Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.30 @ 09:28:31 Player: yeast Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1242) 1242 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3187 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Compact Battery (200) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Structural Scanner Improved Terrain Scanner Core Shielding Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Precision Beam Rifle > --- INVENTORY -------- Compact Battery Terrain Scan Processor Shield Generator Improved Medium Laser Improved Light Cannon [Rating: 24] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Compact Battery Processor Terrain Scan Processor Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 56 | 6 13 16 21 Power 6 | 1 2 1 2 Engine 5 | 1 2 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 2 3 3 Treads 10 | 2 2 3 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 22 | 1 6 4 11 Device 8 | . 3 . 5 Storage 4 | 1 1 . 2 Processor 2 | . . . 2 Hackware . | . . . . Protection 8 | . 2 4 2 Artifact . | . . . . Weapon 18 | 2 3 8 5 Energy Gun 10 | 1 1 4 4 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 2 1 . Unidentified Prototypes 3 | . . 2 1 Parts Lost 25 | . 3 2 20 Power 4 | . 1 . 3 Propulsion 5 | . . . 5 Utility 10 | . 1 2 7 Weapon 6 | . 1 . 5 Highest Loss Streak 13 | . 3 1 13 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 96 96 78 Engine 10 | . 13 11 8 Core 1 | . . . 2 Treads 22 | . 27 21 20 Device 12 | . 9 11 16 Storage 2 | . 4 . 3 Processor 1 | . . . 4 Protection 17 | . 12 30 8 Energy Gun 13 | . 13 14 11 Ballistic Gun 2 | . 4 4 . Special Melee Weapon 4 | . 10 3 1 Peak Build Rating 24 | 6 7 15 24 Average Rating 12 | 4 6 12 16 On Entrance 6 | . 6 7 12 Naked Turns . | . . . . Heaviest Build 43 | 12 13 26 43 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 8 | 1 . 8 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 5 15 Average Capacity 5 | 6 5 5 5 Most Carried 6 | 2 5 5 6 Average Carried 3 | . 2 4 2 Final Capacity 8 | 8 5 5 5 Final Carried 4 | . 3 4 2 Class Distribution -------------------- 72% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 931 | 266 168 253 244 Remotely . | . . . . Salvage Created 1691 | 87 235 760 609 Parts 112 | 1 16 52 43 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 8 18 13 Guns 34 | . 8 15 11 Cannons 2 | . . . 2 AOE 3 | . . 3 . Classes Destroyed 11 | 1 2 4 4 Worker 3 | . . . 3 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Hauler 1 | . . 1 . Recycler 1 | 1 . . . Watcher 3 | . . 1 2 Swarmer 14 | . 3 4 7 Grunt 18 | . 5 10 3 Brawler 1 | . . 1 . Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 7 | 1 4 7 6 Combat Bots Only 7 | . 4 7 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 1 Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 347 | . 89 67 191 Missed 95 | . 26 21 48 Damage Taken 3229 | . 606 564 2059 Core 761 | . 132 71 558 Absorbed by Shields 4 | . . . 4 Redirected to Shielding 101 | . 15 57 29 Regen/Repaired (Parts) 123 | . 123 . . Core Remaining (%) 76 | 100 47 82 . Volleys Fired 136 | 6 42 33 55 Largest 2 | 2 2 2 2 Hottest 106 | 60 60 101 106 Shots Fired 208 | 11 53 62 82 Gun 202 | 11 53 62 76 Cannon 6 | . . . 6 Launcher . | . . . . Special . | . . . . Kinetic 51 | 6 17 22 6 Thermal 119 | 5 36 25 53 Explosive . | . . . . Electromagnetic 38 | . . 15 23 Robot Hit Streak 12 | 5 12 9 10 Robot Miss Streak 5 | 1 4 5 4 Penetration Max . | . . . . Secondary Targets 5 | . . 3 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 157 | 9 42 45 61 Core Hits 91 | 2 18 36 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . . 6 Burn 6 | . . . 6 Melee Attacks 10 | . 10 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . 4 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2365 | 87 355 849 1074 Guns 2094 | 87 353 690 964 Cannons 101 | . . . 101 Explosions 159 | . . 159 . Melee . | . . . . Ramming 11 | . 2 . 9 Kinetic 544 | 40 105 298 101 Thermal 1253 | 47 248 276 682 Explosive . | . . . . Electromagnetic 557 | . . 275 282 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 87 | . . 84 3 Shots 3 | . . 3 . Rammed 10 | . 3 . 7 Targets Rammed 10 | . 3 . 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 464 | 40 60 141 464 Average Temperature 88 | 26 26 41 133 Received Heat Transfer 1305 | . 183 180 942 Effects 5 | . . . 5 Shutdowns 3 | . . . 3 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 2 . 4 Heat Transferred 3159 | 100 575 523 1961 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 381 | 5 178 381 299 Initial 31 | . 3 12 31 Average 96 | 1 32 140 111 Maximum Alert Level 1 | . . 1 1 Low Security (%) 83 | 100 100 64 87 Level 1 16 | . . 35 12 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 3 2 Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 18 31 26 Peak Tracking Total 8 | . 