Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 13:02:50 Player: Anting Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (107) 535 Value Destroyed (4657) 4657 Prototype IDs (293) 5860 Alien Tech Used (8) 1600 Bonus (41448) 41448 TOTAL SCORE: 63200 Bonus ------- Pacifist 470 Triggered Max Security 2000 High Alert Combat Kills 2578 Follower Combat Kills 100 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Cogmind --------- Core Integrity 266/1600 Matter 300/300 Energy 338/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Advanced Signal Interpreter Experimental Core Analyzer Advanced Weapon Cycler AEGIS Remote Shield > --- WEAPON (3) ------- Heavy Quantum Rifle Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Graphene Brace AEGIS Remote Shield Antimissile System Spacefold Activator Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer AEGIS Remote Shield Experimental System Purifier Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Experimental Optical Array Advanced Weapon Cycler Advanced Reaction Control System AEGIS Remote Shield Antimissile System [Rating: 252] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Sigix Exoskeleton Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Graphene Brace Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Graviton Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 2 2 . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 2 . . 1 . . . . . . 1 . . . . . . 2 . . . . Utility 11 | . . . 2 2 1 . 2 . . . . 1 . . . . 2 . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 226 | 3 . 2 27 14 12 1 2 2 . 8 1 16 4 . 25 2 16 23 22 4 11 3 28 Power 18 | . . . 3 1 1 . . . . 2 . 2 1 . 3 . 1 1 1 . . 1 1 Engine 7 | . . . 2 1 1 . . . . 1 . . . . 2 . . . . . . . . Core 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . Reactor 8 | . . . . . . . . . . 1 . 2 . . . . 1 1 1 . . 1 1 Propulsion 52 | 2 . 2 14 4 3 . . . . 2 . 9 2 . 4 . 3 3 3 1 . . . Treads 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . 2 . 6 1 . . . . . . . . . . Flight 36 | . . . 11 4 3 . . . . . . 3 1 . 4 . 3 3 3 1 . . . Utility 118 | . . . 3 7 5 1 2 1 . 4 1 4 1 . 11 1 12 15 18 2 8 1 21 Device 71 | . . . 1 1 1 . 1 . . 2 . 1 1 . 5 . 4 13 17 2 5 1 16 Storage 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Processor 12 | . . . 1 1 . . 1 1 . . . 1 . . 1 . 3 1 . . 1 . 1 Hackware 14 | . . . . 2 1 1 . . . 1 1 1 . . 2 . 3 . 1 . . . 1 Protection 14 | . . . 1 3 3 . . . . . . . . . 3 1 2 1 . . . . . Artifact 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 Weapon 38 | 1 . . 7 2 3 . . 1 . . . 1 . . 7 1 . 4 . 1 3 1 6 Energy Gun 11 | . . . 4 . . . . . . . . . . . 2 . . . . 1 . 1 3 Energy Cannon 8 | . . . . . 1 . . . . . . 1 . . 3 . . 1 . . 1 . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 1 2 . . 1 . . . . . . 1 . . . . . . . . Piercing Weapon 7 | . . . . 1 . . . . . . . . . . . 1 . 3 . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 3 . 1 . . . . 4 . 1 . . 9 . 1 2 2 1 1 . 4 Parts Lost 42 | . . . 8 5 . . . . . . 6 8 . . 1 3 . 1 . . 10 . . Power 5 | . . . 1 1 . . . . . . 1 2 . . . . . . . . . . . Propulsion 21 | . . . 5 2 . . . . . . 2 2 . . 1 1 . 1 . . 7 . . Utility 12 | . . . . 1 . . . . . . 3 3 . . . 2 . . . . 3 . . Weapon 4 | . . . 2 1 . . . . . . . 1 . . . . . . . . . . . Highest Loss Streak 5 | . . . 2 4 . . . . . . 5 4 . . 1 3 . 1 . . 4 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 42 53 62 91 76 93 82 88 94 96 85 64 73 73 93 89 94 94 88 91 72 75 79 Engine 1 | . . . 3 6 2 6 5 5 5 5 4 . . . 3 . . . . . . . . Reactor 3 | . . . . . . . . . . . . 2 . . . . 3 4 4 4 2 3 9 Leg 3 | . 28 22 7 . . . . . . . . . . . . . . . . . 2 9 9 Hover 3 | . . . . . . . . . . 2 5 16 21 21 15 5 3 . . . . . . Flight 14 | . . . 17 29 22 26 23 23 23 23 16 4 10 10 15 21 22 26 28 30 16 . . Device 11 | . . . 1 11 6 6 5 11 11 10 10 . 5 5 9 1 4 7 12 16 16 18 23 Processor 7 | . . . 4 5 6 6 5 5 11 6 5 5 10 10 10 10 10 5 4 4 4 9 9 Hackware 15 | . . . . 12 14 20 17 17 17 21 25 27 26 26 25 26 29 33 30 26 16 . . Protection 4 | . . . 4 13 17 13 11 11 11 11 8 . . . 2 8 8 9 4 4 1 . . Energy Gun 8 | . . . 7 2 . . . . . . . . . . 6 5 2 . . . 4 27 26 Slashing Weapon 1 | . . . 4 5 4 6 5 5 5 5 5 3 . . 2 1 . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . 3 4 4 4 4 2 . . Peak Build Rating 252 | 3 3 5 24 45 46 48 53 56 56 66 66 81 83 73 102 98 111 124 142 147 219 245 252 Average Rating 122 | 2 3 4 13 42 32 47 50 51 56 60 55 63 73 73 88 85 103 110 130 141 140 239 242 On Entrance 74 | . 