Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 19:26:22 Player: McSaucyNugget Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (267) 1335 Value Destroyed (13710) 13710 Prototype IDs (386) 7720 Alien Tech Used (0) 0 Bonus (33669) 33669 TOTAL SCORE: 65134 Bonus ------- High Alert Combat Kills 3119 Follower Combat Kills 317 Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 564 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -431 Cogmind --------- Core Integrity 672/1600 Matter 266/300 Energy 329/350 System Corruption 29% Temperature Cool (14) Movement Walking (120) Location 0b11 Command Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (7) --- Myomer Leg Myomer Leg Centrium Leg (fused) Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (11) ----- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Improved Targeting Computer Improved Targeting Computer Experimental Targeting Computer Core Analyzer Core Analyzer Improved Core Shielding Layered Heavy Armor Plating > --- WEAPON (5) ------- Heavy Laser Enhanced Quantum Rifle KE Penetrator Fusion Bomb Launcher Vibroblade > --- INVENTORY (25) --- Micro Antimatter Reactor Quantum Reactor Reinforced Quantum Reactor Biometal Medium Treads Advanced Heavy Siege Treads Flexi-carbon Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg Advanced Cooling System Compact Matter Pod (150) Advanced Recoil Stabilizer Improved Particle Charger Phase Gun Quantum Rifle Vortex Shotgun (32) Railgun Missile Launcher Fusion Bomb Launcher Tactical Quantum Warhead Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Huge Storage Unit Advanced Targeting Computer Experimental Targeting Computer Advanced Phase Shifter Improved Heavy Armor Plating Layered Medium Armor Plating Centrium Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Quantum Rifle Precision Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Helical Railgun > --- INVENTORY -------- Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Experimental Signal Interpreter Improved Particle Charger Improved Utility Shielding Improved Utility Shielding Advanced Point Defense System Advanced Point Defense System Advanced Point Defense System Wave Gun Vortex Shotgun Vortex Shotgun Helical Railgun Missile Launcher Tactical Quantum Warhead Plasma Cutter Vibroblade [Rating: 202] Favorites ----------- Power Light Fission Core Engine Angular Momentum Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Vibroblade Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Fac DSF Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . 2 . 2 . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . 1 . . . 1 . . 1 . . . 1 . . . . . . 1 . Utility 9 | . . 1 . . . . 2 . 1 . . . 1 . . . . 1 2 1 . Weapon 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . Parts Attached 279 | 6 9 2 12 2 3 5 1 7 13 35 . 17 6 4 3 16 2 11 41 45 39 Power 25 | 1 1 . 1 1 . 1 . . 1 3 . 2 . . . 1 . . 3 5 5 Engine 5 | 1 1 . 1 1 . . . . . . . 1 . . . . . . . . . Core 6 | . . . . . . 1 . . 1 3 . 1 . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . 1 . . 3 5 5 Propulsion 80 | 2 5 . 6 . 1 2 1 3 4 14 . 3 1 . 1 7 . 3 14 8 5 Treads 8 | . 2 . . . 1 1 . . . 1 . . . . . . . . . 1 2 Leg 57 | . 1 . 1 . . . . 3 1 12 . 3 1 . 1 7 . 3 14 7 3 Wheel 15 | 2 2 . 5 . . 1 1 . 3 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 96 | 1 2 1 2 1 1 . . 1 5 7 . 3 3 3 1 4 1 3 18 20 19 Device 37 | . . . 1 . . . . . 4 3 . 2 1 1 . 2 1 1 5 8 8 Storage 4 | 1 1 . . 1 . . . . . . . . . . . . . . 1 . . Processor 19 | . . . . . . . . 1 . . . . . . . . . 2 5 4 7 Hackware 4 | . . . . . . . . . . . . . 1 . . 1 . . . 2 . Protection 32 | . 1 1 1 . 1 . . . 1 4 . 1 1 2 1 1 . . 7 6 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 1 1 3 . 1 2 . 3 3 11 . 9 2 1 1 4 1 5 6 12 10 Energy Gun 27 | 1 . . . . . . . 2 . 4 . 5 . 1 1 1 . 2 2 4 4 Energy Cannon 4 | . . . . . . . . 1 . . . . . . . . . 1 . 1 1 Ballistic Gun 26 | 1 1 . 2 . . 1 . . 2 2 . 3 1 . . . 1 2 2 5 3 Ballistic Cannon 7 | . . 1 . . 1 . . . 1 3 . . . . . . . . . 1 . Launcher 7 | . . . 1 . . . . . . . . . . . . 2 . . 1 1 2 Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . . . . . . . . . 2 . . 7 . 1 12 1 . Corrupted Parts 5 | . . . . . . . . . . 1 . . . . . 2 . . . . 2 System Corruption 26 | . . . . . . . . . . 9 . . . . . 15 . . . . 2 Parts Lost 126 | . 5 . 8 . . 5 . 12 3 15 . 3 . . . 1 2 2 7 36 27 Power 14 | . 1 . . . . 1 . 1 . 2 . 1 . . . . . . 2 3 3 Propulsion 30 | . 2 . 4 . . 1 . 6 1 6 . . . . . . . . . 7 3 Utility 44 | . . . 3 . . 2 . . 1 3 . 1 . . . . . 2 5 14 13 Weapon 38 | . 2 . 1 . . 1 . 5 1 4 . 1 . . . 1 2 . . 12 8 Highest Loss Streak 14 | . 3 . 3 . . 2 . 6 3 5 . 2 . . . 1 2 1 4 11 14 To Critical Strikes 4 | . 1 . . . . . . . . . . . . . . . . . . 3 . Average Backups 17 | 2 6 13 6 5 8 9 9 10 14 18 20 19 19 20 19 19 20 19 20 21 21 Power 1 | . . 3 2 1 1 1 1 1 2 2 2 1 1 1 1 . 1 1 1 1 2 Propulsion 4 | 1 3 5 2 1 1 1 1 2 4 4 5 5 6 6 6 6 7 6 5 4 4 Utility 4 | . . 2 . . 2 2 3 3 3 2 2 3 2 3 3 4 5 5 6 7 5 Weapon 5 | . 1 3 1 2 3 3 3 2 3 8 10 9 8 8 6 6 5 4 5 6 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . . . 5 . . . . . 10 9 . 3 4 . . 2 . . 9 4 16 Power 9 | . . . 1 . . . . . 3 . . . . . . 1 . . 1 . 3 Propulsion 23 | . . . 1 . . . . . 4 6 . . . . . . . . 4 1 7 Utility 18 | . . . 1 . . . . . 3 1 . 1 2 . . . . . 3 3 4 Weapon 11 | . . . 2 . . . . . . 2 . 2 2 . . . . . 1 . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 90 | . 