Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 21:35:30 Player: chebyrekser Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (333) 1665 Value Destroyed (14707) 14707 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (12418) 12418 TOTAL SCORE: 39330 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4481 Follower Combat Kills 206 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 670 Met Warlord at Research 2000 Win 3000 Friendly Fire -339 Cogmind --------- Core Integrity 1194/1600 Matter 89/300 Energy 689/700 System Corruption 17% Temperature Cool (4) Movement Walking (102) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Vortex Chain Reactor > --- PROPULSION (7) --- Multireflex Exoskeleton Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (11) ----- High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler > --- WEAPON (4) ------- Vortex Rail > --- INVENTORY (20) --- Enhanced Biometal Leg Weapon Mount Experimental Reaction Control System Advanced Phase Shifter Graphene Brace Compact HERF Cannon Enhanced Nova Cannon Railgun Helical Railgun Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Multireflex Exoskeleton Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Kinecellerator Experimental Reaction Control System Advanced Phase Shifter Layered Heavy Armor Plating Advanced Force Field Ghost Barrier > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Vortex Chain Reactor Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Experimental Matter Compressor Weapon Mount Advanced Weapon Cycler Experimental Reaction Control System Improved Heavy Armor Plating Graphene Brace Improved Remote Force Field Vortex Rail Compact HERF Cannon Enhanced Nova Cannon Railgun Helical Railgun Helical Railgun Heavy Rocket Launcher [Rating: 210] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Ghost Barrier Protection Improved Powered Armor Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 5 | . . . . . 2 2 . . . . . . . . . . . . . . . 1 . . Utility 9 | . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 1 1 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Parts Attached 173 | 7 10 4 . . 17 9 5 4 . 2 29 2 . 2 . 7 2 3 10 . 10 13 18 19 Power 20 | 1 1 . . . 1 . . . . . 2 1 . . . 2 . . 2 . 2 1 4 3 Engine 7 | 1 1 . . . 1 . . . . . 2 1 . . . 1 . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 4 3 Propulsion 47 | 2 2 1 . . 5 5 3 1 . 1 11 . . . . 1 . 1 3 . . 3 6 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 47 | 2 2 1 . . 5 5 3 1 . 1 11 . . . . 1 . 1 3 . . 3 6 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 59 | 2 4 2 . . 2 3 1 . . . 10 1 . . . 3 2 1 4 . 3 5 6 10 Device 29 | 1 1 1 . . . . 1 . . . 5 1 . . . 1 1 1 2 . . 3 5 6 Storage 8 | 1 3 . . . . . . . . . 1 . . . . . . . 1 . 1 . 1 . Processor 7 | . . . . . 1 1 . . . . 2 . . . . . . . 1 . 1 1 . . Hackware 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 Protection 11 | . . 1 . . 1 2 . . . . 2 . . . . 1 1 . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 3 1 . . 9 1 1 3 . 1 6 . . 2 . 1 . 1 1 . 5 4 2 4 Energy Gun 6 | 1 . 1 . . 2 . . . . . . . . 1 . . . . 1 . . . . . Energy Cannon 10 | . 1 . . . 2 . . . . . 1 . . 1 . 1 . . . . 2 1 1 . Ballistic Gun 26 | 1 . . . . 5 . 1 1 . 1 5 . . . . . . 1 . . 3 3 1 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 3 1 . . . . 1 . . . . . . . 4 . 1 1 4 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . 1 11 . Parts Lost 30 | . . . . . 1 . . . . 1 7 . . . . . . 1 . . . . . 20 Power 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Propulsion 8 | . . . . . . . . . . 1 3 . . . . . . . . . . . . 4 Utility 13 | . . . . . 1 . . . . . 2 . . . . . . 1 . . . . . 9 Weapon 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 Highest Loss Streak 17 | . . . . . 1 . . . . 1 3 . . . . . . 1 . . . . . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 3 12 15 12 11 15 16 16 16 17 16 16 15 15 14 15 15 15 14 14 15 14 14 14 14 Power . | . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 . Propulsion 2 | 1 3 5 3 3 3 1 2 2 2 1 2 2 2 2 2 2 3 3 2 3 2 1 2 3 Utility 5 | . 3 5 4 4 4 7 6 6 6 6 4 5 5 5 5 5 6 5 5 6 5 6 5 5 Weapon 6 | 1 4 3 4 4 6 6 6 7 8 8 8 7 7 6 7 6 6 6 5 5 5 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 3 1 4 . 4 6 7 11 . . 4 . . . . 3 . . 5 . . 1 2 6 Power 5 | . 1 . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . Propulsion 8 | . . . 2 . . . . 2 . . 2 . . . . . . . . . . . . 2 Utility 28 | . . 1 1 . 1 4 6 6 . . 1 . . . . 1 . . 3 . . 1 1 2 Weapon 15 | . 2 . . . 2 1 1 2 . . 1 . . . . 2 . . 1 . . . 1 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 95 | . 98 100 100 100 99 99 99 100 100 99 98 93 93 91 93 91 94 93 92 93 93 94 94 87 Engine 5 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 9 5 5 3 . . . . . Core 1 | . . . . . . . . . . . . . . . . 1 5 5 5 4 5 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 5 5 8 12 11 Leg 33 | . 28 28 28 28 35 45 45 46 46 45 39 33 33 33 33 29 29 29 29 29 26 27 26 23 Device 9 | . 13 13 14 14 7 . 6 6 7 5 8 12 13 13 13 7 10 10 10 11 5 6 9 14 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 Processor 8 | . . . . . 