3 3 5 24 17 46 48 51 56 56 66 46 78 73 73 98 84 107 116 139 142 219 245 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 2 2 2 12 19 22 21 22 22 22 22 22 33 1 1 20 20 27 34 33 35 36 41 62 Greatest Support 60 | 10 3 3 16 24 23 23 23 23 23 23 23 60 12 11 48 26 34 40 57 57 60 60 60 Greatest Overweight (x) 5 | . . . 1 . . . . . . . . 1 . . 2 . . . . . 5 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 5 4 5 5 5 5 5 5 5 5 5 10 5 5 5 5 5 5 5 5 5 4 5 Average Carried 4 | 2 5 3 4 4 4 5 5 5 5 5 5 6 4 5 4 5 4 4 5 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 4 Class Distribution -------------------- 26% | Alien-Sigix 18% | Wizard-Scout 12% | Hacker-Mutant 10% | Wizard-Sprinter 10% | Hacker-Sprinter 8% | Hacker-Scout 5% | Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 2442 | 230 . . 445 135 80 . 70 . 20 90 . 95 87 . 250 20 109 263 213 . 57 . 278 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6897 | . . . 1014 397 239 . 73 . 21 417 . 206 . . . . 195 380 294 . 1056 . 2605 Parts 341 | . . . 72 20 6 . 10 . . 9 . 10 . . . . 15 31 7 . 67 . 94 Haulers Intercepted 7 | . . . 2 1 . . . . . . . 1 . . . . . . 3 . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 4 9 . . . . . . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 59 | . . . 24 4 . . . . 1 . . . . . . . . 1 . . 14 . 15 Melee 21 | . . . 16 4 . . . . . . . . . . . . . 1 . . . . . Guns 34 | . . . 5 . . . . . . . . . . . . . . . . . 14 . 15 Cannons 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . AOE 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 16 | . . . 8 2 . . . . . . . 1 . . . . . . . . 5 . . Worker 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . Builder 14 | . . . . 2 . . 3 . . . . 2 . . . . 2 5 . . . . . Hauler 7 | . . . 2 1 . . . . . . . 1 . . . . . . 3 . . . . Recycler 8 | . . . 1 2 2 . . . . . . . . . . . . 1 . . . . 2 Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . Watcher 12 | . . . 2 1 . . . . . . . 1 . . . . 3 2 1 . . . 2 Swarmer 16 | . . . 10 3 . . . . 1 . . . . . . . . 1 . . . . 1 Cutter 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 14 | . . . 9 . . . . . . . . . . . . . . . . . 1 . 4 Sentry 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 Hunter 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Programmer 10 | . . . . . . . . . . . . . . . . . . . . . 7 . 3 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 10 | . . . 10 4 2 . 1 . 1 . . 2 . . . . 2 2 2 . 7 . 5 Combat Bots Only 10 | . . . 10 3 . . . . 1 . . . . . . . . 1 . . 7 . 5 Max Kills in Single Turn 3 | . . . 1 1 1 . 1 . 1 . . 1 . . . . 1 1 1 . 3 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 1 . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1359 | . . 17 143 56 . 11 3 8 17 . 46 133 2 . 2 16 6 39 3 4 414 51 388 Missed 587 | . . 5 54 23 . 7 2 6 7 . 27 62 2 . 1 9 3 18 1 3 211 33 113 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 11894 | . . 187 1324 641 . 72 79 34 165 . 381 1587 . . 142 142 74 394 53 69 3221 268 3061 Core 4051 | . . 27 319 147 . 16 21 . 19 . 139 634 . . 72 22 . . . . 1301 149 1185 Absorbed by Shields 2255 | . . . . . . . . . . . . . . . . . . . . . 197 . 2058 Redirected to Shielding 260 | . . . 50 51 . . 6 4 13 . 53 . . . . . 32 51 . . . . . Ignored by Resistances 6920 | . . . . . . . . . . . . . . . . . . 66 . . 1778 180 4896 Regen/Repaired (Parts) 280 | . . . . . . . . . . . . 47 . . 25 . 208 . . . . . . Core Remaining (%) 68 | 100 100 93 42 79 . 98 . . . . 82 . . . . 36 . 100 . . 4 . 16 Volleys Fired 286 | . . . 61 . . . 7 8 8 . . 17 . . 1 1 . 2 . 4 39 25 113 Largest 3 | . . . 2 . . . 1 1 1 . . 1 . . 1 1 . 1 . 1 2 2 3 Hottest 300 | . . . 91 . . . 35 35 35 . . 105 . . 100 40 . 100 . 90 200 200 300 Shots Fired 506 | . . . 97 . . . 7 8 8 . . 17 . . 1 1 . 2 . 4 75 27 259 Gun 454 | . . . 93 . . . . . . . . . . . . 1 . . . 4 72 27 257 Cannon 48 | . . . . . . . 7 8 8 . . 17 . . 1 . . 2 . . 3 . 2 Launcher 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 56 | . . . 55 . . . . . . . . . . . . . . . . . . . 1 Thermal 84 | . . . 38 . . . 7 8 8 . . 17 . . . 1 . . . 4 . . 1 Explosive 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 356 | . . . . . . . . . . . . . . . . . . . . . 72 27 257 Entropic 6 | . . . . . . . . . . . . . . . 1 . . 2 . . 3 . . Robot Hit Streak 28 | . . . 10 . . . . . 3 . . 5 . . . . . . . . 12 . 28 Robot Miss Streak 11 | . . . 5 . . . . . . . . 2 . . . . . . . . 5 . 11 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 8 | . . . . . . . . . . . . . . . . . . . . . 5 . 3 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Shots Hit Robots 363 | . . . 98 16 2 . 6 . 1 8 . 18 . . . . 6 15 11 1 41 . 