Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 08:44:44 Player: Ragnakor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2291) 2291 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (803) 803 TOTAL SCORE: 5824 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 66 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 145/300 Energy 241/300 System Corruption 7% Temperature Cool (9) Movement Walking (112) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Small Storage Unit Large Battery > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (8) ---- Improved Heat Sink Small Storage Unit Advanced Beam Rifle Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Medium Battery Visual Processing Unit > --- WEAPON ----------- Pulse Rifle Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Particle Gun Spread Laser Spread Laser [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 83 | 9 5 3 28 6 28 4 Power 17 | 2 1 1 5 1 7 . Engine 16 | 2 1 1 5 1 6 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 26 | 2 1 1 10 2 9 1 Treads . | . . . . . . . Leg 24 | 2 1 1 9 2 8 1 Wheel 2 | . . . 1 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 3 . 1 9 2 5 . Device 12 | 2 . 1 4 1 4 . Storage 5 | 1 . . 2 1 1 . Processor 3 | . . . 3 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 2 3 . 4 1 7 3 Energy Gun 13 | 2 . . 2 1 7 1 Energy Cannon 4 | . 2 . 2 . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Corrupted Parts 2 | . . . . 2 . . System Corruption 7 | . . . . 7 . . Parts Lost 45 | . . 1 14 2 19 9 Power 11 | . . . 2 1 6 2 Propulsion 17 | . . . 6 . 7 4 Utility 7 | . . 1 2 1 2 1 Weapon 10 | . . . 4 . 4 2 Highest Loss Streak 7 | . . 1 6 2 7 7 To Critical Strikes . | . . . . . . . Average Backups 7 | 4 8 7 6 6 7 7 Power 1 | 1 2 2 1 . . . Propulsion 1 | 1 3 1 . . 1 1 Utility 1 | . 1 1 2 1 2 2 Weapon 2 | . 1 2 2 4 2 3 Tool/Special . | . . . . . . . Unused Backups 12 | . 2 2 4 . . 4 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 2 . . 1 Weapon 7 | . 2 . 2 . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 100 99 94 96 95 90 Engine 13 | . 14 14 10 17 15 15 Leg 27 | . 28 28 28 27 25 26 Device 12 | . 14 13 10 7 13 12 Storage 14 | . 14 14 11 17 16 18 Processor 4 | . . . 8 9 4 . Energy Gun 10 | . 24 . 6 9 12 5 Energy Cannon 10 | . 3 28 14 9 5 . Peak Build Rating 29 | 9 14 14 15 20 29 20 Average Rating 15 | 6 9 11 12 17 20 17 On Entrance 12 | . 9 14 11 14 20 19 Avg Prop Armor Cover (%) 2 | . . . 2 . 3 . Naked Turns . | . . . . . . . Heaviest Build 32 | 15 19 19 18 27 32 28 Greatest Support 48 | 20 20 20 33 40 48 30 Greatest Overweight (x) 5 | 1 . 1 5 . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 8 Average Carried 7 | 4 7 7 6 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 8 8 7 8 8 8 5 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 1559 | 290 32 158 456 67 478 78 Remotely . | . . . . . . . Salvage Created 2983 | 168 205 158 1203 218 880 151 Parts 150 | 10 22 10 58 5 35 10 Haulers Intercepted 4 | . 1 . 2 . . 1 Recyclers Shooed 3 | . . . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 64 | . 8 2 22 3 24 5 Guns 26 | . 5 . 4 1 16 . Cannons 29 | . . 2 14 2 6 5 AOE 5 | . 3 . 2 . . . Classes Destroyed 13 | 3 4 . 3 . 3 . Worker 2 | 1 . . 1 . . . Builder 1 | . . . 1 . . . Tunneler 3 | 3 . . . . . . Hauler 4 | . 1 . 2 . . 1 Recycler 6 | 1 . 1 4 . . . Watcher 2 | . 1 . . 1 . . Swarmer 20 | . 6 . 3 . 9 2 Grunt 31 | . 2 2 14 3 10 . Duelist 1 | . . . 1 . . . Protector 1 | . . . . . 1 . Sentry 6 | . . . 4 . 1 1 Specialist 1 | . . . . . 1 . Hunter 4 | . . . . . 2 2 Best Kill Streak 7 | 2 5 3 7 3 4 3 Combat Bots Only 7 | . 3 2 7 1 4 3 Max Kills in Single Turn 2 | 1 2 1 2 1 1 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 2 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 452 | . 22 20 94 17 213 86 Missed 131 | . 7 1 31 5 58 29 Hits 321 | . 15 19 63 12 155 57 Melee 4 | . . . 4 . . . Projectile 317 | . 15 19 59 12 155 57 AOE 2 | . . . . . 2 . Critical Strikes 9 | . . 