7 7 7 7 7 7 8 13 13 13 13 11 11 11 11 11 15 14 11 8 Hackware 2 | . . . . . . . . . . . . . . . . 4 5 5 2 . 4 6 8 10 Protection 2 | . . . . . 3 7 . . . 1 7 . . . . 1 . . 2 5 5 3 3 3 Energy Gun 1 | . 5 6 14 13 5 . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 8 14 14 14 2 3 . 4 7 1 1 5 5 5 6 4 5 5 4 8 4 3 3 2 Ballistic Gun 12 | . 12 7 . . 17 18 23 11 7 17 15 13 13 12 9 7 11 10 10 7 14 14 13 9 Peak Build Rating 210 | 7 10 14 17 17 38 50 55 53 53 53 76 79 79 80 80 88 92 93 106 107 124 154 197 210 Average Rating 79 | 5 8 11 16 16 34 45 53 52 51 52 64 78 78 78 79 85 91 90 97 106 116 144 174 202 On Entrance 67 | . 7 8 14 17 13 38 50 48 52 48 53 76 78 79 78 80 88 89 90 104 105 124 152 197 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . 1 . . 2 2 . 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 12 50 34 34 34 66 67 67 64 70 70 79 73 66 66 70 99 89 102 116 116 104 129 156 163 Greatest Support 184 | 20 20 20 20 20 45 85 85 80 80 82 107 102 102 102 102 107 107 107 103 103 106 136 184 184 Greatest Overweight (x) 2 | . 2 1 1 1 1 . . . . . 1 . . . . . . . 1 1 . 1 1 . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 19 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 12 14 14 14 18 19 19 19 20 19 19 19 20 19 20 19 20 19 19 20 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 9 Class Distribution -------------------- 36% | Scavenger-Skirmisher 17% | Scavenger-Mutant 11% | Scavenger-Gunner 10% | Hacker-Gunner 7% | Mutant 5% | Scavenger-Tank 5% | Skirmisher 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Commander-Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Hacker-Gunner | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 12928 | 284 270 64 . . 582 640 374 214 . 393 1840 233 78 155 38 203 201 242 788 278 285 588 829 4349 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17786 | 189 606 182 . 11 986 688 331 . . 278 2290 253 80 . . 131 112 393 409 598 493 957 929 7870 Parts 819 | 16 39 10 . 2 58 44 16 . . 13 103 13 2 . . 6 6 22 14 23 28 45 30 329 Haulers Intercepted 7 | . 1 . . . 4 . . . . . 1 . . . . . . . . . . . 1 . Recyclers Shooed 24 | . 1 . . . 1 5 . . . . 5 . . . . . . . . . 2 6 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . 14 4 . 12 . 7 1 . . . 6 12 . 12 . . . . Prevented 17 | . . . . . . . . . . . . . . . . . . 2 . 15 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 239 | . 10 3 . . 9 7 6 . . 10 27 4 3 . 1 2 1 13 5 7 5 16 13 97 Guns 154 | . 4 2 . . 8 6 6 . . 6 15 . . . . 2 . 2 . 1 3 6 8 85 Cannons 26 | . 5 1 . . 1 1 . . . . . 1 1 . . . 1 1 2 3 2 1 1 5 AOE 49 | . 1 . . . . . . . . 4 11 3 2 . 1 . . 9 . . . 9 2 7 Classes Destroyed 26 | 2 8 . . . 4 1 1 . . . 1 1 . . 1 . . . 1 . 1 . 2 3 Worker 15 | . 1 . . . 3 2 . . . . 6 . . . . . . . . . . 1 . 2 Builder 12 | . 1 . . 1 . 2 . . . . 4 . . . . . . . . . . . . 4 Tunneler 10 | 5 1 2 . . . . . . . . 2 . . . . . . . . . . . . . Hauler 7 | . 1 . . . 4 . . . . . 1 . . . . . . . . . . . 1 . Recycler 28 | 1 3 . . . 4 3 . . . . 7 . . . . . . . . . 1 2 . 7 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 17 | . 3 . . . 2 . . . . . 3 . . . . . . . . . 1 2 1 5 Swarmer 70 | . 6 3 . . 3 . . . . 7 6 3 . . . . . 10 . . . 10 1 21 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Saboteur 4 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 Grunt 66 | . 3 . . . . 3 4 . . 1 12 . 2 . . . . 1 2 2 . . 4 32 Brawler 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Duelist 8 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . 5 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 26 | . . . . . 2 2 1 . . 1 3 . . . . 1 1 1 . . 2 2 2 8 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . 4 Hunter 16 | . . . . . 1 . . . . . 2 1 . . . . . 1 1 4 . . 1 5 Programmer 19 | . . . . . . 2 . . . 1 3 . . . . 1 . . . . 1 4 . 7 Heavy 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Executioner 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . . . . . . . 2 . . . . 2 1 . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Thug 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 28 | 3 5 3 . 1 3 3 3 . . 3 13 3 3 . 1 1 1 11 2 2 2 7 4 28 Combat Bots Only 24 | . 2 2 . . 2 3 3 . . 3 9 3 3 . 1 1 1 11 2 2 2 5 4 24 Max Kills in Single Turn 5 | 1 2 1 . 1 1 1 1 . . 3 5 2 1 . 1 1 1 4 1 1 1 3 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . . . 3 3 2 1 . 1 . . 4 . . . 3 2 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 1146 | . 40 5 . . 26 34 38 . . 56 177 11 1 . . 8 2 22 18 33 17 41 50 567 Missed 391 | . 8 1 . . 6 15 15 . . 11 59 4 1 . . 3 1 5 3 7 2 22 12 216 Hits 755 | . 32 4 . . 20 19 23 . . 45 118 7 . . . 5 1 17 15 26 15 19 38 351 Melee 36 | . . . . . . . 5 . . . . . . . . . . . . 7 5 . 3 16 Projectile 719 | . 32 4 . . 20 19 18 . . 45 118 7 . . . 5 1 17 15 19 10 19 35 335 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 31 | . . 1 . . . . 1 . . . 3 . . . . . . . . 2 2 2 2 18 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Part Disruptions 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Damage Taken 13052 | . 423 38 . . 