Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 20:57:53 Player: Rockstar Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (63) 315 Value Destroyed (2669) 2669 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (1967) 1967 TOTAL SCORE: 11411 Bonus ------- Follower Combat Kills 890 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -23 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Improved Melee Analysis Suite Heavy Servo Lattice Zionite Light Carapace Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Battle Rifle Phasing Sabre > --- INVENTORY -------- Light Nuclear Core Neutrino Core Flexi-carbon Leg Myomer Leg Advanced Heat Sink Improved System Shield Matter Neutralizer Magnetic Acceleration Cannon [Rating: 101] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Makeshift Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Ext Cet Res Slots Evolved 14 | . . . . 8 . . . . 2 2 . . 2 Power 2 | . . . . 1 . . . . . . . . 1 Propulsion 5 | . . . . 2 . . . . . 2 . . 1 Utility 6 | . . . . 4 . . . . 2 . . . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 152 | 6 10 4 1 20 3 4 4 26 11 18 38 . 7 Power 28 | 1 1 1 . 3 . 1 . 7 3 1 9 . 1 Engine 9 | 1 1 1 . 1 . 1 . 3 1 . . . . Core 16 | . . . . 1 . . . 3 2 . 9 . 1 Reactor 3 | . . . . 1 . . . 1 . 1 . . . Propulsion 47 | 2 4 . . 7 . 1 . 10 1 9 11 . 2 Treads 10 | 2 4 . . . . . . 3 . 1 . . . Leg 30 | . . . . 7 . 1 . 7 1 3 11 . . Wheel 2 | . . . . . . . . . . 2 . . . Hover 2 | . . . . . . . . . . . . . 2 Flight 3 | . . . . . . . . . . 3 . . . Utility 44 | 1 3 . . 9 1 1 2 5 3 4 11 . 4 Device 25 | . 2 . . 6 1 1 1 2 2 2 5 . 3 Storage 3 | 1 . . . . . . . . 1 . 1 . . Processor 7 | . . . . 2 . . . 1 . 2 2 . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 8 | . 1 . . 1 . . 1 2 . . 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 33 | 2 2 3 1 1 2 1 2 4 4 4 7 . . Energy Gun 6 | 1 1 . 1 . . . . 1 . 1 1 . . Energy Cannon 2 | . . . . . . . . . . 1 1 . . Ballistic Gun 6 | 1 1 1 . . . . . 1 . 1 1 . . Ballistic Cannon 3 | . . . . . 1 . . . 1 1 . . . Launcher 2 | . . 1 . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 5 | . . 1 . 1 . . . 2 1 . . . . Slashing Weapon 7 | . . . . . . 1 2 . 1 . 3 . . Piercing Weapon 2 | . . . . . 1 . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . 1 1 . 1 2 1 . . Parts Lost 93 | . 3 . . 9 . 1 . 13 16 13 31 . 7 Power 17 | . 1 . . 2 . 1 . 1 3 2 6 . 1 Propulsion 35 | . . . . 3 . . . 6 4 6 14 . 2 Utility 23 | . . . . 2 . . . 3 6 2 7 . 3 Weapon 18 | . 2 . . 2 . . . 3 3 3 4 . 1 Highest Loss Streak 21 | . 3 . . 6 . 1 . 11 16 5 21 . 7 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Backups 6 | . 4 7 7 2 8 7 7 6 7 3 4 3 1 Power . | . . . 1 . . . . . 1 . . . . Propulsion 2 | . . 2 2 1 5 4 4 2 1 . 1 . . Utility 1 | . 1 3 3 . 2 1 2 1 . 1 1 2 . Weapon 1 | . 2 1 1 . . 1 1 1 2 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 5 | . . . . . . . 2 2 . . 1 . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . Utility 2 | . . . . . . . 1 1 . . . . . Weapon 2 | . . . . . . . 1 . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 97 100 87 93 93 86 92 94 32 68 . 17 Engine 6 | . 14 14 14 5 . 5 6 8 13 . . . . Core 2 | . . . . 2 6 4 . 6 2 3 8 . 2 Treads 8 | . 28 28 28 11 . . . 1 . . . . . Leg 15 | . . . . 12 26 25 25 22 21 3 21 . . Device 16 | . 