Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.02.04 @ 14:19:26 Player: MoYuYu Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (315) 315 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3100 Bonus ------- None Cogmind --------- Core Integrity 630/700 Matter 248/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Terrain Scanner Seismic Analyzer > --- WEAPON (4) ------- Light Cannon Light Cannon > --- INVENTORY (12) --- Advanced Visual Processing Unit Advanced Terrain Scanner Improved Targeting Computer Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Terrain Scanner Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Advanced Visual Processing Unit Advanced Terrain Scanner Seismic Analyzer Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Terrain Scanner Device Terrain Scanner Storage Medium Storage Unit Processor Seismic Analyzer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 7 | . 1 . . . 4 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 3 | . 1 . . . 1 1 Weapon 2 | . . . . . 1 1 Parts Attached 21 | 8 1 . 1 2 3 6 Power 2 | 1 . . . . 1 . Engine 2 | 1 . . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 3 | 2 . . . . . 1 Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 10 | 2 1 . 1 1 2 3 Device 3 | 1 . . . 1 1 . Storage 2 | 1 . . 1 . . . Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 6 | 3 . . . 1 . 2 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . Ballistic Cannon 2 | . . . . . . 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 9 | . . . . 1 4 4 Power 1 | . . . . . 1 . Propulsion 3 | . . . . . 1 2 Utility 4 | . . . . 1 1 2 Weapon 1 | . . . . . 1 . Highest Loss Streak 3 | . . . . 1 3 3 Average Slot Usage (%) 95 | . 100 100 100 98 74 58 Engine 11 | . 12 12 12 12 7 7 Treads 23 | . 25 25 25 25 16 2 Device 12 | . 12 12 12 18 16 14 Storage 11 | . 12 12 12 12 8 7 Processor 10 | . 12 12 12 4 . 5 Protection 1 | . . . . . 7 6 Energy Gun 9 | . 12 12 12 5 . . Ballistic Gun 12 | . 12 12 12 18 16 . Naked Turns . | . . . . . . . Heaviest Build 57 | 16 16 16 40 41 55 57 Greatest Support 40 | 40 40 40 40 40 40 20 Greatest Overweight (x) 18 | . . . . 1 2 18 Average Overweight (x) . | . . . . . 1 5 Largest Inventory Capacity 12 | 8 8 8 12 12 12 12 Average Capacity 9 | 7 8 8 10 12 12 12 Most Carried 11 | 6 8 8 8 10 11 10 Average Carried 7 | 3 5 8 7 8 9 6 Final Capacity 12 | 8 8 8 12 12 12 12 Final Carried 10 | 5 8 8 8 8 10 6 Class Distribution -------------------- 96% | Hacker-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 514 | 280 . 16 . 58 97 63 Remotely . | . . . . . . . Salvage Created 482 | 102 . 34 . 149 177 20 Parts 41 | 10 . 3 . 12 14 2 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 2 | 1 . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 11 | . . 2 . 5 2 2 Guns 8 | . . 2 . 5 1 . Cannons 2 | . . . . . . 2 AOE 1 | . . . . . 1 . Classes Destroyed 7 | 2 . 1 . 2 2 . Builder 1 | . . . . . 1 . Tunneler 3 | 3 . . . . . . Hauler 1 | . . . . . 1 . Recycler 1 | 1 . . . . . . Swarmer 7 | . . 2 . 3 . 2 Grunt 3 | . . . . 1 2 . Brawler 1 | . . . . 1 . . Best Kill Streak 3 | 3 . 2 . 3 2 1 Combat Bots Only 3 | . . 2 . 3 1 1 Max Kills in Single Turn 2 | 1 . 1 . 2 2 1 Gunslinging 1 | . . . . 1 . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 1250 | . 14 4 . 97 674 461 Core 124 | . . . . . 54 70 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 . . . 100 90 . Volleys Fired 59 | 24 . 2 . 9 15 9 Largest 2 | 1 . 2 . 2 2 2 Hottest 70 | 50 . 70 . 70 40 70 Shots Fired 94 | 24 . 4 . 18 30 18 Gun 76 | 24 . 4 . 