1 . . 6 2 Damage Taken 4727 | . 183 360 1052 245 2018 869 Core 953 | . 38 146 204 53 347 165 Absorbed by Shields 24 | . . . . . 24 . Core Remaining (%) 58 | 100 . 26 49 . . . Volleys Fired 229 | 7 15 9 69 15 89 25 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 100 100 136 136 124 136 130 Shots Fired 430 | 14 30 17 130 30 159 50 Gun 211 | 14 28 . 51 15 98 5 Cannon 212 | . . 17 74 15 61 45 Launcher 7 | . 2 . 5 . . . Special . | . . . . . . . Kinetic 45 | . . . . . . 45 Thermal 364 | 14 28 17 125 20 155 5 Explosive 7 | . 2 . 5 . . . Electromagnetic 14 | . . . . 10 4 . Robot Hit Streak 17 | 5 9 4 8 11 17 6 Robot Miss Streak 6 | 2 3 4 3 2 6 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . . . 3 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 269 | 10 15 11 79 24 102 28 Core Hits 140 | 6 12 4 40 9 59 10 Critical Kills 4 | . . . 2 . 2 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 15 | 1 1 . 5 1 6 1 Burn 9 | 1 1 . 3 . 4 . Meltdown 4 | . . . 2 . 2 . Blast 1 | . . . . . . 1 Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5397 | 136 288 311 1934 445 1741 542 Guns 1988 | 136 172 . 499 181 940 60 Cannons 2755 | . . 311 897 264 801 482 Explosions 638 | . 116 . 522 . . . Melee . | . . . . . . . Ramming 16 | . . . 16 . . . Kinetic 482 | . . . . . . 482 Thermal 4257 | 136 172 311 1562 322 1694 60 Explosive 472 | . 116 . 356 . . . Electromagnetic 170 | . . . . 123 47 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 4 4 . 7 7 7 Average Corruption 5 | . 1 4 . 6 7 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 54 | . 3 6 . . 40 5 Message Errors 8 | . . . . . 8 . Matter Fused 13 | . 1 1 . . 10 1 Heat Flow Errors 8 | . 1 2 . . 4 1 Energy Discharges 9 | . . 2 . . 4 3 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 7 | . 1 1 . . 5 . Data Loss (major) 3 | . . . . . 3 . Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Weapon Failures 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 213 | . 30 . 183 . . . Projectiles 7 | . . . 7 . . . Explosions 206 | . 30 . 176 . . . Melee . | . . . . . . . Knockbacks 5 | . . . 1 . . 4 Impact 1 | . . . 1 . . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 228 | . 7 . 168 53 . . Shots 6 | . 1 . 4 1 . . Rammed . | . . . . . . . Targets Rammed 6 | . . 1 5 . . . Kicked 6 | . . 1 5 . . . Crushed . | . . . . . . . Highest Temperature 1074 | 117 297 1074 566 159 284 244 Average Temperature 144 | 42 89 566 130 54 83 145 Received Heat Transfer 1569 | . 81 162 318 108 549 351 Effects 51 | . . 30 18 . 3 . Shutdowns 9 | . . 5 4 . . . Energy Bleed 1 | . . . 1 . . . Interference 12 | . . 3 6 . 3 . Matter Decay 4 | . . 3 1 . . . Short Circuit 4 | . . 2 2 . . . Damage (minor) 4 | . . 2 2 . . . Damage (major) 13 | . . 12 1 . . . Damage (core) 4 | . . 3 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . 2 . 2 . Combat Hostiles 4 | . . . 2 . 2 . Parts Melted 17 | . 2 1 8 . 6 . Heat Transferred 9092 | 481 592 555 3134 629 3590 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Maximum Alert Level 2 | . . . 1 . 2 1 Low Security (%) 50 | 100 100 100 52 100 8 . Level 1 36 | . . . 47 . 52 100 Level 2 13 | . . . . . 38 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 629 | 10 107 45 273 100 629 360 Initial 306 | . . . . 91 55 306 Average 188 | . 41 5 145 78 360 299 Influence Increases 2276 | 25 264 55 854 105 784 189 Destroy 0b10 Robot/C 1300 | . 160 40 440 60 500 100 Destroy 0b10 Robot/NC 100 | 25 10 5 40 5 10 5 Destroy Leader 222 | . 34 10 104 12 20 42 Allied During Kill 4 | . . . . . 4 . Successful Hack 111 | . 30 . 31 6 35 9 Select Force Hacks 30 | . . . 30 . . . Disable Machine 105 | . 15 . 45 . 15 30 Anti-Garrison Action 200 | . . . . . 200 . Destroy Structure 84 | . 15 . 59 7 . 3 Lose Combat Pursuer 120 | . . . 105 15 . . Influence Decreases 1971 | 25 261 58 638 235 241 513 Entered New Map 482 | . . 3 . 125 31 323 Time Decay 775 | 25 167 45 348 90 . 100 Lost Part 450 | . . 10 140 20 190 90 Lost Ally 20 | . . . . . 