Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.06 @ 17:10:07 // Winter2022/Polymind Player: lyrabold Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (85) 425 Value Destroyed (3860) 3860 Prototype IDs (219) 4380 Alien Tech Used (0) 0 Bonus (20492) 20492 TOTAL SCORE: 37897 Bonus ------- Polymind Skill 11168 High Alert Combat Kills 132 Follower Combat Kills 1430 Entered DSFs 1000 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Pursued by Intercept 500 Win 3000 Friendly Fire -638 Cogmind --------- Core Integrity 1570/1600 Matter 40/100 Energy 286/300 System Corruption 0% Temperature Cool (8) Movement Treading (170) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Reinforced Quantum Reactor > --- PROPULSION (4) --- Armored Heavy Treads Armored Heavy Treads > --- UTILITY (15) ----- Advanced Heat Sink Advanced Cooling System Enhanced Optical Array Active Sensor Suite Advanced Targeting Computer Improved Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Layered Heavy Armor Plating Graphene Brace EM Disruption Field Improved Dynamic Insulation System > --- WEAPON (2) ------- Heavy Linear Accelerator > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Enhanced Optical Array Active Sensor Suite Advanced Targeting Computer Improved Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Layered Heavy Armor Plating Graphene Brace EM Disruption Field Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- (None) [Rating: 154] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility EX Chip 1 Device Improved Heat Sink Storage Small Matter Pod Processor Advanced Visual Processing Unit Hackware EX Chip 1 Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Flak Gun Ballistic Cannon Heavy Mass Driver Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 23 | . 3 1 . . . 2 . . 5 3 . . 4 . . . . 1 3 . . 1 Power 3 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Propulsion 7 | . 2 . . . . . . . 2 2 . . 1 . . . . . . . . . Utility 8 | . . . . . . . . . 1 1 . . 2 . . . . 1 2 . . 1 Weapon 5 | . . 1 . . . 1 . . 2 . . . . . . . . . 1 . . . Highest Loss Streak 5 | . 1 1 . . . 1 . . 5 1 . . 4 . . . . 1 3 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 55 45 98 96 96 94 100 100 95 84 100 100 85 61 62 62 64 77 76 77 77 72 Engine 5 | . 17 7 19 3 3 4 12 12 12 11 12 12 8 . . . . . . . . . Treads 12 | . . . . . . 5 25 25 23 7 25 25 21 12 12 12 11 14 12 . . 5 Leg 1 | . . . . . . . . . . 12 . . . . . . . . . . . . Wheel 1 | . . 14 36 . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . 3 3 2 . . . . . . . 11 12 12 . . . . . . Device 18 | . . . . . . 5 25 25 25 18 25 25 21 12 12 12 33 42 41 33 33 35 Processor 3 | . . . 4 15 15 11 . . . 6 . . . . . . 7 5 5 22 22 14 Hackware 8 | . . . 18 69 69 54 . . . . . . . . . . . . . . . . Protection 4 | . . . . . . 2 12 12 11 10 12 12 8 . . . 3 4 3 . . 2 Energy Gun 7 | . . . . 3 3 2 12 12 11 3 12 12 12 12 12 12 . . . . . . Ballistic Gun 8 | . 21 16 . . . 2 12 12 11 3 12 12 12 12 12 12 . . 1 11 11 4 Naked Turns 103 | . 50 21 1 . . . . . . 17 . . . . . . 13 . 1 . . . Heaviest Build 96 | . 4 4 21 21 21 23 23 23 23 33 23 23 23 9 9 9 74 74 74 16 16 96 Greatest Support 120 | 3 8 20 21 21 21 40 40 40 40 46 40 40 40 20 20 20 81 81 81 22 22 120 Greatest Overweight (x) 3 | . 1 . . . . . . . 3 3 . . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 Average Capacity . | . . . . 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . . . . Most Carried 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Average Carried . | . . . . 1 1 . 1 1 . . . 1 1 1 1 1 . . . . . . Final Capacity 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 Final Carried 1 | . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . . . . . Class Distribution -------------------- 58% | Sentry 14% | Heavy 12% | Tinkerer 7% | Swarmer 4% | Duelist Dominant Class ---------------- Swarmer | -10/Materials Swarmer | -10/Mines Worker | -10/Exiles Tinkerer | -9/Mines Tinkerer | -8/Materials Tinkerer | -7/Factory Sentry | -7/Lower Caves Sentry | -7/Lower Caves Sentry | -7/Data Miner Sentry | -6/Proximity Caves Sentry | -6/Factory Sentry | -6/Lower Caves Sentry | -6/Lower Caves Sentry | -6/Zion Sentry | -5/Proximity Caves Sentry | -5/Factory Heavy | -5/DSF Heavy | -4/Factory Heavy | -3/Research Swarmer | -2/Research Swarmer | -2/DSF Heavy | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Matter Collected 1082 | . 44 26 . . . 22 17 41 . 94 . . 61 . . . . 376 305 . . 96 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3230 | . 251 19 . . 1170 321 . . . 476 . . 406 . . . . 351 143 . . 93 Parts 171 | . 18 3 . 4 54 34 . . 3 13 . . 10 . . . . 14 16 . . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 5 . 4 4 . 9 . . . . . . . Prevented 11 | . . . . . . . . . . . . 3 . 3 5 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Combat Hostiles Destroyed 72 | . 11 . . 2 18 10 1 . 1 7 . . 6 . . . . 10 5 . . 1 Melee 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Guns 44 | . 11 . . 2 15 3 1 . 1 4 . . 6 . . . . . 1 . . . Cannons 15 | . . . . . . . . . . . . . . . . . . 10 4 . . 1 AOE 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 2 1 . 1 5 . 1 . . 1 . . 1 . . . . 2 . . . . Worker 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Builder 3 | . . 1 . . . . . . . . . . . . . . . 1 1 . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Watcher 4 | . . . . . 3 . . . . . . . . . . . . . 1 . . . Swarmer 9 | . 5 . . . . 2 . . . 1 . . . . . . . . 1 . . . Grunt 33 | . 6 . . 1 11 5 . . . 4 . . . . . . . 3 3 . . . Duelist 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . Sentry 9 | . . . . . 4 1 . . . 2 . . . . . . . 1 . . . 1 Hunter 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Enhanced Grunt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 15 | . 3 1 . 2 15 8 1 . 1 3 . . 6 . . . . 5 6 . . 1 Combat Bots Only 14 | . 3 . . 2 14 8 1 . 1 3 . . 6 . . . . 4 4 . . 1 Max Kills in Single Turn 2 | . 1 1 . 1 2 2 1 . 1 1 . . 1 . . . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . EX-DEC (-7/Factory) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Damage Taken 6438 | . 258 65 . . 433 382 96 . 742 1210 . 60 806 . 32 . 85 663 1385 . . 221 Core 1382 | . 94 50 . . 148 168 26 . 131 293 . . 145 . . . 85 57 155 . . 30 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 30 | . . . . . . . . . . 30 . . . . . . . . . . . . Regen/Repaired (Parts) 125 | . . . . . . . . . . . . . . 125 . . . . . . . . Core Remaining (%) 78 | 100 . . . 42 73 . . . . 11 . . . . 82 . 91 95 88 . 100 98 Volleys Fired 186 | . 61 5 . . . 2 7 . 2 20 . . 15 . . . . 32 34 . . 8 Largest 2 | . 1 1 . . . 2 2 . 2 2 . . 2 . . . . 1 2 . . 1 Hottest 114 | . 20 20 . . . 108 108 . 108 114 . . 108 . . . . 75 110 . . 83 Shots Fired 299 | . 61 5 . 5 53 21 14 . 3 27 . . 31 . . . . 32 39 . . 8 Gun 230 | . 61 5 . 5 53 21 14 . 3 27 . . 31 . . . . . 10 . . . Cannon 69 | . . . . . . . . . . . . . . . . . . 32 29 . . 8 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 186 | . 61 5 . . . 2 7 . 2 20 . . 15 . . . . 32 34 . . 8 Thermal 33 | . . . . . . 2 7 . 1 7 . . 16 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 80 | . . . . 5 53 17 . . . . . . . . . . . . 5 . . . Robot Hit Streak 12 | . 6 4 . 5 11 8 4 . 5 10 . . 12 . . . . 7 6 . . 2 Robot Miss Streak 6 | . 3 1 . 1 3 5 6 . 6 3 . . 6 . . . . 2 5 . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Autonomous 75 | . . . . 5 53 17 . . . . . . . . . . . . . . . . Shots Hit Robots 244 | . 44 4 . 5 49 18 13 . 3 36 . . 29 . . . . 23 18 . . 