Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 03:22:51 Player: derk Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (369) 1845 Value Destroyed (15290) 15290 Prototype IDs (91) 1820 Alien Tech Used (0) 0 Bonus (10003) 10003 TOTAL SCORE: 39458 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4061 Follower Combat Kills 2884 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Acquired SGEMP 2000 Friendly Fire -1342 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Zionite Glidesys II Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Coolant Network High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Zionite Biocell Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Particle Accelerator Quantum Capacitor Centrium Light Armor Plating Zionite Shade Armor > --- WEAPON ----------- Improved Potential Cannon Molecular Scythe > --- INVENTORY -------- Zionite Heavy DM Reactor Experimental Cooling System Advanced Coolant Injector Matter Compressor Quantum Shading Machine Long-range Sensor Array Layered Medium Armor Plating Improved Energy Mantle Vortex Rifle Proton Burst Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Potential Cannon Molecular Scythe SGEMP Prototype [Rating: 211] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Lightning Gun Energy Cannon Compact HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Falx Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . . . . 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Utility 12 | . . . 2 . . . 1 1 . . . . . . . 2 . . . . . . 1 . . 1 . 2 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 666 | 8 19 1 17 9 4 7 16 49 11 9 2 3 23 5 23 39 3 70 18 22 6 9 13 1 61 48 78 13 53 26 Power 65 | 1 5 . 2 1 . . 2 2 1 . 1 . 4 . . 7 . 6 1 5 1 . . . 7 5 5 . 7 2 Engine 13 | 1 5 . 2 1 . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . Core 25 | . . . . . . . 2 . 1 . 1 . 4 . . 4 . 5 1 2 1 . . . 2 1 . . . 1 Reactor 27 | . . . . . . . . . . . . . . . . 3 . 1 . 1 . . . . 5 4 5 . 7 1 Propulsion 109 | 2 6 . 1 4 2 . 6 12 2 2 . . 7 . 5 6 . 13 2 1 . . . . 7 10 10 1 3 7 Treads 21 | 2 . . . . . . 3 9 1 2 . . . . 1 . . . . . . . . . . . . . . 3 Leg 12 | . 6 . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Wheel 13 | . . . . 2 2 . 3 2 1 . . . . . . . . . . . . . . . 2 . . . 1 . Hover 63 | . . . . . . . . 1 . . . . 7 . 4 6 . 13 2 1 . . . . 5 10 9 1 2 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 305 | 2 3 . 4 1 2 1 7 17 4 4 1 1 8 2 12 19 1 37 11 9 4 8 6 1 28 20 39 9 35 9 Device 139 | . . . 1 . . . 1 . 1 1 . . 6 2 3 8 . 23 7 8 2 6 . 1 12 13 20 4 16 4 Storage 43 | 2 3 . 2 . 2 . 2 2 1 . . . . . 1 . . 5 2 1 . 1 . . 4 2 4 1 5 3 Processor 14 | . . . . . . . . . . 1 . 1 . . . . . 2 . . . 1 . . 1 2 3 1 1 1 Hackware 8 | . . . . . . . . 2 . . . . 1 . 2 2 . . . . . . 1 . . . . . . . Protection 101 | . . . 1 1 . 1 4 13 2 2 1 . 1 . 6 9 1 7 2 . 2 . 5 . 11 3 12 3 13 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 187 | 3 5 1 10 3 . 6 1 18 4 3 . 2 4 3 6 7 2 14 4 7 1 1 7 . 19 13 24 3 8 8 Energy Gun 26 | . . . 2 . . . . . . . . . 1 1 5 3 . 1 . . . . 2 . 4 3 2 . . 2 Energy Cannon 72 | . . . 1 . . . . . . . . . 1 1 . 2 2 3 2 3 . 1 5 . 11 8 17 3 6 6 Ballistic Gun 33 | 3 5 . 4 2 . 4 1 10 1 1 . 1 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . 1 . . . . . . . . . 2 1 1 . . . . . . . . . . Launcher 14 | . . 1 . 1 . 2 . 3 2 . . . . . . . . . . . . . . . 2 1 1 . 1 . Special Weapon 6 | . . . . . . . . . . . . . . . . . . 3 . 2 1 . . . . . . . . . Impact Weapon 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 25 | . . . . . . . . 4 1 2 . . 1 . 1 2 . 5 1 1 . . . . 2 1 3 . 1 . Piercing Weapon 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . . . . 1 2 . . . . 2 1 3 1 . . . 2 . . . . 2 5 24 1 6 . Parts Lost 142 | . 6 . 4 2 . 1 . 9 2 7 . . 1 . . 19 2 7 . 1 . . . . 19 7 8 2 25 20 Power 20 | . 2 . . . . . . . . 1 . . . . . 5 . 1 . 1 . . . . 3 . 1 . 4 2 Propulsion 30 | . 2 . 1 . . . . 2 1 2 . . . . . 3 . 2 . . . . . . 1 1 2 1 7 5 Utility 58 | . . . 1 1 . . . 4 . 2 . . 1 . . 7 2 3 . . . . . . 8 4 4 1 11 9 Weapon 34 | . 2 . 2 1 . 1 . 3 1 2 . . . . . 4 . 1 . . . . . . 7 2 1 . 3 4 Highest Loss Streak 19 | . 4 . 4 2 . 1 . 2 1 4 . . 1 . . 8 2 3 . 1 . . . . 12 2 3 2 19 11 Average Slot Usage (%) 91 | . 99 100 99 99 84 88 89 86 91 75 72 89 99 100 97 97 86 95 100 100 100 99 96 100 91 96 89 88 85 53 Engine 3 | . 13 14 11 11 11 11 6 6 6 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 2 . 1 4 . 7 12 13 13 7 5 7 5 5 5 11 10 10 7 3 . . . 2 Reactor 1 | . . . . . . . . . . . . . . . . 2 5 3 5 4 4 . . . 2 4 9 8 7 2 Treads 4 | . 10 . . . . . 9 14 15 14 15 15 . . . . . . . . . . . . . . . . . 4 Leg 3 | . 17 28 22 16 10 . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 3 | . . . . 5 11 22 17 7 7 7 7 7 . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . 32 33 33 28 29 28 29 29 29 29 26 26 25 26 27 26 22 4 Device 7 | . . . 2 . . . 4 . 3 . . . 3 11 7 9 15 17 16 18 23 22 14 15 11 18 12 13 14 7 Storage 17 | . 28 28 32 33 25 22 18 18 23 17 15 15 13 13 13 11 11 12 11 11 11 11 10 10 12 12 10 13 12 11 Processor 2 | . . . . . . . . . . 4 . 4 . . . . . 3 5 5 5 5 5 5 6 8 8 9 12 9 Hackware 1 | . . . . . . . . 4 3 . . . 5 1 4 7 . . . . . . 5 5 1 . . . . . Protection 9 | . . . 8 10 3 11 13 15 15 12 18 23 15 13 11 15 6 6 10 9 5 5 10 10 9 5 5 6 8 1 Energy Gun 1 | . . . 8 . . . . . . . . . 4 6 12 8 . 2 . . . . 3 . 1 . . . . 1 Energy Cannon 1 | . . . 3 . . . . . . . . . . 1 . . 9 . 2 . 4 3 3 10 3 6 7 6 4 3 Ballistic Gun 7 | . 27 15 6 21 22 21 18 11 10 5 7 9 3 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 3 7 2 3 . . 1 . 4 3 4 5 5 5 5 5 4 4 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 17 43 43 63 62 123 127 139 152 138 127 84 86 95 92 108 121 128 118 113 113 124 119 120 108 140 140 146 143 158 98 Greatest Support 167 | 40 40 26 26 26 26 24 60 48 48 28 28 28 110 110 110 110 108 117 111 111 108 108 108 108 109 162 162 152 167 103 Greatest Overweight (x) 15 | . 2 1 2 2 5 5 6 11 4 4 2 3 1 . . 1 1 1 1 1 1 1 1 . 7 1 1 . 15 . Average Overweight (x) 1 | . 1 1 1 2 4 5 5 4 3 2 2 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 48 | 8 16 16 22 22 36 32 40 48 28 28 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 Average Capacity 22 | 6 15 16 21 22 28 32 31 30 28 22 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 19 9 Most Carried 32 | 8 16 16 22 22 32 32 32 32 28 23 19 20 20 20 20 20 11 20 20 20 20 20 20 19 20 20 20 20 20 8 Average Carried 20 | 5 13 16 19 21 26 31 31 30 26 18 18 18 19 19 19 17 9 15 19 19 19 19 19 19 18 18 19 18 18 1 Final Capacity 32 | 8 16 16 22 22 32 32 32 28 28 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 4 Final Carried 32 | 8 16 16 22 22 32 32 32 28 23 15 18 20 20 20 20 7 11 19 20 19 20 20 19 19 18 20 20 19 9 . Class Distribution -------------------- 62% | Hauler-Mutant 22% | Scavenger-Mutant 7% | Mutant 5% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hacker-Mutant | -5/Factory Machinist-Mutant | -5/Waste Machinist-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Hauler-Mutant | -3/Research Hauler-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Matter Collected 12468 | 305 1083 79 455 230 . 