140 Core Hits 173 | . . 1 45 6 1 . 1 . 1 5 . 6 . . . . 3 11 5 . 22 . 66 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . . . 8 3 . . . . . . . 1 . . . . 2 3 2 . 1 . 1 Burn 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . 3 3 . . . . . . . 1 . . . . . . . . . . 1 Impale 7 | . . . . . . . . . . . . . . . . . 2 3 2 . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 281 | . . . 50 42 2 . 25 2 . 8 7 29 . . . 1 33 34 23 6 19 . . Thermal 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 162 | . . . 50 39 2 . 25 2 . 8 7 29 . . . . . . . . . . . Piercing 118 | . . . . 3 . . . . . . . . . . . . 33 34 23 6 19 . . Sneak Attacks 34 | . . . 4 5 2 . 6 . . . . 3 . . . . 2 8 4 . . . . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22573 | . . 18 2313 1197 167 . 474 . 30 623 . 1120 . . . . 317 1118 745 89 3232 22 11108 Guns 14756 | . . . 806 . . . . . . . . . . . . . . . . . 2854 . 11096 Cannons 688 | . . . . . . . . . 30 . . 330 . . . . . . . . 328 . . Explosions 510 | . . . 250 . . . . . . . . 260 . . . . . . . . . . . Melee 6567 | . . . 1257 1197 167 . 474 . . 623 . 530 . . . . 317 1118 745 89 50 . . Ramming 52 | . . 18 . . . . . . . . . . . . . . . . . . . 22 12 Kinetic 431 | . . . 431 . . . . . . . . . . . . . . . . . . . . Thermal 995 | . . . 375 . . . . . 30 . . 590 . . . . . . . . . . . Explosive 250 | . . . 250 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18198 | . . . 1257 1197 167 . 474 . . 623 . 530 . . . . . . . . 2854 . 11096 Piercing 2319 | . . . . . . . . . . . . . . . . . 317 1118 745 89 50 . . Entropic 328 | . . . . . . . . . . . . . . . . . . . . . 328 . . Highest Corruption 10 | . . . . . . . . . . . . 1 1 1 1 . . 2 . 1 10 1 5 Average Corruption 2 | . . . . . . . . . . . . 1 1 1 1 . . 1 . 1 3 1 3 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . . . . . . . 1 . 1 . . . 1 . 3 12 . 28 Message Errors 13 | . . . . . . . . . . . . . . . . . . 1 . 1 3 . 8 Matter Fused 7 | . . . . . . . . . . . . 1 . . . . . . . . 2 . 4 Heat Flow Errors 5 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . 2 Energy Discharges 10 | . . . . . . . . . . . . . . . . . . . . 1 3 . 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1557 | . . . 165 360 58 . 225 . . 141 . 189 . . . . 145 151 82 19 22 . . Projectiles 35 | . . . . . . . . . . . . 13 . . . . . . . . 22 . . Explosions 31 | . . . 8 . . . . . . . . 23 . . . . . . . . . . . Melee 1491 | . . . 157 360 58 . 225 . . 141 . 153 . . . . 145 151 82 19 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 104 | . . 8 96 . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . 2 . . . . . . . . . . . . . . . . . . . 1 1 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . . . 29 . . . . . 2 . . 346 . 223 28 . 2 . 247 315 115 67 468 Average Temperature 113 | . . . 7 . . . . . 2 . . 162 . 206 21 . 2 . 96 114 38 56 153 Received Heat Transfer 1159 | . . 81 387 12 . . . . 18 . 111 57 . . 30 33 9 9 9 9 192 9 193 Effects 13 | . . . . . . . . . . . . 1 . . . . . . 3 3 . . 6 Shutdowns 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 6 | . . . . . . . . . . . . . . . . . . . 3 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1902 | . . . 1369 . . . . . 50 . . 483 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 2375 | . 15 80 1013 692 186 145 204 . . . . 348 . . . . 212 197 85 142 2375 1615 1512 Initial 1424 | . . 5 39 361 176 130 75 . . . . . . . . . . 119 44 21 18 1424 1100 Average 373 | . 3 29 384 470 180 134 139 . . . . 193 . . . . 92 107 35 70 555 1485 1237 Maximum Alert Level 5 | . . . 3 2 . . 1 . . . . 1 . . . . 1 . . . 5 5 5 Low Security (%) 45 | 100 100 100 23 . 100 100 98 . . . . 38 . . . . 98 100 100 100 65 . . Level 1 11 | . . . 33 45 . . 1 . . . . 61 . . . . 1 . . . 12 . . Level 2 5 | . . . 24 54 . . . . . . . . . . . . . . . . . . . Level 3 1 | . . . 18 . . . . . . . . . . . . . . . . . . . . Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . 89 20 Level 5 23 | . . . . . . . . . . . . . . . . . . . . . . . 79 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . 21 10 . Squads Dispatched 53 | . . 1 8 2 . 1 1 . . . . 1 . . . . 2 1 3 5 19 9 . Investigation 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . Extermination 5 | . . . . . . . . . . . . . . . . . 1 . . 1 2 1 . Reinforcement 22 | . . 1 6 2 . 1 . . . . . 1 . . . . 1 1 3 3 2 1 . Assault 19 | . . . . . . . . . . . . . . . . . . . . . 12 7 . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . 1 . . . . . . . 1 . . . . . . 3 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 44 | . . . 5 1 . . . . . . . 3 . . . . 