Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.26 @ 22:44:52 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (77) 385 Value Destroyed (1991) 1991 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 9816 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1095/1150 Matter 185/300 Energy 240/240 System Corruption 2% Temperature Cool (0) Movement Flying (440) Ox5 Location -4/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved ECM Suite Layered Light Armor Plating Improved Hacking Suite > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (10) --- Micro Nuclear Core Energy Well (500) Large Matter Pod (0) Long-range Terrain Scanner Long-range Terrain Scanner Transmission Jammer Layered Light Armor Plating Matter Neutralizer Axe Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved ECM Suite Layered Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Impact Mace Scythe > --- INVENTORY -------- Micro Nuclear Core Energy Well Large Matter Pod Long-range Terrain Scanner Long-range Terrain Scanner Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating Matter Neutralizer Axe [Rating: 76] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon AWS/Gauss Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun AWS/Gauss Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 2 2 . . 2 Power 2 | . . . . . . . . . . 1 . . . 1 Propulsion 4 | . . . 1 . . . 1 . 1 . 1 . . . Utility 6 | . . . 1 . . . 1 . 1 1 1 . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 161 | 7 2 1 12 3 2 . 30 3 26 22 34 12 3 4 Power 12 | 1 . . 1 . . . 1 . 3 4 1 1 . . Engine 5 | 1 . . 1 . . . 1 . 1 1 . . . . Core 7 | . . . . . . . . . 2 3 1 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 26 | 2 . . 2 . 1 . 5 1 7 1 3 4 . . Treads . | . . . . . . . . . . . . . . . Leg 20 | 2 . . 2 . 1 . 5 1 7 1 1 . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . 2 4 . . Utility 72 | 2 2 1 6 3 1 . 8 1 10 11 17 4 2 4 Device 37 | 1 . . 4 3 . . 5 . 5 4 10 2 1 2 Storage 7 | 1 2 1 . . 1 . . . . 1 1 . . . Processor 9 | . . . . . . . 1 . 2 3 1 1 1 . Hackware 2 | . . . . . . . . . . 1 1 . . . Protection 17 | . . . 2 . . . 2 1 3 2 4 1 . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 51 | 2 . . 3 . . . 16 1 6 6 13 3 1 . Energy Gun 11 | 2 . . 1 . . . 7 . . . 1 . . . Energy Cannon 4 | . . . . . . . 2 . . . 1 1 . . Ballistic Gun 16 | . . . 2 . . . 1 1 3 3 6 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . 6 . . . . . . . Impact Weapon 4 | . . . . . . . . . . . 3 1 . . Slashing Weapon 10 | . . . . . . . . . 3 3 2 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 1 . . 1 1 . . . Parts Lost 8 | . . . 1 . . . 1 . . . 2 . . 4 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . . . . 1 . . 4 Utility 1 | . . . . . . . . . . . 1 . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . Highest Loss Streak 4 | . . . 1 . . . 1 . . . 1 . . 4 Average Slot Usage (%) 95 | . 98 100 99 99 100 100 99 90 92 92 94 93 94 83 Engine 6 | . 14 14 11 11 11 11 9 9 3 5 . . . . Core 4 | . . . . . . . . . 3 6 11 11 11 10 Leg 29 | . 28 28 33 33 33 33 36 36 38 33 32 1 . . Flight 3 | . . . . . . . . . . . 2 27 29 25 Device 7 | . 4 . 16 21 16 11 7 . 5 9 4 9 11 10 Storage 14 | . 22 28 11 11 16 22 18 18 15 13 13 6 5 5 Processor 8 | . . . . . . . 8 9 15 13 11 16 17 15 Hackware 2 | . . . . . . . . . . 1 8 5 5 5 Protection 1 | . . . 4 . . . 2 9 1 1 . 1 . 3 Energy Gun 6 | . 28 28 18 11 11 11 5 . . . . . . . Ballistic Gun 5 | . . . 3 11 11 11 8 9 6 5 5 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 65 | 12 19 27 30 28 35 35 43 44 44 55 65 37 35 38 Greatest Support 92 | 20 20 20 33 33 36 36 43 46 69 72 92 38 38 38 Greatest Overweight (x) 2 | . . 