Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.25 @ 20:07:43 Player: Niamak Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (118) 118 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1718 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 123/125 System Corruption 4% Temperature Cool (0) Movement Hovering (120) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Hover Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Flail > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Lightpack 2.0 Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Flail > --- INVENTORY -------- Light Ion Engine Light Ion Engine Hover Unit Lightpack 2.0 [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 14 | 7 1 2 . 4 Power 1 | . . . . 1 Engine 1 | . . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 2 . 1 Treads 2 | 2 . . . . Leg 2 | . . 2 . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 4 | 2 1 . . 1 Device 2 | 1 . . . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 4 | 3 . . . 1 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 1 . . 6 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . 1 . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 4 | . 1 . . 4 To Critical Strikes . | . . . . . Average Backups 6 | 3 6 6 6 5 Power 2 | 2 3 3 3 2 Propulsion . | . . . . . Utility 1 | . 1 1 2 1 Weapon 1 | 1 1 2 1 . Tool/Special . | . . . . . Unused Backups 5 | . . . 1 4 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 74 85 85 89 Engine 2 | . . . . 11 Treads 17 | . 28 26 . . Leg 10 | . . 1 28 28 Storage 14 | . 14 14 14 14 Protection 9 | . . 14 14 7 Energy Gun 12 | . 14 14 14 7 Ballistic Gun 13 | . 14 14 14 13 Impact Weapon 1 | . . . . 6 Peak Build Rating 13 | 6 6 7 9 13 Average Rating 7 | 4 5 6 7 9 On Entrance 5 | . 6 6 7 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 13 | 10 10 10 10 13 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 7 8 8 8 Average Carried 7 | 3 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 6 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 414 | 258 46 42 . 68 Remotely . | . . . . . Salvage Created 248 | 87 46 86 . 29 Parts 17 | 8 3 6 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 7 | . 3 2 . 2 Melee 1 | . . . . 1 Guns 6 | . 3 2 . 1 Classes Destroyed 5 | 2 1 1 . 1 Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Swarmer 3 | . 3 . . . Grunt 2 | . . 2 . . Assembled 2 | . . . . 2 Best Kill Streak 3 | 3 3 1 . 1 Combat Bots Only 3 | . 3 1 . 1 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 143 | . 32 20 . 91 Missed 52 | . 5 7 . 40 Hits 91 | . 27 13 . 51 Melee 2 | . . . . 2 Projectile 89 | . 27 13 . 49 Critical Strikes 5 | . 1 2 . 2 Actively Blocked 1 | . . 1 . . Damage Taken 899 | . 211 158 . 530 Core 255 | . 28 39 . 188 Absorbed by Shields . | . . . . . Redirected to Shielding 26 | . . 15 . 11 Core Remaining (%) 100 | 100 . . . . Volleys Fired 37 | 6 13 12 . 6 Largest 2 | 2 2 2 . 2 Hottest 70 | 70 70 70 . 70 Shots Fired 71 | 12 26 24 . 9 Gun 71 | 12 26 24 . 9 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 37 | 6 13 12 . 6 Thermal 34 | 6 13 12 . 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 4 5 11 . 2 Robot Miss Streak 5 | 1 5 1 . 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 40 | 9 14 14 . 3 Core Hits 14 | 4 3 4 . 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 555 | 131 171 175 . 78 Guns 502 | 131 171 174 . 26 Cannons . | . . . . . Explosions . | . . . . . Melee 52 | . . . . 52 Ramming 1 | . . 1 . . Kinetic 245 | 57 99 76 . 13 Thermal 257 | 74 72 98 . 13 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 52 | . . . . 52 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 27 | . . 6 . 27 Average Temperature 7 | . . 3 . 13 Received Heat Transfer 128 | . . 108 . 20 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 851 | 222 296 296 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 40 | 10 40 30 . . Initial . | . . . . . Average 3 | 1 7 2 . . Influence Increases 162 | 15 77 70 . . Destroy 0b10 Robot/C 100 | . 60 40 . . Destroy 0b10 Robot/NC 15 | 15 . . . . Destroy Leader 10 | . 10 . . . Successful Hack 7 | . 7 . . . Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 162 | 15 77 68 2 . Entered New Map 2 | . . . 2 . Time Decay 150 | 15 67 68 . . Lost Part 10 | . 10 . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 3 5 . 24 Peak Tracking Total 20 | . 3 2 . 20 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 3 | . 2 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 6 . 1 . Successful 3 | . 2 . 1 . Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Branch Access Points 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 154 | 56 82 . . 16 Terrain 16 | . . . . 16 Seismic 138 | 56 82 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1844 | 128 350 802 256 308 Spaces Moved 869 | 63 183 189 212 222 Core 8 | 7 . . . 1 Treads 393 | 56 183 154 . . Legs 467 | . . 35 212 220 Wheels . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 120 Average Speed 137 | 147 160 152 120 120 Slowest Speed 200 | 160 160 160 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 30 30 60 51 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1439 | 86 214 678 214 247 Wait 495 | . 16 472 . 7 Move 865 | 62 182 188 211 222 Hop . | . . . . . Pick Up 17 | 11 2 1 1 2 Fast Attach 2 | . . 2 . . Attach 11 | 6 1 . . 4 Detach . | . . . . . Swap 1 | 1 . . . . Drop 5 | . . 2 2 1 Fire 37 | 6 13 12 . 6 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 13) 129 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 479 | -10/Materials | Entered Mines 529 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 529 | -10/Mines | Discovered new exit (range 5) 614 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 617 | -10/Mines | Found Scrap Suit 658 | -10/Mines | Learned Materials non-interactive machine intel 661 | -10/Mines | Learned Materials terminal intel 689 | -10/Mines | Excavation squad dispatched 689 | -10/Mines | A large section of the Mines collapsed 939 | -10/Mines | Excavation squad dispatched 1281 | -10/Mines | Entered Exiles 1310 | -10/Exiles | Met 8R-AWN 1332 | -10/Exiles | Met EX-HEX 1365 | -10/Exiles | Met EX-BIN 1380 | -10/Exiles | Aligned with FarCom system 1381 | -10/Exiles | Given EX-Vault access code 1409 | -10/Exiles | Opened EX-Vault 1417 | -10/Exiles | Found Lightpack 2.0 1443 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1479 | -10/Exiles | Met EX-DEC 1525 | -10/Exiles | Discovered new exit (range 12) 1537 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1537 | -10/Exiles | Entered Mines 1569 | -9/Mines | Found a hidden stash of uninstalled traps 1624 | -9/Mines | Assembled infested the area 1629 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1829 | -9/Mines | Core integrity fell below 50% 1843 | -9/Mines | Core integrity fell below 20% 1845 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01664_ T-07 Excavator destroyed. 01666_ as-87355 destroyed. 01667_ T-07 Excavator destroyed. 01675_ R-06 Scavenger system corrupted by crushing effect. 01676_ R-06 Scavenger system terminally corrupted. 01687_ Weapon Shielding destroyed. 01687_ System corrupted by crushing effect (+4). 01689_ as-66759 destroyed. 01689_ Switching to secondary target: as-47268. 01691_ Med. Laser destroyed. 01699_ Acquired 19 matter. 01711_ as-47268 destroyed. 01712_ VU%OKI5 NE YP5SBPIGSFG|A8&HZX 01758_ System corrupted: Component data lost. 01798_ System corrupted: Matter fused (-7). 01827_ System corrupted: Energy discharge (-48). 01828_ Assault Rifle destroyed. 01834_ Imp. Terrain Scanner destroyed. 01840_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????####?????????????????????? | | ?????????????? ? #?????????????????????? | | ?????????#??????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????#@ #?????????????????????? | | ???????##???????# ##????????????????????? | | ??????## #####?# ##???????????????????? | | ??????# ##ss #???????????????????? | | ??????# #???????????????????? | | ????## s #???????????????????? | | ????# ##s s ##???????????????????? | | ???# ??## s #????????????????????? | | ???# ????# ##???????????????????? | | ???# ?????# ##??????????????????? | | ???## ?????# ##?????????????????? | | ????## #???## #?????????????????? | | ?????### s#### #???#?????????????? | | ????????# ##?????????????????? | | ?????????# ####??????????????????? | | ?????????## ##?????????????????????? | | ??????????# ##??????????#???????????? | | ??????????## #???????????????????????? | | ???????#???#### #???????????????????????? | | ??????????????# #?????????#?????????????? | | ??????????????# #???????????????????????? | | ????#?????????# #?????????????????????# ? | | ??????????????# #######??????????????## | | ??????????????# #?????????????## | | ??????????????# ##### ##???????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencySiegeLegs Manual? 0 Play Time 00:17:27 Cumulative 19.5 hours Start 2026.08.25 @ 19:49:15 End 2026.08.25 @ 20:07:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7ebc4e62-612a-4829-89c6-bee74e737978