Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 19:34:34 Player: Dwarfinator Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (45) 9000 Robots Destroyed (646) 3230 Value Destroyed (26892) 26892 Prototype IDs (415) 8300 Alien Tech Used (15) 3000 Bonus (34922) 34922 TOTAL SCORE: 89844 Bonus ------- High Alert Combat Kills 1932 Follower Combat Kills 2830 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2440 Cogmind --------- Core Integrity 1303/1600 Matter 420/425 Energy 506/790 System Corruption 0% +Membrane Temperature Cool (12) Movement Hovering (30) +NEM 1 Location 0b11 Command Parts ------- > --- POWER (3) -------- Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION (9) --- Antigrav System Combat Gravmag System Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Antigrav Array Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY (11) ----- Experimental Cooling System Large Storage Unit Assembled Suspension Frame Assembled Combat Suite Advanced Weapon Cycler Experimental Phase Shifter Experimental Weapon Shielding Assembled Alloy Armor Advanced Powered Armor Graphene Brace AEGIS Remote Shield > --- WEAPON (2) ------- Omega Cannon > --- INVENTORY (15) --- Reinforced Antimatter Reactor High-density Centrium Leg Zionite Biocell (600) Zionite Biocell (600) Heavy Regenerative Plating High-powered Tractor Beam Field Recycling Unit (100) High-powered Transdimensional Reconstructor Compact HERF Cannon Cooled Nova Cannon Graviton Cannon Ragnarok Missile Launcher Ionic Axe Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Combat Gravmag System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Antigrav Array Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Assembled Suspension Frame Spectral Analyzer Assembled Combat Suite Advanced Weapon Cycler Experimental Phase Shifter Assembled Alloy Armor Advanced Powered Armor Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Omega Cannon > --- INVENTORY -------- Compact Particle Reactor Zionite Biocell Zionite Biocell Advanced Transmission Jammer Improved Utility Shielding Heavy Regenerative Plating High-powered Transdimensional Reconstructor Compact HERF Cannon Cooled Nova Cannon Ragnarok Missile Launcher Ionic Axe [Rating: 230] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Vortex Chain Reactor Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Core Physics Calibrator Weapon Assembled Focal Cannon Energy Gun Heavy Dispersion Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Rocket Array Special Weapon Stasis Beam Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . Utility 9 | . . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . 2 . . . Weapon . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . -1 . . . Parts Attached 478 | 5 7 9 17 1 16 3 6 8 . 8 12 6 . 17 5 44 1 5 . 6 37 4 11 8 14 9 25 4 15 3 2 7 3 14 4 3 14 4 29 10 7 37 19 9 10 Power 27 | . 1 1 3 . 1 . . 1 . 1 . . . . 1 1 . . . 1 . . 1 . 2 1 1 . 3 . . 1 . . . . 1 . . . . 2 1 1 2 Engine 8 | . 1 . 3 . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . Core 6 | . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . Reactor 13 | . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 2 1 1 2 Propulsion 106 | 2 . . 8 1 3 3 2 . . 3 3 4 . 3 2 11 . 2 . 1 11 1 1 . 1 1 3 . 2 . . 3 1 3 . . 3 . 8 2 . 7 4 3 4 Treads 35 | 2 . . 7 1 3 1 1 . . . 1 1 . 2 2 . . 2 . 1 2 . . . 1 1 . . . . . . . 2 . . . . . . . 4 . . 1 Leg 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . 1 1 . . 2 . 1 . . . . . 1 Wheel 30 | . . . . . . 2 1 . . 3 2 3 . 1 . 7 . . . . 9 . 1 . . . . . . . . 1 . . . . . . . . . . . . . Hover 27 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . 1 . . . . 1 . 7 2 . 3 4 3 2 Flight 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 225 | 2 2 3 2 . 5 . 3 4 . 2 1 2 . 8 2 16 . 2 . 4 13 1 9 6 8 5 16 4 9 1 1 2 1 10 3 2 8 3 18 6 6 21 6 5 3 Device 136 | 2 1 2 2 . 1 . 2 2 . 2 . 1 . 6 . 10 . 1 . 3 5 1 4 4 4 3 8 4 7 . 1 1 1 7 3 1 4 2 15 4 4 12 4 1 1 Storage 20 | . 1 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . . . 1 . 1 . . . . 1 . . 4 . 1 . . 2 . 3 . Processor 21 | . . . . . 2 . . 1 . . . . . 2 . 2 . 1 . . . . 2 . 2 1 . . 1 1 . . . . . . . . 1 1 . 4 . . . Hackware 10 | . . . . . . . . 1 . . . . . . . . . . . . 4 . 1 1 . 1 . . . . . . . . . . . . . . 1 . . 1 . Protection 36 | . . . . . 1 . 1 . . . . 1 . . 2 3 . . . 1 3 . 1 1 2 . 7 . . . . 1 . 2 . 1 . 1 1 . . 3 2 . 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Weapon 120 | 1 4 5 4 . 7 . 1 3 . 2 8 . . 6 . 16 1 1 . . 13 2 . 2 3 2 5 . 1 2 1 1 1 1 1 1 2 1 3 2 1 7 8 . 1 Energy Gun 28 | . 2 3 2 . . . . . . . . . . 4 . 6 . . . . 2 1 . . . 1 3 . . 2 . . . . . . . 1 . . . . 1 . . Energy Cannon 18 | . . 1 1 . . . . . . . 1 . . . . 5 1 . . . 1 . . 1 . 1 . . . . . . . . . . . . 1 1 . 1 3 . . Ballistic Gun 22 | 1 . . 1 . 6 . 1 1 . . 4 . . . . 1 . . . . 5 . . . . . . . . . . . . . 1 . . . . . . 1 . . . Ballistic Cannon 15 | . . . . . . . . 2 . 2 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 1 . . 1 . . . . 2 2 . . Launcher 16 | . 1 . . . 1 . . . . . 1 . . 1 . 1 . 1 . . 1 1 . . . . 2 . . . 1 . . . . . . . 1 1 . 2 1 . . Special Weapon 7 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 Impact Weapon 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . Special Melee Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Unidentified Prototypes 94 | . . . 3 . 1 . . . . . 1 . . 7 . 3 . . . . 3 1 1 1 . 1 12 . 3 . . 5 . 1 . . 7 . 3 4 10 15 10 1 1 Corrupted Parts 8 | . . 1 . . . . . . . . . . . . . 1 . . . 4 1 . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 19 | . . 1 . . . . . . . . . . . . . 4 . . . 8 2 . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Lost 79 | . 1 . 2 . 4 . . 1 . 4 . 1 . 3 7 13 . 1 . 2 13 . 6 . . . 6 . . 1 . . 1 2 . . 2 . 3 1 . 1 . . 4 Power 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 28 | . . . 1 . 3 . . . . 2 . 1 . 1 3 4 . . . 1 7 . 3 . . . 1 . . . . . . . . . . . . . . . . . 1 Utility 34 | . . . 1 . . . . 1 . . . . . 2 3 4 . 1 . . 3 . 2 . . . 5 . . . . . 1 2 . . 1 . 3 1 . 1 . . 3 Weapon 14 | . 1 . . . 1 . . . . 1 . . . . 1 4 . . . 1 3 . . . . . . . . 1 . . . . . . 1 . . . . . . . . Highest Loss Streak 7 | . 1 . 1 . 4 . . 1 . 3 . 1 . 1 3 7 . 1 . 2 4 . 4 . . . 5 . . 1 . . 1 1 . . 1 . 2 1 . 1 . . 3 To Critical Strikes 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 6 11 16 18 19 17 29 28 29 30 29 30 31 32 31 22 25 24 24 24 24 22 22 21 21 22 23 22 22 21 22 21 21 22 22 22 23 23 21 22 14 14 16 18 14 12 Power . | 1 1 1 1 1 2 2 2 1 1 . . . . . . . 1 1 2 1 . 1 . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 Propulsion 2 | 4 3 4 3 4 1 3 4 3 2 2 5 5 5 3 1 5 4 4 4 3 2 3 2 . 1 1 1 . . . . . . . . . 1 2 5 . . 2 2 . . Utility 12 | . 3 5 5 4 6 18 16 18 20 19 17 16 17 17 13 12 11 11 12 14 12 10 11 13 12 15 14 18 17 17 16 17 16 15 14 15 14 13 12 9 6 6 9 8 6 Weapon 5 | 1 3 5 7 9 7 3 4 5 6 6 5 6 7 7 6 6 6 5 6 4 5 7 6 6 6 5 6 3 3 3 2 3 2 3 3 3 4 3 3 2 2 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 138 | . 5 2 7 . 4 . . 2 . 2 5 1 1 4 14 18 3 1 . 1 13 1 1 4 2 2 7 1 1 1 . 2 . 2 . 1 2 2 1 8 6 2 2 3 4 Power 14 | . 2 . 1 . 3 . . . . . . . . . . 2 . . . 1 . . . 1 . . . . . . . 1 . . . 1 . . . . . . 1 . 1 Propulsion 22 | . . . 2 . . . . 1 . . 1 . 1 . . 4 1 1 . . 2 . 1 1 . . . . 1 . . . . . . . . . . 2 2 1 1 . . Utility 72 | . 3 . 3 . . . . . . 2 3 1 . 3 12 8 2 . . . 8 . . 1 1 2 6 1 . 1 . 1 . 2 . . 2 . 1 3 2 . . 3 1 Weapon 28 | . . 2 1 . 1 . . 1 . . 1 . . 1 2 4 . . . . 3 1 . 1 1 . 1 . . . . . . . . . . 2 . 3 1 1 . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 89 | . 100 99 99 100 83 88 89 89 90 88 88 89 90 90 57 80 92 91 71 91 97 86 85 76 84 83 87 100 99 99 100 91 96 92 94 94 90 93 84 89 89 82 82 89 90 Engine 2 | . 14 14 8 11 7 . . 6 9 7 . . . . . . . . . . 1 . . . . 5 4 . . . . . . . . . . . . . . . . . . Core 2 | . . . 2 . . . . . . 1 9 9 9 7 4 . . . . . . . . 6 4 . . . 8 11 11 7 5 1 . . . . . . . . . . . Reactor 3 | . . . . . 3 11 9 2 . . . . . . 1 7 7 7 7 6 4 6 5 . 1 . 1 6 1 . . 3 5 5 5 5 5 5 4 4 4 4 4 7 8 Treads 7 | . 28 27 32 33 33 17 9 9 9 12 1 2 1 5 7 7 7 7 7 7 12 . 4 6 6 6 3 . . . . . . 1 . . . . . . . . . . . Leg 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 26 22 23 23 23 23 23 26 26 26 26 21 . . . . . . Wheel 7 | . . . . . . 15 18 18 18 14 25 24 25 24 11 13 15 14 15 14 12 20 15 13 13 13 4 . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 27 28 25 25 31 31 Device 17 | . 14 14 11 11 2 . 17 4 9 9 9 8 9 14 11 14 19 18 15 13 17 13 16 15 24 26 18 20 22 23 23 22 24 24 26 24 24 30 21 25 19 25 26 23 25 Storage 8 | . 14 14 11 11 10 11 9 9 9 9 8 9 9 7 5 6 7 6 7 7 6 6 6 6 6 6 9 13 11 11 11 11 6 10 10 10 9 5 4 4 4 4 4 4 4 Processor 3 | . . . . . 3 . . 7 9 9 9 9 9 7 2 6 7 7 7 7 6 6 6 6 6 6 2 . . . . . . . . . . . . 2 3 1 4 4 2 Protection 5 | . . . . . . . . 4 . . . . . . . . 3 4 7 8 5 6 2 . . . 7 11 11 11 11 11 11 9 10 11 11 10 9 7 8 10 10 12 12 Energy Gun 3 | . 2 22 13 11 . . . . . . . . . 5 2 7 5 7 . 5 8 6 6 6 6 2 4 . . 4 5 . 2 . . . . 1 . . . . . . . Energy Cannon 6 | . . . 17 22 3 11 9 . . . 3 1 . 1 1 9 12 14 . 13 3 6 3 . . 4 14 20 12 8 5 . 6 13 10 10 . . 3 3 4 1 . 3 2 Ballistic Gun 4 | . 23 1 2 . 12 22 18 17 9 9 9 25 23 12 3 . . . . . 3 . 4 6 6 . . . . . . . 4 . . . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 9 18 15 10 . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 4 9 8 . . . . . 1 Peak Build Rating 230 | 7 8 18 23 23 42 33 50 54 53 61 69 60 56 81 82 68 62 60 52 64 73 72 80 86 87 76 127 121 134 127 124 127 134 162 156 157 170 159 186 180 196 204 210 222 230 Average Rating 91 | 6 7 14 21 21 22 32 40 49 53 54 54 55 53 64 57 56 57 57 44 57 62 66 72 82 78 73 100 117 123 121 118 113 125 150 152 150 152 154 166 168 178 191 185 214 216 On Entrance 89 | 6 7 8 18 21 21 30 33 44 53 53 55 55 56 54 71 52 57 60 56 51 64 68 65 77 85 83 74 121 116 123 120 116 123 128 151 156 130 156 154 164 180 187 192 180 220 Naked Turns 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 288 | 13 29 57 64 64 220 220 228 236 236 253 288 250 237 286 283 243 142 142 123 145 150 136 142 142 127 139 168 168 183 172 164 155 168 205 200 202 189 191 198 113 110 129 115 139 136 Greatest Support 159 | 40 40 40 60 60 60 60 28 28 28 36 36 36 36 48 140 140 70 22 22 22 128 60 60 44 44 44 104 88 104 99 99 99 101 126 126 126 135 135 135 133 133 131 121 159 159 Greatest Overweight (x) 20 | . . 1 1 1 3 18 10 8 8 14 11 20 6 9 19 14 6 12 5 11 12 2 8 4 2 3 4 1 2 1 1 1 1 2 1 1 1 1 2 1 1 1 1 . 1 Average Overweight (x) 1 | . . . . 1 . 