1 . . . . . 1 . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 10 12 12 10 14 14 14 14 14 16 20 20 10 10 Average Capacity 13 | 5 8 10 10 10 11 14 14 14 14 14 17 10 10 10 Most Carried 20 | 4 10 11 10 10 12 13 14 14 14 15 20 19 10 10 Average Carried 12 | 2 7 10 9 10 10 12 13 13 13 13 17 10 9 9 Final Capacity 20 | 6 10 12 10 10 14 14 14 14 14 16 20 10 10 10 Final Carried 19 | 2 10 11 10 10 12 13 14 14 14 15 19 10 10 9 Class Distribution -------------------- 40% | Mutant 18% | Skirmisher 11% | Hacker-Mutant 10% | Hacker-Ninja 9% | Hacker-Skirmisher 5% | Scavenger-Skirmisher 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Skirmisher | -7/Factory Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Fac Matter Collected 2001 | 270 20 10 84 . . 13 429 31 477 110 370 . 89 98 Remotely 139 | . . . . . . . . . 139 . . . . . Salvage Created 2536 | 179 293 92 252 . . 43 432 57 707 159 322 . . . Parts 178 | 14 23 9 20 . . 6 23 7 35 12 29 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 46 | . 5 3 7 . . . 8 4 15 2 2 . . . Guns 42 | . 4 3 6 . . . 6 4 15 2 2 . . . Cannons 2 | . . . . . . . 2 . . . . . . . AOE 2 | . 1 . 1 . . . . . . . . . . . Classes Destroyed 12 | 2 3 2 . . . . 2 . 1 . 2 . . . Worker 6 | . . 2 2 . . . 1 . . . 1 . . . Builder 3 | . . 1 1 . . . . . . . 1 . . . Tunneler 8 | 5 1 . . . . 2 . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . 2 . . . Watcher 10 | . 2 . 1 . . . 1 . 1 1 4 . . . Swarmer 18 | . 3 3 4 . . . . 4 4 . . . . . Grunt 17 | . 2 . 3 . . . 4 . 8 . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . Sentry 7 | . . . . . . . 3 . 1 2 1 . . . Hunter 2 | . . . . . . . 1 . 1 . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 6 | 6 3 3 6 . . 2 4 4 5 1 1 . . . Combat Bots Only 5 | . 3 3 4 . . . 4 4 5 1 1 . . . Max Kills in Single Turn 2 | 1 1 2 2 . . 1 1 1 1 1 1 . . . Gunslinging 1 | . . 1 1 . . . . . . . . . . . Exploded 1 | . 1 . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Fac Damage Taken 1981 | . 33 78 138 . . . 328 42 156 30 709 9 14 444 Core 272 | . 8 6 26 . . . 47 . . . 130 . . 55 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 95 | 100 . 94 . . . 93 . 91 100 100 . . 87 . Volleys Fired 102 | 8 14 9 17 1 . 3 38 . . . 9 3 . . Largest 2 | 2 2 2 2 2 . 2 2 . . . 2 1 . . Hottest 100 | 90 90 90 90 63 . 63 100 . . . 90 90 . . Shots Fired 298 | 16 28 18 34 2 . 6 61 9 56 16 49 3 . . Gun 271 | 16 28 18 34 2 . 6 40 9 56 16 46 . . . Cannon 13 | . . . . . . . 7 . . . 3 3 . . Launcher . | . . . . . . . . . . . . . . . Special 14 | . . . . . . . 14 . . . . . . . Kinetic 166 | . . . 12 1 . 3 23 9 56 16 46 . . . Thermal 74 | 8 14 9 5 . . . 32 . . . 3 3 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 58 | 8 14 9 17 1 . 3 6 . . . . . . . Robot Hit Streak 46 | 12 16 12 12 6 . 13 15 13 46 22 22 . . . Robot Miss Streak 6 | . 1 2 3 . . . 2 . 1 1 6 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . Autonomous 116 | . . . . . . . . 9 56 16 35 . . . Shots Hit Robots 232 | 12 21 11 25 2 . 5 36 9 54 15 41 . . 1 Core Hits 116 | 7 13 6 13 1 . 2 23 4 24 5 18 . . . Critical Hits 3 | . . . 1 . . . . . 1 . 1 . . . Critical Kills 2 | . . . 1 . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . Melee Attacks 41 | . . . . . . . . . 4 3 8 1 2 23 Impact 27 | . . . . . . . . . . . 6 . 2 19 Slashing 14 | . . . . . . . . . 4 3 2 1 . 4 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5140 | 186 327 135 401 35 . 71 565 250 1619 384 1123 . . 44 Guns 4691 | 153 278 135 315 35 . 71 463 250 1619 378 994 . . . Cannons 102 | . . . . . . . 102 . . . . . . . Explosions 164 | 33 45 . 86 . . . . . . . . . . . Melee 173 | . . . . . . . . . . . 129 . . 44 Ramming 10 | . 4 . . . . . . . . 