Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 21:13:15 Player: Exceptionally Mediocre Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (149) 745 Value Destroyed (4603) 4603 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1717) 1717 TOTAL SCORE: 10285 Bonus ------- High Alert Combat Kills 1487 Follower Combat Kills 98 Aligned with FarCom 300 Friendly Fire -168 Cogmind --------- Core Integrity 0/700 Matter 84/300 Energy 86/300 System Corruption 7% Temperature Critical (1651) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Advanced Treads Medium Treads > --- UTILITY (6) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Heavy Laser Gatling Laser > --- INVENTORY (15) --- Deuterium Engine Light Treads Light Treads Light Treads Advanced Treads Graphene Brace Plasma Cannon Heavy Hammer Katana Blade Saw Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Hardened Heavy Armor Plating Medium Reactive Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Deuterium Engine Enhanced Nuclear Core Light Treads Light Treads Light Treads Hardened Heavy Armor Plating Hacking Suite Heavy Laser Gatling Laser Plasma Cannon Improved Grenade Launcher Heavy Hammer Katana [Rating: 57] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 64 | 6 3 3 . 1 31 20 Power 6 | 1 1 . . 1 1 2 Engine 4 | 1 1 . . 1 1 . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 19 | 2 . . . . 11 6 Treads 19 | 2 . . . . 11 6 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 2 1 . . 13 4 Device 10 | . . . . . 10 . Storage 3 | 1 1 . . . 1 . Processor 1 | . 1 . . . . . Hackware 1 | . . . . . . 1 Protection 6 | . . 1 . . 2 3 Artifact . | . . . . . . . Weapon 18 | 2 . 2 . . 6 8 Energy Gun 6 | 1 . . . . 3 2 Energy Cannon 5 | . . . . . 1 4 Ballistic Gun 4 | 1 . 2 . . 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 Parts Lost 23 | . 1 . . . 9 13 Power 3 | . 1 . . . 1 1 Propulsion 8 | . . . . . 4 4 Utility 8 | . . . . . 2 6 Weapon 4 | . . . . . 2 2 Highest Loss Streak 9 | . 1 . . . 3 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 94 100 100 100 95 85 Engine 8 | . 13 14 14 14 9 1 Core 1 | . . . . . . 5 Treads 31 | . 28 28 28 28 35 29 Device 13 | . . . . . 22 19 Storage 10 | . 14 14 14 14 9 7 Processor 1 | . 8 . . . . . Protection 7 | . . 13 14 14 4 9 Energy Gun 5 | . 14 . . . 7 2 Energy Cannon 3 | . . . . . 4 6 Ballistic Gun 8 | . 14 27 28 28 2 . Naked Turns . | . . . . . . . Heaviest Build 92 | 13 16 22 22 28 55 92 Greatest Support 92 | 40 40 40 40 40 82 92 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 Average Capacity 11 | 6 8 10 10 10 11 15 Most Carried 15 | 3 8 10 10 10 15 15 Average Carried 10 | 1 4 9 9 9 10 14 Final Capacity 15 | 8 10 10 10 10 15 15 Final Carried 15 | 3 8 10 10 10 15 10 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1086 | 269 153 94 . 82 357 131 Remotely . | . . . . . . . Salvage Created 5865 | 57 387 104 . 160 2720 2437 Parts 225 | 2 27 7 . 10 122 57 Haulers Intercepted 7 | . 1 . . . 6 . Recyclers Shooed 5 | . 1 1 . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 91 | . 9 3 . 3 38 38 Guns 30 | . 9 3 . 3 13 2 Cannons 10 | . . . . . 6 4 AOE 35 | . . . . . 14 21 Classes Destroyed 19 | 1 5 1 . . 7 5 Worker 11 | . 1 . . 1 6 3 Builder 11 | . 1 1 . . 5 4 Tunneler 1 | . . . . . . 1 Hauler 7 | . 1 . . . 6 . Recycler 13 | 1 2 . . . 4 6 Carrier 1 | . . . . . . 1 Mechanic 3 | . . . . . 1 2 Operator 2 | . . . . . 1 1 Watcher 8 | . 1 . . . 5 2 Swarmer 19 | . 9 3 . . 7 . Grunt 42 | . . 1 . 3 18 20 Brawler 5 | . . . . . . 5 Duelist 2 | . . . . . 1 1 Protector 1 | . . . . . . 1 Sentry 10 | . . . . . 8 2 Specialist 4 | . . . . . 2 2 Hunter 6 | . . . . . 1 5 Programmer 1 | . . . . . . 1 Heavy 2 | . . . . . 1 1 Best Kill Streak 23 | 1 4 1 . 