Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.27 @ 22:16:33 Player: Gwen Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (1640) 1640 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1256) 1256 TOTAL SCORE: 6476 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 245 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 60/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Targeting Computer Cloak of Protection Hardened Light Armor Plating Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Cloak of Protection Improved Shield Generator > --- WEAPON ----------- AWS/Thermal Powered Hammer > --- INVENTORY -------- Light Treads Light Treads Light Treads Heat Sink Sensor Array Hardened Light Armor Plating Improved Light Armor Plating Heavy Ion Cannon Flak Gun Grenade Launcher Field Lobotomy Kit [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Cloak of Protection Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power 2 | . . . . . 1 . . 1 Propulsion 2 | . . . . . 1 . . 1 Utility 1 | . . . . . 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 53 | 6 2 1 4 1 9 10 17 3 Power 10 | 1 . . . 1 1 4 2 1 Engine 8 | 1 . . . 1 1 2 2 1 Core 2 | . . . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . . . . 3 1 5 1 Treads 12 | 2 . . . . 3 1 5 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 1 1 . 1 . 3 1 4 1 Device 7 | . . . 1 . 3 1 2 . Storage 2 | 1 1 . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 3 | . . . . . . . 2 1 Artifact . | . . . . . . . . . Weapon 19 | 2 1 1 3 . 2 4 6 . Energy Gun 7 | 2 . . 2 . 1 . 2 . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 3 | . . . . . . 1 2 . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 3 | . 1 1 . . . . 1 . Special Weapon 2 | . . . 1 . . 1 . . Impact Weapon 2 | . . . . . 1 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . 1 . . 1 Corrupted Parts 2 | . . . . . . . 2 . System Corruption 4 | . . . . . . . 4 . Parts Lost 22 | . . 1 . . . 5 10 6 Power 6 | . . . . . . 2 2 2 Propulsion 6 | . . . . . . 1 4 1 Utility 6 | . . . . . . 1 2 3 Weapon 4 | . . 1 . . . 1 2 . Highest Loss Streak 6 | . . 1 . . . 5 6 3 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 85 | . 89 88 91 85 89 91 89 30 Engine 12 | . 14 14 14 14 18 13 1 7 Core 2 | . . . . . . 1 15 . Treads 25 | . 28 28 28 28 26 25 23 4 Device 10 | . . . 7 14 18 16 12 4 Storage 14 | . 18 28 20 14 9 9 9 6 Energy Gun 9 | . 14 14 13 14 13 2 1 . Energy Cannon 1 | . . . . . . 7 3 . Ballistic Gun 2 | . . . . . . 7 10 . Launcher 2 | . 13 3 6 . . . 3 . Impact Weapon 1 | . . . . . 4 7 . . Naked Turns 16 | . . . . . . . . 16 Heaviest Build 54 | 14 35 35 43 43 49 52 54 43 Greatest Support 69 | 40 40 40 40 40 60 60 69 37 Greatest Overweight (x) 11 | . . . 1 1 . 1 3 11 Average Overweight (x) . | . . . . 1 . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 14 Most Carried 15 | 5 10 11 15 15 15 15 15 10 Average Carried 12 | 2 5 10 13 14 14 12 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 11 14 15 15 15 10 5 Class Distribution -------------------- 68% | Mutant 15% | Skirmisher 10% | Assassin 5% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -8/Garrison Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Matter Collected 1017 | 260 5 77 . 103 90 151 331 . Remotely . | . . . . . . . . . Salvage Created 1992 | 139 77 12 . 504 537 254 469 . Parts 130 | 10 6 3 . 21 27 26 37 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | 1 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 64 | . 5 2 . 19 14 13 11 . Melee 1 | . . . . . 1 . . . Guns 50 | . 2 . . 18 13 10 7 . Cannons 5 | . . . . . . 3 2 . AOE 8 | . 3 2 . 1 . . 2 . Classes Destroyed 12 | 2 3 . . 4 1 . 2 . Worker 2 | . . . . . . . 2 . Builder 3 | . . . . . . . 3 . Tunneler 4 | 4 . . . . . . . . Recycler 2 | 1 . . . 1 . . . . Watcher 3 | . 1 . . . . . 2 . Swarmer 27 | . 3 2 . 4 5 11 2 . Grunt 15 | . 2 . . 1 5 2 5 . Brawler 1 | . . . . 1 . . . . Duelist 2 | . . . . . 2 . . . Sentry 7 | . . . . 1 2 . 4 . Demolisher 2 | . . . . 2 . . . . Assembled 10 | . . . . 10 . . . . Best Kill Streak 12 | 5 3 2 . 