Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.13 @ 17:32:57

Player: szymekc

Result: Escaped singularity!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (36)       7200
Robots Destroyed (442)     2210
Value Destroyed (21938)    21938
Prototype IDs (377)        7540
Alien Tech Used (11)       2200
Bonus (65148)              65148
              TOTAL SCORE: 110736

 Bonus
-------
High Alert Combat Kills    3297
Follower Combat Kills      1979
Built PL-3XN's Obliterator 1000
Network Hubs Disabled      200
Registered with UFD        300
Met Optimus in HQ          500
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      2196
Built Enhanced Grunts      300
Met R17 at Cetus           500
Found Hidden Lab           3000
Destroyed Superfortress    15000
Met Optimus at Protoforge  1000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Architect              300
Destroyed A8               300
Destroyed A6               400
Destroyed Architect        15000
Win                        3000
Friendly Fire              -4924

 Cogmind 
---------
Core Integrity             542/1600
Matter                     30/300
Energy                     98/100
System Corruption          11%
Temperature                Cool (0)
Movement                   Core (50)
Location                   Near Former Tau Ceti IV

 Parts 
-------
>         --- POWER (3) --------
              (None)
>         --- PROPULSION (8) ---
              (None)
>         --- UTILITY (12) -----
              (None)
>         --- WEAPON (3) -------
              (None)
>         --- INVENTORY (5) ----
          AEGIS Remote Shield
  Concept Heavy Railcannon
          PL-3XN's Obliterator (3 Rings)

 Peak State 
------------
>              --- POWER ------------
  Experimental Antimatter Reactor
       Concept Zero-point Core
       Concept Zero-point Core
>              --- PROPULSION -------
               Gravjet Array
               Gravjet Array
               Gravjet Array
       Concept Gyrokinetic System
       Concept Gyrokinetic System
>              --- UTILITY ----------
       Concept Phasing Heat Sink
       Concept Thermoelectric Network
       Concept Antigrav Storage Unit
  Experimental Optical Array
       Concept Weapon Articulator
  Experimental Reaction Control System
       Concept Cloak Mesh
       Concept Cloak Mesh
        Medium Regenerative Plating
               Graphene Brace
       Concept Energy Mantle
       Concept Network Penetrator
>              --- WEAPON -----------
       Concept Miniperforator
               Sigix Broadsword
>              --- INVENTORY --------
       Concept Zero-point Core
       Concept Thermoelectric Network
       Concept Chromion Battery
       Concept NT7 Matterbank
               Matter Filter
      Advanced Kinecellerator
          Mini Quantum Capacitor
  Experimental Weapon Cycler
  Experimental EM Shield
       Concept Energy Mantle
       Concept Antimissile System
               Crosscalibrator
               Transdimensional Reconstructor
               Vortex Driver
               Vortex Driver
               Potential Cannon
       Concept Plasma Driver
       Concept Plasma Driver
       Concept Helical Railcannon
       Concept Heavy Railcannon
               PL-3XN's Obliterator
       Concept Tiamat Rocket Array
[Rating: 319]

 Favorites 
-----------
Power                      Concept Zero-point Core
  Engine                   Cooled Ion Engine
  Power Core               Concept Zero-point Core
  Reactor                  Fusion Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Enhanced Biometal Leg
  Wheel                    Armored Huge Wheel
  Hover Unit               Gravjet Array
  Flight Unit              Cooled Cesium-ion Thruster
Utility                    Advanced Signal Interpreter
  Device                   Experimental Sensor Array
  Storage                  Huge Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Improved Hacking Suite
  Protection               Centrium Medium Armor Plating
  Artifact                 Phase Redirector
Weapon                     Advanced Beam Cannon
  Energy Gun               Concept Lightning Penetrator
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Concept Miniperforator
  Launcher                 Long-range Missile Launcher
  Special Weapon           LU-1G1's Laser Shovel
  Impact Weapon            Heavy Flail
  Slashing Weapon          Sigix Broadsword
  Piercing Weapon          Plasma Lance
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 
Slots Evolved              18   | .   .   .   2   .   2   .   .   .   4   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   2   .   .   2   .   .   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   
  Propulsion               6    | .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Utility                  10   | .   .   .   1   .   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   1   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             394  | 7   11  2   31  6   20  26  4   10  16  2   39  11  10  3   6   15  1   .   13  .   11  2   4   .   .   6   1   4   14  6   11  4   49  5   16  28  
  Power                    33   | 1   .   .   4   .   1   2   .   1   1   .   4   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   2   3   .   2   1   3   1   1   3   
    Engine                 11   | 1   .   .   4   .   1   2   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   5    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   
    Reactor                17   | .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   3   .   2   1   1   1   .   3   
  Propulsion               109  | 2   1   .   11  3   13  13  4   4   .   1   12  1   1   .   1   3   .   .   2   .   1   .   .   .   .   3   .   1   3   1   2   .   13  .   2   11  
    Treads                 44   | 2   1   .   10  2   12  13  4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    16   | .   .   .   .   .   .   .   .   .   .   .   4   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   
    Wheel                  1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   2   2   
    Flight                 33   | .   .   .   1   .   1   .   .   4   .   1   8   .   .   .   .   3   .   .   2   .   1   .   .   .   .   3   .   1   3   1   2   .   2   .   .   .   
  Utility                  160  | 2   3   2   5   2   1   3   .   2   11  1   13  7   6   3   4   9   1   .   5   .   8   2   4   .   .   3   1   1   5   3   5   1   20  4   11  12  
    Device                 86   | 2   1   2   3   .   .   1   .   1   2   1   5   4   2   3   .   6   1   .   4   .   5   2   2   .   .   1   .   1   1   1   3   .   14  4   7   7   
    Storage                16   | .   1   .   1   .   .   1   .   1   1   .   3   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   2   .   .   2   
    Processor              25   | .   1   .   .   1   .   .   .   .   6   .   1   2   .   .   1   .   .   .   .   .   1   .   2   .   .   .   .   .   2   .   2   .   2   .   4   .   
    Hackware               14   | .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   3   2   .   .   .   .   1   .   .   .   .   .   .   .   2   1   .   .   1   .   .   .   
    Protection             18   | .   .   .   1   1   1   1   .   .   .   .   2   1   4   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   3   
    Artifact               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Weapon                   92   | 2   7   .   11  1   5   8   .   3   4   .   10  2   3   .   1   2   .   .   5   .   2   .   .   .   .   .   .   .   3   2   2   2   13  .   2   2   
    Energy Gun             6    | .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Energy Cannon          24   | .   1   .   4   1   1   .   .   .   .   .   3   1   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   2   1   .   2   .   2   1   
    Ballistic Gun          24   | 2   2   .   6   .   1   3   .   1   1   .   4   .   2   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       9    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   5   .   .   1   
    Launcher               12   | .   1   .   1   .   1   3   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   
    Special Weapon         6    | .   1   .   .   .   1   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          4    | .   1   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Slashing Weapon        4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  76   | .   .   1   4   .   2   3   .   1   .   1   11  1   4   .   .   .   .   .   9   .   .   2   .   .   .   4   .   2   2   6   4   4   11  1   2   1   
  Corrupted Parts          7    | .   .   .   .   3   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
    System Corruption      44   | .   .   .   .   15  .   .   .   .   .   .   .   .   5   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  9   
Parts Lost                 56   | .   1   .   1   .   4   1   .   .   6   .   4   1   1   .   4   2   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   2   .   2   23  
  Power                    6    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   4   
  Propulsion               17   | .   .   .   .   .   2   1   .   .   2   .   3   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
  Utility                  23   | .   .   .   1   .   1   .   .   .   1   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   2   .   1   11  
  Weapon                   10   | .   1   .   .   .   1   .   .   .   2   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   
  Highest Loss Streak      17   | .   1   .   1   .   3   1   .   .   3   .   2   1   1   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   1   .   1   17  
  To Critical Strikes      2    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Backups            16   | .   11  18  24  24  24  23  24  19  5   2   5   16  16  16  16  7   8   8   7   8   7   8   8   8   8   7   8   11  12  13  12  12  16  21  21  21  
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   2   2   1   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   1   .   
  Propulsion               3    | .   4   6   7   8   8   5   6   3   .   .   .   5   5   5   5   .   1   .   .   .   .   .   .   .   .   .   .   3   3   1   .   .   .   .   .   2   
  Utility                  6    | .   2   6   8   9   9   10  10  8   1   .   1   5   5   5   6   3   3   3   3   3   3   4   4   4   4   3   2   2   3   3   4   4   5   10  11  12  
  Weapon                   5    | .   4   5   8   6   5   6   7   4   1   1   2   5   6   6   3   2   2   2   2   4   3   4   4   4   4   4   4   4   4   5   6   6   6   9   7   6   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             77   | .   1   3   9   2   .   6   .   8   4   .   6   2   1   .   3   1   .   2   3   .   .   .   .   .   .   1   .   .   1   1   2   1   4   2   7   7   
  Power                    3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Propulsion               12   | .   .   .   2   .   .   3   .   1   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   
  Utility                  38   | .   1   .   3   1   .   1   .   4   1   .   4   1   .   .   2   1   .   .   2   .   .   .   .   .   .   1   .   .   .   1   .   .   2   2   5   6   
  Weapon                   20   | .   .   3   4   1   .   1   .   2   2   .   1   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   
  Tool/Special             4    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
Average Slot Usage (%)     93   | .   99  100 98  99  92  99  97  92  93  62  84  97  96  97  98  90  94  94  93  94  91  94  94  94  94  94  94  92  88  93  93  91  88  83  85  91  
  Engine                   4    | .   13  14  11  11  9   9   9   9   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   7   10  4   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   2   6   6   6   6   4   5   5   5   5   5   5   5   5   5   5   5   9   6   9   8   8   4   3   .   5   
  Treads                   14   | .   27  28  33  32  32  44  45  29  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      3    | .   .   .   .   .   .   .   .   .   .   .   3   31  33  33  32  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  
  Hover                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  19  20  11  
  Flight                   10   | .   .   .   .   .   .   .   .   15  30  21  20  .   .   .   .   27  29  29  29  29  29  31  31  31  31  31  31  28  27  27  29  29  14  .   .   .   
  Device                   15   | .   15  14  17  11  6   3   9   9   10  13  15  16  5   9   8   17  23  23  20  23  21  21  20  21  21  21  26  27  24  21  16  22  26  29  29  21  
  Storage                  6    | .   8   14  11  11  9   9   9   9   5   .   2   6   6   6   6   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   4   4   4   3   3   3   
  Processor                9    | .   3   .   .   .   9   9   9   9   21  21  17  13  16  13  16  11  11  11  11  11  15  15  15  15  15  14  10  9   8   9   9   8   6   3   6   15  
  Hackware                 1    | .   .   .   .   .   .   .   .   .   5   6   6   .   .   .   9   6   .   .   .   .   .   .   .   .   .   .   .   .   1   8   8   8   4   3   .   .   
  Protection               3    | .   .   .   3   11  2   5   .   .   .   .   2   7   16  14  3   2   5   5   7   5   4   5   5   5   5   5   5   2   3   .   4   1   2   3   2   3   
  Energy Cannon            4    | .   1   .   12  22  11  .   .   .   .   .   .   5   1   .   1   3   5   5   1   3   3   .   2   5   5   1   4   4   2   7   8   4   3   .   6   5   
  Ballistic Gun            4    | .   17  22  8   .   5   16  13  .   .   .   1   .   5   11  10  3   5   5   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Special Weapon           1    | .   .   .   .   .   .   .   .   2   6   .   4   6   3   1   .   1   .   .   2   .   .   5   2   .   .   3   .   .   .   .   .   .   .   .   .   .   
  Impact Weapon            1    | .   6   5   .   .   .   .   2   8   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Peak Build Rating          319  | 9   11  19  25  32  39  38  37  47  74  62  108 104 126 123 120 118 116 116 130 131 137 145 146 140 140 147 147 164 169 186 199 217 301 319 319 303 
  Average Rating           101  | 5   9   11  21  23  33  35  34  34  62  48  80  99  113 115 109 106 112 115 122 126 133 138 140 140 140 144 142 158 155 180 190 209 251 316 299 276 
  On Entrance              115  | .   9   11  12  23  32  31  37  31  45  48  62  99  104 121 120 88  111 116 115 126 127 136 140 140 140 140 147 141 163 162 183 199 214 295 319 297 
Naked Turns                8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   
Heaviest Build             146  | 9   52  52  105 105 104 107 95  92  36  2   77  85  91  86  80  52  49  49  56  50  56  56  60  50  50  56  62  75  74  82  82  78  112 122 136 146 
  Greatest Support         265  | 40  40  40  69  60  106 106 100 100 34  15  132 135 148 148 148 64  54  54  57  54  73  74  74  61  61  73  88  86  81  75  82  82  151 122 142 265 
  Greatest Overweight (x)  16   | .   1   1   1   3   3   1   .   3   11  .   1   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   16  1   1   .   1   .   1   1   
  Average Overweight (x)   .    | .   .   1   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 5   20  20  25  25  25  25  25  25  15  5   20  20  20  20  20  20  10  10  10  10  10  10  10  10  10  10  15  15  15  15  15  15  25  25  25  25  
  Average Capacity         18   | 5   13  20  24  25  25  25  25  22  9   5   8   20  20  20  20  10  10  10  10  10  10  10  10  10  10  10  12  13  15  15  15  15  19  25  25  24  
  Most Carried             25   | 2   19  20  25  25  25  25  25  25  14  4   20  20  20  20  20  20  10  10  10  10  10  10  10  10  10  10  11  15  15  15  15  15  25  25  25  25  
  Average Carried          18   | .   12  19  24  24  24  24  25  21  9   3   7   19  19  19  19  9   10  9   9   9   9   10  9   10  10  9   10  13  14  14  14  14  18  24  23  23  
  Final Capacity           25   | 5   20  20  25  25  25  25  25  15  5   5   20  20  20  20  20  10  10  10  10  10  10  10  10  10  10  10  15  15  15  15  15  15  25  25  25  5   
  Final Carried            25   | 2   19  20  25  24  25  25  25  15  3   4   20  20  20  20  18  10  10  10  10  10  10  10  10  10  10  10  11  15  15  15  15  15  25  25  25  5   

 Class Distribution 
--------------------
 32% | Mutant
 18% | Scavenger-Mutant
  8% | Sprinter
  6% | Hacker-Sprinter
  5% | Scavenger-Sprinter
  4% | Scavenger-Scout
  3% | Scavenger-Gunner
  3% | Scout