2 Core Hits 165 | . 21 3 . 4 42 22 5 . 4 9 . . 35 . . . . 10 9 . . 1 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 1 . . 1 5 3 . . . . . . . . . . . 1 2 . . 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . . . 1 2 . . 1 Corrupt 9 | . . . . 1 5 3 . . . . . . . . . . . . . . . . Melee Attacks 15 | . . . . . . . . . . 15 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . 15 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9239 | . 379 32 . 110 1600 1136 176 . 37 1301 . . 644 . . . . 2418 1206 . . 200 Guns 4182 | . 379 32 . 110 1477 557 176 . 37 576 . . 644 . . . . . 194 . . . Cannons 3625 | . . . . . . . . . . . . . . . . . . 2418 1007 . . 200 Explosions 702 | . . . . . 123 579 . . . . . . . . . . . . . . . . Melee 725 | . . . . . . . . . . 725 . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Kinetic 5041 | . 379 32 . . . 32 67 . 22 398 . . 299 . . . . 2418 1194 . . 200 Thermal 1137 | . . . . . . 490 109 . 15 178 . . 345 . . . . . . . . . Explosive 136 | . . . . . . 136 . . . . . . . . . . . . . . . . Electromagnetic 2195 | . . . . 110 1600 478 . . . . . . . . . . . . 7 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 725 | . . . . . . . . . . 725 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . 1 2 2 . . . 1 2 . . . Average Corruption 1 | . . . . . . . . . . . . 1 1 2 . . . 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . 1 5 . . . . 1 2 . . . Message Errors 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . Matter Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 986 | . . . . . . 28 . . . 215 . . . . . . . 534 209 . . . Projectiles 743 | . . . . . . . . . . . . . . . . . . 534 209 . . . Explosions 28 | . . . . . . 28 . . . . . . . . . . . . . . . . Melee 215 | . . . . . . . . . . 215 . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . . . . . . . . . . 17 5 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . . . . . . 11 5 . . . Secondary 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Self-Inflicted Damage 50 | . . . . . . 50 . . . . . . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | . 35 4 . . 35 12 24 . 6 465 . . 391 . . . . 6 213 . . 140 Average Temperature 116 | . 10 2 . . 17 6 11 . 4 290 . . 165 . . . . 6 77 . . 68 Received Heat Transfer 1400 | . 114 . . . 189 57 . . . 504 . . 405 . . . . 77 18 . . 36 Effects 5 | . . . . . . . . . . 4 . . 1 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Interference 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 4 3 . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 1734 | . . . . . . 450 250 . 50 259 . . 725 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Peak Influence 822 | . 322 130 . 58 466 418 . . . . 28 . . . . 25 95 301 623 362 271 822 Initial 302 | . . 125 . . 22 . . . . . . . . . . 25 17 49 52 302 271 162 Average 171 | . 184 123 . 53 176 318 . . . . 14 . . . . 25 56 124 173 318 271 633 Maximum Alert Level 3 | . 1 . . . 2 2 . . . . . . . . . . . 1 2 1 1 3 Low Security (%) 68 | . 44 100 . 100 70 13 . . . . 100 . . . . 100 100 72 76 . . 2 Level 1 24 | . 55 . . . 23 81 . . . . . . . . . . . 27 9 100 100 17 Level 2 5 | . . . . . 6 4 . . . . . . . . . . . . 14 . . 44 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . 35 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 4 6 . . . . . . . . . 1 1 1 4 2 . 5 Investigation 9 | . 1 . . . 2 1 . . . . . . . . . . . . . 1 . 4 Extermination 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Reinforcement 10 | . 1 . . . 2 3 . . . . . . . . . 1 1 . . 1 . 1 Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Distress Signals 5 | . 1 . . . . . . . . . . . . . . . . 1 1 . . 2 Communications Jammed 20 | . . . . . . . . . . . . . . . . . . 19 1 . . . Distress Signals 20 | . . . . . . . . . . . . . . . . . . 