Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 18:23:17 Player: Krieg Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (1689) 1689 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (128) 128 TOTAL SCORE: 4537 Bonus ------- High Alert Combat Kills 128 Cogmind --------- Core Integrity 599/700 Matter 8/300 Energy 290/290 System Corruption 10% Temperature Cool (0) Movement Treading (152) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Advanced Treads Wheel > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter Improved Targeting Computer Hacking Suite System Shield > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (10) --- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Enhanced Autogun Enhanced Autogun Enhanced Autogun Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Enhanced Autogun Enhanced Autogun Grenade Launcher Maul [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 46 | 6 11 4 18 7 Power 6 | 1 1 . 4 . Engine 4 | 1 1 . 2 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 16 | 2 3 . 7 4 Treads 5 | . . . 2 3 Leg . | . . . . . Wheel 11 | 2 3 . 5 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 3 1 1 Device 2 | . 1 1 . . Storage 2 | 1 1 . . . Processor 3 | . 1 2 . . Hackware 2 | . . . 1 1 Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 4 1 6 2 Energy Gun 5 | 1 2 1 1 . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 1 . 5 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 18 | . 6 . 9 3 Power 2 | . 1 . 1 . Propulsion 10 | . 3 . 5 2 Utility . | . . . . . Weapon 6 | . 2 . 3 1 Highest Loss Streak 5 | . 5 . 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 86 97 82 92 Engine 7 | . 14 11 5 7 Core 1 | . . . 2 . Treads 7 | . . . 7 20 Wheel 15 | . 20 22 14 9 Device 2 | . . 16 . . Storage 10 | . 17 11 9 7 Processor 14 | . 5 16 18 15 Hackware 6 | . . . 8 10 Energy Gun 6 | . 13 11 4 . Ballistic Gun 13 | . 11 8 13 17 Naked Turns . | . . . . . Heaviest Build 29 | 13 25 23 26 29 Greatest Support 62 | 26 26 26 40 62 Greatest Overweight (x) 7 | . 1 . 7 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 5 10 9 10 10 Average Carried 8 | 2 7 5 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 5 6 9 10 9 Class Distribution -------------------- 47% | Mutant 38% | Scavenger-Mutant 7% | Hacker-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1361 | 135 187 . 929 110 Remotely . | . . . . . Salvage Created 2745 | 107 500 67 1715 356 Parts 161 | 5 36 3 93 24 Haulers Intercepted 6 | . 2 1 3 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 11 . 22 9 Guns 37 | . 8 . 22 7 Cannons 2 | . 2 . . . AOE 3 | . 1 . . 2 Classes Destroyed 12 | 2 5 . 4 1 Worker 10 | . . . 9 1 Builder 3 | . 2 1 . . Tunneler 2 | 1 . . 1 . Hauler 6 | . 2 1 3 . Recycler 5 | 1 1 . 3 . Watcher 4 | . 2 . 2 . Swarmer 13 | . 6 . 4 3 Grunt 19 | . 5 . 9 5 Brawler 1 | . . . . 1 Duelist 2 | . . . 2 . Sentry 6 | . . . 6 . Hunter 1 | . . . 1 . Best Kill Streak 9 | 2 4 1 9 6 Combat Bots Only 6 | . 3 . 6 5 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 2356 | . 516 33 1013 794 Core 388 | . 69 11 207 101 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 72 97 62 . Volleys Fired 221 | 8 52 9 124 28 Largest 3 | 2 2 2 2 3 Hottest 145 | 60 145 65 75 80 Shots Fired 411 | 10 100 13 221 67 Gun 401 | 10 92 13 221 65 Cannon . | . . . . . Launcher 2 | . . . . 2 Special 8 | . 8 . . . Kinetic 291 | 8 43 4 171 65 Thermal 44 | 2 42 . . . Explosive 2 | . . . . 2 Electromagnetic 74 | . 15 9 50 . Robot Hit Streak 13 | 4 10 3 13 7 Robot Miss Streak 5 | 1 2 1 5 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 269 | 8 65 8 144 44 Core Hits 123 | 3 27 4 69 20 Critical Kills . | . . . . . Critical Parts Destroyed 5 | . . . 4 1 Critical Strikes 5 | . . . 4 1 Destroy 5 | . . . 4 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4687 | 94 926 116 2551 1000 Guns 4109 | 94 690 89 2394 842 Cannons . | . . . . . Explosions 458 | . 116 27 157 158 Melee . | . . . . . Ramming . | . . . . . Kinetic 2983 | 71 307 52 1711 842 Thermal 632 | 23 452 . 157 . Explosive 185 | . . 27 . 158 Electromagnetic 887 | . 167 37 683 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . 2 . . 10 Average Corruption 4 | . 2 . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . 1 . . 7 Matter Fused 2 | . 1 . . 1 Heat Flow Errors 4 | . . . . 4 Energy Discharges 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 21 | . 17 . 4 . Projectiles . | . . . . . Explosions 21 | . 17 . 4 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 189 | . 