225 588 1396 583 245 53 127 324 250 454 428 . 874 513 199 64 150 . . 773 974 882 524 452 238 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16503 | 81 944 59 645 289 . 249 1010 1595 534 193 . 104 234 113 604 1169 . 1084 269 344 . 97 . 262 823 953 1463 486 2303 596 Parts 782 | 4 74 8 34 13 . 14 55 83 29 5 . 4 10 2 27 50 . 47 7 4 . 5 . 2 47 61 57 29 85 26 Haulers Intercepted 7 | . 2 . 1 . . . 1 . . . . . . . . . . 2 . 1 . . . . . . . . . . Recyclers Shooed 10 | . . . . 1 . . 1 1 . . . . 1 . . 2 . 1 . . . . . . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . 19 5 . 3 . . . . . . 25 11 5 4 . . . . . . . . Prevented 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Combat Hostiles Destroyed 278 | . 28 5 13 7 . 7 17 35 8 3 . 1 2 . 7 18 . 13 3 . . 2 . 1 20 13 19 8 40 8 Melee 27 | . . . . . . . . 1 . 3 . . . . . 1 . 5 . . . . . . 7 1 6 . 2 1 Guns 107 | . 28 1 13 3 . 2 17 18 5 . . 1 2 . 7 5 . 1 . . . . . . 1 3 . . . . Cannons 64 | . . . . . . . . 8 1 . . . . . . 3 . 7 3 . . 2 . 1 3 6 6 7 14 3 AOE 64 | . . 4 . 4 . 5 . 8 2 . . . . . . . . . . . . . . . 9 3 4 . 24 1 Classes Destroyed 24 | 2 5 1 2 1 . 1 2 1 1 1 . 1 . . 2 1 . . . . . . . 1 . . 2 . . . Worker 26 | 2 6 . . 1 . . . 1 . . . . 2 . . . . 4 . . . . . . 1 2 3 . 1 3 Builder 13 | . . 1 . . . 1 1 4 . . . . . . . . . . . . . . . . . 3 2 . 1 . Tunneler 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . Hauler 7 | . 2 . 1 . . . 1 . . . . . . . . . . 2 . 1 . . . . . . . . . . Recycler 12 | 1 . . . 1 . . 2 1 . . . . 1 . . . . . . . . . . . . 1 2 . 2 1 Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Operator 10 | . 2 . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . 2 . Watcher 9 | . 1 . . . . . 1 1 . . . . . . . 1 . 1 . . . . . . 1 3 . . . . Swarmer 75 | . 20 3 3 . . . 4 3 2 . . . 2 . . 4 . 2 . . . . . . 8 5 4 3 12 . Grunt 95 | . 8 2 7 3 . 6 7 18 . 2 . . . . 5 7 . 2 2 . . . . . . 2 7 . 15 2 Brawler 12 | . . . 1 . . . . 3 . 1 . . . . . 2 . . 1 . . . . . . . . . 4 . Duelist 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 22 | . . . 2 . . . 5 4 1 . . . . . 2 2 . 2 . . . . . . 1 . . 2 . 1 Hunter 22 | . . . . . . 1 . 2 1 . . 1 . . . 2 . 3 . . . . . . 4 . 2 . 5 1 Programmer 37 | . . . . . . . . 4 2 . . . . . . . . 4 . . . 2 . . 7 6 4 3 2 3 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 5 3 5 4 . 5 8 13 5 1 . 1 2 . 2 5 . 2 1 1 . 2 . 1 6 4 7 4 13 6 Combat Bots Only 8 | . 5 3 5 4 . 4 6 8 5 1 . 1 2 . 2 5 . 2 1 . . 2 . 1 5 4 5 4 8 3 Max Kills in Single Turn 5 | 1 2 2 2 3 . 2 2 5 2 1 . 1 1 1 1 1 . 1 1 1 . 1 . 1 4 3 3 1 5 5 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 3 . 2 . 2 1 . . . . . . . . . . . . . . . 4 2 1 . 3 1 Melee 1 | . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . ME-RLN (-6/Waste) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Damage Taken 29489 | . 1303 55 773 269 . 315 362 3457 1108 777 . 8 511 . 339 2548 32 2055 139 224 60 244 . . 3266 1130 2218 485 4044 3767 Core 4068 | . 235 12 124 74 . 40 56 217 132 62 . . 31 . 28 370 . 188 64 . . 50 . . 425 105 186 48 840 781 Absorbed by Shields 2276 | . . . 80 14 . . 45 63 . . . . . . . . . 410 30 45 . 93 . . 399 272 523 52 46 204 Core Remaining (%) 63 | 100 . 1 . . . 40 89 . . . . 41 . . 93 . . . . . . 32 . . 63 . 77 96 . . Volleys Fired 965 | 13 123 10 55 19 . 15 51 134 33 9 . 6 10 17 37 66 3 44 35 13 . 7 1 10 29 42 67 39 52 25 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 . 2 2 2 2 2 2 2 1 2 . 1 1 2 2 2 2 2 1 2 Hottest 275 | 40 46 53 46 46 . 46 53 73 76 36 . 56 120 129 159 150 180 142 90 151 . 90 81 180 180 182 207 200 200 275 Shots Fired 1473 | 26 246 13 65 33 . 25 102 242 52 10 . 12 17 33 46 108 6 50 37 19 . 7 1 20 32 61 88 40 52 30 Gun 942 | 26 246 7 65 28 . 20 102 174 33 1 . 12 13 16 46 100 . 16 . . . . . . 5 11 13 . . 8 Cannon 467 | . . . . . . . . 58 3 . . . 4 17 . 8 6 33 37 19 . 7 1 20 20 49 71 40 52 22 Launcher 63 | . . 6 . 5 . 5 . 10 16 9 . . . . . . . . . . . . . . 7 1 4 . . . Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 778 | 26 246 7 20 28 . 20 102 232 36 1 . 12 7 . . . . 14 21 6 . . . . . . . . . . Thermal 264 | . . . . . . . . . . . . . 4 33 6 . 6 21 16 9 . 7 . 20 16 9 46 20 45 6 Explosive 58 | . . 6 . . . 5 . 10 16 9 . . . . . . . . . . . . . . 7 1 4 . . . Electromagnetic 360 | . . . 45 5 . . . . . . . . 6 . 40 108 . 14 . 4 . . 1 . 8 40 38 20 7 24 Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 . . . . Robot Hit Streak 20 | 6 14 3 9 6 . 8 17 17 13 3 . 6 9 12 20 10 14 6 5 2 . 4 . 4 7 9 16 9 11 10 Robot Miss Streak 7 | 1 5 1 3 2 . 3 4 7 4 1 . 1 2 3 4 7 . 4 4 7 . 5 1 1 2 4 7 3 2 2 Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 . 1 . . . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . Capacitor 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 38 33 . Shots Hit Robots 1132 | 18 143 3 45 21 . 15 74 167 34 22 . 12 18 27 38 91 6 71 23 16 . 5 . 15 53 44 77 29 42 23 Core Hits 635 | 4 50 9 21 25 . 19 31 104 23 11 . 4 6 3 32 63 . 28 8 7 . 2 . 3 34 30 36 12 56 14 Critical Hits 50 | . . . . . . . 2 1 . . . . . . 1 1 . 6 4 1 . 1 . . 4 5 5 1 13 5 Critical Kills 22 | . . . . . . . . 1 . . . . . . 1 . . 2 2 . . . . . 1 3 1 . 10 1 Critical Parts Destroyed 26 | . . . . . . . 2 . . . . . . . . . . 4 2 1 . 1 . . 3 2 4 . 3 4 Melee Attacks 321 | . . . 11 . . . . 9 6 32 . 3 9 1 3 16 . 59 2 11 . 11 1 . 58 21 42 6 20 . Impact 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 283 | . . . . . . . . 9 6 32 . . 9 . 2 16 . 59 2 11 . 11 1 . 58 21 20 6 20 . Piercing 27 | . . . . . . . . . . . . 3 . 1 1 . . . . . . . . . . . 22 . . . Sneak Attacks 31 | . . . 1 . . . . . . 2 . 1 2 1 1 1 . 12 1 1 . . . . 3 2 2 . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . Damage Inflicted 52615 | 208 1703 473 875 552 . 670 1686 4302 1761 1293 . 314 604 712 974 2210 190 3812 704 1174 . 226 . 574 3685 2950 5884 1291 11003 2785 Guns 12075 | 208 1703 46 672 272 . 203 1570 2332 540 . . 173 205 299 849 1641 . 309 . . . . . . 132 559 192 . . 170 Cannons 16377 | . . . . . . . . 672 66 . . . 95 346 . 153 190 627 460 198 . 184 . 574 598 1473 2843 1183 5312 1403 Explosions 13939 | . . 427 146 280 . 467 106 1143 692 533 . . 43 . 51 35 . 29 . . . . . . 1480 488 1539 108 5193 1179 Melee 10163 | . . . 57 . . . . 155 446 759 . 141 261 67 74 381 . 2847 244 976 . 42 . . 1475 430 1310 . 498 . Ramming 61 | . . . . . . . 10 . 17 1 . . . . . . . . . . . . . . . . . . . 33 Kinetic 8441 | 208 1703 46 225 272 . 203 1570 3004 606 . . 173 87 . . . . 144 158 42 . . . . . . . . . . Thermal 19724 | . . . 146 . . . 85 . . . . . 138 645 146 . 190 485 302 122 . 184 . 574 507 639 2430 831 10321 1979 Explosive 6070 | . . 427 . . . 