377 174 334 . . 533 1812 126 . . . 102 114 384 290 393 506 364 577 6505 Core 921 | . 101 8 . . 18 6 . . . 28 135 . . . . . . 40 . 29 51 53 46 406 Absorbed by Shields 3795 | . . . . . . . . . . . . . . . . . . . 22 225 . 207 577 2764 Ignored by Resistances 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . Regen/Repaired (Parts) 393 | . 79 . . . . . . . . . . . . . . 51 . . 16 . . 209 38 . Core Remaining (%) 88 | 100 . . . 56 96 . . . . 95 . . . . 84 . . . . 93 95 95 96 74 Volleys Fired 1107 | 14 49 14 . 3 48 38 22 32 . 21 123 14 8 6 6 24 36 35 66 53 50 103 50 292 Largest 4 | 2 2 2 . 2 3 3 3 1 . 3 3 3 3 1 1 3 3 3 2 3 4 4 4 4 Hottest 231 | 70 100 80 . 135 175 110 75 60 . 110 135 135 135 69 85 135 135 135 81 135 168 186 228 231 Shots Fired 1978 | 28 91 28 . 4 111 88 66 32 . 53 300 20 19 6 6 34 51 41 67 80 79 168 116 490 Gun 1319 | 28 63 14 . 1 79 65 66 25 . 41 266 6 11 5 . 10 14 6 3 27 32 69 75 413 Cannon 602 | . 21 14 . 1 30 23 . 6 . 10 25 11 3 1 5 23 37 30 64 53 46 94 36 69 Launcher 48 | . 2 . . . . . . 1 . 2 9 3 5 . 1 1 . 5 . . 1 5 5 8 Special 9 | . 5 . . 2 2 . . . . . . . . . . . . . . . . . . . Kinetic 1253 | 14 42 14 . . 59 65 66 25 . 41 266 6 11 . . 10 14 6 2 27 32 69 75 409 Thermal 581 | 14 47 14 . 4 52 23 . 6 . 10 25 11 3 . 5 23 37 26 . 36 46 94 36 69 Explosive 48 | . 2 . . . . . . 1 . 2 9 3 5 . 1 1 . 5 . . 1 5 5 8 Electromagnetic 91 | . . . . . . . . . . . . . . 6 . . . 4 64 17 . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Robot Hit Streak 25 | 10 12 5 . 4 14 5 9 . . 13 24 7 2 . . 3 4 4 8 14 14 13 21 25 Robot Miss Streak 5 | 2 4 2 . . 4 3 4 3 . 1 4 2 2 . . 2 2 3 3 2 2 4 2 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Secondary Targets 11 | . 1 . . . . . 2 . . . 1 . . . . . . . . . . . 2 5 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 1 1 Shots Hit Robots 1038 | 18 47 17 . 2 54 42 35 . . 32 187 10 5 . . 12 17 11 28 42 32 62 56 329 Core Hits 757 | 8 32 5 . 1 32 28 14 . . 17 112 9 7 . 1 4 5 20 13 17 15 43 35 339 Critical Kills 16 | . . 2 . . . . . . . . 1 1 . . . . . 1 . . 1 1 4 5 Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 3 Critical Strikes 28 | 1 1 2 . . . . . . . . 3 1 . . . . . 1 . . 2 2 6 9 Burn 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 7 | . . 2 . . . . . . . . . 1 . . . . . 1 . . . . 2 1 Destroy 17 | . . . . . . . . . . . 1 . . . . . . . . . 2 2 4 8 Sever 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Melee Attacks 71 | . . . . . . . . 12 . 11 48 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . . . . . 12 . 11 48 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42197 | 191 779 221 . 40 1111 873 606 . . 924 6029 505 506 . 40 294 356 1027 1318 1064 796 3085 2173 20259 Guns 25942 | 191 300 62 . 22 781 604 606 . . 463 2803 41 14 . . 128 146 31 15 298 351 1175 979 16932 Cannons 7605 | . 280 159 . 18 325 269 . . . 126 365 211 59 . . 166 210 259 1154 766 442 879 464 1453 Explosions 7987 | . 194 . . . . . . . . 335 2266 253 433 . 40 . . 737 149 . . 995 730 1855 Melee 549 | . . . . . . . . . . . 549 . . . . . . . . . . . . . Ramming 114 | . 5 . . . 5 . . . . . 46 . . . . . . . . . 3 36 . 19 Kinetic 25266 | 51 152 62 . . 530 604 606 . . 463 2803 41 14 . . 128 146 31 15 298 351 1175 979 16817 Thermal 6988 | 140 428 159 . 40 576 269 . . . 126 671 211 59 . . 166 210 149 149 397 442 879 464 1453 Explosive 7532 | . 194 . . . . . . . . 335 1960 253 433 . 40 . . 737 . . . 995 730 1855 Electromagnetic 1633 | . . . . . . . . . . . . . . . . . . 110 1154 369 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 549 | . . . . . . . . . . . 549 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 115 | . . . . . . . . . . . . . . . . . . . . . . . . 115 Highest Corruption 17 | . . . . . 3 . . . . 3 8 8 8 8 . 2 2 2 2 . . 2 11 17 Average Corruption 4 | . . . . . 3 . . . . 2 5 8 8 8 . 2 2 2 2 . . 1 11 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 161 | . . . . . 12 . . . . 12 33 14 11 2 . 5 10 13 . . . 6 . 43 Message Errors 31 | . . . . . 3 . . . . 3 6 3 2 1 . 1 3 4 . . . 2 . 3 Matter Fused 42 | . . . . . 3 . . . . 3 8 3 3 1 . . 4 3 . . . . . 14 Heat Flow Errors 21 | . . . . . 3 . . . . 1 5 3 3 . . . 1 1 . . . 1 . 3 Energy Discharges 22 | . . . . . 1 . . . . 2 2 2 1 . . 2 . 1 . . . 1 . 10 Parts Rejected 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . Data Loss (minor) 11 | . . . . . 1 . . . . . 3 1 . . . 2 . 2 . . . . . 2 Data Loss (major) 11 | . . . . . 1 . . . . . 2 1 . . . . 1 2 . . . 2 . 2 Misfires 8 | . . . . . . . . . . 1 4 . 1 . . . 1 . . . . . . 1 Alerts 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . . . . . . . . . 2 . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 598 | . . 13 . . . . . . . 26 269 42 1 . . 3 34 1 1 25 6 132 6 39 Projectiles 230 | . . 13 . . . . . . . . 8 41 . . . 3 34 . 1 25 6 89 . 10 Explosions 185 | . . . . . . . . . . 26 99 1 1 . . . . 1 . . . 22 6 29 Melee 183 | . . . . . . . . . . . 162 . . . . . . . . . . 21 . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 119 | . . . . . . . . . . . . . . . . . . 106 . . . . . 