Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.06 @ 01:49:13 Player: alice_fexa Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (390) 1950 Value Destroyed (12662) 12662 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1367) 1367 TOTAL SCORE: 22519 Bonus ------- High Alert Combat Kills 867 Hunted by Unchained 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Plasma Rifle Enhanced Nova Cannon KE Penetrator Fusion Bomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Compact Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Improved Heavy Armor Plating Improved Hacking Suite System Shield > --- WEAPON ----------- Nova Cannon KE Penetrator Railgun > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Matter Compressor Long-range Tractor Beam Cooled Plasma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle HERF Cannon Matter Neutralizer Coil Gun KE Penetrator KE Penetrator KE Penetrator Improved Proton Missile Launcher Micro-nuke Launcher Fusion Bomb Launcher Improved Plasma Cutter [Rating: 128] Favorites ----------- Power Reinforced Fission Core Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Wheel Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Heavy Armor Plating Weapon KE Penetrator Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . 1 . . . . . 1 . Utility 12 | . . 2 2 1 . . 1 1 2 1 2 Weapon 1 | . . . . . . . 1 . . . . Parts Attached 270 | 7 11 18 29 17 5 21 39 50 30 10 33 Power 29 | 1 1 2 1 1 1 3 7 6 2 1 3 Engine 15 | 1 1 2 1 . 1 3 4 2 . . . Core 5 | . . . . . . . 1 3 1 . . Reactor 9 | . . . . 1 . . 2 1 1 1 3 Propulsion 87 | 2 2 4 8 6 2 10 13 19 13 2 6 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 87 | 2 2 4 8 6 2 10 13 19 13 2 6 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 99 | 2 3 7 12 9 2 5 9 16 11 4 19 Device 39 | 1 1 2 4 2 1 . 4 9 3 2 10 Storage 6 | 1 1 . . 1 . 2 . . . 1 . Processor 13 | . . . 2 2 . . 2 1 1 . 5 Hackware 6 | . . . . . 1 . 1 . 2 . 2 Protection 35 | . 1 5 6 4 . 3 2 6 5 1 2 Artifact . | . . . . . . . . . . . . Weapon 55 | 2 5 5 8 1 . 3 10 9 4 3 5 Energy Gun 9 | 1 . 1 4 . . 1 1 1 . . . Energy Cannon 17 | . . 2 3 1 . 1 2 3 . 2 3 Ballistic Gun 13 | 1 . 1 . . . . 4 3 3 1 . Ballistic Cannon 8 | . 4 . . . . 1 1 2 . . . Launcher 5 | . . 1 1 . . . 1 . 1 . 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 2 | . 1 . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 16 | . . 3 4 1 . . 3 2 1 1 1 Corrupted Parts 4 | . . . . . . . . 3 1 . . System Corruption 23 | . . . . . . . . 13 10 . . Parts Lost 72 | . . 1 6 1 5 3 5 14 5 9 23 Power 7 | . . . . . . 1 . 2 1 . 3 Propulsion 33 | . . 1 2 . 3 2 5 7 3 2 8 Utility 23 | . . . 3 1 2 . . 2 . 5 10 Weapon 9 | . . . 1 . . . . 3 1 2 2 Highest Loss Streak 8 | . . 1 2 1 3 2 2 5 3 3 8 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 20 | 1 17 24 24 24 20 7 19 19 19 18 18 Power 1 | . 1 2 2 2 1 . 2 1 1 1 . Propulsion 1 | . 1 2 2 2 1 1 2 1 2 . . Utility 6 | . 2 4 7 8 7 2 7 9 8 7 5 Weapon 9 | . 11 14 11 11 9 3 7 7 7 7 11 Tool/Special . | . . . . . . . . . . . . Unused Backups 94 | . 3 15 19 14 10 2 8 4 4 1 14 Power 14 | . . 2 4 . 1 . 5 1 . . 1 Propulsion 7 | . . . 1 4 . 1 . . 1 . . Utility 26 | . 1 2 6 6 3 . 3 1 2 . 2 Weapon 46 | . 2 11 8 4 5 1 . 2 1 1 11 Tool/Special 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 94 | . 99 99 91 96 85 85 92 98 93 94 88 Engine 5 | . 14 11 9 6 1 5 3 3 . . . Core 1 | . . . . . . . . 2 9 2 . Reactor 1 | . . . . . 