Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.21 @ 00:18:09 Player: AzulianBlue Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (16) 16 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 926 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 238/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- (None) [Rating: 4] Favorites ----------- Power None Propulsion None Utility None Weapon Light EM Pulse Cannon Energy Cannon Light EM Pulse Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 2 | . . 2 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . . 2 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 1 | . . 3 Energy Cannon 1 | . . 3 Naked Turns 250 | . 165 85 Heaviest Build 8 | . . 8 Greatest Support 3 | 3 3 3 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 1 | . . 1 Average Carried . | . . . Final Capacity 4 | 4 4 4 Final Carried . | . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 105 | 91 . 14 Remotely . | . . . Salvage Created 105 | 91 . 14 Parts 5 | 4 . 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 1 | . . 1 Cannons 1 | . . 1 Classes Destroyed 2 | 1 . 1 Recycler 1 | 1 . . Swarmer 1 | . . 1 Best Kill Streak 1 | 1 . 1 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 639 | 8 75 556 Core 491 | 8 75 408 Absorbed by Shields . | . . . Core Remaining (%) 81 | 96 66 . Volleys Fired 2 | . . 2 Largest 1 | . . 1 Hottest 56 | . . 56 Shots Fired 2 | . . 2 Gun . | . . . Cannon 2 | . . 2 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 2 | . . 2 Robot Hit Streak 2 | . . 2 Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 2 | . . 2 Core Hits 6 | 1 . 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 77 | 17 7 53 Guns . | . . . Cannons 37 | . . 37 Explosions . | . . . Melee . | . . . Ramming 40 | 17 7 16 Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 37 | . . 37 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | 1 1 . Average Corruption 1 | 1 1 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 16 | 8 3 5 Shots . | . . . Rammed 12 | 1 1 10 Targets Rammed 12 | 1 1 10 Kicked . | . . . Crushed . | . . . Highest Temperature 28 | . . 28 Average Temperature 28 | . . 28 Received Heat Transfer 105 | . 33 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 103 | 5 33 103 Initial 13 | . 3 13 Average 29 | 2 15 53 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 9 12 Peak Tracking Total 8 | . 5 8 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . . 3 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 281 | 13 165 103 Spaces Moved 511 | 24 327 160 Core 511 | 24 327 160 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 50 | 50 50 51 Slowest Speed 150 | 50 50 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 59 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 527 | 24 327 176 Wait . | . . . Move 509 | 23 326 160 Hop . | . . . Pick Up 2 | . . 2 Fast Attach . | . . . Attach 2 | . . 2 Detach . | . . . Swap . | . . . Drop . | . . . Fire 2 | . . 2 Melee . | . . . Ram 12 | 1 1 10 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 4) 179 | -10/Materials | Entered another Materials area 179 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 245 | -9/Materials | Core integrity fell below 50% 276 | -9/Materials | Core integrity fell below 20% 282 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00204_ O-16 Technician locks terminal. 00204_ K-01 Serf collects debris. 00208_ Connecting with Scanalyzer... 00208_ Current location identified: Materials 00212_ K-01 Serf collects debris. 00216_ Slammed into S-10 Pest. 00216_ K-01 Serf collects debris. 00217_ Slammed into S-10 Pest. 00240_ W-16 Scout sends out distress signal. 00240_ K-01 Serf cleans the Purification Channel. 00255_ Acquired Lgt. EM Pulse Cannon. 00262_ S-10 Pest destroyed. 00267_ Slammed into S-10 Pest. 00267_ Destabilizing: Core damaged (-4). 00269_ Slammed into S-10 Pest. 00273_ Acquired 14 matter. 00273_ Slammed into Y-45 Defender. 00274_ Lgt. EM Pulse Cannon destroyed. 00275_ Slammed into Y-45 Defender. 00275_ Lgt. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????######???????????????????????????????????? | | ???????? #???????????????????????????????????? | | ???????? #???????????????????????????????????? | | ???????? #???????????????????????????????????? | | ????????# #???????????? ##????????????????????? | | ????????# #???????????? #????????????????????? | | ?????#### +????????????Y ?????????????????????? | | ###### ## #???????????? ?????????????????????? | | !|| # ##?#+#??????? #?????????????????????? | | """ !| # ### ##?????? #?????????????????????? | | """ !| # ####### #?????????????????????? | | """ + #?????????????????????? | | # #?????????????????????? | | "" "" # """ ###???????????????????? | | ""S"" #[ " """ #???????????????????? | | """" # """ """ = #???????????????????? | | #+####### "" @ +???????????????????? | | # #?????# """ #???????????????????? | | # #?????# "" ss #???????????????????? | | # ###???# """ Y###########???????????????????? | | #???# """ =/ #??????????????????????? | | " #???# """ # #??????????????????????? | | "T #???# " # ] #??????????????????????? | | [#???# ### ] #??????????????????????? | | #???# #?# ] #??????????????????????? | | #####???# #?# ! #??????????????????????? | | ????????# #?########??????????????????????? | | ????????# ######???????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????## #????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 238 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingDisruptorFilter Manual? 0 Play Time 00:06:07 Cumulative 5.6 hours Start 2020.09.21 @ 00:13:58 End 2020.09.21 @ 00:18:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4521fa2-6a62-431a-8916-73cd4cae66e2