13 14 14 19 26 25 18 12 20 4 10 . 5 Storage 7 | . 14 14 14 6 6 6 6 6 4 1 1 . . Processor 5 | . . . . 5 6 6 6 10 8 6 5 . . Protection 2 | . . . . 2 . . 5 4 4 . 9 . . Energy Gun 5 | . 14 14 22 5 . . . . . . 1 . . Ballistic Gun 1 | . 11 2 . . . . . . . 1 2 . . Ballistic Cannon 1 | . . . . . . 6 6 1 . . . . 1 Impact Weapon 4 | . . 7 5 10 11 4 . 3 6 3 . . . Slashing Weapon 3 | . . . . . . 1 8 9 7 . 4 . . Piercing Weapon 1 | . . . . . 1 6 3 . 1 . . . . Peak Build Rating 101 | 6 10 11 11 46 49 55 56 80 83 53 101 1 47 Average Rating 41 | 4 7 10 10 32 46 52 51 64 76 30 68 1 26 On Entrance 23 | . 6 9 11 10 46 49 50 51 70 4 21 1 1 Avg Prop Armor Cover (%) 12 | . . . . 11 . . . 5 . 15 5 . . Naked Turns 106 | . . . . . . . . . . . 71 27 8 Heaviest Build 82 | 14 15 14 13 30 32 46 43 78 81 58 82 . 28 Greatest Support 128 | 40 46 46 46 92 65 68 68 90 71 70 128 3 24 Greatest Overweight (x) 3 | . . . . . . . . 1 2 3 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 15 15 10 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 10 7 6 5 5 Most Carried 10 | 2 8 8 8 8 8 8 8 8 8 7 10 3 3 Average Carried 6 | . 4 7 7 2 7 7 7 6 7 4 4 3 . Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 1 8 8 8 8 7 8 8 6 5 2 3 3 . Class Distribution -------------------- 48% | Mutant 24% | Derelict-Gladiator 12% | Scavenger-Mutant 12% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Extension Mutant | -4/Cetus Mutant | -3/Research Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Ext Cet Res Matter Collected 2285 | 234 212 79 . 242 96 82 40 365 176 199 560 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 2301 | . 294 103 . 345 . 95 . 834 211 153 266 . . Parts 98 | . 13 10 . 15 . 3 . 30 14 9 4 . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . . . . . 2 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . 5 . . . 3 . 58 . . . . . Prevented 44 | . . . . . . . . 44 . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Ext Cet Res Combat Hostiles Destroyed 60 | . 9 5 . 8 . 4 . 17 4 8 5 . . Melee 21 | . . 1 . 4 . 3 . 8 2 1 2 . . Guns 15 | . 9 2 . . . . . 2 . . 2 . . Cannons 9 | . . . . . . 1 . . 1 6 1 . . AOE 9 | . . 1 . 2 . . . 6 . . . . . Classes Destroyed 13 | . 2 1 . 3 . . . 5 1 1 . . . Worker 1 | . . . . . . . . . . 1 . . . Builder 1 | . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . Swarmer 21 | . 3 3 . . . 4 . 2 . 8 1 . . Saboteur 1 | . . . . . . . . 1 . . . . . Grunt 22 | . 6 . . 4 . . . 11 . . 1 . . Brawler 1 | . . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . 1 . . . . . Sentry 4 | . . . . . . . . 1 1 . 2 . . Hunter 3 | . . . . 3 . . . . . . . . . Programmer 3 | . . . . 1 . . . . 2 . . . . Behemoth 2 | . . . . . . . . . 1 . 1 . . Subdweller 2 | . . 2 . . . . . . . . . . . Best Kill Streak 9 | . 3 2 . 4 . 4 . 9 2 5 2 . . Combat Bots Only 9 | . 3 2 . 3 . 4 . 9 2 5 2 . . Max Kills in Single Turn 2 | . 1 1 . 1 . 1 . 2 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 1 . 1 . . . 2 . . . . . Melee 1 | . . 1 . 1 . 1 . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Ext Cet Res Hostile Shots Fired 1153 | . 100 16 . 129 . 35 . 221 134 165 211 3 139 Missed 379 | . 20 6 . 38 . 12 . 85 43 51 68 2 54 Hits 774 | . 80 10 . 91 . 23 . 136 91 114 143 1 85 Melee 2 | . . . . . . . . 2 . . . . . Projectile 772 | . 80 10 . 91 . 23 . 134 91 114 143 1 85 Critical Strikes 28 | . . . . 