4 . 1 4 . 6 6 Wheel 19 | . 28 21 17 22 17 17 19 16 14 18 14 Device 12 | . 9 19 18 15 14 7 6 10 13 14 12 Storage 6 | . 14 11 9 7 6 3 6 5 5 4 3 Processor 15 | . . . 9 19 23 23 20 20 21 19 24 Hackware 3 | . . . . . . 7 6 5 5 5 9 Protection 7 | . 4 12 10 6 4 6 5 6 6 6 2 Energy Gun 2 | . . . 5 . . 12 2 . . . . Energy Cannon 5 | . . 17 12 15 10 . . 1 . . 3 Ballistic Gun 5 | . . . . . . . 10 7 12 12 7 Ballistic Cannon 3 | . 23 4 . . . . 3 7 1 . . Peak Build Rating 128 | 7 12 23 35 52 52 41 62 79 97 105 128 Average Rating 55 | 5 10 19 32 43 42 34 55 73 88 101 108 On Entrance 42 | . 7 12 23 35 52 20 39 61 75 96 90 Avg Prop Armor Cover (%) 19 | . . . . . . . . . . . 19 Naked Turns . | . . . . . . . . . . . . Heaviest Build 137 | 12 94 105 113 125 125 75 91 106 137 126 121 Greatest Support 52 | 26 26 26 20 36 36 36 42 36 42 40 52 Greatest Overweight (x) 11 | . 3 6 11 3 7 2 7 4 6 4 4 Average Overweight (x) 2 | . 2 3 5 2 1 . 1 2 3 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 20 20 20 20 20 Average Capacity 21 | 6 23 25 25 25 21 9 20 20 20 20 19 Most Carried 25 | 2 25 25 25 25 25 20 20 20 20 20 20 Average Carried 20 | 1 17 24 24 24 21 8 19 19 19 19 18 Final Capacity 25 | 8 25 25 25 25 5 20 20 20 20 20 5 Final Carried 25 | 2 25 25 25 25 5 20 20 20 20 18 5 Class Distribution -------------------- 37% | Scavenger-Gunner 29% | Scavenger-Mutant 22% | Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Matter Collected 11576 | 272 384 425 473 411 . 412 2426 2557 1740 1340 1136 Remotely 1809 | 80 . . . . . . . 1051 337 121 220 Salvage Created 17587 | 78 288 1147 2430 1432 . 826 3723 2648 2043 1190 1782 Parts 865 | 1 26 92 115 59 . 40 140 138 105 57 92 Haulers Intercepted 25 | . 2 5 5 3 . 3 2 3 1 . 1 Recyclers Shooed 25 | . . . . . . 2 10 4 6 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 216 | . 7 26 39 17 . 4 30 39 19 16 19 Guns 61 | . . . 9 . . 3 18 7 12 6 6 Cannons 99 | . 7 24 21 16 . . 8 20 1 . 2 AOE 37 | . . 2 9 . . . 2 8 4 6 6 Classes Destroyed 16 | 1 7 1 3 3 . . . . 1 . . Worker 47 | . 1 1 10 3 . 7 12 7 4 1 1 Builder 30 | . 1 2 4 1 . 1 1 6 7 5 2 Tunneler 9 | . . . 2 . . . 1 2 1 1 2 Hauler 25 | . 2 5 5 3 . 3 2 3 1 . 1 Recycler 37 | 1 . . 3 3 . 3 12 5 7 1 2 Mechanic 5 | . . . 1 . . 1 1 1 1 . . Operator 6 | . 1 . 1 1 . . . 2 . . 1 Watcher 15 | . 2 1 4 2 . . 3 1 . 1 1 Swarmer 40 | . 1 7 7 . . . . 9 5 6 5 Grunt 74 | . 6 12 20 10 . . 14 9 1 . 2 Brawler 6 | . . . 1 . . . . 2 1 2 . Duelist 3 | . . . . . . . . . 1 2 . Sentry 36 | . . 7 11 . . 2 5 5 2 2 2 Specialist 4 | . . . . 2 . . 2 . . . . Hunter 18 | . . . . 1 . 1 4 2 2 4 4 Programmer 34 | . . . . 4 . 1 5 12 7 . 5 Combat Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 15 | 1 2 15 10 4 . 5 13 9 7 5 5 Combat Bots Only 13 | . 2 13 7 3 . 2 5 6 5 4 5 Max Kills in Single Turn 5 | 1 1 2 3 1 . 1 2 4 5 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 2 3 . . . 1 3 4 2 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Hostile Shots Fired 1469 | . 31 58 145 81 5 138 241 171 123 184 292 Missed 468 | . 8 11 39 19 . 55 71 53 36 75 101 Hits 1001 | . 23 47 106 62 5 83 170 118 87 109 191 Melee 17 | . . . . . 5 . . . 7 3 2 Projectile 984 | . 23 47 106 62 . 83 170 118 80 106 189 Critical Strikes 42 | . 1 2 4 4 2 1 4 2 9 4 9 Part Disruptions 1 | . . . . . . . . . 1 . . Damage Taken 17737 | . 329 503 1567 966 254 700 2423 2374 2141 2115 4365 Core 2888 | . 