Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 13:09:57 Player: NOGames Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (875) 875 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 3814 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/700 Matter 92/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Compact Wheel Compact Wheel Improved Heat Sink Improved Terrain Scanner Targeting Computer Targeting Computer Targeting Computer EM Pulse Cannon EM Pulse Cannon Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Flak Gun Flak Cannon Heavy Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Machine Analyzer Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Flak Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Compact Wheel Compact Wheel Improved Heat Sink Improved Terrain Scanner Targeting Computer Targeting Computer Targeting Computer EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Flak Cannon Heavy Rocket Launcher Great Axe [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Flak Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 3 | . . . 1 . 1 1 Weapon 2 | . . . 1 . 1 . Parts Attached 42 | 9 . 1 11 4 13 4 Power 3 | 2 . . 1 . . . Engine 3 | 2 . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 3 . . . 1 1 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 6 | 3 . . . 1 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 2 . . 3 . 2 1 Device 3 | 1 . . 1 . 1 . Storage 3 | 1 . . 2 . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 25 | 2 . 1 7 3 10 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 16 | 2 . . 6 2 4 2 Ballistic Cannon 4 | . . . . . 4 . Launcher 5 | . . 1 1 1 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . . . . 1 1 12 Power 1 | . . . . . . 1 Propulsion 5 | . . . . 1 1 3 Utility 3 | . . . . . . 3 Weapon 5 | . . . . . . 5 Highest Loss Streak 10 | . . . . 1 1 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 100 99 91 Engine 9 | . 14 14 11 11 9 6 Wheel 20 | . 28 28 22 22 17 19 Device 11 | . 14 14 11 11 15 6 Storage 17 | . 14 14 21 22 18 14 Processor 2 | . . . . . 3 6 Protection 1 | . . . . . . 5 Ballistic Gun 23 | . 28 14 32 32 19 14 Ballistic Cannon 8 | . . . . . 14 13 Launcher 1 | . . 14 . . 1 . Naked Turns . | . . . . . . . Heaviest Build 79 | 15 15 14 60 60 72 79 Greatest Support 48 | 32 26 26 26 26 32 48 Greatest Overweight (x) 23 | . . . 2 2 4 23 Average Overweight (x) 1 | . . . 1 2 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 18 | 7 8 8 19 20 20 20 Most Carried 20 | 8 8 8 19 20 20 20 Average Carried 15 | 5 7 7 11 19 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 8 8 8 19 19 20 18 Class Distribution -------------------- 34% | Skirmisher 30% | Gunner 17% | Tank 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1247 | 226 80 17 275 147 454 48 Remotely . | . . . . . . . Salvage Created 1124 | 25 80 19 285 160 507 48 Parts 80 | 3 5 6 25 3 34 4 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 5 | 1 . . 2 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 30 | . 2 3 6 3 15 1 Guns 6 | . 2 . 4 . . . Cannons 7 | . . . . . 6 1 AOE 17 | . . 3 2 3 9 . Classes Destroyed 9 | 1 1 1 3 . 3 . Worker 3 | . . . . . 3 . Tunneler 2 | 1 . . . . 1 . Hauler 2 | . . . . . 2 . Recycler 4 | . . . 2 . 2 . Watcher 2 | . . . 1 . . 1 Swarmer 17 | . . 3 3 3 7 1 Grunt 7 | . 2 . 1 . 4 . Duelist 1 | . . . . . 1 . Sentry 5 | . . . 2 . 3 . Best Kill Streak 7 | 1 2 3 6 3 7 2 Combat Bots Only 5 | . 2 3 5 3 4 1 Max Kills in Single Turn 4 | 1 1 3 3 2 4 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 2 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 174 | . 4 9 20 12 34 95 Missed 39 | . 2 1 9 4 7 16 Damage Taken 2575 | . 23 64 130 89 427 1842 Core 866 | . . 16 30 30 63 727 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . 93 . 85 88 . Volleys Fired 72 | 4 11 1 19 3 29 5 Largest 4 | 2 2 1 3 3 4 4 Hottest 144 | 40 40 30 69 76 144 144 Shots Fired 202 | 8 22 1 53 9 89 20 Gun 142 | 8 22 . 51 7 44 10 Cannon 44 | . . . . . 34 10 Launcher 16 | . . 1 2 2 11 . Special . | . . . . . . . Kinetic 186 | 8 22 . 51 7 78 20 Thermal . | . . . . . . . Explosive 16 | . . 1 2 2 11 . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | 4 7 2 7 2 8 4 Robot Miss Streak 10 | 1 3 . 4 2 10 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 133 | 7 13 1 30 4 60 18 Core Hits 99 | 1 4 2 15 5 56 16 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3281 | 95 161 182 534 388 1625 296 Guns 1258 | 95 161 . 372 26 472 132 Cannons 544 | . . . . . 406 138 Explosions 1453 | . . 182 162 362 747 . Melee . | . . . . . . . Ramming 26 | . . . . . . 26 Kinetic 1802 | 95 161 . 372 26 878 270 Thermal . | . . . . . . . Explosive 1453 | . . 182 162 362 747 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . 1 1 . . 1 12 Average Corruption 2 | . 1 1 . . 1 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . 1 . . . . 2 Message Errors 1 | . 1 . . . . . Heat Flow Errors 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 162 | . . 12 . 82 68 . Projectiles . | . . . . . . . Explosions 162 | . . 12 . 82 68 . Melee . | . . . . . . . Knockbacks 12 | . . . . . 5 7 Impact . | . . . . . . . Kinetic 11 | . . . . . 4 7 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 103 | . . . . 