1 . 5 . 4 . 25 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 403 | . 1 10 64 13 . 5 1 5 7 . 9 19 1 . 43 9 13 17 4 4 109 15 54 Peak Tracking Total 35 | . 1 10 13 4 . 4 2 5 4 . 8 8 1 . 11 8 5 4 2 2 35 23 18 Tactical Retreats 71 | . . 2 13 3 . 1 . 1 2 . 2 7 1 . 5 4 6 4 1 2 10 . 7 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 13 | . . . 2 2 . 2 1 . . . . 1 . . . . . 1 . 1 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . 1 . . . . . . 21 . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 24 | . . . . . . . . . . . . 2 . . 1 . 1 . . 2 10 1 7 Max in Single Turn 2 | . . . . . . . . . . . . 2 . . 1 . 1 . . 1 1 1 2 Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 50 | . . . 3 2 1 . 7 1 1 4 . 6 . . 3 . 4 4 2 6 4 . 2 Terminals 32 | . . . 3 2 1 . 6 . . . . 5 . . . . 1 3 1 4 4 . 2 Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . 2 1 1 1 . . . Total Hacks 127 | . . . 7 5 2 . 14 1 1 17 . 21 . . 7 . 8 11 8 16 5 . 4 Successful 81 | . . . 3 1 1 . 6 1 1 17 . 8 . . 7 . 6 8 7 10 4 . 1 Failed 46 | . . . 4 4 1 . 8 . . . . 13 . . . . 2 3 1 6 1 . 3 Catastrophic 12 | . . . 1 1 . . 2 . . . . 4 . . . . . . . 2 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . . . 3 5 . . 2 . . . . 10 . . . . . 8 1 10 3 . . Terminals 83 | . . . 7 5 2 . 13 . . . . 17 . . . . 1 10 7 12 5 . 4 Fabricators 4 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . Repair Stations 8 | . . . . . . . . . . . . 4 . . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . 3 1 1 1 . . . Terminal Hacks 61 | . . . 2 1 1 . 5 1 1 17 . 4 . . 7 . 1 6 6 5 3 . 1 Record 7 | . . . . . . . . . 1 5 . . . . 1 . . . . . . . . Part Schematic 11 | . . . . . . . . . . 4 . 2 . . . . . . 3 2 . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 10 | . . . 1 . . . . . . 4 . . . . 5 . . . . . . . . Open Door 5 | . . . . . . . . 1 . . . . . . 1 . 1 . . . 1 . 1 Open DSF 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Level Access Points 5 | . . . . 1 . . 1 . . . . 1 . . . . . 1 . . 1 . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . . . . 1 . 2 1 . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . . . . . . . . . . . . 4 . . . . 4 . . . . . . Scan Component 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . Repair 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . 1 1 1 1 . . . Seal Access 4 | . . . . . . . . . . . . . . . . . 1 1 1 1 . . . Unauthorized Hacks 5 | . . . 1 . . . . . . . . . . . . . . 1 . 2 1 . . Terminals 4 | . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . . Assimilate 4 | . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . . . 2 2 . . 5 . . . . 6 . . . . 1 3 . 4 2 . 1 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 4 . 2 . . . . . . 3 2 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 29 | . . . . . . . . . . . . . . . . . . . . 29 . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . Parts Repaired 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . Time 187 | . . . . . . . . . . . . 41 . . . . 146 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 92 | . . . 1 . . . . . . . . 2 . . 5 . . 1 . 1 1 29 52 Largest Group 7 | . . . 1 . . . . . . . . 2 . . 5 . . 1 . 1 1 7 6 Highest-Rated Group 281 | . . . 10 . . . . . . . . 92 . . 281 . . 45 . 45 45 102 85 Highest-Rated Ally 65 | . . . 10 . . . . . . . . 46 . . 65 . . 45 . 45 45 15 15 Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 32 | . . . . . . . . . . . . 15 . . 15 . . . . . . . 2 Total Damage 903 | . . . . . . . . . . . . 404 . . 440 . . . . . . . 59 Kills 5 | . . . . . . . . . . . . 2 . . 2 . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 10932 | 29 39 76 872 465 88 46 386 433 96 86 260 518 161 105 1098 402 561 498 471 674 815 319 2434 Spaces Moved 15622 | 37 78 142 833 824 188 84 456 659 266 171 695 675 378 308 1366 396 887 1285 947 685 1025 548 2689 Core 594 | 35 78 142 283 12 . . . . . . . . . . 4 . . . . . 40 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 3468 | 2 . . 40 . . . . . . . . . . . . . . . . . 217 542 2667 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 396 | . . . . . . . . . . . . 393 1 . 2 . . . . . . . . Flight 11106 | . . . 510 812 188 84 456 659 266 171 695 282 377 308 1360 396 887 1285 947 685 738 . . Fastest Speed 21 | 50 50 50 29 31 29 29 29 29 29 29 29 34 34 34 24 24 21 21 21 22 22 30 30 Average Speed 30 | 53 50 50 45 31 32 29 29 29 29 29 32 48 34 34 32 26 24 22 22 22 29 30 30 Slowest Speed 300 | 120 50 50 120 50 35 29 29 29 29 29 34 106 70 34 150 27 27 27 27 22 300 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . 4 2 2 . 