20 . Purge Threat 244 | . 94 . 150 . . . Squads Dispatched 6 | . 1 . 2 . . 3 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 . . 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 4 | . . . 3 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 11 2 32 5 32 10 Peak Tracking Total 6 | . 3 2 5 4 6 4 Tactical Retreats 6 | . . . 5 1 . . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 12 | . 4 . 3 . 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 7 | . 1 . 3 . 1 2 Max in Single Turn 2 | . 1 . 2 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 16 | . 5 . 5 1 4 1 Terminals 11 | . 4 . 2 . 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 48 | . 15 . 16 5 9 3 Successful 30 | . 12 . 10 2 3 3 Failed 18 | . 3 . 6 3 6 . Catastrophic 6 | . 1 . 2 . 3 . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 32 | . 13 . 7 . 9 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 2 . 7 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 5 | . . . . 5 . . Terminal Hacks 21 | . 10 . 5 . 3 3 Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . . . . 1 . Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 2 | . 1 . 1 . . . Unreport Threat 2 | . 1 . 1 . . . Locate Traps 1 | . . . . . . 1 Dispatch Records 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Hauler Manifests 2 | . . . 1 . . 1 Registered Components 2 | . 1 . 1 . . . Zone Layout 2 | . 1 . . . . 1 Garrison Registry 1 | . . . . . 1 . Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . 2 . 3 . . . Report Inventory 3 | . 1 . 2 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks 2 | . . . . 2 . . Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 5 . 3 1 3 . Full Trace Events 3 | . . . . 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 1 . 9 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 64 | . . . . . 64 . Highest-Rated Ally 39 | . . . . . 39 . Total Orders . | . . . . . . . Ally Attacks 10 | . . . . . 10 . Total Damage 162 | . . . . . 162 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Active Infowar (turns) 1568 | 87 482 89 64 184 662 . Optics 871 | . . . 25 184 662 . Terrain 599 | 28 482 89 . . . . Seismic 98 | 59 . . 39 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 3635 | 172 482 381 967 184 1241 208 Spaces Moved 2324 | 112 343 261 600 114 782 112 Core 8 | 5 . . 3 . . . Treads . | . . . . . . . Legs 2313 | 107 343 261 594 114 782 112 Wheels 3 | . . . 3 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 100 105 105 105 Average Speed 112 | 117 120 120 109 107 108 107 Slowest Speed 300 | 120 120 190 300 115 175 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 6 58 66 39 10 76 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 87 | . 15 . 63 6 . 3 Melee . | . . . . . . . Projectile 4 | . . . 1 . . 3 AOE 83 | . 15 . 62 6 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 2897 | 134 384 313 769 143 1003 151 Wait 143 | . 12 33 30 7 61 . Move 2319 | 111 342 260 599 114 781 112 Hop . | . . . . . . . Pick Up 30 | 7 4 1 12 . 2 4 Fast Attach 33 | 7 . 1 19 . 5 1 Attach 31 | . 1 . 7 3 16 4 Detach 3 | . . . 2 . 1 . Swap 59 | 2 5 3 15 4 28 2 Drop 28 | . 5 5 11 . 4 3 Fire 229 | 7 15 9 69 15 89 25 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . . 1 5 . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . 15 . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat / Min x2 / *Sto x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 173 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 6) 554 | -10/Materials | Identified exit to Mines 655 | -10/Materials | Entered Mines 656 | -10/Mines | Met a Derelict bent on vengeance 769 | -10/Mines | Core integrity fell below 50% 891 | -10/Mines | Found a hidden stash of uninstalled traps 970 | -10/Mines | Discovered new exit (range 8) 1036 | -10/Mines | Entered Materials 1036 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1042 | -9/Materials | Build established: Scavenger-Mutant 1068 | -9/Materials | Identified exit to Mines 1068 | -9/Materials | Identified exit to Storage 1402 | -9/Materials | Destroyed 7 combat bots 1447 | -9/Materials | Lost 6 parts (1p2n1u2w) 1655 | -9/Materials | Core integrity fell below 50% 1677 | -9/Materials | Lost 5 parts (1p3n1w) 1963 | -9/Materials | Discovered new exit (range 12) 2003 | -9/Materials | Entered another Materials area 2003 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2187 | -8/Materials | Identified exit to Garrison 2187 | -8/Materials | Entered Garrison 2301 | -8/Garrison | Triggered checkpoint 2349 | -8/Garrison | Triggered checkpoint 2391 | -8/Garrison | Triggered checkpoint 2448 | -8/Garrison | Discovered new exit (range 17) 2655 | -8/Garrison | Lost 5 parts (1p2n1u1w) 2712 | -8/Garrison | Installed Relay Interface Framework 2759 | -8/Garrison | Triggered checkpoint 2804 | -8/Garrison | Discovered new exit (range 42) 2804 | -8/Garrison | Discovered new exit (range 25) 2804 | -8/Garrison | Discovered new exit (range 70) 2847 | -8/Garrison | Triggered checkpoint 2857 | -8/Garrison | Core integrity fell below 50% 2914 | -8/Garrison | Lost 7 parts (2p2n1u2w) 3099 | -8/Garrison | Triggered checkpoint 3319 | -8/Garrison | Triggered checkpoint 3400 | -8/Garrison | Rescued a captive Derelict 3402 | -8/Garrison | Rescued a captive Derelict 3428 | -8/Garrison | Entered Materials 3500 | -8/Materials | Core integrity fell below 20% 3588 | -8/Materials | Garrison activated, responded to threat 3636 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03615_ Terminal disabled. 03615_ K-01 Serf collects debris. 03617_ System corrupted: Heat flow error (+243). 03617_ K-01 Serf collects debris. 03618_ G-47 Trooper knocked back. 03618_ K-01 Serf collects debris. 03619_ Imp. Ion Engine destroyed. 03620_ K-01 Serf collects debris. 03621_ G-47 Trooper knocked back. 03622_ K-01 Serf collects debris. 03623_ Critical hit (Burn: +37). 03624_ K-01 Serf collects debris. 03627_ Imp. Light Cannon destroyed. 03628_ Identified Adv. Beam Rifle. 03631_ K-01 Serf destroyed. 03631_ K-01 Serf collects debris. 03632_ Aluminum Leg+ destroyed. 03634_ Critical hit (Burn: +37). 03634_ K-01 Serf collects debris. 03635_ Imp. Light Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????# ???#########???????????????? | | ???????????? k ! ??????? | | ???????????? ??????? | | ???????????? k ??????? | | ????????????##+###### g####/######+??????? | | ???????????? # "# # ??????? | | ???????????? # """ T# # ??????? | | ???????????? # """ ** "# # ??????? | | ???????????? # """ ** ## " " # ??????? | | ???????????? #t % * ## "G" # ??????? | | ???????????? # [ % ## """ # ??????? | | ???????????? # % %g ## # ??????? | | ???????????? # @ T" ######## ??????? | | ????????????######### kg="%=#??????# ??????? | | ???????????? #???# %=g #??????#####??????? | | ???????????? """#???# %= % #?????????????????? | | ???????????? """#???#^ ## %"###?????????????????? | | ???????????? """#???#^ ##" "#???????????????????? | | ???????????? #???# ######???????????????????? | | ????????????#########^ ######################???? | | ???????? ^ #???? | | ???????? ^ =[ ^ #???? | | ???????? ^ %%* #???? | | ?????????######################+##########^ ^#???? | | ?????????????????????????# ##?????# #???? | | ?????????????????????????# #?????# #???? | | ?????????????????????????# ##?????# #???? | | ?????????????????????????# = """ ######## #???? | | ?????????????????????????# """""# ! # #???? | | ?????????????????????????# """""# # #???? | | ?????????????????????????# """""# [][ + #???? | | ?????????????????????????# """ # [[ # #???? | | ?????????????????????????#! ?????#% [ # #???? | | ?????????????????????????###??????# [ # #???? | | ??????????????????????????????????########[ ##### | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed CorruptionDefenseAmplifier Manual? 0 Play Time 00:42:28 Cumulative 12.7 hours Start 2026.03.09 @ 14:37:12 End 2026.03.10 @ 08:44:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4865135d-b31e-4b0a-806a-379855cbc35d