1 . 1 . 3 5 4 11 . 3 Damage Taken 13851 | . 920 135 . 1002 . 357 . 2407 1703 2151 3265 25 1886 Core 3390 | . 192 15 . 152 . 32 . 318 479 414 461 25 1302 Absorbed by Shields 362 | . . . . 136 . . . . 85 . . . 141 Redirected to Shielding 21 | . 21 . . . . . . . . . . . . Regen/Repaired (Parts) 78 | . . . . . . . . 78 . . . . . Core Remaining (%) 46 | 100 . . 17 . . . . 40 52 . . 21 . Volleys Fired 153 | . 45 5 . 16 . 2 . 31 8 22 24 . . Largest 2 | . 2 2 . 2 . 1 . 1 1 2 2 . . Hottest 180 | . 70 80 . 100 . 37 . 75 44 123 180 . . Shots Fired 212 | . 72 9 . 23 . 2 . 31 8 30 37 . . Gun 145 | . 72 8 . 15 . . . 23 . 10 17 . . Cannon 49 | . . . . . . 2 . . 8 20 19 . . Launcher 18 | . . 1 . 8 . . . 8 . . 1 . . Special . | . . . . . . . . . . . . . . Kinetic 75 | . 31 3 . . . 2 . . 8 21 10 . . Thermal 88 | . 41 5 . 15 . . . . . 1 26 . . Explosive 18 | . . 1 . 8 . . . 8 . . 1 . . Electromagnetic 31 | . . . . . . . . 23 . 8 . . . Robot Hit Streak 14 | . 14 2 . 6 . 8 . 7 5 4 11 . . Robot Miss Streak 5 | . 3 2 . 1 . 2 . 5 1 4 2 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 208 | . 51 6 . 30 . 4 . 44 13 24 36 . . Core Hits 128 | . 18 5 . 20 . 4 . 56 4 8 11 . 2 Critical Kills 3 | . . . . 3 . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . 1 . . 1 . . . . Critical Strikes 21 | . 3 1 . 4 . 2 . 4 2 1 4 . . Burn 4 | . 3 . . 1 . . . . . . . . . Blast 3 | . . . . . . . . . . 1 2 . . Smash 6 | . . 1 . 3 . 1 . . 1 . . . . Sever 7 | . . . . . . . . 4 1 . 2 . . Impale 1 | . . . . . . 1 . . . . . . . Melee Attacks 116 | . . 4 . 19 . 7 . 32 10 13 31 . . Impact 39 | . . 4 . 19 . 1 . . 2 13 . . . Slashing 67 | . . . . . . . . 32 4 . 31 . . Piercing 10 | . . . . . . 6 . . 4 . . . . Sneak Attacks 3 | . . . . 1 . . . 1 . . 1 . . Combat Hostiles 2 | . . . . 1 . . . 1 . . . . . Follow-up Attacks 8 | . . . . . . 1 . 5 2 . . . . Damage Inflicted 7568 | . 631 137 . 1193 . 171 . 2838 421 973 1199 . 5 Guns 1638 | . 631 45 . 150 . . . 386 . 142 284 . . Cannons 1296 | . . . . . . 20 . . 211 456 609 . . Explosions 1961 | . . 25 . 503 . . . 1412 . . 21 . . Melee 2658 | . . 67 . 540 . 151 . 1040 202 374 284 . . Ramming 15 | . . . . . . . . . 8 1 1 . 5 Kinetic 1185 | . 253 7 . . . 20 . . 211 449 245 . . Thermal 1189 | . 378 38 . 150 . . . . . . 623 . . Explosive 1961 | . . 25 . 503 . . . 1412 . . 21 . . Electromagnetic 535 | . . . . . . . . 386 . 149 . . . Impact 1096 | . . 67 . 540 . 65 . . 25 374 25 . . Slashing 1465 | . . . . . . . . 1040 141 . 284 . . Piercing 122 | . . . . . . 86 . . 36 . . . . Highest Corruption 4 | . 2 2 . . . . . . 1 4 4 4 . Average Corruption 3 | . 2 2 . . . . . . 1 4 4 4 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 43 | . 5 5 . . . . . . 1 9 23 . . Message Errors 10 | . . 1 . . . . . . . 2 7 . . Matter Fused 8 | . 1 1 . . . . . . . 2 4 . . Heat Flow Errors 4 | . . 1 . . . . . . . . 3 . . Energy Discharges 4 | . 1 1 . . . . . . . . 2 . . Parts Rejected 2 | . 1 . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . 1 1 . . . . . . 1 3 4 . . Data Loss (major) 3 | . 1 . . . . . . . . 1 1 . . Alerts 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 423 | . . 35 . 41 . 112 . 40 25 120 50 . . Projectiles 8 | . . . . . . . . . . 8 . . . Explosions . | . . . . . . . . . . . . . . Melee 415 | . . 35 . 41 . 112 . 40 25 112 50 . . Knockbacks 9 | . . 