467 21 1143 692 533 . . . . . . . . . . . . . . 1480 250 1057 . . . Electromagnetic 7547 | . . . 447 280 . . . . . . . . 118 . 754 1829 . 336 . 34 . . . . 173 1072 1087 460 184 773 Impact 57 | . . . 57 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8959 | . . . . . . . . 155 446 759 . . 261 . . 381 . 2847 244 976 . 42 . . 1475 430 445 . 498 . Piercing 1147 | . . . . . . . . . . . . 141 . 67 74 . . . . . . . . . . . 865 . . . Entropic 609 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 559 . . . . Highest Corruption 28 | . . . . . . . . 11 13 24 24 . 1 28 28 9 9 13 9 4 12 2 . . 20 7 15 1 5 24 Average Corruption 10 | . . . . . . . . 6 12 16 24 . 1 15 28 3 9 10 6 1 5 1 . . 13 5 9 1 2 10 Corruption Purged 18 | . . . . . . . . . . . . . . . . 2 . 6 6 4 . . . . . . . . . . Effects 588 | . . . . . . . . 71 62 41 3 . . 19 83 6 3 88 34 3 . 2 . . 60 19 57 1 3 33 Message Errors 108 | . . . . . . . . 16 9 7 . . . 3 15 1 . 21 6 3 . 1 . . 7 3 11 . 1 4 Matter Fused 100 | . . . . . . . . 14 10 9 2 . . 2 5 1 . 17 9 . . . . . 10 3 11 . 1 6 Heat Flow Errors 47 | . . . . . . . . 2 7 6 1 . . 2 6 1 . 4 2 . . . . . 7 4 4 . 1 . Energy Discharges 47 | . . . . . . . . 9 3 . . . . 4 4 . . 5 8 . . 1 . . 5 . 7 . . 1 Parts Rejected 7 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 1 . . 3 Data Loss (minor) 44 | . . . . . . . . 8 7 4 . . . 2 2 2 . 5 5 . . . . . 3 1 1 . . 4 Data Loss (major) 26 | . . . . . . . . 5 5 . . . . . 1 . 2 6 1 . . . . . 2 1 1 . . 2 Misfires 18 | . . . . . . . . 3 4 1 . . . . 2 . . 1 2 . . . . . . 2 2 . . 1 Alerts 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Misdirections 82 | . . . . . . . . . 11 3 . . . 2 28 . . 16 . . . . . . 10 . 9 . . 3 Targeting Errors 93 | . . . . . . . . 12 5 10 . . . 3 15 1 1 13 1 . . . . . 13 4 9 1 . 5 Weapon Failures 14 | . . . . . . . . 1 . . . . . 1 4 . . . . . . . . . 3 . 1 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4500 | . . 42 61 . . . . 26 150 171 . 73 101 . . . . 652 23 329 . . . . 267 192 692 23 1523 175 Projectiles 1556 | . . . . . . . . 5 . . . . . . . . . . 23 . . . . . 75 104 311 23 987 28 Explosions 1109 | . . 42 34 . . . . 21 35 46 . . . . . . . . . . . . . . 50 3 200 . 531 147 Melee 1835 | . . . 27 . . . . . 115 125 . 73 101 . . . . 652 . 329 . . . . 142 85 181 . 5 . Knockbacks 10 | . . . . . . . . 7 . . . . . . . . . 2 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 6 . . . . . . . . . 2 1 . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1115 | . . 12 102 . . . . 118 390 175 . . 37 . . 18 . . . . . . . . 40 114 . . 76 33 Shots 30 | . . 1 3 . . . . 4 10 4 . . 1 . . 1 . . . . . . . . 1 2 . . 1 2 Rammed 8 | . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 11 | . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . 7 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 378 | . 28 18 76 25 . 19 75 365 208 234 220 . 246 186 273 378 . 224 193 367 . 24 . 225 304 275 202 100 365 105 Average Temperature 68 | . 7 6 24 9 . 7 24 78 67 85 115 . 54 97 77 106 . 34 95 148 . 10 . 81 77 86 45 24 107 32 Received Heat Transfer 3889 | . 126 18 216 89 . 81 152 1056 63 153 . . 84 . 150 447 . 101 63 78 21 12 . . 90 64 249 45 234 297 Effects 14 | . . . . . . . . 3 . . . . 3 . . 4 . . . 3 . . . . 1 . . . . . Shutdowns 4 | . . . . . . . . 1 . . . . . . . 1 . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . 3 . . 3 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . . . . . . . . . . . . . . 1 9 . . . . . . . . 1 1 5 1 . 4 Combat Hostiles 16 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . 3 1 . 3 Parts Fried 66 | . . . 5 . . . . . . . . . . . 6 14 . 3 . . . . . . 3 9 16 4 1 5 Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 2 3 5 . Heat Transferred 15142 | . . . 200 . . . 50 . . . . . 198 1091 235 . 261 568 370 148 . 100 . 533 547 396 1697 598 6592 1558 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Stolen 11 | . . . . . . . . . 5 3 . . . . . . . . . 2 . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 3 . . . . . . . . . 1 . 1 . . 1 . . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Peak Influence 2336 | 15 349 243 179 78 . 202 308 642 . . . . 314 39 701 983 316 492 . . . . 70 45 277 839 866 1111 2336 1666 Initial 1442 | . 9 118 94 39 . . . 88 . . . . 30 39 13 343 271 217 . . . . 31 24 31 84 444 486 666 1442 Average 352 | 3 207 194 84 18 . 96 110 326 . . . . 211 23 340 663 289 277 . . . . 48 37 74 245 575 681 1464 1499 Maximum Alert Level 5 | . 1 1 . . . 1 1 2 . . . . 1 . 3 3 1 2 . . . . . . 1 3 3 4 5 5 Low Security (%) 45 | 100 39 66 100 100 . 76 91 24 . . . . 33 100 40 . . 15 . . . . 100 100 95 47 . . . . Level 1 24 | . 60 33 . . . 23 8 38 . . . . 66 . 12 31 100 64 . . . . . . 4 36 . . . . Level 2 16 | . . . . . . . . 37 . . . . . . 40 6 . 19 . . . . . . . 12 83 67 1 . Level 3 6 | . . . . . . . . . . . . . . . 7 61 . . . . . . . . . 3 16 21 29 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 23 93 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 6 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 86 | . 4 . 3 . . 1 2 13 . . . . 1 . 3 6 . 9 . . . . 1 . 4 6 5 1 21 6 Investigation 9 | . 1 . . . . . . 1 . . . . . . 1 . . 3 . . . . . . . 1 1 . 1 . Extermination 21 | . . . . . . . . 4 . . . . 1 . 1 1 . 3 . . . . 1 . 3 3 1 1 . 2 Reinforcement 25 | . 3 . 3 . . 1 1 4 . . . . . . 1 2 . 2 . . . . . . 1 1 3 . 3 . Assault 20 | . . . . . . . . 1 . . . . . . . 3 . 1 . . . . . . . . . . 11 4 Garrison 11 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . 1 . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . 1 . 3 . . . . . . 1 . . . . . . . . . . . 1 . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Distress Signals 22 | . 1 . 1 . . . 1 4 . . . . . . . 3 . 2 . . . . . . 2 1 2 . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 617 | . 49 4 22 16 . 7 22 56 12 12 . 2 5 7 14 45 6 37 13 8 5 12 2 7 35 43 38 15 87 36 Peak Tracking Total 26 | . 6 3 6 19 . 4 4 6 5 4 . 1 3 3 5 10 6 5 4 5 4 10 2 6 10 6 5 6 26 16 Tactical Retreats 42 | . 3 . 1 . . . . 2 . 5 . . . . . 2 . 3 2 . . 1 . 1 3 2 4 . 9 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Traps Triggered 21 | . 2 . . . . . . 2 . . . . 1 . . 3 . 1 . . . . 1 . . 4 3 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . 2 . . . . . . . . . . 1 1 . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Machines Disabled 33 | . . . 1 . . . 6 5 . . . . . . . 3 . 2 1 . . . . . 2 3 4 . 6 . Max in Single Turn 3 | . . . 1 . . . 3 1 . . . . . . . 1 . 1 1 . . . . . 2 1 1 . 1 . Garrison Access 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Machines Accessed 67 | . 3 . 5 . 2 . 4 11 2 2 1 . 4 . 5 5 . 8 . 2 5 . 1 . 1 1 2 . 3 . Terminals 17 | . 3 . 4 . . . 2 8 . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . 2 . . . . 1 . 2 2 . 2 . . . . . . . . 1 . 1 . Repair Stations 9 | . . . . . . . 1 1 . . . . 1 . 1 . . 2 . . . . . . 1 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 1 . . . 1 . . . . . 2 . 1 2 . 