Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 22:56:50 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (290) 1450 Value Destroyed (13239) 13239 Prototype IDs (63) 1260 Alien Tech Used (2) 400 Bonus (4649) 4649 TOTAL SCORE: 29398 Bonus ------- High Alert Combat Kills 902 Follower Combat Kills 692 Entered Garrisons 200 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2124 Met Warlord at Research 2000 Friendly Fire -2569 Cogmind --------- Core Integrity 583/1450 Matter 290/300 Energy 73/100 System Corruption 6% Temperature Cool (0) Movement Hovering (110) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Hovering Combat-Armored Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer > --- WEAPON (3) ------- HERF Cannon > --- INVENTORY (25) --- Vortex Chain Reactor Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Experimental Energy Well (0) Long-range Sensor Array Experimental Core Analyzer Advanced Particle Charger Improved Kinecellerator Transmission Jammer Layered Heavy Armor Plating Graphene Brace Advanced Force Field Long-range Tractor Beam Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Neutrino-Quantum Core > --- PROPULSION ------- Thunder Leg Hovering Combat-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Layered Medium Armor Plating Thermal Barrier > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Railgun Hpw. Accelerated Linear Construct/C > --- INVENTORY -------- Vortex Chain Reactor Advanced Cooling System High-capacity Storage Unit Experimental Energy Well Long-range Sensor Array Experimental Core Analyzer Advanced Particle Charger Improved Kinecellerator Improved Weapon Cycler Transmission Jammer Experimental Core Shielding Layered Heavy Armor Plating Graphene Brace Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor HERF Cannon Vortex Driver Vortex Driver Hypervelocity Railgun Hypervelocity Multirail Tiamat Missile Launcher [Rating: 179] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Reactor Heavy Antimatter Reactor Propulsion Constructs Treads Light Treads Leg Thunder Leg Wheel Wheel Hover Unit Constructs Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Slots Evolved 16 | . . . 4 . . . 4 2 . . . . 2 . . . . . . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . 1 . . . . . 2 . . . . . . . . 1 Utility 8 | . . . 2 . . . 2 1 . . . . . . . . . . . 2 . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 150 | 6 10 11 14 16 12 2 3 9 3 . 3 3 . 1 3 2 3 7 3 3 16 20 Power 13 | 1 1 1 1 1 . . . 3 . . 1 . . . . . . . . . . 4 Engine 4 | 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . Core 4 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . 1 . . . . . . . . . . 4 Propulsion 24 | 2 2 3 5 4 6 1 . . . . . . . . . . . . . . . 1 Treads 12 | 2 . . 2 2 5 1 . . . . . . . . . . . . . . . . Leg 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Wheel 9 | . 2 3 2 2 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Utility 68 | 1 4 2 4 3 5 1 2 6 1 . 2 1 . 1 3 1 2 6 1 3 10 9 Device 30 | . 2 . . 1 4 1 1 2 . . 1 . . . . 1 1 3 1 . 7 5 Storage 7 | 1 2 . . . . . . 1 . . . . . 1 . . . . . . 2 . Processor 9 | . . . . . . . . . 1 . . 1 . . 1 . . 2 . 1 . 3 Hackware 4 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . Protection 18 | . . 2 4 2 1 . 1 2 . . 1 . . . 1 . 1 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 3 5 4 8 1 . 1 . 2 . . 2 . . . 1 1 1 2 . 6 6 Energy Gun 8 | 2 . . 2 1 1 . . . 1 . . . . . . . . . . . 1 . Energy Cannon 10 | . 1 . 1 . . . 1 . . . . 1 . . . . . . 2 . 2 2 Ballistic Gun 7 | . 1 . 1 2 . . . . . . . . . . . . . . . . 1 2 Ballistic Cannon 9 | . 1 5 . 1 . . . . . . . . . . . . . . . . 1 1 Launcher 6 | . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 1 Special Weapon 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 3 3 . 1 1 . . . 4 . . . . . . 5 . . 8 4 Parts Lost 64 | . . 8 10 8 4 2 2 3 1 . . . . . 1 . . . 1 . 9 15 Power 11 | . . 2 1 1 . . . 2 . . . . . . . . . . . . 2 3 Propulsion 13 | . . 3 3 3 2 . . . . . . . . . . . . . . . 1 1 Utility 21 | . . 1 4 4 1 . 1 1 . . . . . . 1 . . . . . 4 4 Weapon 19 | . . 2 2 . 1 2 1 . 1 . . . . . . . . . 1 . 2 7 Highest Loss Streak 6 | . . 2 6 4 2 1 1 2 1 . . . . . 1 . . . 1 . 4 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 18 | 1 12 22 19 20 21 15 19 17 13 15 15 14 14 18 16 16 16 18 17 17 20 19 Power 1 | . 1 . . . 2 3 4 1 . 1 1 1 1 2 . . . . 1 2 1 1 Propulsion 2 | 1 2 5 5 8 6 1 1 1 1 1 . . . . . . . . . . 1 . Utility 8 | . 3 8 5 5 6 6 10 10 8 7 6 6 6 7 10 11 11 10 10 10 10 11 Weapon 5 | . 4 8 8 6 6 4 4 3 4 5 6 5 5 6 3 3 4 5 5 4 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . . . 9 3 . 6 . 3 1 1 2 . . 2 3 . . 6 . . 4 15 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 18 | . . . 6 1 . 6 . . . . 1 . . . . . . . . . 2 2 Utility 28 | . . . 2 . . . . 2 1 1 1 . . 1 3 . . 3 . . 2 12 Weapon 6 | . . . 1 2 . . . . . . . . . . . . . 3 . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 71 | . 95 93 90 87 94 76 54 59 66 61 54 64 57 52 52 57 57 56 54 60 56 57 Engine 4 | . 1 12 3 6 9 8 6 5 2 . . . . 1 . . . . . . . . Core 1 | . 12 1 4 2 . . . . 