86 91 79 81 98 96 69 61 65 94 88 96 99 100 100 95 93 94 88 90 92 Engine 3 | . 13 11 11 11 11 8 7 5 . . . 3 5 5 5 2 . . . . . Core 1 | . . . . . . . . . 1 5 5 5 5 5 5 2 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 2 5 4 4 7 7 Treads 3 | . 8 11 11 11 11 16 15 10 1 2 . . . . . . . . . 1 1 Leg 19 | . . . 9 . . . . 5 5 19 29 29 31 31 31 30 31 28 23 23 25 Wheel 5 | . 17 22 12 22 22 17 15 9 10 9 . . . . . . . . . . . Device 9 | . . . . . . . . . 6 16 11 13 12 10 14 11 12 17 14 9 6 Storage 5 | . 14 11 2 4 11 9 7 7 6 6 5 5 5 5 5 5 5 4 4 4 4 Processor 7 | . . . . . . . . 5 6 6 5 5 5 5 . . . 2 6 14 24 Hackware 2 | . . . . . . . . . . . . . 2 5 5 5 5 4 1 5 1 Protection 8 | . 11 15 11 11 20 16 . . 5 5 11 7 9 10 10 12 12 6 10 6 4 Energy Gun 8 | . 10 . . . . . . 5 3 3 5 12 15 20 20 14 11 13 13 10 5 Ballistic Gun 5 | . 10 11 11 11 11 9 15 5 6 5 5 5 1 . . 3 7 7 4 5 4 Ballistic Cannon 3 | . . 9 6 11 11 11 7 3 5 8 5 1 . . . . . . . . 3 Peak Build Rating 202 | 6 7 11 11 10 17 24 19 30 49 66 65 88 94 94 99 136 140 158 189 202 193 Average Rating 104 | 4 6 10 8 9 14 20 19 19 31 51 65 80 92 93 97 118 136 154 176 180 165 On Entrance 66 | . 6 7 11 8 10 17 19 19 13 48 65 65 88 94 94 98 136 138 154 182 184 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 12 92 94 94 51 54 60 52 59 74 78 72 87 88 92 94 115 112 120 176 176 173 Greatest Support 215 | 26 40 20 26 20 20 20 42 48 36 95 95 100 115 115 120 148 148 148 180 208 215 Greatest Overweight (x) 8 | . 8 4 4 2 2 5 2 5 6 2 . . . . . . . . 1 1 5 Average Overweight (x) . | . 3 4 1 . 2 2 1 1 4 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 20 | 7 24 25 9 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 Most Carried 25 | 6 14 13 13 7 10 11 10 12 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Carried 17 | 2 6 13 6 5 8 9 9 10 14 18 20 19 19 19 19 19 19 19 21 22 22 Final Capacity 25 | 8 25 25 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Final Carried 24 | 6 14 13 5 7 10 9 10 12 15 20 20 19 20 20 19 20 20 19 24 23 23 Class Distribution -------------------- 25% | Scavenger-Skirmisher 21% | Scavenger-Tank 19% | Scavenger-Gunner 12% | Scavenger-Mutant 10% | Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Assassin | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Fac DSF Fac Upp Upp War Pro Res Res Acc Com Matter Collected 9469 | 124 240 95 451 61 127 118 17 304 454 1464 . 306 199 53 167 433 115 430 1047 1470 1794 Remotely 450 | . . . . . . . . . . . . . . . . . . . . . 450 Salvage Created 12897 | . 410 187 269 . . 284 14 323 156 1284 . 831 410 71 216 221 256 1311 1546 3947 1161 Parts 505 | . 41 5 13 . . 20 2 22 6 54 . 25 14 5 5 5 20 58 39 128 43 Haulers Intercepted 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . Recyclers Shooed 7 | . 2 . . . . . . . 2 . . . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . . . 4 4 . 17 . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Fac DSF Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 232 | . 14 5 20 . . 14 . 17 2 18 . 12 . 1 3 4 6 19 23 57 17 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . Guns 134 | . 14 . 8 . . . . 3 2 10 . 11 . 1 2 1 4 8 14 50 6 Cannons 25 | . . 5 3 . . 4 . 1 . 7 . . . . . . . . . . 5 AOE 60 | . . . 9 . . 10 . 13 . . . . . . . 3 1 9 8 2 5 Classes Destroyed 24 | . 5 2 1 . . . . 2 4 . . 1 . . . . 1 . 2 4 2 Worker 14 | . 1 . . . . 1 1 . . 2 . . . . . . . 4 . 2 3 Builder 8 | . 1 . . . . . . . . 4 . . . . . . . 1 . 2 . Tunneler 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Hauler 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . Recycler 10 | . 1 . . . . . . . 1 2 . . 3 . . . . 1 . 1 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . Watcher 5 | . . . . . . . . . 1 1 . . . . . . . 2 . 1 . Swarmer 47 | . 12 . 5 . . 7 . 3 . . . 8 . . . . . 5 . 7 . Cutter 5 | . . . . . . . . 4 . . . . . . . . . . . . 1 Grunt 65 | . 2 3 4 . . 6 . 6 . 8 . . . . . 2 2 7 15 7 3 Brawler 9 | . . 1 1 . . . . . . 2 . . . . . 1 . . . 3 1 Duelist 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Sentry 22 | . . 1 . . . 1 . . . 6 . . . 1 1 . . 2 . 9 1 Specialist 9 | . . . . . . . . 4 . . . 3 . . . . . . . 2 . Hunter 23 | . . . . . . . . . 1 2 . 1 . . 2 1 1 . 2 10 3 Programmer 27 | . . . . . . . . . 1 . . . . . . . 1 5 1 15 4 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Striker 2 | . . . . . . . . . . . . . . . . . . . 2 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . 3 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 Assembled 10 | . . . 10 . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 6 4 4 . . 7 1 10 2 5 . 5 1 1 2 3 2 6 5 9 5 Combat Bots Only 10 | . 6 4 4 . . 7 . 10 2 4 . 5 . 1 2 3 2 5 5 8 5 Max Kills in Single Turn 4 | . 2 1 3 . . 4 1 3 1 2 . 2 1 1 1 2 1 3 2 3 2 Gunslinging 1 | . 1 . . . . . . . . . . 1 . . . . . . . 1 . Exploded 4 | . . . 3 . . 4 . 3 . . . . . . . 2 1 3 2 1 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Fac DSF Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1839 | . 91 16 73 . . 76 . 103 48 277 . 79 . 2 26 69 34 96 148 454 247 Missed 583 | . 28 4 16 . . 19 . 35 14 104 . 22 . . 10 36 15 40 42 139 59 Intercepted 28 | . . . . . . . . . . . . . . . . . . . . . 28 Deflected 4 | . . . . . . . . . . . . . . . . . . . . 4 . Hits 1256 | . 63 12 57 . . 57 . 68 34 173 . 57 . 2 16 33 19 56 106 315 188 Melee 16 | . . . 4 . . . . 3 . 1 . . . . . . . . 2 3 3 Projectile 1240 | . 63 12 53 . . 57 . 65 34 172 . 57 . 2 16 33 19 56 104 312 185 AOE 18 | . . . 7 . . . . 1 . 