Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 12:39:33 Player: Xan Kriegor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (51) 255 Value Destroyed (2316) 2316 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1291) 1291 TOTAL SCORE: 9462 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -9 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Terrain Scan Processor Improved Target Analyzer Kinecellerator Improved Weapon Cycler Improved Heavy Armor Plating Point Defense System > --- WEAPON ----------- Plasma Rifle Heavy Plasma Cannon Heavy Plasma Cannon Heavy Mass Driver > --- INVENTORY -------- Fusion Compressor Armored Medium Treads Point Defense System Heavy Plasma Cannon [Rating: 103] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Biomechanical Wings Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Authchip [Weapon] Protection Layered Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac DSF Fac Slots Evolved 12 | . . . . 8 . . . . 2 . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . . . 2 . . . . . . 1 Utility 5 | . . . . 3 . . . . 2 . . Weapon 3 | . . . . 2 . . . . . . 1 Parts Attached 81 | 7 1 . 11 6 1 24 7 . . 12 12 Power 14 | 1 . . 3 . 1 4 2 . . . 3 Engine 7 | 1 . . 3 . . 3 . . . . . Core 6 | . . . . . 1 1 2 . . . 2 Reactor 1 | . . . . . . . . . . . 1 Propulsion 20 | 2 . . 3 . . 9 2 . . 3 1 Treads 9 | . . . 3 . . . 2 . . 3 1 Leg 4 | . . . . . . 4 . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover 3 | . . . . . . 3 . . . . . Flight 2 | . . . . . . 2 . . . . . Utility 26 | 2 1 . 2 4 . 5 1 . . 5 6 Device 13 | 1 . . . 2 . 4 . . . 2 4 Storage 3 | 1 1 . . . . . . . . . 1 Processor 5 | . . . 1 2 . . . . . 1 1 Hackware 1 | . . . . . . . . . . 1 . Protection 4 | . . . 1 . . 1 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 . . 3 2 . 6 2 . . 4 2 Energy Gun 6 | 1 . . . 2 . 1 . . . 2 . Energy Cannon 5 | . . . . . . 2 . . . 1 2 Ballistic Gun 5 | 1 . . 2 . . 1 1 . . . . Ballistic Cannon 3 | . . . . . . 1 1 . . 1 . Launcher 1 | . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . . Parts Lost 50 | . . . 10 5 3 10 2 . . 6 14 Power 7 | . . . 3 . . 2 . . . 1 1 Propulsion 13 | . . . 2 1 2 3 . . . . 5 Utility 13 | . . . 2 1 . 3 1 . . 2 4 Weapon 17 | . . . 3 3 1 2 1 . . 3 4 Highest Loss Streak 10 | . . . 4 5 3 3 1 . . 6 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | 4 9 10 9 2 2 4 4 4 4 2 3 Power . | . 1 1 . . . . 1 1 1 . . Propulsion 1 | 3 5 3 2 1 . . . . . . . Utility 1 | . 1 4 3 1 2 1 1 1 1 . 1 Weapon 1 | . 1 2 1 . . 2 2 2 2 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 10 | . 7 . 2 . . 1 . . . . . Power . | . . . . . . . . . . . . Propulsion 7 | . 7 . . . . . . . . . . Utility 3 | . . . 2 . . 1 . . . . . Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 100 98 71 44 77 85 86 76 64 79 Engine 7 | . 14 14 13 6 5 10 . . . . . Core 3 | . . . . . 3 1 12 13 11 11 9 Treads 6 | . . . 2 11 4 . 9 13 11 16 15 Leg 5 | . . . . . . 14 13 13 11 1 . Wheel 7 | . 28 28 25 . 3 . . . . . . Hover 1 | . . . . . . 4 1 . . . . Device 11 | . 14 14 11 7 5 12 6 6 5 5 16 Storage 5 | . 14 14 14 6 4 . . . . . 2 Processor 6 | . . . 1 17 11 6 6 6 5 8 9 Protection 2 | . . . . . . 2 9 6 5 3 2 Energy Gun 7 | . 14 14 11 10 5 5 6 6 5 5 4 Energy Cannon 4 | . . . . . . 4 9 6 5 2 9 Ballistic Gun 5 | . 14 14 14 4 . 3 1 6 5 1 . Ballistic Cannon 3 | . . . . . . 5 6 6 5 3 4 Peak Build Rating 103 | 9 10 10 17 40 30 63 62 55 55 92 103 Average Rating 45 | 5 9 10 10 36 23 52 56 55 55 68 86 On Entrance 31 | . 9 10 10 17 23 4 49 55 55 55 92 Avg Prop Armor Cover (%) 6 | . . . 4 . 