Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 10:56:39 Player: cingulata Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (231) 1155 Value Destroyed (7365) 7365 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (986) 986 TOTAL SCORE: 15906 Bonus ------- High Alert Combat Kills 243 Follower Combat Kills 143 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 399/1000 Matter 107/300 Energy 17/100 System Corruption 5% Temperature Cool (0) Movement Core (1450) Ox28 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Cooling System Huge Storage Unit Improved Signal Interpreter Makeshift Salvage Targeting Computer Improved Weapon Cycler Dynamic Insulation System > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Angular Momentum Engine Advanced Visual Processing Unit Advanced Sensor Array Seismic Detector Precision Matter Filter Improved Transmission Jammer Improved Core Shielding Improved Propulsion Shielding Hardened Heavy Armor Plating Improved Thermal Shield Hacking Suite High-powered Tractor Beam Drone Bay (1/2) Disruptor Cannon Heavy Plasma Cannon Heavy Flak Cannon Heavy Rocket Launcher Long-range Missile Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Makeshift Power Source F-cell Engine > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Makeshift Salvage Targeting Computer Transmission Jammer Improved Core Shielding Hacking Drone Bay > --- WEAPON ----------- Gauss Rifle KE Penetrator Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine High-capacity Matter Pod Advanced Visual Processing Unit Seismic Detector Improved Weapon Cycler Hardened Heavy Armor Plating Improved Medium Armor Plating Dynamic Insulation System High-powered Tractor Beam Drone Bay Proton Cannon Disruptor Cannon Heavy Plasma Cannon Flak Gun Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator Gauss Cannon Heavy Flak Cannon Bore Cannon Missile Launcher Heavy Rocket Launcher [Rating: 83] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Cannon Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 2 . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . 1 . . . 1 . 1 . . . . . . . . . . Utility 5 | . . 1 . . . 1 . . . . . . 1 . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Parts Attached 157 | 1 10 28 2 3 . 21 9 13 3 22 4 . 14 . . . 2 25 Power 13 | . . 4 . . . 2 . . . 1 1 . 2 . . . . 3 Engine 11 | . . 4 . . . 2 . . . . 1 . 2 . . . . 2 Core 2 | . . . . . . . . . . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 45 | . 2 9 . . . 9 4 4 1 9 . . 1 . . . . 6 Treads 37 | . . 4 . . . 8 4 4 1 9 . . 1 . . . . 6 Leg 1 | . . 1 . . . . . . . . . . . . . . . . Wheel 7 | . 2 4 . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 53 | 1 3 8 . 1 . 8 2 5 . 7 1 . 7 . . . 1 9 Device 17 | 1 . 3 . . . . . 2 . 1 1 . 4 . . . . 5 Storage 4 | . 2 2 . . . . . . . . . . . . . . . . Processor 9 | . . . . . . 2 1 1 . 2 . . 1 . . . 1 1 Hackware 2 | . . . . . . 2 . . . . . . . . . . . . Protection 21 | . 1 3 . 1 . 4 1 2 . 4 . . 2 . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 46 | . 5 7 2 2 . 2 3 4 2 5 2 . 4 . . . 1 7 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . . . . . . . . Ballistic Gun 22 | . 2 1 . . . . 2 3 1 2 1 . 3 . . . . 7 Ballistic Cannon 11 | . . 4 . 1 . 2 . 1 1 1 . . . . . . 1 . Launcher 7 | . . 2 1 1 . . . . . 2 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . 1 . . . 1 . . . . . . 1 Parts Lost 45 | . . 2 1 . . 2 1 . . 13 . . 2 . . . 4 20 Power 5 | . . . . . . . . . . 2 . . 1 . . . . 2 Propulsion 19 | . . 1 . . . 1 . . . 7 . . . . . . 2 8 Utility 10 | . . 1 1 . . . . . . 3 . . . . . . 2 3 Weapon 11 | . . . . . . 1 1 . . 1 . . 1 . . . . 7 Highest Loss Streak 15 | . . 1 1 . . 1 1 . . 5 . . 2 . . . 3 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Backups 23 | 5 14 24 24 24 24 24 22 22 22 20 23 24 23 24 24 24 21 23 Power . | 1 1 1 2 2 2 1 . . . . . 1 . 1 1 1 1 1 Propulsion 2 | 4 3 4 4 4 4 3 2 2 3 1 2 2 2 2 2 2 . . Utility 10 | . 3 7 8 8 9 11 12 12 12 10 11 12 12 13 13 13 11 10 Weapon 8 | . 6 11 10 10 9 7 6 7 7 8 9 9 9 8 8 8 9 11 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 61 | 7 2 9 1 2 . 13 5 1 . 1 5 . 4 . . . . 11 Power 8 | 1 . 2 . . . 4 . . . . . . . . . . . 1 Propulsion 7 | 2 1 1 . . . 2 1 . . . . . . . . . . . Utility 25 | 1 . 2 . 1 . 5 3 1 . . 