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -9/Materials
             Mutant | -9/Mines
             Mutant | -8/Materials
             Mutant | -8/Storage
   Scavenger-Mutant | -8/Recycling
   Scavenger-Mutant | -8/Scraptown
           Sprinter | -6/Factory
              Scout | -6/Waste
             Mutant | -6/Factory
   Commander-Mutant | -6/Extension
   Scavenger-Mutant | -6/Cetus
   Scavenger-Mutant | -6/Archives
   Scavenger-Mutant | -6/Hub_04(d)
 Scavenger-Sprinter | -5/Factory
 Scavenger-Sprinter | -5/Upper Caves
 Scavenger-Sprinter | -5/Upper Caves
 Scavenger-Sprinter | -5/Warlord
 Scavenger-Sprinter | -4/Proximity Caves
    Scavenger-Scout | -4/Factory
    Scavenger-Ninja | -4/Waste
    Scavenger-Scout | -4/Factory
    Scavenger-Scout | -4/Upper Caves
    Scavenger-Scout | -4/Upper Caves
    Scavenger-Scout | -4/Zhirov
              Ninja | -3/Proximity Caves
  Infiltrator-Ninja | -3/Research
  Infiltrator-Ninja | -3/Armory
    Hacker-Sprinter | -3/Lab
    Hacker-Sprinter | -2/Research
       Hacker-Ninja | -2/Quarantine
           Sprinter | -2/Protoforge
    Hacker-Sprinter | -1/Access
           Sprinter | -1/Command
   Scavenger-Gunner | -1/Access_0

 Resources                       | -11  -10  -10  -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-----------                Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Qua  Frg  Acc  Com  Ac0  
Matter Collected           16628 | 189  519  56   834  30   601  1150 159  141  333  .    1255 492  292  452  95   430  82   8    585  105  372  .    350  41   5    .    131  118  455  .    402  32   3559 1020 970  1365 
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            23238 | 150  666  28   1484 242  1637 1588 348  .    600  .    1137 1947 659  378  210  290  .    .    601  218  652  .    323  .    .    .    .    118  550  .    623  74   3567 2314 1464 1370 
  Parts                    1053  | 12   45   .    95   12   102  86   18   .    17   .    52   74   16   25   12   6    .    .    30   5    32   .    16   .    .    .    .    4    25   .    15   5    162  88   40   59   
Haulers Intercepted        33    | .    2    .    5    .    6    6    .    .    1    .    4    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    1    .    .    2    .    .    2    .    .    
Recyclers Shooed           7     | .    .    .    .    1    3    .    1    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 
Combat Hostiles Destroyed  285  | .   15  .   24  4   26  27  3   .   1   .   9   27  6   1   2   2   .   .   22  5   2   .   2   .   .   .   .   .   5   .   2   .   49  25  7   19  
  Melee                    37   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   2   .   .   .   29  1   .   .   
  Guns                     48   | .   3   .   12  .   7   18  3   .   .   .   3   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  99   | .   2   .   8   4   14  .   .   .   .   .   3   8   .   .   .   .   .   .   3   .   .   .   2   .   .   .   .   .   3   .   1   .   10  23  5   13  
  AOE                      67   | .   9   .   3   .   5   9   .   .   .   .   3   13  .   .   1   2   .   .   18  3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Classes Destroyed          32   | 2   7   .   2   1   1   3   .   .   .   .   1   4   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   
  Worker                   17   | .   4   1   1   .   3   2   .   .   1   .   3   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Builder                  21   | .   3   .   3   .   1   3   .   .   2   .   2   1   .   .   2   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Tunneler                 5    | 3   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   33   | .   2   .   5   .   6   6   .   .   1   .   4   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   1   .   .   2   .   .   2   .   .   
  Recycler                 19   | 1   2   .   1   .   2   3   2   .   2   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   
  Carrier                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Operator                 20   | .   2   .   3   .   .   .   .   .   2   .   1   .   .   9   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   
  Drone                    7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   
  Watcher                  23   | .   2   .   4   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   5   .   1   .   .   .   .   .   1   .   2   2   1   1   .   .   
  Swarmer                  23   | .   6   .   3   .   6   3   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cutter                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    86   | .   9   .   13  4   11  12  .   .   .   .   5   11  .   .   .   .   .   .   7   5   1   .   .   .   .   .   .   .   .   .   .   .   .   7   1   .   
  Brawler                  2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  8    | .   .   .   1   .   .   3   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                3    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Researcher               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Sentry                   55   | .   .   .   7   .   8   6   3   .   1   .   .   6   .   1   .   .   .   .   .   .   1   .   2   .   .   .   .   .   2   .   2   .   12  4   .   .   
  Demolisher               4    | .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Specialist               3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Hunter                   10   | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   
  Programmer               22   | .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  6   .   .   
  Heavy                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Armor Guard              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Cetus Guard              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Enhanced Grunt           8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   
  Enhanced Sentry          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Enhanced Hunter          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   
  Hotshot                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Decapitator              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Immortal                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Striker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Executioner              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   .   
  V-Series                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Scrapper                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Elite                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Scrapoid                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Tinkerer                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Thug                     4    | .   .   .   .   1   .   1   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   2    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           14   | 3   8   1   7   3   6   14  4   .   2   .   8   12  5   3   2   2   .   .   9   4   2   .   1   .   .   .   .   1   3   .   3   1   12  11  4   5   
  Combat Bots Only         12   | .   5   .   4   3   6   9   2   .   1   .   3   12  4   1   1   2   .   .   9   4   1   .   1   .   .   .   .   .   2   .   1   .   12  6   2   5   
Max Kills in Single Turn   8    | 1   3   1   4   2   3   3   1   .   1   .   8   4   2   1   2   2   .   .   3   3   1   .   1   .   .   .   .   1   1   .   1   1   3   2   1   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   1   .   2   .   2   2   .   .   .   .   3   3   .   .   1   2   .   .   3   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Melee                    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   
Uniques/NPCs Destroyed     6    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   
  A7 (-6/Cetus)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)
  A8 (-1/Access_0)
  A6 (-1/Access_0)
  Architect (-1/Access_0)