18 30 . Cannon 18 | . . . . . . 18 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 61 | . . 2 . 11 30 18 Thermal 33 | 24 . 2 . 7 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 5 . 2 . 15 16 7 Robot Miss Streak 2 | 1 . 1 . 1 2 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 61 | 8 . 2 . 16 26 9 Core Hits 28 | 5 . 2 . 7 9 5 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 871 | 98 . 43 . 192 381 157 Guns 626 | 98 . 36 . 192 300 . Cannons 157 | . . . . . . 157 Explosions 78 | . . . . . 78 . Melee . | . . . . . . . Ramming 10 | . . 7 . . 3 . Kinetic 597 | . . 23 . 117 300 157 Thermal 186 | 98 . 13 . 75 . . Explosive . | . . . . . . . Electromagnetic 78 | . . . . . 78 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 . . Average Corruption 2 | . . . . 2 . . Corruption Purged . | . . . . . . . Effects 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . 1 . . . . Targets Rammed 2 | . . 1 . . 1 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 114 | 114 . 18 . 36 . 12 Average Temperature 29 | 47 . 10 . 17 . 5 Received Heat Transfer 279 | . . . . 18 162 99 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | 1 . . . . . . Heat Transferred 555 | 296 . 37 . 222 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 116 | 20 9 50 . 110 116 68 Average Influence 24 | 7 3 18 . 48 61 47 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . . 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 24 | . 1 2 . 7 8 6 Peak Tracking Total 4 | . 1 2 . 3 4 3 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 6 | . 1 . 4 . 1 . Terminals 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 51 | . 1 . 48 . 2 . Successful 50 | . 1 . 48 . 1 . Failed 1 | . . . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 3 | . 1 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 50 | . 1 . 48 . 1 . Record 48 | . . . 48 . . . Dispatch Records 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4324 | 198 965 556 1721 287 399 198 Spaces Moved 1617 | 91 120 151 881 146 190 38 Core 19 | 13 . . . . . 6 Treads 1592 | 78 120 151 881 146 190 26 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . . . . 6 Fastest Speed 50 | 50 160 160 160 160 180 200 Average Speed 168 | 144 160 160 160 170 180 427 Slowest Speed 950 | 160 160 160 160 180 200 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 6 24 30 92 48 22 2 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 3 | . . . . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3120 | 133 894 461 1193 167 216 56 Wait 1392 | . 768 308 308 8 . . Move 1611 | 90 119 150 880 145 189 38 Hop . | . . . . . . . Pick Up 27 | 11 5 . 2 2 6 1 Fast Attach 1 | 1 . . . . . . Attach 17 | 6 1 . . 2 2 6 Detach 1 | . . . . . . 1 Swap 3 | 1 . . 1 . 1 . Drop 7 | . 1 . 2 1 2 1 Fire 59 | 24 . 2 . 9 15 9 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . 1 . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Identified exit to Materials 27 | -11/Scrapyard | Discovered exit to Materials (range 14) 199 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Evolved 1 slot: Utility x1 315 | -10/Materials | Build established: Hacker-Mutant 832 | -10/Materials | Identified exit to Mines 832 | -10/Materials | Discovered exit to Mines (range 14) 1164 | -10/Materials | Entered Mines 1466 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1471 | -10/Mines | Learned location of Storage (-7) 1476 | -10/Mines | Identified exit to Exiles 1476 | -10/Mines | Discovered exit to Exiles (range 9) 1709 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1720 | -10/Mines | Entered Exiles 1759 | -10/Exiles | Identified exit to Mines 1759 | -10/Exiles | Discovered exit to Mines (range 15) 1797 | -10/Exiles | Met 8R-AWN 1876 | -10/Exiles | Met EX-HEX 1967 | -10/Exiles | Met EX-DEC 2013 | -10/Exiles | Visited The Gauntlet 2398 | -10/Exiles | Learned location of Zion (-7) 2474 | -10/Exiles | Discovered exit to Mines (range 14) 2601 | -10/Exiles | Met EX-BIN 3441 | -10/Exiles | Entered Mines 3705 | -9/Mines | Identified exit to Materials 3705 | -9/Mines | Discovered exit to Materials (range 10) 3709 | -9/Mines | Discovered exit to Materials (range 10) 3728 | -9/Mines | Entered Materials 3728 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3932 | -8/Materials | Garrison activated, responded to threat 4099 | -8/Materials | Identified exit to Factory 4099 | -8/Materials | Discovered exit to Factory (range 16) 4127 | -8/Materials | Entered Factory 4127 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4155 | -7/Factory | Lost 3 parts (1n1u1w) 4325 | -7/Factory | Self-destructed Last Messages --------------- Dropped Assault Rifle. Acquired 43 matter. Lgt. Treads destroyed. S-27 Virus destroyed. Critical hit. S-27 Virus knocked back. S-27 Virus destroyed. K-01 Serf collects debris. S-27 Virus knocked back. K-01 Serf collects debris. S-27 Virus destroyed. Acquired 8 matter. K-01 Serf collects debris. K-01 Serf cleans the Matter Pump. Acquired VTOL Module. Acquired 12 matter. K-01 Serf cleans the Matter Pump. Med. Armor Plating destroyed. VTOL Module destroyed. Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????#???#??#??? ??????????????????? | | ????????? ??#??#????????? ????????????????? | | ???????????##?#?????#????? ??????????????? | | ???????????#??#??####?#?? ????????????? | | ????????? ???#??## ??? ????????????? | | ????#??????#???#?# ? ????????????? | | ????????#????#?#?# """ ? ??????????? | | ??????#?? ?##?#?## """ ?? ? ?????????? | | ????#??#? ?##??### """ ##??????????????? | | ????#??#? ? ?? gk # ??#?????????? | | ??????? ?? ? g #? ? #?????????? | | ???#? ? ? ?? # ? #?????????? | | ?????? ? ?#?#??# !!]% #?? #?????????? | | ???## ? ####### !!] # # ????????? | | ?#???? # + !]] + ? ????????? | | ????# ? # #lu m# ? ???????????? | | ???## # #@ ##? ? ?#????????? | | ???## ? # [[ # ## #?????????? | | ????? ?????# [[?# ## ??? ##????????? | | ?????? ?? ?+ ] ?#u##### #?? ?? ##????????? | | ???## ?? ? # # #?### ##? ? #?????????? | | ???#??? # # ##### ######??#????????? | | ????# ?? # ? # ###???#??#??#?#????????? | | ?????+## #######+#####/######??#????????? | | ???? ? + ?# #?#####?#????????? | | ???"" ?# ## #?#?###??????????? | | ????" ?# ## ###?##??#????????? | | ???"" # ## """ """ ###?##?#?????????? | | ???? ? # ## """ """ #??####??????????? | | ?????? # ## """ """ #?##?##??????????? | | ????? # ?# #?###????????????? | | ???"???# ## """ """ #?#??? ??????????? | | ???????# ## """ """ #????????????????? | | ???????# ## """ """ #????????????????? | | ???????# ## #?#??????????????? | | ???????# ## ##???????????????? | | ???? ??# ########+#########?? ??????????? | | ???????# % ????????? | | ???????# ????????? | | ???????# [ """ """ """ ""?????????? | | #??????# """ """ "??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tourist Challenges ------------ None Game ------ Seed MiningMappingArmor Manual? 0 Play Time 00:50:46 Cumulative 6.7 hours Start 2020.02.04 @ 13:09:08 End 2020.02.04 @ 14:19:26 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 4 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 51c36219-e39e-48f0-a8a9-c5a4459f5cb0