3 . . . . 1 . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . 2 . Total Hacks 231 | . 13 . 13 . 2 . 16 26 8 4 3 . 26 . 21 38 . 24 . 8 12 . 5 . 2 2 3 . 5 . Successful 161 | . 7 . 10 . 2 . 11 12 8 4 3 . 18 . 13 32 . 13 . 8 12 . 4 . 1 . . . 3 . Failed 70 | . 6 . 3 . . . 5 14 . . . . 8 . 8 6 . 11 . . . . 1 . 1 2 3 . 2 . Catastrophic 11 | . 2 . . . . . 1 3 . . . . 2 . . . . 2 . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 183 | . 8 . 8 . 1 . 6 12 . . . . 16 . 18 10 . 14 . . . . 11 . 20 8 23 11 10 7 Terminals 48 | . 13 . 11 . . . 6 18 . . . . . . . . . . . . . . . . . . . . . . Fabricators 36 | . . . . . . . . 6 . . . . 1 . 8 11 . 6 . . . . . . . . 2 . 2 . Repair Stations 21 | . . . . . . . 5 2 . . . . 2 . 4 . . 3 . . . . . . 2 2 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 79 | . . . 2 . . . 5 . . . . . 23 . 6 25 . 13 . . . . 5 . . . . . . . Garrison Access 10 | . . . . . . . . . . . . . . . 3 2 . 2 . . . . . . . . . . 3 . Terminal Hacks 55 | . 4 . 7 . 2 . 3 4 8 4 3 . . . . . . . . 8 12 . . . . . . . . . Record 28 | . . . . . 1 . . . 7 3 . . . . . . . . . 7 10 . . . . . . . . . Part Schematic 4 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . 1 1 . . . . . . . . . 1 2 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . 4 . . . . . . 6 6 . 4 . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 11 | . . . . . . . . 2 . . . . . . 3 3 . 2 . . . . . . . . . . 1 . Build 9 | . . . . . . . . 2 . . . . . . 3 3 . 1 . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 4 2 . . . . . . 2 . . 1 . . . . . . 1 . . . . . Scan Component 6 | . . . . . . . 2 1 . . . . . . 1 . . 1 . . . . . . 1 . . . . . Repair 4 | . . . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 62 | . . . 2 . . . 4 . . . . . 18 . 4 22 . 8 . . . . 4 . . . . . . . Insert Component 32 | . . . 1 . . . 2 . . . . . 10 . 3 9 . 5 . . . . 2 . . . . . . . Analyze 30 | . . . 1 . . . 2 . . . . . 8 . 1 13 . 3 . . . . 2 . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . Seal Access 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . Unauthorized Hacks 9 | . 3 . 1 . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . Terminals 6 | . 3 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Track 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siphon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 . 4 . . . 3 10 . . . . 4 . 3 3 . 7 . . . . 1 . 1 1 2 . 2 . Full Trace Events 6 | . . . . . . . 1 1 . . . . . . . . . 3 . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 91 | . 1 . 1 . . . 2 . . . 3 . 8 . 14 9 . 3 . . . . 12 . 29 . 9 . . . Parts Built 11 | . . . . . . . . 4 . . . . . . 2 3 . 2 . . . . . . . . . . . . Matter 1565 | . . . . . . . . 380 . . . . . . 380 615 . 190 . . . . . . . . . . . . Time 503 | . . . . . . . . 94 . . . . . . 190 124 . 95 . . . . . . . . . . . . Total Part Build Rating 57 | . . . . . . . . 20 . . . . . . 10 17 . 10 . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . Time 139 | . . . . . . . 76 44 . . . . . . 19 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 29 | . . . 1 . . . 2 . . . . . 8 . 2 9 . 5 . . . . 2 . . . . . . . Part Schematics Acquired 26 | . . . 1 . . . 2 . . . . . 8 . 1 9 . 3 . . . . 2 . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Total Allies 28 | . . . . 3 . . . . . . 4 . 4 6 . . . 2 . . . . . . . 6 . 1 2 . Largest Group 10 | . . . . 3 3 . . . . . 4 4 8 10 3 2 . 2 2 2 1 . . . . 5 2 1 3 . Highest-Rated Group 806 | . . . . 72 72 . . . . . 155 155 522 806 179 109 . 188 188 188 94 . . . . 487 206 268 408 . Highest-Rated Ally 268 | . . . . 31 31 . . . . . 39 39 157 157 70 70 . 94 94 94 94 . . . . 103 103 268 268 . Zionite Dispatches 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . 1 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Light 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . 2 3 . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 392 | . . . . 7 . . . . . . . 15 32 46 55 . . 36 46 24 . . . . . 72 15 16 28 . Total Damage 14885 | . . . . 85 . . . . . . . 143 441 886 1164 . . 1161 1741 689 . . . . . 3212 1414 1764 2185 . Kills 73 | . . . . . . . . . . . . 1 3 2 6 . . 8 12 6 . . . . . 17 3 7 8 . Allies Corrupted 7 | . . . . . . . . . . . . . . 3 1 1 . . . . 1 . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . 1 . 1 1 . . . . . . 1 1 . 2 . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Zionite Intel Received 27 | . . . . . . . . . . . . . 3 . 4 1 . 3 . . . . 2 . 5 . 6 1 1 1 Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Emergency Access 5 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 . 1 . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Component Stockpiles 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Schematics 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Turns Passed 25720 | 148 1531 115 909 1249 799 496 1243 2843 1048 647 1233 344 404 322 750 815 87 1850 1115 615 577 561 385 167 1292 1030 1173 398 989 585 Spaces Moved 19728 | 61 642 62 403 747 483 317 538 1404 609 394 970 250 431 92 853 560 111 1754 1426 783 465 635 439 181 1208 802 1142 450 1144 372 Core 88 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 78 Treads 989 | 55 205 . . . . . 138 278 119 2 . . . . . . . . . . . . . . . . . . . 192 Legs 1695 | . 437 62 403 502 189 . . . . . . . . . . . . . . . . . . . . . . . . 102 Wheels 4499 | . . . . 245 294 317 400 1126 490 392 970 250 . . . . . . . . . . . . 15 . . . . . Hover 12457 | . . . . . . . . . . . . . 431 92 853 560 111 1754 1426 783 465 635 439 181 1193 802 1142 450 1140 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 150 150 150 110 140 140 120 140 140 120 120 120 64 64 54 58 58 52 56 56 58 58 58 58 52 48 50 51 48 50 Average Speed 96 | 149 162 150 176 157 160 140 175 161 151 129 120 122 64 64 57 72 63 68 57 56 116 58 77 58 70 71 55 53 56 118 Slowest Speed 800 | 160 180 150 180 180 240 140 280 300 200 200 120 130 138 64 60 138 124 125 125 122 122 122 122 58 160 120 133 55 800 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 97 23 48 99 70 52 40 33 59 64 90 53 13 64 18 16 79 35 92 83 96 71 9 71 26 27 79 9 30 15 Regions Visited 30 Branch Regions 14 Pre-discovered Areas 7 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . 4 . . . . . Known Exits Taken 14 | . . . 1 . . . 1 1 . . . 1 . . 1 . . 1 1 1 1 1 . . 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 13 | . . 1 . 1 . . . . 1 1 2 . . . . . . . 2 2 . 3 . . . . . . . . Spaces Dug 177 | . . 19 7 . . 7 . 10 59 19 . . 2 . 2 1 . 3 . . . 6 . . 8 13 7 6 8 . Terrain Destroyed 887 | . . 55 21 . . 33 45 52 115 75 . . 9 . 6 1 . 9 6 5 . 9 . 3 85 44 85 26 158 45 Melee 70 | . . . 7 . . . . 5 . 2 . . 2 . 2 1 . 3 . . . 6 . . 8 13 7 6 8 . Projectile 56 | . . . . . . . . 9 3 1 . . . . . . . 6 6 5 . 3 . 3 1 1 7 6 4 1 AOE 761 | . . 55 14 . . 33 45 38 112 72 . . 7 . 4 . . . . . . . . . 