3 13 23 Combat Bots Only 13 | . 3 1 . 3 6 13 Max Kills in Single Turn 5 | 1 2 1 . 1 3 5 Gunslinging 1 | . 1 . . . 1 . Exploded 3 | . . . . . 3 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 407 | . 68 1 . 25 152 161 Missed 95 | . 19 1 . 6 38 31 Damage Taken 6036 | . 395 . . 246 1914 3481 Core 1125 | . 67 . . 51 209 798 Absorbed by Shields . | . . . . . . . Ignored by Resistances 145 | . . . . . . 145 Core Remaining (%) 71 | 100 . . . 52 62 . Volleys Fired 238 | 3 46 9 . 12 102 66 Largest 2 | 2 2 2 . 2 2 2 Hottest 250 | 60 60 43 . 46 250 250 Shots Fired 395 | 6 77 18 . 24 177 93 Gun 307 | 6 77 18 . 24 151 31 Cannon 79 | . . . . . 24 55 Launcher 9 | . . . . . 2 7 Special . | . . . . . . . Kinetic 108 | 3 46 18 . 24 17 . Thermal 278 | 3 31 . . . 158 86 Explosive 9 | . . . . . 2 7 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 4 9 3 . 9 17 17 Robot Miss Streak 11 | 1 4 3 . 2 10 11 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . . . 3 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 266 | 4 46 7 . 15 125 69 Core Hits 260 | 2 20 5 . 6 106 121 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . . 6 . Burn 6 | . . . . . 6 . Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11073 | 46 569 141 . 251 4543 5523 Guns 3600 | 46 569 141 . 251 2057 536 Cannons 1584 | . . . . . 556 1028 Explosions 5874 | . . . . . 1923 3951 Melee . | . . . . . . . Ramming 15 | . . . . . 7 8 Kinetic 925 | 23 340 141 . 251 170 . Thermal 8778 | 23 229 . . . 4028 4498 Explosive 1297 | . . . . . 338 959 Electromagnetic 58 | . . . . . . 58 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . . 21 Message Errors 5 | . . . . . . 5 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 2 | . . . . . . 2 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 Misfires 3 | . . . . . . 3 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 54 | . . . . . 14 40 Projectiles . | . . . . . . . Explosions 54 | . . . . . 14 40 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 731 | . . . . . 239 492 Shots 56 | . . . . . 17 39 Rammed 2 | . . . . . . 2 Targets Rammed 4 | . . . . . 1 3 Kicked . | . . . . . . . Crushed 2 | . . . . . 1 1 Highest Temperature 1762 | . . . . 117 334 1762 Average Temperature 255 | . . . . 54 115 373 Received Heat Transfer 1680 | . . . . 177 783 720 Effects 47 | . . . . . 4 43 Shutdowns 4 | . . . . . . 4 Energy Bleed 5 | . . . . . 3 2 Interference 5 | . . . . . 1 4 Matter Decay 4 | . . . . . . 4 Short Circuit 4 | . . . . . . 4 Damage (minor) 2 | . . . . . . 2 Damage (major) 17 | . . . . . . 17 Damage (core) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 20 | . . . . . 8 12 Combat Hostiles 16 | . . . . . 5 11 Parts Melted 114 | . . . . . 46 68 Heat Transferred 31532 | 50 525 . . . 14993 15964 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 1687 | 5 200 141 . 56 1087 1687 Initial 455 | . 3 31 . . 21 455 Average 488 | . 69 64 . 43 430 950 Maximum Alert Level 5 | . 1 . . . 3 5 Low Security (%) 44 | 100 98 100 . 100 38 . Level 1 5 | . 1 . . . 14 . Level 2 25 | . . . . . 21 52 Level 3 11 | . . . . . 25 8 Level 4 8 | . . . . . . 24 Level 5 4 | . . . . . . 14 High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . . . . . 7 14 Investigation 5 | . . . . . 1 4 Extermination 1 | . . . . . . 1 Reinforcement 8 | . . . . . 4 4 Assault 5 | . . . . . 2 3 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . . 2 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 9 | . 1 . . . 7 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 13 9 . 3 58 44 Peak Tracking Total 8 | . 5 3 . 3 8 7 Tactical Retreats 3 | . 1 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 29 | . . 1 . . 8 20 Max in Single Turn 7 | . . . . . 