1 . 3 . . . . . 5 . . . Impact 5 | . . 1 . 3 . . . . . 1 . . . Kinetic 4 | . . . . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . 4 . . . 2 Shots . | . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . 2 . . . 3 Targets Rammed 7 | . . . . . . . . . 2 1 1 . 3 Kicked 2 | . . . . . . . . . . 1 1 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 293 | . 210 243 . 62 . . . 293 . 27 150 . . Average Temperature 94 | . 79 145 . 42 . . . 114 . 15 42 . . Received Heat Transfer 2750 | . 420 . . 150 . . . 681 413 183 864 . 39 Effects 2 | . 2 . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . 1 . . . 1 1 1 . . . Combat Hostiles 5 | . . 1 . 1 . . . 1 1 1 . . . Parts Fried 10 | . . 2 . 4 . 1 . . 1 2 . . . Impact Corruptions 11 | . . 1 . 3 . 2 . . 1 4 . . . Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 3 | . . 1 . . . . . 2 . . . . . Heat Transferred 2931 | . 1332 111 . 518 . . . . . . 970 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Ext Cet Res Maximum Alert Level 1 | . . . . . . . . . . . 1 . . Low Security (%) 92 | 100 100 . . 100 . . . . 100 100 68 100 100 Level 1 7 | . . . . . . . . . . . 31 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 351 | . 69 . . 99 . . . . 58 193 351 23 15 Initial 90 | . . . . . . . . . 58 . 90 23 7 Average 51 | . 16 . . 25 . . . . 15 54 140 20 2 Influence Increases 2716 | . 242 100 . 252 . 90 . 506 112 509 890 . 15 Destroy 0b10 Robot/C 1620 | . 180 60 . 160 . 80 . 400 80 280 380 . . Destroy 0b10 Robot/NC 40 | . . . . 5 . . . 5 . 10 20 . . Destroy Leader 216 | . 40 10 . 50 . 10 . . 30 42 34 . . Allied During Kill 281 | . . . . . . . . 11 . 31 239 . . Successful Hack 12 | . 5 . . . . . . . . . 7 . . Disable Machine 45 | . . . . 15 . . . . . . 30 . . Destroy Structure 97 | . 2 . . 7 . . . . 2 26 60 . . Lose Combat Pursuer 405 | . 15 30 . 15 . . . 90 . 120 120 . 15 Influence Decreases 2711 | . 236 106 . 225 27 66 24 413 205 324 1033 29 23 Entered New Map 194 | . . 4 . . 11 . 24 . 35 . 95 19 6 Time Decay 1529 | . 219 102 . 195 16 56 . 223 168 154 369 10 17 Lost Part 538 | . 17 . . 30 . 10 . 130 . 130 221 . . Lost Ally 450 | . . . . . . . . 60 2 40 348 . . Squads Dispatched 15 | . 1 . . 5 . . . 1 4 2 1 . 1 Investigation 1 | . . . . . . . . . . 1 . . . Extermination 6 | . . . . 2 . . . . 2 1 . . 1 Reinforcement 7 | . 1 . . 3 . . . . 2 . 1 . . Assault 1 | . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Ext Cet Res Distress Signals 9 | . 1 . . . . . . 2 . 3 1 1 1 Communications Jammed 11 | . . . . . . . . . . 11 . . . Distress Signals 11 | . . . . . . . . . . 11 . . . Times Spotted 174 | . 20 7 . 14 . 4 . 55 8 19 27 5 15 Peak Tracking Total 15 | . 5 3 . 3 . 4 . 11 3 8 6 5 15 Tactical Retreats 15 | . 1 1 . 1 . . . 3 . 5 3 . 1 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Ext Cet Res Traps Triggered 6 | . 1 . . . . . . . 1 . 2 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Ext Cet Res Machines Disabled 3 | . . . . 1 . . . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Ext Cet Res Machines Accessed 11 | . 4 . . 1 . . . . 1 3 2 . . Terminals 7 | . 4 . . . . . . . . 1 2 . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 18 | . 8 . . 2 . . . . 1 5 2 . . Successful 7 | . 2 . . 1 . . . . 1 1 2 . . Failed 11 | . 6 . . 1 . . . . . 4 . . . Catastrophic 2 | . 