3 . 3 . . . . 6 Weapon 21 | 3 1 4 1 1 . 2 1 . . 1 2 . 1 . . . . 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 98 100 88 100 99 99 99 99 92 94 100 98 99 100 100 99 96 Engine 8 | . 14 10 11 11 11 9 9 7 7 . 2 7 12 13 13 13 13 9 Treads 29 | . . 8 11 11 11 33 36 38 38 37 38 38 32 33 33 33 32 25 Wheel 4 | . 19 21 22 22 22 2 . . . . . . . . . . . . Device 11 | . 13 7 20 10 20 7 5 8 13 9 15 14 9 12 12 12 12 18 Storage 7 | . 14 13 11 11 11 9 8 7 7 7 7 7 6 6 6 6 6 5 Processor 5 | . . . . . . 9 17 11 8 4 . . 5 6 6 6 6 10 Protection 5 | . . 12 1 11 1 6 4 1 . 5 7 7 10 6 6 6 6 3 Ballistic Gun 10 | . 22 4 . . . . . 16 2 15 15 20 15 13 19 20 8 11 Ballistic Cannon 7 | . . 16 21 . 22 16 15 . 12 3 3 1 . . . . 10 1 Slashing Weapon 2 | . 4 . . 11 . . 2 5 7 3 3 . 3 6 . . . 3 Peak Build Rating 83 | 7 11 17 18 18 18 34 39 50 49 53 49 46 70 64 64 61 63 83 Average Rating 42 | 6 8 14 17 16 17 28 33 46 42 42 44 45 59 61 60 60 59 75 On Entrance 36 | 6 7 11 17 18 17 18 31 36 47 49 42 46 46 64 61 60 61 61 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 11 92 100 100 100 100 110 103 110 110 134 104 105 131 117 122 117 123 133 Greatest Support 120 | 20 26 40 26 26 26 84 87 109 108 108 114 114 114 114 114 114 117 120 Greatest Overweight (x) 10 | . 5 6 3 3 3 10 1 1 1 1 1 . 1 1 1 1 1 5 Average Overweight (x) 1 | . 2 2 3 3 3 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 20 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 4 14 24 24 24 24 24 24 24 24 22 24 25 24 24 25 25 22 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 22 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 24 20 Class Distribution -------------------- 39% | Mutant 15% | Derelict-Mutant 12% | Scavenger-Mutant 10% | Derelict-Skirmisher 9% | Tank 6% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Data Miner Derelict-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 9963 | 246 308 1254 252 79 82 1182 1131 799 244 1105 288 113 779 30 115 . 331 1625 Remotely 703 | . . . . . . . . 132 . 124 . . . . . . . 447 Salvage Created 8880 | 128 233 1335 316 268 39 1174 934 647 108 415 . 52 830 319 89 . 58 1935 Parts 495 | 10 17 88 15 12 1 74 59 36 6 14 . 2 39 4 6 . 1 111 Haulers Intercepted 15 | . 1 3 . . . 4 5 . . . . . 1 . . . . 1 Recyclers Shooed 9 | . . 3 . . . 3 . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 2 6 3 5 . 3 4 . 1 . Prevented 5 | . . . . . . . . . 2 . . . . . 3 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 144 | . 3 36 5 . 1 21 21 5 . 14 . 3 10 . 4 . 1 20 Guns 40 | . 3 . . . . . . 5 . 4 . 1 8 . 1 . 1 17 Cannons 69 | . . 24 4 . 1 16 21 . . 2 . . . . . . . 1 AOE 35 | . . 12 1 . . 5 . . . 8 . 2 2 . 3 . . 2 Classes Destroyed 20 | 2 4 6 2 . . 1 . 1 2 1 . . . . 1 . . . Worker 14 | . 1 4 1 . . 2 1 . . . . . 3 . . . . 2 Builder 15 | . . 2 . . . 4 1 4 . . . . 2 . . . . 2 Tunneler 6 | 3 . 1 2 . . . . . . . . . . . . . . . Hauler 15 | . 1 3 . . . 4 5 . . . . . 1 . . . . 1 Recycler 20 | 1 . 3 2 . . 3 1 4 . . . . 3 . . . . 3 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . Operator 5 | . 2 . . . . . 1 1 . . . . . . . . . 1 Watcher 8 | . . 2 . . . 4 1 . . . . . . . . . . 1 Swarmer 13 | . . . 3 . . 3 . . . 1 . 3 . . 3 . . . Grunt 78 | . 3 28 2 . 1 11 10 . . 7 . . 6 . 1 . . 9 Brawler 2 | . . . 1 . . . . . . 1 . . . . . . . . Duelist 5 | . . 1 . . . . . . . 3 . . 1 . . . . . Protector 2 | . . 1 . . . . . . . 1 . . . . . . . . Sentry 27 | . . 6 . . . 5 9 2 . 1 . . 1 . . . . 3 Hunter 8 | . . . . . . 2 2 2 . . . . . . . . . 2 Programmer 9 | . . . . . . . . 1 . . . . 2 . . . . 6 Behemoth 2 | . . . . . . . . . . 1 . . . . . . 1 . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 14 | 2 2 14 3 . 1 10 4 3 . 8 . 3 4 . 3 . 1 7 Combat Bots Only 8 | . 2 8 3 . 1 5 3 2 . 8 . 3 4 . 3 . 1 4 Max Kills in Single Turn 4 | 1 1 4 1 . 1 2 1 2 1 3 . 2 2 . 2 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 1 . . 2 . . . 2 . 2 2 . 2 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1029 | . 8 124 14 . 2 102 100 102 65 179 . 12 60 . 9 . 64 188 Missed 331 | . 2 42 4 . 2 31 33 42 22 52 . 5 19 . 4 . 20 53 Hits 698 | . 6 82 10 . . 71 67 60 43 127 . 7 41 . 5 . 44 135 Melee 8 | . . 3 . . . . . . 1 3 . . 1 . . . . . Projectile 690 | . 6 79 10 . . 71 67 60 42 124 . 7 40 . 5 . 44 135 AOE 2 | . . . . . . . . . . . . . . . . . . 