    .    .    .    1404 2860 
  Kills                    23   | .    .    .    .    .    7    16   
Allies Corrupted           .    | .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -9  -7  -6  -6  
-------                    Run  | Yrd Mat Mat Min Zio Pro Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   .   
Derelict Logs Recovered    5    | .   .   .   .   2   3   .   
Drone Launches             1    | .   .   .   .   .   .   1   
  Drone Recoveries         1    | .   .   .   .   .   .   1   

 Exploration                     | -11  -10  -9   -9   -7   -6   -6   
-------------              Run   | Yrd  Mat  Mat  Min  Zio  Pro  Fac  
Turns Passed               22927 | 299  1302 6326 1705 6009 5013 2273 
Spaces Moved               7977  | 212  937  1804 503  2017 1575 929  
  Core                     39    | 36   .    .    .    .    .    3    
  Treads                   6107  | .    .    1727 503  2017 1575 285  
  Legs                     275   | .    .    .    .    .    .    275  
  Wheels                   1545  | 176  937  76   .    .    .    356  
  Hover                    .     | .    .    .    .    .    .    .    
  Flight                   11    | .    .    1    .    .    .    10   
  Fastest Speed            50    | 50   80   175  320  250  250  100  
  Average Speed            266   | 74   115  314  320  295  311  198  
  Slowest Speed            2200  | 80   155  1460 320  320  360  2200 
  Overloaded Moves         .     | .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    
Exploration Rate (%)       67    | 6    94   97   67   92   99   20   
  Regions Visited          6
    Branch Regions         3
  Pre-discovered Areas     3     | .    .    .    .    2    1    .    
  Known Exits Taken        .     | .    .    .    .    .    .    .    
  Unknown Exits Taken      6     | 1    1    1    1    1    1    .    
Scrap Searched             4     | .    .    .    .    3    1    .    
Spaces Dug                 9     | 9    .    .    .    .    .    .    
Terrain Destroyed          399   | 11   76   9    20   .    86   197  
  Melee                    .     | .    .    .    .    .    .    .    
  Projectile               40    | 11   .    .    .    .    11   18   
  AOE                      359   | .    76   9    20   .    75   179  
Terrain Rammed             .     | .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    

 Actions                        | -11  -10  -9   -9   -7   -6   -6   
---------                  Run  | Yrd  Mat  Mat  Min  Zio  Pro  Fac  
Total                      9067 | 291  1074 2239 553  2066 1649 1195 
  Wait                     210  | 17   .    150  .    .    .    43   
  Move                     7971 | 211  936  1803 502  2016 1574 929  
  Hop                      .    | .    .    .    .    .    .    .    
  Pick Up                  204  | 15   40   62   6    19   19   43   
  Fast Attach              .    | .    .    .    .    .    .    .    
  Attach                   72   | 8    2    10   .    1    5    46   
  Detach                   13   | 1    2    1    .    1    1    7    
  Swap                     104  | 6    17   39   8    10   14   10   
  Drop                     145  | 6    19   56   8    19   18   19   
  Fire                     336  | 27   58   117  29   .    18   87   
  Melee                    4    | .    .    .    .    .    .    4    
  Ram                      .    | .    .    .    .    .    .    .    
  Kick                     7    | .    .    .    .    .    .    7    
  Crush                    1    | .    .    1    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub])
-9/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sto])
-9/Mines (discovered 2 exits: [*Exi] / *Zio)
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 1 exit: [*Low])