 Combat                          | -11   -10   -10   -9    -9    -8    -8    -8    -8    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -3    -3    -3    -3    -2    -2    -2    -1    -1    -1    
--------                   Run   | Yrd   Mat   Min   Mat   Min   Mat   Sto   Rec   Scr   Fac   Was   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   War   Pro   Fac   Was   Fac   Upp   Upp   Zhi   Pro   Res   Arm   Lab   Res   Qua   Frg   Acc   Com   Ac0   
Hostile Shots Fired        2486  | .     38    .     118   9     125   110   16    4     112   .     124   245   15    5     117   60    .     7     26    29    11    .     14    .     .     .     10    15    40    .     6     8     260   74    132   756   
  Missed                   1041  | .     7     .     40    2     31    37    4     2     61    .     50    105   6     1     47    37    .     4     14    20    7     .     5     .     .     .     4     7     13    .     .     4     103   38    50    342   
  Intercepted              9     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     6     .     
Damage Taken               25771 | .     431   .     949   187   1763  1292  183   35    850   .     1219  964   245   94    1532  460   .     54    304   147   63    .     137   .     .     .     138   143   636   .     153   176   3488  544   1081  8503  
  Core                     2751  | .     77    .     120   .     221   123   .     .     236   .     214   121   .     .     97    107   .     19    10    51    .     .     21    .     .     .     20    24    69    .     23    .     255   39    36    868   
  Absorbed by Shields      7502  | .     .     .     .     .     .     .     .     .     .     .     30    741   97    .     .     .     .     .     80    143   .     .     .     .     .     .     .     .     41    .     .     .     311   227   971   4861  
  Redirected to Shielding  158   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     158   
  Ignored by Resistances   3285  | .     .     .     .     .     .     47    .     .     .     .     .     88    4     .     .     .     .     .     56    .     .     .     .     .     .     .     .     .     .     .     .     .     971   236   821   1062  
  Regen/Repaired (Parts)   4070  | .     .     .     .     .     154   101   .     .     .     .     161   .     .     .     .     258   .     .     214   .     54    .     111   .     .     .     .     118   .     .     86    135   2012  350   180   136   
Core Remaining (%)         65    | 100   .     69    .     70    .     .     .     37    .     .     .     .     .     .     21    .     .     .     .     81    .     .     .     .     .     .     96    .     .     87    .     .     65    .     .     33    
Volleys Fired              1287  | 15    33    .     94    9     98    88    14    .     15    .     76    70    36    42    23    45    6     18    32    23    18    .     41    1     .     .     4     3     32    .     10    8     159   47    92    135   
  Largest                  3     | 2     2     .     2     2     2     2     2     .     1     .     2     1     2     2     2     2     1     2     1     1     1     .     1     1     .     .     1     1     1     .     1     1     1     1     3     3     
  Hottest                  330   | 40    60    .     136   136   140   50    50    .     33    .     108   69    75    65    65    70    35    70    105   43    56    .     56    35    .     .     35    35    120   .     120   100   140   140   330   330   
Shots Fired                1779  | 30    45    .     186   18    191   159   28    .     15    .     90    71    49    80    31    47    6     20    32    23    18    .     40    2     .     .     4     3     32    .     10    8     157   47    137   200   
  Gun                      646   | 30    24    .     114   .     76    142   28    .     13    .     33    .     28    80    16    4     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     56    .     .     .     
  Cannon                   1038  | .     5     .     70    18    110   .     .     .     .     .     56    57    19    .     14    40    6     18    10    19    18    .     40    2     .     .     4     3     32    .     10    8     96    47    137   199   
  Launcher                 84    | .     16    .     2     .     3     17    .     .     .     .     .     13    .     .     .     2     .     .     21    4     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     1     
  Special                  11    | .     .     .     .     .     2     .     .     .     2     .     1     1     2     .     1     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  765   | 30    24    .     114   .     76    142   28    .     13    .     60    2     28    80    16    4     .     2     .     .     14    .     4     .     .     .     .     .     19    .     .     .     19    35    15    40    
  Thermal                  796   | .     5     .     70    18    110   .     .     .     .     .     29    34    .     .     14    40    6     18    10    19    4     .     36    2     .     .     4     3     11    .     6     8     77    12    107   153   
  Explosive                64    | .     16    .     2     .     3     10    .     .     .     .     .     .     .     .     .     2     .     .     21    4     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     1     
  Electromagnetic          136   | .     .     .     .     .     .     7     .     .     1     .     1     35    21    .     1     1     .     .     1     .     .     .     .     .     .     .     .     .     2     .     4     .     56    .     .     6     
  Entropic                 15    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     15    .     
  Robot Hit Streak         56    | 8     7     .     16    13    17    18    11    .     6     .     7     10    7     6     4     6     .     .     8     4     3     .     .     4     .     .     .     .     6     .     7     10    25    33    56    12    
  Robot Miss Streak        9     | 2     3     .     2     2     9     5     2     .     2     .     3     4     3     4     3     2     .     3     1     1     2     .     .     .     .     .     .     .     4     .     .     .     7     7     2     5     
  Penetration Max          3     | .     .     .     .     .     .     .     .     .     2     .     1     1     1     1     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     3     1     1     
  Secondary Targets        2     | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Capacitor                135   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     76    .     59    .     
Shots Hit Robots           1222  | 21    30    1     130   13    120   96    22    .     23    .     56    50    33    46    10    9     .     .     14    7     20    .     6     1     .     .     .     8     14    .     15    5     192   43    101   136   
  Core Hits                800   | 9     39    .     56    9     58    81    10    .     4     .     32    63    12    18    9     6     .     .     77    11    11    .     4     .     .     .     .     1     9     .     9     5     84    59    36    88    
  Critical Kills           62    | .     2     .     .     .     .     2     .     .     2     .     6     2     .     3     .     .     .     .     .     .     .     .     2     .     .     .     .     .     4     .     .     .     6     24    2     7     
  Critical Parts Destroyed 72    | .     3     1     .     .     .     1     .     .     4     .     7     .     5     5     1     .     .     .     .     .     4     .     1     .     .     .     .     .     1     .     .     .     .     33    3     3     
  Critical Strikes         168   | .     5     1     .     .     .     3     .     .     6     .     13    2     5     8     1     .     .     .     .     .     5     .     4     .     .     .     .     1     6     .     1     .     22    58    9     18    
    Meltdown               14    | .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     1     2     5     
    Destroy                117   | .     1     .     .     .     .     2     .     .     4     .     13    .     4     8     1     .     .     .     .     .     5     .     4     .     .     .     .     .     6     .     .     .     2     57    3     7     
    Blast                  14    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     4     6     
    Smash                  9     | .     4     1     .     .     .     1     .     .     2     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Sever                  12    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     12    .     .     .     
    Impale                 2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     .     
Melee Attacks              548   | .     30    1     .     .     .     5     .     2     50    .     9     .     .     .     .     2     .     .     11    15    48    .     35    3     4     .     3     23    35    16    28    10    187   30    1     .     
  Impact                   88    | .     30    1     .     .     .     5     .     2     50    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 233   | .     .     .     .     .     .     .     .     .     .     .     9     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     187   30    1     .     
  Piercing                 225   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    15    46    .     35    3     4     .     3     23    35    16    28    6     .     .     .     .     
  Sneak Attacks            51    | .     8     1     .     .     .     1     .     .     5     .     2     .     .     .     .     .     .     .     .     .     7     .     3     .     .     .     .     2     3     .     3     .     15    1     .     .     
    Combat Hostiles        4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     2     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Martial Strikes          55    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     55    .     .     .     
Damage Inflicted           79883 | 167   1565  76    2615  366   2733  3690  416   .     1188  .     3861  4105  1888  1258  694   1076  .     .     4995  1001  1337  .     543   33    .     .     .     584   705   .     1225  430   17434 1775  8516  15607 
  Guns                     7485  | 167   160   .     1264  .     803   1643  391   .     52    .     187   .     548   1258  302   29    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     681   .     .     .     
  Cannons                  31904 | .     52    .     983   307   1701  .     .     .     .     .     1174  1365  119   .     32    221   .     .     252   .     177   .     68    33    .     .     .     .     125   .     361   265   3946  905   8196  11622 
  Explosions               21191 | .     830   .     332   .     213   1851  .     .     96    .     2103  2723  1160  .     327   782   .     .     4743  672   .     .     .     .     .     .     .     .     .     .     .     .     1054  .     320   3985  
  Melee                    18892 | .     515   75    .     .     .     179   .     .     1008  .     335   .     .     .     .     .     .     .     .     329   1160  .     475   .     .     .     .     584   580   .     864   165   11753 870   .     .     
  Ramming                  215   | .     8     1     36    59    16    17    25    .     .     .     13    7     .     .     33    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  12189 | 167   160   .     1264  .     803   1643  391   .     52    .     880   58    548   1258  302   29    .     .     .     .     177   .     68    .     .     .     .     .     56    .     .     .     875   471   936   2051  
  Thermal                  30942 | .     52    .     983   307   1701  .     .     .     .     .     2135  1461  144   .     32    302   .     .     252   .     .     .     .     33    .     .     .     .     .     .     222   265   3071  434   6552  12996 
  Explosive                9881  | .     830   .     332   .     213   1632  .     .     .     .     .     .     .     .     .     173   .     .     4523  672   .     .     .     .     .     .     .     .     .     .     .     .     1054  .     .     452   
  Electromagnetic          6550  | .     .     .     .     .     .     219   .     .     96    .     449   2579  1135  .     327   528   .     .     220   .     .     .     .     .     .     .     .     .     69    .     139   .     681   .     .     108   
  Impact                   1963  | .     515   75    .     .     .     179   .     .     1040  .     49    .     61    .     .     44    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 13053 | .     .     .     .     .     .     .     .     .     .     .     335   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     95    11753 870   .     .     
  Piercing                 4062  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     329   1160  .     475   .     .     .     .     584   580   .     864   70    .     .     .     .     
  Entropic                 1028  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1028  .     
Highest Corruption         23    | .     .     .     .     15    1     1     1     1     5     5     7     7     18    18    22    5     5     5     5     3     .     7     7     7     7     7     7     .     1     1     .     .     23    .     10    11    
  Average Corruption       5     | .     .     .     .     10    1     1     1     1     4     5     4     6     10    14    6     5     5     5     3     3     .     7     7     7     7     7     7     .     1     1     .     .     13    .     4     9     
  Corruption Purged        42    | .     .     .     .     .     .     .     .     .     .     .     7     2     .     18    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     15    .     
  Corruption Blocked       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  312   | .     .     .     .     1     3     10    8     .     12    .     37    40    17    17    3     6     3     4     4     4     .     .     27    4     7     6     5     .     .     2     .     .     64    .     9     19    
    Message Errors         76    | .     .     .     .     .     1     3     2     .     4     .     11    12    5     2     .     1     .     3     1     1     .     .     4     .     1     .     2     .     .     1     .     .     16    .     3     3     
    Matter Fused           70    | .     .     .     .     .     .     1     1     .     3     .     7     14    4     5     .     1     .     .     .     2     .     .     11    1     2     2     1     .     .     1     .     .     10    .     1     3     
    Heat Flow Errors       36    | .     .     .     .     1     1     1     2     .     .     .     4     4     1     2     .     .     1     .     .     .     .     .     .     2     3     2     .     .     .     .     .     .     9     .     1     2     
    Energy Discharges      38    | .     .     .     .     .     .     1     .     .     2     .     5     2     1     2     1     2     1     .     1     .     .     .     7     .     .     1     2     .     .     .     .     .     7     .     1     2     
    Parts Rejected         4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     1     .     .     2     
    Parts Fused            8     | .     .     .     .     .     .     1     .     .     .     .     2     1     .     .     1     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     1     .     .     1     
    Data Loss (minor)      34    | .     .     .     .     .     1     1     3     .     1     .     3     3     2     2     .     .     1     1     2     1     .     .     2     .     1     .     .     .     .     .     .     .     7     .     2     1     
    Data Loss (major)      15    | .     .     .     .     .     .     2     .     .     1     .     3     1     .     .     .     2     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     3     .     .     2     
    Misfires               11    | .     .     .     .     .     .     .     .     .     .     .     1     2     1     .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     2     .     1     2     
    Alerts                 3     | .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Misdirections          4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     
    Weapon Failures        13    | .     .     .     .     .     .     .     .     .     .     .     .     1     3     4     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     4     .     .     .     
Overload Shots             4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     
  Effects                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Heat Surge             1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            5004  | .     281   75    14    .     .     60    .     .     374   .     508   78    369   .     42    66    .     .     23    .     117   .     78    .     .     .     .     306   .     .     47    39    1559  369   251   348   
  Projectiles              1134  | .     .     .     14    .     .     .     .     .     .     .     177   51    43    .     .     9     .     .     19    .     .     .     .     .     .     .     .     .     .     .     .     39    61    149   251   321   
  Explosions               883   | .     65    .     .     .     .     20    .     .     .     .     294   27    326   .     42    57    .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     21    .     .     27    
  Melee                    2987  | .     216   75    .     .     .     40    .     .     374   .     37    .     .     .     .     .     .     .     .     .     117   .     78    .     .     .     .     306   .     .     47    .     1477  220   .     .     
Knockbacks                 36    | .     .     1     .     .     .     .     1     .     5     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     6     2     16    
  Impact                   7     | .     .     1     .     .     .     .     1     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  29    | .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     6     2     16    
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      822   | .     122   .     23    .     72    129   .     .     .     .     .     18    94    .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     226   .     .     134   
  Shots                    25    | .     4     .     1     .     3     5     .     .     .     .     .     1     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     4     
  Rammed                   14    | .     1     1     4     3     1     1     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             21    | .     1     1     4     4     1     2     3     .     .     .     1     1     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   5     | .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  2     | .     .     .     .     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        359   | .     60    .     168   221   87    267   200   111   10    .     359   243   179   243   24    228   278   .     231   .     12    .     .     206   251   150   201   55    106   1     224   282   237   86    167   147   
  Average Temperature      57    | .     14    .     23    39    26    34    51    31    1     .     104   43    63    100   6     92    53    .     21    .     9     .     .     91    112   81    107   15    31    1     64    71    57    62    106   77    
  Received Heat Transfer   3324  | .     81    .     378   45    630   441   54    37    96    .     223   380   17    .     138   18    .     27    44    18    .     .     .     .     .     .     9     .     66    .     27    18    397   31    143   6     
  Effects                  3     | .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
    Energy Bleed           3     | .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
Siege Activations          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Martial Activations        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shielding Activations      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Disrupted           .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           33    | .     5     1     .     .     .     .     .     .     8     .     .     3     7     .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     5     .     .     1     
  Combat Hostiles          18    | .     .     .     .     .     .     .     .     .     1     .     .     3     6     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     5     .     .     1     
  Parts Fried              61    | .     3     1     .     .     .     .     .     .     18    .     2     9     9     .     3     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     6     .     .     5     
  Impact Corruptions       35    | .     12    2     .     .     .     1     .     .     19    .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              16    | .     .     .     1     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     1     2     5     
  Combat Hostiles          16    | .     .     .     1     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     1     2     5     
  Parts Melted             48    | .     1     .     5     .     6     .     .     .     .     .     2     10    .     .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     7     3     5     6     
  Heat Transferred         18267 | .     111   .     1776  555   2516  .     .     .     .     .     1600  1850  100   .     50    450   .     .     380   .     .     .     .     50    .     .     .     .     .     .     185   197   1875  200   2376  3996  
Parts Sabotaged            4     | .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      4     | .     .     .     .     .     .     .     .     .     .     .     .     3     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                           | -11  -10  -10  -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Qua  Frg  Acc  Com  Ac0  
Maximum Alert Level        4     | .    2    .    2    .    1    2    1    .    1    .    2    4    3    2    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    3    3    .    
  Low Security (%)         56    | 100  55   100  34   100  59   36   88   .    95   100  61   .    .    .    47   67   .    .    .    .    100  100  100  .    .    .    .    100  100  .    100  100  38   .    .    .    
  Level 1                  16    | .    44   .    56   .    40   41   11   .    4    .    .    10   .    15   20   11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    8    .    .    
  Level 2                  13    | .    .    .    9    .    .    22   .    .    .    .    38   44   .    84   32   20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   32   7    .    
  Level 3                  11    | .    .    .    .    .    .    .    .    .    .    .    .    28   100  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    26   59   92   .    
  Level 4                  1     | .    .    .    .    .    .    .    .    .    .    .    .    16   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    
  Level 5                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             1471  | 10   406  25   415  151  309  488  245  .    395  139  588  1471 927  535  497  439  .    .    .    .    110  2    56   .    .    .    .    47   128  .    63   131  1334 970  809  .    
  Initial                  796   | .    .    25   .    151  12   120  185  .    .    134  90   284  772  323  130  224  .    .    .    .    21   2    .    .    .    .    .    .    24   .    .    8    32   796  615  .    
  Average                  245   | 1    200  .    238  29   171  243  102  .    34   130  215  741  846  464  251  213  .    .    .    .    29   1    16   .    .    .    .    7    22   .    21   75   526  694  713  .    
Influence Increases        17562 | 20   716  5    934  115  917  1022 224  .    673  15   1049 1905 324  335  821  733  .    .    664  175  381  .    265  .    .    .    .    122  414  .    234  331  1927 870  424  1947 
  Destroy 0b10 Robot/C     6180  | .    300  .    540  80   540  540  60   .    20   .    160  940  160  80   300  80   .    .    480  140  40   .    40   .    .    .    .    .    100  .    40   .    900  500  140  .    
  Destroy 0b10 Robot/NC    770   | 20   75   5    85   5    60   80   10   .    50   .    75   5    10   45   30   10   .    .    10   .    45   .    15   .    .    .    .    10   10   .    25   10   60   15   5    .    
  Destroy Leader           1110  | .    78   .    158  10   162  142  .    .    16   .    58   70   .    .    64   10   .    .    .    20   26   .    24   .    .    .    .    2    40   .    28   4    72   126  .    .    
  Allied During Kill       1367  | .    .    .    7    5    3    7    .    .    .    .    .    704  119  112  280  .    .    .    114  15   .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Trap Triggered on 0b10   20    | .    .    .    .    .    .    .    .    .    20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Successful Hack          799   | .    21   .    3    .    8    21   18   .    52   .    81   .    .    .    5    136  .    .    .    .    121  .    17   .    .    .    .    35   16   .    47   176  30   12   .    .    
  Select Force Hacks       330   | .    60   .    60   .    30   60   120  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Disable Machine          1680  | .    30   .    45   15   15   90   15   .    .    .    405  75   .    75   60   180  .    .    .    .    .    .    15   .    .    .    .    .    105  .    15   75   345  15   30   75   
  Destroy Structure        3566  | .    77   .    6    .    54   67   1    .    50   .    105  36   35   23   37   152  .    .    .    .    44   .    94   .    .    .    .    30   38   .    33   6    430  142  234  1872 
  Partial Spotted          585   | .    15   .    .    .    .    .    .    .    45   15   15   .    .    .    .    60   .    .    .    .    60   .    60   .    .    .    .    45   105  .    45   45   45   15   15   .    
  Lose Combat Pursuer      1155  | .    60   .    30   .    45   15   .    .    420  .    150  75   .    .    45   105  .    .    60   .    45   .    .    .    .    .    .    .    .    .    .    15   45   45   .    .    
Influence Decreases        10325 | 20   651  30   546  234  644  666  409  .    288  20   559  808  288  286  492  592  80   110  142  141  396  2    259  3    .    .    .    75   360  .    219  281  630  704  160  230  
  Time Decay               7738  | 20   491  30   536  234  584  536  409  .    242  20   507  498  238  286  222  384  80   110  122  121  285  2    246  3    .    .    .    75   186  .    138  160  579  254  140  .    
  Lost Part                502   | .    10   .    10   .    40   10   .    .    24   .    38   10   10   .    40   20   .    .    .    .    .    .    .    .    .    .    .    .    20   .    .    .    20   .    20   230  
  Lost Ally                622   | .    .    .    .    .    20   20   .    .    22   .    10   300  40   .    80   60   .    .    20   20   10   .    .    .    .    .    .    .    .    .    20   .    .    .    .    .    
  Purge Threat             1463  | .    150  .    .    .    .    100  .    .    .    .    4    .    .    .    150  128  .    .    .    .    101  .    13   .    .    .    .    .    154  .    61   121  31   450  .    .    
Squads Dispatched          125   | .    4    .    4    .    8    5    .    .    9    .    14   6    .    .    8    14   .    .    .    .    11   .    8    .    .    .    .    7    4    .    6    .    7    10   .    .    
  Investigation            63    | .    2    .    3    .    2    2    .    .    5    .    8    2    .    .    .    9    .    .    .    .    9    .    6    .    .    .    .    6    2    .    4    .    3    .    .    .    
  Extermination            14    | .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    1    .    1    .    4    2    .    .    
  Reinforcement            31    | .    2    .    1    .    2    1    .    .    2    .    4    1    .    .    7    4    .    .    .    .    2    .    1    .    .    .    .    1    1    .    1    .    .    1    .    .    
  Assault                  10    | .    .    .    .    .    .    2    .    .    .    .    .    3    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
  Garrison                 7     | .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
  Intercept                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         3     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    3     | .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 
Distress Signals           52   | .   4   .   .   .   3   2   .   .   6   .   .   .   2   .   2   4   .   .   .   .   3   .   1   .   .   .   .   1   .   .   1   .   .   1   22  .   
Communications Jammed      21   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   7   .   .   9   .   .   .   .   
  Distress Signals         21   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   7   .   .   9   .   .   .   .   
Times Spotted              752  | .   24  .   42  5   29  38  4   10  80  6   36  54  10  19  25  59  .   3   49  7   22  4   12  .   .   .   13  11  12  .   6   5   69  36  12  50  
  Peak Tracking Total      23   | .   6   .   5   3   5   10  2   13  18  6   12  12  5   2   10  23  .   3   19  4   8   5   8   .   .   .   8   6   4   .   2   1   8   7   5   7   
  Tactical Retreats        69   | .   2   .   2   .   2   1   .   .   13  .   7   3   .   .   2   12  .   .   2   .   5   .   3   .   .   .   3   1   .   .   .   1   4   3   2   1   

