Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 19:00:59 Player: Ldd Styx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2121) 2121 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 4474 Bonus ------- High Alert Combat Kills 100 Friendly Fire -122 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 22/100 System Corruption 11% Temperature Cool (145) Location -8/Materials Parts ------- Power (1) Propulsion (4) Aluminum Leg Utility (4) Disposable Heat Sink Large Storage Unit Large Storage Unit Weapon (2) Datajack Inventory (16) Light Nuclear Core Heat Sink Improved Heat Sink Medium Storage Unit Improved Targeting Computer Light Armor Plating Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ Power Light Nuclear Core Propulsion Titanium Leg Titanium Leg Titanium Leg Titanium Leg Utility Large Storage Unit Large Storage Unit Shield Generator Drone Bay Weapon Improved Light Cannon Improved Light Cannon Inventory Light Ion Engine Titanium Leg Titanium Leg Heat Sink Improved Heat Sink Disposable Heat Sink Medium Storage Unit Medium Matter Pod Improved Targeting Computer Weapon Shielding Light Armor Plating Light Armor Plating Tractor Beam Drone Bay Heavy Assault Rifle Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Core Shielding Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 81 | 8 10 3 5 15 40 Power 10 | 1 1 1 1 1 5 Engine 9 | 1 1 1 1 1 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 20 | 2 2 . 2 6 8 Treads 10 | . 2 . 2 6 . Leg 10 | 2 . . . . 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 5 . . . 11 Device 7 | . . . . . 7 Storage 7 | 2 5 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 33 | 3 2 2 2 8 16 Energy Gun 4 | 2 . . . . 2 Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon 12 | . 2 . . 5 5 Launcher 8 | . . 2 1 2 3 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . 1 1 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 26 | . . 1 . 2 23 Power 3 | . . 1 . . 2 Propulsion 8 | . . . . 1 7 Utility 6 | . . . . . 6 Weapon 9 | . . . . 1 8 Highest Loss Streak 13 | . . 1 . 1 13 Average Slot Usage (%) 97 | . 99 99 100 96 96 Engine 10 | . 14 13 11 10 7 Treads 22 | . 27 28 44 42 . Leg 11 | . . . . . 33 Device 2 | . . . . . 8 Storage 22 | . 27 28 22 22 18 Protection 2 | . . . . . 8 Ballistic Cannon 15 | . 26 25 . 4 12 Launcher 5 | . . 2 19 16 . Naked Turns . | . . . . . . Heaviest Build 56 | 17 43 43 46 47 56 Greatest Support 92 | 20 46 46 92 92 92 Greatest Overweight (x) 10 | . . . . 10 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 8 16 16 16 16 16 Average Capacity 14 | 6 10 16 16 16 16 Most Carried 16 | 8 14 16 16 16 16 Average Carried 13 | 5 9 15 15 15 14 Final Capacity 16 | 8 16 16 16 16 16 Final Carried 16 | 8 14 16 16 15 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1983 | 282 233 79 25 455 909 Remotely . | . . . . . . Salvage Created 1952 | 98 233 44 80 536 961 Parts 110 | 3 15 1 10 33 48 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 52 | . 5 3 6 15 23 Guns 2 | . . . . . 2 Cannons 28 | . 5 3 . 4 16 AOE 21 | . . . 6 11 4 Classes Destroyed 12 | 1 4 . 3 2 2 Builder 3 | . 1 . 1 1 . Tunneler 2 | . . . 1 . 1 Hauler 2 | . . . 1 1 . Recycler 7 | 1 2 . . 3 1 Operator 2 | . 1 . . 1 . Drone 1 | . . . . . 1 Watcher 2 | . . . . 1 1 Swarmer 11 | . 3 . 4 4 . Grunt 25 | . 2 2 1 7 13 Duelist 3 | . . . 1 . 2 Sentry 10 | . . . . 4 6 Hunter 2 | . . . . . 2 Best Kill Streak 7 | 1 4 2 7 6 7 Combat Bots Only 5 | . 3 2 4 5 5 Max Kills in Single Turn 4 | 1 1 1 4 4 4 Gunslinging . | . . . . . . Exploded 3 | . . . 3 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 4409 | . 318 353 150 323 3265 Core 703 | . 35 106 12 . 550 Absorbed by Shields 224 | . . . . . 224 Core Remaining (%) 80 | 100 . 43 . 97 . Volleys Fired 151 | 2 24 11 4 22 88 Largest 2 | 2 2 2 2 2 2 Hottest 156 | 60 78 78 63 78 156 Shots Fired 288 | 3 48 22 8 40 167 Gun 54 | 3 . . . . 51 Cannon 190 | . 48 19 . 15 108 Launcher 42 | . . 3 8 25 6 Special 2 | . . . . . 2 Kinetic 202 | 2 48 19 . 15 118 Thermal 33 | . . . . . 