2 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 27 | . 3 . . . . . 3 . 6 3 9 . 3 Terminals 11 | . 8 . . . . . . . . 1 2 . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . 3 . . . Recycling Units 2 | . . . . 2 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 5 | . 2 . . . . . . . . 1 2 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 2 . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . 3 . . . . . . . . 2 . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Ext Cet Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 4 . . 10 . . Allies Hacked 1 | . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Ext Cet Res Total Allies 32 | . . . . . . . 4 5 1 2 20 . . Largest Group 10 | . . . . . . . 4 4 1 2 10 . . Highest-Rated Group 572 | . . . . . . . 158 131 28 206 572 . . Highest-Rated Ally 103 | . . . . . . . 40 41 28 103 103 . . Zionite Dispatches 6 | . . . . . . . . . 1 1 3 . 1 Heavy 2 | . . . . . . . . . . 1 1 . . Light 1 | . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . 1 . . . . Total Orders 9 | . . . . . . . . . 1 . 6 . 2 ROAM 2 | . . . . . . . . . . . 2 . . GUARD 4 | . . . . . . . . . . . 4 . . DROP 1 | . . . . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 Ally Attacks 159 | . . . . . . . . 13 . 15 131 . . Total Damage 5929 | . . . . . . . . 615 . 1254 4060 . . Kills 30 | . . . . . . . . 4 . 7 19 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Ext Cet Res Active Infowar (turns) 5470 | . 745 . . 484 778 579 1360 476 556 100 392 . . Optics 439 | . . . . . . . . . . 47 392 . . Sensors 4233 | . . . . 484 778 579 1360 476 556 . . . . Structural 745 | . 745 . . . . . . . . . . . . Jamming 99 | . . . . . . . . . . 99 . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 2 2 2 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Ext Cet Res Turns Passed 8931 | 97 979 356 821 809 778 579 1360 923 563 491 981 27 167 Spaces Moved 6034 | 56 504 201 511 450 643 445 1109 557 311 322 644 54 227 Core 310 | 2 . . . . . . . . 3 54 144 54 53 Treads 1497 | 54 504 201 511 213 . . . 11 . 3 . . . Legs 3839 | . . . . 237 643 445 1109 546 308 86 465 . . Wheels 100 | . . . . . . . . . . 100 . . . Hover 174 | . . . . . . . . . . . . . 174 Flight 114 | . . . . . . . . . . 79 35 . . Fastest Speed 29 | 50 160 160 160 120 120 120 120 112 50 29 29 50 50 Average Speed 125 | 156 160 160 160 138 120 120 120 127 149 101 93 50 61 Slowest Speed 240 | 160 160 160 160 160 120 120 120 240 187 200 195 50 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 70 23 41 14 82 61 89 55 13 14 69 23 9 Regions Visited 13 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched 13 | . . . . . 6 4 2 1 . . . . . Spaces Dug 4 | . . . . . . 2 . . 1 . 1 . . Terrain Destroyed 41 | . . 5 . 6 . 2 . 10 1 6 11 . . Melee 4 | . . . . . . 2 . . 1 . 1 . . Projectile 8 | . . . . . . . . . . 6 2 . . AOE 29 | . . 5 . 6 . . . 10 . . 8 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Ext Cet Res Total 6974 | 63 603 219 515 573 649 475 1138 695 387 425 927 53 252 Wait 315 | . 35 . . 51 . 7 15 15 38 39 109 . 6 Move 6020 | 55 503 200 510 449 642 444 1108 556 311 319 643 53 227 Hop 1 | . . . . . . . . . . 1 . . . Pick Up 50 | 2 8 2 2 6 1 5 2 6 . 6 10 . . Fast Attach 79 | 5 1 . . 8 1 2 5 12 5 13 22 . 5 Attach 53 | 1 3 1 . 10 . 2 . 11 1 8 13 . 3 Detach 7 | . . . . 