3 . 2 . 3 . . . 1 2 4 7 9 3 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Spacefolds 18 | . . . . . . . . . . . . . . . . . . . . . 9 2 7 Exploration Rate (%) 47 | 3 24 23 41 30 4 78 15 70 53 60 86 15 57 59 92 67 25 69 24 72 66 22 74 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . . . . . 3 2 . 1 . . . . . . . . . . Known Exits Taken 17 | . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 9 | . . . . . . . . 1 2 . 2 . 1 2 . 1 . . . . . . . Spaces Dug 219 | . . . 5 19 . . 24 6 6 . 7 14 . . . . 21 11 7 3 12 49 35 Terrain Destroyed 421 | . . . 22 19 . . 26 10 7 . 7 26 . . 1 . 21 13 7 3 12 53 194 Melee 109 | . . . 5 19 . . 19 2 . . 7 9 . . . . 21 9 7 3 8 . . Projectile 285 | . . . . . . . 7 8 7 . . 7 . . 1 . . 4 . . 4 53 194 AOE 27 | . . . 17 . . . . . . . . 10 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 20880 | 44 77 146 1147 946 205 104 661 888 274 198 721 814 410 307 2013 685 1178 1411 1144 1189 1438 687 4193 Wait 4289 | . . . 160 32 . 2 174 217 3 . 20 69 25 . 579 287 233 53 143 489 335 115 1353 Move 15476 | 36 77 141 824 819 184 83 450 658 261 170 689 674 377 307 1363 391 880 1270 932 679 995 543 2673 Hop 36 | . . . 4 2 1 . 2 . 2 . 2 . . . 1 2 2 7 5 2 4 . . Pick Up 52 | 5 . 1 10 6 3 . . . . 2 . 7 . . 6 . 2 . . 1 5 . 4 Fast Attach 165 | 3 . . 17 8 8 . 2 2 . 9 1 11 1 . 23 2 14 21 19 2 7 1 14 Attach 32 | . . 2 5 2 3 . . . . . . 5 1 . . . . 2 . 1 6 2 3 Detach 20 | . . . . 1 . . . . . . . 2 2 . 2 . . 4 . . 6 . 3 Swap 35 | . . . 5 4 1 1 . . . . . . 2 . 2 . 2 1 3 1 2 . 11 Drop 149 | . . . 11 12 3 . 1 1 . 9 2 . 2 . 27 1 12 17 19 4 10 . 18 Fire 286 | . . . 61 . . . 7 8 8 . . 17 . . 1 1 . 2 . 4 39 25 113 Melee 281 | . . . 50 42 2 . 25 2 . 8 7 29 . . . 1 33 34 23 6 19 . . Ram 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . 18 . 18 . . . . . . . . . . . . . . 7 . . Rewire 12 | . . . . . . . . . . . . . . . 9 . . . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 30 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 5) 69 | -10/Materials | Entered another Materials area 69 | -9/Materials | Evolved 2 slots: Propulsion x2 129 | -9/Materials | Discovered new exit (range 11) 145 | -9/Materials | Entered another Materials area 145 | -8/Materials | Evolved 2 slots: Utility x2 312 | -8/Materials | Build established: Mutant 319 | -8/Materials | Garrison activated, responded to threat 847 | -8/Materials | Core integrity fell below 50% 911 | -8/Materials | Build established: Scavenger-Sprinter 945 | -8/Materials | Search patrols dispatched 950 | -8/Materials | Destroyed 10 combat bots 1014 | -8/Materials | Discovered new exit (range 11) 1017 | -8/Materials | Entered Factory 1017 | -7/Factory | Evolved 2 slots: Utility x2 1171 | -7/Factory | Identified exit to Factory 1417 | -7/Factory | Search patrols dispatched 1482 | -7/Factory | Entered another Factory area 1482 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1507 | -6/Factory | Lost 4 parts (2n1u1w) 1570 | -6/Factory | Identified exit to DSF 1570 | -6/Factory | Entered DSF 1587 | -6/DSF | Additional patrols routed to DSF 1612 | -6/DSF | Discovered new exit (range 12) 1616 | -6/DSF | Identified exit to Factory 1616 | -6/DSF | Entered Factory 1616 | -5/Factory | Evolved 2 slots: Utility x2 1760 | -5/Factory | Identified exit to Factory 1799 | -5/Factory | Build established: Hacker-Sprinter 1810 | -5/Factory | Identified exit to Upper Caves 1810 | -5/Factory | Identified exit to Extension 2002 | -5/Factory | Entered Upper Caves 2011 | -5/Upper Caves | Encountered a Warlord checkpoint 2172 | -5/Upper Caves | Lost 3 allies 2261 | -5/Upper Caves | Build established: Hacker-Scout 2303 | -5/Upper Caves | Learned 8 Factory zone layouts 2310 | -5/Upper Caves | Learned 12 Factory zone layouts 2421 | -5/Upper Caves | Discovered new exit (range 14) 2434 | -5/Upper Caves | Identified exit to Upper Caves 2435 | -5/Upper Caves | Entered another Upper Caves area 2437 | -5/Upper Caves | Discovered exit to Factory (range 9) 2487 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2525 | -5/Upper Caves | Discovered new exit (range 14) 2530 | -5/Upper Caves | Identified exit to Zhirov 2531 | -5/Upper Caves | Entered Zhirov 2531 | -5/Zhirov | Discovered new exit (range 3) 2537 | -5/Zhirov | Met Zhirov 2543 | -5/Zhirov | Learned location of Command (-1) 2543 | -5/Zhirov | Learned location of Testing (-2) 2543 | -5/Zhirov | Learned location of Quarantine (-3) 2545 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2550 | -5/Zhirov | Found Alien Artifact 2550 | -5/Zhirov | Identified Integrated Reactor 2550 