76 30 71 14 146 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Total 24710 | 88 922 72 513 796 504 348 768 1794 673 468 1038 272 525 320 1061 836 121 2276 1679 908 499 789 476 220 1502 1159 1579 593 1439 472 Wait 2185 | . 91 . 11 7 1 3 87 111 2 14 63 7 33 194 108 124 . 269 180 59 22 119 18 29 99 151 159 74 122 28 Move 19701 | 60 641 61 402 746 482 316 537 1403 608 393 969 249 431 91 852 560 110 1753 1425 782 464 634 439 180 1207 801 1141 449 1143 372 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 373 | 7 26 . 13 7 13 4 46 35 6 5 4 3 7 6 15 9 2 36 7 8 4 3 2 . 21 30 32 6 15 1 Fast Attach 142 | 7 2 . 1 . 2 . 5 9 1 3 1 1 4 . 4 4 . 9 2 2 . 4 . . 6 9 34 2 11 19 Attach 223 | . 6 . 5 2 . 2 6 18 4 6 1 . 7 1 4 26 1 26 . 5 . . 4 . 30 16 16 8 22 7 Detach 85 | . . . . . 2 . 3 4 . 1 . . 4 . 2 4 3 15 1 3 . . 1 . 13 3 9 1 11 5 Swap 301 | 1 11 1 11 7 2 5 5 22 6 . . 2 12 4 15 9 2 35 16 15 6 5 9 1 25 23 28 3 20 . Drop 358 | . 22 . 4 6 2 3 27 45 5 4 . 1 8 6 21 5 . 30 10 9 3 6 1 . 17 32 55 5 23 8 Fire 965 | 13 123 10 55 19 . 15 51 134 33 9 . 6 10 17 37 66 3 44 35 13 . 7 1 10 29 42 67 39 52 25 Melee 314 | . . . 11 . . . . 9 6 32 . 3 9 1 3 16 . 59 2 11 . 11 1 . 55 21 38 6 20 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Crush 7 | . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . 3 Escape Stasis 46 | . . . . . . . . 2 . . . . . . . 13 . . . . . . . . . 31 . . . . Rewire 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . 2 . . . . . . . . . . 1 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low x2) -6/Waste -6/Factory -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 7) 728 | -10/Materials | Core integrity fell below 50% 830 | -10/Materials | Lost 4 parts (2p2w) 854 | -10/Materials | Discovered new exit (range 13) 1027 | -10/Materials | Discovered new exit (range 3) 1041 | -10/Materials | Core integrity fell below 20% 1420 | -10/Materials | Discovered new exit (range 15) 1624 | -10/Materials | Discovered new exit (range 16) 1680 | -10/Materials | Entered Mines 1780 | -10/Mines | Discovered new exit (range 10) 1795 | -10/Mines | Entered Materials 1795 | -9/Materials | Evolved 2 slots: Utility x2 1993 | -9/Materials | Identified exit to Mines 1993 | -9/Materials | Identified exit to Storage 2165 | -9/Materials | Build established: Hauler-Mutant 2280 | -9/Materials | Discovered new exit (range 5) 2567 | -9/Materials | Lost 4 parts (1n1u2w) 2704 | -9/Materials | Entered Mines 2725 | -9/Mines | Assembled infested the area 2748 | -9/Mines | Met 8R-AWN 3052 | -9/Mines | Found a hidden stash of uninstalled traps 3275 | -9/Mines | Discovered new exit (range 6) 3447 | -9/Mines | Learned location of 1 exit from Materials 3818 | -9/Mines | Escorted by a lone wolf Derelict 3827 | -9/Mines | Discovered new exit (range 7) 3937 | -9/Mines | Discovered new exit (range 5) 3953 | -9/Mines | Entered Exiles 3953 | -9/Exiles | Accompanied by 3 allies 3983 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3995 | -9/Exiles | Welcomed by 8R-AWN 4027 | -9/Exiles | Met EX-HEX 4115 | -9/Exiles | Met EX-DEC 4148 | -9/Exiles | Learned location of Zion (-7) 4379 | -9/Exiles | Met EX-BIN 4432 | -9/Exiles | Aligned with FarCom system 4434 | -9/Exiles | Given EX-Vault access code 4466 | -9/Exiles | Opened EX-Vault 4474 | -9/Exiles | Found AWS/Gauss 4482 | -9/Exiles | Found Superbattery 4514 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4574 | -9/Exiles | Learned about 8R-AWN's background 4740 | -9/Exiles | Discovered new exit (range 10) 4752 | -9/Exiles | Stole two prototypes: AWS/Gauss, Superbattery 4752 | -9/Exiles | Entered Mines 4763 | -8/Mines | Core integrity fell below 50% 4851 | -8/Mines | Discovered new exit (range 16) 4970 | -8/Mines | Discovered new exit (range 9) 5248 | -8/Mines | Entered Materials 5248 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5249 | -8/Materials | Identified exit to Factory 5477 | -8/Materials | Repaired Hrd. Medium Armor Plating 5516 | -8/Materials | Repaired Imp. Light Armor Plating 5666 | -8/Materials | Garrison activated, responded to threat 6491 | -8/Materials | Entered Factory 6491 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6493 | -7/Factory | FarCom data flow suspended 7307 | -7/Factory | Destroyed 8 combat bots 7444 | -7/Factory | Garrison activated, responded to threat 7568 | -7/Factory | Fabricated Cmb. Airjet (x2) 8139 | -7/Factory | Fabricated Cmb. Airjet (x2) 8195 | -7/Factory | Discovered new exit (range 13) 8335 | -7/Factory | Repaired Imp. Medium Armor Plating 8510 | -7/Factory | Identified exit to Lower Caves 9205 | -7/Factory | System corruption reached 10% 9291 | -7/Factory | First assault squad dispatched 9334 | -7/Factory | Entered Lower Caves 9821 | -7/Lower Caves | Learned location of Extension (-5) 9821 | -7/Lower Caves | Learned location of Armory (-3) 9821 | -7/Lower Caves | Learned 8 Factory zone layouts 9821 | -7/Lower Caves | Learned Research security intel 9821 | -7/Lower Caves | Learned Armory terminal intel 9885 | -7/Lower Caves | Learned Factory terminal intel 9894 | -7/Lower Caves | Encountered a Warlord checkpoint 10190 | -7/Lower Caves | Discovered new exit (range 13) 10213 | -7/Lower Caves | Spotted CH-PIF(f) 10214 | -7/Lower Caves | Encountered a Master Thief 10214 | -7/Lower Caves | Spotted 4V-6NR(f) 10215 | -7/Lower Caves | Encountered a Master Thief 10215 | -7/Lower Caves | AWS/Gauss stolen by Master Thief 10215 | -7/Lower Caves | Destroyed CH-PIF(f) 10226 | -7/Lower Caves | Destroyed 4V-6NR(f) 10334 | -7/Lower Caves | Spotted FI-7SJ(f) 10336 | -7/Lower Caves | Encountered a Master Thief 10336 | -7/Lower Caves | Superbattery stolen by Master Thief 10337 | -7/Lower Caves | Spotted T8-ZRZ(f) 10338 | -7/Lower Caves | Encountered a Master Thief 10338 | -7/Lower Caves | AWS/Gauss stolen by Master Thief 10357 | -7/Lower Caves | Spotted VA-JQ3(f) 10358 | -7/Lower Caves | Encountered a Master Thief 10361 | -7/Lower Caves | Master Tearclaws stolen by Master Thief 10362 | -7/Lower Caves | Spotted VL-GFE(f) 10363 | -7/Lower Caves | Encountered a Master Thief 10368 | -7/Lower Caves | Matter Filter stolen by Master Thief 10382 | -7/Lower Caves | Entered another Lower Caves area 10383 | -7/Lower Caves | Identified exit to Factory 10499 | -7/Lower Caves | Learned Armory stockpile data 10499 | -7/Lower Caves | Learned Research terminal intel 10586 | -7/Lower Caves | Spotted CQ-2Q4(f) 10587 | -7/Lower Caves | Encountered a Master Thief 10587 | -7/Lower Caves | Hcp. Storage Unit stolen by Master Thief 10591 | -7/Lower Caves | Core integrity fell below 50% 10606 | -7/Lower Caves | Spotted Y8-3XS(f) 10607 | -7/Lower Caves | Encountered a Master Thief 10610 | -7/Lower Caves | Nanoactuators stolen by Master Thief 10728 | -7/Lower Caves | Lost 3 parts (1n1u1w) 10860 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 10984 | -7/Lower Caves | Spotted F2-X72(f) 10985 | -7/Lower Caves | Encountered a Master Thief 10985 | -7/Lower Caves | Mni. Grenade