33 Explosive 42 | . . 3 8 25 6 Electromagnetic 11 | 1 . . . . 10 Robot Hit Streak 23 | 1 6 7 9 12 23 Robot Miss Streak 5 | 1 3 2 1 1 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 187 | 1 27 17 6 26 110 Core Hits 122 | 1 11 6 14 35 55 Critical Hits 2 | . 1 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . Melee Attacks 3 | . . . 2 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5496 | 15 524 371 692 1313 2581 Guns 541 | 15 . . . . 526 Cannons 2793 | . 524 351 . 258 1660 Explosions 2128 | . . 20 692 1051 365 Melee . | . . . . . . Ramming 10 | . . . . 4 6 Kinetic 2766 | . 524 351 . 258 1633 Thermal 673 | . . . 327 . 346 Explosive 1801 | . . 20 365 1051 365 Electromagnetic 246 | 15 . . . . 231 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 11 | . . . . . 11 Corruption Purged . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Targeting Errors 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 93 | . 14 . 16 13 50 Projectiles 64 | . 14 . . . 50 Explosions 29 | . . . 16 13 . Melee . | . . . . . . Knockbacks 32 | . 7 7 . 3 15 Impact . | . . . . . . Kinetic 30 | . 6 7 . 3 14 Secondary 2 | . 1 . . . 1 Self-Inflicted Damage 216 | . . 18 118 40 40 Shots 6 | . . 1 3 1 1 Rammed 2 | . . . . 2 . Targets Rammed 3 | . . . . 2 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 194 | 20 193 117 . 69 194 Average Temperature 60 | 15 66 39 . 24 66 Received Heat Transfer 1230 | . 87 42 . 81 1020 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . . . . 1 Heat Transferred 1064 | . . . 200 . 864 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 491 | 5 136 68 217 453 491 Average Influence 181 | 1 25 49 148 271 317 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 54 | . . . . . . Level 1 41 | . . . . . . Level 2 4 | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . . 1 6 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . . . 1 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 4 | . . 1 . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 7 5 6 17 41 Peak Tracking Total 6 | . 3 3 4 4 6 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 4 | . . . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 10 | . . . 3 6 1 Max in Single Turn 3 | . . . 3 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 8 | . 2 . . 4 2 Terminals 4 | . 1 . . 2 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . 4 . . 9 5 Successful 15 | . 3 . . 7 5 Failed 3 | . 1 . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 1 . . 4 3 Fabricators . | . . . . . . Repair Stations 5 | . 3 . . . 2 Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 7 | . 1 . . 3 3 Record 5 | . . . . 3 2 Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . . 2 Scan Component 2 | . 1 . . . 1 Repair 2 | . 1 . . . 1 Recycling Unit Hacks 3 | . . . . 3 . Process 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . . 3 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . . 1 Time 58 | . 26 . . . 32 Parts Recycled . | . . . . . . Recycled Matter 117 | . . . . 117 . Retrieved Matter 117 | . . . . 117 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 1 1 . Non-combat 1 | . . . 1 . . Combat 1 | . . . . 1 . Robot Hacks Applied 2 | . . . 1 1 . parse_system 2 | . . . 1 1 . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 4 | . . . . . 4 Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 2975 | 111 589 527 159 624 965 Spaces Moved 1386 | 71 243 300 84 320 368 Core 11 | 10 . . . 1 . Treads 950 | . 234 300 84 319 13 Legs 425 | 61 9 . . . 355 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 130 Average Speed 150 | 110 158 160 160 161 133 Slowest Speed 550 | 120 160 160 160 550 220 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 27 | 6 24 49 11 48 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 262 | . 2 7 45 159 49 Melee . | . . . . . . Projectile 4 | . 2 . . . 2 AOE 258 | . . 7 45 159 47 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 1981 | 101 402 325 98 386 669 Wait 237 | 4 87 5 . 