Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 15:01:26 Player: droogie Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1176) 1176 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 3841 Bonus ------- High Alert Combat Kills 30 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 162/300 Energy 85/100 System Corruption 0% Temperature Critical (542) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (3) ------- Shock Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Improved Ion Engine Small Storage Unit Hardened Medium Armor Plating Pulse Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Small Storage Unit Small Laser Small Laser Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Slots Evolved 4 | . . . 2 . . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Parts Attached 73 | 8 12 . 2 13 16 22 Power 14 | 2 2 . . 2 1 7 Engine 13 | 2 2 . . 2 1 6 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 29 | 4 5 . 2 7 8 3 Treads 4 | 2 . . . . . 2 Leg 24 | 2 5 . 2 7 7 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 7 | . 4 . . . 2 1 Device . | . . . . . . . Storage 3 | . 3 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . 1 . . . 2 1 Artifact . | . . . . . . . Weapon 23 | 2 1 . . 4 5 11 Energy Gun 7 | 2 . . . 1 . 4 Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 14 | . 1 . . 2 4 7 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 25 | . 1 . . 1 9 14 Power 4 | . . . . . . 4 Propulsion 11 | . . . . . 6 5 Utility 4 | . . . . . 2 2 Weapon 6 | . 1 . . 1 1 3 Highest Loss Streak 7 | . 1 . . 1 6 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 83 100 100 100 96 80 Engine 12 | . 13 14 11 11 11 16 Treads 1 | . . . . . . 11 Leg 34 | . 27 28 44 44 40 8 Storage 16 | . 9 28 22 22 13 9 Protection 2 | . 2 . . . 7 6 Energy Gun 12 | . 25 14 11 10 . 3 Energy Cannon 2 | . . . . . 11 6 Ballistic Gun 9 | . 2 14 11 10 11 17 Peak Build Rating 18 | 5 7 7 10 14 15 18 Average Rating 9 | 3 5 7 9 10 13 13 On Entrance 8 | . 5 7 7 10 14 14 Naked Turns . | . . . . . . . Heaviest Build 35 | 9 21 20 20 26 27 35 Greatest Support 40 | 40 20 20 40 40 40 40 Greatest Overweight (x) 9 | . 4 . . . 6 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 Average Capacity 8 | 5 6 10 10 10 10 10 Most Carried 10 | 5 9 9 10 10 10 10 Average Carried 8 | 3 5 9 8 9 9 8 Final Capacity 10 | 5 10 10 10 10 10 10 Final Carried 10 | 5 9 9 10 10 10 7 Class Distribution -------------------- 63% | Scavenger-Mutant 25% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Matter Collected 1143 | 249 213 45 . 187 279 170 Remotely . | . . . . . . . Salvage Created 1473 | . 268 15 . 483 537 170 Parts 100 | . 23 1 . 28 35 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Combat Hostiles Destroyed 41 | . 7 1 . 10 17 6 Guns 19 | . 7 1 . 6 2 3 Cannons 21 | . . . . 4 14 3 Classes Destroyed 4 | . 3 . . 1 . . Watcher 2 | . 2 . . . . . Swarmer 15 | . 3 1 . . 7 4 Grunt 19 | . 4 . . 6 9 . Sentry 7 | . . . . 4 1 2 Best Kill Streak 7 | . 3 1 . 7 7 5 Combat Bots Only 7 | . 3 1 . 7 7 5 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Hostile Shots Fired 371 | . 40 9 . 47 178 97 Missed 81 | . 8 6 . 8 41 18 Damage Taken 4120 | . 305 24 . 571 1598 1622 Core 986 | . 37 10 . 67 312 560 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 . 81 . . 5 . Volleys Fired 128 | . 26 5 . 29 38 30 Largest 3 | . 2 2 . 2 2 3 Hottest 118 | . 90 70 . 118 91 108 Shots Fired 268 | . 52 10 . 58 71 77 Gun 208 | . 52 10 . 49 33 64 Cannon 60 | . . . . 9 38 13 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 119 | . 7 5 . 20 33 54 Thermal 130 | . 26 5 . 