2 Critical Strikes 26 | . . 3 . . . 2 3 . 2 4 . . . . . . 1 11 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Damage Taken 12878 | . 107 1173 131 . . 1081 1034 589 684 2690 . 146 874 . 125 . 661 3583 Core 1129 | . . 103 . . . 82 144 24 59 62 . 10 23 . . . 21 601 Absorbed by Shields 106 | . . . . . . . . . . . . . 91 . . . 15 . Redirected to Shielding 173 | . . . . . . . 83 . . . . . 1 . . . 8 81 Regen/Repaired (Parts) 579 | . . 95 . . . . 154 . . . . . 330 . . . . . Core Remaining (%) 83 | 100 100 . . . 74 . 58 . . . . 77 . . . . 94 . Volleys Fired 520 | 18 24 103 18 1 4 88 77 26 4 39 . 3 23 . 6 . 13 73 Largest 3 | 2 2 2 2 1 2 2 2 3 2 3 . 3 3 . 3 . 3 3 Hottest 136 | 40 136 66 66 33 66 66 66 84 66 107 . 101 85 . 85 . 121 114 Shots Fired 1112 | 36 48 200 32 1 8 164 150 75 8 89 . 5 59 . 12 . 31 194 Gun 480 | 36 42 12 . . . . . 75 . 55 . 2 55 . 9 . 15 179 Cannon 578 | . 6 174 29 . 8 154 150 . 8 22 . 1 . . . . 16 10 Launcher 54 | . . 14 3 1 . 10 . . . 12 . 2 4 . 3 . . 5 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1052 | 36 42 186 29 . 8 154 150 75 8 77 . 3 55 . 9 . 31 189 Thermal 6 | . 6 . . . . . . . . . . . . . . . . . Explosive 49 | . . 14 3 . . 6 . . . 12 . 2 4 . 3 . . 5 Electromagnetic 5 | . . . . 1 . 4 . . . . . . . . . . . . Robot Hit Streak 35 | 7 7 9 7 . 6 11 35 5 5 17 . 2 12 . 3 . 10 10 Robot Miss Streak 8 | 2 4 8 3 . 1 5 6 3 3 5 . 3 4 . 4 . 2 5 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . 1 Secondary Targets 5 | . . . . . . . . . . 1 . . 1 . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . 1 . . . . 1 Shots Hit Robots 740 | 24 26 109 19 11 5 94 121 43 5 59 . 1 59 7 5 . 18 134 Core Hits 421 | 8 13 76 12 5 1 55 45 24 4 49 . 2 52 3 8 . 5 59 Critical Kills 3 | . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 10 | . . . . . . . . . . 1 . . 1 . . . . 8 Critical Strikes 40 | . . 4 1 . . 6 9 . 1 2 . . 1 . . . 3 13 Destroy 16 | . . . . . . . . . . 1 . . 1 . . . 2 12 Blast 24 | . . 4 1 . . 6 9 . 1 1 . . . . . . 1 1 Melee Attacks 165 | . 10 . . 11 . 19 18 29 7 1 1 . 31 7 . . 1 30 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 165 | . 10 . . 11 . 19 18 29 7 1 1 . 31 7 . . 1 30 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 33 | . 1 . . . . 4 6 4 4 1 . . 7 . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 24622 | 190 343 3767 592 849 102 3078 2865 1087 279 2636 . 142 2650 557 374 . 452 4659 Guns 7079 | 190 233 100 . . . . . 795 . 826 . 9 1120 . 113 . 252 3441 Cannons 7952 | . 62 2274 412 . 102 1832 2464 . 23 406 . . . . . . 200 177 Explosions 5544 | . . 1393 180 73 . 968 . . . 1350 . 133 761 . 261 . . 425 Melee 4024 | . 48 . . 776 . 262 401 292 256 54 . . 769 557 . . . 609 Ramming 23 | . . . . . . 16 . . . . . . . . . . . 7 Kinetic 14969 | 190 233 2374 412 . 102 1832 2464 795 23 1232 . 9 1120 . 113 . 452 3618 Thermal 62 | . 62 . . . . . . . . . . . . . . . . . Explosive 5268 | . . 1393 180 . . 765 . . . 1350 . 133 761 . 261 . . 425 Electromagnetic 276 | . . . . 73 . 203 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 4024 | . 48 . . 776 . 262 401 292 256 54 . . 769 557 . . . 609 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . 3 3 3 3 . . . . . . . . . . . . 5 Average Corruption 2 | . . 3 3 3 3 . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 85 | . . 3 24 20 9 . . . . . . . . . . . . 29 Message Errors 22 | . . . 5 5 4 . . . . . . . . . . . . 8 Matter Fused 22 | . . . 5 7 . . . . . . . . . . . . . 10 Heat Flow Errors 9 | . . . 5 2 1 . . . . . . . . . . . . 1 Energy Discharges 8 | . . 1 2 4 . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . 1 1 1 . . . . . . . . . . . . 4 Data Loss (major) 6 | . . . 3 1 1 . . . . . . . . . . . . 1 Misfires 2 | . . 1 1 . . . . . . . . . . . . . . . Alerts 3 | . . . . . 2 . . . . . . . . . . . . 1 Weapon Failures 6 | . . 1 2 . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1133 | . . 38 8 112 . 180 16 . 42 31 . 30 203 217 . . . 256 Projectiles 70 | . . 19 6 . . 29 16 . . . . . . . . . . . Explosions 259 | . . 19 2 . . 68 . . . 31 . 30 18 . . . . 91 Melee 804 | . . . . 112 . 83 . . 42 . . . 185 217 . . . 165 Knockbacks 47 | . . 12 2 . 1 14 14 . . 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 46 | . . 12 2 . 1 14 13 . . 4 . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 1043 | . . 