1 . . . . . . . . . 1 8 Critical Strikes 57 | . 1 1 . . . 1 . . 1 5 . 1 . . . 3 . 4 5 16 19 Actively Blocked 1 | . . . . . . 1 . . . . . . . . . . . . . . . Part Disruptions 9 | . . . . . . . . . . . . 1 . . . . . 2 1 1 4 Damage Taken 27537 | . 535 158 1026 . . 700 . 1497 457 2152 . 860 . 46 301 705 367 1202 3408 8324 5799 Core 2890 | . 133 15 267 . . 205 . 498 90 219 . 22 . 24 18 47 68 80 276 476 452 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 810 | . 21 8 7 . . 87 . . . . . . . . 18 54 . 23 281 306 5 Ignored by Resistances 388 | . . . . . . . . . . 15 . 227 . . . . . . . 10 136 Regen/Repaired (Parts) 754 | . . . . . . . . . . . . . . . . 296 . . 359 99 . Core Remaining (%) 66 | 100 46 . . . 29 62 . 28 . 63 . 97 . . . . 86 93 80 . 42 Volleys Fired 624 | . 46 13 47 . 4 32 1 36 15 68 . 17 3 1 7 24 13 35 58 124 80 Largest 5 | . 2 2 2 . 2 3 3 3 3 3 . 4 3 4 4 4 4 5 5 5 5 Hottest 356 | . 60 53 53 . 57 90 82 125 137 184 . 273 243 324 324 276 276 343 356 356 341 Shots Fired 1843 | . 68 26 85 . 8 54 3 52 37 182 . 62 9 4 29 48 50 149 225 513 239 Gun 1464 | . 68 13 46 . 4 19 2 27 22 95 . 61 9 4 29 32 50 142 214 500 127 Cannon 288 | . . 13 27 . 4 25 1 8 15 86 . 1 . . . . . . . 6 102 Launcher 90 | . . . 12 . . 10 . 17 . . . . . . . 16 . 7 11 7 10 Special 1 | . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 754 | . 30 26 73 . 8 44 3 21 35 124 . 21 . . . 8 20 55 52 126 108 Thermal 965 | . 38 . . . . . . 14 2 56 . 41 9 4 29 24 29 87 162 368 102 Explosive 82 | . . . 12 . . 10 . 17 . . . . . . . 8 . 7 11 7 10 Electromagnetic 27 | . . . . . . . . . . 2 . . . . . 8 . . . . 17 Entropic 15 | . . . . . . . . . . . . . . . . . 1 . . 12 2 Robot Hit Streak 29 | . 8 6 8 . 1 6 1 11 7 8 . 8 2 3 12 9 13 11 16 29 14 Robot Miss Streak 9 | . 5 2 4 . 2 4 1 2 5 9 . 6 2 1 2 5 4 4 3 5 5 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . 1 . 2 1 . Secondary Targets 31 | . 2 . 2 . . . . . . . . 5 . . . . 1 . 4 17 . Max Gunslinging Chain 2 | . 1 . 1 . . . . . . . . 1 . . . . 1 . 1 2 . Shots Hit Robots 1194 | . 39 20 41 . 3 26 2 37 34 111 . 33 6 3 24 21 26 89 129 382 168 Core Hits 640 | . 23 7 29 . . 30 1 38 28 59 . 21 4 3 8 27 11 53 66 160 72 Critical Kills 7 | . . . . . . . . . . 1 . . . . . . . 2 2 2 . Critical Parts Destroyed 14 | . . . . . . . . . . 5 . . . . . . . 1 2 2 4 Critical Strikes 74 | . . 1 1 . 1 . . . . 15 . 3 . . 1 3 2 11 8 19 9 Burn 40 | . . . . . . . . . . 5 . 2 . . 1 3 2 8 4 14 1 Destroy 19 | . . . 1 . . . . . . 4 . . . . . . . 3 4 4 3 Blast 10 | . . 1 . . 1 . . . . 4 . . . . . . . . . . 4 Smash 2 | . . . . . . . . . . 2 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 43 | . . . . . . 9 . . 10 2 . 4 10 . . 1 . 4 1 1 1 Impact 21 | . . . . . . 9 . . 10 2 . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . 4 10 . . . . 4 1 1 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Sneak Attacks 5 | . . . . . . . . . 1 1 . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42828 | . 438 319 1077 . 58 1200 43 1850 675 3047 . 824 393 76 567 1780 657 3521 5848 13492 6963 Guns 25345 | . 438 75 226 . 9 86 21 385 279 1277 . 680 68 72 567 471 622 2432 4008 11662 1967 Cannons 6076 | . . 244 321 . 49 339 22 73 289 1407 . . . . . . . . . 174 3158 Explosions 10456 | . . . 528 . . 775 . 1392 . 224 . . . . . 1309 . 1089 1818 1587 1734 Melee 715 | . . . . . . . . . 107 139 . 144 325 . . . . . . . . Ramming 236 | . . . 2 . . . . . . . . . . 4 . . 35 . 22 69 104 Kinetic 11128 | . 155 319 547 . 58 425 43 272 532 1898 . 202 . . . 101 263 740 838 2483 2252 Thermal 19643 | . 283 . . . . . . 186 36 772 . 478 68 72 567 387 359 1692 3170 8827 2746 Explosive 9717 | . . . 528 . . 775 . 1392 . . . . . . . 1071 . 1089 1818 1377 1667 Electromagnetic 511 | . . . . . . . . . . 238 . . . . . 221 . . . . 52 Impact 246 | . . . . . . . . . 107 139 . . . . . . . . . . . Slashing 469 | . . . . . . . . . . . . 144 325 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 878 | . . . . . . . . . . . . . . . . . . . . 736 142 Highest Corruption 29 | . . . 9 9 9 . . . . 13 . . 3 3 3 15 15 9 8 19 29 Average Corruption 7 | . . . 8 9 9 . . . . 3 . . 3 3 3 6 15 6 6 11 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 267 | . . . 11 6 10 . . . . 28 . . 7 14 12 6 16 5 28 55 69 Message Errors 58 | . . . 1 . 3 . . . . 6 . . 2 3 . 2 3 1 8 9 20 Matter Fused 68 | . . . 5 4 3 . . . . 3 . . 2 3 6 2 4 1 8 9 18 Heat Flow Errors 31 | . . . 3 . 1 . . . . 1 . . 1 2 4 . 4 . 3 7 5 Energy Discharges 34 | . . . . . 1 . . . . 5 . . 1 2 . 1 2 1 1 11 9 Parts Rejected 6 | . . . . . . . . . . 2 . . . . . . . . 1 2 1 Parts Fused 4 | . . . . . . . . . . . . . . 1 . . 1 1 . 1 . Data Loss (minor) 26 | . . . . 1 2 . . . . 4 . . 1 . . . 1 1 2 8 6 Data Loss (major) 12 | . . . . 1 . . . . . 2 . . . 2 1 1 . . 2 1 2 Misfires 8 | . . . 2 . . . . . . 1 . . . . 1 . . . 1 1 2 Alerts 6 | . . . . . . . . . . 3 . . . 1 . . . . 1 1 . Misdirections 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Weapon Failures 12 | . . . . . . . . . . . . . . . . . 1 . 1 5 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 627 | . . . 21 . . 3 . 16 41 92 . . . . . 18 4 . 10 298 124 Projectiles 140 | . . . 4 . . . . . . 38 . . . . . . . . . . 98 Explosions 359 | . . . 17 . . 3 . 16 . . . . . . . 18 . . 10 276 19 Melee 128 | . . . . . . . . . 41 54 . . . . . . 4 . . 22 7 Knockbacks 43 | . . 2 2 . 1 4 . 2 8 12 . . . . . . . . . 2 10 Impact 2 | . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 40 | . . 2 2 . 