12 7 8 6 . Combat Bots Only 11 | . 3 2 . 11 7 8 3 . Max Kills in Single Turn 4 | 1 2 2 . 2 1 1 4 . Gunslinging . | . . . . . . . . . Exploded 2 | . 1 2 . 1 . . 2 . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Damage Taken 4244 | . 155 77 . 174 223 804 1394 1417 Core 1223 | . 40 9 . 13 28 76 344 713 Absorbed by Shields 246 | . . . . . 90 156 . . Regen/Repaired (Parts) 77 | . . . . . 77 . . . Core Remaining (%) 64 | 100 . . . 75 . . 18 . Volleys Fired 85 | 10 12 3 . . 1 21 38 . Largest 3 | 2 2 2 . . 1 2 3 . Hottest 122 | 100 80 80 . . 50 93 122 . Shots Fired 283 | 20 22 4 . 44 48 48 97 . Gun 223 | 20 12 3 . 44 48 35 61 . Cannon 34 | . . . . . . 8 26 . Launcher 21 | . 10 1 . . . . 10 . Special 5 | . . . . . . 5 . . Kinetic 70 | . . . . . . 7 63 . Thermal 164 | 20 12 3 . 44 47 27 11 . Explosive 21 | . 10 1 . . . . 10 . Electromagnetic 23 | . . . . . 1 9 13 . Robot Hit Streak 18 | 6 1 . . 18 8 6 6 . Robot Miss Streak 10 | 2 9 2 . 2 2 7 10 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 111 | . . . . 44 47 20 . . Shots Hit Robots 175 | 13 1 . . 36 39 36 50 . Core Hits 127 | 6 9 3 . 19 19 22 49 . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | 1 1 . . . 1 . 1 . Burn 2 | 1 1 . . . . . . . Blast 1 | . . . . . . . 1 . Smash 1 | . . . . . 1 . . . Melee Attacks 3 | . . . . . 3 . . . Impact 3 | . . . . . 3 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4916 | 163 353 85 . 1018 1274 778 1245 . Guns 3743 | 163 64 . . 1017 1225 671 603 . Cannons 380 | . . . . . . 107 273 . Explosions 743 | . 289 85 . . . . 369 . Melee 49 | . . . . . 49 . . . Ramming 1 | . . . . 1 . . . . Kinetic 749 | . . . . . . 93 656 . Thermal 3170 | 163 64 . . 1017 1204 586 136 . Explosive 743 | . 289 85 . . . . 369 . Electromagnetic 204 | . . . . . 21 99 84 . Impact 49 | . . . . . 49 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 6 10 . Average Corruption 6 | . . . . . . 6 6 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 46 | . . . . . . 21 25 . Message Errors 8 | . . . . . . 4 4 . Matter Fused 10 | . . . . . . 5 5 . Heat Flow Errors 8 | . . . . . . 4 4 . Energy Discharges 4 | . . . . . . 3 1 . Parts Rejected 3 | . . . . . . . 3 . Data Loss (minor) 4 | . . . . . . 2 2 . Data Loss (major) 3 | . . . . . . 1 2 . Misfires 2 | . . . . . . 1 1 . Alerts 2 | . . . . . . 1 1 . Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 19 | . 11 . . . . . 8 . Projectiles 8 | . . . . . . . 8 . Explosions 11 | . 11 . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 83 | . 71 . . . . . 12 . Shots 3 | . 2 . . . . . 1 . Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 618 | 156 64 37 . . 10 242 618 21 Average Temperature 114 | 63 26 17 . . 7 58 175 7 Received Heat Transfer 1715 | . 24 9 . . 78 335 360 909 Effects 16 | . . . . . . . 16 . Shutdowns 5 | . . . . . . . 5 . Energy Bleed 3 | . . . . . . . 3 . Short Circuit 3 | . . . . . . . 3 . Damage (major) 4 | . . . . . . . 4 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | 1 . . . 2 2 2 . . Heat Transferred 4588 | 555 259 . . 1295 1517 777 185 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Peak Influence 601 | 25 232 241 . 113 391 601 437 186 Initial 292 | . 16 90 . . . 124 292 171 Average 205 | 9 150 175 . 31 204 430 324 167 Maximum Alert Level 2 | . 1 1 . . 1 2 2 . Low Security (%) 53 | 100 59 59 . 100 41 9 1 100 Level 1 28 | . 40 40 . . 58 10 85 . Level 2 18 | . . . . . . 80 13 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 . . 1 6 . 3 1 Investigation 5 | . 1 . . 1 2 . 1 . Extermination . | . . . . . . . . . Reinforcement 4 | . . . . . 1 . 2 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Distress Signals 3 | . . . . . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 7 6 . 24 20 27 24 4 Peak Tracking Total 9 | . 3 3 . 9 9 7 8 3 Tactical Retreats 1 | . . . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 4 | . . . . . 2 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 3 | . 3 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 16 | . 2 . 4 1 3 2 4 . Terminals 7 | . 1 . . . 1 2 3 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 79 | . 