Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.19 @ 14:42:37 Player: CrossedViper Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (539) 2695 Value Destroyed (30447) 30447 Prototype IDs (102) 2040 Alien Tech Used (9) 1800 Bonus (30811) 30811 TOTAL SCORE: 78493 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 10818 Follower Combat Kills 37 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -1944 Cogmind --------- Core Integrity 0/1600 Matter 192/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Immobile (Siege) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (16) ----- Experimental Target Analyzer Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Energy Well (800) Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Particle Accelerator SHELL Armor SHELL Armor Thermal Barrier AEGIS Remote Shield > --- WEAPON ----------- Gamma Rifle Enhanced Gamma Rifle Cooled Nova Cannon > --- INVENTORY -------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Experimental Coolant Injector Advanced Energy Well Advanced Matter Compressor Heavy Regenerative Plating Heavy Regenerative Plating Enhanced Gamma Rifle Multirail Micro-nuke Launcher Micro-nuke Launcher Hellfire Missile Launcher Sigix Terminator [Rating: 240] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Experimental Target Analyzer Hackware System Mapper Protection Improved Light Armor Plating Artifact Matter Drive Weapon Enhanced Autogun Energy Gun Heavy Wave Gun Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Mass Driver Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 14 | . . . . . 4 . . . . 2 . . . . 1 . . . . 1 . . . . 2 . 2 . . 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 479 | . 7 8 1 . 25 16 1 . . 5 6 8 29 8 7 1 3 9 9 48 4 8 9 3 20 33 8 38 53 76 36 Power 35 | . 1 . . . 3 4 . . . . . 1 1 2 1 . . 1 . 3 . . 1 . 1 3 3 3 3 2 2 Engine 9 | . 1 . . . 3 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . 1 . . Reactor 21 | . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . 1 . 1 3 3 3 2 2 2 Propulsion 76 | . 2 3 . . 4 3 . . . 1 4 . 8 . 1 . . 1 1 11 . . . 2 6 4 1 2 4 13 5 Treads 48 | . 2 3 . . 4 2 . . . 1 2 . 6 . 1 . . . 1 7 . . . 1 1 1 1 2 2 6 5 Leg 9 | . . . . . . . . . . . . . 1 . . . . . . 4 . . . 1 . . . . 2 1 . Wheel 19 | . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . . 5 3 . . . 6 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 202 | . 2 2 1 . 9 1 1 . . 2 . 7 14 4 4 1 1 7 4 17 4 4 5 1 7 15 2 19 34 24 10 Device 97 | . 2 2 . . 1 . 1 . . . . 1 3 1 2 . 1 5 1 9 2 4 3 1 4 9 2 5 16 15 7 Storage 12 | . . . 1 . . . . . . . . . 2 . . . . 1 2 . . . 1 . . 1 . 2 2 . . Processor 13 | . . . . . 2 . . . . . . 5 . . . . . . . 1 . . . . . . . 2 1 2 . Hackware 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . 1 . Protection 74 | . . . . . 6 1 . . . 2 . 1 9 3 2 1 . 1 1 6 2 . 1 . 1 3 . 10 15 6 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 166 | . 2 3 . . 9 8 . . . 2 2 . 6 2 1 . 2 . 4 17 . 4 3 . 6 11 2 14 12 37 19 Energy Gun 36 | . . 1 . . 6 1 . . . 1 . . . . . . . . 1 6 . 2 1 . 2 1 . 3 . 5 6 Energy Cannon 37 | . . . . . . 2 . . . 1 . . 2 . . . 2 . 1 5 . 1 2 . 2 5 . 1 2 9 2 Ballistic Gun 58 | . 1 1 . . 1 4 . . . . 1 . 3 2 1 . . . . 5 . 1 . . 2 4 2 6 5 14 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 27 | . 1 1 . . 2 1 . . . . 1 . 1 . . . . . 2 1 . . . . . 1 . 1 2 7 6 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 68 | . . 1 . . 1 2 . . . . . 2 6 . 1 . . 4 1 2 . . 4 . 3 8 . 10 10 7 6 Parts Lost 110 | . . 1 . . 5 1 . . . . . . 1 2 . . . . 2 9 . 3 . . 1 17 2 4 12 24 26 Power 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 1 2 Propulsion 19 | . . 1 . . 1 . . . . . . . . . . . . . 1 3 . . . . . 1 . 1 1 7 3 Utility 46 | . . . . . 2 1 . . . . . . 1 2 . . . . 1 1 . 1 . . . 7 1 2 7 7 13 Weapon 37 | . . . . . 2 . . . . . . . . . . . . . . 3 . 2 . . 1 9 1 1 1 9 8 Highest Loss Streak 21 | . . 1 . . 2 1 . . . . . . 1 1 . . . . 2 2 . 2 . . 1 5 2 2 3 5 21 Average Slot Usage (%) 85 | . 97 100 91 85 86 89 84 84 84 80 86 85 90 85 84 88 88 86 86 85 89 88 77 93 95 91 80 85 79 80 73 Engine 2 | . 14 14 14 14 9 7 7 7 7 6 6 6 2 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . 5 5 5 3 . 7 10 10 7 5 2 . . . 1 2 . Reactor 3 | . . . . . . . . . . . . . 3 5 2 5 5 5 5 . . . 2 5 5 9 7 8 5 4 7 Treads 9 | . 25 28 28 28 17 19 7 7 7 6 7 6 14 6 5 5 5 5 5 8 10 10 10 10 4 3 4 7 5 6 7 Wheel 2 | . . . . . . 1 7 7 7 6 5 6 2 6 5 5 5 5 5 . . . . . 8 10 8 1 . 4 . Device 12 | . 12 14 5 . 9 7 11 15 15 13 13 12 6 11 9 11 11 17 17 11 19 20 17 15 17 15 13 14 10 11 17 Storage 11 | . 14 14 14 14 9 7 7 7 7 6 6 6 9 11 5 5 5 6 16 15 15 15 15 15 14 14 13 16 16 10 7 Processor 12 | . . . . . 8 7 7 7 7 6 6 18 20 20 17 17 17 15 11 14 15 15 15 15 14 14 12 10 13 11 11 Hackware 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 8 8 8 5 4 7 . Protection 6 | . . . . . 16 14 11 7 7 14 20 7 8 2 12 11 11 4 4 4 . . 2 5 . 1 . 6 9 9 8 Energy Gun 3 | . . 1 14 14 15 6 7 7 7 4 . . . . . . . . 3 5 5 6 . 5 2 2 3 2 . . 6 Energy Cannon 2 | . . . . . . 2 . . . 1 . . 7 11 . . . 11 10 3 . . 3 10 8 6 . . . 2 1 Ballistic Gun 8 | . 27 19 . . . 11 15 15 15 13 19 20 11 7 17 17 16 5 . 5 10 7 . . 1 1 7 6 6 7 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 230 | 11 15 17 91 91 105 111 119 119 119 129 124 124 123 123 128 132 137 192 192 187 155 155 155 168 171 173 157 196 201 221 230 Greatest Support 165 | 20 40 40 40 40 40 68 28 28 28 28 84 28 90 28 28 28 28 28 28 150 150 150 150 150 103 80 80 160 160 120 165 Greatest Overweight (x) 18 | . . . 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 6 6 6 1 1 1 1 9 5 4 4 2 18 1 Average Overweight (x) 2 | . . . 1 2 2 1 3 4 4 4 3 3 1 3 3 4 4 5 5 1 . . . 