61 77 166 117 155 102 150 216 65 305 1474 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 97 | . . . . . . . . 17 80 . . Regen/Repaired (Parts) 1099 | . 73 . 145 . . . . 131 588 . 162 Core Remaining (%) 77 | 100 75 80 69 . . 46 82 78 94 76 . Volleys Fired 953 | 2 37 52 159 80 4 44 144 147 100 67 117 Largest 3 | 2 2 2 2 2 1 2 3 3 3 3 3 Hottest 186 | 70 66 136 137 136 90 124 155 155 103 105 186 Shots Fired 2007 | 4 74 102 307 161 5 74 387 343 219 135 196 Gun 961 | 4 . . 101 . . 74 297 139 163 103 80 Cannon 980 | . 74 100 200 161 5 . 87 194 41 14 104 Launcher 66 | . . 2 6 . . . 3 10 15 18 12 Special . | . . . . . . . . . . . . Kinetic 1105 | 2 74 42 . . . . 299 304 201 103 80 Thermal 804 | 2 . 58 301 161 5 74 83 6 3 7 104 Explosive 35 | . . 2 6 . . . . 6 9 9 3 Electromagnetic 63 | . . . . . . . 5 27 6 16 9 Robot Hit Streak 29 | 2 6 12 29 25 3 24 25 16 22 21 14 Robot Miss Streak 10 | 1 2 3 10 3 . 1 3 4 3 4 5 Penetration Max 1 | . . . . . . . . . 1 . 1 Secondary Targets 3 | . . . . . . . 1 . 1 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 1 . Shots Hit Robots 1313 | 2 42 62 239 113 1 57 282 220 119 81 95 Core Hits 691 | 2 17 34 142 41 1 25 136 128 69 50 46 Critical Kills 13 | . 1 1 . 2 . . . 1 5 1 2 Critical Parts Destroyed 9 | . . . . . . . 5 . 3 . 1 Critical Strikes 46 | . 2 3 1 2 . 4 15 7 8 1 3 Burn 10 | . . . 1 . . 4 5 . . . . Meltdown 5 | . . 1 . 2 . . . . . . 2 Destroy 13 | . . . . . . . 2 1 8 1 1 Blast 14 | . 1 2 . . . . 5 6 . . . Smash 4 | . 1 . . . . . 3 . . . . Melee Attacks 17 | . 7 . . . . . 10 . . . . Impact 17 | . 7 . . . . . 10 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . 1 . . . . . 3 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 38405 | 22 819 1537 5466 2526 21 1013 6597 7738 4198 3970 4498 Guns 15170 | 22 . . 1285 . . 1013 4255 2632 2771 1635 1557 Cannons 15900 | . 734 1338 3291 2526 21 . 1565 4190 464 232 1539 Explosions 6787 | . . 199 890 . . . 324 916 963 2103 1392 Melee 519 | . 85 . . . . . 434 . . . . Ramming 29 | . . . . . . . 19 . . . 10 Kinetic 18434 | 10 734 557 . . . . 4554 6152 3235 1635 1557 Thermal 12003 | 12 . 781 4576 2526 21 1013 1196 214 . 25 1639 Explosive 4872 | . . 199 890 . . . . 554 693 1675 861 Electromagnetic 2548 | . . . . . . . 394 818 270 635 431 Impact 519 | . 85 . . . . . 434 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 24 | . . . 1 1 24 24 5 19 23 . 8 Average Corruption 6 | . . . 1 1 11 24 1 4 9 . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 238 | . . . 11 6 9 54 28 30 79 . 21 Message Errors 54 | . . . 2 1 2 7 2 12 21 . 7 Matter Fused 49 | . . . 4 1 1 12 11 1 14 . 5 Heat Flow Errors 24 | . . . . . . 6 4 3 10 . 1 Energy Discharges 29 | . . . . 2 1 7 4 2 12 . 1 Parts Rejected 2 | . . . . . . 1 . . . . 1 Parts Fused 2 | . . . . . . 1 1 . . . . Data Loss (minor) 31 | . . . 3 . 1 6 2 4 11 . 4 Data Loss (major) 11 | . . . . 1 . 2 . 3 4 . 1 Misfires 8 | . . . . 1 1 1 . 2 3 . . Alerts 5 | . . . . . . 2 . 1 1 . 1 Misdirections 4 | . . . . . 3 1 . . . . . Weapon Failures 19 | . . . 2 . . 8 4 2 3 . . Overload Shots 2 | . . . . . 2 . . . . . . Effects 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Overflow Damage 1222 | . 1 56 30 67 . . 343 262 64 157 242 Projectiles 479 | . 1 6 22 67 . . 49 217 . . 117 Explosions 449 | . . 50 8 . . . . 45 64 157 125 Melee 294 | . . . . . . . 294 . . . . Knockbacks 65 | . 17 3 . . . . 25 13 7 . . Impact . | . . . . . . . . . . . . Kinetic 61 | . 17 3 . . . . 