38 38 23 Explosive . | . . . . . . . Electromagnetic 19 | . 19 . . . . . Robot Hit Streak 13 | . 11 2 . 13 6 5 Robot Miss Streak 7 | . 3 2 . 2 7 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 153 | . 32 4 . 44 35 38 Core Hits 61 | . 13 2 . 19 16 11 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 4 . . 1 1 . Burn 4 | . 3 . . 1 . . Meltdown 1 | . . . . . 1 . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2247 | . 396 35 . 605 661 550 Guns 1491 | . 396 35 . 463 213 384 Cannons 755 | . . . . 142 448 165 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 1 | . . . . . . 1 Kinetic 765 | . 45 23 . 202 213 282 Thermal 1334 | . 204 12 . 403 448 267 Explosive . | . . . . . . . Electromagnetic 147 | . 147 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 30 | . . . . 12 17 1 Projectiles 30 | . . . . 12 17 1 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 699 | . 380 90 . 317 683 699 Average Temperature 205 | . 170 45 . 107 216 346 Received Heat Transfer 1269 | . 102 . . 228 426 513 Effects 65 | . 3 . . 1 17 44 Shutdowns 13 | . 1 . . . 3 9 Energy Bleed 6 | . 2 . . 1 3 . Interference 6 | . . . . . 2 4 Matter Decay 5 | . . . . . 3 2 Short Circuit 8 | . . . . . 1 7 Damage (minor) 5 | . . . . . 2 3 Damage (major) 14 | . . . . . 1 13 Damage (core) 8 | . . . . . 2 6 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 7 | . . . . 3 4 . Heat Transferred 3269 | . 814 37 . 1086 814 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Peak Influence 463 | . 198 93 35 251 463 365 Initial 225 | . . 33 35 14 163 225 Average 115 | . 41 62 35 31 352 321 Maximum Alert Level 2 | . . . . 1 2 1 Low Security (%) 74 | 100 100 100 100 94 18 4 Level 1 18 | . . . . 5 35 95 Level 2 6 | . . . . . 45 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . . 1 . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Distress Signals 2 | . . . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 10 3 1 12 19 15 Peak Tracking Total 8 | . 3 3 2 5 8 7 Tactical Retreats 5 | . 1 1 . 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Traps Triggered 5 | . 3 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Machines Accessed 2 | . . . . 2 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 4 | . . . . 4 . . Successful 2 | . . . . 2 . . Failed 2 | . . . . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Turns Passed 3594 | 70 963 100 49 1462 531 419 Spaces Moved 1155 | 40 319 59 37 251 287 162 Core 7 | 4 1 . . . . 2 Treads 148 | 18 . . . . . 130 Legs 994 | 18 318 59 37 251 281 30 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . . . 6 . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 131 | 131 127 120 120 120 129 166 Slowest Speed 540 | 160 250 120 120 120 540 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 3 29 13 6 23 39 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Total 2988 | 54 822 79 43 1360 375 255 Wait 1570 | . 452 16 . 1053 20 29 Move 1149 | 39 318 58 36 250 286 162 Hop . | . . . . . . . Pick Up 29 | 6 7 . 4 3 5 4 Fast Attach 22 | 5 8 . . 1 4 4 Attach 19 | . 1 . 2 2 6 8 Detach 1 | . . . . . . 1 Swap 32 | 3 3 . . 10 6 10 Drop 32 | 1 7 . 1 12 5 6 Fire 128 | . 26 5 . 