1 2 2 2 1 1 2 . Largest Inventory Capacity 32 | 6 6 6 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 32 32 28 28 28 28 28 28 28 28 28 28 28 20 Average Capacity 24 | 6 6 6 16 24 24 24 24 24 24 24 24 24 21 24 24 24 24 25 28 28 28 28 28 28 28 28 28 28 28 23 19 Most Carried 29 | 6 6 6 9 10 24 24 24 24 24 24 24 24 24 24 24 24 24 29 29 28 24 28 28 28 28 28 28 28 28 28 20 Average Carried 22 | 6 5 5 7 9 21 22 24 24 24 23 23 23 21 23 23 23 24 25 26 26 24 22 27 28 27 26 25 27 26 21 17 Final Capacity 32 | 6 6 6 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 32 28 28 28 28 28 28 28 28 28 28 28 20 4 Final Carried 29 | 6 6 6 9 10 21 24 24 24 24 24 24 24 24 23 24 24 24 29 27 24 24 28 28 28 28 25 28 28 26 20 1 Class Distribution -------------------- 26% | Hauler-Gunner 18% | Hauler-Mutant 17% | Scavenger-Gunner 12% | Scavenger-Mutant 7% | Hauler-Tank 6% | Hacker-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Gunner | -6/Zion Hauler-Gunner | -6/Deep Caves Hauler-Gunner | -5/Proximity Caves Hauler-Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Hauler-Gunner | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Gunner | -4/Upper Caves Hauler-Gunner | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Gunner | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Gunner | -2/Research Hauler-Gunner | -2/Testing Scavenger-Mutant | -2/Section 7 Scavenger-Gunner | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 14462 | 200 251 175 . 10 303 182 . . . 216 207 51 531 114 186 22 98 . 222 1184 267 428 . 141 285 526 190 1542 2491 3188 1452 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30337 | . 347 250 . 35 1024 401 . . . 275 210 . 754 249 196 . 89 . 524 3240 354 1123 . 329 2054 1448 303 3085 3470 6909 3668 Parts 1308 | . 23 20 . 9 84 16 . . . 15 8 . 36 13 10 . . . 22 132 11 41 . 9 73 67 11 145 143 298 122 Haulers Intercepted 9 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 . Recyclers Shooed 16 | . . . . . 2 1 . . . 2 . . . . . . . . . 3 . . . . 1 . . . 2 3 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . . . . . . 7 . . 7 . 2 . 49 5 . 11 41 . 3 . . . . . . . Prevented 31 | . . . . . . . . . . . . 4 . 5 . . . 9 7 . . . . 6 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 424 | . 7 7 . 7 23 6 . . . 2 7 . 10 4 3 . 1 . 12 43 5 19 . 4 20 22 2 33 36 69 82 Guns 228 | . 4 3 . . 11 . . . . 1 3 . 3 3 3 . 1 . . 33 5 19 . . 3 5 2 27 32 54 16 Cannons 58 | . . . . . . . . . . 1 . . 3 1 . . . . . 10 . . . 3 10 9 . . 1 11 9 AOE 110 | . 3 4 . 7 10 6 . . . . 4 . 3 . . . . . 10 . . . . . . 3 . 2 1 4 53 Classes Destroyed 28 | . 5 1 . . 2 . . . . 1 1 . 5 1 . . 1 . . 1 . . . . . 1 . 3 2 2 2 Worker 34 | . . . . . 5 2 . . . 1 . . . . . . . . . 1 . . . . 3 . . 5 1 12 4 Builder 24 | . 1 2 . . 1 1 . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 14 . Tunneler 4 | . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hauler 9 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 . Recycler 26 | . 1 . . . 2 3 . . . 1 . . . . . . . . . 3 . . . . 2 . 1 . 3 7 3 Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Watcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Swarmer 65 | . 3 3 . 7 11 4 . . . . 4 . . . . . . . 5 4 . 4 . . . 5 . . . 5 10 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 138 | . 4 4 . . 8 2 . . . . 2 . . . 2 . . . 5 17 . 7 . 3 9 4 . 11 15 17 28 Brawler 14 | . . . . . . . . . . . . . . . . . . . . 4 2 2 . 1 . . . . 1 1 3 Duelist 18 | . . . . . . . . . . . 1 . . . . . . . 2 . . 2 . . 1 . . 1 1 4 6 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 30 | . . . . . 4 . . . . 1 . . . . 1 . . . . 3 1 2 . . 4 3 . . 3 7 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 59 | . . . . . . . . . . 1 . . . 2 . . . . . 6 . 2 . . 4 3 2 11 3 17 8 Programmer 54 | . . . . . . . . . . . . . . 2 . . . . . 8 2 . . . 2 6 . 5 7 12 10 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Behemoth 5 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 3 . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Technician 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 30 | . 4 6 . 7 12 11 . . . 2 5 . 5 2 2 . 1 . 7 9 3 11 . 4 8 5 3 7 7 30 18 Combat Bots Only 17 | . 3 4 . 7 7 6 . . . 1 4 . 4 2 2 . 1 . 7 8 3 11 . 4 4 5 1 6 6 7 17 Max Kills in Single Turn 11 | . 2 4 . 3 3 5 . . . 1 3 . 5 1 1 . 1 . 2 3 2 2 . 1 1 2 1 2 2 3 11 Gunslinging 2 | . . 1 . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . 1 . Exploded 10 | . 1 2 . 3 3 4 . . . . 3 . 2 . . . . . 2 . . . . . . 2 . 1 1 1 10 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 62626 | . 377 162 . 44 1225 452 . . . 259 166 . 1130 386 248 . 392 . 1115 5204 265 1195 . 392 1279 4552 704 5485 7771 15582 14241 Core 3846 | . 66 22 . 6 190 51 . . . . 15 . 35 . 20 . 33 . 154 397 . 124 . . 199 506 102 304 231 574 817 Absorbed by Shields 8671 | . . . . . . . . . . . . . . . . . . . . 214 . 98 . . . . . 4098 1102 . 3159 Reduced by Siege Mode 1865 | . . . . . . . . . . . . . . . . . . . . 207 12 138 . 40 15 211 48 285 254 235 420 Core Remaining (%) 70 | 100 . . . 62 65 . . . 92 . . . . 94 . . . . 79 . . . . 54 . 37 . . 51 . . Volleys Fired 1433 | . 36 20 1 3 81 10 . . . 10 15 . 37 10 13 . 8 . 16 143 18 43 . 9 46 96 14 174 146 259 225 Largest 3 | . 2 2 1 1 2 3 . . . 3 3 . 3 3 3 . 3 . 2 3 3 3 . 3 3 3 3 3 3 3 3 Hottest 265 | . 40 40 40 33 110 101 . . . 125 75 . 169 169 86 . 86 . 220 233 156 166 . 238 248 180 145 214 245 265 248 Shots Fired 2850 | . 69 27 1 3 119 24 . . . 26 39 . 84 24 39 . 24 . 18 324 35 118 . 23 119 151 31 364 240 586 362 Gun 2197 | . 66 24 1 . 110 22 . . . 20 36 . 59 14 39 . 24 . . 280 35 118 . 9 40 69 31 331 207 460 202 Cannon 509 | . . . . . . . . . . 6 . . 17 10 . . . . 4 43 . . . 14 79 80 . 6 17 99 134 Launcher 143 | . 3 3 . 3 9 2 . . . . 3 . 8 . . . . . 14 1 . . . . . 2 . 27 16 26 26 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 1555 | . 66 14 . . . 14 . . . 20 36 . 59 14 39 . 24 . . 141 17 74 . . 11 31 28 243 207 437 80 Thermal 643 | . . . . . . . . . . . . . . . . . . . 4 171 18 33 . 9 24 12 . 93 17 103 159 Explosive 62 | . 3 3 . 3 9 2 . . . . 3 . . . . . . . 3 1 . . . . . 2 . . . 8 25 Electromagnetic 557 | . . 10 1 . 110 8 . . . 6 . . 25 10 . . . . 11 11 . . . 14 84 91 3 28 16 31 98 Entropic 32 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . 15 . . . 6 . Robot Hit Streak 151 | . 15 5 . 5 9 6 . . . 5 18 . 14 10 19 . 22 . 24 35 27 31 . 13 35 40 15 45 33 43 151 Robot Miss Streak 6 | . 2 3 . . 4 2 . . . 1 2 . 4 2 3 . 4 . 1 4 . 3 . 1 2 3 2 6 3 6 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . 1 2 1 2 2 Secondary Targets 37 | . . 2 . . . . . . . . 2 . . . . . . . . 12 3 8 . . . 1 . 4 1 4 . Max Gunslinging Chain 2 | . . 