1 4 . 2 8 12 . . . . . . . . . . 9 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 630 | . . . 133 . . . . 126 . . . . . . . 43 . . 39 255 34 Shots 16 | . . . 4 . . . . 3 . . . . . . . 3 . . 1 4 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . . . 1 . . . . . . . . . . 1 . . 3 . 1 5 4 Kicked 15 | . . . 1 . . . . . . . . . . 1 . . 3 . 1 5 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 764 | . 90 13 258 . 156 60 . 236 60 521 . 114 167 212 764 25 200 97 171 400 715 Average Temperature 87 | . 32 6 56 . 49 19 . 84 33 122 . 46 77 99 279 19 96 35 40 73 142 Received Heat Transfer 2592 | . 72 93 126 . . 198 . 180 . 732 . . . 9 18 54 9 166 225 495 215 Effects 40 | . . . . . . . . . . 6 . . . . 11 . . . . 3 20 Shutdowns 12 | . . . . . . . . . . 2 . . . . 3 . . . . 1 6 Energy Bleed 5 | . . . . . . . . . . 1 . . . . 1 . . . . 2 1 Interference 11 | . . . . . . . . . . 2 . . . . 2 . . . . . 7 Matter Decay 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . Damage (major) 5 | . . . . . . . . . . . . . . . 2 . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . 2 2 . Total Turns 95 | . . . . . . . . . . . . . . . . . . . 42 53 . Longest Duration 42 | . . . . . . . . . . . . . . . . . . . 30 42 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 8 | . . . . . . . . . 1 2 . . . . . 1 1 . . 3 . Impact Corruptions 6 | . . . . . . . . . 2 1 . . . . . . 1 . . 1 1 Robots Melted 12 | . . . . . . . . . . 1 . . . . 1 . . 2 2 5 1 Combat Hostiles 11 | . . . . . . . . . . 1 . . . . 1 . . 2 1 5 1 Parts Melted 84 | . . . . . . . . . . 5 . . . . 7 . . 9 17 44 2 Heat Transferred 27652 | . 650 . . . . . . 407 74 2431 . 925 111 111 962 827 703 2886 3996 11093 2476 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . Latent Energy Used 175 | . . . . . . . . . . 175 . . . . . . . . . . . LE Corruption 4 | . . . . . . . . . . 4 . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Fac DSF Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 5 | . . . . . . 1 . 2 1 . . 1 . . . . . 1 3 5 4 Low Security (%) 55 | 100 100 100 100 . 100 93 100 80 91 100 100 47 100 . . . . 41 38 . . Level 1 14 | . . . . . . 6 . 2 8 . . 52 . . . . . 58 48 5 . Level 2 7 | . . . . . . . . 17 . . . . . . . . . . 7 32 4 Level 3 15 | . . . . . . . . . . . . . . . . . . . 5 15 87 Level 4 4 | . . . . . . . . . . . . . . . . . . . . 21 7 Level 5 3 | . . . . . . . . . . . . . . . . . . . . 25 . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . Peak Influence 1629 | . 181 110 98 . . 257 113 435 224 136 55 323 169 . . . . 382 770 1629 1129 Initial 1040 | . . 62 31 . . . 108 51 224 . 55 42 169 . . . . 300 205 460 1040 Average 347 | . 77 57 18 . . 26 92 189 82 36 55 160 45 . . . . 205 269 1029 890 Influence Increases 8445 | . 396 150 353 . . 393 5 516 80 810 5 331 50 20 70 155 100 916 1313 2165 617 Destroy 0b10 Robot/C 4520 | . 280 100 220 . . 280 . 340 40 500 . 240 . 20 60 80 80 380 460 1120 320 Destroy 0b10 Robot/NC 245 | . 15 . . . . 5 5 . 15 50 . 5 15 . . . 10 40 10 45 30 Destroy Leader 826 | . 50 20 40 . . 30 . 60 22 74 . 40 . . 10 . 10 74 84 272 40 Allied During Kill 96 | . . . 3 . . . . . . 92 . 1 . . . . . . . . . Successful Hack 83 | . 6 . . . . . . . . 19 5 . 8 . . . . . . 24 21 Disable Machine 285 | . . 15 . . . 30 . . . 15 . 15 15 . . . . 30 30 105 30 Anti-Garrison Action 500 | . . . . . . . . . . . . . . . . . . . 300 200 . Destroy Structure 1140 | . . . 90 . . 48 . 41 3 15 . . 12 . . . . 92 339 339 161 Advance Influence 300 | . . . . . . . . . . . . . . . . . . 300 . . . Lose Combat Pursuer 450 | . 45 15 . . . . . 75 . 45 . 30 . . . 75 . . 90 60 15 Influence Decreases 7644 | . 248 218 347 86 . 154 171 162 507 697 58 68 368 25 70 96 159 550 911 1306 1443 Entered New Map 1925 | . . 86 49 86 . . 131 22 203 . 58 18 154 3 . . 59 . 161 308 587 Time Decay 4144 | . 188 132 239 . . 113 40 . 278 378 . . 214 22 70 86 100 380 680 638 586 Lost Part 1156 | . 50 . 59 . . 41 . 120 26 100 . 30 . . . 10 . 20 70 360 270 Lost Ally 194 | . 10 . . . . . . 20 . 144 . 20 . . . . . . . . . Purge Threat 225 | . . . . . . . . . . 75 . . . . . . . 150 . . . Squads Dispatched 51 | . 2 . . . . 2 . 4 2 4 . 2 2 . . . . 3 2 19 9 Investigation 3 | . . . . . . . . . . 1 . . . . . . . . 1 1 . Extermination 16 | . . . . . . . . . 2 . . . 1 . . . . 2 . 6 5 Reinforcement 21 | . 2 . . . . 2 . 4 . 3 . 2 1 . . . . . 1 4 2 Assault 5 | . . . . . . . . . . . . . . . . . . . . 3 2 Garrison 6 | . . . . . . . . . . . . . . . . . . 1 . 5 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . 2 . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Fac DSF Fac Upp Upp War Pro Res Res Acc Com Distress Signals 42 | . 2 . . . . 3 . . . 1 . . . . . . . 2 2 8 24 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 405 | . 25 11 23 . . 26 . 25 6 34 . 14 1 1 3 22 7 30 38 79 60 Peak Tracking Total 11 | . 6 5 3 . . 8 . 6 2 5 . 5 1 1 2 8 2 8 6 7 11 Tactical Retreats 26 | . 3 1 1 . . . . 5 . 3 . 2 . . . 2 . . 4 4 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Fac DSF Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 12 | . . . . . . 1 . 1 . 2 . 1 1 . . 4 . 1 . . 1 Indirectly 5 | . . . . . . . . . . 1 . . . . . 4 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Fac DSF Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 25 | . . 1 . . . 2 . . . 3 . 1 1 . . 1 . 2 5 7 2 Max in Single Turn 1 | . . 1 . . . 1 . . . 1 . 1 1 . . 1 . 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 3 1 . Energy Cycler 1 | . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . 1 . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Fac DSF Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 37 | . 2 . . 1 . 1 2 . 4 6 1 . 2 1 . 4 . 3 2 5 3 Terminals 25 | . 2 . . . . 1 1 . 4 5 1 . 1 1 . . . 3 . 3 3 Fabricators 4 | . . . . . . . 1 . . . . . 1 . . . . . 1 1 . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Total Hacks 68 | . 3 . . 1 . 1 4 . 6 12 3 . 4 1 . 8 . 9 3 8 5 Successful 27 | . 1 . . 1 . 1 1 . 2 3 1 . 1 1 . 8 . 2 1 2 2 Failed 41 | . 2 . . . . . 3 . 4 9 2 . 3 . . . . 7 2 6 3 Catastrophic 8 | . 1 . . . . . . . . 2 . . 1 . . . . 1 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 16 | . 3 . . 1 . . . . . 3 . . 1 . . . . 5 . 1 2 Terminals 45 | . 3 . . . . 1 2 . 6 10 3 . 1 1 . . . 9 . 4 5 Fabricators 7 | . . . . . . . 2 . . . . . 3 . . . . . 1 1 . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 2 3 . Terminal Hacks 23 | . . . . 1 . 1 1 . 2 2 1 . 1 1 . 8 . 2 . 1 2 Record 9 | . . . . . . 1 . . . . . . . 1 . 7 . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Open Door 4 | . . . . . . . . . 1 1 . . . . . 1 . . . . 1 Open DSF 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . . . . . 1 . 2 4 1 . 1 . . . . 3 1 5 3 Full Trace Events 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . 139 . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . 9 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Fac DSF Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 1 . . 11 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Fac DSF Fac Upp Upp War Pro Res Res Acc Com Total Allies 16 | . 1 . 1 . . . 1 . . 13 . . . . . . . . . . . Largest Group 8 | . 1 . 1 . . . 1 1 . 8 1 1 . . . . . . . . . Highest-Rated Group 241 | . 10 . 31 . . . 16 16 . 241 34 34 . . . . . . . . . Highest-Rated Ally 39 | . 10 . 31 . . . 16 16 . 39 34 34 . . . . . . . . . Initial Warlord ECA Mod 177 | . . . . . . . . . 9 9 8 8 17 17 17 17 16 16 15 14 14 Total Orders 6 | . . . . . . . . . . 6 . . . . . . . . . . . STAY 4 | . . . . . . . . . . 4 . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . . . . . . . Ally Attacks 84 | . . . 4 . . . . 1 . 74 . 5 . . . . . . . . . Total Damage 1565 | . . . 21 . . . . 13 . 1462 . 69 . . . . . . . . . Kills 9 | . . . 1 . . . . . . 8 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . 5 . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Fac DSF Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 7676 | . . . 31 . . . . 450 695 1991 12 246 699 667 395 . . 681 1809 . . Optics 4791 | . . . . . . . . 450 695 1991 12 246 699 667 31 . . . . . . Sensors 31 | . . . 31 . . . . . . . . . . . . . . . . . . Terrain 6103 | . . . . . . . . . 331 1991 12 20 615 644 . . . 681 1809 . . Traps 2003 | . . . . . . . . . 188 1815 . . . . . . . . . . . Seismic 399 | . . . . . . . . . . . . . . 23 376 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Fac DSF Fac Upp Upp War Pro Res Res Acc Com Turns Passed 18401 | 57 575 289 1071 273 338 925 96 550 695 1991 12 246 699 667 484 1042 378 885 2689 2265 2174 Spaces Moved 11160 | 49 259 168 595 297 278 348 45 225 400 1003 11 98 465 525 360 818 295 539 1959 1058 1365 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . Treads 175 | . 39 . . . . . 31 93 . . . . . . . . . . . . 12 Legs 8129 | . . . 159 . . . . 65 3 421 11 98 465 525 360 818 295 539 1959 1058 1353 Wheels 2851 | 44 220 168 436 297 278 348 14 67 397 582 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 140 80 80 110 110 110 110 110 101 120 120 120 120 120 108 108 108 108 111 120 Average Speed 121 | 86 165 140 109 90 110 111 197 187 143 126 120 120 120 120 120 113 108 108 118 119 125 Slowest Speed 470 | 100 320 140 140 110 110 155 237 360 260 190 120 120 120 120 120 120 108 108 187 190 470 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . 2 . . 4 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 42 | 4 41 23 76 69 72 23 1 92 10 84 1 54 10 74 58 62 50 22 51 24 41 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . . . . . 1 1 . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . . . 1 . 1 . . . . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 . . 1 1 . . . 1 1 1 1 . 1 . . Scrap Searched 7 | . . . . . 2 . . . . . . . . 2 3 . . . . . . Spaces Dug 35 | . . . . . . 7 . . 3 . . . 6 . . . . 4 12 2 1 Terrain Destroyed 752 | . . . 114 . . 46 . 61 3 12 . . 6 . . 34 13 51 182 179 51 Melee 23 | . . . . . . 7 . . 3 . . . 6 . . . . 4 1 1 1 Projectile 110 | . . . 1 . . 4 . . . 12 . . . . . 2 13 5 38 19 16 AOE 619 | . . . 113 . . 35 . 61 . . . . . . . 32 . 42 143 159 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Fac DSF Fac Upp Upp War Pro Res Res Acc Com Total 14533 | 60 342 197 940 302 301 819 50 303 473 1556 10 188 586 560 397 900 325 758 2195 1637 1634 Wait 1676 | . 15 14 270 . 16 418 . 23 5 207 . 26 80 23 21 . 10 143 43 276 86 Move 11138 | 48 258 167 594 296 277 347 44 224 399 1002 10 97 464 525 359 817 294 538 1957 1057 1364 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 168 | 6 12 . 3 3 1 2 . 7 16 24 . 3 8 2 . 9 . 3 24 24 21 Fast Attach 156 | 6 2 2 5 1 1 1 . 4 11 11 . 6 2 1 1 15 2 7 27 24 27 Attach 105 | . 4 1 4 . . 4 . 4 2 10 . 3 2 . 2 2 1 4 11 34 17 Detach 46 | . 1 . . . . . . . . 1 . 1 1 . 1 5 1 2 11 13 9 Swap 146 | . 3 . 9 1 2 6 1 4 3 25 . 12 7 3 4 6 1 11 18 16 14 Drop 175 | . 1 . 7 1 . . . 1 12 25 . 14 9 4 2 21 . 11 43 13 11 Fire 624 | . 46 13 47 . 4 32 1 36 15 68 . 17 3 1 7 24 13 35 58 124 80 Melee 43 | . . . . . . 