22 12 7 . . Secondary 4 | . . . . . . . 3 1 . . . Self-Inflicted Damage 271 | . . . . . . . 9 131 9 86 36 Shots 9 | . . . . . . . . 3 1 3 2 Rammed 4 | . . . . . . . 2 . . . 2 Targets Rammed 4 | . . . . . . . 2 . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 324 | 40 60 25 46 90 24 301 324 200 237 5 204 Average Temperature 45 | 23 21 9 12 28 15 84 55 31 50 5 47 Received Heat Transfer 3034 | . 162 189 756 366 . 156 651 318 121 108 207 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . 3 5 2 4 3 Combat Hostiles 15 | . . . . . . . 2 4 2 4 3 Parts Fried 27 | . . . . . . . 7 8 2 6 4 Impact Corruptions 4 | . . . . . . . 4 . . . . Robots Melted 8 | . . 1 . 3 . 1 1 . . . 2 Combat Hostiles 4 | . . . . 1 . 1 . . . . 2 Parts Melted 57 | . . 3 23 16 . 8 2 . . . 5 Heat Transferred 20639 | 37 . 1406 8142 4218 37 2442 2775 150 . 50 1382 Parts Sabotaged 5 | . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 2 1 1 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Maximum Alert Level 3 | . . 1 2 1 . . 2 3 2 3 2 Low Security (%) 40 | 100 100 12 34 49 100 100 54 45 . . . Level 1 40 | . . 87 36 50 . . 39 31 69 33 51 Level 2 17 | . . . 28 . . . 5 16 30 65 48 Level 3 . | . . . . . . . . 6 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 849 | 5 74 374 667 305 89 60 506 849 601 712 572 Initial 413 | . . . 142 296 89 . 14 240 413 311 383 Average 264 | . 17 269 326 210 36 13 191 298 400 445 435 Influence Increases 8279 | 5 305 787 1267 621 2 230 1062 1405 870 803 922 Destroy 0b10 Robot/C 4300 | . 140 520 780 340 . 80 600 780 380 320 360 Destroy 0b10 Robot/NC 885 | 5 35 45 150 80 . 75 160 135 105 45 50 Destroy Leader 1076 | . 38 152 188 102 . 44 170 154 72 82 74 Allied During Kill 2 | . . . . 2 . . . . . . . Successful Hack 170 | . 6 2 13 3 . . 34 33 29 38 12 Disable Machine 315 | . 15 . 15 15 . . 30 75 120 15 30 Destroy Structure 991 | . 11 23 46 4 2 1 23 198 164 258 261 Partial Spotted 60 | . . . . . . . 15 . . 30 15 Lose Combat Pursuer 480 | . 60 45 75 75 . 30 30 30 . 15 120 Influence Decreases 7730 | 5 305 449 952 1017 259 200 600 1052 1122 714 1055 Entered New Map 2002 | . . . 196 357 168 . 16 252 432 282 299 Time Decay 5048 | 5 305 439 696 630 71 200 534 660 640 342 526 Lost Part 660 | . . 10 60 10 20 . 50 140 50 90 230 Lost Ally 20 | . . . . 20 . . . . . . . Squads Dispatched 72 | . . 5 2 12 . 2 12 9 8 11 11 Investigation 7 | . . 2 . 1 . . 1 . . 1 2 Extermination 24 | . . . . 5 . 2 4 5 3 1 4 Reinforcement 28 | . . 3 1 6 . . 6 1 2 6 3 Assault 1 | . . . . . . . . . . . 1 Garrison 12 | . . . 1 . . . 1 3 3 3 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . 1 . 1 Construction Impeded 8 | . . 1 . . . . . . 1 3 3 Haulers Reinforced 3 | . . . . 1 . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Distress Signals 19 | . 2 2 2 1 . . 7 1 1 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 363 | . 15 28 57 30 6 9 52 46 21 30 69 Peak Tracking Total 24 | . 4 8 5 4 6 3 4 4 4 13 24 Tactical Retreats 17 | . 2 1 4 2 . 1 2 1 . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Traps Triggered 22 | . 1 2 2 5 . 2 . 4 4 . 2 Indirectly 1 | . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Machines Disabled 21 | . 1 . 1 1 . . 2 5 8 1 2 Max in Single Turn 3 | . 1 . 1 1 . . 1 1 3 1 1 Garrison Access 3 | . . . 1 . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Machines Accessed 52 | . 5 2 6 5 . 1 6 10 4 3 10 Terminals 26 | . 3 1 1 3 . . 