 History 
---------
  Turn | Location           | Event
     2 | -11/Scrapyard      | Met Revision 17
   154 | -11/Scrapyard      | Discovered new exit (range 8)
   300 | -11/Scrapyard      | Entered Materials
   319 | -10/Materials      | Build established: Mutant
   403 | -10/Materials      | Discovered new exit (range 13)
   496 | -10/Materials      | Discovered new exit (range 12)
   848 | -10/Materials      | Discovered new exit (range 12)
  1281 | -10/Materials      | Discovered new exit (range 16)
  1367 | -10/Materials      | Repaired Grenade Launcher?
  1515 | -10/Materials      | Discovered new exit (range 14)
  1602 | -10/Materials      | Entered another Materials area
  1602 | -9/Materials       | Evolved 2 slots: Utility x2
  1848 | -9/Materials       | Discovered new exit (range 9)
  2860 | -9/Materials       | Build established: Scavenger-Mutant
  2948 | -9/Materials       | Discovered new exit (range 8)
  4634 | -9/Materials       | Build established: Mutant
  4670 | -9/Materials       | Discovered new exit (range 16)
  5473 | -9/Materials       | Discovered new exit (range 10)
  6189 | -9/Materials       | Discovered new exit (range 14)
  6717 | -9/Materials       | Repaired Med. Armor Plating
  6770 | -9/Materials       | Repaired Adv. Beam Cannon
  6811 | -9/Materials       | Repaired Imp. Ion Engine
  6839 | -9/Materials       | Repaired Lgt. Treads
  7928 | -9/Materials       | Entered Mines
  8137 | -9/Mines           | Assembled infested the area
  8410 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  9018 | -9/Mines           | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  9078 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  9078 | -9/Mines           | Discovered new exit (range 6)
  9183 | -9/Mines           | Found a damaged Exp. Sensor Array with a note attached
  9190 | -9/Mines           | Found Prototype Device
  9191 | -9/Mines           | Identified Exp. Sensor Array
  9238 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  9633 | -9/Mines           | Entered Zion
  9733 | -7/Zion            | Discovered new exit (range 16)
 10537 | -7/Zion            | Given the Hacking Drone Bay
 10537 | -7/Zion            | Found Prototype Device
 10538 | -7/Zion            | Identified Hacking Drone Bay
 10788 | -7/Zion            | Met Imprinter
 10957 | -7/Zion            | Imprinted
 10960 | -7/Zion            | Declared Zion's savior
 11494 | -7/Zion            | Found Prototype Special Weapon
 11495 | -7/Zion            | Identified RU-N14's Throwing Claymores
 11500 | -7/Zion            | Found RU-N14's Throwing Claymores
 11504 | -7/Zion            | Found RU-N14's Throwing Claymores
 11508 | -7/Zion            | Found RU-N14's Throwing Claymores
 11949 | -7/Zion            | Found GAL Module
 13805 | -7/Zion            | Build established: Scavenger-Mutant
 13882 | -7/Zion            | Given A8's code to call for help
 15642 | -7/Zion            | Entered Proximity Caves
 15642 | -6/Proximity Caves | Accompanied by 4 allies
 15655 | -6/Proximity Caves | Spotted B-75 Beast
 15678 | -6/Proximity Caves | Allies destroyed B-75 Beast
 16925 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 17451 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 17466 | -6/Proximity Caves | Core integrity fell below 50%
 18222 | -6/Proximity Caves | Learned Factory terminal intel
 18399 | -6/Proximity Caves | Found DCF Scrap (14 items)
 18705 | -6/Proximity Caves | Build established: Mutant
 18819 | -6/Proximity Caves | Discovered new exit (range 8)
 19685 | -6/Proximity Caves | Learned 4 Factory zone layouts
 20655 | -6/Proximity Caves | Entered Factory
 20655 | -6/Factory         | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2
 20657 | -6/Factory         | Loaded intel: 26 terminal locations
 20861 | -6/Factory         | Discovered new exit (range 14)
 20958 | -6/Factory         | Build established: Tank
 21272 | -6/Factory         | Destroyed 11 combat bots
 21276 | -6/Factory         | Lost 4 parts (1p2u1w)
 21455 | -6/Factory         | Lost 3 parts (1p1n1w)
 21579 | -6/Factory         | Lost 4 parts (1p1n1u1w)
 21648 | -6/Factory         | Cargo convoy interrupted
 21827 | -6/Factory         | Enhanced Grunt warped into view, answering call for help
 21828 | -6/Factory         | Enhanced Grunt warped into view, answering call for help
 21862 | -6/Factory         | Build established: Scavenger-Tank
 22287 | -6/Factory         | Lost 3 parts (2n1w)
 22609 | -6/Factory         | Terminal network hard line cut
 22673 | -6/Factory         | Build established: Mutant
 22755 | -6/Factory         | First assault squad dispatched
 22868 | -6/Factory         | Core integrity fell below 50%
 22920 | -6/Factory         | Core integrity fell below 20%
 22928 | -6/Factory         | Destroyed by L-41 Fighter with Axe

 Last Messages 
---------------
Lyr. Light Armor Plating destroyed.
Hvy. Machine Gun destroyed.
Imp. EM Pulse Cannon destroyed.
Imp. Cooling System destroyed.
Arm. Treads destroyed.
SHNZJV=5:G2>YJ%PAOLCU 
K-01 Serf cleans the Subcomponent Replicator.
  <x2>
Imp. Medium Treads destroyed.
Imp. Core Shielding destroyed.
Mic. Nuclear Core destroyed.
K-01 Serf cleans the Subcomponent Replicator.
Scythe severed.
Scythe destroyed.
HLULU/Z6O%XSS DZ1YH=WNNFF3EJ
Knocked back.
K-01 Serf cleans the Subcomponent Replicator.
[Achievement: First Step to Greatness]
[Achievement: 5k Club]
[Achievement: 10k Club]

 Map 
-----
+----------------------------------------------------+
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| """????????===      """""@""""" """""   ""   ##### |
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| ????????????????????"""   """   """      F"  #?    |
| ????????????????????  k                 """  #     |
| ??????????????????? """"" """"" """""   ""   #     |
| ??????????????????? """"" """"" """""        #     |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           64
Energy Generation          33
Energy Capacity            500
Matter Stores              500
Matter Capacity            500
Sight Range                18
Robot Scan Range           20
Terrain Scan Range         16
Terrain Scan Density       10
ECM Strength               2
Power Amplification        20
Armor Coverage             225
Resistance: KI             20
Resistance: TH             40
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Core Shielding             30
Evasion (%)                50
Recoil Reduction           4
Kinecelleration            30
Offensive Hacking          10
Authchip Count             2

 Item Schematics 
-----------------
               Flight Unit | -9/Materials | Scanalyzed
               Lgt. Treads | -9/Materials | Scanalyzed
 Hrd. Medium Armor Plating | -9/Materials | Scanalyzed
           Rocket Launcher | -9/Materials | Scanalyzed
               Enh. Flamer | -7/Zion      | Free
                    Ripper | -7/Zion      | Free
               Arc Thrower | -7/Zion      | Free

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
10k Club
5k Club
Backstab
Crack Shot
First Step to Greatness
Help From High Places
Hey, That's Mine!
I Survived The Infestation
I'm Back, Baby!
It's Just You
Loot Pinata
Made in Tau Ceti IV
Novice Programmer
One Hack Too Far
Oops
Part-time Mechanic
Power Corrupts
Remodeling
Risk Taker
Robot Respite
Serviceable Loadout
Significant Disruption
Storm Trooper
The One
Tourist
Uninvited Guest

 Challenges 
------------
None

 Game 
------
Seed              ImpulseSpreadReconfigurator
  Manual?         0
Play Time         03:46:25
  Cumulative      3.7 hours
  Start           2025.03.08 @ 14:15:04
  End             2025.03.08 @ 19:46:42
Sessions          3
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          1
  Rogue           0
  Adventurer      1
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          6
Achievement%      10
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3866ca20-20ca-43fb-b006-5f952bfc2a9d