9 8 7 8 9 6 6 6 5 4 6 3 5 5 5 3 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 35 | 8 15 20 20 20 35 35 35 35 35 35 35 35 35 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 20 20 20 15 Average Capacity 25 | 8 14 17 20 20 22 35 35 35 35 35 34 35 35 35 29 32 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 23 15 15 19 20 16 15 Most Carried 35 | 8 15 20 20 20 31 35 35 35 35 35 35 35 35 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 20 20 20 15 Average Carried 24 | 6 11 17 19 19 19 34 33 34 35 34 33 34 34 33 25 30 24 24 24 24 24 24 24 23 23 24 24 25 24 24 24 24 24 24 24 24 24 22 23 14 14 19 19 16 14 Final Capacity 35 | 8 15 20 20 20 35 35 35 35 35 35 35 35 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 20 20 15 15 Final Carried 35 | 8 15 20 20 20 31 35 35 35 35 35 35 35 35 35 21 25 25 25 24 25 25 25 20 24 25 25 25 25 25 25 23 25 25 23 25 25 21 25 15 15 15 20 20 15 14 Class Distribution -------------------- 25% | Mutant 14% | Tank 12% | Hauler-Gunner 9% | Scavenger-Mutant 8% | Scavenger-Gunner 7% | Scavenger-Tank 4% | Golem 3% | Hauler-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Hauler-Gunner | -8/Garrison Hauler-Gunner | -8/Materials Hauler-Gunner | -8/Garrison Hauler-Gunner | -8/Materials Hauler-Gunner | -8/Garrison Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Zion Tank | -6/Deep Caves Tank | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Golem | -4/Proximity Caves Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Mutant | -4/Warlord Tank | -3/Proximity Caves Tank | -3/Research Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Mutant | -2/Research Mutant | -2/Testing Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 26538 | 288 451 225 334 109 792 70 136 578 . 937 1258 1497 228 1098 749 1321 307 331 . 339 1810 310 822 2282 849 189 630 232 806 279 242 207 365 886 217 179 301 513 1363 371 682 415 200 195 1145 Remotely 3642 | . . . . . . . . 117 . . 65 548 94 184 . 363 . . . 154 166 310 125 . . . . . 398 54 67 . 70 134 . . 236 . 557 . . . . . . Salvage Created 33459 | 150 501 217 768 333 573 69 243 722 . 943 1388 1699 228 1419 1574 1689 459 251 . 341 3016 1273 1050 481 176 . 921 184 1741 441 484 302 390 2720 313 207 . 485 1842 371 998 767 297 499 934 Parts 1556 | 12 21 16 51 18 84 10 18 33 . 25 78 104 19 59 17 102 26 16 . 16 131 . 52 8 6 . 25 5 103 23 17 6 19 126 7 9 . 12 93 26 62 44 13 20 24 Haulers Intercepted 26 | . 2 . 3 . . . . . . . 5 . . 2 . 2 . . . . 3 . . . . . . . 2 . . . . 2 . . . . 1 . . 2 . 2 . Recyclers Shooed 36 | . 1 2 1 . . . . . . . 4 . . . . 3 . . . . 14 . 2 . . . . . 4 . . . . 2 . . . . 3 . . . . . . Parts Field Recycled 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Retrieved Matter 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Parts Self-Destructed 184 | . . . . . . . . . . . . . . . . . 11 10 . 10 . . . 24 37 . . 16 . 18 16 4 16 . 4 8 . 10 . . . . . . . Prevented 16 | . . . . . . . . . . . . . . . . . 8 5 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 507 | . 6 6 14 9 8 3 6 14 . 10 23 36 5 19 6 22 8 11 . 5 28 6 23 1 1 . 39 1 28 13 9 . 9 40 3 3 . 17 25 7 13 13 3 8 6 Melee 13 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . 4 4 1 1 . . Guns 120 | . 6 2 4 6 1 3 3 11 . 1 5 29 5 8 2 5 . 2 . 1 18 . 6 . 1 . . . . . . . 1 . . . . . . . . . . . . Cannons 187 | . . . 5 3 . . 3 3 . 5 18 . . 11 4 13 1 1 . 2 2 . 5 . . . 2 1 16 5 7 . 3 35 3 3 . 4 24 1 . 1 1 1 4 AOE 169 | . . 4 4 . 7 . . . . 4 . 7 . . . 1 7 7 . 2 4 6 12 . . . 35 . 12 8 1 . 5 5 . . . 13 . 2 6 11 . 6 . Classes Destroyed 30 | 2 3 1 2 1 1 . 1 1 . . 4 2 . . 1 . 2 . . 1 . . 1 1 1 . 3 . 1 . . . . . . . . . . . . . . . 1 Worker 23 | . . . . . . . . . . . 2 . . 2 . 2 . . . . 1 . 5 . . . . . 4 . . . . 1 . . . . . 2 2 . . 1 1 Builder 31 | . 1 1 1 . . 1 . . . . . . 2 1 . 1 . . . . 3 . 2 . . . . . 11 . . . . 3 . . . . 1 . 3 . . . . Tunneler 15 | 4 . . . . . . . . . . . . . 2 . 3 . . . . 1 . . . . . . . 1 . . . . . . . . . 3 . . 1 . . . Hauler 26 | . 2 . 3 . . . . . . . 5 . . 2 . 2 . . . . 3 . . . . . . . 2 . . . . 2 . . . . 1 . . 2 . 2 . Recycler 44 | 1 1 1 1 . . . 1 . . . 4 . . 6 . 5 . . . . 9 . 2 . . . . . 3 . . . . 2 . . . . 3 . 1 1 . . 3 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Operator 5 | . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 13 | . . . . . . . . . . . 5 . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 1 . . . Swarmer 127 | . . 4 4 . . 3 4 . . 3 7 7 2 . . 6 7 10 . . 4 . 4 . . . . . 13 6 2 . 4 5 . . . 3 5 3 4 11 . 6 . Cutter 7 | . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Grunt 130 | . 6 2 2 7 . . . 12 . 5 8 13 3 9 . 5 . . . 5 4 . . . . . . . 5 5 1 . 1 15 2 2 . 11 6 . . . . 1 . Brawler 9 | . . . 1 . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . . . . . . Duelist 9 | . . . . . . . . . . . 2 2 . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 47 | . . . 7 . . . 1 . . 2 6 2 . . . 4 . 1 . . 2 . 3 . . . . . . 1 1 . . 4 1 1 . . 5 . 1 1 . 1 3 Specialist 6 | . . . . . . . . 1 . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 38 | . . . . . . . 1 1 . . . . . 3 . 3 . . . . 10 . 5 . . . . 1 4 . . . 4 3 . . . 2 . . . . . . 1 Programmer 63 | . . . . . . . . . . . . 6 . 4 . 4 . . . . 4 . 4 . . . . . 6 . 2 . . 13 . . . . 9 4 4 1 2 . . Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Compactor 12 | . . . . . . . . . . . . . . . 6 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 42 | . . . . 2 7 . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 35 | 3 3 2 5 3 7 3 3 3 . 3 10 9 4 13 2 4 4 4 . 3 4 6 9 1 1 . 35 1 9 5 2 . 4 9 3 3 . 5 6 5 6 9 2 9 3 Combat Bots Only 34 | . 2 2 4 3 7 3 3 3 . 3 5 9 4 11 2 4 4 4 . 3 4 6 6 1 1 . 34 1 6 5 2 . 4 8 3 3 . 5 6 5 6 9 2 7 2 Max Kills in Single Turn 25 | 1 1 2 2 1 2 1 1 1 . 3 2 3 1 1 1 1 3 2 . 1 4 2 5 1 1 . 25 1 9 5 1 . 3 3 1 1 . 4 1 2 2 9 1 6 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 25 | . . 2 2 . 2 . . . . 3 . 3 . . . 1 3 2 . 1 4 2 3 . . . 25 . 5 5 1 . 3 2 . . . 4 . 2 2 9 . 6 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Z-Imprinter (-6/Deep Caves) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 2966 | . 45 6 48 21 66 8 23 54 . 69 57 104 11 136 3 357 47 57 . 24 259 . 172 5 15 . 53 21 121 29 48 . 80 250 10 8 3 68 125 13 71 161 102 48 168 Missed 1137 | . 8 2 18 9 12 2 7 10 . 21 13 31 2 49 . 107 15 19 . 4 67 . 71 2 6 . 9 10 33 3 17 . 29 97 4 . 1 33 37 4 46 124 72 39 104 Hits 1829 | . 37 4 30 12 54 6 16 44 . 48 44 73 9 87 3 250 32 38 . 20 192 . 101 3 9 . 44 11 88 26 31 . 51 153 6 8 2 35 88 9 25 37 30 9 64 Melee 34 | . . . 2 1 . . . . . . . 4 . . 3 . . . . . 15 . 2 . 2 . 3 . . . 2 . . . . . . . . . . . . . . Projectile 1795 | . 37 4 28 11 54 6 16 44 . 48 44 69 9 87 . 250 32 38 . 20 177 . 99 3 7 . 41 11 88 26 29 . 51 153 6 8 2 35 88 9 25 37 30 9 64 AOE 19 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . 5 . . . 2 . . . 7 Critical Strikes 86 | . . . 1 . 19 . . 2 . 2 . 9 . 1 3 4 . 1 . 1 11 . . . . . . . 3 . 4 . 4 3 1 . . 2 3 2 1 2 2 . 5 Actively Blocked 13 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 1 . . 2 3 . . . 1 . 2 Part Disruptions 12 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 4 . . . 1 . 4 Damage Taken 23844 | . 541 40 452 173 1070 42 187 583 . 593 343 679 50 1110 467 2369 394 339 . 321 2072 28 1322 129 288 . 1234 86 721 263 296 . 406 1537 68 73 358 314 1106 172 633 781 267 312 1625 Core 2222 | . 135 . 57 50 199 16 8 88 . 35 36 42 . 81 53 226 23 27 . 47 143 . 134 . 78 . 105 14 34 19 . . 22 91 . . . 42 90 13 106 102 20 64 22 Absorbed by Shields 7572 | . . . . . . . . 30 . 190 185 504 52 251 . 93 137 11 . . 653 . 207 . . . 297 95 735 205 273 . 409 994 50 67 50 291 609 . . . 280 118 786 Reduced by Siege Mode 163 | . . . . . . . . . . . . . . . . 143 15 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 39 67 . . . Redirected to Shielding 774 | . . . . . . . . . . . . . . . . 84 . . . . . . . . . . 151 . . . . . 13 . . . . . . . 135 86 46 11 248 Ignored by Resistances 3952 | . . . . . . . . . . . . . . 101 . 48 177 128 . 65 478 . 95 . . . 45 36 299 94 118 . 170 531 24 30 34 127 407 36 129 162 113 34 471 Regen/Repaired (Parts) 3134 | . . . 196 . . . . . . . 54 . . 622 . . . . . . 92 . 129 . . . . . . . . . . . . . 34 . . . 347 351 88 . 1221 Core Remaining (%) 65 | 100 . 46 . . . 19 . . . . . . 62 . . . . . . 34 . . . . . . . 44 . . . . 92 . . . . 88 . . 59 . 91 . 81 Volleys Fired 1928 | 19 66 9 33 15 95 5 13 56 . 50 60 109 16 61 83 114 23 31 . 11 117 11 89 8 10 8 48 26 76 18 42 . 30 120 20 7 1 22 105 56 70 9 22 44 100 Largest 3 | 2 2 2 3 3 3 3 3 3 . 3 3 3 3 3 1 3 3 3 . 3 3 1 3 1 3 1 3 3 3 3 3 . 3 3 3 3 1 3 3 1 1 1 1 1 1 Hottest 225 | 40 100 140 203 203 76 111 111 119 . 144 173 85 85 176 88 193 193 214 . 225 225 90 154 75 154 90 197 75 80 187 187 . 158 83 83 83 30 182 193 105 105 120 120 94 150 Shots Fired 3334 | 38 112 16 89 46 144 15 39 115 . 75 159 240 43 170 121 200 31 42 . 23 243 12 133 10 22 8 74 42 131 26 47 . 54 224 33 17 1 38 200 55 71 9 22 44 100 Gun 1490 | 38 99 14 45 15 121 10 26 89 . 40 71 215 42 110 62 117 12 8 . 7 185 . 100 9 21 . 4 . 2 2 7 . 16 . . . 1 2 . . . . . . . Cannon 1733 | . . . 41 31 16 5 13 26 . 31 88 22 1 60 59 83 12 27 . 13 57 3 28 1 . 3 64 42 126 21 39 . 32 221 33 17 . 28 200 53 67 7 22 43 98 Launcher 88 | . . 2 2 . 7 . . . . 4 . 3 . . . . 7 7 . 3 1 9 5 . . . 6 . 3 3 1 . 6 3 . . . 8 . 2 4 1 . 1 . Special 23 | . 13 . 1 . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . . . . . . . 1 . . 2 Kinetic 1472 | 38 84 . 10 . 121 10 26 111 . 67 138 215 42 137 101 50 8 . . . 72 . 24 8 12 . . . 2 . . . 12 3 6 4 1 28 94 . . . . . 48 Thermal 1535 | . 19 14 77 46 16 5 13 4 . 4 21 22 1 31 20 53 3 18 . 11 165 3 104 1 9 3 53 42 126 23 46 . 36 218 27 13 . 2 106 48 46 2 17 37 30 Explosive 88 | . . 2 2 . 7 . . . . 4 . 3 . . . . 7 7 . 3 1 9 5 . . . 6 . 3 3 1 . 6 3 . . . 8 . 2 4 1 . 1 . Electromagnetic 230 | . 9 . . . . . . . . . . . . 2 . 97 13 17 . 9 5 . . 1 . . 15 . . . . . . . . . . . . 5 21 5 5 6 20 Robot Hit Streak 42 | 10 12 7 10 9 21 4 6 7 . 9 14 11 10 42 26 12 27 28 . 7 14 11 10 3 6 4 10 10 20 10 11 . 8 20 10 11 12 13 10 7 9 9 5 7 34 Robot Miss Streak 12 | 2 3 1 2 3 3 2 3 6 . 4 9 7 4 8 3 6 . 5 . 2 3 2 6 4 5 1 4 3 4 6 1 . 5 2 1 . . 12 4 2 1 1 1 1 2 Penetration Max 2 | . . . . . 1 . . 1 . 2 . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 1 . . . . . . 2 . . . 6 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 84 | . . . . . . . . . . . 8 . . 35 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1941 | 24 71 14 59 17 109 6 21 51 . 45 88 139 22 104 69 122 27 12 . 12 166 4 54 16 15 4 29 14 69 17 41 22 27 121 16 10 5 22 103 16 37 14 11 10 86 Core Hits 1332 | 8 30 13 22 10 45 4 10 30 . 39 88 75 11 39 7 56 20 17 . 15 74 18 66 5 5 . 109 4 81 33 11 6 35 90 6 5 1 87 59 17 23 20 4 9 25 Critical Kills 35 | 1 1 . . . 2 . . 5 . 8 . 4 . . 2 2 1 . . . 4 . 1 1 1 . . . . . . . . . . . . . 2 . . . . . . Critical Parts Destroyed 53 | . . . . . 6 . . 2 . 7 . 4 1 3 . 9 3 . . . 7 . 4 3 1 . . . . . . . 3 . . . . . . . . . . . . Critical Strikes 141 | 1 1 . 1 . 8 . . 7 . 15 2 8 1 9 22 12 4 . . . 16 . 6 5 2 . . . . . . . 3 . . . . 2 7 3 1 . . . 5 Burn 6 | . . . 1 . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Destroy 96 | 1 1 . . . 8 . . 7 . 15 . 8 . 1 21 11 4 . . . 9 . 3 2 2 . . . . . . . 3 . . . . . . . . . . . . Blast 21 | . . . . . . . . . . . 2 . . 6 1 . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . . 5 Corrupt 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Smash 11 | . . . . . . . . . . . . . 1 2 . . . . . . 3 . 2 3 . . . . . . . . . . . . . . . . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Melee Attacks 346 | . . 2 . . 4 . . 5 . . 11 7 6 13 . 12 5 . . 2 32 . 22 13 13 1 . . . . 8 22 . . . . 4 . . 13 50 28 34 4 35 Impact 109 | . . . . . . . . . . . 11 7 6 11 . . . . . . 25 . 22 13 13 1 . . . . . . . . . . . . . . . . . . . Slashing 98 | . . . . . . . . . . . . . . . . 12 5 . . 2 7 . . . . . . . . . . 18 . . . . 3 . . . . . 12 4 35 Piercing 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 28 22 . . Entropic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 11 . . . . Sneak Attacks 74 | . . 2 . . 4 . . 5 . . 1 . 2 6 . 4 . . . 2 6 . 2 4 . . . . . . 8 3 . . . . 4 . . 1 9 5 . 2 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 5 . . . . Damage Inflicted 84539 | 195 667 412 1475 389 2191 88 349 995 . 1341 2443 2933 523 4323 3213 3063 1024 741 . 757 5059 2896 3296 916 582 . 3934 719 5613 1372 1629 180 1775 7088 724 454 24 2746 4077 1243 2700 2314 614 1366 6096 Guns 16547 | 195 612 172 569 231 1402 65 155 821 . 314 573 2550 329 1156 757 1485 174 118 . 63 3118 . 786 95 362 . 69 . . 24 92 . 203 . . . . 57 . . . . . . . Cannons 37088 | . . . 619 158 326 23 194 174 . 436 1754 . . 2777 2456 1187 192 96 . 224 886 . 468 42 . . 766 719 3311 557 1404 . 456 5932 724 454 . 688 4077 405 389 156 266 293 4479 Explosions 21779 | . 52 200 287 . 463 . . . . 591 . 383 . . . 50 374 527 . 323 220 2896 1839 . . . 3099 . 2302 791 133 . 1116 1138 . . . 2001 . 205 582 1447 . 760 . Melee 9064 | . . . . . . . . . . . 116 . 194 390 . 341 284 . . 147 835 . 203 779 220 . . . . . . 180 . . . . 24 . . 633 1729 711 348 313 1617 Ramming 61 | . 3 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . Kinetic 25027 | 195 466 . 79 . 1402 65 155 935 . 723 2144 2550 329 3716 3213 618 126 . . . 1018 . 379 95 185 . . . . . . . 106 47 32 73 . 688 2138 . . . . . 3550 Thermal 25587 | . 101 172 1109 389 326 23 194 60 . 27 183 . . 217 . 660 26 . . 160 2891 . 875 . 177 . 632 719 4181 581 1496 . 553 5885 692 381 . 57 1939 214 . . 51 55 561 Explosive 20721 | . . 200 287 . 463 . . . . 591 . 383 . . . . 374 527 . 323 220 2896 1839 . . . 3099 . 1432 791 133 . 1116 1052 . . . 2001 . 205 582 1447 . 760 . Electromagnetic 4079 | . 97 . . . . . . . . . . . . . . 1444 214 214 . 127 95 . . 42 . . 203 . . . . . . 86 . . . . . 191 389 156 215 238 368 Impact 2532 | . . . . . . . . . . . 116 . 194 390 . . . . . . 630 . 203 779 220 . . . . . . . . . . . . . . . . . . . . Slashing 3160 | . . . . . . . . . . . . . . . . 341 284 . . 147 205 . . . . . . . . . . 180 . . . . 24 . . . . . 49 313 1617 Piercing 1803 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 793 711 299 . . Entropic 1569 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 633 936 . . . . Highest Corruption 42 | . . 1 2 2 2 2 . . . 2 . 1 1 3 28 34 34 34 34 42 7 16 22 22 22 22 2 2 4 4 6 6 6 6 6 6 6 . 11 11 1 . . . . Average Corruption 11 | . . 1 2 2 2 2 . . . 1 . 1 1 2 14 32 34 34 34 34 3 12 18 22 22 21 2 2 2 4 5 6 6 5 6 6 6 . 6 9 1 . . . . Corruption Purged 18 | . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1001 | . . . 8 17 33 6 . . . 2 . 9 2 6 33 130 38 70 6 37 45 5 96 106 58 2 30 22 15 10 33 11 49 35 34 15 2 . 25 7 4 . . . . Message Errors 230 | . . . 2 6 12 . . . . 1 . 1 . 3 7 16 8 13 . 4 16 1 19 37 16 1 7 6 6 . 7 3 11 4 11 2 . . 9 . 1 . . . . Matter Fused 230 | . . . 1 2 5 4 . . . . . 4 . 1 9 31 6 19 3 8 8 1 17 26 19 . 6 7 3 2 7 4 14 6 7 3 . . 5 1 1 . . . . Heat Flow Errors 94 | . . . 1 2 5 1 . . . . . . 1 2 2 10 6 8 . 2 3 . 16 8 3 . 5 2 1 1 2 1 3 4 . 2 . . 2 1 . . . . . Energy Discharges 145 | . . . 1 4 5 1 . . . . . 3 . . 5 19 7 14 . 8 7 2 13 10 3 . 5 2 1 1 5 1 11 3 7 1 . . 4 1 1 . . . . Parts Rejected 7 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . 1 . . . . . 1 . . 1 . . . . . 1 . . . . . Parts Fused 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 1 . . 1 . . 1 . . . . . . . . . . . . Data Loss (minor) 133 | . . . 2 1 2 . . . . 1 . 1 1 . 4 20 4 7 2 6 7 . 12 10 8 1 1 4 3 3 7 2 4 5 5 3 2 . 3 2 . . . . . Data Loss (major) 38 | . . . 1 1 2 . . . . . . . . . 1 2 . 4 . 1 2 . 2 6 2 . 2 . . . 1 . 4 4 2 . . . 1 . . . . . . Misfires 42 | . . . . 1 . . . . . . . . . . . 11 2 . . 2 1 1 4 3 3 . 2 . . 1 . . . 5 1 3 . . 1 . 1 . . . . Alerts 27 | . . . . . 1 . . . . . . . . . . 4 2 1 1 2 1 . 2 3 2 . 1 1 1 1 1 . . 2 1 . . . . . . . . . . Misdirections 8 | . . . . . . . . . . . . . . . . 2 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 41 | . . . . . 1 . . . . . . . . . 2 14 2 4 . 4 . . 6 1 1 . . . . . 2 . 1 1 . 1 . . . 1 . . . . . Overload Shots 9 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . 4 Effects 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 4883 | . 9 1 . . 48 . 6 . . . 107 . 164 805 27 109 123 9 . 57 317 . 269 441 172 . 97 54 666 10 92 9 6 265 94 . . 29 48 35 300 145 12 116 241 Projectiles 1656 | . . . . . . . 6 . . . 107 . . 467 27 2 . . . . 24 . 32 32 . . 17 54 341 10 92 . 6 219 94 . . 29 48 11 . 13 2 5 18 Explosions 773 | . 9 1 . . 48 . . . . . . . . . . . 31 9 . . . . 34 . . . 80 . 325 . . . . 46 . . . . . 14 . 65 . 111 . Melee 2454 | . . . . . . . . . . . . . 164 338 . 107 92 . . 57 293 . 203 409 172 . . . . . . 9 . . . . . . . 10 300 67 10 . 223 Knockbacks 90 | . . . . . . . . . . 6 21 . . 16 . 6 . . . . 2 . . 2 1 . . . . . . . 1 . . . . 3 11 . . . . . 21 Impact 7 | . . . . . . . . . . . 1 . . 1 . . . . . . 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . Kinetic 76 | . . . . . . . . . . 6 17 . . 13 . 5 . . . . . . . . . . . . . . . . 1 . . . . 3 10 . . . . . 21 Secondary 7 | . . . . . . . . . . . 3 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 879 | . 45 . . . 83 . . . . . . 29 . . . . 36 . . . . 29 108 . . . 51 . 102 60 25 . 20 164 . . . 14 . . . 113 . . . Shots 29 | . 1 . . . 3 . . . . . . 1 . . . . 3 . . . . 2 4 . . . 2 . 2 3 2 . 1 3 . . . 1 . . . 1 . . . Rammed 8 | . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 573 | . 80 162 351 180 251 91 72 185 . 379 472 330 268 268 224 342 235 323 . 254 360 46 262 573 222 . 236 242 242 177 225 65 226 256 . 214 . 70 192 107 186 102 136 85 338 Average Temperature 76 | . 25 62 127 68 56 37 29 67 . 121 89 79 61 70 78 79 100 92 . 99 110 23 88 127 72 . 57 74 76 66 85 39 74 117 . 109 . 39 51 16 31 31 60 19 49 Received Heat Transfer 3659 | . 288 12 141 54 40 . 9 231 . 232 101 273 16 155 . 504 36 36 . 126 234 . 68 . 87 . 200 6 110 64 29 . 12 199 19 14 . 62 80 . 106 54 4 4 53 Effects 14 | . . . 2 . . . . . . 1 2 3 . . . . . 1 . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . 1 . . . . . . 1 . 1 . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . 1 2 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Total Turns 129 | . . . . . . . . . . . . . . . . 74 38 . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 61 | . . . . . . . . . . . . . . . . 61 19 . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 27 | . . . . . . . . . . . . . 1 2 . 3 . 1 . . 4 . . 4 1 . 2 . . . . . . . . . . . . . 3 . 2 1 3 Combat Hostiles 18 | . . . . . . . . . . . . . . . . 3 . 1 . . 2 . . 2 1 . 2 . . . . . . . . . . . . . 3 . 1 1 2 Parts Fried 48 | . . . . . . . . . . . . . 1 5 . 8 2 1 . . 7 . 2 3 1 . . . . . . . . . . . . . . 2 5 1 5 . 5 Impact Corruptions 50 | . . . . . . . . . . . 1 . 5 9 . . . . . . 8 . 4 14 9 . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Combat Hostiles 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Parts Melted 37 | . 1 2 9 . . . . . . . . . . 2 . 1 . . . . 6 . 5 . . . 1 . 3 . 2 . . 1 . . . . 3 . . . 1 . . Heat Transferred 23167 | . 248 444 1998 666 592 37 333 111 . 37 222 . . 287 . 1100 50 . . 250 4437 . 1184 . 194 . 600 350 2300 362 873 . 447 3050 375 200 . 74 1905 222 . . 37 37 145 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Maximum Alert Level 4 | . . . 1 . . . . 3 2 3 2 4 3 3 1 2 . . . . 1 . 3 . . . . . 3 . . . . 3 . . . . 1 1 2 2 1 1 1 Low Security (%) 50 | 100 100 100 91 100 . 100 100 20 . . 2 . . 2 92 24 . . . . 88 100 51 . . . . . 26 . . . . 61 . . . . 51 70 19 30 50 27 72 Level 1 27 | . . . 8 . . . . 14 . 19 31 9 . 65 7 74 . . . . 11 . 26 . . . . . 33 . . . . 11 . . . . 48 29 63 68 50 72 27 Level 2 10 | . . . . . . . . 21 100 35 66 18 . 32 . . . . . . . . 9 . . . . . 11 . . . . 16 . . . . . . 16 . . . . Level 3 9 | . . . . . . . . 44 . 45 . 34 100 . . . . . . . . . 11 . . . . . 28 . . . . 10 . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1541 | 5 97 138 209 126 . 70 105 981 477 896 524 1541 797 700 226 401 . . . . 277 121 877 . . . . . 1003 . . . . 1004 . . . . 291 360 514 400 297 306 248 Initial 750 | . . 28 38 76 . . . 14 477 299 436 328 750 331 225 . . . . . . 96 38 . . . . . 84 . . . . 41 . . . . 64 136 183 234 217 80 194 Average 282 | 1 16 38 125 22 . 10 40 569 470 618 406 965 747 370 65 236 . . . . 139 91 247 . . . . . 439 . . . . 276 . . . . 143 209 266 266 180 197 157 Influence Increases 19547 | 25 241 401 577 165 . 75 181 977 4 657 782 1263 177 841 23 1048 200 250 . 150 941 39 1423 270 422 . . 192 1423 280 190 10 220 1467 60 60 45 434 845 528 913 701 330 422 295 Destroy 0b10 Robot/C 10460 | . 120 260 320 140 . 60 120 500 . 360 460 740 100 380 . 440 160 220 . 100 560 . 760 200 280 . . 140 660 260 180 . 180 840 60 60 . 340 500 140 260 260 60 160 80 Destroy 0b10 Robot/NC 905 | 25 20 10 30 . . 5 5 . . 30 85 20 20 75 . 75 10 . . . 85 . 55 5 5 . . 5 115 . . 10 . 45 . . . . 40 20 40 25 . 15 30 Destroy Leader 1972 | . 34 40 108 20 . 10 30 20 . 40 130 60 30 88 . 146 30 30 . 20 136 . 162 20 50 . . 30 144 20 10 . 40 176 . . . 50 102 32 54 56 10 24 20 Allied During Kill 416 | . . 47 13 . . . . 34 . 28 . 6 . . . . . . . . . . 58 45 87 . . 17 31 . . . . 6 . . . 44 . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 561 | . 6 . 31 . . . 10 10 4 14 69 21 5 29 . 9 . . . . 36 . 55 . . . . . 16 . . . . . . . . . 7 65 57 12 41 64 . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1140 | . . 15 30 . . . . 15 . 15 . 60 . 15 . 90 . . . . 45 . 120 . . . . . 105 . . . . 150 . . . . 15 135 150 15 105 . 60 Anti-Garrison Action 1050 | . . . . . . . . 350 . 50 . 300 . 200 . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1838 | . 16 14 15 5 . . 1 33 . 45 23 56 7 34 23 18 . . . . 34 39 153 . . . . . 322 . . . . 250 . . . . 166 76 142 93 84 99 90 Partial Spotted 435 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 165 30 60 15 Lose Combat Pursuer 720 | . 45 15 . . . . 15 15 . 75 15 . 15 . . 120 . . . 30 45 . 60 . . . . . 30 . . . . . . . 45 . 15 60 45 75 . . . Influence Decreases 19478 | 25 167 376 479 362 . 75 158 19 524 222 1172 228 989 926 667 651 498 295 54 150 666 259 604 963 522 81 . 57 601 579 584 274 154 533 822 252 91 338 698 445 823 730 582 253 530 Entered New Map 6090 | . . 46 61 121 . . . 9 504 162 460 178 791 398 419 . 148 19 54 . . 179 17 325 36 81 . . 51 355 126 264 . 25 370 46 46 . 