70 48 . . . . . . 243 . 31 255 . 45 . . 351 Shots 19 | . . 1 1 . . . . . . 7 . 1 4 . 1 . . 4 Rammed 3 | . . . . . . 2 . . . . . . . . . . . 1 Targets Rammed 3 | . . . . . . 2 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 844 | . 225 265 224 199 271 81 153 136 4 440 . 42 392 . 87 . 458 844 Average Temperature 95 | . 67 41 109 84 146 19 48 49 4 160 . 24 115 . 37 . 219 174 Received Heat Transfer 3483 | . 45 543 6 . . 441 423 102 75 447 . 9 176 . 27 . 60 1129 Effects 40 | . . . . . . . . . . 6 . . 4 . . . 7 23 Shutdowns 10 | . . . . . . . . . . 1 . . 2 . . . 4 3 Energy Bleed 5 | . . . . . . . . . . . . . . . . . 1 4 Interference 7 | . . . . . . . . . . 3 . . 1 . . . . 3 Matter Decay 4 | . . . . . . . . . . 1 . . . . . . 1 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Damage (minor) 6 | . . . . . . . . . . 1 . . 1 . . . 1 3 Damage (major) 5 | . . . . . . . . . . . . . . . . . . 5 Damage (core) 2 | . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 1 . . 2 . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 111 | . 111 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . 2 1 . . 1 . . . . . . . . . . . 2 Low Security (%) 77 | 100 100 22 67 . 100 93 100 100 . . . . 100 . . . . 44 Level 1 14 | . . 7 32 . . 6 . . . . . . . . . . . 52 Level 2 8 | . . 70 . . . . . . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 687 | 10 52 687 283 . 77 264 133 65 . . . . 193 . . . . 459 Initial 264 | . . . 264 . . . . 24 . . . . . . . . . . Average 114 | 2 8 384 147 . 17 108 41 12 . . . . 27 . . . . 165 Influence Increases 5543 | 20 158 1129 243 15 156 790 723 250 15 310 . 70 438 45 110 . 45 1026 Destroy 0b10 Robot/C 2980 | . 60 700 140 . 120 420 420 100 . 260 . 60 200 . 80 . 20 400 Destroy 0b10 Robot/NC 465 | 20 20 85 25 15 . 85 50 45 . 5 . . 45 15 5 . . 50 Destroy Leader 766 | . 22 180 30 . 20 126 142 50 . 30 . 10 42 . 10 . 10 94 Allied During Kill 26 | . . . 8 . 16 2 . . . . . . . . . . . . Successful Hack 76 | . 19 10 . . . 13 22 . . . . . . . . . . 12 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . Disable Machine 405 | . . 60 . . . 75 45 30 . . . . 75 . . . . 120 Destroy Structure 465 | . 7 94 25 . . 39 14 25 . . . . 61 . . . . 200 Partial Spotted 45 | . . . 15 . . . . . . . . . . . . . . 30 Lose Combat Pursuer 285 | . . . . . . 30 30 . 15 15 . . 15 30 15 . 15 120 Influence Decreases 5210 | 20 157 453 865 70 156 787 671 305 15 310 . 70 247 236 64 46 45 693 Entered New Map 621 | . . 1 413 55 . . 3 31 . . . . . 72 . 46 . . Time Decay 3779 | 20 157 432 422 15 136 615 535 274 15 240 . 70 227 164 64 . 40 353 Lost Part 335 | . . 20 10 . . 20 . . . 70 . . 20 . . . 5 190 Lost Ally 42 | . . . 20 . 20 2 . . . . . . . . . . . . Purge Threat 433 | . . . . . . 150 133 . . . . . . . . . . 150 Squads Dispatched 31 | . 4 9 . . . 1 3 2 . 1 . . 4 . . . . 7 Investigation 7 | . 2 3 . . . 1 . . . . . . . . . . . 1 Extermination 9 | . . . . . . . . 1 . . . . 3 . . . . 5 Reinforcement 11 | . 2 4 . . . . 2 1 . . . . 1 . . . . 1 Assault 3 | . . 2 . . . . . . . 1 . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 14 | . 1 5 . . . 5 2 . . . . . . . . . . 1 Communications Jammed 15 | . . . . . . . . . . . . . 1 . . . . 14 Distress Signals 15 | . . . . . . . . . . . . . 1 . . . . 14 Times Spotted 250 | . 11 57 7 . 3 39 30 9 6 16 . 6 11 2 4 . 2 47 Peak Tracking Total 9 | . 2 9 3 . 3 7 4 1 5 6 . 3 4 2 3 . 1 8 Tactical Retreats 17 | . . . . . . 2 1 . 1 1 . . 1 1 1 . 1 8 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 9 | . 2 3 . . . 1 . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 29 | . . 5 . 1 . 5 3 2 . . . . 5 . . . . 8 Max in Single Turn 5 | . . 1 . 1 . 1 1 1 . . . . 4 . . . . 5 Garrison Access 3 | . . . . . . 1 1 . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 55 | . 7 7 . 2 . 9 9 5 . . . . 6 . . 4 . 6 Terminals 26 | . 6 4 . . . 5 5 2 . . . . . . . . . 4 Fabricators 4 | . . . . . . . . . . . . . 2 . . . . 2 Repair Stations 4 | . . 1 . . . . 2 . . . . . 1 . . . . . Recycling Units 7 | . 1 1 . . . 1 1 1 . . . . 2 . . . . . Scanalyzers 4 | . . 1 . . . 2 . 1 . . . . . . . . . . Garrison Access 4 | . . . . . . 1 1 1 . . . . 1 . . . . . Total Hacks 163 | . 26 19 . 2 . 34 20 8 . . . . 14 . . 28 . 12 Successful 100 | . 14 11 . 2 . 20 13 2 . . . . 5 . . 28 . 