6 . . . . Kinetic 3627 | . . . 93 20 . 32 241 250 1619 378 994 . . . Thermal 805 | 134 206 73 136 . . . 256 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 525 | 52 117 62 172 15 . 39 68 . . . . . . . Impact 173 | . . . . . . . . . . . 129 . . 44 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . 2 Average Corruption 2 | . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 107 | . . . . . . . . . . . 107 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 107 | . . . . . . . . . . . 107 . . . Knockbacks 2 | . 1 . . . . . . . . . 1 . . . Impact 2 | . 1 . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . 2 . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 231 | 120 90 210 126 . . . 124 . . . 120 231 122 154 Average Temperature 51 | 44 33 88 52 . . . 30 . . . 60 91 42 35 Received Heat Transfer 366 | . . . 24 . . . 153 . 33 18 45 . 9 84 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 . . . . . . . 3 . . . Impact Corruptions 3 | . . . . . . . . . . . 3 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | 2 1 2 . . . . 1 . . . . . . . Heat Transferred 1915 | 346 531 222 298 . . . 518 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 1 . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Fac Peak Influence 419 | 30 229 100 293 96 . 10 278 195 331 304 161 . . 419 Initial 167 | . 16 15 33 96 . . 3 100 88 139 44 . . 167 Average 123 | 8 113 52 139 96 . 9 121 145 184 205 61 . . 224 Maximum Alert Level 2 | . 1 . 1 . . . 1 . 1 1 . . . 2 Low Security (%) 78 | 100 92 100 72 100 . 100 79 100 50 42 100 . . 58 Level 1 20 | . 7 . 27 . . . 20 . 49 57 . . . 33 Level 2 . | . . . . . . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . 1 . . . 2 . 3 1 4 . . 2 Investigation 8 | . . . . . . . 1 . 1 1 3 . . 2 Extermination 1 | . . . . . . . . . . . 1 . . . Reinforcement 4 | . . . 1 . . . 1 . 2 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Fac Distress Signals 3 | . 1 . . . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 117 | . 11 3 10 . . . 15 4 19 4 17 5 13 16 Peak Tracking Total 7 | . 3 2 4 . . . 4 4 5 2 4 4 4 7 Tactical Retreats 17 | . 1 . . . . . 1 . 1 . 3 1 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Fac Traps Triggered 5 | . . . . . . . 1 . . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Fac Machines Disabled 4 | . . . . . . . . . . 3 1 . . . Max in Single Turn 2 | . . . . . . . . . . 2 1 . . . Garrison Access 9 | . . . . . . . . . 3 1 3 . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Fac Machines Accessed 39 | . 6 . 3 1 1 . 5 . 4 2 9 . 1 7 Terminals 23 | . 4 . 3 . . . 3 . 1 1 6 . . 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 3 1 3 . . 2 Total Hacks 100 | . 19 . 12 1 1 . 14 . 7 4 24 . 1 17 Successful 66 | . 15 . 8 1 1 . 8 . 5 2 14 . 1 11 Failed 34 | . 4 . 4 . . . 6 . 2 2 10 . . 6 Catastrophic 4 | . . . . . . . . . . . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 52 | . 14 . 9 . 1 . 9 . . 3 9 . . 7 Terminals 81 | . 16 . 12 . . . 10 . 4 3 21 . . 15 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . 3 . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 3 1 3 . . 2 Terminal Hacks 31 | . 8 . 4 1 1 . 2 . 2 . 7 . 1 5 Part Schematic 3 | . 2 . . . . . . . . . 1 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . 1 . Branch Access Points 5 | . 1 . 1 . . . . . 1 . 1 . . 1 Machine Index 3 | . . . . . . . 1 . . . 1 . . 1 Terminal Index 2 | . 1 . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . 2 Locate Traps 6 | . . . . . . . 1 . 1 . 3 . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . 3 1 3 . . 2 Unlock Access 1 | . . . . . . . 1 . . . . . . . Seal Access 9 | . . . . . . . . . 3 1 3 . . 2 Unauthorized Hacks 25 | . 