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2605 | -5/Zhirov | Found Alien Artifact 2616 | -5/Zhirov | Identified exit to Proximity Caves 2617 | -5/Zhirov | Entered Proximity Caves 2619 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2629 | -4/Proximity Caves | Learned location of Armory (-4) 2872 | -4/Proximity Caves | Discovered exit to Factory (range 6) 2877 | -4/Proximity Caves | Entered Factory 2877 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2878 | -4/Factory | Identified exit to Research 2902 | -4/Factory | Lost 5 parts (1p1n3u) 2911 | -4/Factory | Repaired Xenon Bombardment Thruster 2932 | -4/Factory | Repaired Cesium-ion Thruster 2989 | -4/Factory | Discovered new exit (range 16) 3095 | -4/Factory | Identified exit to Upper Caves 3300 | -4/Factory | Lost 4 parts (1p1n1u1w) 3332 | -4/Factory | Allied Derelicts emerged from ambush trap array 3387 | -4/Factory | Core integrity fell below 50% 3395 | -4/Factory | Entered Upper Caves 3551 | -4/Upper Caves | Discovered new exit (range 15) 3555 | -4/Upper Caves | Identified exit to Upper Caves 3556 | -4/Upper Caves | Entered another Upper Caves area 3562 | -4/Upper Caves | Build established: Hacker-Mutant 3659 | -4/Upper Caves | Discovered new exit (range 7) 3661 | -4/Upper Caves | Identified exit to Warlord 3661 | -4/Upper Caves | Entered Warlord 3671 | -4/Warlord | Discovered new exit (range 9) 3681 | -4/Warlord | System corruption cleaned by Quarantine Array 3775 | -4/Warlord | Visited the Vortex Lab 3778 | -4/Warlord | Found Prototype Energy Cannon 3778 | -4/Warlord | Identified Vortex Driver 3780 | -4/Warlord | Found Prototype Energy Gun 3780 | -4/Warlord | Identified Vortex Rail 3783 | -4/Warlord | Found Prototype Launcher 3783 | -4/Warlord | Identified Vortex Catalyst Activator 3786 | -4/Warlord | Found Vortex Driver 3791 | -4/Warlord | Warlord's base attacked by MAIN.C 3863 | -4/Warlord | Met Warlord 3873 | -4/Warlord | Found Prototype Device 3873 | -4/Warlord | Identified System Purifier 3879 | -4/Warlord | Found Prototype Device 3879 | -4/Warlord | Identified Exp. Phase Shifter 3881 | -4/Warlord | Found Prototype Processor 3881 | -4/Warlord | Identified Exp. Target Analyzer 4024 | -4/Warlord | Found Prototype Device 4024 | -4/Warlord | Identified Minesniffer Drone Bay 4111 | -4/Warlord | Lost 6 allies 4141 | -4/Warlord | Warlord forces counterattacked 4223 | -4/Warlord | Spotted B-90 Cyclops 4231 | -4/Warlord | Spotted Executioner 4265 | -4/Warlord | Lost 6 allies 4266 | -4/Warlord | Spotted B-86 Titan 4368 | -4/Warlord | Lost 12 allies 4466 | -4/Warlord | Warlord base infiltrated, sounded retreat 4527 | -4/Warlord | Build established: Hacker-Sprinter 4729 | -4/Warlord | Lost 11 allies 4751 | -4/Warlord | Spotted Executioner 4758 | -4/Warlord | Identified exit to Proximity Caves 4759 | -4/Warlord | Entered Proximity Caves 4787 | -3/Proximity Caves | Lost 6 allies 4841 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4845 | -3/Proximity Caves | Lost 3 parts (1n2u) 4905 | -3/Proximity Caves | Discovered exit to Research (range 11) 4984 | -3/Proximity Caves | Build established: Wizard-Sprinter 5020 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5161 | -3/Proximity Caves | Entered Research 5161 | -3/Research | Evolved 2 slots: Utility x2 5199 | -3/Research | Discovered new exit (range 3) 5200 | -3/Research | Identified exit to Research 5401 | -3/Research | Repaired Cesium-ion Thruster 5510 | -3/Research | Repaired Centrium Medium Armor Plating 5716 | -3/Research | Discovered new exit (range 8) 5722 | -3/Research | Identified exit to Quarantine 5722 | -3/Research | Entered Quarantine 5727 | -3/Quarantine | Found Alien Artifact 5727 | -3/Quarantine | Identified Core Reset Matrix 5727 | -3/Quarantine | Identified Transdimensional Reconstructor 5727 | -3/Quarantine | Used Core Reset Matrix 5731 | -3/Quarantine | Detected hypermatrix surge 5731 | -3/Quarantine | Sensed 14 artifacts in vicinity 6220 | -3/Quarantine | Entered Research 6220 | -2/Research | Warlord forces began assault on 0b10 6220 | -2/Research | Evolved 2 slots: Propulsion x2 6228 | -2/Research | Identified exit to Testing 6304 | -2/Research | Build established: Wizard-Scout 6330 | -2/Research | Research machine network offline 6457 | -2/Research | Met up with Warlord 6462 | -2/Research | Found Prototype Device 6462 | -2/Research | Identified Exp. Focal Shield 6605 | -2/Research | Borebot progress halted 6683 | -2/Research | Discovered new exit (range 15) 6691 | -2/Research | Entered Testing 6713 | -2/Testing | Discovered new exit (range 15) 6716 | -2/Testing | Identified exit to Access 6724 | -2/Testing | Found Prototype Energy Gun 6724 | -2/Testing | Identified Warp Gun 6819 | -2/Testing | Fabricated Adv. Reaction Control System (x2) 7267 | -2/Testing | Spotted Fortress 7284 | -2/Testing | Discovered new exit (range 6) 7285 | -2/Testing | Identified exit to Section 7 7365 | -2/Testing | Entered Section 7 7366 | -2/Section 7 | Sensed 21 artifacts in vicinity 7483 | -2/Section 7 | Found Integrated Reactor 7483 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7534 | -2/Section 7 | Found Integrated Mediator 7534 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 7537 | -2/Section 7 | Spotted B-90 Cyclops 7585 | -2/Section 7 | Found Integrated Dissipator 7585 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7643 | -2/Section 7 | Spotted Alpha 7 7644 | -2/Section 7 | Spotted Alpha 7 7644 | -2/Section 7 | Spotted S7 Guard 7676 | -2/Section 7 | Found Spacefold Activator 7727 | -2/Section 7 | Warped through subspace 7944 | -2/Section 7 | Spotted Executioner 7953 | -2/Section 7 | Lost 4 parts (3n1u) 8001 | -2/Section 7 | Integrated with Sigix Exoskeleton 8009 | -2/Section 7 | Core integrity fell below 50% 8029 | -2/Section 7 | Lost 3 parts (1n2u) 8039 | -2/Section 7 | Destroyed 7 combat bots 8061 | -2/Section 7 | Spotted Executioner 8061 | -2/Section 7 | Spotted Executioner 8068 | -2/Section 7 | Destroyed Executioner 8078 | -2/Section 7 | Destroyed Executioner 8081 | -2/Section 7 | Found Prototype Processor 8082 | -2/Section 7 | Spotted Striker 8082 | -2/Section 7 | Spotted Striker 8082 | -2/Section 7 | Found Prototype Processor 8084 | -2/Section 7 | Found Prototype Processor 8084 | -2/Section 7 | Identified Exp. Core Analyzer (x3) 8090 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 8093 | -2/Section 7 | Spotted Striker 8093 | -2/Section 7 | Spotted Striker 8107 | -2/Section 7 | Found Sigix Sheargun 8145 | -2/Section 7 | Scanned by Researcher 8146 | -2/Section 7 | Intercept squad dispatched 8148 | -2/Section 7 | Destroyed Investigator 8150 | -2/Section 7 | Spotted Tracker 8150 | -2/Section 7 | Spotted Tracker 8153 | -2/Section 7 | System corruption reached 10% 8156 | -2/Section 7 | Core integrity fell below 20% 8157 | -2/Section 7 | Spotted Executioner 8157 | -2/Section 7 | Spotted Executioner 8165 | -2/Section 7 | Spotted Combat Programmer 8165 | -2/Section 7 | Spotted Combat Programmer 8177 | -2/Section 7 | Spotted S7 Guard 8180 | -2/Section 7 | Entered Access 8180 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 8185 | -1/Access | Emitted hypermatrix ping 8190 | -1/Access | Assembled emerged from beneath the floor 8259 | -1/Access | Assembled emerged from beneath the floor 8297 | -1/Access | Build established: Alien-Sigix 8304 | -1/Access | Assembled emerged from beneath the floor 8316 | -1/Access | Assembled emerged from beneath the floor 8458 | -1/Access | First assault squad dispatched 8489 | -1/Access | Discovered new exit (range 18) 8499 | -1/Access | Entered Command 8504 | -1/Command | Emitted hypermatrix ping 8509 | -1/Command | Assembled emerged from beneath the floor 8565 | -1/Command | Assembled emerged from beneath the floor 8661 | -1/Command | Assembled emerged from beneath the floor 8731 | -1/Command | Spotted Combat Programmer 8736 | -1/Command | Destroyed Combat Programmer 8774 | -1/Command | Spotted M Guard 8776 | -1/Command | Spotted M Guard 8785 | -1/Command | Destroyed M Guard 8812 | -1/Command | Destroyed M Guard 8831 | -1/Command | Found Prototype Device 8831 | -1/Command | Identified AEGIS Remote Shield 8833 | -1/Command | Found AEGIS Remote Shield 8858 | -1/Command | Spotted Combat Programmer 8862 | -1/Command | Destroyed Combat Programmer 8862 | -1/Command | All MAIN.C guards destroyed 8870 | -1/Command | 0b10 Conduit disabled 8877 | -1/Command | Met MAIN.C 8911 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 8911 | -1/Command | Destroyed MAIN.C Shell 8911 | -1/Command | Spotted M Shell/Def 8911 | -1/Command | Spotted M Shell/Atk 8911 | -1/Command | Spotted M Shell/Def 8911 | -1/Command | Spotted M Shell/Atk 8911 | -1/Command | Spotted M Shell/Atk 8911 | -1/Command | Spotted M Shell/Def 8911 | -1/Command | Spotted M Shell/Def 8912 | -1/Command | Spotted M Shell/Atk 8913 | -1/Command | MAIN.C activated Command garrisons 8922 | -1/Command | Discovered new exit (range 15) 8992 | -1/Command | Core integrity fell below 50% 9003 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 9005 | -1/Command | Spotted B-99 Colossus 9068 