7 11 9 2 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 5 10 5 5 10 10 10 8 4 7 5 Treads 9 | . 12 . 17 17 34 21 . . 2 5 5 . . 3 . . . . . . 3 1 Leg 1 | . . . . . 1 1 . . . . . . . . . 4 2 1 5 4 . 2 Wheel 5 | . 15 27 17 17 . . 6 5 . . . . . . . . . . . . . . Device 11 | . 10 1 8 8 18 17 13 14 17 17 17 11 10 10 6 9 8 9 10 9 10 11 Storage 7 | . 14 14 9 9 9 9 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 5 | . . . . . . . . . 3 5 5 10 10 10 12 15 15 15 15 18 16 19 Protection 3 | . . 6 10 8 3 4 4 5 2 . 2 3 3 5 5 . 2 . . . . . Energy Gun 1 | . 6 . 2 . 7 3 . . 4 3 5 5 5 . . . . . . 2 . . Energy Cannon 3 | . 11 1 1 . . 4 5 8 11 5 . 4 2 1 . . . 5 8 5 2 3 Ballistic Gun 2 | . 3 . 3 9 6 2 5 . . 3 . . . . . . . . . . 2 2 Ballistic Cannon 4 | . 6 26 9 5 3 . . . . . . . . 1 5 5 4 . . . 2 1 Impact Weapon 1 | . . . . 1 . 2 1 2 . . . . . . . . 2 4 . 3 . . Peak Build Rating 179 | 6 15 17 33 33 33 51 58 72 93 95 96 108 104 113 115 120 116 142 141 150 167 179 Average Rating 69 | 4 10 13 25 29 30 33 53 63 86 92 89 101 99 104 108 116 114 123 133 147 137 151 On Entrance 76 | . 6 15 16 32 22 33 46 47 72 93 89 88 102 100 113 115 116 116 134 133 146 136 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 12 93 100 109 113 99 101 116 115 59 57 62 76 79 129 120 101 101 96 143 131 149 169 Greatest Support 262 | 40 40 32 40 40 80 80 40 60 67 46 46 97 93 202 202 108 65 175 175 175 199 262 Greatest Overweight (x) 11 | . 2 5 5 11 1 6 2 2 1 1 1 . . . 1 1 1 1 . . 1 1 Average Overweight (x) 1 | . 1 2 4 4 1 1 2 1 . 1 . . . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 15 15 15 15 15 25 25 20 20 20 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 25 25 25 22 15 15 15 15 15 22 20 20 20 20 24 25 24 25 Most Carried 25 | 3 23 25 25 25 25 25 21 21 15 15 15 15 15 25 25 20 20 20 20 22 25 25 Average Carried 19 | 2 12 23 23 24 24 16 19 16 13 14 14 13 14 21 20 19 20 19 19 19 22 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 15 15 15 15 15 15 25 20 20 20 20 25 25 25 25 Final Carried 25 | 3 23 24 25 24 25 20 20 14 15 15 15 15 15 25 20 20 20 20 19 21 18 17 Scrap Engine Consumption 283 | . . . . . . 45 9 9 6 9 5 5 6 28 12 2 4 14 8 9 32 80 Constructs Created 9 | . . . . . . 3 1 . 1 1 . . 1 . . . . . 1 . 1 . Constructs Modified 117 | . . . . . . 13 4 3 3 3 . 5 . 14 4 4 2 5 1 3 16 37 Class Distribution -------------------- 39% | Construct 30% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Construct | -6/Factory Mutant | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Commander-Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Matter Collected 7209 | 223 232 740 543 1139 547 365 85 190 126 108 . 156 . 40 123 296 199 159 82 . 724 1132 Remotely 65 | . . . . . . . . . . . . . . . . . . . . . . 65 Salvage Created 14335 | . 483 280 630 1608 680 1354 744 518 316 214 . 303 . 717 362 151 289 834 381 93 1798 2580 Parts 600 | . 35 23 39 63 27 57 24 15 10 13 . 8 . 26 19 8 11 32 15 4 80 91 Haulers Intercepted 6 | . . . 2 3 . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 10 | . . . . 2 . 4 . 3 . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . 19 . . . . . . 5 2 . 1 . . . 4 8 . 3 . . . Prevented 19 | . . . . . . . . . . 2 . 4 . . . 4 . . 9 . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Combat Hostiles Destroyed 214 | . 12 16 16 29 15 9 9 5 3 3 . 4 . . 7 3 6 17 5 1 21 33 Guns 46 | . 3 . . 5 11 6 1 . 1 . . 2 . . . . . . . . 8 9 Cannons 114 | . 9 16 10 19 3 3 . 2 . . . . . . 4 . 6 12 5 . 3 22 AOE 34 | . . . 5 5 1 . 4 . 2 2 . 1 . . 3 3 . 5 . . 3 . Classes Destroyed 25 | . 5 2 3 . 3 3 . 1 1 . . . . 1 . . 1 1 . . 3 1 Worker 16 | . 4 . . 4 . . 2 . . . . . . . 2 . . . . . 4 . Builder 14 | . 1 . 3 1 . 2 . 1 . . . . . . 1 . . . . . 5 . Tunneler 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Hauler 6 | . . . 2 3 . . . . . . . . . . . . . . . . 1 . Recycler 18 | . 1 . . 5 . 10 1 1 . . . . . . . . . . . . . . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Operator 4 | . . . 1 2 . . 1 . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Swarmer 27 | . 6 4 3 . . . . . . . . . . . 4 3 4 2 . . . 1 Cutter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 91 | . 6 2 8 20 6 . 7 2 3 . . 4 . . 1 . . 4 3 . 9 16 Brawler 6 | . . . 1 1 . . . 1 . . . . . . . . . 3 . . . . Protector 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 27 | . . 1 4 8 6 3 . . . . . . . . . . 1 . . 1 . 3 Demolisher 4 | . . . . . . 1 . . . . . . . . . . . . . . . 3 Specialist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 15 | . . . . . . 1 2 . . 2 . . . . 2 . . 2 2 . 4 . Programmer 13 | . . . . . 1 . . 2 . . . . . . . . . 3 . . 5 2 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Striker 7 | . . . . . . . . . . . . . . . . . . . . . 1 6 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 14 | . . 9 . . . 5 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . 4 1 . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Thug 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Martyr 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Best Kill Streak 12 | . 3 2 8 7 4 4 7 3 3 2 . 4 . . 5 3 4 12 3 1 9 6 Combat Bots Only 12 | . 3 2 8 7 4 1 4 2 3 2 . 