14 3 9 14 14 . . Naked Turns 18 | . . . . . . . . . . . 18 Heaviest Build 96 | 15 20 20 22 32 35 60 59 42 42 67 96 Greatest Support 152 | 26 26 26 46 46 23 47 58 28 28 124 152 Greatest Overweight (x) 5 | . . . 1 1 2 5 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . 1 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 10 Average Capacity 7 | 7 9 10 10 10 8 5 5 5 5 5 7 Most Carried 10 | 8 10 10 10 5 3 5 5 4 4 5 4 Average Carried 5 | 5 9 10 9 2 2 4 4 4 4 2 3 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 8 10 10 6 3 2 5 4 4 4 4 1 Class Distribution -------------------- 37% | Mutant 22% | Tank 9% | Scavenger-Gunner 8% | Derelict-Tank 6% | Skirmisher 6% | Gunner 5% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Mutant | -6/Waste Tank | -6/Factory Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -5/Factory Tank | -5/DSF Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac DSF Fac Matter Collected 2191 | 263 29 6 236 74 . 215 434 30 . 333 571 Remotely . | . . . . . . . . . . . . Salvage Created 2166 | 49 . 30 325 117 . 275 167 . . 634 569 Parts 108 | 7 . . 14 4 . 16 11 . . 31 25 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . 6 . . . . 10 . . . . Prevented 1 | . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 43 | . . 1 6 5 . 7 5 . . 11 8 Guns 19 | . . 1 4 4 . 2 2 . . 5 1 Cannons 18 | . . . . . . 4 3 . . 6 5 AOE 4 | . . . 2 1 . 1 . . . . . Classes Destroyed 20 | 1 . 1 6 3 . 3 . . . 3 3 Worker 1 | . . . . . . . . . . . 1 Builder 3 | . . . . . . . . . . . 3 Tunneler 3 | 3 . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 Swarmer 11 | . . . . 3 . . 3 . . 5 . Cutter 1 | . . . . . . . . . . 1 . Grunt 8 | . . . . 1 . 2 . . . 3 2 Brawler 1 | . . . . 1 . . . . . . . Sentry 1 | . . . . . . 1 . . . . . Specialist 1 | . . . . . . . . . . 1 . Hunter 5 | . . . . . . 1 2 . . . 2 Programmer 7 | . . . . . . 3 . . . . 4 Heavy 1 | . . . . . . . . . . 1 . Subdweller 1 | . . 1 . . . . . . . . . Bolteater 1 | . . . 1 . . . . . . . . Federalist 1 | . . . 1 . . . . . . . . Explorer 1 | . . . 1 . . . . . . . . Guru 1 | . . . 1 . . . . . . . . Scrapper 1 | . . . 1 . . . . . . . . Mutant 1 | . . . 1 . . . . . . . . Best Kill Streak 8 | 2 . 1 3 5 . 2 3 . . 8 5 Combat Bots Only 8 | . . 1 3 5 . 2 3 . . 8 3 Max Kills in Single Turn 2 | 1 . 1 1 2 . 1 2 . . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . 1 1 . 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac DSF Fac Hostile Shots Fired 526 | . . 2 66 26 3 126 33 . . 113 157 Missed 145 | . . 1 14 6 . 42 5 . . 45 32 Hits 381 | . . 1 52 20 3 84 28 . . 68 125 Melee 9 | . . . . . 3 . . . . 6 . Projectile 372 | . . 1 52 20 . 84 28 . . 62 125 AOE 4 | . . . . 1 . . . . . 1 2 Critical Strikes 21 | . . . 5 . 1 5 . . . 4 6 Part Disruptions 2 | . . . . . . 2 . . . . . Damage Taken 8653 | . . 16 947 584 146 1514 437 . . 2116 2893 Core 2055 | . . . 117 99 146 224 41 . . 268 1160 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 112 | . . . . . . . 63 . . 49 . Core Remaining (%) 66 | 100 . . 53 . . . . 40 . 73 . Volleys Fired 117 | 4 . 2 22 13 . 21 6 . . 26 23 Largest 4 | 2 . 2 2 4 . 4 4 . . 2 4 Hottest 320 | 60 . 60 60 215 . 234 279 . . 160 320 Shots Fired 283 | 8 . 4 40 24 . 64 24 . . 46 73 Gun 164 | 8 . 4 35 21 . 34 10 . . 32 20 Cannon 111 | . . . . . . 30 14 . . 14 53 Launcher 8 | . . . 5 3 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 120 | 4 . 2 35 6 . 35 9 . . 13 16 Thermal 147 | . . . . 15 . 29 13 . . 33 57 Explosive 8 | . . . 5 3 . . . . . . . Electromagnetic 8 | 4 . 2 . . . . 2 . . . . Robot Hit Streak 13 | 2 . 1 10 6 . 8 3 . . 12 13 Robot Miss Streak 5 | 1 . 