70 34 66 19 Shots 6 | . 2 1 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 297 | . 297 . 58 275 Average Temperature 46 | . 62 . 11 81 Received Heat Transfer 813 | . 192 . 405 216 Effects 2 | . 2 . . . Energy Bleed 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1000 | 50 850 . 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 2 . 4 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 562 | 10 320 147 562 518 Initial 255 | . 6 66 61 255 Average 284 | 1 151 80 364 372 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 38 | 100 77 100 20 . Level 1 34 | . 22 . 35 71 Level 2 26 | . . . 44 28 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 1 1 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 7 | . 2 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 14 . 36 12 Peak Tracking Total 8 | . 3 . 8 5 Tactical Retreats 6 | . 1 . 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 5 | . 1 2 2 . Max in Single Turn 2 | . 1 2 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 15 | . 5 4 5 1 Terminals 14 | . 4 4 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 51 | . 16 11 21 3 Successful 17 | . 9 4 4 . Failed 34 | . 7 7 17 3 Catastrophic 4 | . . . 2 2 Database Lockouts . | . . . . . Manual 44 | . 12 11 18 3 Terminals 48 | . 13 11 21 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 1 . Branch Access Points 1 | . . . 1 . Locate Traps 2 | . 2 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 7 3 3 . Terminals 10 | . 4 3 3 . Botnet 7 | . 3 2 2 . Operators 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Monitor 1 | . 1 . . . Reject 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 4 4 5 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 2344 | 70 471 231 1130 442 Spaces Moved 1525 | 42 236 222 745 280 Core 3 | 1 . . 2 . Treads 138 | . . . 5 133 Legs . | . . . . . Wheels 1384 | 41 236 222 738 147 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 80 90 Average Speed 102 | 91 100 90 97 131 Slowest Speed 400 | 100 115 90 400 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 45 25 63 11 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 57 | . 6 28 14 9 Melee . | . . . . . Projectile 1 | . 1 . . . AOE 56 | . 5 28 14 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 1938 | 60 354 241 965 318 Wait 88 | . 39 . 47 2 Move 1521 | 41 235 221 744 280 Hop . | . . . . . Pick Up 34 | 5 9 4 16 . Fast Attach 26 | 6 6 1 12 1 Attach 17 | . 5 3 6 3 Detach 4 | . 1 2 1 . Swap 3 | . . . . 3 Drop 24 | . 7 1 15 1 Fire 221 | 8 52 9 124 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 15) 71 | -11/Junkyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 10) 286 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 4) 542 | -10/Materials | Entered another Materials area 542 | -9/Materials | Evolved 2 slots: Utility x2 549 | -9/Materials | Lost 5 parts (1p2n2w) 666 | -9/Materials | Discovered new exit (range 7) 674 | -9/Materials | Identified exit to Mines 712 | -9/Materials | Discovered new exit (range 13) 773 | -9/Materials | Identified exit to Materials 773 | -9/Materials | Entered another Materials area 773 | -8/Materials | Evolved 2 slots: Propulsion x2 1099 | -8/Materials | Discovered new exit (range 13) 1118 | -8/Materials | Identified exit to Factory 1286 | -8/Materials | Lost 3 parts (1n2w) 1752 | -8/Materials | Build established: Scavenger-Mutant 1845 | -8/Materials | Discovered exit to Factory (range 6) 1903 | -8/Materials | Entered Factory 1903 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2240 | -7/Factory | Discovered new exit (range 13) 2259 | -7/Factory | Identified exit to Factory 2329 | -7/Factory | System corruption reached 10% 2345 | -7/Factory | Self-destructed Last Messages --------------- 02218_ U-05 Engineer lays Concrete. 02218_ K-01 Serf collects debris. 02219_ U-05 Engineer lays Concrete. 02220_ The unstable cave ceiling collapses. 02220_ U-05 Engineer lays Concrete. 02221_ K-01 Serf collects debris. 02222_ U-05 Engineer lays Concrete. 02223_ System corrupted: Heat flow error (+115). 02223_ U-05 Engineer lays Concrete. 02225_ K-01 Serf collects debris. 02225_ U-05 Engineer lays Concrete. 02230_ G-47 Trooper destroyed. 02237_ K-01 Serf collects debris. 02240_ EXIT=FOUND 02259_ EXIT=IDENTIFIED: FACTORY 02260_ System corrupted: Matter fused (-5). 02280_ System corrupted: Heat flow error (+121). 02310_ System corrupted: Heat flow error (+277). 02328_ Grenade Launcher destroyed. 02342_ Lgt. Treads destroyed. 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