19 1 . . . Times Spotted 156 | . 21 2 . 2 25 15 1 . 4 15 . . 6 . . . 2 12 30 3 1 17 Peak Tracking Total 11 | . 6 2 . 1 11 5 1 . 4 6 . . 5 . . . 1 4 7 2 1 10 Tactical Retreats 4 | . . . . . . 1 . . . 1 . . . . . . . . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Traps Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . Reused 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . 2 . . . 1 . . . . . . 4 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Machines Disabled 8 | . . . . . 2 4 . . . 1 . . . . . . . . . . . 1 Max in Single Turn 2 | . . . . . 2 2 . . . 1 . . . . . . . . . . . 1 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Machines Accessed 39 | . 8 . 2 . 11 4 . 1 1 . 3 . 1 . . 1 . . 3 1 . 3 Terminals 23 | . 7 . . . 8 3 . . . . 2 . . . . 1 . . . 1 . 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . 1 . . . . . . . 2 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . 2 Total Hacks 190 | . 31 . 27 . 66 36 . 1 6 . 8 . 1 . . 1 . . 6 2 . 5 Successful 161 | . 22 . 27 . 65 30 . 1 6 . 4 . 1 . . 1 . . 1 1 . 2 Failed 28 | . 9 . . . 1 5 . . . . 4 . . . . . . . 5 1 . 3 Catastrophic 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Manual 162 | . 25 . . . 60 27 . . . . 8 . . . . 3 . 8 17 3 . 11 Terminals 130 | . 27 . . . 61 30 . . . . 6 . . . . 1 . . . 2 . 3 Fabricators 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 10 | . 4 . . . . . . . . . 2 . . . . . . . 4 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 3 . . . . . . . . . . . . . 2 . . 2 Terminal Hacks 110 | . 11 . 27 . 43 18 . 1 6 . 1 . 1 . . 1 . . . 1 . . Record 28 | . . . 27 . . 1 . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Robot Schematic 9 | . . . . . 2 1 . . 6 . . . . . . . . . . . . . Robot Analysis 25 | . 3 . . . 18 4 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . Emergency Access Points 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . Locate Traps 7 | . 3 . . . 4 . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Security Status 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 47 | . 11 . . . 21 9 . . . . 3 . . . . . . . 1 . . 2 Terminals 33 | . 8 . . . 17 6 . . . . 2 . . . . . . . . . . . Track 13 | . 5 . . . 6 1 . . . . 1 . . . . . . . . . . . Assimilate 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Botnet 6 | . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . Detonate 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Disrupt 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . Operators 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . . . . . . . 1 . . . . . . . 1 . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 Decoy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Redirect 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 6 . . . 7 4 . . . . 3 . . . . . . . 3 1 . 1 Full Trace Events 4 | . 2 . . . . 1 . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . 2 1 . . 6 . . . . 1 . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 29 | . . . . . . 29 . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . 9 . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 1 . . . . . . . 14 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . 1 . . . . 1 . . . 2 . . . . . . 1 . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . 1 . . . . 1 . . . 2 . . . . . . 1 . . . . 1 Robot Hacks Applied 8 | . 1 . . . . 2 . . . 2 . . . . . . 1 . . . . 2 find_shortcuts 6 | . 1 . . . . 1 . . . 2 . . . . . . 1 . . . . 1 find_garrison 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Total Allies 43 | . . . . 3 . 3 . . . 2 . . . 11 . 4 . . 10 . . 10 Largest Group 11 | . . . . 3 3 3 . . . 1 1 1 . 11 11 8 7 4 5 . . 10 Highest-Rated Group 1178 | . . . . 40 40 48 . . . 30 27 27 . 336 336 240 212 111 306 . . 