4 3 3 2 6 Fabricators 2 | . . . . 1 . . . . . . 1 Repair Stations 8 | . 1 . 2 . . . 1 2 1 . 1 Recycling Units 7 | . 1 . 1 1 . . . 3 . . 1 Scanalyzers 4 | . . 1 1 . . . 1 1 . . . Garrison Access 5 | . . . 1 . . 1 . 1 . 1 1 Total Hacks 105 | . 10 7 11 9 . 2 8 18 12 6 22 Successful 55 | . 6 4 9 3 . . 3 13 8 3 6 Failed 49 | . 4 2 2 6 . 2 5 5 4 3 16 Catastrophic 15 | . 1 . 1 2 . . 3 . 1 1 6 Database Lockouts 1 | . . 1 . . . . . . . . . Manual 12 | . 2 . 2 . . . . 2 1 . 5 Terminals 52 | . 6 3 2 4 . . 5 6 7 4 15 Fabricators 3 | . . . . 2 . . . . . . 1 Repair Stations 18 | . 2 . 4 . . . 1 4 5 . 2 Recycling Units 13 | . 2 . 1 3 . . . 4 . . 3 Scanalyzers 12 | . . 4 3 . . . 2 3 . . . Garrison Access 7 | . . . 1 . . 2 . 1 . 2 1 Terminal Hacks 19 | . 2 2 1 . . . 1 5 4 3 1 Record 1 | . . . . . . . . 1 . . . Part Schematic 1 | . . . 1 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Level Access Points 3 | . . . . . . . . 1 1 1 . Branch Access Points 2 | . . . . . . . . . 1 1 . Machine Index 1 | . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . 1 . . 1 Alert Level 1 | . . . . . . . . . 1 . . Locate Traps 5 | . 1 1 . . . . . 2 1 . . Reprogram Traps 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . 2 . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 14 | . 2 . 4 . . . . 2 4 . 2 Scan Component 7 | . 1 . 2 . . . . 1 2 . 1 Repair 7 | . 1 . 2 . . . . 1 2 . 1 Recycling Unit Hacks 7 | . 2 . . 1 . . . 3 . . 1 Retrieve Components 7 | . 2 . . 1 . . . 3 . . 1 Scanalyzer 9 | . . 2 3 . . . 2 2 . . . Retrieve Study 9 | . . 2 3 . . . 2 2 . . . Garrison Access Hacks 3 | . . . 1 . . . . 1 . . 1 Seal Access 3 | . . . 1 . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . 1 1 . . . 1 . . 1 Used . | . . . . . . . . . . . . Hacking Detections 36 | . 2 1 4 4 . 1 5 5 3 3 8 Full Trace Events 5 | . . . . 1 . . 1 . . 1 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 73 | . . . . 73 . . . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . . . Part Studies Acquired 9 | . . 2 3 . . . 2 2 . . . Parts Repaired 7 | . 1 . 2 . . . . 1 2 . 1 Time 283 | . 26 . 70 . . . . 25 106 . 56 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 27 | . 8 . . 10 . . . 6 . . 3 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . Highest-Rated Group 32 | . . . . 32 . . . . . . . Highest-Rated Ally 32 | . . . . 32 . . . . . . . Total Orders 1 | . . . . 1 . . . . . . . STAY 1 | . . . . 1 . . . . . . . Ally Attacks 7 | . . . . 7 . . . . . . . Total Damage 252 | . . . . 252 . . . . . . . Kills 3 | . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Active Infowar (turns) 11334 | . 931 . . 1898 226 361 1173 2239 2286 776 1444 Optics 5841 | . . . . . . . . 1335 2286 776 1444 Sensors 7602 | . . . . 1898 226 361 1173 1442 1918 584 . IFF 32 | . . . . . . . . . . . 32 Terrain 43 | . . . . . . . . . . . 43 Structural 931 | . 931 . . . . . . . . . . Seismic 939 | . . . . . . . . . . . 939 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Turns Passed 18415 | 53 1474 1185 2919 2187 226 978 2362 2496 2286 776 1473 Spaces Moved 10545 | 35 925 661 1468 1301 183 690 1333 1420 1303 388 838 Core 179 | 2 . . . . 62 33 . . . . 82 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 10366 | 33 925 661 1468 1301 121 657 1333 1420 1303 388 756 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 130 130 115 50 70 105 100 115 100 50 Average Speed 119 | 88 129 133 145 124 105 91 113 113 118 104 103 Slowest Speed 235 | 100 135 190 235 135 195 110 175 130 160 130 148 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . 11 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 3 98 50 92 39 89 16 33 34 28 15 37 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 55 | . 3 . . . 1 . 7 2 7 4 31 Terrain Destroyed 601 | . 4 21 68 4 2 . 22 105 112 164 99 Melee 7 | . 3 . . . . . 4 . . . . Projectile 206 | . 1 2 1 4 2 . 18 58 44 8 68 AOE 387 | . . 19 67 . . . . 47 68 155 31 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Total 14672 | 49 1119 887 1972 1723 211 953 1914 2049 1870 646 1279 Wait 2085 | 4 101 82 236 221 16 145 281 297 339 150 213 Move 10535 | 34 924 660 1467 1301 182 689 1332 1419 1302 387 838 Hop . | . . . . . . . . . . . . Pick Up 231 | 2 24 31 29 23 1 21 21 31 18 10 20 Fast Attach 108 | 7 4 5 11 3 2 15 14 15 15 . 17 Attach 74 | . . 6 8 4 4 6 3 17 5 9 12 Detach 8 | . 4 . . . . 1 . 1 1 . 1 Swap 290 | . 8 10 19 34 . 7 59 67 52 17 17 Drop 309 | . 10 41 43 31 2 17 48 47 38 6 26 Fire 953 | 2 37 52 159 80 4 44 144 147 100 67 117 Melee 17 | . 7 . . . . . 10 . . . . Ram 4 | . . . . . . . 2 . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 48 | . . . . 16 . 8 . 8 . . 16 Rewire 10 | . . . . 10 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext x2) -3/Research (discovered 6 exits: *Res x3 / *Arm / Tes x2) -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 5) 705 | -10/Materials | Discovered new exit (range 9) 933 | -10/Materials | Repaired Lgt. Cannon 1107 | -10/Materials | Discovered new exit (range 16) 1259 | -10/Materials | Discovered new exit (range 12) 1294 | -10/Materials | Discovered new exit (range 13) 1528 | -10/Materials | Entered another Materials area 1528 | -9/Materials | Evolved 2 slots: Utility x2 1587 | -9/Materials | Central database locked down 1721 | -9/Materials | Destroyed 13 combat bots 1959 | -9/Materials | Discovered new exit (range 3) 2271 | -9/Materials | Discovered new exit (range 7) 2326 | -9/Materials | Build established: Scavenger-Mutant 2713 | -9/Materials | Entered another Materials area 2713 | -8/Materials | Evolved 2 slots: Utility x2 3417 | -8/Materials | Repaired Particle Cannon+ 3835 | -8/Materials | Discovered new exit (range 13) 4089 | -8/Materials | Garrison activated, responded to threat 4480 | -8/Materials | Discovered new exit (range 16) 4951 | -8/Materials | Destroyed 7 combat bots 5442 | -8/Materials | Repaired Hvy. Armor Plating 5632 | -8/Materials | Entered Factory 5632 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5906 | -7/Factory | Fabricated Cryofiber Web? 6363 | -7/Factory | Discovered new exit (range 10) 6406 | -7/Factory | Identified exit to Lower Caves 6550 | -7/Factory | Discovered new exit (range 10) 6562 | -7/Factory | Identified exit to Storage 6630 | -7/Factory | Cargo convoy interrupted 6688 | -7/Factory | Build established: Mutant 7819 | -7/Factory | Sucked down chute 7819 | -7/Factory | Entered Waste 7834 | -7/Waste | EMP discharged 7847 | -7/Waste | Spotted C-40 Crusher 7881 | -7/Waste | Spotted C-40 Crusher 7923 | -7/Waste | Spotted C-40 Crusher 7934 | -7/Waste | EMP discharged 7934 | -7/Waste | System corruption reached 10% 7951 | -7/Waste | Spotted C-40 Crusher 7954 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7958 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7981 | -7/Waste | Spotted C-40 Crusher 7990 | -7/Waste | Spotted C-40 