 Traps                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 
Traps Triggered            43   | .   2   .   1   1   2   3   .   .   2   .   6   1   .   .   .   2   .   .   .   .   4   .   .   .   .   .   .   .   8   .   .   .   10  1   .   .   
  Indirectly               3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         2    | .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
----------                 Run  | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 
Machines Disabled          136  | .   2   .   3   2   1   6   1   7   .   .   27  7   .   5   4   12  .   .   3   .   .   .   1   .   .   .   .   .   7   3   1   5   31  1   2   5   
  Max in Single Turn       24   | .   1   .   1   1   1   1   1   1   .   .   24  1   .   1   1   12  .   .   2   .   .   .   1   .   .   .   .   .   1   1   1   1   3   1   1   1   
  Garrison Access          14   | .   .   .   .   .   .   1   .   .   2   .   2   .   .   .   1   2   .   .   .   .   3   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 
Machines Accessed          239  | .   8   .   7   1   11  12  10  2   18  .   25  5   1   .   4   24  .   .   1   .   26  .   16  1   1   4   .   11  9   1   12  9   11  6   3   .   
  Terminals                124  | .   6   .   5   .   8   8   6   .   7   .   9   4   1   .   3   11  .   .   .   .   12  .   7   .   .   .   .   4   5   .   7   7   5   6   3   .   
  Fabricators              17   | .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   4   .   .   .   .   2   .   1   .   .   .   .   2   2   .   .   .   2   .   .   .   
  Repair Stations          14   | .   .   .   .   .   1   1   .   .   .   .   4   .   .   .   .   2   .   .   .   .   3   .   1   .   .   .   .   1   .   .   1   .   .   .   .   .   
  Recycling Units          47   | .   2   .   2   .   1   2   4   .   5   .   5   1   .   .   .   4   .   .   .   .   6   .   4   .   .   .   .   3   2   .   3   .   3   .   .   .   
  Scanalyzers              7    | .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Garrison Access          19   | .   .   .   .   .   1   1   .   .   3   .   3   .   .   .   1   2   .   .   .   .   3   .   2   .   .   .   .   1   .   .   1   .   1   .   .   .   
Total Hacks                788  | .   29  .   18  1   29  25  34  5   42  .   76  8   1   .   9   100 .   .   1   .   79  .   39  1   1   16  .   34  26  4   83  72  35  14  6   .   
  Successful               411  | .   14  .   11  1   11  20  18  5   26  .   41  3   .   .   4   60  .   .   1   .   36  .   14  1   1   16  .   17  13  4   31  33  20  8   2   .   
  Failed                   376  | .   15  .   7   .   18  5   16  .   16  .   35  5   1   .   5   39  .   .   .   .   43  .   25  .   .   .   .   17  13  .   52  39  15  6   4   .   
    Catastrophic           74   | .   .   .   .   .   4   1   3   .   4   .   3   1   .   .   4   4   .   .   .   .   12  .   8   .   .   .   .   4   3   .   13  5   3   1   1   .   
  Database Lockouts        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   381  | .   22  .   13  .   20  11  26  .   19  .   24  6   1   .   7   48  .   .   .   .   32  .   22  .   .   .   .   20  18  .   43  31  12  4   2   .   
  Terminals                508  | .   24  .   14  .   23  16  25  .   21  .   23  7   1   .   8   59  .   .   .   .   50  .   21  .   .   .   .   23  17  .   65  67  24  14  6   .   
  Fabricators              45   | .   .   .   .   .   .   .   .   .   3   .   4   .   .   .   .   18  .   .   .   .   4   .   1   .   .   .   .   5   6   .   .   .   4   .   .   .   
  Repair Stations          31   | .   .   .   .   .   2   2   .   .   .   .   11  .   .   .   .   6   .   .   .   .   5   .   1   .   .   .   .   2   .   .   2   .   .   .   .   .   
  Recycling Units          108  | .   5   .   4   .   2   6   9   .   10  .   20  1   .   .   .   10  .   .   .   .   12  .   8   .   .   .   .   3   3   .   12  .   3   .   .   .   
  Scanalyzers              23   | .   .   .   .   .   .   .   .   .   2   .   9   .   .   .   .   3   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   5   .   .   .   .   
  Garrison Access          44   | .   .   .   .   .   2   1   .   .   6   .   9   .   .   .   1   4   .   .   .   .   8   .   4   .   .   .   .   1   .   .   4   .   4   .   .   .   
Terminal Hacks             173  | .   4   .   2   1   .   7   4   5   9   .   8   2   .   .   3   24  .   .   1   .   12  .   2   1   1   16  .   4   7   4   16  21  9   8   2   .   
  Record                   14   | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   4   .   .   1   .   .   .   
  Part Schematic           11   | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   4   .   .   .   .   
  Robot Analysis           11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   2   .   .   .   .   
  Prototype ID Bank        19   | .   1   .   1   .   .   .   1   .   .   .   1   .   .   .   .   3   .   .   .   .   1   .   .   .   .   4   .   1   .   .   2   3   1   .   .   .   
  Open Door                14   | .   .   .   .   1   .   3   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   1   .   .   .   .   3   1   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   1   .   .   
  Emergency Access Points  9    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   3   1   .   .   .   
  Machine Index            3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Terminal Index           9    | .   1   .   1   .   .   1   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   
  Fabricator Index         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Repair Station Index     2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Unit Index     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Alert Level              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Unreport Threat          19   | .   1   .   .   .   .   1   .   .   1   .   1   .   .   .   1   1   .   .   .   .   1   .   1   .   .   .   .   .   2   .   4   1   1   3   .   .   
  Locate Traps             6    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   
  Maintenance Status       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Surveillance Status      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Hauler Manifests         13   | .   1   .   .   .   .   1   .   .   2   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   1   1   1   .   .   
  Registered Components    5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Registered Prototypes    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              12   | .   .   .   .   .   .   1   1   .   .   .   2   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   
  Proto ID Catalog         2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Disengage Seal           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Fabricator Hacks           19   | .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   6   .   .   .   .   3   .   1   .   .   .   .   2   3   .   .   .   1   .   .   .   
  Network Status           7    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   1   .   .   .   1   .   .   .   
  Load Schematic           7    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   
  Build                    5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Repair Station Hacks       13   | .   .   .   .   .   2   2   .   .   .   .   5   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           7    | .   .   .   .   .   1   1   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   6    | .   .   .   .   .   1   1   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       19   | .   2   .   1   .   1   2   3   .   2   .   3   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Retrieve Components      19   | .   2   .   1   .   1   2   3   .   2   .   3   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   
Scanalyzer                 14   | .   .   .   .   .   .   .   .   .   2   .   7   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Insert Component         8    | .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Analyze                  6    | .   .   .   .   .   .   .   .   .   1   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      14   | .   .   .   .   .   .   1   .   .   2   .   2   .   .   .   1   2   .   .   .   .   3   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Seal Access              14   | .   .   .   .   .   .   1   .   .   2   .   2   .   .   .   1   2   .   .   .   .   3   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   
Unauthorized Hacks         159  | .   8   .   8   .   8   8   11  .   10  .   14  1   .   .   .   21  .   .   .   .   17  .   8   .   .   .   .   11  3   .   12  10  9   .   .   .   
  Terminals                92   | .   6   .   6   .   7   6   7   .   4   .   3   .   .   .   .   11  .   .   .   .   9   .   3   .   .   .   .   6   .   .   8   10  6   .   .   .   
    Track                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   
    Assimilate             10   | .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
    Botnet                 22   | .   1   .   1   .   1   1   2   .   1   .   2   .   .   .   .   2   .   .   .   .   2   .   1   .   .   .   .   2   .   .   2   3   1   .   .   .   
    Disrupt                1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   2   1   .   .   .   
    Skim                   48   | .   5   .   5   .   5   5   5   .   .   .   .   .   .   .   .   5   .   .   .   .   5   .   .   .   .   .   .   3   .   .   2   5   3   .   .   .   
  Fabricators              10   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   6   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   
    Prioritize             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Liberate               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recompile              5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair Stations          38   | .   .   .   .   .   .   .   .   .   4   .   4   1   .   .   .   4   .   .   .   .   7   .   5   .   .   .   .   4   2   .   4   .   3   .   .   .   
    Patch                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   1   .   .   1   .   .   .   .   .   
  Recycling Units          19   | .   2   .   2   .   1   2   4   .   2   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Monitor                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 3    | .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   3    | .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 11   | .   2   .   2   .   1   2   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Fedlink                33   | .   .   .   .   .   .   .   .   .   4   .   4   1   .   .   .   4   .   .   .   .   5   .   4   .   .   .   .   3   2   .   3   .   3   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       7    | .   1   .   3   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Used                     2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Hacking Detections         155  | .   7   .   7   .   9   8   7   .   15  .   20  2   1   .   3   14  .   .   .   .   15  .   10  .   .   .   .   6   4   .   9   8   5   3   2   .   
  Full Trace Events        7    | .   .   .   .   .   1   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   75   | .   .   .   .   .   .   .   1   .   16  1   16  5   1   .   1   5   1   .   6   1   4   .   1   1   1   4   .   .   .   .   .   4   6   .   .   .   
  Parts Built              5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Authchips              4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Time                   445  | .   .   .   .   .   .   .   .   .   .   .   64  .   .   .   .   204 .   .   .   .   84  .   .   .   .   .   .   .   93  .   .   .   .   .   .   .   
  Total Part Build Rating  35   | .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   16  .   .   .   .   4   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   
Parts Repaired             6    | .   .   .   .   .   1   1   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     264  | .   .   .   .   .   38  32  .   .   .   .   101 .   .   .   .   93  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     89   | .   19  .   2   .   10  16  15  .   2   .   14  .   .   .   .   1   .   .   .   .   3   .   2   .   .   .   .   .   .   .   5   .   .   .   .   .   
Parts Scanalyzed           6    | .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 5    | .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  -1  -1  
------------               Run  | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             22   | .   .   .   .   .   .   .   .   .   .   .   .   17  .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Mat  Sto  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Qua  Frg  Acc  Com  Ac0  
Total Allies               51   | .    .    1    .    3    .    2    .    .    3    .    1    23   5    .    .    5    .    .    5    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
  Largest Group            17   | .    .    1    1    3    1    2    .    .    2    .    1    17   9    4    4    3    .    .    5    4    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
  Highest-Rated Group      721  | .    .    31   31   40   8    62   .    .    36   .    26   586  721  384  377  87   .    .    279  238  10   .    .    .    .    .    .    .    .    .    71   .    .    .    .    .    
  Highest-Rated Ally       159  | .    .    31   31   16   8    31   .    .    26   .    26   159  159  96   96   29   .    .    64   64   10   .    .    .    .    .    .    .    .    .    45   .    .    .    .    .    
Total Orders               7    | .    .    .    .    2    .    .    .    .    .    .    .    .    2    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  STAY                     4    | .    .    .    .    1    .    .    .    .    .    .    .    .    1    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   3    | .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               313  | .    .    .    17   4    10   12   .    .    .    .    .    139  14   24   45   21   .    .    18   9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Damage             8810 | .    .    .    251  26   96   169  .    .    .    .    .    3533 583  828  1552 325  .    .    852  595  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kills                    54   | .    .    .    3    .    1    1    .    .    .    .    .    21   2    3    15   1    .    .    4    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              3    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    