24 67 12 Shots 3 | . . . . 1 2 . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 359 | . . . 6 18 359 277 Average Temperature 86 | . . . 3 7 89 115 Received Heat Transfer 138 | . 12 . 36 . 90 . Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 520 | 5 58 119 331 145 520 308 Initial 236 | . 3 22 46 56 56 236 Average 178 | 1 39 112 168 79 230 237 Maximum Alert Level 2 | . . . 1 . 2 1 Low Security (%) 51 | 100 100 100 66 100 36 7 Level 1 46 | . . . 33 . 58 92 Level 2 1 | . . . . . 5 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 1 . 1 4 Investigation 3 | . . . . . 1 2 Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 7 | . 1 . 5 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 6 3 14 4 25 7 Peak Tracking Total 6 | . 4 3 6 3 6 5 Tactical Retreats 5 | . . . 2 . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 4 | . 1 . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 5 | . . 1 1 . 3 . Max in Single Turn 1 | . . 1 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 5 | . . 1 1 . 1 2 Terminals 5 | . . 1 1 . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . . 4 3 . 4 5 Successful 7 | . . 2 2 . 1 2 Failed 9 | . . 2 1 . 3 3 Catastrophic 4 | . . . 1 . 2 1 Database Lockouts . | . . . . . . . Manual 8 | . . . 1 . 4 3 Terminals 16 | . . 4 3 . 4 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 2 1 . . 1 Record 2 | . . 2 . . . . Level Access Points 1 | . . . . . . 1 Branch Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 1 . 1 1 Terminals 3 | . . . 1 . 1 1 Botnet 3 | . . . 1 . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 1 . . 1 1 Full Trace Events 3 | . . 1 . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2047 | 74 157 70 478 165 691 412 Spaces Moved 1361 | 43 120 73 296 123 416 290 Core 9 | 4 . . . . . 5 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1352 | 39 120 73 296 123 416 285 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 120 115 115 Average Speed 119 | 94 90 90 118 120 129 129 Slowest Speed 1200 | 100 90 90 120 120 160 1200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 5 32 15 28 31 42 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 131 | . . 12 16 18 85 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 131 | . . 12 16 18 85 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1624 | 65 147 76 379 132 509 316 Wait 91 | . 13 . 39 2 35 2 Move 1355 | 42 119 72 295 122 415 290 Hop . | . . . . . . . Pick Up 46 | 10 2 1 14 1 11 7 Fast Attach 4 | 4 . . . . . . Attach 14 | 3 . . 2 1 4 4 Detach . | . . . . . . . Swap 24 | 2 . 1 9 3 9 . Drop 15 | . 2 1 1 . 6 5 Fire 72 | 4 11 1 19 3 29 5 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [Sub]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 16) 216 | -10/Materials | Discovered new exit (range 15) 232 | -10/Materials | Entered Mines 266 | -10/Mines | Learned location of Zion (-7) 291 | -10/Mines | Discovered new exit (range 4) 302 | -10/Mines | Entered Materials 302 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 400 | -9/Materials | Identified exit to Mines 598 | -9/Materials | Build established: Gunner 780 | -9/Materials | Entered Mines 845 | -9/Mines | Met a Derelict bent on vengeance 867 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 938 | -9/Mines | Discovered new exit (range 7) 945 | -9/Mines | Entered Materials 945 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1253 | -8/Materials | Build established: Skirmisher 1614 | -8/Materials | Discovered new exit (range 15) 1636 | -8/Materials | Entered Factory 1636 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1923 | -7/Factory | Build established: Tank 1952 | -7/Factory | Identified exit to Factory 2014 | -7/Factory | System corruption reached 10% 2033 | -7/Factory | Core integrity fell below 50% 2044 | -7/Factory | Core integrity fell below 20% 2048 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02010_ Flak Cannon destroyed. 02013_ K-01 Serf collects debris. 02013_ Lrg. Matter Pod destroyed. 02013_ Seismic Detector destroyed. 02013_ System corrupted by crushing effect (+4). 02014_ Imp. Ion Engine destroyed. 02015_ System corrupted: Heat flow error (+182). 02015_ Flak Gun destroyed. 02016_ Flak Cannon destroyed. 02017_ K-01 Serf collects debris. 02019_ Machine Analyzer destroyed. 02019_ System corrupted by crushing effect (+2). 02036_ System corrupted: Hvy. Assault Rifle rejected. 02037_ Knocked back. 02038_ R-06 Scavenger collects Visual Processing Unit. 02039_ Hvy. Assault Rifle destroyed. 02039_ R-06 Scavenger destroyed. 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""" #?????????#########T ####???"""?????? | | ??# ## """ #?????????? #??"""?????? | | ??# + """ #?????????? #??????????? | | ??# # #?????????? #??"""?????? | | ??# ####+###??????????? #??"""?????? | | ??# ????? #??"""?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 307 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! More Dakka Please Oops Challenges ------------ None Game ------ Seed DamperAblativeNanosword Manual? 0 Play Time 00:33:23 Cumulative 3.4 hours Start 2024.04.17 @ 12:38:07 End 2024.04.17 @ 13:09:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79a28558-e374-4af0-9f91-baebcf3d934f