1178 Highest-Rated Ally 122 | . . . . 16 16 16 . . . 30 27 27 . 41 41 38 38 34 103 . . 122 Zionite Dispatches 10 | . . . . . . . . . . . . . . . . 1 . 1 4 . . 4 Heavy 4 | . . . . . . . . . . . . . . . . . . . 2 . . 2 Light 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Fire 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 198 | . . . . 3 6 13 . . 7 1 . . . . 60 . 21 10 51 . . 26 Total Damage 6808 | . . . . 29 67 168 . . 337 82 . . . . 1042 . 223 99 3261 . . 1500 Kills 38 | . . . . . . 1 . . . 1 . . . . 8 . 4 1 18 . . 5 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . 3 . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Robot Analysis Total 155 | . 4 1 . . 18 4 . . 128 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 1 1 . 3 . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Turns Passed 8718 | . 346 306 153 383 405 339 543 512 144 814 147 504 553 1413 675 89 97 458 650 36 12 139 Spaces Moved 6994 | 1 427 477 193 460 414 347 326 321 87 504 92 304 311 872 321 55 65 204 537 225 77 374 Core 732 | 1 191 374 3 . . 35 . . 2 99 . . . . . . 26 . 1 . . . Treads 3446 | . . . . . . 38 326 321 85 131 92 304 311 871 321 55 39 204 304 . . 44 Legs 274 | . . . . . . . . . . 274 . . . . . . . . . . . . Wheels 243 | . . 103 140 . . . . . . . . . . . . . . . . . . . Hover 1199 | . . . 50 460 414 274 . . . . . . . 1 . . . . . . . . Flight 1100 | . 236 . . . . . . . . . . . . . . . . . 232 225 77 330 Fastest Speed 15 | 50 37 50 50 80 80 50 160 160 160 50 160 160 160 160 160 160 50 170 15 15 15 15 Average Speed 111 | 50 46 56 79 80 80 85 160 160 160 142 160 160 160 160 160 160 121 170 102 15 15 33 Slowest Speed 250 | 50 100 80 80 80 80 160 160 160 200 240 160 160 160 180 160 160 170 170 170 15 15 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . 3 . . . . . . . . . . . . . . . . . 6 1 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 59 85 59 99 52 10 55 54 76 66 3 48 52 89 59 2 78 6 23 7 89 16 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 31 | . . 1 1 1 . . . 1 24 . . 1 . 2 . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . . . . 1 . . . . 1 . 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . . 1 . . . Scrap Searched 13 | . . 1 . 2 . . 1 2 . 1 . . 2 3 1 . . . . . . . Spaces Dug 13 | . . . . . . . . . . 1 . . . . . . . 1 7 . . 4 Terrain Destroyed 90 | . . . . . . 53 . . . 2 . . . . . . . 11 19 . . 5 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Projectile 36 | . . . . . . . . . . 1 . . . . . . . 11 19 . . 5 AOE 53 | . . . . . . 53 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Total 7676 | . 520 509 192 474 487 384 332 320 89 554 92 322 334 890 483 56 83 283 594 225 76 377 Wait 503 | . 36 28 . 15 74 35 . . . 6 . 19 9 19 163 2 19 48 28 2 . . Move 6943 | . 420 476 192 459 413 346 325 320 86 503 91 303 310 871 320 54 64 203 524 222 76 365 Hop 14 | . 3 . . . . . . . . . . . . . . . . . 6 1 . 4 Pick Up 3 | . . . . . . 1 . . . 1 1 . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . . Drop 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Fire 186 | . 61 5 . . . 2 7 . 2 20 . . 15 . . . . 32 34 . . 8 Melee 15 | . . . . . . . . . . 15 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . . . 9 . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/DSF -4/Factory -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 7) 347 | -10/Materials | Entered Mines 364 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 364 | -10/Mines | Discovered new exit (range 5) 381 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 419 | -10/Mines | Discovered new exit (range 14) 422 | -10/Mines | Discovered new exit (range 10) 468 | -10/Mines | Assembled infested the area 495 | -10/Mines | Met 8R-AWN 497 | -10/Mines | Learned location of Storage (-8) 545 | -10/Mines | Core integrity fell below 50% 653 | -10/Mines | Entered Exiles 677 | -10/Exiles | Welcomed by 8R-AWN 687 | -10/Exiles | Met EX-HEX 720 | -10/Exiles | Met EX-BIN 753 | -10/Exiles | Learned location of Zion (-6) 756 | -10/Exiles | Met EX-DEC 767 | -10/Exiles | Took control of EX-DEC (ally) 797 | -10/Exiles | Discovered new exit (range 11) 806 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 806 | -10/Exiles | Entered Mines 809 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 910 | -9/Mines | Discovered new exit (range 9) 1126 | -9/Mines | Discovered new exit (range 6) 1189 | -9/Mines | Entered Materials 1189 | -8/Materials | Accompanied by 3 allies 1301 | -8/Materials | Identified exit to Storage 1333 | -8/Materials | Destroyed 14 combat bots 1436 | -8/Materials | Identified exit to Factory 1594 | -8/Materials | Entered Factory 1662 | -7/Factory | Destroyed 8 combat bots 1674 | -7/Factory | Fabricated G-47 Trooper (x3) 1733 | -7/Factory | Identified exit to Lower Caves 1733 | -7/Factory | Central database locked down 1868 | -7/Factory | Destroyed EX-DEC 1874 | -7/Factory | Found Deploy-a-Sentry 1933 | -7/Factory | Entered Lower Caves 2197 | -7/Lower Caves | Learned Factory emergency access door positions 2452 | -7/Lower Caves | Discovered new exit (range 15) 2476 | -7/Lower Caves | Entered another Lower Caves area 2706 | -7/Lower Caves | Encountered a Warlord checkpoint 2955 | -7/Lower Caves | Discovered new exit (range 4) 2988 | -7/Lower Caves | Entered Data Miner 2988 | -7/Data Miner | Discovered new exit (range 6) 3019 | -7/Data Miner | Met Data Miner 3062 | -7/Data Miner | Received God Mode back door access code from Data Miner 3078 | -7/Data Miner | Interfaced with the Data Conduit 3109 | -7/Data Miner | DAS Turret deployed 3132 | -7/Data Miner | Entered Proximity Caves 3160 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 3305 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3305 | -6/Proximity Caves | Core integrity fell below 50% 3420 | -6/Proximity Caves | Learned 4 Factory zone layouts 3729 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3733 | -6/Proximity Caves | Core integrity fell below 20% 3822 | -6/Proximity Caves | Learned Factory terminal intel 3852 | -6/Proximity Caves | Learned Factory stockpile data 3931 | -6/Proximity Caves | Discovered new exit (range 7) 3946 | -6/Proximity Caves | Entered Factory 3946 | -6/Factory | Accompanied by 1 ally 3950 | -6/Factory | Loaded intel: 272 machine locations 3951 | -6/Factory | Loaded intel: 25 terminal locations 4043 | -6/Factory | Discovered new exit (range 8) 4061 | -6/Factory | Identified exit to Lower Caves 4093 | -6/Factory | Entered Lower Caves 4093 | -6/Lower Caves | Accompanied by 1 ally 4535 | -6/Lower Caves | Discovered new exit (range 15) 4597 | -6/Lower Caves | Entered another Lower Caves area 4939 | -6/Lower Caves | Attacked by a faux Warlord 5026 | -6/Lower Caves | Lost 4 parts (1p1n2u) 5139 | -6/Lower Caves | Discovered new exit (range 8) 5150 | -6/Lower Caves | Entered Zion 5194 | -6/Zion | System corruption cleaned by Quarantine Array 5613 | -6/Zion | Learned Factory stockpile data 5851 | -6/Zion | Gained Derelict followers 5957 | -6/Zion | Received a hallucinogenic algorithm 6104 | -6/Zion | Gained Derelict followers 6195 | -6/Zion | Imprinted 6197 | -6/Zion | Declared Zion's savior 6528 | -6/Zion | Discovered new exit (range 16) 6563 | -6/Zion | Entered Proximity Caves 6563 | -5/Proximity Caves | Accompanied by 11 allies 6938 | -5/Proximity Caves | Spotted B-75 Beast 7068 | -5/Proximity Caves | Discovered new exit (range 13) 7225 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7238 | -5/Proximity Caves | Entered Factory 7238 | -5/Factory | Accompanied by 