5 Failed 62 | . 11 8 . . . 14 7 6 . . . . 9 . . . . 7 Catastrophic 10 | . 1 2 . . . 1 2 1 . . . . 3 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 62 | . 21 11 . . . 10 9 2 . . 1 . 3 . . . . 5 Terminals 79 | . 25 11 . . . 17 12 2 . . . . 3 . . . . 9 Fabricators 5 | . . . . . . . . . . . . . 2 . . . . 3 Repair Stations 14 | . . 5 . . . . 4 . . . . . 5 . . . . . Recycling Units 15 | . 1 2 . . . 4 3 2 . . . . 3 . . . . . Scanalyzers 15 | . . 1 . . . 11 . 3 . . . . . . . . . . Garrison Access 5 | . . . . . . 2 1 1 . . . . 1 . . . . . Terminal Hacks 48 | . 7 . . 2 . 4 6 . . . . . . . . 28 . 1 Record 16 | . 3 . . 2 . . . . . . . . . . . 11 . . Part Schematic 12 | . . . . . . . 1 . . . . . . . . 11 . . Robot Schematic 4 | . . . . . . . 1 . . . . . . . . 3 . . Robot Analysis 5 | . 2 . . . . 3 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . Open Door 2 | . . . . . . . 2 . . . . . . . . . . . Unreport Threat 3 | . . . . . . 1 1 . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 11 | . . 4 . . . . 3 . . . . . 4 . . . . . Scan Component 6 | . . 2 . . . . 2 . . . . . 2 . . . . . Repair 5 | . . 2 . . . . 1 . . . . . 2 . . . . . Recycling Unit Hacks 3 | . . 2 . . . 1 . . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzer 14 | . . 1 . . . 11 . 2 . . . . . . . . . . Insert Component 8 | . . 1 . . . 6 . 1 . . . . . . . . . . Analyze 6 | . . . . . . 5 . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . . . . 1 . . . . . Seal Access 3 | . . . . . . 1 1 . . . . . 1 . . . . . Unauthorized Hacks 20 | . 7 4 . . . 3 3 . . . . . . . . . . 3 Terminals 18 | . 6 4 . . . 3 2 . . . . . . . . . . 3 Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 Botnet 7 | . 1 1 . . . 2 1 . . . . . . . . . . 2 Operators 2 | . . . . . . 1 1 . . . . . . . . . . . Skim 8 | . 5 3 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 5 . . . 8 5 5 . . . . 6 . . . . 6 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 1 . . . 2 . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . 4 1 1 . . 15 . . . . 11 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . 2 . . . . 1 . . . . . 2 . . . . . Time 160 | . . 58 . . . . 26 . . . . . 76 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 458 | . . 458 . . . . . . . . . . . . . . . . Retrieved Matter 458 | . . 458 . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . 5 . 1 . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 4 . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . 3 . . . . 1 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 8 | . . . 3 3 . . . . 1 1 . . . . . . . . Largest Group 3 | . . . 3 3 3 2 . . 1 1 . . . . . . . . Highest-Rated Group 40 | . . . 40 37 37 29 . . 16 30 . . . . . . . . Highest-Rated Ally 30 | . . . 16 21 21 21 . . 16 30 . . . . . . . . Total Orders 20 | . . . 2 2 . 1 . 2 . 4 . . 6 . . . . 3 STAY 2 | . . . . 1 . 1 . . . . . . . . . . . . ROAM 4 | . . . 1 . . . . 1 . 2 . . . . . . . . FOLLOW 2 | . . . 1 1 . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . 1 . . 1 . . . . . RETURN 10 | . . . . . . . . 1 . 1 . . 5 . . . . 3 Ally Attacks 49 | . . . 14 . 22 5 . . 8 . . . . . . . . . Total Damage 572 | . . . 154 . 254 68 . . 96 . . . . . . . . . Kills 7 | . . . 2 . 5 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 25188 | 8 972 815 1039 944 535 2420 1236 1133 1215 2605 2399 1442 2051 1030 1058 137 1311 2838 Sensors 22476 | . . 367 1017 944 533 2420 1236 1087 1215 1499 2399 1427 2026 1030 1058 137 1309 2772 Structural 15 | . . 15 . . . . . . . . . . . . . . . . Seismic 15358 | 8 972 800 894 . 535 63 . 427 1027 2595 2398 1442 266 1026 994 133 1308 470 Jamming 3008 | . . . . . . . . . . . . . 572 . . . . 2436 Robot Analysis Total 5 | . 2 . . . . 3 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 2 . . . . . 1 1 2 2 . 1 1 . . . Drone Launches 11 | . . . . . . . . 1 . 1 . . 5 . . . . 4 Drone Recoveries 9 | . . . . . . . . 1 . 1 . . 4 . . . . 3 Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 28541 | 80 1037 1747 1039 948 562 2843 2085 1268 1217 3099 2399 1442 2188 1033 1058 137 1392 2967 Spaces Moved 12733 | 23 672 859 684 624 382 1042 668 643 764 1129 1101 578 920 560 472 86 507 1019 Core . | . . . . . . . . . . . . . . . . . . . Treads 9322 | . . 3 . . . 