4 8 7 Tactical Retreats 7 | . 1 3 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 2 8 4 Terminals 9 | . . 6 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 48 | . 10 30 8 Successful 31 | . 6 19 6 Failed 17 | . 4 11 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 24 | . . 18 6 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 8 | . 5 3 . Scanalyzers 11 | . . 9 2 Garrison Access . | . . . . Terminal Hacks 14 | . . 10 4 Record 4 | . . 3 1 Prototype ID Bank 1 | . . 1 . Alert Level 3 | . . 2 1 Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Reinforcement Status 1 | . . 1 . Zone Layout 3 | . . 1 2 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 3 | . 2 1 . Report Inventory 2 | . 1 1 . Retrieve Components 1 | . 1 . . Scanalyzer 10 | . . 8 2 Insert Component 5 | . . 4 1 Analyze 5 | . . 4 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 2 8 3 Full Trace Events 8 | . 2 5 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 4 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 5 | . . 4 1 Part Schematics Acquired 5 | . . 4 1 Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 1 | . 1 . . Combat 1 | . 1 . . Robot Hacks Applied 3 | . 3 . . parse_system 2 | . 2 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3961 | 88 1136 1317 1420 Spaces Moved 1626 | 35 535 544 512 Core 96 | 5 . 6 85 Treads 1530 | 30 535 538 427 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 155 | 147 160 163 143 Slowest Speed 450 | 160 160 450 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 44 34 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . 7 . Melee . | . . . . Projectile . | . . . . AOE 7 | . . 7 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2857 | 62 758 920 1117 Wait 929 | 10 138 290 491 Move 1623 | 34 534 543 512 Hop . | . . . . Pick Up 53 | 6 13 16 18 Fast Attach 9 | . 1 4 4 Attach 36 | 6 6 8 16 Detach 6 | . . 4 2 Swap 11 | . 6 4 1 Drop 34 | . 5 18 11 Fire 136 | 6 42 33 55 Melee 10 | . 10 . . Ram 2 | . . . 2 Kick . | . . . . Crush 8 | . 3 . 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 459 | -10/Materials | Lost 3 parts (1p1u1w) 524 | -10/Materials | Repaired Structural Scanner 534 | -10/Materials | Discovered new exit (range 9) 815 | -10/Materials | Repaired Lgt. Treads 846 | -10/Materials | Core integrity fell below 50% 1225 | -10/Materials | Entered another Materials area 1225 | -9/Materials | Evolved 2 slots: Utility x2 1537 | -9/Materials | Destroyed 7 combat bots 1586 | -9/Materials | Discovered new exit (range 5) 2542 | -9/Materials | Entered another Materials area 2542 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3046 | -8/Materials | Build established: Scavenger-Mutant 3258 | -8/Materials | Core integrity fell below 50% 3326 | -8/Materials | Lost 13 parts (2p3n4u4w) 3918 | -8/Materials | Core integrity fell below 20% 3962 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Treads destroyed. Particle Charger destroyed. Critical hit (Burn: +37). Y-45 Defender destroyed. Particle Gun destroyed. Slammed into G-50 Soldier. Scanalyzer disabled. Slammed into G-50 Soldier. R-06 Scavenger collects Lgt. Treads. Slammed into G-50 Soldier. Lgt. Treads destroyed. Slammed into G-50 Soldier. Structural Scanner destroyed. System corrupted by crushing effect (+2). Slammed into G-50 Soldier. Destabilizing: System interference. Imp. Sensor Array temporarily disabled. Imp. Sensor Array destroyed. Acquired Titanium Leg. K-01 Serf cleans the Electrolysis Chamber. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????###+####+##+#??????????? | | ?????????????????# ####???????? | | ?????????????????# """#???????? | | ?????????????????# [[ """#???????? | | ?????????? #### [!@ R"#???????? | | ?????????? a/g """#???????? | | ?????????? #### ####???????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????# ##+##+#???????? | | ?????????????????# #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# #?????????????? | | ?????????????????#r ##g#########?????? | | ????????????????## ##g #?????? | | ????????????????# #g #?????? | | ????????????????# # #?????? | | ????????????????# # """ """ #?????? | | ???+#???????????# / """ """ #?????? | | ????????????????# # """ """ #?????? | | ????????????????# # #?????? | | ????????????????# # #?????? | | ???????############ #############?????? | | ???????##########?# #?????????????????? | | ??? ???## ##?# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 465 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Mace | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Novice Programmer Risk Taker Challenges ------------ None Game ------ Seed SigixLargeScrapsphere Manual? 0 Play Time 00:56:01 Cumulative 2.4 hours Start 2025.04.29 @ 18:54:57 End 2025.04.30 @ 09:28:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9c573ffa-2c2d-46d7-ba53-5dae9e6ab1bd