Launcher stolen by Master Thief 11022 | -7/Lower Caves | Discovered new exit (range 7) 11029 | -7/Lower Caves | Entered Zion 11075 | -7/Zion | System corruption cleaned by Quarantine Array 11159 | -7/Zion | Received a hallucinogenic algorithm 11311 | -7/Zion | Discovered new exit (range 16) 11622 | -7/Zion | Given A8's code to call for help 11673 | -7/Zion | Learned 4 Factory zone layouts 11904 | -7/Zion | Imprinted 11906 | -7/Zion | Declared Zion's savior 12262 | -7/Zion | Entered Proximity Caves 12262 | -6/Proximity Caves | Accompanied by 4 allies 12358 | -6/Proximity Caves | Spotted DL-OAC(f) 12359 | -6/Proximity Caves | Encountered a Master Thief 12366 | -6/Proximity Caves | Allies destroyed DL-OAC(f) 12589 | -6/Proximity Caves | Learned Factory stockpile data 12606 | -6/Proximity Caves | Entered Factory 12606 | -6/Factory | Accompanied by 4 allies 12606 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12607 | -6/Factory | Identified exit to Factory 12610 | -6/Factory | Loaded intel: 20 terminal locations 12800 | -6/Factory | Retrieved Zion intel report: Branch Access 12800 | -6/Factory | Identified exit to Lower Caves 12801 | -6/Factory | Zion hero teleported in (ME-RLN) 12845 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 12949 | -6/Factory | Retrieved Zion intel report: Emergency Access 12950 | -6/Factory | Zion Light squad teleported in 13010 | -6/Factory | Manually triggered Chute Trap 13010 | -6/Factory | Sucked down chute 13010 | -6/Factory | Entered Waste 13010 | -6/Waste | Met up with 2 allies sucked down the chute earlier 13019 | -6/Waste | Spotted C-40 Crusher 13023 | -6/Waste | ME-RLN assimilated hostile C-40 Crusher 13024 | -6/Waste | Spotted C-40 Crusher 13025 | -6/Waste | EMP discharged 13025 | -6/Waste | System corruption reached 10% 13032 | -6/Waste | ME-RLN assimilated hostile C-40 Crusher 13041 | -6/Waste | Spotted C-40 Crusher 13045 | -6/Waste | ME-RLN assimilated hostile C-40 Crusher 13052 | -6/Waste | Spotted C-40 Crusher 13057 | -6/Waste | Spotted C-40 Crusher 13057 | -6/Waste | Spotted C-40 Crusher 13085 | -6/Waste | ME-RLN assimilated hostile C-40 Crusher 13085 | -6/Waste | Allies destroyed C-40 Crusher 13099 | -6/Waste | Destroyed ME-RLN 13104 | -6/Waste | Found Prototype Hackware 13107 | -6/Waste | Found Prototype Device 13109 | -6/Waste | Identified ME-RLN's Chromatic Screen 13115 | -6/Waste | 6 allies followed down the chute 13122 | -6/Waste | Discovered new exit (range 16) 13125 | -6/Waste | EMP discharged 13225 | -6/Waste | EMP discharged 13325 | -6/Waste | EMP discharged 13332 | -6/Waste | Entered Factory 13332 | -6/Factory | Accompanied by 3 allies 13452 | -6/Factory | Retrieved Zion intel report: Trap Installations 13563 | -6/Factory | Fabricated Hvy. Riot Gun (x1) 13632 | -6/Factory | Identified System Mapper 13675 | -6/Factory | Fabricated Phasing Sabre? 13727 | -6/Factory | Local fabrication network quarantined 13766 | -6/Factory | Retrieved Zion intel report: Emergency Access 13825 | -6/Factory | Repaired Imp. Propulsion Shielding 13991 | -6/Factory | Retrieved Zion intel report: Component Schematics 14003 | -6/Factory | Discovered exit to Factory (range 16) 14034 | -6/Factory | Found Prototype Protection 14035 | -6/Factory | Identified Zio. Weapon Casing 14072 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 14082 | -6/Factory | Entered another Factory area 14082 | -5/Factory | Accompanied by 2 allies 14082 | -5/Factory | Evolved 2 slots: Utility x2 14158 | -5/Factory | Fabricated Imp. Arc Thrower (x1) 14254 | -5/Factory | Spotted B-75 Beast 14297 | -5/Factory | Destroyed B-75 Beast 14318 | -5/Factory | Retrieved Zion intel report: Main Access 14318 | -5/Factory | Identified exit to Factory 14357 | -5/Factory | Fabricated Imp. Sensor Array (x1) 14367 | -5/Factory | Build established: Hacker-Mutant 14382 | -5/Factory | First assault squad dispatched 14384 | -5/Factory | Local fabrication network quarantined 14409 | -5/Factory | Fabricated Cld. Antigrav System (x1) 14654 | -5/Factory | Lost 3 parts (1p2u) 14765 | -5/Factory | Build established: Scavenger-Mutant 14875 | -5/Factory | Lost 8 parts (2p2n2u2w) 14897 | -5/Factory | Sucked down chute 14897 | -5/Factory | Entered Waste 14911 | -5/Waste | Spotted C-40 Crusher 14912 | -5/Waste | Spotted C-40 Crusher 14930 | -5/Waste | Found Unknown Protection 14940 | -5/Waste | Spotted C-40 Crusher 14952 | -5/Waste | Spotted C-40 Crusher 14961 | -5/Waste | Spotted C-40 Crusher 14968 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14979 | -5/Waste | Spotted C-40 Crusher 14979 | -5/Waste | Discovered new exit (range 10) 14984 | -5/Waste | Entered Factory 14984 | -5/Factory | Identified Adv. Powered Armor 15088 | -5/Factory | Build established: Machinist-Mutant 15256 | -5/Factory | System corruption reached 10% 15760 | -5/Factory | Retrieved Zion intel report: Active Garrisons 15973 | -5/Factory | Retrieved Zion intel report: Emergency Access 16083 | -5/Factory | Lost 3 parts (1n1u1w) 16148 | -5/Factory | Core integrity fell below 50% 16176 | -5/Factory | Retrieved Zion intel report: Guard Positions 16199 | -5/Factory | Enhanced Grunt warped into view, answering call for help 16205 | -5/Factory | Enhanced Grunt warped into view, answering call for help 16341 | -5/Factory | Build established: Scavenger-Mutant 16414 | -5/Factory | Discovered new exit (range 6) 16418 | -5/Factory | Identified exit to Upper Caves 16510 | -5/Factory | Terminal network hard line cut 16600 | -5/Factory | Fabricated Cmb. Airjet (x2) 16784 | -5/Factory | First assault squad dispatched 16834 | -5/Factory | Entered Upper Caves 16834 | -5/Upper Caves | Accompanied by 2 allies 16957 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16958 | -5/Upper Caves | Identified exit to Warlord 17045 | -5/Upper Caves | Build established: Hauler-Mutant 17082 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17098 | -5/Upper Caves | Learned Factory emergency access door positions 17586 | -5/Upper Caves | Attracted the attention of an 0b10 base 17927 | -5/Upper Caves | Discovered new exit (range 8) 17932 | -5/Upper Caves | Identified exit to Upper Caves 17949 | -5/Upper Caves | Entered another Upper Caves area 17949 | -5/Upper Caves | Accompanied by 2 allies 17969 | -5/Upper Caves | Discovered exit to Factory (range 9) 18036 | -5/Upper Caves | Learned Factory garrison access intel 18041 | -5/Upper Caves | Learned Factory security intel 18041 | -5/Upper Caves | Learned Factory garrison access intel 18041 | -5/Upper Caves | Learned Extension garrison access intel 18427 | -5/Upper Caves | Discovered exit to Warlord (range 51) 18431 | -5/Upper Caves | Found Unknown Protection 18434 | -5/Upper Caves | Spotted MV-CL5(f) 18435 | -5/Upper Caves | Encountered a Master Thief 18439 | -5/Upper Caves | Spotted MH-M0H(f) 18440 | -5/Upper Caves | Encountered a Master Thief 18442 | -5/Upper Caves | Cld. Antigrav System stolen by Master Thief 18444 | -5/Upper Caves | Allies destroyed MV-CL5(f) 18477 | -5/Upper Caves | Encountered a Warlord checkpoint 18551 | -5/Upper Caves | Spotted 2E-8GC(f) 18552 | -5/Upper Caves | Encountered a Master Thief 18558 | -5/Upper Caves | Imp. Particle Charger stolen by Master Thief 18564 | -5/Upper Caves | Entered Warlord 18564 | -5/Warlord | Accompanied by 1 ally 18633 | -5/Warlord | Discovered new exit (range 9) 18713 | -5/Warlord | System corruption cleaned by Quarantine Array 18919 | -5/Warlord | Warlord's base attacked by MAIN.C 18933 | -5/Warlord | Identified Imp. Powered Armor 18941 | -5/Warlord | Found Prototype Energy Gun 18943 | -5/Warlord | Found Prototype Energy Gun 18948 | -5/Warlord | Found Prototype Energy Gun 19009 | -5/Warlord | Rebuked by Warlord 19102 | -5/Warlord | Opened side exit 19140 | -5/Warlord | Identified exit to Proximity Caves 19141 | -5/Warlord | Entered Proximity Caves 19230 | -4/Proximity Caves | Build established: Scavenger-Mutant 19436 | -4/Proximity Caves | Learned Research garrison access intel 19440 | -4/Proximity Caves | Learned 4 Research zone layouts 19460 | -4/Proximity Caves | Spotted 3W-WR8(f) 19461 | -4/Proximity Caves | Encountered a Master Thief 19472 | -4/Proximity Caves | Prototype Energy Gun stolen by Master Thief 19702 | -4/Proximity Caves | Entered Factory 19702 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19705 | -4/Factory | Loaded intel: 4 garrison access locations 19822 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 19991 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 20087 | -4/Factory | Sucked down chute 20087 | -4/Factory | Entered Waste 20088 | -4/Waste | Identified exit to Factory 20112 | -4/Waste | Spotted C-40 Crusher 20113 | -4/Waste | Spotted C-40 Crusher 20114 | -4/Waste | Spotted C-40 Crusher 20115 | -4/Waste | Spotted C-40 Crusher 20180 | -4/Waste | Spotted C-40 Crusher 20185 | -4/Waste | Spotted C-40 Crusher 20245 | -4/Waste | Destroyed C-40 Crusher 20254 | -4/Waste | Entered Factory 20255 | -4/Factory | Loaded intel: 4 garrison access locations 20473 | -4/Factory | Found Mni. Smartbomb Launcher 20475 | -4/Factory | Found Mni. Smartbomb Launcher 20518 | -4/Factory | Found Quantum Capacitor 20630 | -4/Factory | Found Quantum Capacitor 20656 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 20701 | -4/Factory | Retrieved Zion intel report: Component Schematics 20766 | -4/Factory | System corruption reached 10% 20915 | -4/Factory | Identified Vortex Rifle 20944 | -4/Factory | Lost 12 parts (2p1n5u4w) 21355 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 21371 | -4/Factory | Retrieved Zion intel report: Emergency Access 21383 | -4/Factory | Retrieved Zion intel report: Component Schematics 21445 | -4/Factory | Lost 3 parts (1p2u) 21512 | -4/Factory | Terminal network hard line cut 21534 | -4/Factory | Discovered new exit (range 3) 21536 | -4/Factory | Identified exit to Research 21546 | -4/Factory | Entered Research 21546 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21547 | -3/Research | Identified exit to Research 21549 | -3/Research | Loaded intel: 18 terminal locations 21550 | -3/Research | Loaded intel: 4 garrison access locations 21647 | -3/Research | Found Antimissile System 21974 | -3/Research | Zion Hover Resupply teleported in 21981 | -3/Research | Identified Vortex Shotgun 22077 | -3/Research | Build established: Hauler-Mutant 22306 | -3/Research | Zion Light squad teleported in 22371 | -3/Research | Garrison activated, responded to threat 22482 | -3/Research | Zion Heavy squad teleported in 22493 | -3/Research | Found Prototype Slashing Weapon 22493 | -3/Research | Identified Molecular Scythe 22503 | -3/Research | Found Molecular Scythe 22538 | -3/Research | Discovered new exit (range 16) 22555 | -3/Research | Identified exit to Testing 22576 | -3/Research | Entered Testing 22576 | -3/Testing | Accompanied by 2 allies 22607 | -3/Testing | Spotted PG-QZIXRCJTC4 22619 | -3/Testing | Destroyed PG-QZIXRCJTC4 22640 | -3/Testing | Found Zio. Weapon Casing 22678 | -3/Testing | Retrieved Zion intel report: Active Terminals 22713 | -3/Testing | Retrieved Zion intel report: Active Garrisons 22725 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 22732 | -3/Testing | Spotted Striker 22741 | -3/Testing | Spotted Striker 22743 | -3/Testing | Spotted Alpha 7 22758 | -3/Testing | Allies destroyed Striker 22771 | -3/Testing | Allies destroyed Striker 22845 | -3/Testing | Lost 3 parts (1n1u1w) 22850 | -3/Testing | Destroyed Alpha 7 22875 | -3/Testing | Found Prototype Processor 22875 | -3/Testing | Identified Exp. Targeting Computer 22886 | -3/Testing | Lost 3 parts (1p1n1u) 22952 | -3/Testing | Stole the SGEMP Prototype 22972 | -3/Testing | Retrieved Zion intel report: Emergency Access 23018 | -3/Testing | Found Prototype Leg 23022 | -3/Testing | Identified Myomer Exoskeleton 23163 | -3/Testing | Discovered exit to Research (range 11) 23182 | -3/Testing | Retrieved Zion intel report: Branch Access 23209 | -3/Testing | System corruption reached 10% 23667 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 23682 | -3/Testing | Found Prototype Energy Cannon 23682 | -3/Testing | Identified Potential Cannon 23685 | -3/Testing | Found Prototype Energy Cannon 23687 | -3/Testing | Identified Imp. Potential Cannon 23749 | -3/Testing | Entered Research 23749 | -2/Research | Evolved 2 slots: Utility x2 23890 | -2/Research | Retrieved Zion intel report: Active Garrisons 23891 | -2/Research | Zion Experimental squad teleported in 23981 | -2/Research | Build established: Scavenger-Mutant 24032 | -2/Research | Found Imp. Powered Armor 24045 | -2/Research | Found Prototype Processor 24045 | -2/Research | Identified Exp. Target Analyzer 24069 | -2/Research | Discovered new exit (range 15) 24111 | -2/Research | Identified exit to Access 24147 | -2/Research | Entered Access 24147 | -1/Access | Accompanied by 1 ally 24147 | -1/Access | Evolved 2 slots: Utility x2 24272 | -1/Access | Retrieved Zion intel report: Unaware Analyses 24273 | -1/Access | Zion Hacker squad teleported in 24397 | -1/Access | First assault squad dispatched 24399 | -1/Access | Spotted B-99 Colossus 24407 | -1/Access | Allies destroyed B-99 Colossus 24426 | -1/Access | Found Hvy. Reflective Plating 24428 | -1/Access | Found Unknown Protection 24430 | -1/Access | Identified Hvy. Insulated Plating 24442 | -1/Access | Found Prototype Protection 24443 | -1/Access | Identified Zio. Shade Armor 24517 | -1/Access | Garrison activated, responded to threat 24736 | -1/Access | Found Prototype Launcher 24736 | -1/Access | Identified Enh. Gamma Bomb Array 24859 | -1/Access | Garrison activated, responded to threat 24860 | -1/Access | Destroyed 8 combat bots 24862 | -1/Access | High security lockdown imminent 24942 | -1/Access | High security lockdown engaged 24960 | -1/Access | Lost 3 parts (2p1u) 25031 | -1/Access | Garrison activated, responded to threat 25040 | -1/Access | Energy Cycler disabled 25082 | -1/Access | Spotted Striker 25083 | -1/Access | Spotted Striker 25098 | -1/Access | Spotted B-99 Colossus 25098 | -1/Access | Spotted B-99 Colossus 25118 | -1/Access | Discovered new exit (range 4) 25127 | -1/Access | Core integrity fell below 50% 25136 | -1/Access | Entered Command 25148 | -1/Command | Lost 19 parts (2p6n8u3w) 25161 | -1/Command | Retrieved Zion intel report: Guard Positions 25411 | -1/Command | First assault squad dispatched 25489 | -1/Command | System corruption reached 10% 25597 | -1/Command | Lost 11 parts (2p3n3u3w) 25690 | -1/Command | Lost 4 parts (1n3u) 25713 | -1/Command | Core integrity fell below 20% 25721 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 25685_ Identified Centrium Leg. 25690_ System corrupted: Matter fused (-10). 