1 . . . . . . . . 1 . . . . . . . . 2 2 1 . . . 1 . 1 1 2 . Shots Hit Robots 2237 | . 50 16 . 1 83 16 . . . 17 29 . 40 16 31 . 22 . 10 254 23 94 . 20 91 117 21 292 213 464 317 Core Hits 1489 | . 17 18 . 7 56 15 . . . 12 14 . 24 8 10 . 5 . 33 114 7 43 . 9 41 51 11 193 166 338 297 Critical Hits 414 | . 1 . . . . . . . . . 1 . 9 2 . . 5 . . 28 5 11 . 1 11 18 3 52 80 128 59 Critical Kills 104 | . 1 . . . . . . . . . . . 4 2 . . . . . 10 3 4 . . 6 4 1 11 15 35 8 Critical Parts Destroyed 206 | . . . . . . . . . . . 1 . 3 . . . 2 . . 15 2 6 . 1 4 13 2 28 49 56 24 Melee Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 106088 | . 840 676 . 443 2151 1094 . . . 401 1088 . 3565 314 500 . 464 . 1547 6968 696 2680 . 585 2871 3927 503 9476 7500 19266 38533 Guns 49329 | . 590 165 . . 992 166 . . . 224 453 . 590 150 500 . 464 . . 5679 696 2680 . 252 940 1327 503 7876 6432 12952 5698 Cannons 16576 | . . . . . . . . . . 166 . . 302 164 . . . . . 1289 . . . 333 1873 2184 . 162 82 2979 7042 Explosions 39990 | . 250 499 . 443 1159 924 . . . . 635 . 2673 . . . . . 1547 . . . . . 58 416 . 1343 928 3322 25793 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 193 | . . 12 . . . 4 . . . 11 . . . . . . . . . . . . . . . . . 95 58 13 . Kinetic 37531 | . 590 61 . . . 105 . . . 224 453 . 590 150 500 . 464 . . 2506 461 1472 . . 224 486 473 6341 6432 12763 3236 Thermal 35650 | . . 79 . . 227 . . . . . . . 2346 . . . . . 526 4175 235 799 . 252 640 473 . 2190 611 3041 20056 Explosive 18157 | . 250 420 . 443 932 924 . . . . 635 . . . . . . . 310 . . . . . 58 416 . . . 346 13423 Electromagnetic 11060 | . . 104 . . 992 61 . . . 166 . . 629 164 . . . . 711 287 . . . 333 1949 1935 30 850 399 632 1818 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3497 | . . . . . . . . . . . . . . . . . . . . . . 409 . . . 617 . . . 2471 . Highest Corruption 38 | . . . . . . 2 2 2 2 . . . . . . . . . . 12 14 14 14 14 9 38 . 15 16 . . Average Corruption 10 | . . . . . . 2 2 2 2 . . . . . . . . . . 6 12 14 14 14 2 33 . 3 7 . . Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Effects 463 | . . . . . . 2 . 1 7 . . . . . . . . . . 67 54 54 12 25 13 132 . 28 68 . . Message Errors 88 | . . . . . . 2 . . 3 . . . . . . . . . . 11 12 10 6 5 5 15 . 7 12 . . Matter Fused 63 | . . . . . . . . . . . . . . . . . . . . 9 11 7 1 3 1 18 . 2 11 . . Heat Flow Errors 35 | . . . . . . . . . 3 . . . . . . . . . . 6 2 6 . 2 . 8 . 3 5 . . Energy Discharges 35 | . . . . . . . . 1 . . . . . . . . . . . 7 4 3 2 3 . 7 . 2 6 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . Data Loss (minor) 44 | . . . . . . . . . 1 . . . . . . . . . . 7 11 3 2 3 . 6 . 3 8 . . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . 1 2 . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . . . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . Misdirections 52 | . . . . . . . . . . . . . . . . . . . . 2 8 6 1 5 . 23 . . 7 . . Targeting Errors 107 | . . . . . . . . . . . . . . . . . . . . 16 4 14 . 4 6 44 . 6 13 . . Weapon Failures 21 | . . . . . . . . . . . . . . . . . . . . 7 . 2 . . 1 6 . 3 2 . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 3063 | . 20 12 . 36 22 53 . . . . 34 . 718 . . . . . 66 29 . . . 15 57 97 . 111 38 234 1521 Projectiles 423 | . . . . . . . . . . . . . 23 . . . . . . 29 . . . 15 57 83 . 40 . 40 136 Explosions 2623 | . 20 12 . 36 22 53 . . . . 34 . 695 . . . . . 66 . . . . . . 14 . 71 21 194 1385 Melee 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2125 | . 23 80 . 13 85 20 . . . . 21 . . . . . . . 398 46 . . . . 35 . . 37 183 226 958 Shots 58 | . 1 2 . 1 2 1 . . . . 2 . . . . . . . 15 1 . . . . 1 . . 3 9 10 10 Rammed 18 | . . 4 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 5 5 2 . Targets Rammed 21 | . . 4 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 7 5 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Highest Temperature 386 | . 2 . . . 4 . . . 175 96 . . 307 135 . . . . . 386 111 199 . 131 58 195 . 199 372 300 288 Average Temperature 95 | . 2 . . . 3 . . . 87 41 . . 111 78 . . . . . 112 40 89 . 63 20 92 . 112 95 59 68 Received Heat Transfer 4983 | . 174 39 . . 459 9 . . . . 27 . 279 . 81 . 72 . 48 724 . 395 . 138 165 228 . 288 410 702 745 Effects 5 | . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . Siege Activations 54 | . . . . . . . . . . . . . . . . . . . . 7 2 3 . 1 3 6 1 10 10 6 5 Total Turns 1669 | . . . . . . . . . . . . . . . . . . . . 164 20 113 . 23 33 170 33 366 158 219 370 Longest Duration 149 | . . . . . . . . . . . . . . . . . . . . 36 15 62 . 23 23 78 33 94 38 67 149 Robots Corrupted 30 | . . 1 . . 3 . . . . . . . 1 . . . . . 2 . . . . 1 7 5 . 4 2 . 4 Combat Hostiles 28 | . . . . . 2 . . . . . . . 1 . . . . . 2 . . . . 1 7 5 . 4 2 . 4 Parts Fried 77 | . . . . . 2 . . . . 2 . . 3 2 . . . . 5 1 . . . 3 20 18 . 4 3 3 11 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . . . . . . . . . . 2 . . . 1 . . 8 . 3 . . 2 . . . 1 . . Heat Transferred 16213 | . . 50 . . 350 . . . . . . . 150 . . . . . 600 5144 259 1036 . 333 703 407 . 2608 400 1736 2437 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . 1 . . 4 . . . . . . . 2 . . . . . 4 . . . . . . . . 4 2 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 4945 | . 208 115 . 160 493 477 . . . 49 . . . . 137 . . . . 603 . . . . 390 542 268 765 722 1991 4945 Initial 1267 | . . 31 . . 62 224 . . . . . . . . 31 . . . . 40 . . . . . 219 222 150 275 395 1267 Average 569 | . 112 90 . 13 309 373 . . . 8 . . . . 71 . . . . 232 . . . . 166 427 228 386 441 1220 1625 Maximum Alert Level 5 | . 1 . . . 2 2 . . . . . . . . . . . . . 2 . . . . 1 2 1 3 3 5 5 Low Security (%) 27 | 100 98 100 . 100 20 . . . . 100 . . . . 100 . . . . 45 . . . . 57 . . 19 13 . . Level 1 25 | . 1 . . . 52 48 . . . . . . . . . . . . . 38 . . . . 42 36 100 35 39 5 . Level 2 18 | . . . . . 27 51 . . . . . . . . . . . . . 16 . . . . . 63 . 36 29 5 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 17 22 . Level 4 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 58 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 15 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 25 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 97 | . . . . . 