2 7 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 8 | . . . 1 . 3 4 Terminals . | . . . . . . . Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . . 1 1 Total Hacks 21 | . . . 1 . 9 11 Successful 12 | . . . 1 . 8 3 Failed 9 | . . . . . 1 8 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators 2 | . . . . . . 2 Repair Stations 6 | . . . . . . 6 Recycling Units 1 | . . . . . 1 . Scanalyzers 6 | . . . . . 6 . Garrison Access 5 | . . . . . 2 3 Terminal Hacks 1 | . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 6 | . . . . . 6 . Insert Component 3 | . . . . . 3 . Analyze 3 | . . . . . 3 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 5 | . . . . . 1 4 Full Trace Events 5 | . . . . . 1 4 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 73 | . . . . . . 73 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . . . . . 4 . Parts Scanalyzed 3 | . . . . . 3 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 6 | . . 4 . 2 . . Largest Group 4 | . . 4 3 2 2 . Highest-Rated Group 71 | . . 71 55 45 45 . Highest-Rated Ally 31 | . . 31 31 31 31 . Total Orders . | . . . . . . . Ally Attacks 52 | . . 25 . 6 21 . Total Damage 589 | . . 216 . 76 297 . Kills 6 | . . 4 . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4868 | 95 633 522 350 125 1660 1483 Spaces Moved 2509 | 53 312 301 218 54 807 764 Core 9 | 9 . . . . . . Treads 2500 | 44 312 301 218 54 807 764 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 155 Average Speed 158 | 141 160 160 160 160 158 157 Slowest Speed 236 | 160 160 160 160 160 160 236 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 41 | 4 60 62 60 16 70 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 306 | . . . . . 132 174 Melee . | . . . . . . . Projectile 5 | . . . . . 5 . AOE 301 | . . . . . 127 174 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3019 | 65 369 327 220 70 1019 949 Wait 102 | . . 2 . . 28 72 Move 2503 | 52 311 300 217 53 806 764 Hop . | . . . . . . . Pick Up 58 | 4 7 6 1 2 27 11 Fast Attach 12 | 5 1 2 . . 3 1 Attach 30 | 1 1 . . . 15 13 Detach 9 | . . 2 . . 3 4 Swap 22 | . 1 1 . 1 13 6 Drop 40 | . 2 5 2 2 21 8 Fire 238 | 3 46 9 . 12 102 66 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . . . 1 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 10) 551 | -10/Materials | Discovered new exit (range 5) 661 | -10/Materials | Discovered new exit (range 12) 729 | -10/Materials | Entered Mines 732 | -10/Mines | Met a Derelict bent on vengeance 734 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 827 | -10/Mines | Learned Materials trap positions 827 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 874 | -10/Mines | Discovered new exit (range 8) 1066 | -10/Mines | Escorted by a lone wolf Derelict 1086 | -10/Mines | Learned location of Storage (-9) 1245 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1245 | -10/Mines | Discovered new exit (range 5) 1251 | -10/Mines | Entered Exiles 1251 | -10/Exiles | Accompanied by 3 allies 1290 | -10/Exiles | Met 8R-AWN 1317 | -10/Exiles | Met EX-HEX 1363 | -10/Exiles | Met EX-BIN 1386 | -10/Exiles | Aligned with FarCom system 1387 | -10/Exiles | Given EX-Vault access code 1424 | -10/Exiles | Opened EX-Vault 1437 | -10/Exiles | Found Firepult 1471 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1519 | -10/Exiles | Met EX-DEC 1577 | -10/Exiles | Discovered new exit (range 14) 1601 | -10/Exiles | Left Exiles lab with Firepult 1601 | -10/Exiles | Entered Mines 1601 | -9/Mines | Accompanied by 2 allies 1719 | -9/Mines | Discovered new exit (range 4) 1726 | -9/Mines | Entered Materials 1726 | -8/Materials | Accompanied by 2 allies 1726 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1727 | -8/Materials | Loaded intel: 6 trap records 1731 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1950 | -8/Materials | Build established: Scavenger-Mutant 2428 | -8/Materials | Lost 3 parts (3n) 2627 | -8/Materials | Lost 3 parts (1u2w) 2926 | -8/Materials | First assault squad dispatched 3125 | -8/Materials | Discovered new exit (range 4) 3386 | -8/Materials | Entered Factory 3386 | -7/Factory | Evolved 2 slots: Utility x2 3501 | -7/Factory | Crushed by falling debris 4186 | -7/Factory | First assault squad dispatched 4229 | -7/Factory | Destroyed 13 combat bots 4460 | -7/Factory | Discovered new exit (range 12) 4544 | -7/Factory | Build established: Mutant 4609 | -7/Factory | Fabricated Adv. Treads (x2) 4761 | -7/Factory | Garrison activated, responded to threat 4835 | -7/Factory | Core integrity fell below 50% 4841 | -7/Factory | Core integrity fell below 20% 4870 | -7/Factory | Core destroyed Last Messages --------------- 04860_ Overheating: System interference. 04860_ Gatling Laser temporarily disabled. 04860_ Hvy. Laser temporarily disabled. 04860_ K-01 Serf collects debris. 04861_ Overheating: Energy bleed (-11). 04861_ Critical hit (Burn: +37). 04862_ System corrupted: Matter fused (-5). 04865_ K-01 Serf collects debris. 04865_ Broken Arm. Treads destroyed. 04867_ Overheating: Hacking Suite damaged (-2). 04867_ Overheating: Lrg. Storage Unit damaged (-48). 04867_ Overheating: Hrd. Heavy Armor Plating damaged (-81). 04867_ Overheating: Gatling Laser damaged (-9). 04867_ G-47 Trooper heat spikes uncontrollably. 04868_ Power failure, Enh. Nuclear Core shutdown. 04869_ Hrd. Heavy Armor Plating destroyed. 04870_ Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | !! #???????????????????????????????????? | | #???????????????????????????????????? | | """"""" #??#####????????????????????????????? | | """"""" #### #????????????????????????????? | | """"""" / #????? ??????????????????????? | | """"""" #### % #???? #??????????????????????? | | #??##[##??? #??????????????????????? | | ##########???#%#???? +??????????????????????? | | ? ?????????###*###? #??????????????????????? | | ? #????????# ! ## #??????????????????????? | | ? ########## % #??????????????????????? | | ? + #??????????????????????? | | " ## ##### #??????????????????????? | | ## #??## #"# ##??????????????????????? | | " ## #??#"#" ## " ##??????????????????????? | | " + #######+### "#??????????????????????? | | " ## ## % "################???????? | | " ## ## ## #???????? | | ## ## ## #???????? | | +## # = # ## #???????? | | # # # #???????? | | % /% # # #???????? | | # # #???????? | | ### # # #???????? | | ??## ## # = #???????? | | ???# ## # @%= #???????? | | ???# ## # #???????? | | ???# ## # # gr #???????? | | ?### #######"" # g #???????? | | ?# "############# # ## #+####???????? | | ?# "%" % #???????? | | ?# " % #???????? | | ?# < =% % +???????? | | ?# #???????? | | ?# ! #???????? | | ?# % ###Y############# ## #???????? | | #####+##### #?# #^^r ^#???????? | | # !*= # #?#""" """ + +???????? | | # # """ #?#"R """ ##### #???????? | | # # """ #?#""" """ #???? #???????? | | # ""# """ """ #?# "" #???? #???????? | | # """ =""# "" G" #?# """ #???? #???????? | | # """ F"# "" """ #?# """ #?????#???????? | | # """ ""# ?? ???# """ #?????????????? | | # ####????????# ] #?????????????? | | ###########???????????##########?????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 825 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Hvy. Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaHelicalSword Manual? 0 Play Time 02:29:34 Cumulative 170.6 hours Start 2024.05.11 @ 12:35:29 End 2024.05.12 @ 21:13:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf376dd6-78de-4dc1-a774-14cc37beabc2