25697_ Sml. Battery destroyed. 25698_ K-01 Serf destroyed. 25698_ Slammed into P-80 Master. 25698_ Destabilizing: System interference. 25698_ Adv. Target Analyzer temporarily disabled. 25700_ Kicked P-80 Master out of the way. 25701_ Critical hit. 25701_ Biometal Leg destroyed. 25707_ Slug penetrates Wall. 25707_ Slug penetrates Door. 25709_ Adv. Coolant Injector destroyed. 25710_ Kicked S-43 Plague out of the way. 25710_ Med. Storage Unit destroyed. 25711_ System corrupted: Substantial component data lost. 25713_ Dropped Centrium Leg. 25713_ Slug penetrates Door. 25718_ Slug penetrates K-01 Serf. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????????####### #????????????????????? | | ?????????????????# # @ #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# #s #????????????????????? | | ?????????????????# s +????????????????????? | | ?????????????????# # k#????????????????????? | | ?????????????????# #ss #????????????????????? | | ?????????????????# # ########?????????????? | | ?????????????????# # ????????????? | | ?????????????????# #p ????????????? | | ?????????????????# # p ???????????? | | ???????????###########/#gg ????????????? | | ???????????# # m #################???? | | ???????????# #= g #??# #???? | | ???????????# "" %/ R #??# #???? | | ???????????# """" # #??# +???? | | ???????????# """" # #### #???? | | ???????????# "" + + #???? | | ???????????# #######/#### #???? | | ???????????# #???# # #???? | | ???????????###########???# =% + #???? | | ???????????????########### * # !! #???? | | ???????????????#""""" # =# !! #???? | | ???????????????#" " # # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Coolant Potential 100 Energy Generation 57 Energy Capacity 2550 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 20 EM Shielding 4 Corruption Prevention 12 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 20 Target Analysis 12 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 50 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Ion Cannon | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Mak. Spear | -6/Factory | Scanalyzed Med. Treads | -6/Factory | Scanalyzed Imp. Trap Extractor | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Lrg. Storage Unit | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Arc Projector | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Transmission Jammer | -6/Factory | Z-intel Imp. Integration Mediator | -6/Factory | Z-intel Flail | -6/Factory | Z-intel Imp. Field Recycling Unit | -6/Factory | Z-intel Imp. Carbon-fiber Leg | -6/Factory | Z-intel Imp. Sensor Array | -6/Factory | Z-intel Focal Shield | -6/Factory | Z-intel Med. Storage Unit | -6/Factory | Z-intel Phase Cannon | -6/Factory | Z-intel Lgt. Fission Core | -6/Factory | Z-intel Hcp. Matter Pod | -6/Factory | Z-intel Imp. Arc Thrower | -5/Factory | Scanalyzed Cld. Antigrav System | -5/Factory | Scanalyzed Imp. Light Armor Plating | -5/Factory | Scanalyzed Hrd. Medium Armor Plating | -5/Factory | Scanalyzed Lgt. Antimatter Reactor | -5/Factory | Scanalyzed Cld. Airjet | -5/Factory | Scanalyzed Imp. EM Pulse Cannon | -5/Factory | Scanalyzed Imp. Cooling System | -5/Factory | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Scanalyzed Imp. Shield Generator | -5/Factory | Scanalyzed Imp. Particle Charger | -5/Factory | Scanalyzed Energy Well | -5/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Com. Tesla Bomb Launcher | -4/Factory | Z-intel Enh. Flexi-carbon Leg | -4/Factory | Z-intel Shock Maul | -4/Factory | Z-intel Mni. Smartbomb Launcher | -4/Factory | Z-intel Imp. Fusion Compressor | -4/Factory | Z-intel Imp. Lightning Gun | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Lrn. Proton Cannon | -4/Factory | Scanalyzed Imp. Powered Armor | -4/Factory | Scanalyzed Com. Battery | -4/Factory | Z-intel Axe | -4/Factory | Z-intel Imp. Plasma Cutter | -4/Factory | Z-intel Force Lance | -4/Factory | Z-intel Adv. Hacking Suite | -4/Factory | Z-intel Com. Wheel | -4/Factory | Z-intel Imp. Heat Shielding | -4/Factory | Z-intel Field Propulsion Array | -4/Factory | Z-intel Hvy. Gauss Cannon | -4/Factory | Z-intel Magnetic Acceleration Cannon | -4/Factory | Z-intel Imp. Shock Absorption System | -4/Factory | Z-intel Arm. Leg | -4/Factory | Z-intel Imp. Heavy Treads | -4/Factory | Z-intel Armor Integrity Analyzer | -4/Factory | Z-intel Hardcell Cannon | -4/Factory | Z-intel Adv. Particle Charger | -4/Factory | Z-intel Antigrav System | -4/Factory | Z-intel Hyp. Mass Driver | -4/Factory | Z-intel Hvy. Plasma Cannon | -4/Factory | Z-intel Microactuators | -4/Factory | Z-intel Recalibrator | -4/Factory | Z-intel Centrium Wheel | -4/Factory | Z-intel Thermal Shield | -4/Factory | Z-intel Neutron Cannon | -4/Factory | Z-intel Adv. Salvage Targeting Computer | -4/Factory | Z-intel Weight Redist. System | -4/Factory | Z-intel Railgun | -4/Factory | Z-intel Adv. Drone Bay | -4/Factory | Z-intel Lrn. Tractor Beam | -4/Factory | Z-intel Molecular Scythe | -3/Testing | Z-intel Graviton Reactor | -3/Testing | Z-intel Exp. Matter Compressor | -3/Testing | Z-intel Centrium Heavy Treads | -3/Testing | Z-intel Exp. Field Recycling Unit | -3/Testing | Z-intel Hvy. Tesla Rifle | -3/Testing | Z-intel Cld. Plasma Rifle | -3/Testing | Z-intel Imp. Diametric Drive | -3/Testing | Z-intel Imp. Energy Well | -3/Testing | Z-intel Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Hvy. Riot Gun | x1 | -6/Factory Phasing Sabre | x1 | -6/Factory Imp. Arc Thrower | x1 | -5/Factory Imp. Sensor Array | x1 | -5/Factory Cld. Antigrav System | x1 | -5/Factory Cmb. Airjet | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Hard Hitter I Think I Know What's Going On Wheee! Challenges ------------ None Game ------ Seed PlasmaCoordinationTendrils Manual? 0 Play Time 07:35:21 Cumulative 205.4 hours Start 2020.10.15 @ 15:58:34 End 2020.10.17 @ 03:22:51 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0412945-056a-4b1f-9f33-da2dd2148740