2 3 . . . . . . . . . . . . . 9 . 1 . . 4 7 . 13 11 22 25 Investigation 9 | . . . . . 1 2 . . . . . . . . . . . . . 2 . . . . 2 . . . . . 2 Extermination 24 | . . . . . . 1 . . . . . . . . . . . . . 4 . . . . 1 2 . 4 4 5 3 Reinforcement 28 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 2 . 8 5 5 4 Assault 26 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 7 16 Garrison 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 5 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 28 | . 2 . . . 3 . . . . . . . . . 1 . . . . 3 . . . . 1 1 2 3 4 2 6 Communications Jammed 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 9 . 43 54 Distress Signals 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 9 . 41 54 Times Spotted 601 | . 13 6 . 7 32 8 . . . 4 7 . 13 4 7 . 1 . 11 59 5 22 . 4 21 39 4 47 57 96 134 Peak Tracking Total 30 | . 4 4 9 5 6 4 . . . 2 4 . 6 2 3 . 1 . 7 6 3 6 . 4 4 6 2 7 8 7 30 Tactical Retreats 17 | . 1 . . . . . . . . . . . . . . . . . 1 3 . . . . . 3 . 1 1 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 16 | . . . . . 1 1 . . . 2 . . . . . . . . . 4 . . . . 1 . . . 3 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . 1 . . . . . . . 2 11 . . . 1 . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 45 | . . 2 1 . 1 4 . . . . . . 2 . . . . . . 4 . 1 . . 1 7 . 11 4 5 2 Max in Single Turn 3 | . . 1 1 . 1 2 . . . . . . 2 . . . . . . 1 . 1 . . 1 1 . 3 1 2 2 Garrison Access 7 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 72 | . 2 1 2 1 6 1 . 4 . 4 . 1 . . . 1 . 4 . 3 . 1 5 . 6 6 . 9 5 6 4 Terminals 38 | . 2 . . 1 3 . . . . 3 . . . . . . . . . 2 . . . . 5 5 . 8 2 3 4 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Garrison Access 7 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 2 . Total Hacks 189 | . 10 1 2 2 12 1 . 31 . 6 . 4 . . . 1 . 10 . 7 . 1 27 . 16 11 . 22 10 9 6 Successful 134 | . 6 1 2 1 7 1 . 31 . 3 . 4 . . . 1 . 10 . 3 . 1 27 . 7 5 . 11 6 4 3 Failed 55 | . 4 . . 1 5 . . . . 3 . . . . . . . . . 4 . . . . 9 6 . 11 4 5 3 Catastrophic 13 | . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 2 3 . 1 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 10 . 1 3 6 1 . . . 3 . 5 . . . . . 1 . 2 . . . . 7 2 . 8 4 3 4 Terminals 86 | . 10 . . 2 6 . . . . 5 . . . . . . . . . 5 . . . . 12 8 . 21 5 6 6 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 5 . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . Garrison Access 9 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 3 . 1 1 2 . Terminal Hacks 103 | . 2 1 2 1 2 . . 31 . 1 . 4 . . . 1 . 10 . 2 . 1 27 . 2 4 . 8 1 1 2 Record 35 | . . . 1 . . . . 11 . . . . . . . . . 8 . . . . 15 . . . . . . . . Part Schematic 18 | . . . . . . . . 10 . . . 4 . . . . . . . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 8 | . . 1 . . . . . . . . . . . . . 1 . 2 . . . 1 . . . 1 . 1 . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Terminal Index 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Alert Level 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 1 . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . Insert Component 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 2 . Seal Access 7 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 2 . Unauthorized Hacks 11 | . 4 . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . 2 1 . 1 Terminals 10 | . 4 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 1 . 1 Track 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Botnet 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 38 | . 2 . . . 3 . . . . 3 . . . . . . . . . 3 . . . . 6 5 . 7 3 4 2 Full Trace Events 5 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 2 . . 10 . . . 4 . . . . . . . . . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Matter 278 | . . . . . . . . . . . . . . . . . . . . 278 . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . 139 . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 15 | . . . . . . . . . . . . 7 . . . . . . . . . 2 . . . . . . . . 6 Largest Group 7 | . . . . . . . . . . . . 7 7 . . . . . . . . 2 1 1 . . . . . . 4 Highest-Rated Group 191 | . . . . . . . . . . . . 191 191 . . . . . . . . 77 30 30 . . . . . . 51 Highest-Rated Ally 47 | . . . . . . . . . . . . 31 31 . . . . . . . . 47 30 30 . . . . . . 14 Total Orders 14 | . . . . . . . . . 2 2 . . 1 3 1 . . . 1 1 . 1 . 2 . . . . . . . RETURN 14 | . . . . . . . . . 2 2 . . 1 3 1 . . . 1 1 . 1 . 2 . . . . . . . Ally Attacks 89 | . . . . . . . . . . . . . 74 . . . . . . . . 3 . 3 . . . . . . 9 Total Damage 1139 | . . . . . . . . . . . . . 892 . . . . . . . . 67 . 33 . . . . . . 147 Kills 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 9 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 1 . . 1 . 1 1 . . . . 1 . . . . . . . . . Drone Launches 31 | . . . . . . . 1 . 2 2 1 . . 4 2 . . 2 2 1 2 5 . 3 2 . 1 . . . 1 Drone Recoveries 22 | . . . . . . . . . 2 2 1 . 1 3 1 . . 1 1 1 1 4 . 2 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 28582 | 10 513 869 654 361 1148 533 14 128 373 445 529 1287 2328 896 375 468 773 994 551 2060 953 792 268 441 750 1209 394 1764 2152 2825 1725 Spaces Moved 14004 | 9 238 502 357 178 422 277 8 90 267 288 288 894 1395 597 218 330 493 638 292 820 550 369 164 235 375 518 201 640 650 1134 567 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7307 | . 217 502 357 178 422 200 . . . . 5 . 709 . . . . . . 638 550 369 164 235 141 238 78 488 650 599 567 Legs 90 | 9 21 . . . . . . . . . . . . . . . . . . 60 . . . . . . . . . . . Wheels 6607 | . . . . . . 77 8 90 267 288 283 894 686 597 218 330 493 638 292 122 . . . . 234 280 123 152 . 535 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 160 160 200 200 130 130 140 140 140 140 130 100 130 130 140 140 140 130 140 145 145 145 165 110 110 130 130 160 126 140 Average Speed 159 | 120 156 160 181 200 200 166 137 140 140 140 140 139 154 138 139 140 140 152 158 170 161 159 146 171 140 155 149 168 186 163 186 Slowest Speed 265 | 120 160 160 200 200 200 180 140 140 140 140 180 140 180 140 140 140 140 160 160 240 165 165 165 172 180 200 185 200 200 265 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 . Exploration Rate (%) 45 | 2 38 97 71 54 41 13 3 73 53 13 55 81 83 68 8 51 57 89 30 29 77 53 62 42 15 60 7 67 31 25 21 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 10 | . . . 