4 . . 3 3 4 12 3 1 6 6 Max Kills in Single Turn 6 | . 2 1 6 3 1 1 2 2 1 1 . 1 . 1 3 2 1 3 1 1 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 5 3 1 . 2 . 1 1 . 1 . . 3 2 . 3 . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Hostile Shots Fired 1723 | . 40 96 87 197 97 39 47 60 23 19 . 38 . . 79 16 38 59 92 6 311 379 Missed 547 | . 9 31 16 55 22 16 14 18 5 7 . 16 . . 34 7 13 22 46 1 104 111 Hits 1176 | . 31 65 71 142 75 23 33 42 18 12 . 22 . . 45 9 25 37 46 5 207 268 Melee 41 | . . . . . . . . . . . . . . . . . . 1 . . 2 38 Projectile 1135 | . 31 65 71 142 75 23 33 42 18 12 . 22 . . 45 9 25 36 46 5 205 230 AOE 15 | . . . . . 1 . . . . . . . . . . . . . . . . 14 Critical Strikes 51 | . . 1 1 8 4 2 1 2 1 1 . 3 . . 3 . . . 3 . 5 16 Damage Taken 21710 | . 353 1046 1115 1826 1094 433 679 817 378 217 . 482 . . 867 124 430 511 672 96 3972 6598 Core 1981 | . 70 108 63 143 167 35 39 59 56 13 . 39 . . 97 9 18 . . 15 275 775 Absorbed by Shields 2264 | . . . . 512 47 . . . . . . . . . . . . 252 177 34 602 640 Redirected to Shielding 89 | . . . . . . . . . . . . 89 . . . . . . . . . . Ignored by Resistances 1274 | . . 51 . . . . . . . . . . . . . . . . . . . 1223 Regen/Repaired (Parts) 6365 | . . . . . . 5 . . 332 79 . 182 100 151 117 405 243 222 26 588 785 3130 Core Remaining (%) 71 | 100 . 28 . . . 25 95 . . . . 83 . . . . . . 89 . 77 . Volleys Fired 960 | . 38 86 57 132 57 74 17 26 17 16 . 8 . . 59 32 20 41 48 13 90 129 Largest 3 | . 2 2 2 2 2 2 3 2 3 3 . 2 . . 1 1 1 1 2 2 3 3 Hottest 246 | . 93 93 95 100 108 131 178 143 218 225 . 120 . . 73 80 54 54 147 147 220 246 Shots Fired 1622 | . 76 159 110 248 114 102 28 48 34 24 . 16 . . 59 32 20 41 53 17 137 304 Gun 516 | . 32 . 20 117 92 56 5 . 11 11 . 8 . . . . . . . 12 39 113 Cannon 1046 | . 44 159 90 117 21 46 12 44 17 4 . 8 . . 59 30 20 39 53 5 87 191 Launcher 54 | . . . . 10 1 . 11 4 6 9 . . . . . 2 . . . . 11 . Special 6 | . . . . 4 . . . . . . . . . . . . . 2 . . . . Kinetic 1053 | . 29 145 88 234 69 16 5 . . 4 . . . . 59 30 20 39 38 1 66 210 Thermal 443 | . 47 14 17 4 44 86 12 44 28 11 . 1 . . . . . . 5 16 53 61 Explosive 18 | . . . . 7 1 . . . 6 2 . . . . . . . 2 . . . . Electromagnetic 81 | . . . 5 3 . . 11 4 . 7 . 15 . . . 2 . . 10 . 16 8 Entropic 27 | . . . . . . . . . . . . . . . . . . . . . 2 25 Robot Hit Streak 32 | . 13 18 12 20 22 19 9 6 7 3 . 4 . . 4 2 8 12 9 15 14 32 Robot Miss Streak 5 | . 4 5 4 3 2 4 3 3 3 4 . 1 . . 4 5 3 2 2 1 3 5 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . 1 . . 2 1 Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 972 | . 50 82 67 173 79 76 23 37 24 6 . 10 . 24 16 2 11 28 27 7 59 171 Core Hits 495 | . 22 23 33 77 29 26 20 9 21 6 . 6 . 10 20 7 6 28 10 2 63 77 Critical Kills 26 | . . . 1 1 . 1 . 1 . . . 1 . . 2 . 1 3 1 . 5 9 Critical Parts Destroyed 28 | . . . . 1 . . 1 1 . . . . . . 4 . . 4 3 . 10 4 Critical Strikes 98 | . 1 6 6 5 4 4 1 2 . . . 1 . 2 6 . 2 8 4 1 18 27 Burn 6 | . . . . . 2 3 . . . . . . . . . . . . . 1 . . Meltdown 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . 2 Destroy 52 | . . . . 1 . . . . . . . 1 . . 6 . 2 7 4 . 15 16 Blast 22 | . 1 6 5 3 2 . . . . . . . . . . . . . . . 2 3 Smash 4 | . . . . 1 . 1 1 1 . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . . Sunder 7 | . . . . . . . . . . . . . . . . . . . . . 1 6 Melee Attacks 66 | . . . . 6 . 6 12 8 . . . . . 24 2 1 . . . 7 . . Impact 39 | . . . . 6 . 6 12 8 . . . . . . . . . . . 7 . . Slashing 27 | . . . . . . . . . . . . . . 24 2 1 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . 2 . 4 1 2 . . . . . 20 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36586 | . 810 1700 1787 4065 1561 1998 1121 1233 1038 364 . 636 . 1595 1797 271 809 3788 1170 267 4077 6499 Guns 5596 | . 239 . 153 1180 1171 826 26 . 201 90 . 126 . . . . . . . 142 770 672 Cannons 20164 | . 571 1700 1102 1828 306 833 208 806 263 20 . 237 . . 1023 146 809 1834 1170 125 1426 5757 Explosions 8191 | . . . 517 851 76 . 775 260 574 254 . 273 . . 745 125 . 1879 . . 1810 52 Melee 2414 | . . . . 201 . 339 112 167 . . . . . 1595 . . . . . . . . Ramming 146 | . . . 15 5 8 . . . . . . . . . 29 . . . . . 71 18 Kinetic 15854 | . 288 1666 946 3008 850 210 26 . . 37 . . . . 1023 146 809 1834 642 . 1400 2969 Thermal 7571 | . 522 34 273 18 627 1449 241 806 464 73 . 273 . . . . . . 173 267 527 1824 Explosive 5100 | . . . 495 604 76 . . . 574 59 . . . . 534 . . 1879 . . 827 52 Electromagnetic 3656 | . . . 58 229 . . 742 260 . 195 . 363 . . 211 125 . . 355 . 1077 41 Impact 819 | . . . . 201 . 339 112 167 . . . . . . . . . . . . . . Slashing 1670 | . . . . . . . . . . . . . . 1595 . . . 75 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 1770 | . . . . . . . . . . . . . . . . . . . . . 175 1595 Highest Corruption 26 | . . . 2 2 4 4 . 5 5 6 6 6 . . 4 4 4 4 2 . 26 6 Average Corruption 5 | . . . 2 2 2 4 . 3 5 5 6 6 . . 3 4 4 2 2 . 23 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 255 | . . . 6 12 15 96 . 2 14 15 3 8 . . 4 11 11 3 2 . 37 16 Message Errors 60 | . . . 1 2 2 24 . 2 3 3 1 2 . . 2 4 2 1 1 . 9 1 Matter Fused 65 | . . . 3 1 7 27 . . 3 2 . 2 . . . 