872 668 643 764 1129 1101 578 920 560 472 86 507 1019 Legs 223 | 23 200 . . . . . . . . . . . . . . . . . Wheels 3188 | . 472 856 684 624 382 170 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 130 135 135 135 135 232 150 150 150 156 156 156 158 158 158 158 154 Average Speed 175 | 120 132 141 135 135 135 216 232 150 150 209 199 156 159 158 158 159 218 216 Slowest Speed 560 | 120 175 320 135 135 135 235 235 230 230 241 238 156 238 238 238 238 241 560 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 3 89 64 98 91 88 67 85 16 70 94 81 54 13 68 65 69 56 23 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 5 | . 1 . . 1 . . 1 . . . 1 . . . . 1 . . Known Exits Taken 9 | . . . . . . 1 1 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . 1 1 1 . . . . . . Scrap Searched 21 | . . . 1 . 2 . . . 4 4 4 1 . 2 2 . 1 . Spaces Dug 97 | . 7 . . . . 13 4 21 3 3 . . 21 . . . 4 21 Terrain Destroyed 524 | . 7 106 27 . . 37 7 23 3 74 . 16 82 . 25 . 5 112 Melee 90 | . 7 . . . . 13 3 21 3 . . . 21 . . . 1 21 Projectile 59 | . . 7 1 . . 7 4 2 . 5 . . . . . . 4 29 AOE 374 | . . 99 26 . . 17 . . . 69 . 16 61 . 25 . . 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 17656 | 47 750 1193 763 715 419 1445 1019 833 814 1777 1311 1111 1540 697 768 86 765 1603 Wait 3403 | . 11 123 51 4 31 172 182 88 24 526 180 526 497 123 284 . 226 355 Move 12715 | 22 671 858 683 623 381 1041 667 642 763 1128 1100 577 919 559 471 85 506 1019 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 187 | 3 18 27 2 3 1 33 29 6 1 19 11 . 10 1 . . 5 18 Fast Attach 42 | 1 . 10 . . . 3 5 . 5 4 2 . 3 1 . . . 8 Attach 56 | . . 4 1 2 . 4 2 3 . 17 . . 5 2 . . 4 12 Detach 16 | . . . . 2 . 1 3 . . 7 . . 1 . . . . 2 Swap 310 | . 13 33 7 3 2 43 22 32 5 29 5 5 39 2 7 1 9 53 Drop 170 | 3 3 35 1 5 . 39 14 7 4 6 12 . 12 2 . . 1 26 Fire 520 | 18 24 103 18 1 4 88 77 26 4 39 . 3 23 . 6 . 13 73 Melee 165 | . 10 . . 11 . 19 18 29 7 1 1 . 31 7 . . 1 30 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . 2 . . . . . . . . . . . 1 Escape Stasis 6 | . . . . . . . . . . . . . . . . . . 6 Rewire 63 | . . . . 61 . . . . 1 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 81 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 10) 537 | -10/Materials | Discovered new exit (range 8) 540 | -10/Materials | Central database locked down 652 | -10/Materials | Discovered new exit (range 4) 897 | -10/Materials | Learned location of 1 exit from Recycling 914 | -10/Materials | Loaded intel: 8 terminal locations 921 | -10/Materials | Learned Storage stockpile data 929 | -10/Materials | Learned Storage emergency access door positions 970 | -10/Materials | Discovered new exit (range 9) 1118 | -10/Materials | Entered another Materials area 1118 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1427 | -9/Materials | Discovered new exit (range 14) 1535 | -9/Materials | Destroyed 8 combat bots 1792 | -9/Materials | Discovered new exit (range 14) 2318 | -9/Materials | First assault squad dispatched 2353 | -9/Materials | Discovered new exit (range 10) 2486 | -9/Materials | Repaired Lgt. Armor Plating 2520 | -9/Materials | Repaired Imp. Light Cannon 2545 | -9/Materials | Discovered new exit (range 5) 2865 | -9/Materials | Entered Mines 2921 | -9/Mines | Discovered new exit (range 6) 3159 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3427 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3534 | -9/Mines | Learned Materials garrison access intel 3589 | -9/Mines | Learned Materials emergency access door positions 3776 | -9/Mines | Discovered new exit (range 8) 3783 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3783 | -9/Mines | Discovered new exit (range 5) 3904 | -9/Mines | Entered Exiles 3904 | -9/Exiles | Found Exiles lab destroyed 3922 | -9/Exiles | Discovered new exit (range 15) 4360 | -9/Exiles | Build established: Scavenger-Mutant 4753 | -9/Exiles | Learned location of Zion (-7) 4833 | -9/Exiles | Discovered new exit (range 10) 4852 | -9/Exiles | Entered Mines 4852 | -8/Mines | Accompanied by 3 allies 5158 | -8/Mines | Discovered new exit (range 7) 5414 | -8/Mines | Entered Materials 5414 | -8/Materials | Accompanied by 2 allies 5414 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5415 | -8/Materials | Identified exit to Storage 5417 | -8/Materials | Loaded intel: 