Crusher 7998 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8001 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8008 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8034 | -7/Waste | EMP discharged 8039 | -7/Waste | Lost 3 parts (2n1u) 8041 | -7/Waste | Discovered new exit (range 10) 8045 | -7/Waste | Identified exit to Factory 8045 | -7/Waste | Entered Factory 8417 | -7/Factory | Core integrity fell below 50% 8484 | -7/Factory | Discovered new exit (range 8) 8490 | -7/Factory | Identified exit to Factory 8693 | -7/Factory | Build established: Scavenger-Mutant 9023 | -7/Factory | Entered another Factory area 9023 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9330 | -6/Factory | Build established: Scavenger-Gunner 9507 | -6/Factory | Garrison activated, responded to threat 9648 | -6/Factory | Discovered new exit (range 3) 9651 | -6/Factory | Identified exit to Lower Caves 10864 | -6/Factory | Discovered exit to Lower Caves (range 16) 11375 | -6/Factory | Discovered new exit (range 8) 11384 | -6/Factory | Identified exit to Factory 11385 | -6/Factory | Entered another Factory area 11385 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11629 | -5/Factory | Identified exit to Factory 11813 | -5/Factory | Repaired Hvy. Machine Gun+? 13557 | -5/Factory | Garrison activated, responded to threat 13709 | -5/Factory | System corruption reached 10% 13746 | -5/Factory | Lost 5 parts (3n2w) 13815 | -5/Factory | Build established: Scavenger-Skirmisher 13881 | -5/Factory | Entered another Factory area 13881 | -4/Factory | Evolved 2 slots: Utility x2 13990 | -4/Factory | Garrison activated, responded to threat 14031 | -4/Factory | Lost 3 parts (1p2n) 14291 | -4/Factory | Identified exit to Upper Caves 14291 | -4/Factory | Identified exit to Extension 14540 | -4/Factory | Identified exit to Research 14579 | -4/Factory | Build established: Scavenger-Gunner 14783 | -4/Factory | System corruption reached 10% 15062 | -4/Factory | Repaired Imp. Heavy Armor Plating 15423 | -4/Factory | Repaired KE Penetrator 16101 | -4/Factory | Unchained authorized (CL-0N3) 16167 | -4/Factory | Entered Research 16167 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16213 | -3/Research | Garrison activated, responded to threat 16533 | -3/Research | Build established: Scavenger-Skirmisher 16702 | -3/Research | Identified exit to Armory 16702 | -3/Research | Identified exit to Testing 16786 | -3/Research | Spotted B-86 Titan 16849 | -3/Research | Lost 3 parts (1n1u1w) 16901 | -3/Research | Identified exit to Research 16931 | -3/Research | Spotted B-86 Titan 16943 | -3/Research | Entered another Research area 16943 | -2/Research | Evolved 2 slots: Utility x2 16970 | -2/Research | Lost 3 parts (1n2u) 17066 | -2/Research | Build established: Scavenger-Gunner 17160 | -2/Research | Spotted B-90 Cyclops 17249 | -2/Research | Spotted B-90 Cyclops 17307 | -2/Research | Found Fusion Bomb Launcher 17455 | -2/Research | Repaired KE Penetrator 17475 | -2/Research | Garrison activated, responded to threat 17658 | -2/Research | Unchained authorized (CL-0N3) 17724 | -2/Research | Lost 3 parts (1p1n1u) 17829 | -2/Research | Lost 4 parts (1n3u) 18022 | -2/Research | O-24 Administrator reconstituted as Combat Programmer 18028 | -2/Research | Spotted Combat Programmer 18041 | -2/Research | Destroyed Combat Programmer 18041 | -2/Research | Combat Programmer reconstituted