32 107 143 182 170 55 110 Time Decay 11873 | 25 163 295 378 241 . 75 158 . 20 . 562 . 198 498 218 538 350 276 . 140 555 80 527 638 486 . . 57 510 214 458 10 144 468 452 206 18 338 501 318 380 538 262 198 380 Lost Part 568 | . 4 . 20 . . . . 10 . 40 . 10 . 30 30 113 . . . 10 111 . 60 . . . . . . 10 . . 10 20 . . . . 30 10 . 10 . . 40 Lost Ally 347 | . . 35 20 . . . . . . 20 . 40 . . . . . . . . . . . . . . . . 40 . . . . 20 . . 27 . 135 10 . . . . . Purge Threat 600 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . 150 . . Squads Dispatched 111 | . . 1 2 . . . . . . . 4 . 2 11 . 11 . . . . 10 . 15 . . . . . 7 . . . . 9 . . . . 8 3 7 3 6 6 6 Investigation 20 | . . . 2 . . . . . . . 2 . . 5 . 2 . . . . 3 . 4 . . . . . 1 . . . . . . . . . . . . 1 . . . Extermination 41 | . . . . . . . . . . . . . . 3 . 4 . . . . 4 . 4 . . . . . 2 . . . . 6 . . . . 5 3 3 . 3 2 2 Reinforcement 34 | . . . . . . . . . . . 1 . 1 2 . . . . . . 3 . 3 . . . . . 2 . . . . 3 . . . . 3 . 3 2 3 4 4 Assault 10 | . . 1 . . . . . . . . 1 . 1 1 . 2 . . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . Garrison 6 | . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 3 . . . . . . . 1 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 66 | . 6 . 2 . . . . 1 . . 3 . 1 . . 3 . . . . 2 . 2 . . . . . 2 . . . . 1 . . 3 . 2 1 2 14 2 2 17 Communications Jammed 407 | . . . . . . . . . . . . . . 14 . . . . . . . . 4 . . . . . 21 . 3 . . 21 . . . . 278 . . 14 18 . 34 Distress Signals 406 | . . . . . . . . . . . . . . 14 . . . . . . . . 3 . . . . . 21 . 3 . . 21 . . . . 278 . . 14 18 . 34 Times Spotted 1077 | . 17 14 21 9 16 2 7 25 . 21 36 37 9 31 6 47 8 14 . 7 38 6 56 7 16 . 55 5 42 13 9 . 9 48 3 3 70 18 29 15 43 111 44 31 79 Peak Tracking Total 39 | . 6 3 5 2 11 2 4 3 . 5 4 5 4 10 3 5 4 4 . 4 4 4 6 4 4 . 39 2 9 5 3 . 4 6 3 1 14 5 7 4 10 21 7 6 5 Tactical Retreats 41 | . 3 1 . . 3 . 1 1 . 5 1 . 1 . . 5 . . . 1 3 . 4 . . . . . 2 . . . . . . . 1 . 1 3 3 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 48 | . . 1 . . . . 1 8 . 1 1 10 1 3 . 5 . . . . 3 . 4 2 . . . . 1 . . . . 1 . . . . . 1 . . 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . 2 2 2 2 2 2 2 2 2 2 6 6 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 109 | . . 1 2 . 16 . . 6 . 2 . 5 . 1 . 7 . . . . 3 . 8 1 . 3 4 . 7 . . . . 10 . . . . 1 9 11 1 7 . 4 Max in Single Turn 3 | . . . 1 . 2 . . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 1 . 1 1 . 3 . . . . 2 . . . . 1 1 1 1 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Relay 5 | . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 160 | . 4 2 6 . 2 . 2 4 1 1 14 2 4 9 . 8 . . 4 . 11 . 11 1 1 1 . . 5 . . 4 . 4 1 . 1 . 4 13 14 4 7 8 7 Terminals 85 | . 3 1 3 . . . 1 4 . 1 10 2 3 5 . 6 . . . . 4 . 4 . . . . . . . . . . 1 1 . . . 2 9 10 . 4 5 6 Fabricators 16 | . . . . . . . . . . . . . . 1 . 1 . . . . 3 . 3 . . . . . 4 . . . . 1 . . . . . . . 1 . 2 . Repair Stations 10 | . . . 1 . . . . . . . 1 . . 2 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 1 . 1 Recycling Units 12 | . 1 . 1 . . . . . . . 2 . . . . 1 . . . . 3 . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . Scanalyzers 13 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 3 3 1 2 . . Garrison Access 9 | . . . . . . . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 1 . . . Total Hacks 409 | . 12 3 17 . 2 . 7 9 1 3 42 5 11 17 . 16 . . 29 . 36 . 44 1 1 6 . . 14 . . 17 . 8 1 . 1 . 5 28 28 6 14 17 8 Successful 210 | . 4 2 10 . 2 . 4 2 1 2 22 2 7 7 . 4 . . 29 . 25 . 17 1 1 6 . . 6 . . 17 . 1 1 . 1 . 1 9 13 2 5 5 1 Failed 199 | . 8 1 7 . . . 3 7 . 1 20 3 4 10 . 12 . . . . 11 . 27 . . . . . 8 . . . . 7 . . . . 4 19 15 4 9 12 7 Catastrophic 38 | . . . 1 . . . . 3 . 1 1 2 . 3 . 3 . . . . . . 4 . . . . . . . . . . 1 . . . . 2 5 1 1 1 4 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 192 | . 10 2 7 . 1 . 4 4 . 2 27 . 8 14 . 10 . . . . 21 . 30 . . 1 . . 6 . . . . 2 . . 1 . . 11 9 1 9 8 4 Terminals 216 | . 10 2 8 . . . 6 9 . 3 36 5 9 9 . 12 . . . . 13 . 19 . . . . . 3 . . . . 2 1 . . . 3 19 20 . 9 11 7 Fabricators 34 | . . . . . . . . . . . . . . 1 . 2 . . . . 10 . 6 . . . . . 9 . . . . 3 . . . . . . . 1 . 2 . Repair Stations 25 | . . . 5 . . . . . . . 2 . . 4 . . . . . . 2 . 7 . . . . . . . . . . . . . . . . . . 3 1 . 1 Recycling Units 36 | . 2 . 2 . . . . . . . 3 . . . . 2 . . . . 11 . 9 . . . . . 2 . . . . . . . . . 1 . . . . 4 . Scanalyzers 27 | . . . 2 . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 8 6 1 4 . . Garrison Access 13 | . . . . . . . 1 . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 2 1 . . . Terminal Hacks 103 | . 1 2 . . 2 . 1 2 . 1 10 2 1 . . 1 . . 29 . 3 . 1 1 1 6 . . 1 . . 17 . 1 1 . 1 . 1 3 10 . 1 2 1 Record 18 | . . . . . 1 . . . . . . . . . . . . . 11 . . . . . . . . . . . . 5 . . 1 . . . . . . . . . . Part Schematic 22 | . . 1 . . . . . . . . . . . . . . . . 8 . 2 . . . . 6 . . . . . 4 . . . . . . . . 1 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . Open Door 11 | . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . 1 . 2 . . 1 1 Emergency Access Points 3 | . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . . . . 1 . 2 . . . . 6 . 1 . . . . . 2 . . . . . . . . . . . . . . . . Network Status 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . 4 . . . . . . . 2 . . 2 . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 6 | . . . 2 . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 6 | . . . 2 . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 1 . . . . . . . . . . . . . . . . . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 6 | . . . 1 . . . . . . . . . . . . . . . . . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . . . Insert Component 6 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . Analyze 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 65 | . 3 . 3 . . . 2 . . 1 9 . 4 4 . 1 . . . . 11 . 12 . . . . . 2 . . . . . . . . . . 3 2 1 4 3 . Terminals 43 | . 3 . 2 . . . 2 . . 1 9 . 4 1 . 1 . . . . 5 . 6 . . . . . . . . . . . . . . . . 2 2 . 4 1 . Assimilate 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Botnet 21 | . 1 . 2 . . . 1 . . 1 2 . 1 1 . 1 . . . . 2 . 3 . . . . . . . . . . . . . . . . 1 2 . 2 1 . Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . Skim 12 | . 1 . . . . . 1 . . . 6 . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 2 . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patch 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 11 | . . . 1 . . . . . . . . . . . . . . . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . 2 . Monitor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Recyclers 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Mask 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Used 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 132 | . 3 1 5 . . . 1 4 . 1 12 2 4 8 . 8 . . . . 10 . 11 . . . . . 5 . . . . 4 . . . . 3 13 12 3 7 8 7 Full Trace Events 12 | . . . 1 . . . . 1 . . 1 2 . 1 . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . 1 1 . . . . . . . . . 1 . . . . . 8 . 2 . . . . 19 . . . . . 4 . . . . . . . . 1 . 4 . . Parts Built 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Time 219 | . . . . . . . . . . . . . . . . 51 . . . . 168 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . 1 . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Time 269 | . . . 26 . . . . . . . 32 . . 13 . . . . . . 62 . 136 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . 9 . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . . 2 . . 4 . . . . . . . . 1 . . . . . . . . . . 1 4 . . . . . 3 . . . . 1 . . . . 1 . . 1 Non-combat 7 | . . 2 . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 4 . . . . . 3 . . . . 1 . . . . . . . 1 Robot Hacks Applied 20 | . . 2 . . 4 . . . . . . . . 2 . . . . . . . . . . 1 4 . . . . . 3 . . . . 1 . . . . 1 . . 2 parse_system 18 | . . 2 . . 4 . . . . . . . . . . . . . . . . . . . 1 4 . . . . . 3 . . . . 1 . . . . 1 . . 2 find_chute 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . . . . . 15 . 5 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 22 | . . . . . . . . 15 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 18 | . 1 4 . . . . . 3 . . . 2 . . . . . . . . . . . . 1 2 . . . . 2 . . 1 . . . . . 1 . . 1 . . Largest Group 4 | . 1 4 2 . . . . 3 1 1 . 2 . . . . . . . . . . . . 1 3 3 1 1 . 2 2 2 1 . . . . . 1 . . 1 . . Highest-Rated Group 291 | . 10 71 47 . . . . 103 34 34 . 56 . . . . . . . . . . . . 99 291 291 97 97 . 59 59 59 56 . . . . . 26 . . 26 . . Highest-Rated Ally 99 | . 10 31 31 . . . . 39 34 34 . 31 . . . . . . . . . . . . 99 99 99 97 97 . 30 30 30 56 . . . . . 26 . . 26 . . Initial Warlord ECA Mod 294 | . . . . . . . . . 8 8 9 9 11 10 10 10 10 10 10 9 9 9 9 9 9 9 9 8 8 8 8 8 7 7 7 7 7 6 6 6 6 5 5 4 4 Total Orders 137 | . . 2 . . . . 1 . . . . . . . . . . . . . . . 38 6 12 . 15 . 9 3 4 . . 2 . . 27 . 12 5 . . 1 . . STAY 29 | . . 1 . . . . . . . . . . . . . . . . . . . . 4 1 1 . 1 . 2 . . . . . . . 17 . . 1 . . 1 . . ROAM 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 3 . . . . . FOLLOW 11 | . . 1 . . . . . . . . . . . . . . . . . . . . 3 1 1 . 2 . . . . . . . . . 2 . . 1 . . . . . EXPLORE 21 | . . . . . . . 1 . . . . . . . . . . . . . . . 7 . . . . . 1 . . . . . . . 1 . 11 . . . . . . RETURN 66 | . . . . . . . . . . . . . . . . . . . . . . . 24 4 10 . 12 . 6 3 4 . . 2 . . 1 . . . . . . . . Ally Attacks 594 | . . 33 19 . . . . 46 . 17 . 9 . . . . . . . . . . 125 32 119 . 156 8 12 . 5 . 6 7 . . . . . . . . . . . Total Damage 13211 | . . 408 209 . . . . 628 . 994 . 182 . . . . . . . . . . 2031 649 2104 . 4424 525 548 . 121 . 94 294 . . . . . . . . . . . Kills 115 | . . 7 3 . . . . 12 . 8 . 1 . . . . . . . . . . 17 10 16 . 26 6 6 . 1 . . 2 . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Turrets Deployed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Active Infowar (turns) 37785 | 44 764 2054 653 775 887 . 405 31 . . 792 25 113 1305 481 1333 468 1157 156 505 1303 165 1911 513 1150 1446 1 1563 1385 457 1159 559 1526 2504 1123 430 1996 894 1535 660 693 1190 576 416 682 Optics 1835 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 160 576 416 682 Sensors 1169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 477 692 . . . . Terrain 11826 | . . . . . . . . . . . . . . . . 1141 465 1155 156 86 1087 . 270 513 1146 1446 1 708 . . . . . 427 586 . 1214 354 888 182 1 . . . . Traps 473 | . . 38 . . . . . . . . . . . . . 166 . . . . . . . . . . . 2 . . . . . . . 267 . . . . . . . . . Seismic 26455 | 44 764 2016 653 775 887 . 377 31 . . 792 25 109 992 481 631 457 1004 156 503 1213 165 1434 511 . . . 1459 1064 340 896 152 1342 1902 1001 376 1808 894 1019 182 . . . . . Decoding 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . T.N.C. 291 | . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . . . . . . . 215 . . . Cloaking 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Jamming 16911 | . . . . . . . 