4 allies 7240 | -5/Factory | Loaded intel: 237 machine locations 7276 | -5/Factory | Zion Fire squad teleported in 7325 | -5/Factory | Identified exit to DSF 7327 | -5/Factory | Entered DSF 7327 | -5/DSF | Accompanied by 7 allies 7328 | -5/DSF | Loaded intel: 3 machine locations 7342 | -5/DSF | Additional patrols routed to DSF 7393 | -5/DSF | Discovered new exit (range 17) 7418 | -5/DSF | Identified exit to Factory 7424 | -5/DSF | Entered Factory 7424 | -4/Factory | Accompanied by 4 allies 7425 | -4/Factory | Loaded intel: 257 machine locations 7476 | -4/Factory | Zion Recon squad teleported in 7729 | -4/Factory | Discovered new exit (range 19) 7844 | -4/Factory | Identified exit to Research 7882 | -4/Factory | Entered Research 7883 | -3/Research | Loaded intel: 115 machine locations 8026 | -3/Research | Zion Heavy squad teleported in 8115 | -3/Research | Spotted B-86 Titan 8298 | -3/Research | Retrieved Zion intel report: Emergency Access 8299 | -3/Research | Zion Heavy squad teleported in 8450 | -3/Research | Intercept squad dispatched 8461 | -3/Research | Spotted Tracker 8463 | -3/Research | Spotted Tracker 8473 | -3/Research | Spotted Combat Programmer 8476 | -3/Research | Took control of Tracker 8476 | -3/Research | Spotted Combat Programmer 8480 | -3/Research | Zion Light squad teleported in 8483 | -3/Research | Destroyed Tracker 8493 | -3/Research | Zion Fire squad teleported in 8512 | -3/Research | Discovered new exit (range 22) 8521 | -3/Research | Lost 3 parts (2u1w) 8532 | -3/Research | Entered another Research area 8532 | -2/Research | Spotted B-90 Cyclops 8533 | -2/Research | Loaded intel: 122 machine locations 8568 | -2/Research | Identified exit to DSF 8568 | -2/Research | Entered DSF 8569 | -2/DSF | Loaded intel: 2 machine locations 8578 | -2/DSF | Discovered new exit (range 14) 8580 | -2/DSF | Entered Access 8581 | -1/Access | Loaded intel: 108 machine locations 8602 | -1/Access | Zion Heavy squad teleported in 8607 | -1/Access | Zion Heavy squad teleported in 8609 | -1/Access | Zion Light squad teleported in 8609 | -1/Access | Spotted B-99 Colossus 8609 | -1/Access | Spotted B-99 Colossus 8623 | -1/Access | Zion Light squad teleported in 8630 | -1/Access | Spotted Tracker 8635 | -1/Access | Allies destroyed Tracker 8712 | -1/Access | Discovered new exit (range 5) 8717 | -1/Access | Identified exit to Surface 8719 | *** | Escaped! Last Messages --------------- 08650_ K-01 Serf collects debris. 08653_ R-10 Processor collects Exp. Heat Sink. 08661_ R-10 Processor collects Corrupted Prototype Energy Gun. 08662_ L-61 Swordsman destroyed. 08663_ UM-TZG(z) destroyed. 08667_ G-73 Enforcer destroyed. 08682_ K-01 Serf collects debris. 08687_ Protomatter-29 decays. 08689_ K-01 Serf collects debris. 08695_ ALERT: Active scanning activity reported from Zone 8A, dispatching Investigation squad. 08700_ K-01 Serf collects debris. 08702_ A8-AK7(z) destroyed. 08702_ K-01 Serf destroyed. 08712_ Main Access Shell breached. 08712_ EXIT=FOUND 08717_ EXIT=IDENTIFIED: SURFACE [Achievement: Derelict Escape] [Achievement: Data Run] [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | #####+#############+### # "" #????????? | | # ! # # "" #????????? | | # % # # #????????? | | # # # #????????? | | """"" # " " # #########+####????????? | | """"" # " " # #?????????????????????? | | """"" # ""G"" # #?????????????????????? | | """"" # # #?????????????????????? | | """"" # ! #g #?????????????????????? | | """"" ########### #?????????????????????? | | #?????????g g ?????????????????????? | | #????????g ?????????????????????? | | #################????? ????????????????????? | | ?????? #???? ????????????????????? | | ?????? #????BB BB????????????????????? | | ####? #????BB BB ???????????????????? | | #? #??? ???????????????????? | | # #???""""""""""