7 . 4 . . . 5 . . 1 4 . . 4 Terminals 19 | . 4 . 4 . . . 2 . . 1 4 . . 4 Track 4 | . 2 . 1 . . . . . . . 1 . . . Botnet 11 | . 2 . 2 . . . 2 . . 1 2 . . 2 Disrupt 1 | . . . . . . . . . . . 1 . . . Operators 3 | . . . 1 . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . 3 . . . . . 3 . . . . . . . Reject 3 | . 2 . . . . . 1 . . . . . . . Recyclers 2 | . 1 . . . . . 1 . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 5 . 3 . . . 4 . 1 1 5 . . 5 Full Trace Events 6 | . . . . . . . . . 1 . 3 . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Fac Turns Passed 5132 | 80 429 149 229 131 247 244 746 147 567 549 980 153 186 295 Spaces Moved 4626 | 42 310 99 127 102 203 183 459 109 406 401 710 389 539 547 Core 11 | 11 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 3140 | 31 310 99 127 102 203 183 459 109 406 401 710 . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1475 | . . . . . . . . . . . . 389 539 547 Fastest Speed 28 | 50 120 120 120 120 120 120 120 120 120 120 120 28 28 28 Average Speed 91 | 101 120 120 120 120 120 120 120 129 120 120 120 28 28 29 Slowest Speed 197 | 120 120 150 120 120 120 120 120 150 120 120 150 28 28 197 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 34 | 4 53 25 20 21 60 54 40 37 11 11 28 63 57 29 Regions Visited 14 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 . . . 1 . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . . 1 1 . 1 1 . Scrap Searched 4 | . . 1 . . . . . . . . . . 3 . Spaces Dug 54 | . . . . . . . 14 . 3 3 9 2 2 21 Terrain Destroyed 117 | 3 4 . 3 . . . 14 . 10 43 13 4 2 21 Melee 37 | . . . . . . . . . 3 3 7 1 2 21 Projectile 34 | . . . . . . . 14 . 7 4 6 3 . . AOE 46 | 3 4 . 3 . . . . . . 36 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Fac Total 5263 | 61 340 110 168 108 205 201 560 115 479 463 802 431 570 650 Wait 156 | . 1 . 6 . . 15 13 1 21 15 12 15 24 33 Move 4611 | 41 309 98 126 101 202 182 458 107 405 400 709 388 538 547 Hop . | . . . . . . . . . . . . . . . Pick Up 62 | 5 9 1 4 . 1 1 8 2 6 8 12 1 1 3 Fast Attach 34 | 4 1 . . 3 . . 4 . 7 6 9 . . . Attach 47 | 3 . . 5 . . . 4 1 7 7 9 8 1 2 Detach 17 | . 1 . . . . . 2 . 3 3 6 1 1 . Swap 80 | . 1 1 7 . 2 . 22 2 12 9 16 4 2 2 Drop 75 | . 3 . 3 3 . . 11 2 14 11 12 10 1 5 Fire 102 | 8 14 9 17 1 . 3 38 . . . 9 3 . . Melee 40 | . . . . . . . . . 4 3 8 1 2 22 Ram . | . . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . 36 Rewire 1 | . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 390 | -10/Materials | Identified exit to Mines 510 | -10/Materials | Entered Mines 583 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 612 | -10/Mines | Assembled infested the area 645 | -10/Mines | Learned Materials trap positions 649 | -10/Mines | Discovered new exit (range 4) 659 | -10/Mines | Entered Materials 659 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 660 | -9/Materials | Loaded intel: 18 trap records 675 | -9/Materials | Identified exit to Mines 888 | -9/Materials | Entered Mines 966 | -9/Mines | Discovered new exit (range 13) 978 | -9/Mines | Found the Drone Emporium 984 | -9/Mines | Found Prototype Device 984 | -9/Mines | Identified Decoy Drone Bay 1014 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1014 | -9/Mines | Discovered new exit (range 5) 1019 | -9/Mines | Entered Exiles 1048 | -9/Exiles | Met 8R-AWN 1070 | -9/Exiles | Met EX-HEX 1102 | -9/Exiles | Met EX-BIN 1115 | -9/Exiles | Aligned with FarCom system 1117 | -9/Exiles | Given EX-Vault access code 1144 | -9/Exiles | Opened EX-Vault 1154 | -9/Exiles | Found AWS/Gauss 1179 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1213 | -9/Exiles | Met EX-DEC 1256 | -9/Exiles | Discovered