Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 17:18:21 Player: Sysandra Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (82) 410 Value Destroyed (3243) 3243 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9713 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 82/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Improved Targeting Computer Hardened Heavy Armor Plating Shield Generator Shield Generator > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon Advanced Assault Cannon AWS/Autocannon > --- INVENTORY -------- Micro Fission Core Medium Treads Advanced Assault Cannon [Rating: 85] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Hardlight Generator Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon AWS/Autocannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 . 2 2 . 2 Power 2 | . . . . . 1 . . . 1 . . Propulsion 2 | . . . . . . 1 . . . . 1 Utility 4 | . . . . . 1 1 . . 1 . 1 Weapon 4 | . . . . . 2 . . 2 . . . Parts Attached 47 | 5 5 . . . 9 6 10 1 . 8 3 Power 6 | 1 1 . . . 2 . 2 . . . . Engine 4 | 1 1 . . . . . 2 . . . . Core 2 | . . . . . 2 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 12 | 2 . . . . 1 1 4 . . 3 1 Treads 11 | 2 . . . . 1 . 4 . . 3 1 Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 14 | . 2 . . . 5 4 . . . 2 1 Device 7 | . 1 . . . 2 1 . . . 2 1 Storage . | . . . . . . . . . . . . Processor 3 | . . . . . 2 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 4 | . 1 . . . 1 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 15 | 2 2 . . . 1 1 4 1 . 3 1 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 4 | . . . . . . . 2 1 . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon 9 | . 2 . . . 1 1 2 . . 3 . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 . . . . Parts Lost 16 | . . . . . 1 . 1 . . . 14 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 . . . . . 3 Utility 6 | . . . . . . . 1 . . . 5 Weapon 5 | . . . . . . . . . . . 5 Highest Loss Streak 14 | . . . . . 1 . 1 . . . 14 To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | . 1 1 1 2 3 4 3 3 3 2 . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . 1 1 1 . Utility . | . . . . . 1 1 . . . . . Weapon 1 | . . 1 1 2 2 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . . . . . 2 4 . . . 4 1 Power 3 | . . . . . 1 1 . . . 1 . Propulsion 2 | . . . . . 1 1 . . . . . Utility 1 | . . . . . . . . . . . 1 Weapon 5 | . . . . . . 2 . . . 3 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 72 | . 80 100 100 100 75 70 69 72 64 68 49 Engine 3 | . 14 14 14 14 . . 4 6 5 5 4 Core 9 | . . . . . 17 15 10 6 5 5 . Treads 14 | . 28 28 28 28 13 8 20 20 17 16 9 Wheel 1 | . . . . . . 6 . . . . . Device 8 | . 2 14 14 14 10 7 3 . . 4 11 Processor 5 | . . . . . 7 7 7 6 5 5 4 Protection 8 | . 7 14 14 14 9 9 7 6 5 5 4 Ballistic Cannon 17 | . 16 28 28 28 17 15 11 13 11 21 13 Peak Build Rating 85 | 5 8 8 11 11 51 64 68 74 74 85 52 Average Rating 50 | 3 5 8 9 11 48 61 64 73 74 78 40 On Entrance 37 | . 5 8 8 11 11 50 64 67 74 74 82 Avg Prop Armor Cover (%) 3 | . . . . . . 3 3 . . 3 . Naked Turns 23 | . . . . . . . . . . . 23 Heaviest Build 117 | 7 14 14 14 14 81 102 106 115 115 117 52 Greatest Support 90 | 40 46 46 46 46 46 40 84 84 84 90 85 Greatest Overweight (x) 3 | . . . . . 3 3 3 1 1 3 1 Average Overweight (x) 1 | . . . . . 1 2 1 1 1 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 1 4 4 5 5 5 4 3 5 3 Average Carried 3 | . 1 1 2 4 3 4 3 3 3 2 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 4 4 5 5 5 3 3 2 . Class Distribution -------------------- 43% | Tank 31% | Skirmisher 15% | Mutant 8% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Skirmisher | -7/Storage Executioner | -6/Factory Executioner | -5/Factory Executioner | -5/DSF Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Matter Collected 1171 | 201 55 . . 