9 . . 10 2 . 4 10 . . 1 . 4 1 1 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . 1 . . . . . . . . . . . . . 3 . . 5 4 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 8 . 5 . . . . . . 2 . . Rewire 170 | . . . . . . . 4 . . 165 . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 58 | . . . . . . . . . . 8 . . . . . . . . . 50 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 352 | -10/Materials | Lost 3 parts (1p1n1w) 592 | -10/Materials | Core integrity fell below 50% 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 888 | -9/Materials | Discovered new exit (range 13) 922 | -9/Materials | Entered Mines 963 | -9/Mines | Identified exit to Materials 1158 | -9/Mines | Assembled infested the area 1174 | -9/Mines | Core integrity fell below 50% 1206 | -9/Mines | Lost 3 parts (2n1u) 1235 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1902 | -9/Mines | Escorted by a lone wolf Derelict 1989 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1990 | -9/Mines | Discovered new exit (range 5) 1993 | -9/Mines | Entered Exiles 2014 | -9/Exiles | Met 8R-AWN 2027 | -9/Exiles | Met EX-HEX 2051 | -9/Exiles | Met EX-BIN 2060 | -9/Exiles | Aligned with FarCom system 2061 | -9/Exiles | Given EX-Vault access code 2079 | -9/Exiles | Opened EX-Vault 2088 | -9/Exiles | Found Latent Energy Streamer 2107 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2129 | -9/Exiles | Met EX-DEC 2214 | -9/Exiles | Build established: Scavenger-Mutant 2252 | -9/Exiles | Discovered new exit (range 14) 2266 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2266 | -9/Exiles | Entered Mines 2480 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 2580 | -8/Mines | Discovered exit to Materials (range 15) 2604 | -8/Mines | Entered Materials 2604 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2692 | -8/Materials | Discovered new exit (range 16) 3454 | -8/Materials | Destroyed 7 combat bots 3529 | -8/Materials | Entered Factory 3529 | -7/Factory | Evolved 2 slots: Utility x2 3625 | -7/Factory | Identified exit to DSF 3625 | -7/Factory | Entered DSF 3625 | -7/DSF | Accompanied by 1 ally 3656 | -7/DSF | Additional patrols routed to DSF 3792 | -7/DSF | Build established: Scavenger-Skirmisher 3952 | -7/DSF | Lost 3 parts (1n2w) 4072 | -7/DSF | Sterilization system engaged 4085 | -7/DSF | Core integrity fell below 50% 4092 | -7/DSF | Ambient heat levels rising (+10) 4104 | -7/DSF | Destroyed 10 combat bots 4107 | -7/DSF | Ambient heat levels rising (+10) 4122 | -7/DSF | Ambient heat levels rising (+10) 4137 | -7/DSF | Ambient heat levels rising (+10) 4145 | -7/DSF | Lost 6 parts (1p3n2w) 4152 | -7/DSF | Ambient heat levels rising (+10) 4154 | -7/DSF | Discovered new exit (range 14) 4167 | -7/DSF | Ambient heat levels rising (+10) 4175 | -7/DSF | Entered Factory 4175 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4212 | -6/Factory | Build established: Scavenger-Mutant 4630 | -6/Factory | Lost 3 parts (1n1u1w) 4866 | -6/Factory | Discovered new exit (range 5) 4870 | -6/Factory | Entered Extension 4925 | -6/Extension | Build established: Scavenger-Skirmisher 5037 | -6/Extension | Rescued a captive Derelict 5189 | -6/Extension | Lost 3 parts (2n1u) 5579 | -6/Extension | Rescued a captive Derelict 5738 | -6/Extension | Spotted B-75 Beast 5753 | -6/Extension | Spotted B-75 Beast 5770 | -6/Extension | Disrupted transfer network 5771 | -6/Extension | Allies destroyed B-75 Beast 5778 | -6/Extension | Allies destroyed B-75 Beast 5821 | -6/Extension | Lost 7 allies 5837 | -6/Extension | Lost 5 parts (1p2n1u1w) 6169 | -6/Extension | Energy Cycler disabled 6169 | -6/Extension | Rescued a captive Derelict 6170 | -6/Extension | Rescued a captive Derelict 6170 | -6/Extension | Rescued a captive Derelict 6171 | -6/Extension | Rescued a captive Derelict 6171 | -6/Extension | Rescued a captive Derelict 6176 | -6/Extension | Rescued a captive Derelict 6188 | -6/Extension | Rescued a captive Derelict 6223 | -6/Extension | Lost 3 allies 6246 | -6/Extension | Lost 4 parts (1n3w) 6711 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6726 | -6/Extension | System corruption reached 10% 6846 | -6/Extension | Discovered new exit (range 10) 6848 | -6/Extension | Discovered new exit (range 6) 6861 | -6/Extension | Entered Factory 6861 | -5/Factory | Accompanied by 1 ally 6861 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6873 | -5/Factory | Identified exit to DSF 6873 | -5/Factory | Entered DSF 6873 | -5/DSF | Accompanied by 1 ally 6904 | -5/DSF | Discovered new exit (range 19) 6927 | -5/DSF | Additional patrols routed to DSF 7114 | -5/DSF | Sterilization system engaged 7119 | -5/DSF | Entered Factory 7119 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7185 | -4/Factory | Build established: Scavenger-Tank 7543 | -4/Factory | Identified exit to Upper Caves 7561 | -4/Factory | Build established: Scavenger-Assassin 7818 | -4/Factory | Entered Upper Caves 7824 | -4/Upper Caves | Met a Warlord Commander 7825 | -4/Upper Caves | Learned location of Warlord (-4) 7826 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7826 | -4/Upper Caves | Learned Research emergency access door positions 7829 | -4/Upper Caves | Found Encrypted Comm Array 8104 | -4/Upper Caves | Build established: Scavenger-Tank 8337 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8431 | -4/Upper Caves | Discovered new exit (range 11) 8485 | -4/Upper Caves | Entered another Upper Caves area 8696 | -4/Upper Caves | Encountered a Warlord checkpoint 8872 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8899 | -4/Upper Caves | Discovered new exit (range 12) 8969 | -4/Upper Caves | Entered Warlord 9010 | -4/Warlord | System corruption cleaned by Quarantine Array 9137 | -4/Warlord | Learned Armory security intel 9137 | -4/Warlord | Learned Quarantine security intel 9139 | -4/Warlord | Learned 4 Armory zone layouts 9139 | -4/Warlord | Learned 4 Testing zone layouts 9141 | -4/Warlord | Learned Testing emergency access door positions 9218 | -4/Warlord | Visited the Vortex Lab 9224 | -4/Warlord | Found Prototype Energy Gun 9224 | -4/Warlord | Identified Vortex Shotgun 9228 | -4/Warlord | Warlord's base attacked by MAIN.C 9230 | -4/Warlord | Found Vortex Shotgun 9234 | -4/Warlord | Found Prototype Piercing Weapon 9234 | -4/Warlord | Identified Vortex Lance 9372 | -4/Warlord | Found Prototype Reactor 9383 | -4/Warlord | Found Prototype Device 9383 | -4/Warlord | Identified System Purifier 9388 | -4/Warlord | Found Prototype Hackware 9388 | -4/Warlord | Identified Ghost Barrier 9403 | -4/Warlord | Identified Vortex Chain Reactor 9502 | -4/Warlord | Spotted B-90 Cyclops 9520 | -4/Warlord | Warlord forces counterattacked 9638 | -4/Warlord | Met Warlord 9676 | -4/Warlord | Build established: Hacker-Tank 9724 | -4/Warlord | Spotted Executioner 9762 | -4/Warlord | Lost 9 allies 9903 | -4/Warlord | Warlord base infiltrated, sounded retreat 9913 | -4/Warlord | Spotted B-90 Cyclops 9924 | -4/Warlord | Spotted B-86 Titan 9966 | -4/Warlord | Lost 5 allies 9975 | -4/Warlord | System corruption reached 10% 9981 | -4/Warlord | Spotted Executioner 9999 | -4/Warlord | Discovered new exit (range 12) 10011 | -4/Warlord | Entered Proximity Caves 10013 | -3/Proximity Caves | Spotter reported a threat 10014 | -3/Proximity Caves | Spotter reported a threat 10190 | -3/Proximity Caves | Build established: Scavenger-Tank 10380 | -3/Proximity Caves | Discovered new exit (range 9) 10389 | -3/Proximity Caves | Entered Research 10389 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11164 | -3/Research | Build established: Scavenger-Skirmisher 11178 | -3/Research | Garrison activated, responded to threat 11231 | -3/Research | Discovered new exit (range 21) 11274 | -3/Research | Identified exit to Research 11274 | -3/Research | Entered another Research area 11274 | -2/Research | Warlord forces began assault on 0b10 11274 | -2/Research | Evolved 2 slots: Utility x2 11275 | -2/Research | Identified exit to Quarantine 11299 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 11299 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 11309 | -2/Research | Met up with Warlord 11331 | -2/Research | Found Prototype Processor 11331 | -2/Research | Identified Exp. Signal Interpreter 11334 | -2/Research | Found Exp. Signal Interpreter 11384 | -2/Research | Research machine network offline 11423 | -2/Research | Fabricated Hvy. Shield Leg (x1) 11466 | -2/Research | Found Prototype Device 11466 | -2/Research | Identified Adv. Kinecellerator 11558 | -2/Research | Found Prototype Device 11558 | -2/Research | Identified Exp. ECM Suite 11705 | -2/Research | Spotted Executioner 11739 | -2/Research | Lost 9 allies 11796 | -2/Research | Borebot progress halted 11992 | -2/Research | Spotted Executioner 12052 | -2/Research | Borebot progress halted 12057 | -2/Research | Borebot progress halted 12142 | -2/Research | Build established: Hacker-Skirmisher 12307 | -2/Research | Found Prototype Processor 12307 | -2/Research | Identified Exp. Core Analyzer 12443 | -2/Research | Found Prototype Device 12443 | -2/Research | Identified Exp. Actuator Array 12595 | -2/Research | Build established: Scavenger-Skirmisher 12611 | -2/Research | Spotted Executioner 12629 | -2/Research | Spotted Striker 12631 | -2/Research | Destroyed Striker 12641 | -2/Research | Destroyed Executioner 12672 | -2/Research | Lost 6 allies 12788 | -2/Research | Given Cave Seal Controls access code 12969 | -2/Research | Spotted Executioner 12972 | -2/Research | Spotted Executioner 12979 | -2/Research | Destroyed Executioner 13005 | -2/Research | Found Prototype Processor 13005 | -2/Research | Identified Exp. Targeting Computer 13040 | -2/Research | Spotted Striker 13045 | -2/Research | Spotted Striker 13079 | -2/Research | Destroyed Striker 13086 | -2/Research | Lost 3 allies 13145 | -2/Research | Crushed by falling debris 13147 | -2/Research | Crushed by falling debris 13178 | -2/Research | Lost 4 parts (1p3u) 13413 | -2/Research | Build established: Scavenger-Tank 13473 | -2/Research | Spotted Executioner 13488 | -2/Research | Destroyed Executioner 13594 | -2/Research | Found Prototype Launcher 13594 | -2/Research | Identified Tactical Quantum Warhead 13726 | -2/Research | Discovered exit to Quarantine (range 9) 13959 | -2/Research | Discovered new exit (range 4) 13963 | -2/Research | Entered Access 13963 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13964 | -1/Access | Identified exit to Command 14008 | -1/Access | Build established: Scavenger-Gunner 14513 | -1/Access | Build established: Scavenger-Tank 14617 | -1/Access | Garrison activated, responded to threat 14858 | -1/Access | Lost 3 parts (2u1w) 14899 | -1/Access | Destroyed 8 combat bots 14963 | -1/Access | First assault squad dispatched 15051 | -1/Access | Garrison activated, responded to threat 