29 38 30 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 962 | -10/Materials | Discovered new exit (range 15) 1034 | -10/Materials | Entered Mines 1101 | -10/Mines | Found a hidden stash of uninstalled traps 1123 | -10/Mines | Discovered new exit (range 5) 1134 | -10/Mines | Entered Materials 1134 | -9/Materials | Evolved 2 slots: Propulsion x2 1136 | -9/Materials | Discovered new exit (range 9) 1183 | -9/Materials | Entered Storage 1278 | -9/Storage | Build established: Scavenger-Mutant 2601 | -9/Storage | Destroyed 7 combat bots 2644 | -9/Storage | Identified exit to Garrison 2645 | -9/Storage | Entered Garrison 2697 | -9/Garrison | Triggered checkpoint 2785 | -9/Garrison | Triggered checkpoint 2912 | -9/Garrison | Triggered checkpoint 2937 | -9/Garrison | Core integrity fell below 50% 2977 | -9/Garrison | Core integrity fell below 20% 2986 | -9/Garrison | Lost 6 parts (4n1u1w) 2990 | -9/Garrison | Destroyed 7 combat bots 3151 | -9/Garrison | Discovered new exit (range 8) 3176 | -9/Garrison | Entered Materials 3176 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3268 | -8/Materials | Core integrity fell below 50% 3307 | -8/Materials | Lost 7 parts (1p4n1u1w) 3592 | -8/Materials | Core integrity fell below 20% 3596 | -8/Materials | Core destroyed Last Messages --------------- 03566_ Critical hit (Burn: +37). 03576_ G-47 Trooper destroyed. 03580_ Critical hit (Burn: +37). 03583_ Imp. Ion Engine destroyed. 03584_ Lgt. Treads destroyed. 03588_ Lgt. Armor Plating destroyed. 03588_ Critical hit (Burn: +37). 03589_ Imp. Ion Engine destroyed. 03591_ Overheating: Lgt. Assault Rifle damaged (-13). 03591_ Overheating: Pulse Rifle damaged (-18). 03592_ Overheating: Core damaged (-82). 03592_ Lgt. Assault Rifle destroyed. 03592_ Pulse Rifle destroyed. 03593_ Overheating: Lgt. Ion Engine damaged (-9). 03594_ Lgt. Ion Engine destroyed. 03595_ Lgt. Assault Rifle broken. 03595_ Overheating: Short circuit. 03596_ Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????? ????????????? | | ??????????????????????????? ? +???????????? | | ??????????????????????????# ? #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? ????????????? | | ??????????????????????????? ????????????? | | ??????????????????????!???? ????????????? | | ??????????????????????!???? ????????????? | | ????????????????????#? ????# #???????#????? | | ????????????????????# ????# #?????# ##???? | | ????????????????????? ??### ###?? ????? | | ?????????????????????#/#?# #? ??????? | | ?????????????????????# ### Y # "???????? | | ?????????????????????# %" T + ?????????? | | ?????????????????????# ### #??????????? | | ?????????????????????# #?#*Yg #??????????? | | ???????????????####### ###%g #??????????? | | ???????????????# !! ## ##@! #??????????? | | ???????????????# !! ## ##[[]]]]#??????????? | | ???????????????# !! ## ##[[]]]]#??????????? | | ???????????????# ## #########??????????? | | ???????????????# ! ## ##?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # ############??????? | | ???????????????# + ## ] #??????? | | ???????????????# # ## """ !#??????? | | ?????????#########+## ##""""" #??????? | | ?????????# + #""""" #??????? | | ?????????# # #""""" #??????? | | ?????????# # # """ ! #??????? | | ?????????# + + #??????? | | ?????????# # # #??????? | | ?????????# # ###########??????? | | ?????????# # ## #???????? | | ?????????######+#### #???????? | | ??????????????# #???????? | | ??????????????# #???????? | | ??????????????# #???????? | | ??????????????###+## #???????? | | ???????????????????######## #???????? | | ??????????????????????????### ###???????? | | ????????????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 430 Matter Stores 400 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call It's Just You Challenges ------------ None Game ------ Seed SystemEncryptedScythe Manual? 0 Play Time 00:28:31 Cumulative 5.2 hours Start 2024.12.06 @ 14:16:47 End 2024.12.06 @ 15:01:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 74cfce40-7d87-42c5-820e-c163b35b623c