5 . 49 1 8 2 14 . Successful 67 | . 1 . 49 1 5 1 10 . Failed 12 | . 4 . . . 3 1 4 . Catastrophic 3 | . 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 4 | . . . 4 . . . . . Terminals 17 | . 2 . . . 3 2 10 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . Recycling Units 7 | . 3 . . . . . 4 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 62 | . . . 49 1 2 1 9 . Record 56 | . . . 49 . 1 . 6 . Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . Emergency Access Points 2 | . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . Retrieve Components 2 | . 1 . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 . . . 3 2 1 . Full Trace Events 4 | . 2 . . . 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Total Allies 7 | . . 2 . . . 5 . . Largest Group 5 | . . 2 2 . . 5 3 . Highest-Rated Group 76 | . . 46 46 . . 76 50 . Highest-Rated Ally 31 | . . 31 31 . . 18 18 . Total Orders . | . . . . . . . . . Ally Attacks 67 | . . 8 . . . 55 4 . Total Damage 1076 | . . 180 . . . 815 81 . Kills 12 | . . 4 . . . 8 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 5 | . . . . . . 5 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Turns Passed 5655 | 135 217 204 1626 1202 408 788 755 320 Spaces Moved 2712 | 69 108 122 817 492 218 427 322 137 Core 67 | 17 . . . . . . 10 40 Treads 2645 | 52 108 122 817 492 218 427 312 97 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 150 50 Average Speed 189 | 132 160 160 196 240 160 168 166 218 Slowest Speed 600 | 160 160 160 240 240 160 240 240 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 29 28 94 86 25 68 33 3 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 141 | . 42 5 . 7 6 . 81 . Melee . | . . . . . . . . . Projectile 22 | . . . . 7 6 . 9 . AOE 119 | . 42 5 . . . . 72 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Total 3059 | 92 130 126 837 518 272 465 462 157 Wait 110 | . . . . 6 26 . 64 14 Move 2703 | 68 107 121 816 491 217 425 321 137 Hop . | . . . . . . . . . Pick Up 70 | 8 9 1 6 10 11 8 14 3 Fast Attach . | . . . . . . . . . Attach 37 | 6 1 . 2 . 6 8 11 3 Detach 1 | . . . 1 . . . . . Swap 16 | . 1 1 2 1 3 2 6 . Drop 26 | . . . 3 9 5 1 8 . Fire 85 | 10 12 3 . . 1 21 38 . Melee 3 | . . . . . 3 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire 7 | . . . 7 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 136 | -11/Junkyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered Mines 545 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 547 | -10/Mines | Discovered new exit (range 5) 557 | -10/Mines | Entered Exiles 557 | -10/Exiles | Accompanied by 2 allies 587 | -10/Exiles | Led the pair of lost Derelicts to a safe place 613 | -10/Exiles | Met 8R-AWN 642 | -10/Exiles | Met EX-HEX 727 | -10/Exiles | Met EX-DEC 792 | -10/Exiles | Visited The Gauntlet 1044 | -10/Exiles | Discovered new exit (range 14) 1122 | -10/Exiles | Learned location of Zion (-6) 1149 | -10/Exiles | Met EX-BIN 1180 | -10/Exiles | Aligned with FarCom system 1181 | -10/Exiles | Given EX-Vault access code 1261 | -10/Exiles | Opened EX-Vault 1268 | -10/Exiles | Found Prototype Special Weapon 1269 | -10/Exiles | Identified Field Lobotomy Kit 1274 | -10/Exiles | Found Prototype Device 1275 | -10/Exiles | Identified Cloak of Protection 1292 | -10/Exiles | Found Prototype Energy Gun 1294 | -10/Exiles | Identified AWS/Thermal 1341 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1519 | -10/Exiles | Discovered new exit (range 14) 2183 | -10/Exiles | Stole three prototypes: Cloak of Protection, AWS/Thermal, Field Lobotomy Kit 2183 | -10/Exiles | Entered Mines 2344 | -9/Mines | Learned Materials terminal intel 2476 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2523 | -9/Mines | Assembled infested the area 2615 | -9/Mines | Destroyed 11 combat bots 3204 | -9/Mines | Met a Derelict shopkeep closing up shop 3361 | -9/Mines | Discovered new exit (range 8) 3385 | -9/Mines | Entered Materials 3385 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3386 | -8/Materials | Loaded intel: 12 terminal locations 3501 | -8/Materials | Garrison activated, responded to threat 3525 | -8/Materials | Destroyed 7 combat bots 3709 | -8/Materials | Repaired Lgt. Treads 3787 | -8/Materials | Identified exit to Garrison 3793 | -8/Materials | Entered Garrison 3854 | -8/Garrison | Triggered checkpoint 3883 | -8/Garrison | Build established: Skirmisher 3884 | -8/Garrison | Triggered checkpoint 3893 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 3896 | -8/Garrison | Destroyed 8 combat bots 3896 | -8/Garrison | Assimilated L-31 Rogue with FLK Orb 3899 | -8/Garrison | Assimilated B-36 Bruiser with FLK Orb 3902 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 3905 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 3929 | -8/Garrison | Lost 5 parts (2p1n1u1w) 3988 | -8/Garrison | Discovered new exit (range 10) 4010 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4126 | -8/Garrison | Triggered checkpoint 4200 | -8/Garrison | Triggered checkpoint 4258 | -8/Garrison | Discovered new exit (range 12) 4293 | -8/Garrison | Installed Relay Interface Framework 4482 | -8/Garrison | Triggered checkpoint 4500 | -8/Garrison | Build established: Assassin 4546 | -8/Garrison | Triggered checkpoint 4552 | -8/Garrison | Discovered new exit (range 14) 4581 | -8/Garrison | Entered Materials 4581 | -8/Materials | Accompanied by 3 allies 4913 | -8/Materials | Build established: Skirmisher 5188 | -8/Materials | Lost 3 parts (1p2n) 5214 | -8/Materials | Identified exit to Factory 5302 | -8/Materials | System corruption reached 10% 5324 | -8/Materials | Core integrity fell below 50% 5336 | -8/Materials | Core integrity fell below 20% 5336 | -8/Materials | Entered Factory 5336 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5338 | -7/Factory | FarCom data flow suspended 5366 | -7/Factory | Lost 6 parts (1p2n1u2w) 5460 | -7/Factory | Build established: Mutant 5610 | -7/Factory | Core integrity fell below 50% 5613 | -7/Factory | Lost 3 parts (1p1n1u) 5645 | -7/Factory | Core integrity fell below 20% 5656 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Receiving FarCom transmissions... FARCOM_MSG: Not cool, anonymous tester bot. We've taken inventory and discovered your thievery. Let's see how you like having parts stolen! FarCom data flow suspended. Acquired Med. Treads. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. Acquired Prototype Engine. Identified Hvy. Deuterium Engine. ALERT: All DSF locations entering lockdown mode. Acquired Hpw. Tractor Beam. Adv. Weight Redist. System destroyed. Deuterium Engine destroyed. Critical hit (Burn: +37). Med. Treads destroyed. Imp. Light Armor Plating destroyed. Critical hit (Burn: +37). Hvy. Deuterium Engine destroyed. Critical hit (Burn: +37). Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ???????????????????????????????? ????????????? | | ?????????????????????????????? #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????+ +???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????######### #???????????? | | ???????????????????? ########????? | | ????????????????????? #????? | | ???????????????????? ###### | | ???????????????????? | | ??????????????????? ###### | | ??????????????????? #????? | | ??????????????????? ###+##+####?? | | ?????????????????????##+#########+#### | | ?????????????????????# g@!g! #??# | | ?????????????????????# """" """" #??# | | ?????????????????????#[ """" """" #??# | | ?????????????????????# g"""" """" #??# | | ?????????????????????# """" """" #??# | | ?????????????????????#[ #??# | | ?????????????????????# """" "" #??# | | ?????????????????????# ?"""" 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"?? ???# | | ???????????????????????????? ?? ????###########? | | ????????????????????????????##???#???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian The More The Merrier Challenges ------------ None Game ------ Seed SpliceTachyonScrap Manual? 0 Play Time 00:55:06 Cumulative 5.8 hours Start 2023.06.27 @ 21:23:06 End 2023.06.27 @ 22:16:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1aa6ffa3-15c8-4c43-b5b0-2496d001e43d