28 . . . . . 4 874 . . . . . . . . 1619 . . . . 952 1385 457 1159 559 1526 2335 1123 430 353 . 1457 238 . 1105 561 347 399 ECM 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . Robot Analysis Total 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 3 . 2 . . . . . . . . . . . . . 1 . . . . . 1 2 2 . 1 . 2 3 . 2 . . . . . . . . . . . . Drone Launches 197 | . . . . . . . 1 . . . . . . . . . . . . . . . 40 7 12 . 8 . 9 6 6 . . 2 . . 81 . 25 . . . . . . Drone Recoveries 105 | . . . . . . . . . . . . . . . . . . . . . . . 38 7 10 . 9 . 5 6 8 . . 2 . . 1 . 19 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 56746 | 116 915 2070 1079 1117 3321 492 407 1435 54 735 1678 1951 401 1329 823 2238 784 1241 156 599 2243 167 1990 2279 1272 1895 3293 1572 1385 457 1159 559 1526 2677 1123 430 1996 894 1683 704 881 1529 576 416 1099 Spaces Moved 33709 | 37 384 727 402 413 1567 182 152 543 26 227 660 806 167 553 245 797 328 560 94 309 955 96 1016 1602 782 1378 1553 749 451 215 562 261 670 1049 436 208 954 445 783 1591 2148 3404 855 856 1511 Core 56 | . . . . . . . . . . . . . . . 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3829 | 37 384 727 402 413 1567 16 . . . 1 . . . . 81 30 164 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Legs 7265 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 679 749 451 215 562 261 670 1049 436 208 954 445 586 . . . . . . Wheels 11997 | . . . . . . 166 152 543 26 226 660 806 167 553 108 767 164 560 94 309 948 96 1016 1602 782 1378 874 . . . . . . . . . . . . . . . . . . Hover 10562 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197 1591 2148 3404 855 856 1511 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 160 160 160 160 240 160 220 215 200 215 180 180 180 180 150 50 100 160 160 160 160 130 130 130 130 130 130 130 183 180 180 180 180 180 185 186 185 178 178 20 16 16 24 37 17 17 Average Speed 130 | 160 160 212 213 240 191 257 224 211 215 242 190 184 180 173 196 201 201 168 160 167 155 130 132 133 130 130 168 183 186 180 180 180 180 190 186 185 180 178 136 21 23 38 40 31 37 Slowest Speed 1120 | 160 160 240 240 240 400 400 235 215 215 1120 255 390 180 225 375 310 240 260 160 255 270 130 220 160 130 145 226 183 226 180 180 180 185 242 186 186 185 178 240 89 94 134 109 37 121 Overloaded Moves 441 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 98 103 11 23 190 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Teleports 281 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 17 132 33 34 62 Exploration Rate (%) 57 | 4 49 96 40 73 91 50 27 78 6 41 69 78 22 15 73 28 59 63 70 54 25 87 39 92 90 88 88 82 21 42 67 61 70 23 62 35 89 68 36 94 83 72 83 37 43 Regions Visited 45 Branch Regions 25 Pre-discovered Areas 15 | . . 1 1 1 1 . . . . . 1 . . . . . 1 . 1 . . . . . . 2 . . . 1 1 3 1 . . . . . . . . . . . . Known Exits Taken 16 | . . . 1 . 1 1 1 . 1 . 1 . 1 . . . . . . . . . 1 . . . . . 1 1 . . 1 1 . . . 1 1 1 . . 1 . . Unknown Exits Taken 22 | 1 1 1 . 1 . . . . . . . . . . . 1 1 1 1 1 . . . 1 1 1 1 1 . . 1 1 . . 1 1 1 . . . 1 1 . 1 . Scrap Searched 35 | . . 1 . . . 1 . . . . . . . . . . . 4 . . . . . 4 7 4 . 2 . 2 3 . 1 . 2 2 . 2 . . . . . . . Spaces Dug 801 | . 11 14 1 . . . . . . 5 12 25 4 21 17 14 26 20 . . 25 1 68 2 11 . 7 14 55 31 20 . 31 62 4 2 . 105 25 21 41 37 23 23 23 Terrain Destroyed 1954 | . 15 14 13 6 41 . . 1 . 19 22 42 4 32 41 20 51 66 . 14 35 107 193 8 15 . 35 28 155 83 26 . 116 157 17 7 . 175 80 48 75 88 35 39 31 Melee 157 | . . . . . . . . . . . 10 7 4 7 . 6 . . . . 17 . 20 2 11 . . . . . . . . . . . . . . 3 21 16 19 1 13 Projectile 695 | . 12 . 4 6 7 . . . . 8 12 7 . 25 37 12 . 18 . 2 14 1 54 5 3 . 23 28 45 8 10 . 21 80 17 7 . 9 80 31 38 2 16 35 18 AOE 1091 | . 3 14 9 . 34 . . . . 10 . 28 . . . . 50 48 . 12 4 106 119 . . . 12 . 110 75 16 . 95 77 . . . 166 . 14 16 70 . 3 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 43096 | 61 559 1218 557 503 1772 195 190 728 25 341 955 1114 234 824 507 1215 411 808 101 359 1443 115 1472 1709 983 1469 2178 905 842 253 656 310 925 1548 712 239 1218 503 1224 1879 2382 3584 1011 950 1909 Wait 4098 | . 65 433 49 64 1 . 5 28 . 17 116 31 27 85 118 76 20 166 . 9 129 . 231 44 115 56 434 108 213 2 19 . 185 219 235 13 192 9 166 142 37 24 24 2 189 Move 33658 | 36 383 726 401 412 1566 181 152 541 25 226 660 802 166 553 244 796 327 559 93 308 955 95 1015 1601 781 1377 1552 748 450 214 561 260 669 1048 435 207 950 444 782 1590 2147 3403 854 854 1509 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Pick Up 697 | 1 15 10 22 1 55 3 5 8 . 11 41 3 3 20 18 89 9 23 2 6 47 1 19 13 13 3 39 1 12 2 4 4 8 40 3 1 10 11 33 22 24 14 9 7 12 Fast Attach 209 | 1 1 3 2 . 4 2 1 3 . . 5 3 . 7 11 14 . 5 . 1 16 . 5 1 4 3 9 1 6 2 1 3 . 5 . . 8 1 18 8 5 20 14 8 8 Attach 227 | . 1 . 7 . 9 . 4 2 . 6 7 2 1 10 12 19 . 1 3 4 26 . 11 5 5 1 10 . 1 . 1 2 2 9 . . 7 . 12 5 8 11 6 5 12 Detach 88 | . . . . . . . . 1 . 1 7 1 . 5 9 4 . . . . 5 . 1 4 2 1 8 . . . . 1 . 1 . . 2 . 6 2 . 11 7 2 7 Swap 987 | 4 17 18 21 9 5 2 6 15 . 16 31 61 12 46 2 50 17 16 . 17 70 7 47 9 28 13 22 17 64 12 16 13 20 42 18 8 18 7 55 20 31 34 18 14 19 Drop 656 | . 9 6 22 2 33 2 4 8 . 6 17 4 3 22 10 40 10 7 3 1 48 1 21 10 12 6 55 2 15 3 4 5 11 61 1 3 17 9 47 21 16 30 23 9 17 Fire 1928 | 19 66 9 33 15 95 5 13 56 . 50 60 109 16 61 83 114 23 31 . 11 117 11 89 8 10 8 48 26 76 18 42 . 30 120 20 7 1 22 105 56 70 9 22 44 100 Melee 337 | . . 2 . . 4 . . 5 . . 11 7 6 13 . 12 5 . . 2 29 . 22 13 13 1 . . . . 8 22 . . . . 4 . . 13 44 28 34 4 35 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Crush 9 | . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 144 | . . . . . . . . 61 . 8 . 65 . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 1 1 Rewire 28 | . . . . . . . . . . . . 26 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Trap 12 | . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . . Miscellaneous 15 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 1 . . . . 1 . . . . . . . 8 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: Fac x3 / *Mat) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Arm] / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 3) 117 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 6) 881 | -10/Materials | Core integrity fell below 50% 1032 | -10/Materials | Entered Mines 1032 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1089 | -10/Mines | Met a Derelict bent on vengeance 1131 | -10/Mines | Met a Derelict testing a Signal Generator 1133 | -10/Mines | Discovered new exit (range 5) 1145 | -10/Mines | Found Signal Generator 1229 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1355 | -10/Mines | Learned location of 1 exit from Materials 1413 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2512 | -10/Mines | Learned location of Storage (-7) 3081 | -10/Mines | Discovered new exit (range 6) 3102 | -10/Mines | Entered Materials 3102 | -9/Materials | Accompanied by 2 allies 3102 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3103 | -9/Materials | Identified exit to Mines 3104 | -9/Materials | Identified exit to Materials 3570 | -9/Materials | Repaired Lgt. Treads 3584 | -9/Materials | Repaired Lgt. Assault Rifle 3899 | -9/Materials | Discovered exit to Materials (range 5) 4076 | -9/Materials | Build established: Scavenger-Gunner 4181 | -9/Materials | Entered Mines 4228 | -9/Mines | Discovered exit to Materials (range 8) 4264 | -9/Mines | Discovered exit to Materials (range 10) 4633 | -9/Mines | Learned Materials non-interactive machine intel 4670 | -9/Mines | Learned Materials stockpile data 4684 | -9/Mines | Excavation squad dispatched 4684 | -9/Mines | A large section of the Mines collapsed 4883 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5153 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5153 | -9/Mines | Discovered new exit (range 5) 5298 | -9/Mines | Entered Exiles 5299 | -9/Exiles | Identified exit to Mines 5345 | -9/Exiles | Met 8R-AWN 5372 | -9/Exiles | Met EX-HEX 5431 | -9/Exiles | Met EX-DEC 5507 | -9/Exiles | Learned location of Zion (-6) 5614 | -9/Exiles | Discovered exit to Mines (range 10) 5619 | -9/Exiles | Build established: Scavenger-Mutant 6081 | -9/Exiles | Met EX-BIN 6118 | -9/Exiles | Aligned with FarCom system 6120 | -9/Exiles | Given EX-Vault access code 6177 | -9/Exiles | Opened EX-Vault 6186 | -9/Exiles | Found Prototype Device 6186 | -9/Exiles | Identified Supersonic Drone Bay 6204 | -9/Exiles | Found 0b10 Alert Chip 6209 | -9/Exiles | Found AWS/Autocannon 6240 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6946 | -9/Exiles | Attacked by the Exiles 7009 | -9/Exiles | Destroyed 7 combat bots 7068 | -9/Exiles | Core integrity fell below 50% 7102 | -9/Exiles | Destroyed 8R-AWN 7111 | -9/Exiles | Lost 4 parts (3n1w) 7111 | -9/Exiles | Found 8R-AWN's Boregun 7310 | -9/Exiles | Destroyed EX-BIN 7341 | -9/Exiles | Destroyed EX-HEX 7367 | -9/Exiles | Destroyed EX-DEC 7377 | -9/Exiles | Build established: Scavenger-Gunner 7433 | -9/Exiles | Found Exp. Core Analyzer 7447 | -9/Exiles | Found Deploy-a-Sentry 7479 | -9/Exiles | Found System Purifier 8408 | -9/Exiles | Build established: Hauler-Gunner 8619 | -9/Exiles | Stole four prototypes: 0b10 Alert Chip, Supersonic Drone Bay, AWS/Autocannon, Deploy-a-Sentry 8619 | -9/Exiles | Entered Mines 8629 | -8/Mines | Core integrity fell below 20% 8660 | -8/Mines | Found DCF Scrap (15 items) 9034 | -8/Mines | Discovered exit to Materials (range 9) 9111 | -8/Mines | Entered Materials 9111 | -8/Materials | Evolved 2 slots: Utility x2 9113 | -8/Materials | Loaded intel: 38 non-interactive machine locations 9398 | -8/Materials | Build established: Scavenger-Gunner 9517 | -8/Materials | Identified exit to Garrison 9518 | -8/Materials | Entered Garrison 9686 | -8/Garrison | Garrison Relay disabled 9777 | -8/Garrison | Triggered checkpoint 9822 | -8/Garrison | Triggered checkpoint 9958 | -8/Garrison | Discovered new exit (range 9) 10053 | -8/Garrison | Garrison Relay disabled 10077 | -8/Garrison | Build established: Hauler-Gunner 10133 | -8/Garrison | Triggered checkpoint 10171 | -8/Garrison | Triggered checkpoint 10230 | -8/Garrison | Discovered new exit (range 46) 10230 | -8/Garrison | Discovered new exit (range 30) 10230 | -8/Garrison | Discovered new exit (range 19) 10274 | -8/Garrison | Triggered checkpoint 10320 | -8/Garrison | Garrison Relay disabled 10567 | -8/Garrison | Triggered checkpoint 10766 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10953 | -8/Garrison | Entered Materials 10953 | -8/Materials | Accompanied by 1 ally 10973 | -8/Materials | Identified exit to Garrison 11007 | -8/Materials | Entered Garrison 11007 | -8/Garrison | Accompanied by 1 ally 11088 | -8/Garrison | Triggered checkpoint 11116 | -8/Garrison | Garrison Relay disabled 11149 | -8/Garrison | Discovered new exit (range 43) 11149 | -8/Garrison | Discovered new exit (range 72) 11149 | -8/Garrison | Discovered new exit (range 70) 11149 | -8/Garrison | Discovered new exit (range 57) 11303 | -8/Garrison | Triggered checkpoint 11308 | -8/Garrison | DAS Turret deployed 11315 | -8/Garrison | Triggered checkpoint 11405 | -8/Garrison | Triggered checkpoint 11605 | -8/Garrison | Triggered checkpoint 11656 | -8/Garrison | Lost 3 parts (1p1n1w) 11742 | -8/Garrison | Entered Materials 11927 | -8/Materials | Repaired Arm. Wheel 12490 | -8/Materials | Discovered new exit (range 7) 12817 | -8/Materials | Discovered new exit (range 16) 12896 | -8/Materials | Learned Factory terminal intel 12962 | -8/Materials | Learned Factory security intel 13018 | -8/Materials | Learned location of 1 exit from Storage 13062 | -8/Materials | Identified exit to Factory 13095 | -8/Materials | Learned Factory terminal intel 13157 | -8/Materials | Learned location of 1 exit from Storage 13255 | -8/Materials | Learned Factory stockpile data 13420 | -8/Materials | Identified exit to Garrison 13420 | -8/Materials | Entered Garrison 13860 | -8/Garrison | Triggered checkpoint 13978 | -8/Garrison | Triggered checkpoint 14003 | -8/Garrison | Destroyed 9 combat bots 14159 | -8/Garrison | Discovered new exit (range 10) 14214 | -8/Garrison | Triggered checkpoint 14516 | -8/Garrison | Discovered new exit (range 11) 14558 | -8/Garrison | Triggered checkpoint 14808 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14878 | -8/Garrison | Triggered checkpoint 14974 | -8/Garrison | Discovered new exit (range 13) 15119 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15371 | -8/Garrison | Entered Materials 15664 | -8/Materials | Discovered exit to Factory (range 7) 15771 | -8/Materials | First assault squad dispatched 15772 | -8/Materials | Entered Factory 15772 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15775 | -7/Factory | Loaded intel: 26 terminal locations 16418 | -7/Factory | Repaired Humpback 16641 | -7/Factory | Cargo convoy interrupted 16736 | -7/Factory | Found Prototype Device 16736 | -7/Factory | Identified Adv. EM Shield 16740 | -7/Factory | Destroyed 11 combat bots 16773 | -7/Factory | Found Adv. EM Shield 16775 | -7/Factory | Found Adv. EM Shield 16788 | -7/Factory | Found Adv. EM Shield 16843 | -7/Factory | Found Prototype Launcher 16843 | -7/Factory | Identified Rocket Array 16972 | -7/Factory | First assault squad dispatched 17101 | -7/Factory | Sucked down chute 17101 | -7/Factory | Entered Waste 17116 | -7/Waste | EMP discharged 17151 | -7/Waste | Spotted C-40 Crusher 17181 | -7/Waste | Destroyed C-40 Crusher 17188 | -7/Waste | Spotted C-40 Crusher 17216 | -7/Waste | EMP discharged 17240 | -7/Waste | Spotted C-40 Crusher 17244 | -7/Waste | Spotted C-40 Crusher 17284 | -7/Waste | Destroyed C-40 Crusher 17286 | -7/Waste | Destroyed C-40 Crusher 17316 | -7/Waste | EMP discharged 17331 | -7/Waste | Destroyed C-40 Crusher 17372 | -7/Waste | Spotted C-40 Crusher 17388 | -7/Waste | Spotted C-40 Crusher 17408 | -7/Waste | Destroyed C-40 Crusher 17416 | -7/Waste | EMP discharged 17416 | -7/Waste | System corruption reached 10% 17429 | -7/Waste | Crushed by falling debris 17454 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17485 | -7/Waste | Lost 3 parts (2n1u) 17516 | -7/Waste | EMP discharged 17582 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17592 | -7/Waste | AWS/Autocannon suddenly broke down 17613 | -7/Waste | Lost 3 parts (2u1w) 17616 | -7/Waste | EMP discharged 17673 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17681 | -7/Waste | Destroyed C-40 Crusher 17689 | -7/Waste | Found Damper Plating 17692 | -7/Waste | Found Damper Plating 17716 | -7/Waste | EMP discharged 17816 | -7/Waste | EMP discharged 17888 | -7/Waste | Discovered new exit (range 15) 17916 | -7/Waste | EMP discharged 17924 | -7/Waste | Entered Factory 17925 | -7/Factory | Loaded intel: 26 terminal locations 17970 | -7/Factory | Build established: Hauler-Mutant 18461 | -7/Factory | Lost 7 parts (1n3u3w) 18524 | -7/Factory | System corruption reached 30% 18679 | -7/Factory | Lost 3 parts (2n1w) 19326 | -7/Factory | Core integrity fell below 50% 19656 | -7/Factory | Fabricated Huge Storage Unit? 19906 | -7/Factory | Discovered new exit (range 5) 19916 | -7/Factory | Discovered new exit (range 6) 20162 | -7/Factory | Entered Lower Caves 20169 | -7/Lower Caves | Met a Warlord Commander 20170 | -7/Lower Caves | Learned location of Warlord (-4) 20171 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 20314 | -7/Lower Caves | Spotted B-75 Beast 20337 | -7/Lower Caves | Destroyed B-75 Beast 20439 | -7/Lower Caves | Encountered a Warlord checkpoint 20871 | -7/Lower Caves | Discovered new exit (range 8) 20946 | -7/Lower Caves | Entered another Lower Caves area 20946 | -7/Lower Caves | Spotted TH-FVE(f) 20946 | -7/Lower Caves | Spotted A1-VL4(f) 20946 | -7/Lower Caves | Spotted D1-2ZV(f) 20948 | -7/Lower Caves | Encountered a Master Thief 20948 | -7/Lower Caves | Encountered a Master Thief 20948 | -7/Lower Caves | Encountered a Master Thief 21170 | -7/Lower Caves | Discovered new exit (range 9) 21258 | -7/Lower Caves | Build established: Scavenger-Tank 21425 | -7/Lower Caves | Learned Factory terminal intel 21821 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 21928 | -7/Lower Caves | Discovered new exit (range 7) 22187 | -7/Lower Caves | Entered Data Miner 22189 | -7/Data Miner | Discovered new exit (range 6) 22219 | -7/Data Miner | Met Data Miner 22253 | -7/Data Miner | Learned location of Section 7 (-3) 22253 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22280 | -7/Data Miner | Received God Mode back door access code from Data Miner 22343 | -7/Data Miner | Entered Proximity Caves 22867 | -6/Proximity Caves | Discovered new exit (range 7) 22942 | -6/Proximity Caves | Entered Factory 22942 | -6/Factory | Evolved 2 slots: Utility x2 22943 | -6/Factory | Loaded intel: 26 terminal locations 23120 | -6/Factory | Build established: Scavenger-Mutant 23232 | -6/Factory | Lost 4 parts (2n2w) 23600 | -6/Factory | Repaired Antimatter Reactor? 23819 | -6/Factory | Discovered new exit (range 12) 23942 | -6/Factory | Fabricated Combat Drone Bay? 24077 | -6/Factory | Incoming investigation squad redirected 24250 | -6/Factory | Fabricated Combat Drone Bay? 24319 | -6/Factory | Found Rocket Array 24322 | -6/Factory | Found Rocket Array 24371 | -6/Factory | Found Rocket Array 24570 | -6/Factory | Discovered new exit (range 12) 24829 | -6/Factory | Found Hvy. Insulated Plating 24837 | -6/Factory | Found Hvy. Insulated Plating 25185 | -6/Factory | Sucked down chute 25185 | -6/Factory | Entered Waste 25197 | -6/Waste | Spotted C-40 Crusher 25200 | -6/Waste | EMP discharged 25200 | -6/Waste | System corruption reached 10% 25206 | -6/Waste | Destroyed C-40 Crusher 25213 | -6/Waste | Spotted C-40 Crusher 25213 | -6/Waste | Spotted C-40 Crusher 25213 | -6/Waste | Spotted C-40 Crusher 25216 | -6/Waste | Destroyed C-40 Crusher 25216 | -6/Waste | Destroyed C-40 Crusher 25219 | -6/Waste | Destroyed C-40 Crusher 25224 | -6/Waste | Spotted C-40 Crusher 25227 | -6/Waste | Destroyed C-40 Crusher 25229 | -6/Waste | Spotted C-40 Crusher 25233 | -6/Waste | Destroyed C-40 Crusher 25300 | -6/Waste | EMP discharged 25330 | -6/Waste | Discovered new exit (range 10) 25352 | -6/Waste | Entered Factory 25717 | -6/Factory | Discovered new exit (range 10) 26166 | -6/Factory | Repaired Broken Hvy. Dispersion Rifle? 26341 | -6/Factory | Discovered new exit (range 8) 26383 | -6/Factory | Cargo convoy interrupted 26563 | -6/Factory | Incoming investigation squad redirected 26816 | -6/Factory | Incoming investigation squad redirected 27037 | -6/Factory | Garrison activated, responded to threat 27102 | -6/Factory | First assault squad dispatched 27289 | -6/Factory | Lost 4 parts (2n2u) 27341 | -6/Factory | Identified exit to Lower Caves 27342 | -6/Factory | Entered Lower Caves 27342 | -6/Lower Caves | Accompanied by 2 allies 27352 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 27639 | -6/Lower Caves | Learned 4 Factory zone layouts 27699 | -6/Lower Caves | Build established: Gunner 27790 | -6/Lower Caves | Encountered a Warlord checkpoint 27889 | -6/Lower Caves | Found Prototype Device 27889 | -6/Lower Caves | Identified Heart of Steel 27919 | -6/Lower Caves | Murdered Warlord Statue 28003 | -6/Lower Caves | Build established: Mutant 28204 | -6/Lower Caves | Murdered 3 allies 28769 | -6/Lower Caves | Discovered new exit (range 22) 28788 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 29621 | -6/Lower Caves | Entered another Lower Caves area 29621 | -6/Lower Caves | Accompanied by 2 allies 29635 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 29640 | -6/Lower Caves | Discovered new exit (range 15) 29706 | -6/Lower Caves | Heart of Steel transformed into Warbot 29900 | -6/Lower Caves | Learned Factory emergency access door positions 29998 | -6/Lower Caves | Build established: Gunner 30285 | -6/Lower Caves | Spotted B-75 Beast 30293 | -6/Lower Caves | Allies destroyed B-75 Beast 30531 | -6/Lower Caves | Spotted AJ-R8O(f) 30531 | -6/Lower Caves | Spotted H7-UDP(f) 30532 | -6/Lower Caves | Encountered a Master Thief 30532 | -6/Lower Caves | Encountered a Master Thief 30532 | -6/Lower Caves | Spotted TR-369(f) 30533 | -6/Lower Caves | Encountered a Master Thief 30534 | -6/Lower Caves | Allies destroyed H7-UDP(f) 30545 | -6/Lower Caves | Destroyed AJ-R8O(f) 30547 | -6/Lower Caves | Allies destroyed TR-369(f) 30611 | -6/Lower Caves | Discovered new exit (range 5) 30639 | -6/Lower Caves | Build established: Mutant 30722 | -6/Lower Caves | Learned location of 2 exits from Factory 30893 | -6/Lower Caves | Entered Zion 30893 | -6/Zion | Accompanied by 5 allies (Warbot) 30939 | -6/Zion | System corruption cleaned by Quarantine Array 30941 | -6/Zion | System corruption cleaned by Quarantine Array 31050 | -6/Zion | Discovered new exit (range 14) 31050 | -6/Zion | Given A8's code to call for help 31210 | -6/Zion | Learned Factory garrison access intel 31287 | -6/Zion | Learned location of Testing (-2) 31296 | -6/Zion | Learned Factory repair station intel 31399 | -6/Zion | Given the Hacking Drone Bay 31399 | -6/Zion | Found Prototype Device 31399 | -6/Zion | Identified Hacking Drone Bay 31451 | -6/Zion | Met Imprinter 31511 | -6/Zion | Received a hallucinogenic algorithm 32310 | -6/Zion | Enhanced Grunt warped into view, answering call for help 32323 | -6/Zion | Enhanced Grunt warped into view, answering call for help 32345 | -6/Zion | Discovered new exit (range 4) 32345 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 32630 | -6/Zion | Build established: Gunner 32788 | -6/Zion | Entered Deep Caves 32788 | -6/Deep Caves | Accompanied by 7 allies (Warbot) 33031 | -6/Deep Caves | Z-Facility disabled 33058 | -6/Deep Caves | Attacked by Z-Imprinter 33058 | -6/Deep Caves | Allies destroyed Z-Imprinter 33082 | -6/Deep Caves | Build established: Tank 33086 | -6/Deep Caves | Found Prototype Device 33086 | -6/Deep Caves | Identified Zio. Metafield Generator 33118 | -6/Deep Caves | Found Prototype Protection 33118 | -6/Deep Caves | Identified Zio. Weapon Casing 33363 | -6/Deep Caves | Lost 3 allies 33424 | -6/Deep Caves | Build established: Scavenger-Tank 33445 | -6/Deep Caves | Found Prototype Protection 33484 | -6/Deep Caves | Found Prototype Protection 33521 | -6/Deep Caves | Found Zio. Weapon Casing 33683 | -6/Deep Caves | Discovered new exit (range 6) 33905 | -6/Deep Caves | Found Unknown Device 33905 | -6/Deep Caves | Identified Surveybot 24 Scanner 33988 | -6/Deep Caves | Identified Zio. Heavy Carapace (x2) 34019 | -6/Deep Caves | Spotted AG-90904 34039 | -6/Deep Caves | Destroyed AG-90904 34101 | -6/Deep Caves | Spotted AG-82929 34106 | -6/Deep Caves | Core integrity fell below 50% 34113 | -6/Deep Caves | Exposed GOLEM chamber 34114 | -6/Deep Caves | Triggered Deep Caves wall 34127 | -6/Deep Caves | Destroyed AG-82929 34144 | -6/Deep Caves | Spotted AS-74961 34145 | -6/Deep Caves | Destroyed AS-74961 34148 | -6/Deep Caves | Spotted AS-10847 34153 | -6/Deep Caves | Allies destroyed AS-10847 34160 | -6/Deep Caves | Lost 5 parts (5u) 34169 | -6/Deep Caves | Destroyed 34 combat bots 34189 | -6/Deep Caves | Found PSU Rigger 34195 | -6/Deep Caves | Found Exp. Thermal Shield 34246 | -6/Deep Caves | Found Unknown Device 34246 | -6/Deep Caves | Identified GOLEM Unit 34253 | -6/Deep Caves | Found GOLEM Unit 34546 | -6/Deep Caves | Build established: Golem 34889 | -6/Deep Caves | Found Surveybot 24 Chip 35050 | -6/Deep Caves | Found Zio. Heavy Carapace 35090 | -6/Deep Caves | Build established: Tank 35580 | -6/Deep Caves | Found Zio. Weapon Casing 35616 | -6/Deep Caves | Found Zio. Weapon Casing 35860 | -6/Deep Caves | Found GOLEM Unit 35908 | -6/Deep Caves | Build established: Derelict-Tank 35947 | -6/Deep Caves | Found GOLEM Unit 36081 | -6/Deep Caves | Entered Proximity Caves 36081 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 36104 | -5/Proximity Caves | Learned Factory stockpile data 36394 | -5/Proximity Caves | Build established: Tank 36997 | -5/Proximity Caves | Build established: Derelict-Tank 37383 | -5/Proximity Caves | Spotted B-75 Beast 37396 | -5/Proximity Caves | Allies destroyed B-75 Beast 37617 | -5/Proximity Caves | Discovered new exit (range 11) 37653 | -5/Proximity Caves | Entered Factory 37653 | -5/Factory | Accompanied by 1 ally (Warbot) 37653 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 37654 | -5/Factory | Identified exit to Extension 37655 | -5/Factory | Identified exit to Factory 37655 | -5/Factory | Identified exit to Upper Caves 37659 | -5/Factory | Loaded intel: 6 repair station locations 37660 | -5/Factory | Loaded intel: 4 garrison access locations 38853 | -5/Factory | First assault squad dispatched 39038 | -5/Factory | Entered Upper Caves 39038 | -5/Upper Caves | Accompanied by 2 allies 39068 | -5/Upper Caves | Build established: Mutant 39163 | -5/Upper Caves | Identified exit to Upper Caves 39268 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 39438 | -5/Upper Caves | Learned location of Armory (-3) 39495 | -5/Upper Caves | Entered another Upper Caves area 39495 | -5/Upper Caves | Accompanied by 2 allies 39582 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 39738 | -5/Upper Caves | Discovered exit to Factory (range 5) 39743 | -5/Upper Caves | Learned 4 Factory zone layouts 40178 | -5/Upper Caves | Spotted 9J-JC8(f) 40179 | -5/Upper Caves | Encountered a Master Thief 40179 | -5/Upper Caves | Spotted 6C-5VY(f) 40179 | -5/Upper Caves | PSU Rigger stolen by Master Thief 40180 | -5/Upper Caves | Encountered a Master Thief 40183 | -5/Upper Caves | Exp. Reaction Control System stolen by Master Thief 40183 | -5/Upper Caves | Spotted EO-93U(f) 40184 | -5/Upper Caves | Encountered a Master Thief 40190 | -5/Upper Caves | Allies destroyed EO-93U(f) 40221 | -5/Upper Caves | Discovered new exit (range 9) 40654 | -5/Upper Caves | Entered Zhirov 40654 | -5/Zhirov | Accompanied by 2 allies 40656 | -5/Zhirov | Discovered new exit (range 3) 40688 | -5/Zhirov | Met Zhirov 40748 | -5/Zhirov | Learned location of Quarantine (-3) 40748 | -5/Zhirov | Learned location of Command (-1) 40777 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 40806 | -5/Zhirov | Found Alien Artifact 40806 | -5/Zhirov | Identified Integrated Dissipator 40806 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 40828 | -5/Zhirov | Found Alien Artifact 41213 | -5/Zhirov | Entered Proximity Caves 41213 | -4/Proximity Caves | Accompanied by 2 allies 41241 | -4/Proximity Caves | Spotted B-86 Titan 41259 | -4/Proximity Caves | Destroyed B-86 Titan 41647 | -4/Proximity Caves | Build established: Scavenger-Tank 42115 | -4/Proximity Caves | Build established: Golem 42695 | -4/Proximity Caves | Discovered exit to Factory (range 8) 42739 | -4/Proximity Caves | Entered Factory 42739 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 42740 | -4/Factory | Identified exit to Research 42740 | -4/Factory | Identified exit to Upper Caves 42807 | -4/Factory | Build established: Scavenger-Golem 43109 | -4/Factory | Discovered exit to Research (range 6) 43163 | -4/Factory | Build established: Golem 43639 | -4/Factory | Destroyed 8 combat bots 44428 | -4/Factory | Build established: Tank 44499 | -4/Factory | Spotted B-86 Titan 44560 | -4/Factory | Found Unknown Protection 44560 | -4/Factory | Identified Imp. Powered Armor 45416 | -4/Factory | Entered Upper Caves 45648 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 46459 | -4/Upper Caves | Discovered new exit (range 14) 46539 | -4/Upper Caves | Entered another Upper Caves area 46838 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 46911 | -4/Upper Caves | Discovered new exit (range 9) 46969 | -4/Upper Caves | Entered Warlord 47031 | -4/Warlord | System corruption cleaned by Quarantine Array 47267 | -4/Warlord | Build established: Mutant 47550 | -4/Warlord | Opened Warlord's prototype stash 47558 | -4/Warlord | Found Prototype Reactor 47558 | -4/Warlord | Identified Vortex Chain Reactor 47566 | -4/Warlord | Found Prototype Device 47566 | -4/Warlord | Identified Exp. Phase Shifter 47596 | -4/Warlord | Found Prototype Hackware 47602 | -4/Warlord | Found Prototype Device 47602 | -4/Warlord | Identified Exp. Focal Shield 47748 | -4/Warlord | Found Prototype Device 47748 | -4/Warlord | Identified Minesniffer Drone Bay 47888 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 48029 | -4/Warlord | Visited the Vortex Lab 48040 | -4/Warlord | Warlord's base attacked by MAIN.C 48043 | -4/Warlord | Found Prototype Piercing Weapon 48043 | -4/Warlord | Identified Vortex Lance 48047 | -4/Warlord | Found Vortex Lance 48163 | -4/Warlord | Met Warlord 48347 | -4/Warlord | Lost 3 allies 48390 | -4/Warlord | Warlord forces counterattacked 48444 | -4/Warlord | Spotted Executioner 48471 | -4/Warlord | Lost 11 allies 48495 | -4/Warlord | Spotted Executioner 48504 | -4/Warlord | Spotted Executioner 48560 | -4/Warlord | Lost 11 allies 48564 | -4/Warlord | Build established: Tank 48589 | -4/Warlord | Spotted Executioner 48639 | -4/Warlord | Lost 7 allies 48709 | -4/Warlord | Lost 3 allies 48715 | -4/Warlord | Warlord base infiltrated, sounded retreat 48758 | -4/Warlord | Lost 6 allies 48820 | -4/Warlord | Spotted Striker 48856 | -4/Warlord | Crushed by falling debris 48867 | -4/Warlord | Spotted Striker 48868 | -4/Warlord | Spotted Executioner 48918 | -4/Warlord | Lost 4 allies 48920 | -4/Warlord | Discovered new exit (range 9) 48951 | -4/Warlord | Spotted B-90 Cyclops 48965 | -4/Warlord | Entered Proximity Caves 48965 | -3/Proximity Caves | Accompanied by 29 allies 49761 | -3/Proximity Caves | Spotted B-86 Titan 49767 | -3/Proximity Caves | Destroyed B-86 Titan 49779 | -3/Proximity Caves | Found Unknown Protection 49788 | -3/Proximity Caves | Identified Hvy. Reflective Plating 49843 | -3/Proximity Caves | Discovered exit to Research (range 5) 49859 | -3/Proximity Caves | Entered Research 49859 | -3/Research | Accompanied by 26 allies 49859 | -3/Research | Evolved 2 slots: Propulsion x2 49860 | -3/Research | Identified exit to Quarantine 50100 | -3/Research | Lost 10 allies 50492 | -3/Research | Discovered new exit (range 9) 50513 | -3/Research | Found Prototype Device 50513 | -3/Research | Identified Exp. ECM Suite 50890 | -3/Research | Found Adv. Powered Armor 50895 | -3/Research | Found Unknown Launcher 50895 | -3/Research | Identified Fusion Bomb Launcher 51050 | -3/Research | System corruption reached 10% 51496 | -3/Research | Found Prototype Launcher 51542 | -3/Research | Entered Quarantine 51549 | -3/Quarantine | Identified Mni. Smartbomb Launcher 51558 | -3/Quarantine | Identified System Mapper 51559 | -3/Quarantine | Found Alien Artifact 51559 | -3/Quarantine | Identified Phase Redirector 51622 | -3/Quarantine | Cryocooling Duct disabled 51637 | -3/Quarantine | Ambient heat levels rising (+20) 51637 | -3/Quarantine | Non-combat units ordered to evacuate 51709 | -3/Quarantine | Found Alien Artifact 51748 | -3/Quarantine | Build established: Sprinter 52113 | -3/Quarantine | Discovered new exit (range 16) 52133 | -3/Quarantine | Found Alien Artifact 52137 | -3/Quarantine | Found Alien Artifact 52137 | -3/Quarantine | Identified Dimensional Node Initializer 52137 | -3/Quarantine | Initialized slip node 52140 | -3/Quarantine | Found Dimensional Node Initializer 52143 | -3/Quarantine | Initialized slip node 52151 | -3/Quarantine | Found Dimensional Node Initializer 52155 | -3/Quarantine | Found Alien Artifact 52155 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 52155 | -3/Quarantine | Warped through subspace to slip node 52157 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 52157 | -3/Quarantine | Warped through subspace to slip node 52159 | -3/Quarantine | Warped through subspace to slip node 52160 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 52162 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 52173 | -3/Quarantine | Found Alien Artifact 52231 | -3/Quarantine | Spotted Fortress 52244 | -3/Quarantine | Discovered new exit (range 5) 52244 | -3/Quarantine | Discovered new exit (range 6) 52245 | -3/Quarantine | Identified exit to Protoforge 52245 | -3/Quarantine | Identified exit to Section 7 52246 | -3/Quarantine | Entered Section 7 52307 | -3/Section 7 | Spotted S7 Guard 52414 | -3/Section 7 | Identified Core Reset Matrix 52445 | -3/Section 7 | Found Alien Artifact 52445 | -3/Section 7 | Identified Integrity Redistributor 52445 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-61) 52467 | -3/Section 7 | Found Alien Artifact 52467 | -3/Section 7 | Identified Integrated Reactor 52467 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 52503 | -3/Section 7 | Found Alien Artifact 52505 | -3/Section 7 | Identified Integrated Mediator 52505 