2 4 4 . 4 2 . . 5 3 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 1 | . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . Shots Hit Robots 172 | 4 . 1 25 13 . 41 11 . . 32 45 Core Hits 87 | 3 . 1 11 13 . 13 9 . . 21 16 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 15 | . . . . . . 3 . . . 5 7 Burn 6 | . . . . . . 2 . . . 1 3 Meltdown 1 | . . . . . . . . . . . 1 Blast 8 | . . . . . . 1 . . . 4 3 Melee Attacks 4 | . . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5973 | 56 . 12 459 510 . 1263 303 . . 1522 1848 Guns 2102 | 56 . 12 241 300 . 456 131 . . 572 334 Cannons 3122 | . . . . . . 578 172 . . 950 1422 Explosions 581 | . . . 218 191 . 172 . . . . . Melee . | . . . . . . . . . . . . Ramming 168 | . . . . 19 . 57 . . . . 92 Kinetic 2417 | 26 . . 241 63 . 561 123 . . 918 485 Thermal 2902 | . . . . 237 . 645 145 . . 604 1271 Explosive 409 | . . . 218 191 . . . . . . . Electromagnetic 77 | 30 . 12 . . . . 35 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . . 10 20 20 20 . 4 . Average Corruption 14 | . . . . . 10 14 20 20 . 4 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 105 | . . . . . 5 69 24 2 . 5 . Message Errors 19 | . . . . . . 14 4 . . 1 . Matter Fused 20 | . . . . . . 16 3 . . 1 . Heat Flow Errors 11 | . . . . . 2 4 3 1 . 1 . Energy Discharges 15 | . . . . . 1 10 4 . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 18 | . . . . . 1 11 4 1 . 1 . Data Loss (major) 7 | . . . . . 1 5 1 . . . . Misfires 5 | . . . . . . 2 2 . . 1 . Alerts 4 | . . . . . . 2 2 . . . . Misdirections 2 | . . . . . . 2 . . . . . Weapon Failures 3 | . . . . . . 2 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 478 | . . . 31 . . 196 . . . 122 129 Projectiles 268 | . . . . . . 17 . . . 122 129 Explosions 210 | . . . 31 . . 179 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 17 | . . . . . . 6 1 . . 5 5 Impact 1 | . . . . . . . . . . . 1 Kinetic 16 | . . . . . . 6 1 . . 5 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 477 | . . . 76 63 . 318 . . . . 20 Shots 8 | . . . 2 2 . 4 . . . . . Rammed 18 | . . . . 3 . . . . . . 15 Targets Rammed 36 | . . . . 3 . 18 . . . . 15 Kicked 18 | . . . . . . 18 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 863 | . . . 69 370 91 557 582 67 . 652 863 Average Temperature 200 | . . . 22 234 53 175 186 46 . 153 289 Received Heat Transfer 1308 | . . . 533 93 . 228 . . . 153 301 Effects 87 | . . . . . . 11 18 . . 9 49 Shutdowns 22 | . . . . . . 4 4 . . 1 13 Energy Bleed 13 | . . . . . . 2 3 . . 2 6 Interference 18 | . . . . . . . 6 . . 3 9 Matter Decay 7 | . . . . . . 1 2 . . 2 2 Short Circuit 4 | . . . . . . 2 1 . . . 1 Damage (minor) 10 | . . . . . . 2 2 . . . 6 Damage (major) 8 | . . . . . . . . . . . 8 Damage (core) 5 | . . . . . . . . . . 1 4 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 14 | . . . 2 . . 1 2 . . . 9 Heat Transferred 5616 | . . . . 433 . 1122 274 . . 1437 2350 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac DSF Fac Maximum Alert Level 1 | . . . . . . 1 . . . 1 . Low Security (%) 95 | 100 100 . . 100 100 95 . . 100 59 100 Level 1 4 | . . . . . . 4 . . . 40 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Peak Influence 235 | 10 . . . 88 13 219 . . . 235 123 Initial 123 | . . . . . 13 . . . . . 123 Average 43 | 1 . . . 18 2 62 . . . 115 26 Influence Increases 1336 | 15 . . . 148 . 464 120 . . 255 334 Destroy 0b10 Robot/C 720 | . . . . 100 . 140 100 . . 220 160 Destroy 0b10 Robot/NC 55 | 15 . . . . . . . . . 15 25 Destroy Leader 172 | . . . . 20 . 50 20 . . 20 62 Disable Machine 225 | . . . . 15 . 195 . . . . 