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 9089 | -1/Command | Destroyed MAIN.C 9413 | -1/Command | Discovered new exit (range 42) 9413 | -1/Command | Discovered new exit (range 132) 9413 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 10062 | -1/Command | Core integrity fell below 20% 10064 | -1/Command | Found Exp. System Purifier 10414 | -1/Command | Found Zero-point Reactor 10493 | -1/Command | Assembled emerged from beneath the floor 10548 | -1/Command | Assembled emerged from beneath the floor 10575 | -1/Command | Assembled emerged from beneath the floor 10611 | -1/Command | Assembled emerged from beneath the floor 10806 | -1/Command | Identified exit to Surface 10933 | *** | Heading to fleet! Last Messages --------------- as-60021 melds with Sigix Exoskeleton. as-94322 melds with Sigix Exoskeleton. as-58678 melds with Sigix Exoskeleton. 10680_ Quantum Shear penetrates Wall. 10691_ Acquired Unknown Device. 10691_ Identified Adv. Field Recycling Unit. 10692_ Dropped Adv. Field Recycling Unit. 10701_ Quantum Shear penetrates Wall. 10704_ Acquired 5 matter. 10736_ Quantum Shear penetrates Wall. 10787_ Acquired Hvy. Quantum Rifle. 10791_ Acquired 10 matter. 10806_ EXIT=IDENTIFIED: SURFACE 10811_ Acquired 5 matter. 10828_ Quantum Shear penetrates Wave Inhibitor. 10828_ Quantum Shear penetrates Wall. 10830_ Quantum Shear penetrates Wave Inhibitor. 10899_ Quantum Shear penetrates Wall. 10901_ Quantum Shear penetrates Earth. Map ----- +----------------------------------------------------+ | #### ### = %! """### ==*T%%![%=!% | | #### ###% % *%= %*=== T"### *[!=[[*=%[% | | #### !" =% [%=== ""### !*!%!!!######### | | ####=%"!%= %[!=== "" ### =############## | | """" ="## % ! ^ ###### ######## | | "" # ### ^!%= ###### ######## | | ### * ! ###### ######## | | ### % ! #######+##### ######## | | ### [%=%### ! [############# | | ### % ###[ ############# | | ###########"#"##" ###%=%"""" ############# | | ### #########" ###==%"""" ############# | | "T ### *["""" ############# | | "" o ### !%"""" ############# | | ######### ########## ###[*%=[ ############# | | ####################### ###![!*% ## ##### | | ####### !#! #####/####/###= ! ##### | | ####### !+%!####*%= # ### ##### | | ####### /#*=%[=+ # ### ##### | | #######[ !! # *#### # ### ##### | | "# #### !! # #### #!### ^ ##### | | ###""#######+######+### #### #%######+####### | | ## ## #### !+!%= | | ## ] "# #### *#%/ | | ## """" == ## ## #[|############" | | ## """" = = ## X ## # ############" | | ### """" ## ## # #########[[]] | | ### """" ######## !# #########] ! | | ### ######## # #########!!! | | ### #########+#### " # !!* | | ####""" """###""##+""######### #### # ##### | | ! ##"""T"""####" "######### #### # ##### | | % ############## = %=%* # = ##### | | =%!*!%= "" !%[ != ! / ##### | | [=![! ! ## [ #####+####+####+## =/! ##### | | !#####+#### ##" ###### # =/! ##### | | ## # ###! ###### + =/! ##### | | #### # ###%=###### ! # ##### | | #### * # [=*###### # ##### | | #### # ###### # ##### | | ############+##################################### | | ###### ############################### | | ###### ############################### | | ###### ############################### | | ###### ############################### | | ###### ############################### | | ###### ############################### | | ################################################## | | ################################################## | | ################################################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Coolant Potential 120 Energy Generation 95 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 81 Melee Accuracy 5 Core Analysis 8 Recoil Reduction 1 Offensive Hacking 60 Defensive Hacking 28 Item Schematics ----------------- Enh. Nova Cannon | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Adv. Heavy Siege Treads | -2/Research | Hacked Adv. Phase Shifter | -2/Testing | Hacked Adv. Reaction Control System | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Reaction Control System | x2 | -2/Testing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Integrated Mediator Integrated Dissipator Spacefold Activator Transdimensional Reconstructor Sigix Exoskeleton Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentQuantumRifle Manual? 0 Play Time 02:36:31 Cumulative 168.6 hours Start 2025.04.01 @ 17:37:33 End 2025.04.02 @ 13:02:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type 2 Total 8 Types 5/0/2/1/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27b45037-e46b-4aa1-9516-cd5482279d75