new exit (range 10) 1266 | -9/Exiles | Left Exiles lab with AWS/Gauss 1266 | -9/Exiles | Entered Mines 1506 | -8/Mines | Discovered new exit (range 5) 1510 | -8/Mines | Entered Materials 1510 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1731 | -8/Materials | Discovered new exit (range 18) 2249 | -8/Materials | Identified exit to Garrison 2256 | -8/Materials | Entered Garrison 2328 | -8/Garrison | Triggered checkpoint 2381 | -8/Garrison | Discovered new exit (range 8) 2397 | -8/Garrison | Installed Relay Interface Framework 2403 | -8/Garrison | Entered Factory 2403 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2596 | -7/Factory | Discovered new exit (range 11) 2758 | -7/Factory | Identified exit to Storage 2758 | -7/Factory | Identified exit to Lower Caves 2970 | -7/Factory | Entered another Factory area 2970 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3054 | -6/Factory | Discovered new exit (range 16) 3215 | -6/Factory | Identified exit to Lower Caves 3297 | -6/Factory | Found Prototype Processor 3297 | -6/Factory | Identified Exp. Signal Interpreter 3422 | -6/Factory | Discovered new exit (range 9) 3519 | -6/Factory | Entered another Factory area 3519 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3659 | -5/Factory | Build established: Hacker-Mutant 4125 | -5/Factory | Identified exit to Upper Caves 4173 | -5/Factory | Spotted B-75 Beast 4213 | -5/Factory | Crushed by falling debris 4499 | -5/Factory | Entered Upper Caves 4650 | -5/Upper Caves | Discovered new exit (range 9) 4652 | -5/Upper Caves | Entered another Upper Caves area 4654 | -5/Upper Caves | Encountered a Warlord checkpoint 4656 | -5/Upper Caves | Discovered new exit (range 19) 4749 | -5/Upper Caves | Learned 4 Factory zone layouts 4761 | -5/Upper Caves | Discovered new exit (range 10) 4765 | -5/Upper Caves | Identified exit to Warlord 4838 | -5/Upper Caves | Entered Factory 4838 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4839 | -4/Factory | Identified exit to Armory 4936 | -4/Factory | Build established: Hacker-Ninja 5073 | -4/Factory | Identified exit to Upper Caves 5073 | -4/Factory | Identified exit to Extension 5133 | -4/Factory | Self-destructed Last Messages --------------- (97,146) Extension (35,71) Extension (100,93) Armory Map updated. 05087_ K-01 Serf cleans the Power Conduit. 05089_ K-01 Serf latches onto S-27 Virus. 05089_ K-01 Serf pushes S-27 Virus. 05098_ Detecting nearby Garrison Access. 05107_ Connecting with Garrison Access... >>Seal Access door sealed. 05124_ Field Propulsion Drive destroyed. 05124_ Slug penetrates Wall. 05127_ Penetrated by Slug. 05129_ Xenon Bombardment Thruster destroyed. 05129_ Penetrated by Slug. 05129_ Critical hit. 05129_ Xenon Bombardment Thruster destroyed. 05132_ Nuclear Pulse Thruster destroyed. 05132_ Penetrated by Slug. 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"" "" = # !#####? | | ????????????????####?##?? # ##?##? | | ????????????????????###?# =]] """ # " ###### | | ???????????????? ?????# =]] """ # "" #??#?# | | ?????????????????? ???? + =] """ # G ###?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 8 EM Shielding 3 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Melee Accuracy 8 Offensive Hacking 32 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightGhostBarrier Manual? 0 Play Time 01:19:50 Cumulative 322.1 hours Start 2021.09.26 @ 21:26:14 End 2021.09.26 @ 22:44:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 141 Rogue 28 Adventurer 111 Explorer 2 Win Type - Total 24 Types 21/2/0/0/0/0/0/0/1 Lore% 49 Gallery% 79 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab49578e-67f3-40b8-baa5-aa03a4de997a