13 Shots 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 3 . . . 1 . . . . . 3 . . . . . . . . . 1 1 . 1 Kicked 10 | . 3 . . . 1 . . . . . 3 . . . . . . . . . 1 1 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | 100 127 121 . 75 253 180 297 6 . 242 263 245 328 . . 260 238 68 18 215 178 308 234 378 Average Temperature 73 | 33 32 42 . 29 65 45 121 4 . 91 55 85 115 . . 62 33 9 5 43 61 86 80 113 Received Heat Transfer 1875 | . 108 . . . 45 36 72 . . 93 435 . . . . 9 9 9 9 58 36 16 67 873 Effects 8 | . . . . . 1 . 4 . . . . . . . . . . . . . . . 1 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . 3 3 . . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . 3 3 . . . . Parts Fried 15 | . . . . . . . . . . . 2 . . . . . . 4 6 3 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 7 | . . 2 . . . . . . . . . 1 . . . . . 1 . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Parts Melted 25 | . 4 2 . 1 3 . . . . 3 . . 1 . . . 1 3 . 1 2 1 . 3 Heat Transferred 8958 | 481 1110 333 . 74 962 407 . . . 185 644 259 74 . . 185 259 185 100 481 518 1036 407 1258 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 5 | . . . . . . . . . . . 3 . . . . . . . . . . 1 1 5 Low Security (%) 76 | 100 100 100 . 100 100 100 . . . . 35 . . . . 100 . . . . 100 83 78 19 Level 1 5 | . . . . . . . . . . . 10 . . . . . . . . . . 16 21 2 Level 2 9 | . . . . . . . . . . . 50 . . . . . . . . . . . . 10 Level 3 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . 32 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2401 | 10 133 70 . 5 66 90 . . . . 716 . . . . 150 . . . . 91 273 250 2401 Initial 150 | . 3 . . . . . . . . . 21 . . . . 150 . . . . 66 43 136 136 Average 207 | 1 41 10 . . 12 19 . . . . 360 . . . . 53 . . . . 25 72 159 1021 Influence Increases 8439 | 30 397 95 . 7 385 276 160 . . 230 1173 100 70 . 5 357 53 290 235 295 303 576 490 2912 Destroy 0b10 Robot/C 4760 | . 180 60 . . 180 140 120 . . 200 540 80 60 . . 60 40 260 100 160 120 320 260 1880 Destroy 0b10 Robot/NC 485 | 30 55 10 . 5 65 40 . . . . 115 . . . 5 . . . . 5 10 25 10 110 Destroy Leader 978 | . 38 10 . . 72 50 10 . . 30 128 20 10 . . 20 10 30 . 30 52 64 64 340 Allied During Kill 91 | . . . . . 10 . . . . . . . . . . 5 3 . 45 25 3 . . . Successful Hack 253 | . 47 . . . 32 . . . . . . . . . . 48 . . . . 12 42 . 72 Select Force Hacks 50 | . . . . . . . . . . . 50 . . . . . . . . . . . . . Disable Machine 390 | . 15 . . . . 30 . . . . 195 . . . . 30 . . . . 30 15 30 45 Destroy Structure 802 | . 17 . . 2 11 1 . . . . 145 . . . . 44 . . . . 76 110 126 270 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . Lose Combat Pursuer 480 | . 45 15 . . 15 15 30 . . . . . . . . . . . 90 75 . . . 195 Influence Decreases 6105 | 25 402 95 . 7 385 222 214 . . 196 511 536 240 90 5 353 57 284 126 304 326 416 505 806 Entered New Map 837 | . 2 . . . . . 21 . . . 13 258 50 90 . . 3 . 6 115 40 40 107 92 Time Decay 4787 | 25 400 95 . 7 285 222 193 . . 186 428 278 190 . 5 332 54 274 120 149 256 376 398 514 Lost Part 300 | . . . . . 10 . . . . 10 70 . . . . . . 10 . . . . . 200 Lost Ally 104 | . . . . . 34 . . . . . . . . . . . . . . 40 30 . . . Purge Threat 77 | . . . . . 56 . . . . . . . . . . 21 . . . . . . . . Squads Dispatched 68 | . 1 . . . 2 4 . . . . 15 . . . . 2 . . . . 5 4 . 35 Investigation 5 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . 2 Extermination 16 | . . . . . . 2 . . . . 4 . . . . 2 . . . . 1 4 . 3 Reinforcement 20 | . 1 . . . 2 . . . . . 6 . . . . . . . . . 4 . . 7 Assault 13 | . . . . . . . . . . . 1 . . . . . . . . . . . . 12 Garrison 14 | . . . . . . . . . . . 3 . . . . . . . . . . . . 11 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 7 | . . . . . . . . . . . 3 . . . . . . . . . 2 . . 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 22 | . 1 . . . . 1 . . . . 4 . . . . . . . 1 . 1 1 9 4 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Times Spotted 342 | . 17 3 . . 15 12 8 . . 10 39 4 3 . . 2 2 9 23 11 7 20 23 134 Peak Tracking Total 15 | . 5 3 . . 3 4 3 . . 3 9 2 3 . 1 1 1 5 11 3 2 6 6 15 Tactical Retreats 21 | . 2 1 . . 1 1 2 . . . . . . . . . . . 4 3 . . . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 13 | . . . . . . . . . . . 9 . . . . . 1 . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 29 | . 1 . . . . 2 . . . . 13 . . 1 . 2 . 1 1 . 2 1 2 3 Max in Single Turn 4 | . 1 . . . . 1 . . . . 4 . . 1 . 1 . 1 1 . 1 1 1 1 Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 76 | . 7 1 2 . 7 5 1 1 4 . 12 . . . . 8 . . 2 . 5 9 2 10 Terminals 30 | . 5 . . . 4 2 . . . . 5 . . . . 3 . . . . 2 3 . 6 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 . . Recycling Units 14 | . 1 . . . 2 2 . . . . 2 . . . . 3 . . . . 1 2 . 1 Scanalyzers 5 | . . . . . 1 . . . . . . . . . . . . . . . 1 2 . 1 Garrison Access 9 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 2 2 Total Hacks 205 | . 23 1 2 . 20 12 1 1 30 . 21 . . . . 15 . . 6 . 19 16 3 35 Successful 113 | . 16 1 2 . 14 1 1 1 30 . 2 . . . . 11 . . 6 . 7 10 2 9 Failed 90 | . 7 . . . 5 11 . . . . 19 . . . . 4 . . . . 12 6 1 25 Catastrophic 18 | . 1 . . . 1 5 . . . . 