 Intel                           | -11  -10  -10  -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Qua  Frg  Acc  Com  Ac0  
Active Infowar (turns)     19453 | 45   1789 1191 1146 .    .    .    .    .    1230 53   1843 220  .    2    379  896  179  222  560  273  883  22   745  199  251  265  143  298  740  200  415  338  2221 556  1350 799  
  Optics                   9705  | .    .    .    .    .    .    .    .    .    263  .    17   .    .    .    .    .    .    .    .    .    883  22   745  199  251  265  143  298  740  200  415  338  2221 556  1350 799  
  Sensors                  10488 | .    .    2    .    .    .    .    .    .    1091 .    1579 205  .    2    379  896  179  222  560  273  874  22   745  199  251  265  143  298  703  200  403  338  659  .    .    .    
  Terrain                  239   | 42   197  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Structural               3989  | .    .    .    785  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    385  .    427  199  251  265  52   295  441  133  245  316  195  .    .    .    
  Traps                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Seismic                  4372  | 45   1789 1189 1146 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    203  .    .    .    .    .    
  T.N.C.                   2269  | .    516  .    .    .    .    .    .    .    550  53   1150 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cloaking                 1323  | .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    73   8    615  556  55   .    
  Jamming                  1952  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    85   .    .    .    .    86   .    41   .    .    .    .    294  341  2    .    34   1069 .    .    .    
  ECM                      2110  | .    .    .    .    .    .    .    .    .    309  .    662  34   .    .    .    227  138  .    .    .    302  18   272  .    .    .    91   17   .    .    .    .    40   .    .    .    
Robot Analysis Total       11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    4    .    .    .    .    1    2    .    .    .    .    
Derelict Logs Recovered    10    | .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    3    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
Drone Launches             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Drone Recoveries         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Exploration                     | -11  -10  -10  -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Qua  Frg  Acc  Com  Ac0  
Turns Passed               31927 | 113  1789 1191 1949 1231 2013 1792 1170 3020 1230 53   1855 1323 511  625  469  926  179  222  560  273  883  22   745  199  251  265  143  298  740  200  415  338  2221 556  1350 807  
Spaces Moved               37590 | 41   727  490  671  484  1060 839  541  2900 2499 155  3172 733  319  313  346  2524 480  593  1041 652  2034 71   1761 581  541  170  358  1003 1032 200  1209 852  3805 1050 1676 667  
  Core                     28    | 3    .    .    .    .    .    .    .    .    2    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    15   
  Treads                   5303  | 38   727  490  671  483  285  839  541  1229 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     2071  | .    .    .    .    .    .    .    .    .    .    .    163  733  319  313  346  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    197  
  Wheels                   776   | .    .    .    .    1    775  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    5022  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1841 1050 1676 455  
  Flight                   24390 | .    .    .    .    .    .    .    .    1671 2497 155  3006 .    .    .    .    2524 480  593  1041 652  2034 71   1761 581  541  170  358  1003 1027 200  1209 852  1964 .    .    .    
  Fastest Speed            5     | 50   160  240  160  145  145  162  162  24   24   29   28   100  104  104  104  12   29   29   21   25   22   22   22   28   28   21   5    6    13   19   15   15   11   32   32   34   
  Average Speed            56    | 151  201  240  232  239  149  175  162  85   25   29   37   103  104  104  107  25   29   29   25   25   23   22   27   28   28   27   22   19   23   20   15   15   25   32   33   57   
  Slowest Speed            850   | 160  240  240  240  240  243  242  164  234  600  29   112  105  104  104  108  112  29   29   101  25   25   22   28   28   28   28   28   21   850  90   86   15   89   32   104  133  
  Overloaded Moves         187   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    84   .    .    1    .    .    .    .    .    .    .    38   55   8    .    .    .    1    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            118   | .    .    .    .    .    .    .    .    4    40   .    21   .    .    .    .    19   2    .    3    .    8    .    9    .    .    .    2    5    2    .    1    2    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    1    1    
Exploration Rate (%)       68    | 5    95   97   60   93   96   94   98   92   47   77   61   79   68   98   44   50   62   83   90   69   61   86   45   74   79   63   68   32   58   94   33   87   64   33   54   30   
  Regions Visited          36
    Branch Regions         23
  Pre-discovered Areas     33    | .    5    .    5    1    3    4    6    .    1    .    .    .    .    .    .    1    2    .    .    .    2    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        27    | .    1    1    .    1    1    1    .    1    .    .    1    1    1    1    1    1    1    1    1    1    .    .    1    1    1    1    1    1    1    .    1    1    1    1    .    .    
  Unknown Exits Taken      5     | 1    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    
Scrap Searched             24    | .    .    1    .    3    .    .    .    3    .    .    .    .    .    .    .    .    1    3    .    3    .    .    .    4    3    .    3    .    .    .    .    .    .    .    .    .    
Spaces Dug                 401   | .    7    .    .    .    .    .    .    19   46   .    56   6    .    .    7    35   2    12   12   11   20   .    30   3    2    .    4    12   15   .    10   2    7    29   1    53   
Terrain Destroyed          1969  | .    90   .    2    .    47   81   .    18   54   .    118  29   45   34   33   90   6    19   117  76   23   .    57   4    2    .    7    15   21   .    11   2    172  49   102  645  
  Melee                    153   | .    7    .    .    .    .    .    .    .    17   .    2    .    .    .    .    .    .    .    11   6    19   .    22   3    2    .    3    12   13   .    10   2    4    19   1    .    
  Projectile               591   | .    .    .    .    .    26   .    .    .    .    .    25   8    16   34   23   35   6    19   1    19   4    .    35   1    .    .    4    3    8    .    1    .    81   18   74   150  
  AOE                      987   | .    83   .    2    .    21   81   .    .    8    .    40   19   29   .    10   55   .    .    105  51   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    483  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   -1   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Qua  Frg  Acc  Com  Ac0  
Total                      45776 | 64   957  502  887  535  1297 1068 818  3428 2951 162  3713 1217 442  527  409  2728 510  623  1271 713  2340 74   1901 611  633  388  408  1054 1438 338  1389 1035 4840 1161 2404 940  
  Wait                     4502  | .    108  .    14   18   79   51   251  485  329  2    268  209  55   154  12   107  26   9    96   18   187  .    50   27   89   196  41   .    257  93   106  140  497  .    510  18   
  Move                     37330 | 40   726  489  670  483  1059 838  540  2893 2425 154  3129 732  318  312  345  2487 475  592  1034 651  2018 70   1742 580  540  169  354  992  1027 199  1206 847  3804 1049 1675 666  
  Hop                      107   | .    .    .    .    .    .    .    .    2    34   .    21   .    .    .    .    17   2    .    3    .    8    .    9    .    .    .    1    5    2    .    1    2    .    .    .    .    
  Pick Up                  322   | 2    23   4    27   4    11   13   .    10   4    1    36   4    6    3    5    11   .    2    7    1    6    .    1    .    .    2    1    6    11   6    3    5    46   5    34   22   
  Fast Attach              252   | 7    9    .    7    1    7    11   1    .    13   2    40   4    8    6    3    8    .    .    8    .    3    .    1    .    .    7    .    3    17   4    12   4    37   2    10   17   
  Attach                   151   | .    1    .    3    1    8    1    .    9    10   .    13   1    .    .    1    13   .    .    3    .    2    .    1    .    .    1    .    5    6    6    2    3    19   2    12   28   
  Detach                   108   | .    3    .    2    2    1    .    .    3    10   2    17   1    2    1    1    6    .    .    1    .    .    .    1    .    .    1    .    4    4    5    3    1    15   .    9    13   
  Swap                     424   | .    12   4    30   4    17   30   4    4    26   .    21   16   6    3    9    17   1    .    16   4    22   4    19   .    .    3    3    10   10   2    5    8    54   21   21   18   
  Drop                     431   | .    11   3    36   9    16   29   5    20   15   1    40   5    11   6    7    15   .    2    16   1    7    .    1    .    .    9    1    3    7    7    13   7    65   5    35   23   
  Fire                     1287  | 15   33   .    94   9    98   88   14   .    15   .    76   70   36   42   23   45   6    18   32   23   18   .    41   1    .    .    4    3    32   .    10   8    159  47   92   135  
  Melee                    493   | .    30   1    .    .    .    5    .    2    50   .    9    .    .    .    .    2    .    .    11   15   48   .    35   3    4    .    3    23   35   16   28   10   132  30   1    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     5     | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    16    | .    1    1    4    4    1    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            123   | .    .    .    .    .    .    .    .    .    18   .    42   .    .    .    .    .    .    .    .    .    21   .    .    .    .    .    .    .    30   .    .    .    12   .    .    .    
  Rewire                   223   | .    .    .    .    .    .    .    .    .    .    .    .    174  .    .    .    .    .    .    44   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    
  Trap                     2     | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 3 exits: *Mat x2 / *Sub)
-9/Materials (discovered 4 exits: *Mat x3 / *Min)
-9/Mines (discovered 3 exits: *Mat x2 / [*Exi])
-8/Materials (discovered 4 exits: *Fac x3 / *Sto)
-8/Storage (discovered 2 exits: *Fac / *Rec)
-8/Recycling (discovered 2 exits: *Fac / *Scr)
-8/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2)
-6/Waste
-6/Factory (discovered 6 exits: *Fac x3 / *Low / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 4 exits: *Fac x4)
-5/Factory (discovered 5 exits: *Fac x3 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 6 exits: *Res x4 / *Upp x2)
-4/Waste
-4/Factory (discovered 3 exits: *Res x2 / *Upp)
-4/Upper Caves
-4/Upper Caves
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 4 exits: Res / *Arm / *Tes x2)
-3/Armory
-3/Lab
-2/Research (discovered 2 exits: *Qua x2)
-2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg)
-2/Protoforge
-1/Access
-1/Command (discovered 3 exits: [*Sur x2] / [*Ac0])
-1/Access_0
Near Former Tau Ceti IV