9 132 Move 1381 | 70 242 299 83 319 368 Hop . | . . . . . . Pick Up 85 | 16 23 5 3 13 25 Fast Attach 3 | . . . . . 3 Attach 48 | 7 1 1 2 10 27 Detach 3 | . . . . . 3 Swap 30 | 1 9 2 3 5 10 Drop 37 | 1 16 2 1 5 12 Fire 151 | 2 24 11 4 22 88 Melee 3 | . . . 2 1 . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Repaired Sml. Storage Unit 310 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 12) 701 | -10/Materials | Entered Mines 770 | -10/Mines | Learned Materials emergency access door positions 903 | -10/Mines | Assembled infested the area 984 | -10/Mines | Discovered new exit (range 8) 1001 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1159 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1179 | -10/Mines | Core integrity fell below 50% 1181 | -10/Mines | Destroyed YI-UF0 1212 | -10/Mines | Discovered new exit (range 11) 1228 | -10/Mines | Entered Materials 1228 | -9/Materials | Evolved 2 slots: Propulsion x2 1363 | -9/Materials | Discovered new exit (range 15) 1387 | -9/Materials | Entered Storage 1395 | -9/Storage | Identified exit to Garrison 2002 | -9/Storage | Discovered new exit (range 5) 2011 | -9/Storage | Entered Materials 2011 | -8/Materials | Evolved 2 slots: Utility x2 2255 | -8/Materials | Repaired Shield Generator 2681 | -8/Materials | Garrison activated, responded to threat 2748 | -8/Materials | Lost 5 parts (1n2u2w) 2763 | -8/Materials | Core integrity fell below 50% 2831 | -8/Materials | Lost 5 parts (1n2u2w) 2918 | -8/Materials | Core integrity fell below 20% 2922 | -8/Materials | Crushed by falling debris 2922 | -8/Materials | System corruption reached 10% 2976 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02949_ G-50 Soldier overheating. 02952_ Destroyed Hvy. Laser. 02952_ G-50 Soldier overheating. 02953_ G-50 Soldier heat damages core (-12). [Achievement: It's Just You] 02953_ Adv. Heat Sink melted. 02953_ U-05 Engineer builds a Wall. 02954_ Acquired 24 matter. 02958_ Imp. Heat Sink destroyed. 02959_ U-05 Engineer lays Concrete. 02960_ System corrupted: Energy discharge (-36). 02964_ Beam Rifle destroyed. 02964_ Hvy. Ion Engine destroyed. 02966_ Aluminum Leg destroyed. 02966_ System corrupted: Beam Rifle targeting data glitched. 02970_ Beam Rifle destroyed. 02971_ G-47 Trooper destroyed. 02974_ Mining Laser destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????+ | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????###+###????????????## | | ?????????????????????????????# ############## | | ?????????????????????????????# | | ?????????????????????????????# T ?? | | ?????????????????????????????# ???? | | ???????????????????????####### """"""""#????? | | ???????????????????????# ## #" "##????# | | ???????????????????????# """ ## #" " #????# | | ???????????????????????# " " ##^ #" ##???# | | ???????????????????????# ## ^^#" "##### | | ???????????????????????# ## #" ] | | ???????????????????????# !## # [ [ | | ???????????????????????#%@== ##^^ ## ]]= | | ???????????#+#############gg[=% # """ | | ??????? !**[!% = # """ | | ??????? %%= = # # """ | | ??????? # """ | | ???????? ########### ####### = # % | | ???????????????????# ############# " | | ???????????????????# #?????????# """""""" | | ?????????????????? + #?????????###"""""## | | ????????????????? # ??????????? | | ???????????????? # ?????????? | | ??????????????? ?# "?????????""" 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""" "" | | ???????????????????# ???????????? ?? ?? | | ???????????????????# ???????????? ?? ?? | | ???????????????????# ???????????? ?? ??????? | | ???????????????????# ???????????? ?? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab First Step to Greatness It's Just You Let's See Who's Tougher Oops Shopping List System Compromised Troublemaker Challenges ------------ None Game ------ Seed ScanLightningLance Manual? 0 Play Time 01:36:27 Cumulative 6.8 hours Start 2019.11.03 @ 16:40:00 End 2019.11.03 @ 19:00:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2c71867b-4847-44eb-ad99-7e58cbbb3b33