Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 20:39:54 Player: ATOM Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (433) 433 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 953 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 259/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Improved Light Cannon Rocket Launcher > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads High-capacity Storage Unit Core Shielding Authchip [R/Combat] Authchip [Device] Authchip [Processor] EM Pulse Gun Light Assault Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Improved Light Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Compact Wheel High-capacity Storage Unit Core Shielding Authchip [R/Combat] Authchip [Device] Authchip [Processor] EM Pulse Gun Light Assault Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 6 17 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads 5 | 2 3 . Leg . | . . . Wheel 2 | . 2 . Hover 1 | . 1 . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 2 | . 2 . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 9 | 2 10 15 Power . | . . 1 Propulsion 2 | 1 2 3 Utility 2 | . 2 5 Weapon 4 | . 4 6 Tool/Special . | . . . Unused Backups 13 | . 5 8 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 5 | . 1 4 Weapon 5 | . 3 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 24 | . 24 21 Wheel 3 | . 3 7 Device 9 | . 9 14 Storage 14 | . 14 14 Protection 4 | . 4 . Energy Gun 1 | . 1 . Ballistic Gun 17 | . 17 14 Ballistic Cannon 9 | . 9 14 Peak Build Rating 11 | 6 11 10 Average Rating 8 | 4 8 9 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) 9 | . 9 . Naked Turns . | . . . Heaviest Build 49 | 12 49 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 15 Average Capacity 11 | 5 11 15 Most Carried 15 | 5 15 15 Average Carried 9 | 2 10 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 630 | 254 376 . Remotely . | . . . Salvage Created 641 | . 632 9 Parts 50 | . 47 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 17 . Guns 15 | . 15 . Cannons 2 | . 2 . Classes Destroyed 7 | . 6 1 Worker 1 | . 1 . Builder 1 | . . 1 Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 8 | . 8 . Best Kill Streak 5 | . 5 1 Combat Bots Only 5 | . 5 . Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 104 | . 96 8 Missed 27 | . 27 . Hits 77 | . 69 8 Projectile 77 | . 69 8 AOE 10 | . . 10 Damage Taken 1214 | . 740 474 Core 264 | . 134 130 Absorbed by Shields . | . . . Redirected to Shielding 22 | . 22 . Core Remaining (%) 100 | 100 . . Volleys Fired 79 | . 76 3 Largest 2 | . 2 2 Hottest 66 | . 60 66 Shots Fired 155 | . 150 5 Gun 138 | . 137 1 Cannon 13 | . 11 2 Launcher 4 | . 2 2 Special . | . . . Kinetic 138 | . 135 3 Thermal . | . . . Explosive 4 | . 2 2 Electromagnetic 13 | . 13 . Robot Hit Streak 10 | . 10 4 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 96 | . 92 4 Core Hits 49 | . 43 6 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1005 | . 901 104 Guns 776 | . 776 . Cannons 166 | . 125 41 Explosions 63 | . . 63 Melee . | . . . Ramming . | . . . Kinetic 818 | . 777 41 Thermal . | . . . Explosive 63 | . . 63 Electromagnetic 124 | . 124 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles . | . . . Explosions 3 | . . 3 Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 98 | . 36 62 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 94 | . 94 . Average Temperature 26 | . 26 . Received Heat Transfer 240 | . 240 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 85 | 100 83 100 Level 1 14 | . 16 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 277 | . 277 10 Initial 10 | . . 10 Average 109 | . 119 7 Influence Increases 552 | . 540 12 Destroy 0b10 Robot/C 340 | . 340 . Destroy 0b10 Robot/NC 35 | . 30 5 Destroy Leader 88 | . 88 . Destroy Structure 29 | . 22 7 Lose Combat Pursuer 60 | . 60 . Influence Decreases 551 | . 512 39 Entered New Map 18 | . . 18 Time Decay 483 | . 482 1 Lost Part 50 | . 30 20 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 28 2 Peak Tracking Total 7 | . 7 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 4 | . 4 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1688 | 120 1548 20 Spaces Moved 932 | 81 843 8 Core 24 | 24 . . Treads 765 | 57 704 4 Legs . | . . . Wheels 143 | . 139 4 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 115 Average Speed 148 | 127 150 137 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 96 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 30 | . 20 10 Melee . | . . . Projectile 1 | . 1 . AOE 29 | . 19 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1110 | 98 999 13 Wait 30 | 2 28 . Move 930 | 80 842 8 Hop . | . . . Pick Up 34 | 10 24 . Fast Attach . | . . . Attach 10 | 6 4 . Detach . | . . . Swap 17 | . 15 2 Drop 10 | . 10 . Fire 79 | . 76 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 9) 260 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 500 | -10/Materials | Core integrity fell below 50% 702 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Discovered new exit (range 12) 1520 | -10/Materials | Discovered new exit (range 16) 1669 | -10/Materials | Entered Mines 1670 | -10/Mines | Assembled infested the area 1675 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1685 | -10/Mines | Core integrity fell below 20% 1689 | -10/Mines | Destroyed self with Rocket Launcher Last Messages --------------- 01670_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01675_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01681_ C-45 Heavy ARC bursts open, deploying its payload. 01681_ D-53 Grenadier unfolds itself. 01681_ XJ-1MS(h): "I'll hold them off! Go on ahead or try to find another way!" 01681_ HV Slug penetrates D-53 Grenadier. 01682_ D-53 Grenadier knocked back. 01682_ XJ-1MS(h) destroyed. 01683_ Lgt. Ion Engine destroyed. 01686_ U-05 Engineer destroyed. 01686_ Lgt. Treads destroyed. 01686_ Destroyed Lgt. Treads. 01686_ D-53 Grenadier knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????##??#######???????????????????? | | ?????????????# ##??????????????????? | | ????????????## """ #??????????????????? | | ??????????### """ ##?????????????????? | | ??????????? """ #?????????????????? | | ?????????????? ##????????????????? | | ?????????????????# #????????????????? | | ?????????????????# ###??????????????? | | ?????????????????## # #??????????????? | | ??????????????????## ## # ##???????????? | | ???????????????????### #???????????? | | ????????????????????# ##|#????????? | | ????????????????????# d% =%!#????????? | | ????????????????????# d #???????????? | | ????????????????????# @ #???????????? | | ????????????????# # ???????????? | | ????????????????# ### #????????????? | | ????????????????????## ##????????????? | | ?????????????????????## ##?????????????? | | ??????????????????????#######??????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionCoreReactor Manual? 0 Play Time 00:18:56 Cumulative 43.9 hours Start 2026.09.01 @ 20:16:20 End 2026.09.01 @ 20:39:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/X11CapsBold Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 760c9c1a-dde5-463e-affc-9f856fbd469d