 History 
---------
  Turn | Location           | Event
     3 | -11/Scrapyard      | Discovered new exit (range 16)
   114 | -11/Scrapyard      | Entered Materials
   305 | -10/Materials      | Build established: Mutant
   535 | -10/Materials      | Discovered new exit (range 14)
   655 | -10/Materials      | Discovered new exit (range 13)
  1033 | -10/Materials      | Discovered new exit (range 8)
  1242 | -10/Materials      | Discovered new exit (range 7)
  1511 | -10/Materials      | Discovered new exit (range 4)
  1724 | -10/Materials      | Learned location of 2 exits from Mines
  1761 | -10/Materials      | Learned location of Mines (-9)
  1786 | -10/Materials      | Learned location of Storage (-8)
  1800 | -10/Materials      | Identified exit to Materials
  1800 | -10/Materials      | Identified exit to Mines
  1820 | -10/Materials      | Loaded intel: 2 recycling unit locations
  1841 | -10/Materials      | Learned location of 1 exit from Storage
  1873 | -10/Materials      | Learned Storage trap positions
  1903 | -10/Materials      | Entered Mines
  1904 | -10/Mines          | Identified exit to Subcaves
  2172 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  2457 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
  2462 | -10/Mines          | Found Prototype Device
  2464 | -10/Mines          | Identified Exp. Sensor Array
  2758 | -10/Mines          | Discovered exit to Materials (range 8)
  2921 | -10/Mines          | Learned 4 Materials zone layouts
  3087 | -10/Mines          | Received a Mining Laser from a helpful Derelict
  3094 | -10/Mines          | Entered Materials
  3094 | -9/Materials       | Accompanied by 1 ally
  3094 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  3095 | -9/Materials       | Identified exit to Materials
  4155 | -9/Materials       | Discovered new exit (range 6)
  4558 | -9/Materials       | Learned Storage stockpile data
  4622 | -9/Materials       | Learned location of 1 exit from Storage
  4672 | -9/Materials       | Learned location of 2 exits from Materials
  5043 | -9/Materials       | Entered Mines
  5055 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  5058 | -9/Mines           | Met a Derelict bent on vengeance
  5323 | -9/Mines           | Met a Derelict who couldn't figure out how to use a Trap Extractor
  5437 | -9/Mines           | Assembled infested the area
  5787 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  5787 | -9/Mines           | Discovered new exit (range 5)
  5839 | -9/Mines           | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  5871 | -9/Mines           | Discovered exit to Materials (range 15)
  5902 | -9/Mines           | Learned Materials emergency access door positions
  5902 | -9/Mines           | Joined a pair of Derelicts in attacking an 0b10 outpost
  6061 | -9/Mines           | Discovered exit to Materials (range 4)
  6272 | -9/Mines           | System corruption reached 10%
  6274 | -9/Mines           | Entered Materials
  6274 | -8/Materials       | Accompanied by 1 ally
  6274 | -8/Materials       | Evolved 2 slots: Propulsion x2
  6275 | -8/Materials       | Identified exit to Storage
  6276 | -8/Materials       | Identified exit to Factory
  6394 | -8/Materials       | Garrison activated, responded to threat
  6923 | -8/Materials       | Met 7R-MNS
  6947 | -8/Materials       | Discovered exit to Factory (range 4)
  7638 | -8/Materials       | Learned 4 Factory zone layouts
  7679 | -8/Materials       | Lost 3 parts (2n1w)
  7710 | -8/Materials       | Learned location of Zion (-7)
  7712 | -8/Materials       | Learned location of 1 exit from Storage
  7714 | -8/Materials       | Learned location of 2 exits from Factory
  7723 | -8/Materials       | Learned location of 1 exit from Extension
  8121 | -8/Materials       | Repaired Arm. Treads
  8209 | -8/Materials       | Garrison activated, responded to threat
  8287 | -8/Materials       | Entered Storage
  8288 | -8/Storage         | Identified exit to Recycling
  8289 | -8/Storage         | Loaded intel: 9 trap records
  8693 | -8/Storage         | Repaired Imp. Treads
  8883 | -8/Storage         | Met a pair of Derelict thieves
  8927 | -8/Storage         | Core integrity fell below 50%
  8994 | -8/Storage         | Destroyed 9 combat bots
  9260 | -8/Storage         | Learned Factory fabricator intel
  9362 | -8/Storage         | Learned 4 Factory zone layouts
  9398 | -8/Storage         | Learned 2 Lower Caves zone layouts
  9425 | -8/Storage         | Learned Factory security intel
  9464 | -8/Storage         | Learned Factory terminal intel
  9486 | -8/Storage         | Build established: Scavenger-Mutant
  9492 | -8/Storage         | Learned location of Lower Caves (-6)
 10072 | -8/Storage         | Used back door to open Recycling access
 10079 | -8/Storage         | Entered Recycling
 10080 | -8/Recycling       | Joined Warlord attack on 0b10 via Recycling
 10080 | -8/Recycling       | Identified exit to Factory
 10664 | -8/Recycling       | Scanned before Scraplab entrance
 10927 | -8/Recycling       | Learned Storage emergency access door positions
 10985 | -8/Recycling       | Entered Scraplab
 10998 | -8/Recycling       | Discovered new exit (range 2)
 11041 | -8/Recycling       | Learned location of 2 exits from Factory
 11083 | -8/Recycling       | Learned Factory emergency access door positions
 11116 | -8/Recycling       | Learned location of 1 exit from Recycling
 11175 | -8/Recycling       | Learned location of Lower Caves (-7)
 11249 | -8/Recycling       | Entered Scraptown
 11249 | -8/Scraptown       | System corruption cleaned by C-Scrubber
 11352 | -8/Scraptown       | Heard Great Nut preacher, LISTEN AND RECITE!
 11500 | -8/Scraptown       | Visited UFD Registry
 11500 | -8/Scraptown       | Registered with UFD as "Flakboard"
 11523 | -8/Scraptown       | Visited Fellowship of the Rings
 11562 | -8/Scraptown       | Visited Comm Corps
 11619 | -8/Scraptown       | Visited IN-MT5's Study
 11643 | -8/Scraptown       | Visited Cyclists
 11654 | -8/Scraptown       | Entered Cyclist Reading Room
 11701 | -8/Scraptown       | Visited Shadow of the Wyrm
 11719 | -8/Scraptown       | Visited Red Mages
 11758 | -8/Scraptown       | Visited Science Testing Area
 12396 | -8/Scraptown       | Visited Modified Component R&D
 12469 | -8/Scraptown       | Visited Research Penetration Think Tank
 12508 | -8/Scraptown       | Visited Junk Repository
 12553 | -8/Scraptown       | Visited Scrapoid Pod Storage
 12594 | -8/Scraptown       | Visited Scrap Suit Storage
 12693 | -8/Scraptown       | Visited Chapter 10
 12882 | -8/Scraptown       | Visited LU-1G1's Boring Crew
 12936 | -8/Scraptown       | Visited Science Guys
 12991 | -8/Scraptown       | Visited Abandonware Association
 13007 | -8/Scraptown       | Learned abandonware demo "POISON.EXE"
 13643 | -8/Scraptown       | Found Scrapoid Pod
 13663 | -8/Scraptown       | Build established: Sprinter
 13806 | -8/Scraptown       | Met Optimus
 13806 | -8/Scraptown       | Accepted into 0bPrime
 14206 | -8/Scraptown       | Civil war broke out across Scraptown
 14212 | -8/Scraptown       | Found Prototype Special Weapon
 14214 | -8/Scraptown       | Identified LU-1G1's Laser Shovel
 14217 | -8/Scraptown       | Found Voltaic Drivehammer
 14253 | -8/Scraptown       | Found PL-3XN's Ring of Power
 14269 | -8/Scraptown       | Entered Factory
 14269 | -6/Factory         | Evolved 4 slots: Utility x4
 14270 | -6/Factory         | Identified exit to Factory
 14270 | -6/Factory         | Identified exit to Lower Caves
 14270 | -6/Factory         | Identified exit to Extension
 14275 | -6/Factory         | Loaded intel: 27 terminal locations
 14276 | -6/Factory         | Loaded intel: 6 fabricator locations
 14333 | -6/Factory         | Loaded intel: 8 recycling unit locations
 14349 | -6/Factory         | Tech Extrapolator generated special schematic: Deep Structural Scanner
 14623 | -6/Factory         | Tech Extrapolator generated special schematic: Machine Rigger
 14653 | -6/Factory         | Learned location of Protoforge (-2)
 15019 | -6/Factory         | Tech Extrapolator generated special schematic: Energy Deflector
 15150 | -6/Factory         | Cargo convoy interrupted
 15330 | -6/Factory         | Lost 3 parts (2n1u)
 15499 | -6/Factory         | Manually triggered Chute Trap
 15499 | -6/Factory         | Sucked down chute
 15499 | -6/Factory         | Entered Waste
 15516 | -6/Waste           | Spotted C-40 Crusher
 15519 | -6/Waste           | Spotted C-40 Crusher
 15522 | -6/Waste           | Spotted C-40 Crusher
 15524 | -6/Waste           | Spotted C-40 Crusher
 15530 | -6/Waste           | Found Broken Adv. Powered Armor
 15533 | -6/Waste           | Spotted C-40 Crusher
 15533 | -6/Waste           | Spotted C-40 Crusher
 15533 | -6/Waste           | Discovered new exit (range 11)
 15536 | -6/Waste           | Identified exit to Factory
 15552 | -6/Waste           | Entered Factory
 15717 | -6/Factory         | Build established: Scout
 15996 | -6/Factory         | Discovered exit to Extension (range 16)
 16091 | -6/Factory         | Fabricated Impulse Thruster Array?
 16177 | -6/Factory         | Repaired Broken Adv. Powered Armor?
 16217 | -6/Factory         | Discovered exit to Factory (range 7)
 16394 | -6/Factory         | Repaired Exp. Sensor Array
 16404 | -6/Factory         | Loaded intel: 8 recycling unit locations
 16414 | -6/Factory         | Discovered exit to Lower Caves (range 15)
 16481 | -6/Factory         | Spotted B-75 Beast
 16694 | -6/Factory         | Cargo convoy interrupted
 16784 | -6/Factory         | Found PL-3XN's Ring of Power
 16975 | -6/Factory         | Core integrity fell below 50%
 16992 | -6/Factory         | Build established: Mutant
 17384 | -6/Factory         | Found Prototype Processor
 17404 | -6/Factory         | Discovered exit to Extension (range 5)
 17407 | -6/Factory         | Entered Extension
 17600 | -6/Extension       | Identified Exp. Targeting Computer
 17744 | -6/Extension       | Rescued A7
 17757 | -6/Extension       | First assault squad dispatched
 17934 | -6/Extension       | Build established: Commander-Mutant
 18131 | -6/Extension       | Spotted B-75 Beast
 18136 | -6/Extension       | Destroyed B-75 Beast
 18145 | -6/Extension       | Spotted B-75 Beast
 18158 | -6/Extension       | Destroyed B-75 Beast
 18453 | -6/Extension       | Loaded intel: 1 recycling unit location
 18468 | -6/Extension       | Rescued a captive Derelict
 18476 | -6/Extension       | Rescued a captive Derelict
 18490 | -6/Extension       | Rescued a captive Derelict
 18567 | -6/Extension       | Destroyed 12 combat bots
 18567 | -6/Extension       | Lost 17 allies
 18580 | -6/Extension       | Rescued a captive Derelict
 18581 | -6/Extension       | Rescued a captive Derelict
 18592 | -6/Extension       | Rescued a captive Derelict
 18621 | -6/Extension       | Discovered exit to Factory (range 10)
 18622 | -6/Extension       | Discovered new exit (range 6)
 18638 | -6/Extension       | Identified exit to Cetus
 18730 | -6/Extension       | Entered Cetus
 18730 | -6/Cetus           | Accompanied by 4 allies (A7)
 18735 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 18750 | -6/Cetus           | Spotted Cetus Guard
 18750 | -6/Cetus           | Spotted Cetus Guard
 18753 | -6/Cetus           | Spotted Cetus Guard
 18753 | -6/Cetus           | Spotted Cetus Guard
 18758 | -6/Cetus           | Destroyed Cetus Guard
 18758 | -6/Cetus           | Destroyed Cetus Guard
 18759 | -6/Cetus           | Destroyed Cetus Guard
 18760 | -6/Cetus           | Destroyed Cetus Guard
 18819 | -6/Cetus           | Started Cetus Manufacturing Module
 18844 | -6/Cetus           | Manufactured an Enhanced Grunt
 18869 | -6/Cetus           | Manufactured an Enhanced Grunt
 18894 | -6/Cetus           | Manufactured an Enhanced Grunt
 18898 | -6/Cetus           | Discovered new exit (range 16)
 18919 | -6/Cetus           | Manufactured an Enhanced Grunt
 18943 | -6/Cetus           | Spotted Cetus Guard
 18944 | -6/Cetus           | Manufactured an Enhanced Grunt
 18944 | -6/Cetus           | Spotted Cetus Guard
 18946 | -6/Cetus           | Spotted Cetus Guard
 18947 | -6/Cetus           | Spotted Cetus Guard
 18954 | -6/Cetus           | Destroyed Cetus Guard
 18954 | -6/Cetus           | Destroyed Cetus Guard
 18956 | -6/Cetus           | Allies destroyed Cetus Guard
 18959 | -6/Cetus           | Allies destroyed Cetus Guard
 18971 | -6/Cetus           | Found Prototype Device
 18971 | -6/Cetus           | Identified Exp. Thermal Shield
 18985 | -6/Cetus           | Discovered exit to Factory (range 15)
 18990 | -6/Cetus           | Met Revision 17
 18993 | -6/Cetus           | System corruption reached 10%
 19049 | -6/Cetus           | Identified exit to Archives
 19081 | -6/Cetus           | Build established: Scavenger-Mutant
 19226 | -6/Cetus           | Murdered A7
 19229 | -6/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 19241 | -6/Cetus           | Entered Archives
 19241 | -6/Archives        | Accompanied by 4 allies
 19295 | -6/Archives        | Discovered new exit (range 16)
 19310 | -6/Archives        | Identified exit to Hub_04(d)
 19461 | -6/Archives        | Discovered exit to Factory (range 4)
 19570 | -6/Archives        | Discovered exit to Hub_04(d) (range 15)
 19866 | -6/Archives        | Entered Hub_04(d)
 19866 | -6/Hub_04(d)       | Accompanied by 4 allies
 20115 | -6/Hub_04(d)       | Found Exp. Targeting Computer
 20216 | -6/Hub_04(d)       | First assault squad dispatched
 20250 | -6/Hub_04(d)       | Lost 4 allies
 20320 | -6/Hub_04(d)       | Network Hub disabled
 20324 | -6/Hub_04(d)       | Spotted Lightning
 20324 | -6/Hub_04(d)       | Spotted Lightning
 20329 | -6/Hub_04(d)       | Spotted Lightning
 20335 | -6/Hub_04(d)       | Entered Factory
 20335 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 20362 | -5/Factory         | Lost 3 parts (2n1w)
 20394 | -5/Factory         | Discovered new exit (range 9)
 20404 | -5/Factory         | Identified exit to Factory
 20489 | -5/Factory         | Repaired Fusion Reactor
 20574 | -5/Factory         | Identified exit to Upper Caves
 20621 | -5/Factory         | Discovered exit to Factory (range 10)
 20678 | -5/Factory         | Fabricated Exp. Sensor Array (x1)
 20774 | -5/Factory         | Noticed UFD Elites at a Recycling Unit
 20785 | -5/Factory         | Central database locked down
 20787 | -5/Factory         | Repaired Adv. KE Penetrator?
 20971 | -5/Factory         | Build established: Scavenger-Sprinter
 20991 | -5/Factory         | Cargo convoy interrupted
 21015 | -5/Factory         | Discovered exit to Factory (range 12)
 21035 | -5/Factory         | Fabricated Exp. Focal Shield?
 21082 | -5/Factory         | Loaded intel: 8 recycling unit locations
 21108 | -5/Factory         | Learned Extension security intel
 21182 | -5/Factory         | Loaded intel: 4 garrison access locations
 21247 | -5/Factory         | Loaded intel: 24 terminal locations
 21261 | -5/Factory         | Entered Upper Caves
 21355 | -5/Upper Caves     | Encountered a Warlord checkpoint
 21412 | -5/Upper Caves     | Learned location of Warlord (-5)
 21433 | -5/Upper Caves     | Discovered new exit (range 10)
 21436 | -5/Upper Caves     | Identified exit to Upper Caves
 21440 | -5/Upper Caves     | Entered another Upper Caves area
 21462 | -5/Upper Caves     | Discovered exit to Factory (range 12)
 21518 | -5/Upper Caves     | Learned Factory emergency access door positions
 21658 | -5/Upper Caves     | Discovered new exit (range 16)
 21662 | -5/Upper Caves     | Identified exit to Warlord
 21662 | -5/Upper Caves     | Entered Warlord
 21671 | -5/Warlord         | Discovered new exit (range 9)
 21673 | -5/Warlord         | Identified exit to Proximity Caves
 21683 | -5/Warlord         | System corruption cleaned by Quarantine Array
 21723 | -5/Warlord         | Found Thermal Barrier
 21811 | -5/Warlord         | Warlord's base attacked by MAIN.C
 21875 | -5/Warlord         | Rebuked by Warlord
 21980 | -5/Warlord         | Found Prototype Energy Cannon
 21980 | -5/Warlord         | Identified Vortex Driver
 21982 | -5/Warlord         | Found Prototype Energy Cannon
 21982 | -5/Warlord         | Identified Vortex Cannon
 21985 | -5/Warlord         | Found Prototype Energy Gun
 21985 | -5/Warlord         | Identified Vortex Rifle
 21992 | -5/Warlord         | Found Vortex Driver
 22030 | -5/Warlord         | Warlord forces counterattacked
 22079 | -5/Warlord         | Destroyed 7 combat bots
 22110 | -5/Warlord         | Lost 6 allies
 22122 | -5/Warlord         | Spotted Striker
 22132 | -5/Warlord         | Spotted Executioner
 22136 | -5/Warlord         | Tech Extrapolator generated special schematic: Heat Bomb Trap
 22140 | -5/Warlord         | Destroyed Executioner
 22164 | -5/Warlord         | Destroyed 9 combat bots
 22170 | -5/Warlord         | Lost 7 allies
 22211 | -5/Warlord         | Spotted Executioner
 22212 | -5/Warlord         | Spotted Striker
 22221 | -5/Warlord         | Spotted Executioner
 22222 | -5/Warlord         | Entered Proximity Caves
 22222 | -4/Proximity Caves | Accompanied by 4 allies
 22263 | -4/Proximity Caves | Learned Research emergency access door positions
 22271 | -4/Proximity Caves | Lost 8 allies
 22444 | -4/Proximity Caves | Learned Research terminal intel
 22480 | -4/Proximity Caves | Discovered exit to Factory (range 7)
 22495 | -4/Proximity Caves | Entered Factory
 22495 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 22544 | -4/Factory         | Identified exit to Upper Caves
 22572 | -4/Factory         | Loaded intel: 8 recycling unit locations
 22613 | -4/Factory         | Fabricated Deep Structural Scanner (x1)
 22660 | -4/Factory         | Discovered new exit (range 22)
 22823 | -4/Factory         | Discovered new exit (range 13)
 22871 | -4/Factory         | Tech Extrapolator generated special schematic: Wartreads
 22965 | -4/Factory         | Learned Research garrison access intel
 23028 | -4/Factory         | Learned Armory terminal intel
 23080 | -4/Factory         | Learned 4 Testing zone layouts
 23124 | -4/Factory         | Identified exit to Research
 23160 | -4/Factory         | Learned Testing emergency access door positions
 23186 | -4/Factory         | Learned location of 1 exit from Quarantine
 23270 | -4/Factory         | Learned 2 Upper Caves zone layouts
 23317 | -4/Factory         | Learned Testing security intel
 23372 | -4/Factory         | Learned 2 Upper Caves zone layouts
 23378 | -4/Factory         | Sucked down chute
 23378 | -4/Factory         | Entered Waste
 23379 | -4/Waste           | Spotted C-40 Crusher
 23382 | -4/Waste           | Found Prototype Device
 23382 | -4/Waste           | Identified Exp. EM Shield
 23387 | -4/Waste           | Spotted C-40 Crusher
 23390 | -4/Waste           | Spotted C-40 Crusher
 23390 | -4/Waste           | Spotted C-40 Crusher
 23390 | -4/Waste           | Spotted C-40 Crusher
 23391 | -4/Waste           | Discovered new exit (range 22)
 23391 | -4/Waste           | Spotted C-40 Crusher
 23393 | -4/Waste           | EMP discharged
 23400 | -4/Waste           | Identified exit to Factory
 23400 | -4/Waste           | Entered Factory
 23629 | -4/Factory         | Loaded intel: 8 recycling unit locations
 23750 | -4/Factory         | Discovered exit to Research (range 9)
 23859 | -4/Factory         | Spotted B-86 Titan
 23909 | -4/Factory         | Discovered exit to Upper Caves (range 15)
 24015 | -4/Factory         | Discovered exit to Research (range 7)
 24145 | -4/Factory         | Entered Upper Caves
 24167 | -4/Upper Caves     | Learned location of 1 exit from Research