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 52547 | -3/Section 7 | Build established: Hacker-Sprinter 52548 | -3/Section 7 | Found Alien Artifact 52595 | -3/Section 7 | Spotted S7 Guard 52623 | -3/Section 7 | Found Alien Artifact 52746 | -3/Section 7 | First assault squad dispatched 52794 | -3/Section 7 | Spotted B-86 Titan 52853 | -3/Section 7 | Warped through subspace 52869 | -3/Section 7 | Found Alien Artifact 52869 | -3/Section 7 | Identified LRC Matter Compressor 52869 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 52895 | -3/Section 7 | Spotted B-99 Colossus 52914 | -3/Section 7 | Identified Navigation Efficiency Matrix 52914 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 52915 | -3/Section 7 | Identified Core Regenerator 52915 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 52917 | -3/Section 7 | Found Transdimensional Reconstructor 52919 | -3/Section 7 | Found Transdimensional Reconstructor 52925 | -3/Section 7 | Identified Subatomic Replicator 52925 | -3/Section 7 | Used Subatomic Replicator to create Alien Artifact 52939 | -3/Section 7 | Identified Supercharged TR 52939 | -3/Section 7 | Warped through subspace 52939 | -3/Section 7 | Spotted Striker 52939 | -3/Section 7 | Spotted Striker 52940 | -3/Section 7 | Warped through subspace 53000 | -3/Section 7 | Spotted S7 Guard 53018 | -3/Section 7 | Destroyed S7 Guard 53019 | -3/Section 7 | Found Corrupted Prototype Protection 53022 | -3/Section 7 | Found Alien Artifact 53022 | -3/Section 7 | Identified Core Physics Calibrator 53033 | -3/Section 7 | Initialized slip node 53051 | -3/Section 7 | Found Prototype Launcher 53088 | -3/Section 7 | Found Integrity Redistributor 53106 | -3/Section 7 | Discovered new exit (range 4) 53106 | -3/Section 7 | Spotted S7 Guard 53117 | -3/Section 7 | Destroyed S7 Guard 53119 | -3/Section 7 | Found Alien Artifact 53119 | -3/Section 7 | Identified Core Membrane 53119 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 53127 | -3/Section 7 | Entered Research 53127 | -2/Research | Warlord forces began assault on 0b10 53127 | -2/Research | Evolved 2 slots (calibrated): Power x1, Utility x2, -Weapon x1 53127 | -2/Research | Identified Hvy. Regenerative Plating 53141 | -2/Research | Discovered new exit (range 3) 53152 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 53203 | -2/Research | Lost 3 allies 53228 | -2/Research | Identified Adv. Micro-nuke Launcher 53237 | -2/Research | Research machine network offline 53246 | -2/Research | Met up with Warlord 53340 | -2/Research | Build established: Mutant 53366 | -2/Research | Spotted B-90 Cyclops 53516 | -2/Research | Found Prototype Launcher 53516 | -2/Research | Identified Ragnarok Missile Launcher 53541 | -2/Research | Borebot progress halted 53675 | -2/Research | Spotted Executioner 53677 | -2/Research | Spotted Executioner 53684 | -2/Research | Spotted Executioner 53684 | -2/Research | Spotted Striker 53716 | -2/Research | Destroyed 9 combat bots 53718 | -2/Research | Found Prototype Device 53718 | -2/Research | Identified Adv. Kinecellerator 53762 | -2/Research | Borebot progress halted 53819 | -2/Research | Spotted Executioner 53819 | -2/Research | Spotted Executioner 53859 | -2/Research | Borebot progress halted 53871 | -2/Research | Spotted Striker 53991 | -2/Research | Discovered new exit (range 8) 54166 | -2/Research | Found Prototype Processor 54166 | -2/Research | Identified Exp. Signal Interpreter 54268 | -2/Research | Identified exit to Access 54284 | -2/Research | Spotted Executioner 54284 | -2/Research | Spotted Executioner 54371 | -2/Research | Found Prototype Device 54371 | -2/Research | Identified Exp. Actuator Array 54509 | -2/Research | Found Spectral Analyzer 54547 | -2/Research | Spotted Striker 54556 | -2/Research | Spotted Striker 54556 | -2/Research | Discovered new exit (range 23) 54581 | -2/Research | Spotted Striker 54584 | -2/Research | Spotted Striker 54606 | -2/Research | Spotted Executioner 54630 | -2/Research | Given Cave Seal Controls access code 54643 | -2/Research | Spotted Striker 54656 | -2/Research | Entered Testing 54685 | -2/Testing | Found Prototype Energy Cannon 54685 | -2/Testing | Identified Hpw. Disruptor Cannon 54739 | -2/Testing | Spotted PL-8MEJ52LMHN 54751 | -2/Testing | Destroyed PL-8MEJ52LMHN 54773 | -2/Testing | Spotted Alpha 7 54785 | -2/Testing | Found Prototype Device 54785 | -2/Testing | Identified AEGIS Remote Shield 54803 | -2/Testing | Found Prototype Hackware 54840 | -2/Testing | Found Prototype Energy Gun 54840 | -2/Testing | Identified Warp Gun 54892 | -2/Testing | Found Prototype Energy Cannon 54892 | -2/Testing | Identified Cld. Nova Cannon 55066 | -2/Testing | Found Prototype Ballistic Cannon 55066 | -2/Testing | Identified Omega Cannon 55166 | -2/Testing | Found Prototype Launcher 55166 | -2/Testing | Identified Hellfire Missile Launcher 55204 | -2/Testing | Discovered exit to Access (range 12) 55232 | -2/Testing | Entered Access 55232 | -1/Access | Evolved 2 slots: Propulsion x2 55315 | -1/Access | Spotted B-99 Colossus 55332 | -1/Access | Crushed by falling debris 55377 | -1/Access | Destroyed 7 combat bots 55491 | -1/Access | Spotted B-99 Colossus 55513 | -1/Access | Identified Ghost Barrier 55646 | -1/Access | Discovered new exit (range 7) 55648 | -1/Access | Entered Command 55794 | -1/Command | Disengaged cave seal 55802 | -1/Command | Welcomed Warlord to Command 55803 | -1/Command | Disengaged cave seal 55893 | -1/Command | Build established: Sprinter 55928 | -1/Command | Lost 6 allies 55988 | -1/Command | Spotted M Guard 55991 | -1/Command | Spotted M Guard 55992 | -1/Command | Spotted Combat Programmer 55993 | -1/Command | Spotted Combat Programmer 56045 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-211) 56074 | -1/Command | Warlord commented on Warlord statues 56096 | -1/Command | Destroyed RB-65C(K) 56112 | -1/Command | Destroyed Combat Programmer 56124 | -1/Command | All MAIN.C guards destroyed 56127 | -1/Command | Lost 16 allies 56151 | -1/Command | Lost 3 parts (1n2u) 56507 | -1/Command | Met MAIN.C 56518 | -1/Command | Warlord shut down involuntarily 56521 | -1/Command | 0b10 Conduit disabled 56540 | -1/Command | MAIN.C activated Command garrisons 56575 | -1/Command | Destroyed MAIN.C 56580 | -1/Command | Discovered new exit (range 23) 56580 | -1/Command | Discovered new exit (range 107) 56580 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 56594 | -1/Command | Lost 3 allies 56665 | -1/Command | Spotted B-99 Colossus 56697 | -1/Command | Spotted B-99 Colossus 56747 | *** | Establishing 0b11! Last Messages --------------- 56705_ B-99 Colossus exits siege mode. 56705_ Slug penetrates Wall. 56706_ Navigation matrix triggers involuntary quantum shift. 56716_ Acquired 60 matter. 56717_ DE-YTN(M) destroyed. 56719_ Navigation matrix triggers involuntary quantum shift. 56719_ Penetrated by Slug. 56719_ Slug penetrates Wall. 56726_ Navigation matrix triggers involuntary quantum shift. 56728_ Dropped Omega Cannon. 56730_ Acquired Omega Cannon. 56735_ Acquired 5 matter. 56739_ Navigation matrix triggers involuntary quantum shift. 56745_ Dropped Cld. Nova Cannon. 56746_ Acquired Cld. Nova Cannon. [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | # #???# #??# %% # #"#############?????????? | | # #???# #??#! = #% + #?????????? | | # ###?# #??# % #= # #?????????? | | ### ####! # # ! #?????????? | | !%* # + % # #?????????? | | !== # # # """" #?????????? | | % ="% " " % %# """" #?######### | | #* """ " # """" #?#???????? | | ### " """ !] " """" #?#?####### | | ######## " ] # #?#?#"""""" | | # ### # #?#?#"" | | + % * # #?#?#""""" | | # % %=!=|"! "" #?#?#"""""" | | # %%%="% """ #?#?#" | | ! # ####%#! R" #?#?# | | # ;;# ## #??# # """ #?#?# | | ###/#### # ##?# # "" #?#?# | | ### #### = " # ="#?# # #?#?# | | # [%= / #%%##?# # #?#?# | | # == %*= # ! # *#??#+#####+####?#?# "" " | | # [%===%=# # #??#[% # #????#?#"" | | # *""=% ##+##"####; #??# = " #????#?# | | # """ # = "#?## #??# # #????#?# | | # T" = # ##??# #### # ######## | | # """ # #???# ## # | | "" # #???# @ ## % + | | # ! %#???# ## # | | # % #???####### ########## """ | | # ! !#######"### #??????#?# " " | | "" # ## " #??????#?# " | | """" " % ## # #??????#?####### | | """" ""#+#### # ] #??????#???????? | | "" ^= + ###+###??????######### | | ! ^ # #?# #????????????????? | | =% ^ + #?# #????????????????? | | ^ [# """" #?# #????????????????? | | # % % "" ######%# """" #?# #????????????????? | | # *"""" #????# # """"% #?# #????????????????? | | # """" #????# #= """"= #?# #????????????????? | | + "" #????# # #?# #????????????????? | | # ######+# #?# #????????????????? | | # # # """" #?# #????????????????? | | # # # """" #?# #????????????????? | | # # # """" #?# #????????????????? | | # #= ! # """" #?# #????????????????? | | # # # #?# #????????????????? | | # # # ###+#######??????????? | | # !!! # ######+#### "" =#??????????? | | !!!= ! + #????# #??# """" #??????????? | | !!%%*%= " #????# #??# """" #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 130 Energy Generation 85 Energy Capacity 2300 Matter Stores 425 Matter Capacity 600 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Additional Mass Support 20 Corruption Containment 12 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Particle Charging 30 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Utility Shielding | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Coil Gun | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Riot Gun | -6/Zion | Free Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Arc Thrower | -6/Zion | Free Phasing Sabre | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Antigrav System | -3/Section 7 | Hacked Adv. KE Penetrator | -2/Testing | Archive Hds. Centrium Leg | -2/Testing | Archive Quantum Shading Machine | -2/Testing | Archive Exp. Signal Interpreter | -2/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive L-61 Swordsman | -2/Testing | Archive Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 2% | -9/Materials Lgt. Assault Rifle | 26% | -9/Materials Arm. Wheel | 46% | -8/Materials Humpback | 8% | -7/Factory Antimatter Reactor | 8% | -6/Factory Hvy. Dispersion Rifle | 14% | -6/Factory | Broken Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Integrated Reactor Integrated Mediator LRC Matter Compressor Navigation Efficiency Matrix Core Regenerator Subatomic Replicator Supercharged TR Core Physics Calibrator Core Membrane Achievements -------------- Commander 0b11 Challenges ------------ None Game ------ Seed ExplosiveAmuletArchive Manual? 0 Play Time 31:08:09 Cumulative 470.7 hours Start 2025.08.16 @ 20:20:51 End 2025.09.14 @ 19:34:34 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 51 Adventurer 3 Explorer 0 Win Type 1 Total 17 Types 9/1/3/1/0/0/1/1/1/0 Lore% 75 Gallery% 83 Achievement% 89 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5f818b2-d770-46b0-a246-edafd9091d93