2 . . . . 2 . . . . 2 2 1 2 Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Manual 63 | . 18 . 1 . 11 4 . . . . 8 . . . . 5 . . . . 11 1 . 4 Terminals 91 | . 19 . . . 12 4 . . . . 11 . . . . 8 . . . . 12 6 . 19 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 9 | . 2 . . . . . . . . . 3 . . . . 2 . . . . . 2 . . Recycling Units 21 | . 2 . . . 2 4 . . . . 4 . . . . 4 . . . . 1 3 . 1 Scanalyzers 19 | . . . . . 6 . . . . . . . . . . . . . . . 3 4 . 6 Garrison Access 22 | . . . . . . 4 . . . . 1 . . . . 1 . . . . 3 1 3 9 Terminal Hacks 58 | . 2 1 2 . 3 . 1 1 30 . . . . . . 4 . . 6 . . 3 . 5 Record 12 | . . . 1 . . . . . 11 . . . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . . . . . 5 . . . . . Open Door 5 | . . 1 . . . . 1 1 . . . . . . . . . . 1 . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . . . . . . . . . 2 . . . . . 2 . . Scan Component 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . Repair 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . Recycling Unit Hacks 10 | . 1 . . . 2 . . . . . 1 . . . . 3 . . . . 1 1 . 1 Retrieve Components 10 | . 1 . . . 2 . . . . . 1 . . . . 3 . . . . 1 1 . 1 Scanalyzer 11 | . . . . . 4 . . . . . . . . . . . . . . . 3 3 . 1 Insert Component 4 | . . . . . 2 . . . . . . . . . . . . . . . 1 1 . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . . . 1 . . . . . . . . . . . . . . . 2 2 . 1 Garrison Access Hacks 5 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 . Seal Access 5 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 . Unauthorized Hacks 23 | . 11 . . . 5 . . . . . 1 . . . . 2 . . . . 2 . . 2 Terminals 21 | . 11 . . . 5 . . . . . . . . . . 1 . . . . 2 . . 2 Assimilate 5 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . 1 Botnet 9 | . 3 . . . 2 . . . . . . . . . . 1 . . . . 2 . . 1 Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 5 . . . 4 5 . . . . 11 . . . . 6 . . . . 3 4 . 9 Full Trace Events 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . . 12 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 1 . . . . . . . . . . . . . . . 2 2 . 1 Parts Repaired 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . Time 66 | . 26 . . . . . . . . . . . . . . 22 . . . . . 18 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . 4 . . . 7 . . . . . 2 . . . . 4 . . . . 1 . . 10 Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 1 . . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 10 | . 1 . . 3 . . . . . . . . . . . 1 . . 5 . . . . . Largest Group 5 | . 1 . . 3 3 . . . . . . . . . . 1 1 . 5 5 2 . . . Highest-Rated Group 279 | . 10 . . 40 40 . . . . . . . . . . 41 41 . 279 279 113 . . . Highest-Rated Ally 68 | . 10 . . 16 16 . . . . . . . . . . 41 41 . 68 68 64 . . . Total Orders 28 | . . . . 4 3 . . . . . . . . . . 1 4 . 5 6 5 . . . STAY 15 | . . . . 2 1 . . . . . . . . . . 1 2 . 3 3 3 . . . FOLLOW 13 | . . . . 2 2 . . . . . . . . . . . 2 . 2 3 2 . . . Ally Attacks 36 | . . . . . 10 . . . . . . . . . . 3 6 . . 13 4 . . . Total Damage 975 | . . . . . 98 . . . . . . . . . . 108 218 . . 403 148 . . . Kills 4 | . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 16646 | 58 1212 751 1045 554 150 . 845 1385 95 827 2 590 342 1392 508 531 952 881 1186 1580 1 1134 . 625 Sensors 10523 | . . . . . . . 845 1385 95 827 2 590 342 1392 508 1 901 868 1186 1580 1 . . . Seismic 3770 | 58 1212 751 1045 554 150 . . . . . . . . . . . . . . . . . . . Jamming 2353 | . . . . . . . . . . . . . . . . 530 51 13 . . . 1134 . 625 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 2 1 . 1 . . 2 1 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 26691 | 167 1447 758 1045 554 2171 1128 968 1386 97 955 2253 610 386 1405 509 835 967 999 1363 1694 742 1624 952 1676 Spaces Moved 16793 | 96 609 371 549 284 1047 803 761 849 82 557 1434 483 318 1203 434 657 751 610 836 957 465 1129 555 953 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 16789 | 92 609 371 549 284 1047 803 761 849 82 557 1434 483 318 1203 434 657 751 610 836 957 465 1129 555 953 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 115 115 115 115 115 106 112 112 112 112 112 112 114 114 114 106 105 105 102 Average Speed 127 | 117 164 190 190 190 181 115 115 115 115 115 117 112 112 113 112 112 113 114 118 152 108 105 132 104 Slowest Speed 260 | 120 260 190 190 190 190 115 115 115 115 116 190 112 112 117 117 114 114 114 188 188 114 174 172 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 72 85 90 55 59 17 80 68 71 62 44 60 49 84 66 20 85 65 76 79 18 27 21 20 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 6 | . . . 1 1 . . 1 . 1 . . . . 2 . . . . . . . . . . Known Exits Taken 13 | . . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 31 | . . 1 . 3 . . 6 10 . 1 . 1 1 2 1 . 4 . . 1 . . . . Spaces Dug 318 | . 10 . . 1 3 . . 29 . 21 73 11 . . 22 6 9 43 . 14 27 17 22 10 Terrain Destroyed 836 | . 16 . . 2 8 . . 31 . 31 147 36 53 . 25 27 29 93 1 23 46 53 63 152 Melee 59 | . . . . . . . . 12 . 10 37 . . . . . . . . . . . . . Projectile 283 | . 5 . . 2 8 . . 3 . . 13 3 . . 5 14 29 19 1 23 35 20 38 65 AOE 494 | . 