1 . . . 3 2 . 1 . . Swap 53 | . 6 5 1 9 2 2 1 9 7 . 11 . . Drop 51 | . 2 2 2 5 3 5 7 10 5 3 7 . . Fire 153 | . 45 5 . 16 . 2 . 31 8 22 24 . . Melee 105 | . . 4 . 18 . 6 . 26 7 13 31 . . Ram 3 | . . . . . . . . . 1 . . . 2 Kick 2 | . . . . . . . . . . 1 1 . . Crush . | . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . 2 . . . 9 Rewire 71 | . . . . . . . . 16 . . 55 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 3) 690 | -10/Materials | Discovered new exit (range 16) 872 | -10/Materials | Core integrity fell below 50% 913 | -10/Materials | Lost 3 parts (1p2w) 956 | -10/Materials | Discovered new exit (range 13) 1077 | -10/Materials | Entered Subcaves 1078 | -10/Subcaves | Approached by a straggling Scientist 1127 | -10/Subcaves | Discovered new exit (range 11) 1169 | -10/Subcaves | Core integrity fell below 20% 1221 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1221 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1428 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1433 | -10/Subcaves | Entered Scraptown 1433 | -9/Scraptown | System corruption cleaned by C-Scrubber 1499 | -9/Scraptown | Visited Red Mages 1565 | -9/Scraptown | Visited Junk Repository 1788 | -9/Scraptown | Visited UFD Registry 1811 | -9/Scraptown | Visited Observation Area 1892 | -9/Scraptown | Visited Comm Corps 1958 | -9/Scraptown | Visited Shadow of the Wyrm 2084 | -9/Scraptown | Discovered new exit (range 11) 2254 | -9/Scraptown | Entered Factory 2254 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2614 | -6/Factory | Lost 6 parts (2p2n1u1w) 2709 | -6/Factory | Lost 3 parts (1n1u1w) 2934 | -6/Factory | Discovered new exit (range 9) 3062 | -6/Factory | Identified exit to Lower Caves 3063 | -6/Factory | Entered Lower Caves 3632 | -6/Lower Caves | Learned Factory trap positions 3636 | -6/Lower Caves | Identified exit to Lower Caves 3841 | -6/Lower Caves | Entered another Lower Caves area 3841 | -6/Lower Caves | Discovered new exit (range 4) 3842 | -6/Lower Caves | Encountered a Warlord checkpoint 3845 | -6/Lower Caves | Identified exit to Factory 3874 | -6/Lower Caves | Found DCF Scrap (11 items) 3951 | -6/Lower Caves | Learned Factory machine intel 4009 | -6/Lower Caves | Found Alien Artifact 4010 | -6/Lower Caves | Identified Core Expander 4010 | -6/Lower Caves | Installed Core Expander, added new Power slot 4165 | -6/Lower Caves | Build established: Derelict-Gladiator 4214 | -6/Lower Caves | Learned Factory terminal intel 4407 | -6/Lower Caves | Discovered new exit (range 13) 4419 | -6/Lower Caves | Identified exit to Zion 4420 | -6/Lower Caves | Entered Zion 4492 | -6/Zion | Discovered new exit (range 10) 4719 | -6/Zion | Learned 8 Factory zone layouts 4907 | -6/Zion | Learned Factory emergency access door positions 4940 | -6/Zion | Learned location of 1 exit from Factory 4955 | -6/Zion | Received a hallucinogenic algorithm 4955 | -6/Zion | Ran a hallucination algorithm 4955 | -6/Zion | Ran a hallucination algorithm 5164 | -6/Zion | Found Prototype Device 5164 | -6/Zion | Identified Bomb Factory No. 2 5355 | -6/Zion | Met Imprinter 5379 | -6/Zion | Imprinted 5382 | -6/Zion | Declared Zion's savior 5778 | -6/Zion | Identified exit to Proximity Caves 5780 | -6/Zion | Entered Proximity Caves 5782 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 