1 7 . . . 10 2 Heat Flow Errors 30 | . . . . 2 2 9 . . 3 2 . 1 . . . 2 . 1 1 . 3 4 Energy Discharges 38 | . . . . 2 . 18 . . 2 4 1 3 . . 1 2 1 . . . 3 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 7 | . . . . . . 1 . . . 1 . . . . . . . 1 . . 2 2 Data Loss (minor) 21 | . . . 2 1 2 6 . . 3 3 1 . . . 1 . . . . . 2 . Data Loss (major) 12 | . . . . 1 . 6 . . . . . . . . . 1 1 . . . 2 1 Misfires 6 | . . . . . 2 1 . . . . . . . . . . . . . . 1 2 Alerts 4 | . . . . . . 3 . . . . . . . . . 1 . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 8 | . . . . 3 . 1 . . . . . . . . . . . . . . 2 2 Overload Shots 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Overflow Damage 1604 | . 1 6 169 115 15 295 63 98 61 . . 13 . 94 73 105 39 173 . . 106 178 Projectiles 787 | . 1 6 5 4 . 114 . 6 22 . . . . . 73 105 39 133 . . 101 178 Explosions 322 | . . . 164 25 15 . 1 25 39 . . 13 . . . . . 40 . . . . Melee 495 | . . . . 86 . 181 62 67 . . . . . 94 . . . . . . 5 . Knockbacks 131 | . 2 15 9 27 2 3 1 1 . . . . . . 9 1 . 8 8 . 9 36 Impact 5 | . . . . . . 3 1 1 . . . . . . . . . . . . . . Kinetic 108 | . 2 14 9 16 2 . . . . . . . . . 8 1 . 7 8 . 9 32 Secondary 18 | . . 1 . 11 . . . . . . . . . . 1 . . 1 . . . 4 Self-Inflicted Damage 570 | . . . 125 103 24 . . . 36 50 . 84 . . 45 33 . . . . 37 33 Shots 22 | . . . 2 5 1 . . . 3 2 . 1 . . 2 4 . . . . 1 1 Rammed 9 | . . . 2 1 1 . . . . . . . . . 1 . . . . . 4 . Targets Rammed 10 | . . . 2 1 1 . . . . . . . . . 1 . . . . . 4 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 428 | . 150 . 72 227 210 237 207 270 264 392 . 232 . . 36 208 . 195 273 6 428 345 Average Temperature 60 | . 37 . 34 24 37 62 81 83 86 149 . 72 . . 16 103 . 102 105 6 61 72 Received Heat Transfer 4233 | . 96 138 450 907 378 105 189 279 180 . . 112 . . 97 . 27 45 61 12 415 742 Effects 6 | . . . . . . . . 1 1 3 . . . . . . . . . . 1 . Shutdowns 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . 2 4 3 . 1 . 1 . . . . . . . . 7 . Combat Hostiles 15 | . . . . . . . 4 2 . 1 . 1 . . . . . . . . 7 . Parts Fried 42 | . . . . 2 . 5 5 5 . 4 . 2 . . . . . . 4 . 15 . Impact Corruptions 14 | . . . . 1 . 6 2 4 . . . . . . . . . . . . 1 . Robots Melted 5 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . 2 Combat Hostiles 5 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . 2 Parts Melted 40 | . 2 . 4 . 8 8 . 4 4 . . . . . 1 . . . . . 4 5 Heat Transferred 11558 | . 1139 74 531 50 1600 2926 383 1221 740 111 . 150 . . . . . . 148 411 483 1591 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 2 . . 1 1 . . . 1 . . . . . . . . 2 . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Maximum Alert Level 4 | . . . 1 2 2 1 1 . . . . . . . 3 . . . . . 2 4 Low Security (%) 73 | 100 100 . 90 35 8 93 88 100 . . . . 100 100 12 . . . . 100 32 54 Level 1 16 | . . . 9 54 43 6 11 . . . . . . . 2 . . . . . 62 14 Level 2 6 | . . . . 9 48 . . . . . . . . . 26 . . . . . 4 17 Level 3 2 | . . . . . . . . . . . . . . . 59 . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1147 | . 190 . 226 446 672 302 241 112 . . . . 2 . 811 . . . . 30 592 1147 Initial 317 | . . . 57 39 168 302 123 109 . . . . 2 . . . . . . . . 317 Average 148 | . 109 . 118 215 420 44 137 63 . . . . . . 598 . . . . 3 217 304 Influence Increases 8697 | . 481 220 566 1086 544 243 516 290 60 70 . 105 . . 1079 105 130 456 120 69 1080 1477 Destroy 0b10 Robot/C 4320 | . 240 140 320 680 300 80 200 100 60 60 . 80 . . 300 60 120 340 100 20 440 680 Destroy 0b10 Robot/NC 370 | . 30 . 30 90 . 80 20 20 . . . . . . 15 5 . 15 . . 55 10 Destroy Leader 688 | . 50 20 74 138 . . 30 22 . 10 . 10 . . 60 10 10 . 20 10 82 142 Allied During Kill 351 | . . . . 31 . 2 3 . . . . . . . 214 . . 101 . . . . Successful Hack 111 | . 10 . 5 . 14 10 . 40 . . . . . . 7 . . . . 8 17 . Select Force Hacks 120 | . 60 . . . . 60 . . . . . . . . . . . . . . . . Disable Machine 495 | . 15 . 45 45 . . 15 . . . . . . . 120 . . . . 15 180 60 Anti-Garrison Action 600 | . . . . . 100 . . . . . . . . . 200 . . . . . 150 150 Destroy Structure 687 | . 1 . 32 57 25 11 13 18 . . . . . . 118 . . . . 16 96 300 Advance Influence 100 | . . . . . . . 100 . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 840 | . 75 60 60 45 105 . 135 90 . . . 15 . . 30 30 . . . . 60 135 Influence Decreases 7591 | . 358 233 581 922 131 859 347 440 135 70 . 100 5 . 304 582 287 229 488 69 515 936 Entered New Map 1913 | . . 60 53 56 91 370 33 116 29 . . . 3 . . 288 57 141 368 . . 248 Time Decay 4553 | . 358 143 428 446 . 479 254 294 96 70 . 100 2 . 152 294 230 68 110 66 425 538 Lost Part 580 | . . 30 100 80 40 10 20 30 10 . . . . . 10 . . . 10 . 90 150 Lost Ally 242 | . . . . 40 . . 40 . . . . . . . 142 . . 20 . . . . Purge Threat 303 | . . . . 300 . . . . . . . . . . . . . . . 3 . . Squads Dispatched 31 | . 3 . 1 6 . . 6 2 . . . . . . 3 . . . . . 9 1 Investigation 7 | . 3 . . 1 . . 1 . . . . . . . 2 . . . . . . . Extermination 5 | . . . . . . . 1 1 . . . . . . 1 . . . . . 2 . Reinforcement 11 | . . . . 1 . . 3 1 . . . . . . . . . . . . 5 1 Assault 4 | . . . . 2 . . . . . . . . . . . . . . . . 2 . Garrison 4 | . . . 1 2 . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Distress Signals 24 | . 1 . 5 2 . 3 1 1 . . . . . . 1 . . . . . 5 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 362 | . 18 20 30 44 21 7 18 13 5 3 . 6 . . 16 6 6 35 5 3 48 58 Peak Tracking Total 15 | . 4 3 8 8 4 2 6 4 5 2 . 4 . . 6 5 4 15 3 2 11 8 Tactical Retreats 36 | . 4 2 2 2 5 . 4 3 . . . 1 . . 2 1 . . . . 2 8 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Traps Triggered 16 | . 3 1 . 1 . . 2 . . . . . 1 . 1 . . . . . 7 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Machines Disabled 43 | . 1 1 3 3 3 . 1 . . . . . . . 8 . . 2 . 1 15 5 Max in Single Turn 4 | . 1 1 1 1 1 . 1 . . . . . . . 4 . . 1 . 1 2 1 Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 2 Garrison Relay 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Machines Accessed 50 | . 7 2 2 2 1 10 3 5 1 . 4 . . . 2 . . 2 . 2 5 2 Terminals 22 | . 5 . 2 1 1 2 2 2 . . . . . . 1 . . . . 2 3 1 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . 6 . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . 1 . . 1 . . . . . . . 1 . . . . . 1 1 Total Hacks 124 | . 13 4 5 5 2 29 5 8 1 . 17 . . . 5 . . 6 . 11 10 3 Successful 82 | . 9 4 3 3 1 24 . 4 1 . 17 . . . 2 . . 6 . 6 2 . Failed 42 | . 4 . 2 2 1 5 5 4 . . . . . . 3 . . . . 5 8 3 Catastrophic 4 | . . . . 1 . . 2 . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 13 . 4 4 . 12 . 2 . . . . . . 5 . . . . 6 6 2 Terminals 54 | . 11 . 5 4 2 5 2 3 . . . . . . 4 . . . . 11 6 1 Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 2 . . . . 11 . 2 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 10 | . . . . 1 . . 3 . . . . . . . 1 . . . . . 3 2 Terminal Hacks 55 | . . 4 1 2 1 13 . 2 1 . 17 . . . 1 . . 6 . 5 2 . Record 20 | . . 3 . . . 11 . . . . 5 . . . . . . . . . 1 . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . 4 . . . . . . 5 . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 9 . 2 . . 9 . . . . . . . . 1 . . . . 1 . . Terminals 13 | . 7 . 2 . . 3 . . . . . . . . . . . . . 1 . . Botnet 4 | . 2 . . . . 1 . . . . . . . . . . . . . 1 . . Skim 9 | . 5 . 2 . . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . 6 . . . . . . . . . . . . . . . . Reject 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . 1 1 1 3 3 4 . . . . . . 1 . . . . 2 5 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . . . . . 39 . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . 20 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Sub Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . 11 . . . . . . . . . . . . . . . 2 5 Machine Destruction 15 | . . . . . 8 . . . . . . . . . . . . . . . 2 5 Programmers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 3 . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Total Allies 30 | . . . . 2 . 3 . . . . . . . 20 . . . 5 . . . . Largest Group 20 | . . . . 2 . 3 2 . . . . . . 20 12 . . 5 . . . . Highest-Rated Group 772 | . . . . 62 . 51 36 . . . . . . 772 422 . . 279 . . . . Highest-Rated Ally 64 | . . . . 31 . 21 21 . . . . . . 50 46 . . 64 . . . . Initial Warlord ECA Mod 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Total Orders 12 | . . . . . . . . . . . . . . . . . . 12 . . . . STAY 9 | . . . . . . . . . . . . . . . . . . 9 . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Ally Attacks 187 | . . . . 46 . . 16 . . . . . . . 95 . . 30 . . . . Total Damage 3814 | . . . . 717 . . 242 . . . . . . . 1848 . . 1007 . . . . Kills 20 | . . . . 8 . . 1 . . . . . . . 8 . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Active Infowar (turns) 9532 | . . . . . . . 539 370 463 508 81 209 73 1053 336 643 486 832 383 388 1113 2055 Optics 7571 | . . . . . . . . . . . . 209 73 1053 336 643 486 832 383 388 1113 2055 Sensors 3966 | . . . . . . . . 48 463 508 81 . . . . 634 289 760 239 241 562 141 IFF 861 | . . . . . . . 539 322 . . . . . . . . . . . . . . Seismic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . 1 . 1 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Turns Passed 20782 | 88 846 2218 1040 1111 805 4506 559 722 637 508 139 241 73 1053 336 643 486 832 383 388 1113 2055 Spaces Moved 12181 | 51 476 1403 465 381 236 1531 248 380 558 525 158 415 137 547 305 529 409 733 381 303 635 1375 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . Treads 3804 | 47 172 . 21 5 236 1168 . . 292 525 158 7 . 185 6 . . . . . 515 467 Legs 2807 | . . . . . . 168 . . . . . 16 . 294 . 445 190 204 381 303 105 701 Wheels 3361 | . 304 1403 444 376 . 163 248 380 43 . . . . . . . . . . . . . Hover 830 | . . . . . . . . . 223 . . . . 2 299 84 . . . . 15 207 Flight 1375 | . . . . . . 32 . . . . . 392 137 66 . . 219 529 . . . . Fastest Speed 29 | 50 130 130 140 140 245 171 157 105 61 85 61 43 43 29 59 59 93 35 67 67 65 93 Average Speed 124 | 151 140 135 159 157 245 240 182 144 79 85 78 49 43 33 61 100 99 76 67 81 105 111 Slowest Speed 560 | 160 160 175 320 560 247 387 193 180 105 85 85 61 43 59 108 108 108 93 67 85 216 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 41 | . . . . . . . . . . . . . . . 10 4 2 . 9 . 