15 Destroy Structure 119 | . . . . 13 . 64 . . . . 42 Lose Combat Pursuer 45 | . . . . . . 15 . . . . 30 Influence Decreases 1299 | 15 . . . 110 38 356 202 26 . 20 532 Entered New Map 184 | . . . . . 25 . 41 6 . . 112 Time Decay 816 | 15 . . . 50 13 289 141 20 . . 288 Lost Part 289 | . . . . 50 . 67 20 . . 20 132 Lost Ally 10 | . . . . 10 . . . . . . . Squads Dispatched 15 | . . . . 2 . 5 . . . 2 6 Investigation 1 | . . . . . . 1 . . . . . Extermination 6 | . . . . 1 . 3 . . . . 2 Reinforcement 8 | . . . . 1 . 1 . . . 2 4 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac DSF Fac Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 90 | . 1 1 15 7 6 15 5 . . 13 27 Peak Tracking Total 10 | . 1 1 10 5 6 4 3 . . 5 9 Tactical Retreats 4 | . . . 1 . . 1 . . . . 2 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac DSF Fac Traps Triggered 7 | . . . . 1 . 4 . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac DSF Fac Machines Disabled 16 | . . . 1 1 . 13 . . . . 1 Max in Single Turn 9 | . . . 1 1 . 9 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac DSF Fac Machines Accessed 13 | . 3 1 3 . . 3 . . 1 . 2 Terminals 8 | . 3 . . . . 2 . . 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 21 | . 6 1 3 . . 8 . . 1 . 2 Successful 8 | . 2 1 3 . . 1 . . 1 . . Failed 13 | . 4 . . . . 7 . . . . 2 Catastrophic 3 | . 1 . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 8 | . 3 . . . . 3 . . . . 2 Terminals 14 | . 6 . . . . 5 . . 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 7 | . 2 1 3 . . . . . 1 . . Record 2 | . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Proto ID Catalog 2 | . . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 2 . . . . 2 . . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . parse_system 1 | . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac DSF Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 3 | . . . 3 . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac DSF Fac Active Infowar (turns) 3049 | 13 295 198 1014 329 91 1109 . . . . . Optics 565 | . . . 145 329 91 . . . . . . Sensors 1109 | . . . . . . 1109 . . . . . Terrain 1545 | 13 295 198 869 82 88 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 3 | . . . . 3 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac DSF Fac Turns Passed 5540 | 113 295 198 1089 329 105 1560 459 53 15 274 1050 Spaces Moved 3340 | 91 306 209 857 162 93 842 187 23 7 110 453 Core 140 | 8 . . . . 28 89 . . . . 15 Treads 936 | . . . 54 162 9 . 133 23 7 110 438 Legs 635 | . . . . . . 581 54 . . . . Wheels 1457 | 83 306 209 803 . 56 . . . . . . Hover 171 | . . . . . . 171 . . . . . Flight 1 | . . . . . . 1 . . . . . Fastest Speed 50 | 50 90 90 90 160 50 50 160 240 240 166 50 Average Speed 140 | 87 90 90 94 171 104 163 220 240 240 170 199 Slowest Speed 380 | 100 90 90 160 240 240 380 240 240 240 250 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 49 16 49 6 81 14 29 5 . 87 11 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . Scrap Searched 7 | . . 3 1 . . . 2 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 146 | . . . 29 12 . 78 7 . . . 20 Melee . | . . . . . . . . . . . . Projectile 35 | . . . 1 . . 7 7 . . . 20 AOE 111 | . . . 28 12 . 71 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac DSF Fac Total 3939 | 113 331 214 1095 196 100 956 220 22 6 154 532 Wait 280 | 4 8 4 196 10 6 17 15 . . . 20 Move 3330 | 90 305 208 856 162 92 841 186 22 6 109 453 Hop . | . . . . . . . . . . . . Pick Up 33 | 8 9 . 6 1 . 6 . . . 3 . Fast Attach 52 | 7 . . 2 1 1 23 4 . . 7 7 Attach 28 | . . . 9 5 1 2 1 . . 