5888 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 6012 | -5/Proximity Caves | P-80 Master assimilated allied Warrior 6b 6014 | -5/Proximity Caves | P-70 Sage assimilated allied N5-16K(i) 6144 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6191 | -5/Proximity Caves | Lost 21 allies 6280 | -5/Proximity Caves | 0b10 base defense nominally successful 6311 | -5/Proximity Caves | Lost 8 allies 6335 | -5/Proximity Caves | Core integrity fell below 50% 6349 | -5/Proximity Caves | Destroyed 9 combat bots 6366 | -5/Proximity Caves | Lost 11 parts (5n3u3w) 6452 | -5/Proximity Caves | Learned Factory emergency access door positions 6521 | -5/Proximity Caves | Discovered exit to Factory (range 6) 6639 | -5/Proximity Caves | Build established: Scavenger-Gladiator 6642 | -5/Proximity Caves | Spotted B-75 Beast 6703 | -5/Proximity Caves | Entered Factory 6703 | -5/Factory | Evolved 2 slots: Utility x2 6704 | -5/Factory | Identified exit to Factory 6706 | -5/Factory | Loaded intel: 87 trap records 6708 | -5/Factory | Loaded intel: 249 machine locations 6709 | -5/Factory | Loaded intel: 26 terminal locations 6990 | -5/Factory | Zion Melee Resupply teleported in 7032 | -5/Factory | Spotted B-75 Beast 7050 | -5/Factory | Destroyed B-75 Beast 7247 | -5/Factory | Discovered exit to Factory (range 6) 7266 | -5/Factory | Entered another Factory area 7266 | -4/Factory | Evolved 2 slots: Propulsion x2 7287 | -4/Factory | Zion Heavy squad teleported in 7294 | -4/Factory | Lost 16 parts (3p4n6u3w) 7367 | -4/Factory | Found Prototype Processor 7367 | -4/Factory | Identified Exp. Signal Interpreter 7468 | -4/Factory | Spotted B-86 Titan 7478 | -4/Factory | Allies destroyed B-86 Titan 7556 | -4/Factory | Discovered new exit (range 20) 7621 | -4/Factory | Lost 5 parts (2p1n2w) 7687 | -4/Factory | Lost 4 parts (2n1u1w) 7746 | -4/Factory | Lost 3 parts (2n1u) 7756 | -4/Factory | Discovered new exit (range 6) 7757 | -4/Factory | Entered Extension 7796 | -4/Extension | Zion Heavy squad teleported in 7856 | -4/Extension | Lost 4 parts (2n1u1w) 7897 | -4/Extension | Lost 6 allies 7991 | -4/Extension | Zion Hacker squad teleported in 8058 | -4/Extension | Zion Light squad teleported in 8136 | -4/Extension | Lost 3 allies 8173 | -4/Extension | Build established: Scavenger-Mutant 8251 | -4/Extension | Found Heavy Servo Lattice 8341 | -4/Extension | Rescued a captive Derelict 8345 | -4/Extension | Rescued a captive Derelict 8346 | -4/Extension | Rescued a captive Derelict 8434 | -4/Extension | Spotted B-86 Titan 8461 | -4/Extension | Spotted B-86 Titan 8487 | -4/Extension | Allies destroyed B-86 Titan 8509 | -4/Extension | Core integrity fell below 50% 8509 | -4/Extension | Destroyed B-86 Titan 8523 | -4/Extension | Lost 7 allies 8526 | -4/Extension | Lost 4 parts (2p2u) 8667 | -4/Extension | Released all parts (5) 8697 | -4/Extension | Lost 21 parts (4p10n4u3w) 8706 | -4/Extension | Discovered new exit (range 16) 8706 | -4/Extension | Discovered new exit (range 16) 8738 | -4/Extension | Entered Cetus 8745 | -4/Cetus | Spotted Cetus Guard 8746 | -4/Cetus | Spotted Cetus Guard 8746 | -4/Cetus | Spotted Cetus Guard 8748 | -4/Cetus | Spotted Cetus Guard 8758 | -4/Cetus | Discovered new exit (range 16) 8765 | -4/Cetus | Entered Research 8765 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8848 | -3/Research | Zion Recon squad teleported in 8868 | -3/Research | Spotted B-86 Titan 8919 | -3/Research | Core integrity fell below 50% 8925 | -3/Research | Core integrity fell below 20% 8932 | -3/Research | Core destroyed Last Messages --------------- 08918_ Stasis field depleted. 