132 165 175 152 . . 252 39 Remotely . | . . . . . . . . . . . . Salvage Created 2201 | . 126 . . 33 737 605 343 . . 302 55 Parts 103 | . 5 . . 5 36 29 13 . . 14 1 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Combat Hostiles Destroyed 70 | . 3 . . 3 22 15 11 . . 13 3 Melee 1 | . . . . . . . . . . . 1 Cannons 68 | . 3 . . 3 22 14 11 . . 13 2 Classes Destroyed 14 | . 3 . . . 5 3 1 . . 2 . Worker 1 | . . . . . . 1 . . . . . Builder 1 | . . . . . 1 . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 6 | . . . . . 2 3 1 . . . . Swarmer 18 | . 1 . . 3 4 . 1 . . 9 . Grunt 28 | . 2 . . . 13 11 1 . . . 1 Brawler 3 | . . . . . 2 . 1 . . . . Duelist 2 | . . . . . . . 1 . . . 1 Sentry 9 | . . . . . 2 2 5 . . . . Specialist 1 | . . . . . . . . . . 1 . Hunter 2 | . . . . . . . . . . 2 . Programmer 5 | . . . . . . 2 2 . . . 1 Heavy 2 | . . . . . 1 . . . . 1 . Best Kill Streak 6 | . 3 . . 3 6 4 3 . . 5 3 Combat Bots Only 5 | . 2 . . 3 4 4 3 . . 5 3 Max Kills in Single Turn 2 | . 2 . . 1 2 1 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Hostile Shots Fired 484 | . 23 . . 4 37 45 90 . . 71 214 Missed 154 | . 6 . . . 14 20 29 . . 21 64 Hits 330 | . 17 . . 4 23 25 61 . . 50 150 Melee 7 | . . . . . . . 3 . . . 4 Projectile 323 | . 17 . . 4 23 25 58 . . 50 146 Critical Strikes 10 | . 1 . . . . 1 2 . . 1 5 Damage Taken 5610 | . 138 . . 28 447 208 521 . . 1613 2655 Core 2245 | . 13 . . 7 74 16 11 . . 974 1150 Absorbed by Shields 382 | . . . . . . 92 12 . . 188 90 Core Remaining (%) 79 | 100 . . . 92 86 . 96 100 . 2 . Volleys Fired 107 | . 7 . . 4 22 23 19 . . 24 8 Largest 3 | . 2 . . 2 1 1 1 . . 3 3 Hottest 117 | . 60 . . 60 30 37 80 . . 117 117 Shots Fired 297 | . 14 . . 8 73 60 52 . . 67 23 Gun . | . . . . . . . . . . . . Cannon 297 | . 14 . . 8 73 60 52 . . 67 23 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 291 | . 14 . . 8 73 60 46 . . 67 23 Thermal 6 | . . . . . . . 6 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | . 3 . . 2 8 6 13 . . 9 5 Robot Miss Streak 7 | . 4 . . 1 3 3 2 . . 7 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Autonomous 137 | . . . . . 51 37 33 . . 16 . Shots Hit Robots 207 | . 6 . . 4 56 41 45 . . 39 16 Core Hits 96 | . 4 . . 3 24 17 15 . . 18 15 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 24 | . 1 . . . 10 2 6 . . 5 . Blast 24 | . 1 . . . 10 2 6 . . 5 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12154 | . 144 . . 63 3963 2874 2861 . . 1717 532 Guns . | . . . . . . . . . . . . Cannons 12026 | . 144 . . 63 3958 2840 2861 . . 1717 443 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 128 | . . . . . 5 34 . . . . 89 Kinetic 11925 | . 144 . . 63 3958 2840 2760 . . 1717 443 Thermal 101 | . . . . . . . 101 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 1 1 . . . 9 Average Corruption 1 | . . . . . . 1 1 . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . 9 6 . . . 4 Message Errors 6 | . . . . . . 4 1 . . . 1 Matter Fused 3 | . . . . . . 1 1 . . . 1 Heat Flow Errors 1 | . . . . . . 1 . . . . . Energy Discharges 3 | . . . . . . 1 1 . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . 2 2 . . . . Misfires 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1363 | . . . . . 397 591 352 . . 23 . Projectiles 1363 | . . . . . 397 591 352 . . 23 . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 45 | . 2 . . 1 8 13 5 . . 9 7 Impact . | . . . . . . . . . . . . Kinetic 42 | . 2 . . 1 8 10 5 . . 