11 . . . . . . 16 . 21 97 33 53 . 20 13 . 74 . . 11 33 25 87 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total 20667 | 122 956 400 553 291 1236 970 830 1220 83 811 1762 535 335 1237 447 725 819 874 1141 1123 643 1429 688 1437 Wait 1860 | . 254 1 . 2 63 86 10 287 . 201 39 27 5 17 4 8 21 211 133 99 96 145 21 130 Move 16768 | 95 608 370 548 283 1046 802 760 848 81 556 1433 482 317 1202 433 656 750 609 835 956 464 1128 554 952 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 158 | 6 11 4 1 1 23 11 12 16 . 1 17 2 . 1 . 7 1 3 11 . 4 6 8 12 Fast Attach 92 | 6 3 1 . . 8 2 1 . . 2 21 . . 3 . 3 . 1 7 1 3 9 9 12 Attach 45 | 1 . . . . 5 3 . . . 1 8 . . . . 3 . 2 4 . 2 2 2 12 Detach 9 | . 1 . . . 1 . . . . . 1 . . . . 1 . 1 2 . 1 . . 1 Swap 267 | . 19 4 . 1 19 11 9 8 2 18 38 7 5 4 4 7 10 9 18 14 12 20 19 9 Drop 228 | . 8 6 4 1 22 17 16 17 . . 30 3 . 4 . 10 1 3 20 . 10 15 25 16 Fire 1107 | 14 49 14 . 3 48 38 22 32 . 21 123 14 8 6 6 24 36 35 66 53 50 103 50 292 Melee 71 | . . . . . . . . 12 . 11 48 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . 3 . . . 1 . . . . . 3 . . . . . . . . . 1 1 . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Rewire 51 | . . . . . . . . . . . . . . . . 6 . . 45 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 8) 927 | -10/Materials | Discovered new exit (range 7) 968 | -10/Materials | Derelicts attacked the area 1315 | -10/Materials | Discovered new exit (range 9) 1594 | -10/Materials | Repaired Beam Cannon 1615 | -10/Materials | Entered Mines 1638 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1644 | -10/Mines | Found Prototype Device 1696 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2026 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2090 | -10/Mines | Discovered new exit (range 7) 2261 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2297 | -10/Mines | Learned Materials emergency access door positions 2329 | -10/Mines | Build established: Scavenger-Mutant 2365 | -10/Mines | Discovered new exit (range 5) 2373 | -10/Mines | Entered Exiles 2419 | -10/Exiles | Met 8R-AWN 2453 | -10/Exiles | Met EX-HEX 2505 | -10/Exiles | Met EX-BIN 2531 | -10/Exiles | Aligned with FarCom system 2533 | -10/Exiles | Given EX-Vault access code 2577 | -10/Exiles | Opened EX-Vault 2624 | -10/Exiles | Found XL Autogun Array 2663 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2717 | -10/Exiles | Met EX-DEC 2724 | -10/Exiles | Learned location of Zion (-6) 2797 | -10/Exiles | Visited The Gauntlet 3159 | -10/Exiles | Discovered new exit (range 14) 3418 | -10/Exiles | Left Exiles lab with XL Autogun Array 3418 | -10/Exiles | Entered Mines 3419 | -9/Mines | Learned location of Storage (-7) 3451 | -9/Mines | Discovered new exit (range 12) 3572 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3631 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3693 | -9/Mines | Discovered new exit (range 12) 3874 | -9/Mines | Assembled infested the area 3972 | -9/Mines | Entered Materials 3972 | -8/Materials | Accompanied by 3 allies 3972 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4238 | -8/Materials | Discovered new exit (range 15) 4330 | -8/Materials | Build established: Scavenger-Skirmisher 4900 | -8/Materials | Central database locked down 4900 | -8/Materials | Identified Exp. Sensor Array 6143 | -8/Materials | Entered Factory 6143 | -7/Factory | Evolved 2 slots: Propulsion x2 6173 | -7/Factory | Discovered new exit (range 11) 7191 | -7/Factory | Discovered new exit (range 9) 7234 | -7/Factory | Identified exit to Lower Caves 7271 | -7/Factory | Entered Lower Caves 7572 | -7/Lower Caves | Build established: Scavenger-Gunner 7758 | -7/Lower Caves | Learned Factory terminal intel 7860 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7953 | -7/Lower Caves | Discovered new exit (range 14) 8239 | -7/Lower Caves | Entered another Lower Caves area 8305 | -7/Lower Caves | Learned 4 Factory zone layouts 8341 | -7/Lower Caves | Discovered new exit (range 14) 8924 | -7/Lower Caves | Build established: Scavenger-Mutant 8935 | -7/Lower Caves | Encountered a Warlord checkpoint 9577 | -7/Lower Caves | Discovered new exit (range 11) 9625 | -7/Lower Caves | Entered Data Miner 9625 | -7/Data Miner | Discovered new exit (range 6) 9647 | -7/Data Miner | Met Data Miner 9667 | -7/Data Miner | Learned location of Section 7 (-2) 9667 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9686 | -7/Data Miner | Received God Mode back door access code from Data Miner 9722 | -7/Data Miner | Entered Proximity Caves 9911 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10028 | -6/Proximity Caves | Build established: Scavenger-Gunner 10334 | -6/Proximity Caves | Learned Factory stockpile data 10412 | -6/Proximity Caves | Build established: Scavenger-Mutant 10539 | -6/Proximity Caves | Discovered new exit (range 8) 10677 | -6/Proximity Caves | Entered Factory 10677 | -6/Factory | Evolved 2 slots: Utility x2 10680 | -6/Factory | Loaded intel: 25 terminal locations 11534 | -6/Factory | Destroyed 9 combat bots 11534 | -6/Factory | Lost 3 parts (2n1u) 12077 | -6/Factory | First assault squad dispatched 12100 | -6/Factory | Garrison activated, responded to threat 12128 | -6/Factory | Allied Derelicts emerged from ambush trap array 12137 | -6/Factory | Destroyed 8 combat bots 12187 | -6/Factory | Discovered new exit (range 13) 12234 | -6/Factory | Identified exit to Factory 12545 | -6/Factory | Build established: Scavenger-Skirmisher 12812 | -6/Factory | Discovered new exit (range 5) 12818 | -6/Factory | Identified exit to Lower Caves 12930 | -6/Factory | Entered Lower Caves 13125 | -6/Lower Caves | Entered a destroyed Warlord outpost 13335 | -6/Lower Caves | Encountered a Warlord checkpoint 13482 | -6/Lower Caves | Discovered new exit (range 11) 13501 | -6/Lower Caves | Identified exit to Lower Caves 13540 | -6/Lower Caves | Entered another Lower Caves area 13543 | -6/Lower Caves | Discovered exit to Factory (range 9) 13601 | -6/Lower Caves | Identified exit to Zion 13607 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 13926 | -6/Lower Caves | Entered Zion 13975 | -6/Zion | System corruption cleaned by Quarantine Array 14096 | -6/Zion | Discovered new exit (range 11) 14411 | -6/Zion | Learned Factory emergency access door positions 14517 | -6/Zion | Learned location of Quarantine (-2) 14705 | -6/Zion | Given A8's code to call for help 14861 | -6/Zion | Rebuked by Imprinter 15330 | -6/Zion | Identified exit to Proximity Caves 15331 | -6/Zion | Entered Proximity Caves 15490 | -5/Proximity Caves | Spotter reported a threat 15840 | -5/Proximity Caves | Entered Factory 15840 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16090 | -5/Factory | Discovered new exit (range 2) 16091 | -5/Factory | Identified exit to Factory 16543 | -5/Factory | Repaired Hvy. Rocket Launcher 16571 | -5/Factory | Identified exit to Upper Caves 16593 | -5/Factory | Found Imp. Powered Armor 16675 | -5/Factory | Entered Upper Caves 16675 | -5/Upper Caves | Accompanied by 1 ally 17105 | -5/Upper Caves | Learned Factory stockpile data 17278 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17404 | -5/Upper Caves | Discovered new exit (range 3) 17409 | -5/Upper Caves | Identified exit to Upper Caves 17642 | -5/Upper Caves | Entered another Upper Caves area 17642 | -5/Upper Caves | Accompanied by 1 ally 17689 | -5/Upper Caves | Destroyed 11 combat bots 17699 | -5/Upper Caves | Discovered exit to Factory (range 8) 17767 | -5/Upper Caves | Found Alien Artifact 18079 | -5/Upper Caves | Encountered a Warlord checkpoint 18408 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18482 | -5/Upper Caves | Discovered new exit (range 15) 18580 | -5/Upper Caves | Identified exit to Warlord 18641 | -5/Upper Caves | Entered Warlord 18681 | -5/Warlord | System corruption cleaned by Quarantine Array 19166 | -5/Warlord | Warlord's base attacked by MAIN.C 19176 | -5/Warlord | Found Prototype Energy Gun 19176 | -5/Warlord | Identified Vortex Rail 19233 | -5/Warlord | Met Warlord 19301 | -5/Warlord | Found Prototype Device 19302 | -5/Warlord | Identified Exp. Focal Shield 19323 | -5/Warlord | Found Prototype Hackware 19333 | -5/Warlord | Found Prototype Reactor 19341 | -5/Warlord | Found Prototype Processor 19341 | -5/Warlord | Identified Exp. Core Analyzer 19450 | -5/Warlord | Build established: Commander-Skirmisher 19516 | -5/Warlord | Warlord forces counterattacked 19630 | -5/Warlord | Destroyed Executioner 19675 | -5/Warlord | Found Exp. Targeting Computer 19753 | -5/Warlord | Spotted Striker 19800 | -5/Warlord | Lost 23 allies 19841 | -5/Warlord | Warlord base infiltrated, sounded retreat 19959 | -5/Warlord | Discovered new exit (range 15) 19995 | -5/Warlord | Identified exit to Proximity Caves 20004 | -5/Warlord | Entered Proximity Caves 20004 | -4/Proximity Caves | Accompanied by 5 allies 20801 | -4/Proximity Caves | Build established: Skirmisher 21583 | -4/Proximity Caves | Discovered exit to Factory (range 16) 21698 | -4/Proximity Caves | Entered Factory 21698 | -4/Factory | Accompanied by 2 allies 21698 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21738 | -4/Factory | Identified Ghost Barrier 22311 | -4/Factory | Build established: Hacker-Gunner 22313 | -4/Factory | Found Prototype Hackware 22358 | -4/Factory | Discovered new exit (range 7) 22404 | -4/Factory | Identified exit to Research 22440 | -4/Factory | Entered Research 22440 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22454 | -3/Research | Identified Exp. Hacking Suite 22591 | -3/Research | Found Quantum Capacitor 22697 | -3/Research | Discovered new exit (range 4) 22700 | -3/Research | Identified exit to Testing 23395 | -3/Research | Identified exit to Research 23526 | -3/Research | Watched by a mysterious "MATRIX" hacker. 