1 garrison access location 6072 | -8/Materials | Build established: Mutant 6373 | -8/Materials | Discovered new exit (range 16) 7237 | -8/Materials | Discovered new exit (range 13) 8257 | -8/Materials | Entered Storage 8449 | -8/Storage | Garrison activated, responded to threat 9319 | -8/Storage | Learned location of Armory (-3) 9575 | -8/Storage | Repaired Huge Storage Unit 9972 | -8/Storage | Used back door to open Recycling access 9972 | -8/Storage | Discovered new exit (range 4) 10255 | -8/Storage | Discovered new exit (range 16) 10339 | -8/Storage | Identified exit to Factory 10342 | -8/Storage | Entered Factory 10342 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10932 | -7/Factory | Discovered new exit (range 8) 10942 | -7/Factory | Identified exit to Lower Caves 11610 | -7/Factory | Entered Lower Caves 11661 | -7/Lower Caves | Encountered a Warlord checkpoint 11702 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11867 | -7/Lower Caves | Spotted B-75 Beast 12759 | -7/Lower Caves | Identified exit to Lower Caves 12827 | -7/Lower Caves | Entered another Lower Caves area 12878 | -7/Lower Caves | Discovered new exit (range 6) 12904 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12939 | -7/Lower Caves | Destroyed 8 combat bots 12958 | -7/Lower Caves | Lost 5 parts (1p3n1u) 13408 | -7/Lower Caves | Build established: Scavenger-Mutant 13698 | -7/Lower Caves | Spotted B-75 Beast 14007 | -7/Lower Caves | Learned Factory terminal intel 14199 | -7/Lower Caves | Build established: Mutant 14765 | -7/Lower Caves | Destroyed B-75 Beast 14791 | -7/Lower Caves | Lost 4 parts (1p2n1u) 15041 | -7/Lower Caves | Build established: Tank 15902 | -7/Lower Caves | Discovered new exit (range 10) 15926 | -7/Lower Caves | Entered Zion 16036 | -7/Zion | Discovered new exit (range 16) 16701 | -7/Zion | Learned Factory terminal intel 16902 | -7/Zion | Received a visual enhancement algorithm 16905 | -7/Zion | Ran a visual enhancement algorithm 16941 | -7/Zion | Given the Hacking Drone Bay 16946 | -7/Zion | Found Prototype Device 16952 | -7/Zion | Identified Hacking Drone Bay 17396 | -7/Zion | Given A8's code to call for help 17455 | -7/Zion | Learned Factory trap positions 17746 | -7/Zion | Build established: Derelict-Mutant 18045 | -7/Zion | Met Imprinter 18325 | -7/Zion | Entered Proximity Caves 18336 | -6/Proximity Caves | Learned 4 Factory zone layouts 18631 | -6/Proximity Caves | Build established: Derelict-Tank 19452 | -6/Proximity Caves | Learned Factory terminal intel 19762 | -6/Proximity Caves | Discovered new exit (range 3) 19767 | -6/Proximity Caves | Entered Factory 19767 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19769 | -6/Factory | Loaded intel: 123 trap records 19770 | -6/Factory | Loaded intel: 25 terminal locations 19823 | -6/Factory | Identified exit to Lower Caves 19991 | -6/Factory | Repaired Adv. Treads 20030 | -6/Factory | Repaired Arm. Treads 20106 | -6/Factory | Identified exit to Factory 20130 | -6/Factory | Build established: Derelict-Mutant 21955 | -6/Factory | Entered Lower Caves 22584 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 22757 | -6/Lower Caves | Discovered new exit (range 14) 22983 | -6/Lower Caves | Identified exit to Lower Caves 22988 | -6/Lower Caves | Entered another Lower Caves area 23057 | -6/Lower Caves | Discovered exit to Factory (range 10) 23275 | -6/Lower Caves | Build established: Derelict-Skirmisher 23651 | -6/Lower Caves | Learned 4 Factory zone layouts 23967 | -6/Lower Caves | Discovered new exit (range 16) 24037 | -6/Lower Caves | Identified exit to Data Miner 24046 | -6/Lower Caves | Entered Data Miner 24046 | -6/Data Miner | Discovered new exit (range 7) 24077 | -6/Data Miner | Met Data Miner 24110 | -6/Data Miner | Learned location of Section 7 (-2) 24110 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24137 | -6/Data Miner | Received God Mode back door access code from Data Miner 24181 | -6/Data Miner | Identified exit to Proximity Caves 24183 | -6/Data Miner | Entered Proximity Caves 24409 | -5/Proximity Caves | Spotted B-75 Beast 24552 | -5/Proximity Caves | Destroyed B-75 Beast 24568 | -5/Proximity Caves | Lost 3 parts (1n2u) 25575 | -5/Proximity Caves | Entered Factory 25575 | -5/Factory | Evolved 2 slots: Utility x2 25577 | -5/Factory | Loaded intel: 28 terminal locations 26893 | -5/Factory | Discovered new exit (range 12) 26916 | -5/Factory | Identified exit to Factory 27841 | -5/Factory | Build established: Derelict-Mutant 28440 | -5/Factory | Spotted B-75 Beast 28511 | -5/Factory | Core integrity fell below 50% 28542 | -5/Factory | Self-destructed Last Messages --------------- 28533_ U-05 Engineer lays Concrete. 