9 7 Secondary 3 | . . . . . . 3 . . . . . Self-Inflicted Damage 34 | . . . . . . 16 . . . . 18 Shots . | . . . . . . . . . . . . Rammed 36 | . . . . . 2 3 . . . . 31 Targets Rammed 37 | . . . . . 2 3 . . . . 32 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 917 | . 45 . . 27 . 225 208 . . 917 126 Average Temperature 125 | . 22 . . 12 . 46 56 . . 368 58 Received Heat Transfer 515 | . 12 . . . 99 91 66 . . . 247 Effects 32 | . . . . . . . . . . 32 . Shutdowns 4 | . . . . . . . . . . 4 . Energy Bleed 3 | . . . . . . . . . . 3 . Interference 6 | . . . . . . . . . . 6 . Matter Decay 4 | . . . . . . . . . . 4 . Short Circuit 3 | . . . . . . . . . . 3 . Damage (major) 6 | . . . . . . . . . . 6 . Damage (core) 6 | . . . . . . . . . . 6 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . Heat Transferred 200 | . . . . . . . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 . . . . 1 . Low Security (%) 94 | 100 100 100 . 100 87 100 100 100 100 72 100 Level 1 5 | . . . . . 12 . . . . 27 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Peak Influence 317 | . 47 18 . 78 228 108 179 74 16 317 165 Initial 165 | . . 18 . . 22 82 44 70 16 3 165 Average 70 | . 15 5 . 15 141 30 67 59 9 121 47 Influence Increases 2084 | . 77 . . 78 647 454 364 14 5 314 131 Destroy 0b10 Robot/C 1400 | . 60 . . 60 440 300 220 . . 260 60 Destroy 0b10 Robot/NC 60 | . 5 . . . 25 25 5 . . . . Destroy Leader 308 | . 12 . . 10 88 76 82 . . 20 20 Allied During Kill 20 | . . . . 8 12 . . . . . . Successful Hack 54 | . . . . . . 14 21 14 5 . . Disable Machine 60 | . . . . . . 30 15 . . 15 . Destroy Structure 32 | . . . . . 7 9 6 . . 4 6 Lose Combat Pursuer 150 | . . . . . 75 . 15 . . 15 45 Influence Decreases 2039 | . 30 47 . 20 522 539 307 135 34 2 403 Entered New Map 477 | . . 29 . . 36 101 54 85 18 2 152 Time Decay 1440 | . 30 18 . 20 436 438 243 50 16 . 189 Lost Part 82 | . . . . . 10 . 10 . . . 62 Lost Ally 40 | . . . . . 40 . . . . . . Squads Dispatched 12 | . 2 . . . 2 5 1 . . 1 1 Investigation 2 | . 1 . . . . 1 . . . . . Extermination 5 | . . . . . . 3 1 . . . 1 Reinforcement 5 | . 1 . . . 2 1 . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Distress Signals 2 | . 1 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 97 | . 6 . . 2 24 19 15 . . 15 16 Peak Tracking Total 11 | . 3 . . 1 6 4 3 . . 6 11 Tactical Retreats 7 | . . . . . 4 . 1 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Traps Triggered 10 | . 1 . . . . . 7 . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Machines Disabled 5 | . . . . . . 2 1 . . 2 . Max in Single Turn 1 | . . . . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Machines Accessed 8 | . . . . . . 2 3 1 1 . 1 Terminals 7 | . . . . . . 2 3 1 1 . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 13 | . . . . . . 5 4 1 2 . 1 Successful 8 | . . . . . . 2 3 1 1 . 1 Failed 5 | . . . . . . 3 1 . 1 . . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 12 | . . . . . . 5 4 1 2 . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 7 | . . . . . . 2 3 1 1 . . Open Door 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . Alert Level 2 | . . . . . . 1 1 . . . . Zone Layout 3 | . . . . . . 1 1 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . . . . 2 2 1 1 . 1 Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Total Allies 14 | . . . . 2 . . . . . . 12 Largest Group 5 | . . . . 2 2 . . . . . 5 Highest-Rated Group 180 | . . . . 43 43 . . . . . 180 Highest-Rated Ally 46 | . . . . 31 31 . . . . . 46 Initial Warlord ECA Mod 9 | . . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . . Ally Attacks 21 | . . . . 