23739 | -3/Research | Repaired Imp. Powered Armor 23950 | -3/Research | Found Unknown Device 23950 | -3/Research | Identified Launcher Loader 24064 | -3/Research | Entered another Research area 24064 | -2/Research | Warlord forces began assault on 0b10 24064 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24174 | -2/Research | Research machine network offline 24265 | -2/Research | Met up with Warlord 24504 | -2/Research | Spotted Striker 24504 | -2/Research | Destroyed Striker 24507 | -2/Research | Spotted Striker 24613 | -2/Research | Spotted Striker 24614 | -2/Research | Spotted Executioner 24638 | -2/Research | Destroyed Striker 24641 | -2/Research | Destroyed Executioner 24711 | -2/Research | Lost 4 allies 24783 | -2/Research | Discovered new exit (range 5) 24847 | -2/Research | Spotted Striker 24850 | -2/Research | Destroyed Striker 24876 | -2/Research | Spotted Striker 24880 | -2/Research | Borebot progress halted 24897 | -2/Research | Found Prototype Device 24897 | -2/Research | Identified Adv. Kinecellerator 24968 | -2/Research | Lost 6 allies 24995 | -2/Research | System corruption reached 10% 25016 | -2/Research | Entered Access 25016 | -1/Access | Evolved 2 slots: Utility x2 25061 | -1/Access | Identified exit to Command 25086 | -1/Access | Lost 5 allies 25097 | -1/Access | Build established: Scavenger-Tank 25157 | -1/Access | Identified exit to Surface 25278 | -1/Access | Central database locked down 25401 | -1/Access | Destroyed 9 combat bots 25516 | -1/Access | First assault squad dispatched 25591 | -1/Access | Destroyed 11 combat bots 26034 | -1/Access | Incoming assault squad redirected 26098 | -1/Access | Garrison activated, responded to threat 26121 | -1/Access | Garrison activated, responded to threat 26171 | -1/Access | System corruption reached 10% 26204 | -1/Access | Destroyed 8 combat bots 26423 | -1/Access | Garrison activated, responded to threat 26424 | -1/Access | High security lockdown imminent 26504 | -1/Access | High security lockdown engaged 26514 | -1/Access | Build established: Scavenger-Gunner 26536 | -1/Access | Garrison activated, responded to threat 26663 | -1/Access | Identified Vortex Chain Reactor 26692 | *** | Escaped! Last Messages --------------- 26681_ Myomer Leg destroyed. 26681_ L-61 Swordsman destroyed. 26681_ Switching to secondary target: L-61 Swordsman. 26681_ Vortex penetrates L-61 Swordsman. 26681_ Vortex penetrates Earth. 26683_ Imp. Heavy Armor Plating destroyed. 26683_ Vortex penetrates Terminal. 26684_ Imp. Remote Force Field destroyed. 26685_ The unstable cave ceiling collapses. 26685_ G-73 Enforcer destroyed. 26685_ K-01 Serf collects debris. 26686_ M-36 Artificer repairs G-73 Enforcer. 26686_ XL Autogun Subcomponent destroyed. 26688_ K-01 Serf collects debris. 26689_ Adv. Heat Sink destroyed. 26689_ M-36 Artificer repairs G-73 Enforcer Phase Gun. 26691_ Helical Railgun destroyed. [Achievement: Leg Day] Map ----- +----------------------------------------------------+ | ????????# ?????? +????????????# ==%###==%!## | | ????????#=??"""" #???????????## [*!!%%*%]! 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"" | | #??????# #?# #???????????# " | | " #??????# #?#""""""""""#???????????# | | "" #??????# #????????????????????????#! * | | " #??????# #????????????????????????##+#### | | #??????# #?????????????????????????/ ??? | | #############+#?????????????????????????# ##?? | | + #???BB????BB??????????????# #??? | | ! ####### ##### #???BB????BB??????????????# #??? | | #####?????#+#???# #?????????????????????????#!#??? | | ????????????????# #?????????????????????????#%#??? | | ????????????????# #?????????????????????????# #??? | | ????????????????# #?????????????????????????? ???? | | ????????????????# #??????????????????????????!???? | | ????????????????# ?????????????????????????? ???? | | ????????????????? ?????????????????????????? ???? | | ????????????????? ?????????????????????????? ???? | | ????????????????? ?????????????????????????? ???? | | ????????????????? ?????????????????????????? ???? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 79 Energy Capacity 950 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 8 Armor Coverage 600 Resistance: EM 25 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 12 Core Analysis 8 Kinecelleration 40 Offensive Hacking 26 Defensive Hacking 20 Item Schematics ----------------- Imp. Weapon Shielding | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hpw. Shock Rifle | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Railgun | -7/Data Miner | Free Adv. Thermal Generator | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 21% | -10/Materials Hvy. Rocket Launcher | 40% | -5/Factory Imp. Powered Armor | 12% | -3/Research Studied --------- Minigun | -8/Materials | Hacked Arm. Leg | -4/Factory | Hacked HERF Cannon | -4/Factory | Hacked KE Penetrator | -3/Research | Hacked Antimatter Reactor | -3/Research | Hacked Railgun | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Leg Day Ride The Lightning Challenges ------------ None Game ------ Seed BraceMassStorm Manual? 0 Play Time 04:13:24 Cumulative 420.3 hours Start 2026.04.03 @ 20:12:13 End 2026.04.11 @ 21:35:30 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 108 Adventurer 0 Explorer 6 Win Type 0 Total 28 Types 14/1/6/1/1/0/2/1/1/1 Lore% 90 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: def5aa5f-3d35-4b75-a9fc-b5fa6d0442b9