4 6 Detach 7 | . . . 1 1 . 2 . . . . 3 Swap 13 | . 1 . 1 . . 3 2 . . 2 4 Drop 26 | . 8 . 2 . . 9 3 . . 3 1 Fire 117 | 4 . 2 22 13 . 21 6 . . 26 23 Melee 4 | . . . . . . 4 . . . . . Ram 11 | . . . . . . . . . . . 11 Kick 18 | . . . . . . 18 . . . . . Crush 7 | . . . . 3 . . . . . . 4 Escape Stasis 10 | . . . . . . 10 . . . . . Rewire 3 | . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves -9/Scraptown -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 11) 250 | -10/Materials | Discovered new exit (range 16) 272 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 14) 409 | -10/Materials | Entered Subcaves 410 | -10/Subcaves | Approached by a straggling Scientist 455 | -10/Subcaves | Visited 4L-MR0's lab 603 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 607 | -10/Subcaves | Entered Scraptown 707 | -9/Scraptown | Visited UFD Registry 707 | -9/Scraptown | Registered with UFD as "Boltthruster" 761 | -9/Scraptown | Visited Cartography Club 798 | -9/Scraptown | Found Surveybot 17 Chip 1072 | -9/Scraptown | Visited Science Guys 1111 | -9/Scraptown | Visited Scrap Suit Storage 1129 | -9/Scraptown | Visited Junk Repository 1153 | -9/Scraptown | Visited Scrapoid Pod Storage 1167 | -9/Scraptown | Visited Curators Association 1289 | -9/Scraptown | Visited Botcube Research 1305 | -9/Scraptown | Visited Chapter 10 1318 | -9/Scraptown | Visited Supply Room 1401 | -9/Scraptown | Met Optimus 1401 | -9/Scraptown | Accepted into 0bPrime 1448 | -9/Scraptown | Visited Research Penetration Think Tank 1474 | -9/Scraptown | Civil war broke out across Scraptown 1589 | -9/Scraptown | Lost 3 parts (1p1n1u) 1632 | -9/Scraptown | Lost 6 allies 1634 | -9/Scraptown | Lost 4 parts (1p1n2w) 1679 | -9/Scraptown | Discovered new exit (range 10) 1696 | -9/Scraptown | Entered Factory 1696 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 1972 | -6/Factory | Lost 5 parts (1n1u3w) 1972 | -6/Factory | Lost 3 allies 2025 | -6/Factory | Sucked down chute 2025 | -6/Factory | Entered Waste 2040 | -6/Waste | EMP discharged 2040 | -6/Waste | System corruption reached 10% 2040 | -6/Waste | Spotted C-40 Crusher 2051 | -6/Waste | Spotted C-40 Crusher 2077 | -6/Waste | Spotted C-40 Crusher 2079 | -6/Waste | Spotted C-40 Crusher 2091 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2100 | -6/Waste | Spotted C-40 Crusher 2104 | -6/Waste | Spotted C-40 Crusher 2113 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2116 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2125 | -6/Waste | Discovered new exit (range 11) 2130 | -6/Waste | Entered Factory 2147 | -6/Factory | Lost 3 parts (2n1w) 2269 | -6/Factory | Spotted B-75 Beast 2845 | -6/Factory | Build established: Skirmisher 3203 | -6/Factory | Core integrity fell below 50% 3211 | -6/Factory | Build established: Tank 3668 | -6/Factory | Discovered new exit (range 6) 3690 | -6/Factory | Entered Lower Caves 3718 | -6/Lower Caves | Lost 3 parts (1p2u) 3792 | -6/Lower Caves | Found DCF Scrap (11 items) 4096 | -6/Lower Caves | Build established: Derelict-Tank 4121 | -6/Lower Caves | Discovered new exit (range 12) 4149 | -6/Lower Caves | Entered another Lower Caves area 4169 | -6/Lower Caves | Discovered new exit (range 7) 4202 | -6/Lower Caves | Entered Factory 4202 | -5/Factory | Evolved 2 slots: Utility x2 4214 | -5/Factory | Identified exit to DSF 4217 | -5/Factory | Entered DSF 4265 | -5/DSF | Additional patrols routed to DSF 4326 | -5/DSF | Lost 6 parts (1p2u3w) 4384 | -5/DSF | Sterilization system engaged 4404 | -5/DSF | Ambient heat levels rising (+10) 4407 | -5/DSF | Destroyed 8 combat