28534_ U-05 Engineer builds a Wall. 28535_ U-05 Engineer lays Concrete. 28536_ B-75 Beast suffers critical hit (Destroy). 28536_ Destroyed Rnf. Deuterium Engine. 28536_ Slug penetrates Wall. 28536_ R-10 Processor collects Gauss Rifle. 28537_ U-05 Engineer builds a Wall. 28538_ KE Penetrator destroyed. 28539_ B-75 Beast suffers critical hit (Destroy). 28539_ Destroyed Imp. Medium Treads. 28540_ R-10 Processor collects Imp. Heat Sink. 28541_ U-05 Engineer lays Concrete. 28541_ Penetrated by Slug. 28541_ Slug penetrates B-75 Beast. 28541_ Bore Cannon destroyed. 28541_ KE Penetrator destroyed. 28542_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ????????????????????????????????########"######## | | ????????????????????????????????# # + | | ????????????????????????????????# # # | | ????????????????????????????????# # # | | ????????????????????????????????# # # | | ????????????????????????????????# """ # # | | ????????????????????????????????# """ # # | | ????????????????????????????????# """ " # | | ????????????????????????????????# # # | | ????????????????????????????????# ########### | | ???????????????????????? ????# #?????????# | | ???????????????????????? ## "T" ########### | | ???????????????????????? + | | ???????????????????????? # "########"## | | ??????????????########## + # * #?????#### | | ???????? """T""" u k ! ######???# | | ???????????? = | | ?????????????""" """ == | | ???????????? """ """ == | | ???????? """ """ % % % % ########### | | ""????# ##### R# #?????????? | | ""????????"" """ """ #?# ! % ! #######?????????? | | ?????????""? """ """ #?# *!|!= #???????????????? | | ?????????""" """ """ #?# !%[ #?????????????????? | | ??????# ###! ##????????????????? | | ??????#? """ """ """ ###@ =##????????????????? | | ?????## """ """ """ #; #?????????????????? | | ??#### """ """ """ ! #; #?????????????????? | | ??? #;! u #?????????????????? | | ?????# / ;%% = #?????????????????? | | ?????????## ;;BB #?????????????????? | | ??????????# ##BBhp #?????????????????? | | ????####### ## #?????????????????? | | ??? #; = #?????????????????? | | ?? #;##/####?????????????????? | | ?? "###h#????????????????????? | | ???" """"""""" ## #=#????????????????????? | | ?????? # ##p#????????????????????? | | ??????"""""""" "#?# #????????????????##### | | ??????? #### #####????????????#! | | ????????"""""" #????????????# | | ???????? % #????????????# """ | | ???????? % #????????????# """ | | ???????? #????????????# """ | | ?????????######### ] #????????????# | | ?????????????????# #????????????# | | ?????????????????# """"""""" #????????????##### | | ?????????????????# #????????????????? | | ?????????????????# """"""""" #????????????????? | | ?????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 715 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Armor Coverage 825 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Adv. Visual Processing Unit | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Enh. Optical Array | -8/Storage | Hacked Enh. Autogun | -7/Factory | Scanalyzed Gravmag System | -7/Zion | Archive IFF Parser | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Lance | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -8/Storage | Hacked Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 48% | -9/Materials Imp. Light Cannon | 63% | -9/Materials Huge Storage Unit | 74% | -8/Storage Adv. Treads | 7% | -6/Factory Arm. Treads | 42% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicClaymoresWartreads Manual? 0 Play Time 04:18:24 Cumulative 106.0 hours Start 2025.08.26 @ 15:20:09 End 2025.08.27 @ 10:56:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 55 Adventurer 1 Explorer 3 Win Type - Total 4 Types 3/1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 57 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6212e064-e956-4dca-a7b0-ae0ff8d23f36