???????????????????? | | # # * #???""""""""""????????????????"??? | | # + #???""""""""""???????????????"""?? | | # # ! #??#""""""""""????????????????"""? | | # # " #??# ????????????????????????"?? | | # #? """ #??# """"""?????????????????????? | | # #? """ #??# " "?????????????????????? | | # #?? " #??# " "" "?????????????????????? | | # #??###########??# " "H "?????????????????????? | | / #?????????????### "?????????????????????? | | # #????########## # """""" #??????????????????? | | # #????# ; g #??????????????"???? | | # #????# ### #?????????????"""??? | | # #????#"" !#?""""""""""""????????????"""???+ | | # #????#""" %#?#"" #?????????????"????? | | # #????#"R #?#"" #??????????????????? | | " #????#""" #?#"" #??????????????????? | | # #????#"" #?#T #??????????????????? | | # ##???# #?#"" #??????????????????? | | # "#???# *%% #?#"" #??????????????????? | | *=[=####"####[+#####"" ########???????????? | | %!=! ! ==[ g l ??????? | | !%! *[ = g ?????? | | "##+##################################???????? | | #+"## ??????????????????????????????????????? | | % # = #????????????????????????????????? | | # #????????????????????????????????? | | " # "" #????????????????????????????????? | | % " "" ? #????????????????????????????????? | | [% # """"""?? #????????????????????????????????? | | = + """""" ???????????????????????????????????? | | %# "" ????????????????????????????????????? | | # "" ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 50 Energy Capacity 300 Matter Stores 190 Matter Capacity 200 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 EM Shielding 3 Armor Coverage 600 Resistance: EX 50 Resistance: EM 90 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 87 Targeting Accuracy 12 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Hcp. Battery | -8/Materials | Extracted Stasis Canceller | -7/Factory | Hacked Lgt. Fission Core | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Antigrav System | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -8/Materials | Hacked Y-45 Defender | -8/Materials | Hacked H-55 Commando | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -6/Zion | Archive Fabricated ------------ G-47 Trooper | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Data Run Derelict Escape The Little Core That Could Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Hosts 10 | . 1 1 1 . . 1 . . . 3 . . . . . . 1 . 1 . . 1 Combat Hostiles 7 | . 1 . . . . 1 . . . 2 . . . . . . 1 . 1 . . 1 Allies 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . Unique Host Classes 6 | . 1 1 1 . . 1 . . . 1 . . . . . . 1 . . . . . Average Host Suspicion 40 | . 100 76 . 93 96 84 . . 7 58 17 26 15 . 30 10 12 74 73 68 46 87 Unsuspicious Activity 458 | . . 20 16 . . 45 70 . 10 75 . . 150 . . . 72 . . . . . Returns to Shadow 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Fuzzy Dispatches 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Protomatter Created 1919 | . 35 138 . 34 105 156 . . 96 102 . . . . 160 . 45 247 612 . . 189 Used 891 | . 6 5 33 . . 51 . . . 140 . . . . . . 144 . 320 . . 192 Decayed 654 | . 3 35 . . . . . . . . . . . . 74 . 15 41 323 . . 163 Highest Spend 320 | . 6 5 33 . . 51 . . . 74 . . . . . . 144 . 320 . . 192 Top 5 Hosts by Kills: EX-DEC (-10/Exiles: 29) H-71 Marshal (-5/DSF: 14) S-10 Pest (-10/Materials: 11) Y-54 Guardian (-6/Proximity Caves: 6) Y-64 Sentinel (-6/Proximity Caves: 4) Game ------ Seed GyrokineticRelayPick Manual? 0 Play Time 01:42:49 Cumulative 133.7 hours Start 2023.01.06 @ 01:52:08 End 2023.01.06 @ 17:10:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 53 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b727ea8-b108-4a91-bac0-f6001605d3e7