6 15 . . . . . . Total Damage 187 | . . . . 21 166 . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Active Infowar (turns) 1364 | . . . . . 1016 348 . . . . . Optics 1272 | . . . . . 924 348 . . . . . Jamming 92 | . . . . . 92 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Turns Passed 5213 | 46 131 90 355 140 1165 1431 625 103 44 424 659 Spaces Moved 2499 | 28 61 57 222 76 352 888 243 43 19 140 370 Core 43 | 7 . . . . . . . . . . 36 Treads 1597 | 21 61 57 222 76 352 66 206 43 19 140 334 Legs . | . . . . . . . . . . . . Wheels 859 | . . . . . . 822 37 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 130 145 240 240 225 50 Average Speed 188 | 132 160 160 160 160 308 151 228 240 240 234 145 Slowest Speed 400 | 160 160 160 160 160 400 240 400 240 240 385 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 27 21 62 21 40 18 50 2 1 85 10 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 27 | . . . . . 7 9 6 . . 2 3 Melee . | . . . . . . . . . . . . Projectile 27 | . . . . . 7 9 6 . . 2 3 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac DSF Fac Total 2886 | 37 83 56 222 87 410 953 306 44 18 200 470 Wait 64 | . . . . 8 5 7 1 . . 2 41 Move 2489 | 27 60 56 221 75 351 888 242 42 18 139 370 Hop . | . . . . . . . . . . . . Pick Up 68 | 5 6 . 1 . 12 13 15 . . 12 4 Fast Attach . | . . . . . . . . . . . . Attach 50 | 5 5 . . . 9 6 11 2 . 6 6 Detach 18 | . 2 . . . 4 2 4 . . 1 5 Swap 4 | . . . . . . . . . . 4 . Drop 44 | . 3 . . . 5 12 10 . . 10 4 Fire 107 | . 7 . . 4 22 23 19 . . 24 8 Melee . | . . . . . . . . . . . . Ram 18 | . . . . . . 2 . . . . 16 Kick . | . . . . . . . . . . . . Crush 18 | . . . . . 2 . . . . . 16 Escape Stasis 6 | . . . . . . . 4 . . 2 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 12) 178 | -10/Materials | Entered Mines 185 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 187 | -10/Mines | Assembled infested the area 192 | -10/Mines | Assisted by a Guerilla fighting off Assembled 254 | -10/Mines | Discovered new exit (range 10) 262 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 262 | -10/Mines | Discovered new exit (range 5) 268 | -10/Mines | Entered Exiles 291 | -10/Exiles | Discovered new exit (range 15) 310 | -10/Exiles | Build established: Mutant 316 | -10/Exiles | Met 8R-AWN 344 | -10/Exiles | Met EX-HEX 388 | -10/Exiles | Met EX-BIN 411 | -10/Exiles | Aligned with FarCom system 412 | -10/Exiles | Given EX-Vault access code 451 | -10/Exiles | Opened EX-Vault 457 | -10/Exiles | Found Prototype Ballistic Cannon 490 | -10/Exiles | Warned to stay clear of 0b10 Research branches 535 | -10/Exiles | Met EX-DEC 605 | -10/Exiles | Discovered new exit (range 14) 623 | -10/Exiles | Left Exiles lab with AWS/Autocannon 623 | -10/Exiles | Entered Mines 729 | -9/Mines | Discovered new exit (range 10) 763 | -9/Mines | Entered Materials 763 | -8/Materials | Accompanied by 2 allies 763 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 764 | -8/Materials | Identified AWS/Autocannon 768 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1063 | -8/Materials | Build established: Skirmisher 1916 | -8/Materials | Discovered new exit (range 4) 1928 | -8/Materials | Entered Factory 1928 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2355 | -7/Factory | Build established: Tank 3352 | -7/Factory | Discovered new exit (range 6) 3359 | -7/Factory | Entered Storage 3948 | -7/Storage | Discovered new exit (range 15) 3960 | -7/Storage | Build established: Skirmisher 3984 | -7/Storage | Entered Factory 3984 | -6/Factory | Evolved 2 slots: Weapon x2 4006 | -6/Factory | Discovered new exit (range 16) 4087 | -6/Factory | Entered another Factory