1 1 . 1 . 1 . . 1 2 . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 13 | . . . . . . . 1 . . 1 1 1 . . 1 1 . . 1 1 . . . 1 1 1 1 . . 1 . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 . 1 1 . . . 1 1 . . 1 1 . . 1 1 1 . . . . 1 1 . . Scrap Searched 16 | . . 2 . 2 . . . . . . 1 2 . . . 1 2 . 3 . 2 . . 1 . . . . . . . Spaces Dug 161 | . 8 26 . 11 . . . . . . . . . . . . . . 15 17 4 . . . . . . 10 . 51 19 Terrain Destroyed 1527 | . 14 44 . 17 88 44 . . . . 24 . 6 . 1 . . . 65 57 13 23 . . 8 4 . 34 12 171 902 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Projectile 139 | . . . . . . . . . . . . . . . 1 . . . 4 49 13 23 . . 3 3 . 11 4 28 . AOE 1387 | . 14 44 . 17 88 44 . . . . 24 . 6 . . . . . 61 8 . . . . 5 1 . 22 8 143 902 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 17848 | 8 311 539 365 181 610 331 10 92 266 317 397 931 1523 650 267 342 559 660 357 1219 587 484 195 254 500 779 265 1010 1328 1616 895 Wait 1289 | . 20 . . . 19 4 2 3 . 6 81 16 5 30 21 . 56 . 24 167 16 30 . 7 35 94 34 100 410 70 39 Move 13972 | 8 237 501 356 177 421 276 7 89 266 287 287 893 1394 596 217 329 492 637 291 819 549 368 163 234 374 517 200 639 649 1133 566 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 286 | . 5 3 5 1 28 11 . . . 4 4 5 35 3 5 6 . 9 17 15 . 8 8 . 10 17 4 14 22 35 12 Fast Attach 151 | . 1 1 1 . 5 4 . . . 2 . 4 9 1 . . . 1 1 19 . 1 7 2 11 13 6 12 21 21 8 Attach 164 | . 2 1 . . 11 5 . . . 2 4 1 6 3 2 . . 1 3 12 . 3 3 . 4 15 2 12 25 31 16 Detach 20 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 3 8 5 . Swap 176 | . 4 6 . . 9 7 1 . . 1 2 3 14 4 5 1 3 7 5 17 4 4 . 1 5 8 . 14 12 27 12 Drop 272 | . 6 3 2 . 14 12 . . . 4 4 9 23 3 4 6 . 5 . 23 . 2 14 1 15 18 4 28 24 32 16 Fire 1433 | . 36 20 1 3 81 10 . . . 10 15 . 37 10 13 . 8 . 16 143 18 43 . 9 46 96 14 174 146 259 225 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . . 4 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 7 5 3 . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 3 2 . 1 Rewire 46 | . . . . . 21 . . . . . . . . . . . . . . . . 25 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 5) 524 | -10/Materials | Entered Mines 594 | -10/Mines | Found the Drone Emporium 605 | -10/Mines | Found Prototype Device 633 | -10/Mines | Identified Sensor Drone Bay 648 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1049 | -10/Mines | Discovered new exit (range 9) 1374 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1374 | -10/Mines | Discovered new exit (range 5) 1393 | -10/Mines | Entered Exiles 1435 | -10/Exiles | Met 8R-AWN 1461 | -10/Exiles | Met EX-HEX 1525 | -10/Exiles | Met EX-DEC 1533 | -10/Exiles | Learned location of Zion (-6) 1755 | -10/Exiles | Met EX-BIN 1777 | -10/Exiles | Aligned with FarCom system 1779 | -10/Exiles | Given EX-Vault access code 1825 | -10/Exiles | Opened EX-Vault 1871 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1952 | -10/Exiles | Build established: Hauler-Mutant 1993 | -10/Exiles | Discovered new exit (range 14) 2014 | -10/Exiles | Attacked by the Exiles 2047 | -10/Exiles | Entered Mines 2359 | -9/Mines | Discovered new exit (range 15) 2382 | -9/Mines | Discovered new exit (range 5) 2401 | -9/Mines | Destroyed 7 combat bots 2408 | -9/Mines | Entered Materials 2408 | -8/Materials | Evolved 4 slots: Utility x4 2647 | -8/Materials | Destroyed 7 combat bots 2966 | -8/Materials | Discovered new exit (range 17) 3222 | -8/Materials | Discovered new exit (range 19) 3556 | -8/Materials | Entered Factory 3556 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3557 | -7/Factory | Identified exit to Storage 4045 | -7/Factory | Build established: Hauler-Tank 4084 | -7/Factory | Discovered new exit (range 4) 4089 | -7/Factory | Entered Lower Caves 4097 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4102 | -7/Lower Caves | Identified exit to Data Miner 4103 | -7/Lower Caves | Entered Data Miner 4103 | -7/Data Miner | Accompanied by 1 ally 4103 | -7/Data Miner | Discovered new exit (range 6) 4124 | -7/Data Miner | Met Data Miner 4171 | -7/Data Miner | Learned location of Section 7 (-2) 4171 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4183 | -7/Data Miner | Received God Mode back door access code from Data Miner 4231 | -7/Data Miner | Entered Proximity Caves 4231 | -6/Proximity Caves | Accompanied by 1 ally 4583 | -6/Proximity Caves | Discovered new exit (range 15) 4604 | -6/Proximity Caves | Entered Factory 4604 | -6/Factory | Accompanied by 1 ally 4604 | -6/Factory | Evolved 2 slots: Utility x2 4958 | -6/Factory | Discovered new exit (range 20) 5013 | -6/Factory | Identified exit to Lower Caves 5049 | -6/Factory | Entered Lower Caves 5049 | -6/Lower Caves | Accompanied by 1 ally 5134 | -6/Lower Caves | Encountered a Warlord checkpoint 5540 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5566 | -6/Lower Caves | Identified exit to Zion 5578 | -6/Lower Caves | Entered Zion 5578 | -6/Zion | Accompanied by 1 ally 5655 | -6/Zion | Found Prototype Processor 5656 | -6/Zion | Identified Exp. Targeting Computer 5664 | -6/Zion | Found Prototype Hackware 5671 | -6/Zion | Found Exp. Targeting Computer 5675 | -6/Zion | Found Prototype Processor 5676 | -6/Zion | Identified Exp. Target Analyzer 5707 | -6/Zion | Discovered new exit (range 11) 5954 | -6/Zion | Build established: Hauler-Gunner 6197 | -6/Zion | Received a visual enhancement algorithm 6384 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6641 | -6/Zion | Gained Derelict followers 6750 | -6/Zion | Found CR-A16's Pointy Stick 6821 | -6/Zion | Opened final containment barrier to the Deep Caves 6839 | -6/Zion | Discovered new exit (range 5) 6842 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6853 | -6/Zion | Identified exit to Deep Caves 6865 | -6/Zion | Entered Deep Caves 6865 | -6/Deep Caves | Accompanied by 8 allies 7103 | -6/Deep Caves | Z-Facility disabled 7298 | -6/Deep Caves | Attacked by Z-Imprinter 7319 | -6/Deep Caves | Allies destroyed