15058 | -1/Access | System corruption reached 10% 15103 | -1/Access | Lost 4 parts (1p1n2u) 15170 | -1/Access | Build established: Scavenger-Gunner 15374 | -1/Access | Lost 10 parts (1p5u4w) 15504 | -1/Access | Lost 11 parts (5n2u4w) 15713 | -1/Access | Lost 4 parts (1n1u2w) 16228 | -1/Access | Entered Command 16431 | -1/Command | Disengaged cave seal 16443 | -1/Command | Welcomed Warlord to Command 16478 | -1/Command | First assault squad dispatched 16483 | -1/Command | Found Fusion Bomb Launcher 16485 | -1/Command | Found Fusion Bomb Launcher 16629 | -1/Command | Lost 5 allies 16777 | -1/Command | Spotted M Guard 16777 | -1/Command | Spotted M Guard 16777 | -1/Command | Spotted Combat Programmer 16778 | -1/Command | Warlord commented on Warlord statues 16780 | -1/Command | Spotted Combat Programmer 16791 | -1/Command | Combat Programmer assimilated allied 6L-44K(i) 16834 | -1/Command | Core integrity fell below 50% 16854 | -1/Command | All MAIN.C guards destroyed 16859 | -1/Command | Lost 23 allies 16896 | -1/Command | Lost 14 parts (1p3n7u3w) 17371 | -1/Command | Spotted B-99 Colossus 17679 | -1/Command | Disengaged cave seal 17679 | -1/Command | Derelicts emerged from the dark tunnel 17842 | -1/Command | Spotted Alpha 7 17861 | -1/Command | Destroyed Alpha 7 17870 | -1/Command | Found Exp. Targeting Computer 17887 | -1/Command | Lost 3 allies 18025 | -1/Command | Met MAIN.C 18028 | -1/Command | 0b10 Conduit disabled 18031 | -1/Command | Warlord shut down involuntarily 18057 | -1/Command | MAIN.C activated Command garrisons 18145 | -1/Command | Discovered new exit (range 37) 18145 | -1/Command | Discovered new exit (range 98) 18145 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 18163 | -1/Command | Lost 8 parts (1p4u3w) 18163 | -1/Command | Lost 9 allies 18402 | *** | Establishing 0b11! Last Messages --------------- 18303_ Acquired Adv. Cooling System. 18306_ Penetrated by Slug. 18309_ Slug penetrates 0b10 Conduit. 18312_ Slug penetrates Wall. 18312_ Hvy. Armor Plating destroyed. 18315_ System corrupted: Enh. Quantum Rifle failed to cycle. 18315_ Adv. Targeting Computer melted. 18315_ H-88 Terminator destroyed. 18318_ =KATMF:VJN:Y/UZ3GRLU0CYE EHS KY = 18318_ Slug penetrates P-80 Master. 18318_ P-80 Master destroyed. 18318_ Slug penetrates 0b10 Conduit. 18327_ Acquired 20 matter. 18330_ Acquired KE Penetrator. 18333_ System corrupted: Matter fused (-6). 18350_ System corrupted: Matter fused (-8). 18365_ System corrupted: Heat flow error (+127). 18381_ N/KSEH 9 K4KJBQZAN &8G:# 18398_ ,N40 44P E8<> T|OO2CZ4A7V 3I& [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | #????# #?????????????########+# #????????? | | #????# #?????????????# ![ # #????????? | | ######+#######???????# ![ # ! #????????? | | # #???????# != # #????????? | | # #???????# !# #????????? | | # #????#### # #????????? | | # [ #????# ^# "" + #????????? | | ] # #????# + """ ###+####????????? | | + "" #????# ^# R" #?# #???????????? | | # """" #????# ^# """ #?# #???????????? | | #### """" ###### ^# "" #?# #???????????? | | ##?# "" + ^# ### #???????????? | | #?# # ^+ ] + #???????????? | | #?# ! # ###################???????????? | | #?# # #???# #??????????????????? | | #?##########+### ##### [ #??????????????????? | | ######?????# #?# #??????????????????? | | # #?????# #?# #??????????????????? | | # = #?????# #?# ##### #??????????????????? | | # #?????# #?# #???# #??????????????????? | | # ####### ### #???#####"###########?????????? | | # + #???????## #?????????? | | # # #????????# #?????????? | | # ###### #???######"""" ] #?????????? | | #######???#!! #???# ##"""" #??######## | | ## #####!! ##### @ ##"""" #??#??????? | | "" ##"""" #??#?###### | | T==% ## #??#?#""""" | | ### !|=###################### #??#?#"" | | ??## ### # #?????#"""" #??#?#""""" | | ???# #?# ] # #?????#"""" #??#?#""""" | | #### #?# # #?????#"""" #??#?#" " | | #?# [# #?????#"""" #??#?#"" " | | #?# # ] #?????# #??#?#"" | | #### =#?# # #?????# #??#?# | | ##!%########+####+#############+######??#?# | | ## = ^^ !%!! #??????#?# | | ## ^^ ==|! #??????#?# | | ## ^^ [=! x #??????#?# | | +###+#############+##########+## #??????#?# | | #????# ^ ## ## ##?????#?# | | ###### ## ! # #########% | | """ + + ## # =%* !%= | | ""T"" ###### """" ## * # [ [[ | | "" "" #????# """" ## //# | | #????# """" ## //# #### #### | | #????# """" #####+############ #?# | | #????# #??## ###?# | | ###+###+####### #??# #?#?###### | | ??# # ######+####### "" !!! #?#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 110 Corruption Containment 20 Armor Coverage 1350 Resistance: KI 20 Resistance: TH 10 Core Shielding 30 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 720 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 28 Target Analysis 12 Core Analysis 9 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 24 Defensive Hacking 30 Item Schematics ----------------- Hvy. Shield Leg | -1/Command | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Shield Leg | x1 | -2/Research | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Commander 0b11 Challenges ------------ None Game ------ Seed FactoryControlThruster Manual? 0 Play Time 03:41:33 Cumulative 78.7 hours Start 2025.06.07 @ 10:45:26 End 2025.06.07 @ 19:26:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type 1 Total 7 Types 2/1/2/0/1/0/0/0/0/1 Lore% 56 Gallery% 54 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c004571a-24ec-4d2e-b0dd-ac500a82cf31