bots 4419 | -5/DSF | Ambient heat levels rising (+10) 4424 | -5/DSF | Discovered new exit (range 15) 4434 | -5/DSF | Ambient heat levels rising (+10) 4449 | -5/DSF | Ambient heat levels rising (+10) 4464 | -5/DSF | Ambient heat levels rising (+10) 4479 | -5/DSF | Ambient heat levels rising (+10) 4491 | -5/DSF | Entered Factory 4491 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4570 | -4/Factory | Build established: Tank 4919 | -4/Factory | Core integrity fell below 50% 4945 | -4/Factory | Lost 3 parts (2n1u) 5260 | -4/Factory | Build established: Scavenger-Gunner 5523 | -4/Factory | Released all parts (8) 5524 | -4/Factory | Core integrity fell below 20% 5541 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05523_ Overheating: System interference. 05523_ Hvy. Plasma Cannon temporarily disabled. 05523_ Released Imp. Heat Sink. 05523_ Released Point Defense System. 05523_ Released Adv. Terrain Scan Processor. 05523_ Released Med. Storage Unit. 05523_ Released Mic. Fission Core. 05523_ Released Imp. Weapon Cycler. 05523_ Released Point Defense System. 05523_ Released Hvy. Plasma Cannon. 05524_ Overheating: Core damaged (-126). 05525_ Overheating: Energy bleed (-19). 05525_ R-10 Processor collects Adv. Heat Sink. 05528_ R-10 Processor collects Sml. Matter Pod. 05530_ Slammed into R-10 Processor. 05530_ R-10 Processor knocked back. 05531_ Slammed into U-05 Engineer. 05532_ Slammed into S-27 Virus. 05534_ Overheating: Energy bleed (-15). 05534_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #######?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # """ #?????????????????########????????????????? | | # """ #?????????????????# #????????????????? | | + """ #?????????????????#% """ #????????????????? | | # #?????????????????# """ #????????????????? | | # """ #????+????????????# """ #????????????????? | | # """ #???? ????????????#! #????????????????? | | # """ #???# #??????#????# / #??###???????????? | | # #???# #???#### #####s#################????? | | #######???# u s@%s%s%g%gg/ #????? | | #?????????# #???####### ########### #????? | | #?????????# ###########+###???????# """" #????? | | #?????????# # #???????# """" #????? | | #?????????# # #???????# """" #????? | | ############ # / #???????# "" #????? | | !=!+ ! + #???????# !*! #????? | | !==######## #???????# =!%!]#????? | | """ |"#?????# #???????# !%|!!#????? | | """ ##?????###############???????####+#####????? | | """ #????????????????????????????? % ???????? | | #??????????????????????????? ?????? | | """ #????????????????????????? ????? | | """ #???????????????????????# ??? | | """ #???????????????????????# ?? | | #???????????????????????# " ? | | ! #???????????????????????# "?? | | #???????????????????????# "?? | | #######???????????????????????# "?? | | ????????????????????????????# ??? | | ??????????????????????????????? ??? | | ????????????????????????????????? ??? | | ??????????????????????????????????? #########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 38 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1410 Armor Coverage 600 Propulsion Shielding 66 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 53 Target Analysis 6 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Heavy Suspicion Hot Goods Mistaken Identity Nice Directions, Buddy Spot Them First Window Shopping Challenges ------------ None Game ------ Seed LegAntimissilePlatform Manual? 0 Play Time 00:55:45 Cumulative 37.2 hours Start 2026.01.30 @ 11:41:18 End 2026.01.30 @ 12:39:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d489b26-9422-4933-9d2c-c5cb07c9ee92