 24218 | -4/Upper Caves     | Encountered a Warlord checkpoint
 24245 | -4/Upper Caves     | Discovered new exit (range 16)
 24248 | -4/Upper Caves     | Identified exit to Upper Caves
 24283 | -4/Upper Caves     | Build established: Scavenger-Scout
 24306 | -4/Upper Caves     | Learned Research security intel
 24344 | -4/Upper Caves     | Entered another Upper Caves area
 24398 | -4/Upper Caves     | Spotted B-86 Titan
 24512 | -4/Upper Caves     | Encountered a Warlord checkpoint
 24591 | -4/Upper Caves     | Discovered new exit (range 11)
 24593 | -4/Upper Caves     | Identified exit to Zhirov
 24595 | -4/Upper Caves     | Entered Zhirov
 24595 | -4/Zhirov          | Discovered new exit (range 3)
 24601 | -4/Zhirov          | Met Zhirov
 24606 | -4/Zhirov          | Learned location of Command (-1)
 24610 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 24617 | -4/Zhirov          | Found Alien Artifact
 24617 | -4/Zhirov          | Identified Integrated Dissipator
 24617 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 24849 | -4/Zhirov          | Found Alien Artifact
 24860 | -4/Zhirov          | Identified exit to Proximity Caves
 24860 | -4/Zhirov          | Entered Proximity Caves
 24861 | -3/Proximity Caves | Spotted B-86 Titan
 24911 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 25001 | -3/Proximity Caves | Discovered exit to Research (range 5)
 25003 | -3/Proximity Caves | Entered Research
 25003 | -3/Research        | Evolved 2 slots: Power x1, Utility x1
 25004 | -3/Research        | Identified exit to Testing
 25005 | -3/Research        | Identified exit to Armory
 25008 | -3/Research        | Loaded intel: 23 terminal locations
 25009 | -3/Research        | Loaded intel: 4 garrison access locations
 25057 | -3/Research        | Discovered new exit (range 13)
 25148 | -3/Research        | Loaded intel: 5 recycling unit locations
 25203 | -3/Research        | Revision forces began assault on 0b10
 25216 | -3/Research        | Spotted B-86 Titan
 25241 | -3/Research        | Spotted B-86 Titan
 25301 | -3/Research        | Entered Armory
 25302 | -3/Armory          | Loaded intel: 14 terminal locations
 25339 | -3/Armory          | Build established: Infiltrator-Ninja
 25713 | -3/Armory          | Fabricated Exp. Optical Array (x1)
 25751 | -3/Armory          | Loaded intel: 2 recycling unit locations
 25805 | -3/Armory          | Found Adv. Force Booster
 25828 | -3/Armory          | Identified Transdimensional Reconstructor
 25828 | -3/Armory          | Warped through subspace to slip node
 25828 | -3/Armory          | Discovered new exit (range 1)
 25828 | -3/Armory          | Identified exit to Lab
 25908 | -3/Armory          | Lost 3 parts (1p2u)
 25934 | -3/Armory          | Destroyed Armor Guard
 25950 | -3/Armory          | Destroyed Armor Guard
 25953 | -3/Armory          | Found Prototype Device
 25953 | -3/Armory          | Identified Exp. Weapon Cycler
 25984 | -3/Armory          | Spotted Armor Guard
 25991 | -3/Armory          | Destroyed Armor Guard
 25996 | -3/Armory          | Spotted Armor Guard
 26011 | -3/Armory          | Found PL-3XN's Ring of Power
 26014 | -3/Armory          | Found Disassembled Obliterator
 26015 | -3/Armory          | Assembled PL-3XN's Obliterator
 26041 | -3/Armory          | Entered Lab
 26045 | -3/Lab             | Discovered new exit (range 9)
 26048 | -3/Lab             | Hidden lab's door opened automatically
 26048 | -3/Lab             | Sensor layout match revealed
 26049 | -3/Lab             | Gained access to the hidden lab's interior
 26050 | -3/Lab             | Found Alien Artifact
 26057 | -3/Lab             | Found Alien Artifact
 26057 | -3/Lab             | Identified Core Expander
 26057 | -3/Lab             | Installed Core Expander, added new Weapon slot
 26064 | -3/Lab             | Found Alien Artifact
 26064 | -3/Lab             | Identified Integrated Reactor
 26064 | -3/Lab             | Installed Integrated Reactor, increased core energy generation (+10)
 26073 | -3/Lab             | Found Transdimensional Reconstructor
 26078 | -3/Lab             | Found Prototype Hackware
 26078 | -3/Lab             | Identified Quantum Router
 26099 | -3/Lab             | Found Prototype Energy Cannon
 26107 | -3/Lab             | Found Prototype Energy Cannon
 26111 | -3/Lab             | Unable to decrypt terminal
 26221 | -3/Lab             | Found Prototype Protection
 26229 | -3/Lab             | Identified Med. Regenerative Plating
 26232 | -3/Lab             | Identified Potential Cannon
 26234 | -3/Lab             | Identified Warp Cannon
 26241 | -3/Lab             | Entered Research
 26241 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 26306 | -2/Research        | Loaded intel: 5 recycling unit locations
 26369 | -2/Research        | Identified exit to Quarantine
 26372 | -2/Research        | Build established: Hacker-Sprinter
 26437 | -2/Research        | Found Prototype Launcher
 26437 | -2/Research        | Identified Point Singularity Launcher
 26514 | -2/Research        | Found Exp. EM Shield
 26552 | -2/Research        | Spotted B-90 Cyclops
 26554 | -2/Research        | Found Prototype Device
 26554 | -2/Research        | Identified Exp. Actuator Array
 26656 | -2/Research        | Entered Quarantine
 26657 | -2/Quarantine      | Identified exit to Access
 26661 | -2/Quarantine      | Found Alien Artifact
 26661 | -2/Quarantine      | Identified Phase Redirector
 26676 | -2/Quarantine      | Cryocooling Duct disabled
 26691 | -2/Quarantine      | Ambient heat levels rising (+20)
 26691 | -2/Quarantine      | Non-combat units ordered to evacuate
 26702 | -2/Quarantine      | Found Alien Artifact
 26726 | -2/Quarantine      | Identified Subatomic Replicator
 26738 | -2/Quarantine      | Found Alien Slashing Weapon
 26738 | -2/Quarantine      | Identified Sigix Broadsword
 26755 | -2/Quarantine      | Found Alien Artifact
 26755 | -2/Quarantine      | Identified Dimensional Node Initializer
 26755 | -2/Quarantine      | Initialized slip node
 26759 | -2/Quarantine      | Used Subatomic Replicator to create Alien Artifact
 26764 | -2/Quarantine      | Found Dimensional Node Initializer
 26767 | -2/Quarantine      | Found Transdimensional Reconstructor
 26844 | -2/Quarantine      | Found Hellfire Missile Launcher
 26845 | -2/Quarantine      | Identified Supercharged TR
 26881 | -2/Quarantine      | Learned Section 7 stockpile data
 26916 | -2/Quarantine      | Spotted Fortress
 26923 | -2/Quarantine      | Learned Section 7 stockpile data
 26939 | -2/Quarantine      | Discovered new exit (range 5)
 26939 | -2/Quarantine      | Discovered new exit (range 6)
 26940 | -2/Quarantine      | Identified exit to Section 7
 26940 | -2/Quarantine      | Identified exit to Protoforge
 26981 | -2/Quarantine      | Learned location of 2 exits from Research
 26991 | -2/Quarantine      | Build established: Hacker-Ninja
 26994 | -2/Quarantine      | Entered Protoforge
 27033 | -2/Protoforge      | Found Prototype Launcher
 27033 | -2/Protoforge      | Identified Cep. Concussive Dispersal Blaster
 27084 | -2/Protoforge      | Spotted EXE-6
 27084 | -2/Protoforge      | Spotted EXE-6
 27148 | -2/Protoforge      | Spotted Decapitator
 27225 | -2/Protoforge      | Destroyed EXE-6
 27243 | -2/Protoforge      | Destroyed EXE-6
 27259 | -2/Protoforge      | Initialized slip node
 27368 | -2/Protoforge      | Found Prototype Storage
 27368 | -2/Protoforge      | Identified Cep. NT7 Matterbank
 27425 | -2/Protoforge      | Spotted V624-q
 27451 | -2/Protoforge      | Destroyed V624-q
 27454 | -2/Protoforge      | Found Prototype Device
 27454 | -2/Protoforge      | Identified Crosscalibrator
 27457 | -2/Protoforge      | Spotted Immortal
 27457 | -2/Protoforge      | Spotted Immortal
 27460 | -2/Protoforge      | Spotted Hotshot
 27460 | -2/Protoforge      | Spotted Hotshot
 27460 | -2/Protoforge      | Spotted Decapitator
 27460 | -2/Protoforge      | Spotted Decapitator
 27460 | -2/Protoforge      | Spotted Decapitator
 27467 | -2/Protoforge      | Found Femtoactuators
 27469 | -2/Protoforge      | Found Cep. Melee Reflex Suite
 27519 | -2/Protoforge      | Superfortress began startup sequence
 27522 | -2/Protoforge      | Found Prototype Device
 27522 | -2/Protoforge      | Identified Cep. Antimissile System
 27563 | -2/Protoforge      | Spotted V832-d
 27566 | -2/Protoforge      | Found Cep. Tiamat Rocket Array
 27600 | -2/Protoforge      | Spotted Decapitator
 27644 | -2/Protoforge      | Destroyed Hotshot
 27657 | -2/Protoforge      | Destroyed Hotshot
 27730 | -2/Protoforge      | Destroyed Decapitator
 27846 | -2/Protoforge      | Destroyed Immortal
 27876 | -2/Protoforge      | Forge Plexus network access discovered
 27917 | -2/Protoforge      | Found Cep. Zero-point Core
 27920 | -2/Protoforge      | Spotted V093-q
 27968 | -2/Protoforge      | Spotted Decapitator
 27968 | -2/Protoforge      | Spotted Decapitator
 27973 | -2/Protoforge      | Spotted Immortal
 27976 | -2/Protoforge      | Spotted Immortal
 28024 | -2/Protoforge      | Destroyed Immortal
 28036 | -2/Protoforge      | Destroyed Immortal
 28083 | -2/Protoforge      | Found Cep. Gyrokinetic System
 28087 | -2/Protoforge      | Found Faulty Cep. Gyrokinetic System
 28089 | -2/Protoforge      | Destroyed 12 combat bots
 28089 | -2/Protoforge      | Found Faulty Cep. Combat Aerolev Unit
 28114 | -2/Protoforge      | Spotted V982-b
 28114 | -2/Protoforge      | Spotted V135-e
 28116 | -2/Protoforge      | Spotted Immortal
 28116 | -2/Protoforge      | Spotted Immortal
 28118 | -2/Protoforge      | Build established: Sprinter
 28160 | -2/Protoforge      | Found Cep. Gyrokinetic System
 28209 | -2/Protoforge      | Destroyed Decapitator
 28217 | -2/Protoforge      | Destroyed Decapitator
 28242 | -2/Protoforge      | Found Cep. Antigrav Storage Unit
 28245 | -2/Protoforge      | Found Cep. Chromion Battery
 28247 | -2/Protoforge      | Found Cep. NT7 Matterbank
 28248 | -2/Protoforge      | Found Cep. Chromion Battery
 28270 | -2/Protoforge      | Spotted V394-r
 28272 | -2/Protoforge      | Spotted V487-m
 28282 | -2/Protoforge      | Found Faulty Cep. Energy Mantle
 28284 | -2/Protoforge      | Found Faulty Cep. Energy Mantle
 28292 | -2/Protoforge      | Found Exp. Weapon Cycler
 28313 | -2/Protoforge      | System corruption reached 10%
 28339 | -2/Protoforge      | Found Cep. Zero-point Core
 28347 | -2/Protoforge      | Found Faulty Cep. Zero-point Core
 28367 | -2/Protoforge      | Found Mni. Quantum Capacitor
 28393 | -2/Protoforge      | Spotted Decapitator
 28393 | -2/Protoforge      | Spotted V479-l
 28394 | -2/Protoforge      | Spotted Decapitator
 28409 | -2/Protoforge      | Found Cep. Network Penetrator
 28517 | -2/Protoforge      | Destroyed Immortal
 28539 | -2/Protoforge      | Destroyed Immortal
 28551 | -2/Protoforge      | Spotted V780-f
 28561 | -2/Protoforge      | Found Cep. Plasma Driver
 28565 | -2/Protoforge      | Additional patrols dispatched to research labs
 28593 | -2/Protoforge      | Destroyed V780-f
 28601 | -2/Protoforge      | Found Prototype Device
 28601 | -2/Protoforge      | Identified Exp. Shield Generator
 28612 | -2/Protoforge      | Found Faulty Cep. Plasma Driver
 28616 | -2/Protoforge      | Found Cep. Heavy Railcannon
 28619 | -2/Protoforge      | Found Cep. Lightning Penetrator
 28633 | -2/Protoforge      | Found Cep. Plasma Driver
 28797 | -2/Protoforge      | Found Cep. Nanofilaments [Conductive]
 28797 | -2/Protoforge      | Installed Cep. Nanofilaments [Conductive], 2 resistances modified: TH -15%, EM +25%
 28812 | -2/Protoforge      | Found Transdimensional Reconstructor
 28830 | -2/Protoforge      | Spotted AP7-3
 28834 | -2/Protoforge      | Spotted AP7-3
 28905 | -2/Protoforge      | Found Faulty Cep. Cloak Mesh
 28907 | -2/Protoforge      | Found Faulty Cep. Cloak Mesh
 28908 | -2/Protoforge      | Found Cep. Dimensional Manipulator
 28913 | -2/Protoforge      | Found Faulty Cep. Thermoelectric Network
 28915 | -2/Protoforge      | Warped through subspace to slip node
 28917 | -2/Protoforge      | Found Faulty Cep. Thermoelectric Network
 28966 | -2/Protoforge      | Build established: Hacker-Sprinter
 28966 | -2/Protoforge      | UFD initiated attack on Protoforge
 28966 | -2/Protoforge      | Loaded intel: 3 recycling unit locations
 29022 | -2/Protoforge      | Spotted Hotshot
 29022 | -2/Protoforge      | Warped through subspace to slip node
 29031 | -2/Protoforge      | Spotted Hotshot
 29039 | -2/Protoforge      | Spotted Executioner
 29040 | -2/Protoforge      | Destroyed Executioner
 29042 | -2/Protoforge      | Spotted Striker
 29047 | -2/Protoforge      | Destroyed Striker
 29066 | -2/Protoforge      | Spotted Immortal
 29070 | -2/Protoforge      | Spotted Hotshot
 29089 | -2/Protoforge      | Found Cep. Helical Railcannon
 29091 | -2/Protoforge      | Found Prototype Ballistic Cannon
 29091 | -2/Protoforge      | Identified Cep. Miniperforator
 29105 | -2/Protoforge      | Optimus greeted in Protoforge
 29106 | -2/Protoforge      | Lost 22 allies
 29133 | -2/Protoforge      | Spotted Hotshot
 29137 | -2/Protoforge      | Destroyed Hotshot
 29137 | -2/Protoforge      | Destroyed Hotshot
 29181 | -2/Protoforge      | Found Cep. Weapon Articulator
 29207 | -2/Protoforge      | Spotted Hotshot
 29207 | -2/Protoforge      | Spotted Hotshot
 29207 | -2/Protoforge      | Spotted Immortal
 29207 | -2/Protoforge      | Spotted Immortal
 29211 | -2/Protoforge      | Spotted Hotshot
 29211 | -2/Protoforge      | Spotted Hotshot
 29215 | -2/Protoforge      | Entered Access
 29215 | -1/Access          | Evolved 2 slots: Power x1, Utility x1
 29394 | -1/Access          | Spotted Executioner
 29394 | -1/Access          | Spotted Executioner
 29397 | -1/Access          | Destroyed Executioner
 29397 | -1/Access          | Destroyed Executioner
 29400 | -1/Access          | Found Prototype Device
 29400 | -1/Access          | Identified Adv. Kinecellerator
 29412 | -1/Access          | Spotted B-99 Colossus
 29494 | -1/Access          | First assault squad dispatched
 29549 | -1/Access          | Identified exit to Command
 29636 | -1/Access          | Spotted B-99 Colossus
 29636 | -1/Access          | Spotted B-99 Colossus
 29771 | -1/Access          | Entered Command
 29814 | -1/Command         | Spotted B-99 Colossus
 29831 | -1/Command         | Spotted M Guard
 29832 | -1/Command         | Spotted M Guard
 29832 | -1/Command         | Spotted Combat Programmer
 29832 | -1/Command         | Spotted Combat Programmer
 29853 | -1/Command         | Destroyed Combat Programmer
 29863 | -1/Command         | Destroyed Combat Programmer
 29872 | -1/Command         | Spotted Striker
 29876 | -1/Command         | Spotted Striker
 29901 | -1/Command         | Destroyed M Guard
 29906 | -1/Command         | Destroyed M Guard
 29906 | -1/Command         | All MAIN.C guards destroyed
 29914 | -1/Command         | Found Prototype Device
 29914 | -1/Command         | Identified AEGIS Remote Shield
 29924 | -1/Command         | Found Thermal Barrier
 29932 | -1/Command         | Found Prototype Energy Cannon
 29943 | -1/Command         | Disengaged cave seal
 29969 | -1/Command         | Met MAIN.C
 29997 | -1/Command         | 0b10 Conduit disabled
 30053 | -1/Command         | Destroyed MAIN.C Shell
 30054 | -1/Command         | MAIN.C activated Command garrisons
 30074 | -1/Command         | Destroyed MAIN.C
 30082 | -1/Command         | Identified Cld. Nova Cannon
 30082 | -1/Command         | Discovered new exit (range 27)
 30082 | -1/Command         | Discovered new exit (range 91)
 30082 | -1/Command         | Extracted map data and part IDs from MAIN.C's data core
 30097 | -1/Command         | Phase Generator disabled
 30126 | -1/Command         | Found Exp. System Purifier
 30128 | -1/Command         | Found Spectral Analyzer
 30131 | -1/Command         | Found Exp. Weapon Cycler
 30359 | -1/Command         | Build established: Sprinter
 30539 | -1/Command         | Found Zero-point Reactor
 30556 | -1/Command         | Found Exp. Core Analyzer
 30559 | -1/Command         | Found Exp. Targeting Computer
 30841 | -1/Command         | Found Corrupted Exp. Core Analyzer
 30880 | -1/Command         | Found Corrupted Quantum Capacitor
 30883 | -1/Command         | Found AEGIS Remote Shield
 30910 | -1/Command         | Found Corrupted Exp. Targeting Computer
 30911 | -1/Command         | System corruption reached 10%
 30969 | -1/Command         | Build established: Scavenger-Gunner
 31111 | -1/Command         | Warped through subspace to slip node
 31111 | -1/Command         | Discovered new exit (range 4)
 31121 | -1/Command         | Entered Access_0
 31124 | -1/Access_0        | Met Architect
 31125 | -1/Access_0        | Destroyed A8
 31147 | -1/Access_0        | Architect warped through subspace
 31201 | -1/Access_0        | Architect warped through subspace
 31209 | -1/Access_0        | Found Integrated Reactor
 31209 | -1/Access_0        | Installed Integrated Reactor, increased core energy generation (+10)
 31225 | -1/Access_0        | Architect warped through subspace
 31262 | -1/Access_0        | Found Exp. Phase Shifter
 31264 | -1/Access_0        | Found Exp. Phase Shifter
 31300 | -1/Access_0        | Architect warped through subspace
 31325 | -1/Access_0        | Architect warped through subspace
 31339 | -1/Access_0        | Subspace Access Node disabled
 31340 | -1/Access_0        | A6 warped into view
 31351 | -1/Access_0        | Destroyed A6
 31372 | -1/Access_0        | Architect warped through subspace
 31392 | -1/Access_0        | Found Exp. Phase Shifter
 31422 | -1/Access_0        | Architect warped through subspace
 31425 | -1/Access_0        | Found Exp. Targeting Computer
 31427 | -1/Access_0        | Found Exp. Targeting Computer
 31458 | -1/Access_0        | Architect warped through subspace
 31481 | -1/Access_0        | Architect warped through subspace
 31498 | -1/Access_0        | Architect warped through subspace
 31514 | -1/Access_0        | Architect warped through subspace
 31533 | -1/Access_0        | Architect warped through subspace
 31548 | -1/Access_0        | Architect warped through subspace
 31576 | -1/Access_0        | Architect warped through subspace
 31596 | -1/Access_0        | Architect warped through subspace
 31614 | -1/Access_0        | Architect warped through subspace
 31634 | -1/Access_0        | Architect warped through subspace
 31662 | -1/Access_0        | Architect warped through subspace
 31687 | -1/Access_0        | Architect warped through subspace
 31696 | -1/Access_0        | Subspace Access Node disabled
 31714 | -1/Access_0        | Architect warped through subspace
 31730 | -1/Access_0        | Architect warped through subspace
 31752 | -1/Access_0        | Architect warped through subspace
 31768 | -1/Access_0        | Architect warped through subspace
 31775 | -1/Access_0        | Subspace Access Node disabled
 31795 | -1/Access_0        | Architect warped through subspace
 31821 | -1/Access_0        | Subspace Access Node disabled
 31822 | -1/Access_0        | A5 warped into view
 31826 | -1/Access_0        | Core integrity fell below 50%
 31918 | -1/Access_0        | Destroyed Architect
 31919 | -1/Access_0        | Architect triggered a singularity event
 31920 | -1/Access_0        | Released all parts (12)
 31922 | -1/Access_0        | Extracted unknown sensor trigger ID from Architect's data core
 31924 | -1/Access_0        | Found Hpw. Transdimensional Reconstructor
 31924 | -1/Access_0        | Warped through subspace to slip node
 31924 | -1/Access_0        | Discovered new exit (range 8)
 31928 | ***                | Escaped singularity!