14 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 4 90 92 33 66 44 97 9 9 66 73 60 56 4 95 13 63 59 86 40 9 81 50 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 12 | . 4 2 . . . 2 . . . . 3 1 . . . . . . . . . . Known Exits Taken 14 | . 1 . 1 1 . 1 . 1 1 1 1 1 . . 1 1 1 . . 1 1 . Unknown Exits Taken 5 | 1 . 1 . . . . 1 . . . . . . . . . . 1 1 . . . Scrap Searched 16 | . . 3 . . . . . . 2 1 . 2 . . . 2 5 . 1 . . . Spaces Dug 123 | . . . 1 6 13 1 10 3 . 2 . . . . 22 9 1 10 4 7 25 9 Terrain Destroyed 685 | . . . 34 59 13 12 12 7 53 15 . 13 . . 87 29 8 57 43 11 81 151 Melee 27 | . . . . 4 . 1 10 3 . . . . . . 2 1 . . . 6 . . Projectile 315 | . . . 4 5 . 11 . . 2 2 . . . . 68 28 8 24 43 5 60 55 AOE 339 | . . . 30 50 13 . 2 4 51 13 . 13 . . 17 . . 33 . . 20 93 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Total 16206 | 59 573 1557 661 614 346 2252 307 490 720 566 175 434 153 1380 389 607 466 968 457 420 945 1667 Wait 2290 | . 30 42 65 47 29 592 18 46 135 19 2 3 10 778 9 41 28 80 17 83 147 69 Move 12160 | 50 475 1402 464 381 235 1530 247 379 557 524 157 414 137 546 304 528 408 732 380 302 633 1375 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 3 16 5 28 9 3 3 2 8 3 1 2 1 1 11 5 1 1 10 . 4 10 24 Fast Attach 69 | 6 3 . 3 7 9 1 1 3 . . 5 2 1 . 1 . 3 6 . 1 8 9 Attach 92 | . 1 8 16 3 2 6 4 7 2 . 1 3 . 1 1 . . 1 3 3 11 19 Detach 73 | . 3 . 3 1 . 12 4 1 2 1 2 2 2 5 . . . 3 3 3 13 13 Swap 100 | . 6 13 3 16 5 5 2 4 2 2 . . . 2 3 3 2 3 6 3 13 7 Drop 138 | . 1 1 20 11 5 12 . 8 2 3 6 1 2 10 4 1 4 12 . 1 13 21 Fire 960 | . 38 86 57 132 57 74 17 26 17 16 . 8 . . 59 32 20 41 48 13 90 129 Melee 66 | . . . . 6 . 6 12 8 . . . . . 24 2 1 . . . 7 . . Ram 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Crush 7 | . . . 1 1 1 . . . . . . . . . . . . . . . 4 . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Rewire 94 | . . . . . . 11 . . . . . . . 3 . . . 80 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Learned 2 Storage zone layouts 558 | -10/Materials | Discovered new exit (range 15) 632 | -10/Materials | Discovered new exit (range 8) 785 | -10/Materials | Learned location of Recycling (-8) 821 | -10/Materials | Loaded intel: 11 interactive machine locations 865 | -10/Materials | Learned 4 Recycling zone layouts 867 | -10/Materials | Discovered new exit (range 10) 917 | -10/Materials | Identified exit to Subcaves 935 | -10/Materials | Entered Subcaves 936 | -10/Subcaves | Approached by a straggling Scientist 1014 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 1395 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1402 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1529 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1536 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1537 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1830 | -10/Subcaves | Visited Clippyterm 1834 | -10/Subcaves | Learned location of Deep Caves (-6) 2143 | -10/Subcaves | Discovered new exit (range 13) 2222 | -10/Subcaves | Core integrity fell below 50% 2236 | -10/Subcaves | Visited 4L-MR0's lab 2301 | -10/Subcaves | Found Flightbrick 2889 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2998 | -10/Subcaves | Discovered new exit (range 13) 3037 | -10/Subcaves | Learned location of Zion (-6) 3094 | -10/Subcaves | Learned Materials garrison access intel 3153 | -10/Subcaves | Entered Materials 3153 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3154 | -8/Materials | Identified exit to Storage 3155 | -8/Materials | Loaded intel: 1 garrison access location 3638 | -8/Materials | Destroyed 8 combat bots 3648 | -8/Materials | Lost 6 parts (1p2n2u1w) 3848 | -8/Materials | Discovered new exit (range 12) 3912 | -8/Materials | Build established: Scavenger-Mutant 4175 | -8/Materials | Garrison activated, responded to threat 4193 | -8/Materials | Entered Storage 4221 | -8/Storage | Met a pair of Derelict thieves 4380 | -8/Storage | Garrison activated, responded to threat 4523 | -8/Storage | Destroyed 7 combat bots 5051 | -8/Storage | Discovered new exit (range 15) 5211 | -8/Storage | Garrison activated, responded to threat 5275 | -8/Storage | Lost 4 parts (2n2u) 5304 | -8/Storage | Identified exit to Garrison 5304 | -8/Storage | Entered Garrison 5361 | -8/Garrison | Core integrity fell below 50% 5540 | -8/Garrison | Triggered checkpoint 5590 | -8/Garrison | Triggered checkpoint 5844 | -8/Garrison | Discovered new exit (range 66) 5844 | -8/Garrison | Discovered new exit (range 60) 5844 | -8/Garrison | Discovered new exit (range 12) 5874 | -8/Garrison | Triggered checkpoint 5924 | -8/Garrison | Garrison Relay disabled 5981 | -8/Garrison | Garrison Relay disabled 6109 | -8/Garrison | Entered Recycling 6110 | -8/Recycling | Identified exit to Factory 6528 | -8/Recycling | Entered Scraplab 8161 | -8/Recycling | Found Prototype Device 8161 | -8/Recycling | Identified Scrap Engine 8444 | -8/Recycling | Build established: Mutant 9051 | -8/Recycling | Build established: Construct 10615 | -8/Recycling | Entered Factory 10615 | -6/Factory | Accompanied by 2 allies 10615 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 11087 | -6/Factory | Garrison activated, responded to threat 11117 | -6/Factory | Discovered new exit (range 16) 11174 | -6/Factory | Entered another Factory area 11174 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11261 | -5/Factory | Identified exit to Upper Caves 11261 | -5/Factory | Identified exit to Extension 11432 | -5/Factory | Build established: Mutant 11677 | -5/Factory | Fabricated Imp. Force Booster? 