08920_ Triggered Stasis Trap. 08920_ A bubble of rippling energy engulfs the area. 08920_ Field strength at 94. 08921_ Slug penetrates Wall. 08921_ K-01 Serf destroyed. 08921_ Field strength at 82. 08921_ Penetrated by Slug. 08922_ Field strength at 58. 08923_ Field strength at 45. 08924_ Slug penetrates Wall. 08924_ U-05 Engineer lays Concrete. 08924_ Field strength at 19. 08924_ Stasis field depleted. 08924_ Penetrated by Slug. 08926_ U-05 Engineer lays Concrete. 08930_ Slammed into W-44 Eye. 08931_ Destabilizing: Core damaged (-52). 08932_ Slammed into W-44 Eye. 08932_ Destabilizing: Core damaged (-65). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? ## | | ??????????????????????????????????????????? ## | | ??????????????????????????????????????????? ## | | ?????????????????????????????????########"" ## | | ?????????????????????????????????# ! ! #"T ## | | ?????????????????????????????????# #"" ## | | ?????????????????????????????????# ! #"" ## | | ?????????????????????????????????# # ## | | ?????????????????????????????????# # ! ## | | ??????????????????????????????????? # ??# | | ??????????????????????????????????###+### ????# | | ??????????????????????????????????# ##+####### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# "" ] | | ??????????????????????????????????# "" | | ???????????????????????########???# "Y | | ???????????????????????# !! #???# "" | | ???????????????????????# !! #???# "" | | ???????????????????????# !! #???# | | ???????????????????????# #???# ###### | | ???????????????????????? #???# #????? | | ???????????????#?????????? #???# #????? | | ?????????????? T" ######s###### #????? | | ?????????????? "" w@ssssssss #????? | | ???????????? t ############## +????? | | ???????????# #???????????????????# #????? | | ???????????????????????????????????# * #????? | | ???????????????????????????????????#=% #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????+ ???? | | ???????????????????????????????????# ########??? | | ????????????????????????????????????# ##?????????? | | ????????????????????????????????????? #??????????? | | ????????????????????????????????????? #??????????? | | ????????????????????????????????????? #??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 46 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 700 Resistance: EX 50 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 64 Melee Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 30 Force Boost 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Great Maul | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Nice Directions, Buddy Plot Armor Sprinter Challenges ------------ None Game ------ Seed CouplerBurstWheel Manual? 0 Play Time 02:02:43 Cumulative 165.3 hours Start 2026.08.26 @ 19:28:45 End 2026.08.31 @ 20:57:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 157 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 57 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 397ace35-c527-4c2a-a9d8-9c037830398d