area 4087 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4128 | -5/Factory | Identified exit to DSF 4131 | -5/Factory | Entered DSF 4199 | -5/DSF | Additional patrols routed to DSF 4288 | -5/DSF | Build established: Executioner 4438 | -5/DSF | AWS/Autocannon suddenly broke down 4465 | -5/DSF | Sterilization system engaged 4475 | -5/DSF | Discovered new exit (range 15) 4485 | -5/DSF | Ambient heat levels rising (+10) 4500 | -5/DSF | Ambient heat levels rising (+10) 4515 | -5/DSF | Ambient heat levels rising (+10) 4530 | -5/DSF | Ambient heat levels rising (+10) 4542 | -5/DSF | Core integrity fell below 50% 4545 | -5/DSF | Ambient heat levels rising (+10) 4545 | -5/DSF | Core integrity fell below 20% 4555 | -5/DSF | Entered Factory 4555 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4736 | -4/Factory | Build established: Tank 5184 | -4/Factory | Core integrity fell below 50% 5206 | -4/Factory | Core integrity fell below 20% 5214 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05176_ P-70 Sage resets S-27 Virus, system corruption cleaned. 05180_ U-05 Engineer builds a Wall. 05183_ Disruptor Cannon destroyed. 05184_ Slug penetrates Repair Station. 05184_ P-70 Sage resets S-27 Virus, system corruption cleaned. 05185_ S-27 Virus destroyed. 05189_ Arm. Medium Treads destroyed. 05193_ System corrupted: Energy discharge (-21). 05194_ Adv. Recoil Stabilizer destroyed. 05195_ Slammed into K-01 Serf. 05199_ ALERT: Security rotation in progress. 05199_ Triggered Ambush Trap. 05199_ G-67 Veteran emerges from a hatch in the floor. 05199_ Slammed into G-67 Veteran. 05204_ U-05 Engineer lays Concrete. 05204_ Slammed into G-67 Veteran. 05205_ U-05 Engineer lays Concrete. 05205_ Slammed into G-67 Veteran. 05212_ Destabilizing: System corrupted (+2). 05213_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????#???????????????????# "" | | ????????????????????????? ???????????????????# "" | | ????????????????????????# #??????????????????# "" | | ????????????????????????# #??????????????????# "" | | ????????????????????????# #??????????????????# | | ????????????????????????# #??????????????????# "" | | ????????????????????????# #??????????????????# "" | | ????????????????????????# #??????????????????#= "" | | ????????????????????????#g#??????????????????# "" | | ??????????????????s?????#@#??????????????????# | | ????????????????????????# #??????????????????# | | ????????????????????????# #???????????????######## | | ????????????????????????#s#??############## ^ | | ????????????????????????#g#??# # | | ????????????????????????#s#??# + " | | ????????????????????????# #??# """"""""" # " | | ????????????????????????# #??# # " | | ????????????????????????#g#??# """"""""" ##### " | | ????????????????????????# #??# #???# | | ????????????????????????#p#??# """"""""" #???# | | ????????????????????????#g#??# #???#^ | | ????????????????????????# #??# """"""""" #???# | | ???????????????##########/#### #???# " | | ???????????????# u ## """"""""" #???# " | | ???????????????+ """"" ## #???# " | | ????????????????? 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""" # | | ???????????????? # #####/########## | | ???????????????# # # """" ## | | ???????????????# # # ""R"" #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 9 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Drive-By Hot Goods Overwhelming Window Shopping Challenges ------------ None Game ------ Seed SmallCommUnit Manual? 0 Play Time 00:39:01 Cumulative 4.2 hours Start 2026.08.09 @ 16:43:27 End 2026.08.09 @ 17:18:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd74d087-571e-475f-a10c-bf958d0b3978