11896 | -5/Factory | Entered Upper Caves 11897 | -5/Upper Caves | Encountered a Warlord checkpoint 12326 | -5/Upper Caves | Discovered new exit (range 9) 12532 | -5/Upper Caves | Identified exit to Upper Caves 12533 | -5/Upper Caves | Entered another Upper Caves area 12613 | -5/Upper Caves | Build established: Construct 12984 | -5/Upper Caves | Identified exit to Factory 12989 | -5/Upper Caves | Discovered new exit (range 4) 13040 | -5/Upper Caves | Identified exit to Zhirov 13041 | -5/Upper Caves | Entered Zhirov 13041 | -5/Zhirov | Discovered new exit (range 3) 13057 | -5/Zhirov | Met Zhirov 13073 | -5/Zhirov | Learned location of Quarantine (-2) 13073 | -5/Zhirov | Learned location of Testing (-3) 13073 | -5/Zhirov | Learned location of Command (-1) 13081 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13098 | -5/Zhirov | Found Alien Artifact 13098 | -5/Zhirov | Identified Integrated Dissipator 13098 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13110 | -5/Zhirov | Found Alien Artifact 13180 | -5/Zhirov | Identified exit to Proximity Caves 13180 | -5/Zhirov | Entered Proximity Caves 13299 | -4/Proximity Caves | Spotted B-86 Titan 13412 | -4/Proximity Caves | Discovered exit to Factory (range 10) 13421 | -4/Proximity Caves | Entered Factory 13421 | -4/Factory | Evolved 2 slots: Propulsion x2 13494 | -4/Factory | Sucked down chute 13494 | -4/Factory | Entered Waste 13495 | -4/Waste | Joined by Warlord forces that had cleared the area 13513 | -4/Waste | Found Damper Plating 13969 | -4/Waste | Murdered 5 allies 13985 | -4/Waste | Found Gamma Bomb Array 13999 | -4/Waste | Discovered new exit (range 11) 14323 | -4/Waste | Found Quantum Capacitor 14373 | -4/Waste | Identified exit to Factory 14547 | -4/Waste | Entered Factory 14547 | -4/Factory | Accompanied by 12 allies 14562 | -4/Factory | Spotted B-86 Titan 14594 | -4/Factory | Allies destroyed B-86 Titan 14619 | -4/Factory | Lost 4 allies 14621 | -4/Factory | Identified exit to Upper Caves 14753 | -4/Factory | Lost 4 allies 14883 | -4/Factory | Entered Upper Caves 15416 | -4/Upper Caves | Discovered new exit (range 12) 15469 | -4/Upper Caves | Learned 8 Research zone layouts 15525 | -4/Upper Caves | Identified exit to Upper Caves 15526 | -4/Upper Caves | Entered another Upper Caves area 15633 | -4/Upper Caves | Encountered a Warlord checkpoint 15694 | -4/Upper Caves | Spotted B-86 Titan 15730 | -4/Upper Caves | Destroyed B-86 Titan 15821 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15857 | -4/Upper Caves | Learned Research interactive machine intel 15904 | -4/Upper Caves | Discovered new exit (range 21) 16011 | -4/Upper Caves | Identified exit to Warlord 16012 | -4/Upper Caves | Entered Warlord 16047 | -4/Warlord | System corruption cleaned by Quarantine Array 16084 | -4/Warlord | Found Prototype Special Weapon 16086 | -4/Warlord | Found Prototype Special Weapon 16088 | -4/Warlord | Found Prototype Special Weapon 16426 | -4/Warlord | Found Prototype Reactor 16435 | -4/Warlord | Found Prototype Processor 16435 | -4/Warlord | Identified Exp. Targeting Computer 16451 | -4/Warlord | Found Prototype Processor 16451 | -4/Warlord | Identified Exp. Core Analyzer 16458 | -4/Warlord | Found Prototype Device 16459 | -4/Warlord | Identified Thermal Barrier 16514 | -4/Warlord | Met Warlord 16539 | -4/Warlord | Warlord's base attacked by MAIN.C 16574 | -4/Warlord | Found Prototype Energy Cannon 16576 | -4/Warlord | Found Prototype Energy Cannon 16597 | -4/Warlord | Build established: Commander-Construct 16653 | -4/Warlord | Spotted B-90 Cyclops 16744 | -4/Warlord | Warlord forces counterattacked 16791 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 16837 | -4/Warlord | Discovered new exit (range 12) 16842 | -4/Warlord | Lost 4 allies 16844 | -4/Warlord | Entered Proximity Caves 16845 | -3/Proximity Caves | Destroyed 12 combat bots 17134 | -3/Proximity Caves | Build established: Construct 17190 | -3/Proximity Caves | Discovered new exit (range 7) 17227 | -3/Proximity Caves | Entered Research 17227 | -3/Research | Evolved 2 slots: Utility x2 17228 | -3/Research | Identified exit to Testing 17228 | -3/Research | Identified exit to Research 17229 | -3/Research | Loaded intel: 47 interactive machine locations 17281 | -3/Research | Identified exit to Armory 17615 | -3/Research | Entered Testing 17632 | -3/Testing | Found Prototype Energy Gun 17632 | -3/Testing | Identified Tachyon Dispersion Ray 17936 | -3/Testing | Spotted PG-EN86XM5OCR 17939 | -3/Testing | Found Prototype Launcher 17974 | -3/Testing | Destroyed PG-EN86XM5OCR 17989 | -3/Testing | Spotted Striker 18007 | -3/Testing | Destroyed Striker 18017 | -3/Testing | System corruption reached 10% 18039 | -3/Testing | Found Prototype Ballistic Gun 18095 | -3/Testing | Crushed by falling debris 18187 | -3/Testing | Lost 4 parts (1p2u1w) 18214 | -3/Testing | Identified Vortex Driver (x2) 18229 | -3/Testing | Identified Hyp. Multirail 18687 | -3/Testing | Identified Tactical Quantum Warhead 18696 | -3/Testing | Discovered exit to Research (range 22) 18728 | -3/Testing | Entered Research 18728 | -2/Research | Warlord forces began assault on 0b10 18728 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18753 | -2/Research | Lost 3 parts (1p1n1u) 18838 | -2/Research | Research machine network offline 18925 | -2/Research | Discovered new exit (range 6) 18959 | -2/Research | Identified exit to Access 18984 | -2/Research | Spotted Executioner 19014 | -2/Research | Build established: Mutant 19219 | -2/Research | Met up with Warlord 19359 | -2/Research | Borebot progress halted 19393 | -2/Research | Borebot progress halted 19496 | -2/Research | Found Prototype Processor 19496 | -2/Research | Identified Exp. Target Analyzer 20034 | -2/Research | Spotted Striker 20036 | -2/Research | Destroyed Striker 20046 | -2/Research | Spotted Executioner 20051 | -2/Research | Discovered exit to Access (range 3) 20078 | -2/Research | Destroyed Executioner 20100 | -2/Research | Found Exp. Core Analyzer 20106 | -2/Research | Spotted Striker 20120 | -2/Research | Destroyed Striker 20159 | -2/Research | Spotted Executioner 20175 | -2/Research | Spotted Striker 20190 | -2/Research | Identified Transdimensional Reconstructor 20190 | -2/Research | Warped through subspace 20241 | -2/Research | Given Cave Seal Controls access code 20290 | -2/Research | Spotted Striker 20293 | -2/Research | Spotted Striker 20305 | -2/Research | Destroyed Striker 20323 | -2/Research | Destroyed Striker 20345 | -2/Research | Lost 3 parts (3w) 20356 | -2/Research | Destroyed Striker 20415 | -2/Research | Spotted Striker 20460 | -2/Research | Destroyed Striker 20483 | -2/Research | Discovered exit to Access (range 3) 20672 | -2/Research | Spotted Executioner 20678 | -2/Research | Spotted Executioner 20684 | -2/Research | Destroyed Executioner 20696 | -2/Research | Spotted Striker 20719 | -2/Research | Lost 3 parts (3w) 20766 | -2/Research | Core integrity fell below 50% 20783 | -2/Research | Self-destructed Last Messages --------------- 20754_ Slug penetrates Wall. 20761_ Penetrated by Slug. 20761_ Slug penetrates Earth. 20761_ Penetrated by Slug. 20761_ Slug penetrates Earth. 20764_ Imp. Weapon Cycler destroyed. 20769_ System corrupted: Heat flow error (+216). 20773_ Critical hit (Impale). 20774_ Penetrated by Slug. 20774_ Slug penetrates Door. 20774_ Slug penetrates G-73 Enforcer. 20777_ Slug penetrates Wall. 20778_ ANNOUNCEMENT: Unaware assault squad dispatched in northeast quadrant. 20778_ ANNOUNCEMENT: Unaware assault squad dispatched in northwest quadrant. 20778_ ANNOUNCEMENT: Unaware assault squad dispatched in northeast quadrant. 20780_ Penetrated by Slug. 20780_ Particle Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | #????? ??????????????????????????????????????????? | | ? ???? ??????????????????????????????????????????? | | ? ?"? ?????####+########???????????????????????? | | ?? "T ? ?????# #???###?????????????????? | | ?? """? ?????+ / #??? #?????????????????? | | ??? ""? ?????# #?? #?????????????????? | | ???? ?????# #?? #?????????????????? | | ???? ??????# #? ##????????????????? | | ????? ??????# #? ;#????????????????? | | ????? * ??????# # ##????????????????? | | ?????? ??????# != # ;#????????????????? | | ??????#"??????# !! @ #?????????????????? | | ??????? ##????# =! K ; #?????????????????? | | ???????# #????# ; #?????????????????? | | ####???# ##???# # #?????????????????? | | ???# #???# # #?????????????????? | | ?##""##### "##+###?????????????????? | | ?# #????????????????? | | # #????????????????? | | # g +????????????????? | | + E g #????????????????? | | # g ##########+######## #????????????????? | | ! # d #?????????????????? #????????????????? | | #####?# ########???????????? #????????????????? | | ??????# #?????????????#????????????????? | | ?????#" #??????????????????????????????? | | ?????#" #??????????????????????????????? | | ?????## """ #??????????????????????????????? | | ??????# "F" #??????????????????????????????? | | ????# " #??????????????????????????????? | | ### """ #??????????????????????????????? | | """ #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ##########/#########?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 48 Energy Capacity 621 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 10 Resistance: TH 50 Power Shielding 90 Weapon Cycling 20 Evasion (%) 69 Targeting Accuracy 14 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Force Booster | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RingAssemblyDiverter Manual? 0 Play Time 03:06:11 Cumulative 191.5 hours Start 2025.08.30 @ 16:53:07 End 2025.08.31 @ 22:56:50 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 18 Types 6/2/4/1/1/0/0/1/1/2 Lore% 73 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 205ab781-b8a6-45a5-b3b7-43b5d386c2c8