as CL-0N3 18044 | -2/Research | Spotted CL-0N3 18193 | -2/Research | First assault squad dispatched 18373 | -2/Research | Spotted Executioner 18373 | -2/Research | Spotted Striker 18374 | -2/Research | Cargo convoy interrupted 18379 | -2/Research | Spotted B-90 Cyclops 18389 | -2/Research | Core integrity fell below 50% 18390 | -2/Research | Spotted B-90 Cyclops 18401 | -2/Research | Core integrity fell below 20% 18403 | -2/Research | Spotted B-90 Cyclops 18416 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 18388_ Slammed into H-88 Terminator. 18388_ System Shield blown off. 18388_ Adv. Signal Interpreter blown off. 18388_ E-15 Imp destroyed. 18388_ K-01 Serf collects debris. 18389_ Knocked back. 18389_ W-44 Eye sends out distress signal. 18389_ Penetrated by Slug. 18390_ U-05 Engineer destroyed. 18391_ Penetrated by Slug. 18391_ S-43 Plague destroyed. 18392_ Fabricator disabled. 18393_ K-01 Serf collects debris. 18394_ Slug penetrates S-43 Plague. 18394_ S-43 Plague destroyed. 18394_ Slug penetrates S-43 Plague. 18394_ S-43 Plague destroyed. 18394_ Penetrated by Slug. 18395_ Slug penetrates Wall. 18397_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ????????? ??? ? | | ????????? ??? ? | | ????????? ###+####### ###+##???###+##? | | ???????????????????????# #??????????????? | | ???????????????????????# ] #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# *#??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# """#??????????????? | | ???????????????????????# Y"#??????????????? | | ???????????????????????# """#??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????### ######??????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# g #???????????????????? | | ?????????????????????????# #???????????????????? | | ????????????????????????## g##??????????????????? | | ????????????????????????#@ g #??????????????????? | | ????????????????????????# gg #??????????????????? | | ???????????????????????? k +??????????????????? | | ???????????????????????## #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????### ###??????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 285 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 30 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 6 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Cryofiber Web | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Cryofiber Web | x2 | -7/Factory Repaired ---------- Lgt. Cannon | 39% | -10/Materials Particle Cannon | 27% | -8/Materials Hvy. Armor Plating | 78% | -8/Materials Hvy. Machine Gun | 12% | -5/Factory Imp. Heavy Armor Plating | 25% | -4/Factory KE Penetrator | 15% | -4/Factory KE Penetrator | 1% | -2/Research Studied --------- Ion Engine | -9/Materials | Hacked Wheel | -9/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Particle Cannon | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Hvy. Machine Gun | -6/Factory | Hacked Flak Gun | -6/Factory | Hacked Coil Gun | -5/Factory | Hacked Adv. Assault Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackLatentPower Manual? 0 Play Time 02:19:14 Cumulative 1750.6 hours Start 2026.10.05 @ 13:39:04 End 2026.10.06 @ 01:49:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1253 Rogue 1213 Adventurer 40 Explorer 0 Win Type - Total 231 Types 110/12/77/3/2/4/16/2/1/4 Lore% 98 Gallery% 98 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b011f2c-69c2-4cd2-8115-aed2cf5dfac5