Z-Imprinter 7544 | -6/Deep Caves | Found Prototype Protection 7544 | -6/Deep Caves | Identified Zio. Weapon Casing 7683 | -6/Deep Caves | Found Zio. Weapon Casing 7686 | -6/Deep Caves | Found Zio. Weapon Casing 8013 | -6/Deep Caves | Spotted as-02004 8019 | -6/Deep Caves | Destroyed as-02004 8127 | -6/Deep Caves | Build established: Hauler-Mutant 8302 | -6/Deep Caves | Found Zio. Weapon Casing 8313 | -6/Deep Caves | Found Zio. Weapon Casing 8323 | -6/Deep Caves | Found Zio. Weapon Casing 8863 | -6/Deep Caves | Build established: Hauler-Gunner 9183 | -6/Deep Caves | Discovered new exit (range 7) 9193 | -6/Deep Caves | Entered Proximity Caves 9319 | -5/Proximity Caves | Learned Factory interactive machine intel 10036 | -5/Proximity Caves | Discovered new exit (range 9) 10089 | -5/Proximity Caves | Entered Factory 10089 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10090 | -5/Factory | Loaded intel: 48 interactive machine locations 10447 | -5/Factory | Discovered new exit (range 9) 10462 | -5/Factory | Identified exit to Upper Caves 10464 | -5/Factory | Entered Upper Caves 10464 | -5/Upper Caves | Accompanied by 1 ally 10645 | -5/Upper Caves | Learned 4 Factory zone layouts 10915 | -5/Upper Caves | Discovered new exit (range 7) 10922 | -5/Upper Caves | Identified exit to Upper Caves 10932 | -5/Upper Caves | Entered another Upper Caves area 10932 | -5/Upper Caves | Accompanied by 1 ally 11088 | -5/Upper Caves | Build established: Scavenger-Gunner 11413 | -5/Upper Caves | Spotted B-75 Beast 11434 | -5/Upper Caves | Destroyed B-75 Beast 11678 | -5/Upper Caves | Learned Factory garrison access intel 11688 | -5/Upper Caves | Discovered new exit (range 12) 11705 | -5/Upper Caves | Entered Warlord 12319 | -5/Warlord | Met Warlord 12332 | -5/Warlord | Opened Warlord's prototype stash 12340 | -5/Warlord | Found Prototype Device 12341 | -5/Warlord | Identified Thermal Barrier 12344 | -5/Warlord | Warlord's base attacked by MAIN.C 12350 | -5/Warlord | Found Prototype Hackware 12363 | -5/Warlord | Found Prototype Reactor 12363 | -5/Warlord | Identified Vortex Chain Reactor 12476 | -5/Warlord | Found Prototype Energy Cannon 12479 | -5/Warlord | Found Prototype Energy Cannon 12481 | -5/Warlord | Found Prototype Energy Gun 12484 | -5/Warlord | Found Prototype Energy Gun 12487 | -5/Warlord | Found Prototype Launcher 12619 | -5/Warlord | Build established: Hauler-Gunner 12654 | -5/Warlord | Opened side exit 12688 | -5/Warlord | Discovered new exit (range 9) 12694 | -5/Warlord | Warlord forces counterattacked 12699 | -5/Warlord | Entered Proximity Caves 12699 | -4/Proximity Caves | Accompanied by 1 ally 12776 | -4/Proximity Caves | Destroyed 7 combat bots 12873 | -4/Proximity Caves | Identified Vortex Rail (x2) 13069 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13224 | -4/Proximity Caves | Discovered new exit (range 16) 13249 | -4/Proximity Caves | Identified exit to Factory 13250 | -4/Proximity Caves | Entered Factory 13250 | -4/Factory | Accompanied by 1 ally 13250 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13251 | -4/Factory | Identified exit to Research 13252 | -4/Factory | Loaded intel: 3 garrison access locations 13361 | -4/Factory | Incoming investigation squad redirected 13413 | -4/Factory | Spotted B-86 Titan 13422 | -4/Factory | Build established: Hauler-Mutant 13498 | -4/Factory | Identified Vortex Cannon (x2) 13728 | -4/Factory | Destroyed B-86 Titan 14045 | -4/Factory | Build established: Scavenger-Mutant 14580 | -4/Factory | Fabricated Biometal Heavy Treads (x2) 14627 | -4/Factory | Build established: Hauler-Gunner 14750 | -4/Factory | First assault squad dispatched 14769 | -4/Factory | Incoming assault squad redirected 14823 | -4/Factory | Discovered exit to Research (range 13) 15004 | -4/Factory | Identified exit to Upper Caves 15029 | -4/Factory | System corruption reached 10% 15133 | -4/Factory | Destroyed 8 combat bots 15310 | -4/Factory | Entered Upper Caves 15526 | -4/Upper Caves | Encountered a Warlord checkpoint 15794 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15841 | -4/Upper Caves | Spotted B-86 Titan 16224 | -4/Upper Caves | Discovered new exit (range 9) 16263 | -4/Upper Caves | Entered another Upper Caves area 16377 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16432 | -4/Upper Caves | Discovered exit to Research (range 16) 16578 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16631 | -4/Upper Caves | Destroyed 11 combat bots 17021 | -4/Upper Caves | Discovered new exit (range 16) 17055 | -4/Upper Caves | Entered Zhirov 17055 | -4/Zhirov | Accompanied by 1 ally 17055 | -4/Zhirov | Discovered new exit (range 3) 17084 | -4/Zhirov | Met Zhirov 17112 | -4/Zhirov | Learned location of Quarantine (-3) 17112 | -4/Zhirov | Learned location of Command (-1) 17138 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17160 | -4/Zhirov | Found Alien Artifact 17160 | -4/Zhirov | Identified Integrated Reactor 17160 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17251 | -4/Zhirov | Found Alien Artifact 17323 | -4/Zhirov | Entered Proximity Caves 17323 | -3/Proximity Caves | Accompanied by 1 ally 17753 | -3/Proximity Caves | Discovered exit to Research (range 7) 17764 | -3/Proximity Caves | Entered Research 17764 | -3/Research | Accompanied by 1 ally 17764 | -3/Research | Evolved 2 slots: Utility x2 17787 | -3/Research | Identified Exp. System Shield 17788 | -3/Research | Identified System Mapper 17794 | -3/Research | Identified exit to Research 17912 | -3/Research | Incoming investigation squad redirected 18005 | -3/Research | Identified Vortex Catalyst Activator 18005 | -3/Research | Identified Transdimensional Reconstructor 18120 | -3/Research | Identified exit to Armory 18120 | -3/Research | Identified exit to Quarantine 18136 | -3/Research | Build established: Hacker-Mutant 18339 | -3/Research | Found Exp. Thermal Shield 18514 | -3/Research | Entered Quarantine 18519 | -3/Quarantine | System corruption reached 10% 18540 | -3/Quarantine | Garrison activated, responded to threat 18577 | -3/Quarantine | Lost 3 parts (2u1w) 18655 | -3/Quarantine | Found Transdimensional Reconstructor 18658 | -3/Quarantine | Found Alien Artifact 18661 | -3/Quarantine | Found Transdimensional Reconstructor 18667 | -3/Quarantine | Found Transdimensional Reconstructor 18777 | -3/Quarantine | System corruption reached 30% 18789 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 18789 | -3/Quarantine | Warped through subspace 18803 | -3/Quarantine | Discovered exit to Research (range 7) 18817 | -3/Quarantine | Lost 5 parts (1n2u2w) 19087 | -3/Quarantine | Cryocooling Duct disabled 19102 | -3/Quarantine | Ambient heat levels rising (+20) 19102 | -3/Quarantine | Non-combat units ordered to evacuate 19164 | -3/Quarantine | Spotted Alpha 7 19202 | -3/Quarantine | Destroyed Alpha 7 19251 | -3/Quarantine | Found Alien Launcher 19308 | -3/Quarantine | Found Alien Artifact 19308 | -3/Quarantine | Identified Subatomic Replicator 19470 | -3/Quarantine | Found Alien Artifact 19470 | -3/Quarantine | Identified Matter Drive 19528 | -3/Quarantine | Core integrity fell below 50% 19713 | -3/Quarantine | Warped through subspace 19723 | -3/Quarantine | Entered Research 19723 | -2/Research | Warlord forces began assault on 0b10 19723 | -2/Research | Evolved 2 slots: Utility x2 19724 | -2/Research | Identified exit to Testing 19736 | -2/Research | Lost 3 parts (1u2w) 19833 | -2/Research | Research machine network offline 20086 | -2/Research | Borebot progress halted 20091 | -2/Research | Borebot progress halted 20117 | -2/Research | Entered Testing 20201 | -2/Testing | Found Prototype Hackware 20242 | -2/Testing | Found Prototype Energy Cannon 20242 | -2/Testing | Identified Disintegrator 20479 | -2/Testing | Spotted Striker 20483 | -2/Testing | Spotted Striker 20506 | -2/Testing | Spotted Alpha 7 20507 | -2/Testing | Scanned by Researcher 20514 | -2/Testing | Destroyed Striker 20520 | -2/Testing | Destroyed Striker 20562 | -2/Testing | Destroyed Alpha 7 20599 | -2/Testing | Found Prototype Ballistic Gun 20599 | -2/Testing | Identified Multirail 20616 | -2/Testing | Found Prototype Device 20616 | -2/Testing | Identified AEGIS Remote Shield 20702 | -2/Testing | Stole the SGEMP Prototype 20907 | -2/Testing | Found Prototype Protection 20908 | -2/Testing | Identified Med. Regenerative Plating 20912 | -2/Testing | Found Prototype Protection 20912 | -2/Testing | Identified SHELL Armor 21002 | -2/Testing | Spotted PX-AVMBP3QBHM 21117 | -2/Testing | First assault squad dispatched 21130 | -2/Testing | Found Prototype Processor 21167 | -2/Testing | Identified Exp. Core Analyzer 21214 | -2/Testing | Destroyed PX-AVMBP3QBHM 21239 | -2/Testing | Found Prototype Device 21239 | -2/Testing | Identified Exp. Transmission Jammer 21250 | -2/Testing | Found Exp. Targeting Computer 21266 | -2/Testing | Discovered new exit (range 12) 21452 | -2/Testing | Build established: Hauler-Gunner 21552 | -2/Testing | Spotted Fortress 21832 | -2/Testing | System corruption reached 10% 21873 | -2/Testing | Discovered new exit (range 5) 21881 | -2/Testing | Entered Section 7 22131 | -2/Section 7 | Build established: Hauler-Mutant 22302 | -2/Section 7 | Found Prototype Device 22302 | -2/Section 7 | Identified Exp. Focal Shield 22324 | -2/Section 7 | Found Multirail 22346 | -2/Section 7 | Found Prototype Device 22346 | -2/Section 7 | Identified Adv. Kinecellerator 22513 | -2/Section 7 | Identified Sigix Terminator 22522 | -2/Section 7 | Spotted B-90 Cyclops 22553 | -2/Section 7 | Warped through subspace 22612 | -2/Section 7 | Garrison activated, responded to threat 22689 | -2/Section 7 | Found Alien Artifact 22689 | -2/Section 7 | Identified Core Reset Matrix 22689 | -2/Section 7 | Used Core Reset Matrix 22693 | -2/Section 7 | Sensed 18 artifacts in vicinity 22703 | -2/Section 7 | Discovered new exit (range 7) 22850 | -2/Section 7 | Found Integrated Reactor 22850 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22862 | -2/Section 7 | Repaired Centrium Heavy Treads? 22874 | -2/Section 7 | Build established: Scavenger-Mutant 22992 | -2/Section 7 | Spotted B-90 Cyclops 23066 | -2/Section 7 | Spotted S7 Guard 23084 | -2/Section 7 | Spotted Alpha 7 23095 | -2/Section 7 | Destroyed S7 Guard 23122 | -2/Section 7 | Found Core Membrane 23123 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 23143 | -2/Section 7 | Lost 3 parts (3u) 23206 | -2/Section 7 | Destroyed Alpha 7 23214 | -2/Section 7 | Found Prototype Protection 23239 | -2/Section 7 | Spotted Alpha 7 23246 | -2/Section 7 | Found Multirail 23270 | -2/Section 7 | Destroyed Alpha 7 23468 | -2/Section 7 | Spotted S7 Guard 23488 | -2/Section 7 | Destroyed S7 Guard 23508 | -2/Section 7 | Found Prototype Protection 23508 | -2/Section 7 | Identified Hvy. Regenerative Plating (x2) 23547 | -2/Section 7 | Found Integrated Singularity Reactor 23547 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 24033 | -2/Section 7 | Entered Access 24033 | -1/Access | Evolved 2 slots: Utility x2 24283 | -1/Access | First assault squad dispatched 24306 | -1/Access | Incoming assault squad redirected 24315 | -1/Access | Garrison activated, responded to threat 24485 | -1/Access | Destroyed 7 combat bots 24538 | -1/Access | Spotted B-99 Colossus 24570 | -1/Access | Destroyed B-99 Colossus 24677 | -1/Access | Identified Ghost Barrier 24678 | -1/Access | Identified exit to Command 24916 | -1/Access | Spotted B-99 Colossus 24952 | -1/Access | Spotted B-99 Colossus 24973 | -1/Access | Warped through subspace 25014 | -1/Access | Build established: Scavenger-Gunner 25364 | -1/Access | Incoming assault squad redirected 25490 | -1/Access | Found Prototype Processor 25490 | -1/Access | Identified Exp. Signal Interpreter 25522 | -1/Access | Found Prototype Processor 25522 | -1/Access | Identified Exp. Core Analyzer 25599 | -1/Access | Warped through subspace 25622 | -1/Access | Lost 5 parts (1p3n1u) 25772 | -1/Access | Destroyed B-99 Colossus 25795 | -1/Access | Lost 3 parts (1n2w) 25826 | -1/Access | Found Multirail 25864 | -1/Access | Found Multirail 25994 | -1/Access | Destroyed B-99 Colossus 26035 | -1/Access | Used Subatomic Replicator to replicate SHELL Armor 26599 | -1/Access | Lost 3 parts (1u2w) 26712 | -1/Access | High security lockdown imminent 26736 | -1/Access | Lost 4 parts (2u2w) 26760 | -1/Access | Found Prototype Energy Gun 26765 | -1/Access | Found Prototype Energy Gun 26766 | -1/Access | Identified Enh. Gamma Rifle (x2) 26792 | -1/Access | High security lockdown engaged 26816 | -1/Access | Spotted B-99 Colossus 26818 | -1/Access | Spotted B-99 Colossus 26858 | -1/Access | Entered Command 27106 | -1/Command | Build established: Scavenger-Mutant 27114 | -1/Command | Core integrity fell below 50% 27528 | -1/Command | Build established: Scavenger-Gunner 27602 | -1/Command | Disengaged cave seal 27602 | -1/Command | Derelicts emerged from the dark tunnel 27602 | -1/Command | Welcomed Warlord to Command 27643 | -1/Command | First assault squad dispatched 27668 | -1/Command | Incoming assault squad redirected 27683 | -1/Command | Incoming investigation squad redirected 27923 | -1/Command | Warlord commented on Warlord statues 27932 | -1/Command | Spotted M Guard 27932 | -1/Command | Spotted M Guard 27932 | -1/Command | Spotted Combat Programmer 27939 | -1/Command | Spotted Combat Programmer 27941 | -1/Command | Destroyed M Guard 27951 | -1/Command | Destroyed M Guard 27965 | -1/Command | Destroyed Combat Programmer 27975 | -1/Command | Destroyed Combat Programmer 27975 | -1/Command | All MAIN.C guards destroyed 28011 | -1/Command | Found Prototype Reactor 28011 | -1/Command | Identified Zero-point Reactor 28017 | -1/Command | Found Prototype Energy Cannon 28018 | -1/Command | Identified Cld. Nova Cannon 28026 | -1/Command | Found Zero-point Reactor 28041 | -1/Command | Found AEGIS Remote Shield 28052 | -1/Command | Found Prototype Device 28052 | -1/Command | Identified Thermal Barrier 28054 | -1/Command | Incoming assault squad redirected 28062 | -1/Command | Found Prototype Launcher 28068 | -1/Command | Incoming investigation squad redirected 28069 | -1/Command | High security lockdown imminent 28119 | -1/Command | Met MAIN.C 28121 | -1/Command | Warlord shut down involuntarily 28149 | -1/Command | High security lockdown engaged 28211 | -1/Command | Attacked by Warlord forces 28246 | -1/Command | Identified Hellfire Missile Launcher 28317 | -1/Command | Destroyed 17 combat bots 28343 | -1/Command | Destroyed Investigator 28378 | -1/Command | Destroyed 14 combat bots 28505 | -1/Command | Fired Sigix Terminator 28505 | -1/Command | Spotted Executioner 28505 | -1/Command | Spotted Striker 28505 | -1/Command | Spotted Executioner 28505 | -1/Command | Destroyed Striker 28505 | -1/Command | Destroyed Executioner 28505 | -1/Command | 0b10 Conduit disabled 28508 | -1/Command | Destroyed Executioner 28514 | -1/Command | Destroyed MAIN.C Shell 28516 | -1/Command | MAIN.C activated Command garrisons 28529 | -1/Command | Spotted Executioner 28529 | -1/Command | Spotted Executioner 28532 | -1/Command | Emitted hypermatrix ping 28535 | -1/Command | Destroyed 14 combat bots 28537 | -1/Command | Assembled emerged from beneath the floor 28553 | -1/Command | Crushed by falling debris 28554 | -1/Command | Core integrity fell below 20% 28583 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 28580_ The unstable cave ceiling collapses. 28580_ Penetrated by Slug. 28580_ Slug penetrates P-80 Master. 28580_ P-80 Master destroyed. 28580_ Slug penetrates Earth. 28580_ P-80 Master resets P-80 Master, system corruption cleaned. 28581_ P-80 Master destroyed. 28581_ G-73 Enforcer destroyed. 28581_ Micro-nuke Launcher destroyed. 28582_ Activated siege mode. 28582_ The unstable cave ceiling collapses. 28582_ Executioner crushed by falling debris. 28582_ Executioner system corrupted by crushing effect. 28582_ The unstable cave ceiling collapses. 28582_ X-82 Rainmaker crushed by falling debris. 28582_ The unstable cave ceiling collapses. 28583_ Executioner system terminally corrupted. 28583_ The unstable cave ceiling collapses. 28583_ 33 Matter crushed. 28583_ Exp. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##????????????? | | ???????????????????????????????#### ###???#??????? | | ??????????????????????????##### # ### #??????? | | ???????????????????####### # #" #??????? | | ???????????????????# # " # " ? | | ????????????????????# " # " | | ????????????????????# " # " | | ????????????????????# ! # " # " | | ?????????????????????# @ p ; # " | | ?????????????????????### # # #" # " | | ???????????????????????# # M pb "#" " | | ??????????????????????? gg # " " " | | ??????????????????????########g%x " " " | | ???????????????????????# g#m " " " | | ??????????????????????##"""""""" # " " " | | ???????????????????? "" E ;;;""""""""""" | | ???????????????????? "" " ; | | ?????????????????????"" "";;;"""""""""""" | | ????????????????????"" " % % | | ????????????????????"" " % | | ????????????????????"" % % | | ????????????????????"" """""""""""""%""" | | ????????????????????"" " " | | ????????????????????" """"""""""""""""" | | ????????????????????" " " " " " | | ????????????????????? " " " " " | | ????????????????????? " " " " " | | ??????????????????????"" " " " " " | | ????????????????????????" " " " " " | | ????????????????????????? " " " # " | | ?????????????????????????? " " " # " | | ???????????????????????????? " " " # " | | ?????????????????????????????? " " " # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 120 Energy Generation 101 Energy Capacity 1220 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 22 EM Shielding 4 Armor Coverage 3600 Resistance: KI 30 Resistance: TH 50 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 50 Particle Charging 30 Kinecelleration 50 Offensive Hacking 34 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor High-powered Transdimensional Reconstructor Subatomic Replicator Matter Drive Transdimensional Reconstructor Core Reset Matrix Core Membrane Integrated Singularity Reactor Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunAlloyGravjet Manual? 0 Play Time 03:59:08 Cumulative 259.0 hours Start 2021.01.19 @ 10:12:40 End 2021.01.19 @ 14:42:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 216 Adventurer 0 Explorer 7 Win Type - Total 6 Types 2/0/4/0/0/0/0/0/0 Lore% 73 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a03f7fe2-fab9-4552-ae1b-83cc0a51789a