 Last Messages 
---------------
31920_ Released Cep. Phasing Heat Sink.
31920_ Released Spectral Analyzer.
31920_ Released Exp. Targeting Computer.
31920_ Released Hds. Centrium Leg. <x3>
31920_ Released Cep. Chromion Battery.
31920_ Released Cep. Plasma Driver.
31921_ A0_COM: 9.
31922_ A0_COM: 8.
31922_ The unstable cave ceiling collapses.
31922_ Acquired data core, extracted unknown sensor trigger ID.
31923_ A0_COM: 7.
31923_ The unstable cave ceiling collapses.
31924_ A0_COM: 6.
31924_ Acquired Hpw. Transdimensional Reconstructor.
31924_ Warped through subspace, drawn to slip node.
31924_ EXIT=FOUND
31925_ A0_COM: 5.
31926_ A0_COM: 4.
31927_ A0_COM: 3.
31928_ A0_COM: 2.

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           108
Energy Generation          131
Energy Capacity            1040
Matter Stores              300
Matter Capacity            300
Sight Range                24
Robot Scan Range           20
Terrain Scan Range         16
Terrain Scan Density       10
ECM Strength               1
Jamming Range              16
Cloak Strength             9
Power Amplification        40
Additional Mass Support    30
Corruption Containment     8
Armor Coverage             900
Resistance: KI             30
Resistance: TH             35
Resistance: EM             100
Core Shielding             40
Utility Shielding          66
Weapon Shielding           90
Point Defense Rating       480
Weapon Cycling             30
Melee Speed Boost          50
Phase Shifting             20
Evasion (%)                86
Targeting Accuracy         30
Melee Accuracy             8
Core Analysis              8
Armor Integrity Analysis   30
Recoil Reduction           5
Particle Charging          25
Kinecelleration            50
Salvage Targeting          3
Offensive Hacking          50
Defensive Hacking          25
Authchip Count             1

 Item Schematics 
-----------------
                   Hacking Suite | -8/Recycling       | Hacked
                        CPS Tube | -6/Factory         | Scanalyzed
         Deep Structural Scanner | -6/Factory         | Extrapolated
  0b10 Decoder Chip [Skirmisher] | -6/Factory         | Extrapolated
              Mak. Hacking Suite | -6/Factory         | Extrapolated
                  Machine Rigger | -6/Factory         | Extrapolated
                     Slug Cannon | -6/Factory         | Extrapolated
     0b10 Decoder Chip [Generic] | -6/Factory         | Extrapolated
             Hvy. Neutron Cannon | -6/Factory         | Hacked
       0b10 Decoder Chip [Scout] | -6/Factory         | Extrapolated
       Mak. Medium Armor Plating | -6/Factory         | Extrapolated
             Mak. Ablative Armor | -6/Factory         | Extrapolated
                Energy Deflector | -6/Factory         | Extrapolated
               Mak. Power Source | -6/Factory         | Extrapolated
                        Humpback | -6/Factory         | Extrapolated
     Tactical Coordination Suite | -6/Factory         | Extrapolated
                       Multitool | -6/Factory         | Extrapolated
            Mak. Coolant Network | -6/Waste           | Extrapolated
            Mak. Terrain Scanner | -6/Factory         | Extrapolated
          Impulse Thruster Array | -6/Factory         | Scanalyzed
              Adv. Powered Armor | -6/Factory         | Scanalyzed
                      Mak. Spear | -6/Factory         | Extrapolated
                  Mak. ECM Suite | -6/Factory         | Extrapolated
               Mak. Sensor Array | -6/Factory         | Extrapolated
               Exp. Sensor Array | -6/Factory         | Scanalyzed
            Mak. Thermal Plating | -6/Factory         | Extrapolated
  Mak. System Restoration Module | -6/Factory         | Extrapolated
                     Bore Cannon | -6/Factory         | Extrapolated
                          Ripper | -6/Factory         | Extrapolated
              Mak. System Shield | -6/Factory         | Extrapolated
               Mak. Shrapnel Gun | -6/Factory         | Extrapolated
                Mak. Flight Unit | -6/Factory         | Extrapolated
       Mak. Propulsion Shielding | -6/Factory         | Extrapolated
        Mak. Light Armor Plating | -6/Factory         | Extrapolated
                 Hvy. Beamcaster | -6/Extension       | Extrapolated
         Mak. Targeting Computer | -6/Extension       | Extrapolated
            Mak. Kinetic Plating | -6/Extension       | Extrapolated
                     Spk. Treads | -6/Extension       | Extrapolated
              Spk. Medium Treads | -6/Extension       | Extrapolated
               Spk. Heavy Treads | -6/Cetus           | Extrapolated
        Mak. Heavy Armor Plating | -6/Hub_04(d)       | Extrapolated
   Centrium Medium Armor Plating | -5/Factory         | Scanalyzed
            Mak. Power Shielding | -5/Factory         | Extrapolated
                  Graphene Brace | -5/Factory         | Hacked
              Adv. Weapon Cycler | -5/Factory         | Hacked
                        Mak. Axe | -5/Factory         | Extrapolated
                     Arc Thrower | -5/Upper Caves     | Extrapolated
 Mak. Salvage Targeting Computer | -5/Warlord         | Extrapolated
                Imp. Arc Thrower | -5/Warlord         | Extrapolated
           Mak. Weapon Shielding | -5/Warlord         | Extrapolated
                     Enh. Flamer | -5/Warlord         | Extrapolated
                     Mak. Hammer | -5/Warlord         | Extrapolated
                  Heat Bomb Trap | -5/Warlord         | Extrapolated
               Mak. Trap Scanner | -4/Proximity Caves | Extrapolated
        Mak. Transmission Jammer | -4/Factory         | Extrapolated
     Mak. Terrain Scan Processor | -4/Factory         | Extrapolated
                       Wartreads | -4/Factory         | Extrapolated
                 Mak. Hover Unit | -4/Factory         | Extrapolated
               Mapping Drone Bay | -4/Factory         | Extrapolated
                   Lgt. Humpback | -4/Upper Caves     | Extrapolated
                   Plasma Flamer | -4/Upper Caves     | Extrapolated
               Assault Drone Bay | -4/Zhirov          | Free
                  Exp. Heat Sink | -4/Zhirov          | Free
              Exp. Optical Array | -4/Zhirov          | Free
             Mak. Core Shielding | -4/Zhirov          | Extrapolated
             Cmb. Linear Gravjet | -2/Quarantine      | Hacked
                   Nanoactuators | -2/Quarantine      | Hacked
          Exp. Utility Shielding | -2/Quarantine      | Hacked
       Exp. Propulsion Shielding | -2/Quarantine      | Hacked
                Com. Mass Driver | -2/Protoforge      | Archive
               Exp. Biometal Leg | -2/Protoforge      | Archive
               Spectral Analyzer | -2/Protoforge      | Archive
     Exp. Biometal Medium Treads | -2/Protoforge      | Archive
                 Diametric Drive | -2/Protoforge      | Archive
            Cld. Antigrav System | -2/Protoforge      | Archive

 Robot Schematics 
------------------
 R-06 Scavenger | -2/Protoforge | Archive

 Fabricated
------------
  Impulse Thruster Array | x1 | -6/Factory | Authchip
       Exp. Sensor Array | x1 | -5/Factory | Authchip
       Exp. Focal Shield | x1 | -5/Factory | Preloaded
 Deep Structural Scanner | x1 | -4/Factory | Authchip
      Exp. Optical Array | x1 | -3/Armory  | Authchip

 Repaired
----------
        Arm. Treads | 48% | -8/Materials 
        Imp. Treads | 34% | -8/Storage   
 Adv. Powered Armor | 55% | -6/Factory   | Broken
  Exp. Sensor Array | 10% | -6/Factory   
     Fusion Reactor | 32% | -5/Factory   
 Adv. KE Penetrator | 11% | -5/Factory   

 Alien Tech Used 
-----------------
Integrated Dissipator
Transdimensional Reconstructor
Core Expander
Integrated Reactor
Phase Redirector
Sigix Broadsword
Dimensional Node Initializer
Subatomic Replicator
Concept Nanofilaments [Conductive]
Supercharged TR
High-powered Transdimensional Reconstructor

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TeslaDataHumpback
  Manual?         0
Play Time         09:31:55
  Cumulative      651.4 hours
  Start           2025.04.12 @ 01:10:12
  End             2025.04.13 @ 17:32:57
Sessions          4
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          221
  Rogue           219
  Adventurer      2
  Explorer        0
Win Type          6
  Total           35
  Types           13/2/11/1/1/0/6/1/0/0
Lore%             93
Gallery%          90
Achievement%      81
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: df3de88c-31b5-4423-a409-f9db0fd3f17b