Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 16:14:17 Player: Lunace Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (293) 293 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 748 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 350/350 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Small Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Small Battery (100) Medium Matter Pod (100) Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Small Matter Pod > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Medium Storage Unit Small Battery Medium Matter Pod Signal Interpreter Improved Terrain Scanner Light Assault Rifle Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 10 9 3 Power 5 | 1 3 1 Engine 4 | 1 2 1 Core 1 | . 1 . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 3 3 . Device 2 | 2 . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 4 3 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 3 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 3 | 1 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 92 69 Engine 8 | . 8 4 Core 4 | . 4 4 Treads 25 | . 28 10 Device 1 | . 1 . Storage 21 | . 20 28 Ballistic Gun 25 | . 27 12 Special Weapon 1 | . . 7 Naked Turns . | . . . Heaviest Build 29 | 12 29 28 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 9 | 7 10 15 Most Carried 11 | 3 11 11 Average Carried 5 | 2 7 8 Final Capacity 15 | 8 15 15 Final Carried 11 | 3 11 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 682 | 222 442 18 Remotely . | . . . Salvage Created 318 | 18 282 18 Parts 28 | 5 18 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | . 6 3 Guns 7 | . 6 1 Cannons 2 | . . 2 Classes Destroyed 4 | 1 2 1 Tunneler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 6 | . 6 . Best Kill Streak 3 | 1 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 119 | . 50 69 Missed 26 | . 16 10 Damage Taken 1092 | . 445 647 Core 251 | . 68 183 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 81 | 29 28 24 Largest 2 | 2 2 2 Hottest 120 | 100 100 120 Shots Fired 119 | 30 55 34 Gun 84 | 2 54 28 Cannon . | . . . Launcher . | . . . Special 35 | 28 1 6 Kinetic 84 | 2 54 28 Thermal 35 | 28 1 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 1 7 6 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 64 | 1 39 24 Core Hits 20 | 1 14 5 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 683 | 11 415 257 Guns 611 | 11 415 185 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 611 | 11 415 185 Thermal 72 | . . 72 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 3 1 Message Errors 1 | . 1 . Matter Fused 2 | . 2 . Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 6 | . . 6 Projectiles 6 | . . 6 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 142 | 104 22 142 Average Temperature 40 | 42 9 63 Received Heat Transfer 408 | . 273 135 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . . 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 151 | 5 151 66 Initial 21 | . 3 21 Average 39 | 4 60 42 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 10 5 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1143 | 396 657 90 Spaces Moved 452 | 102 343 7 Core 6 | 5 . 1 Treads 446 | 97 343 6 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 160 | 154 160 255 Slowest Speed 350 | 160 160 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 11 63 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 12 | 12 . . Terrain Destroyed 17 | 17 . . Melee . | . . . Projectile 17 | 17 . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 691 | 254 401 36 Wait 104 | 102 2 . Move 450 | 101 342 7 Hop . | . . . Pick Up 25 | 11 14 . Fast Attach . | . . . Attach 12 | 7 2 3 Detach 1 | . 1 . Swap 10 | 3 7 . Drop 6 | 1 5 . Fire 81 | 29 28 24 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 397 | -11/Scrapyard | Entered Materials 418 | -10/Materials | Build established: Mutant 528 | -10/Materials | Identified exit to Mines 788 | -10/Materials | Discovered new exit (range 6) 1054 | -10/Materials | Entered Mines 1058 | -10/Mines | Met a Derelict bent on vengeance 1116 | -10/Mines | Lost 4 parts (1p1n2w) 1131 | -10/Mines | Core integrity fell below 50% 1142 | -10/Mines | Core integrity fell below 20% 1144 | -10/Mines | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Something is scanning the area. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Lgt. Treads destroyed. Assault Rifle destroyed. Lgt. Assault Rifle destroyed. Destroyed Lgt. Ion Engine. S-10 Pest destroyed. Lgt. Nuclear Core destroyed. Destroyed Lgt. Ion Engine. Destroyed Flight Unit. S-10 Pest destroyed. System corrupted: IFF burst signal emitted. Acquired 18 matter. Mining Laser destroyed. Lgt. Treads destroyed. Critical hit (Burn: +37). Ion Engine destroyed. Lgt. Assault Rifle destroyed. Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????? ???????????????????????? | | ????????? ???????????????????????? | | ????????? ???????????????????????? | | ????????# ##?????????????????????? | | ????????# #?????????????????????? | | ???????## #?????????????????????? | | ??????## #?????????????????????? | | ??????# ##????????????????????? | | ??????? ????????????????????? | | ??????? #????????????????????? | | ???????? #????????????????????? | | ???????? ##???????????????????? | | ????????? ##??????????????????? | | ????????? ???????????????????? | | ?????????#Y ?????????????????????? | | ?????????#@#??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ????????## #### ######????????????? | | ????##### Y ????????? | | ???##= ""???????????? | | ???# * = ###### ""???????????? | | ???# == #???????????????????? | | ??# ##???????????????????? | | ??# #####????????????????????? | | ??# ##????????????????????????? | | ??# ##?????????????????????????? | | ??## ##??????????????????????????? | | ???####???????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotRocketField Manual? 0 Play Time 00:10:24 Cumulative 27.9 hours Start 2024.04.06 @ 16:04:39 End 2024.04.06 @ 16:14:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 23 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f18eafbc-08a2-4f84-ae6c-1c251dd840e8