Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.03 @ 18:49:53 Player: CrossedViper Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1126) 1126 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4986 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 72/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (5) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Insulated Plating Hacking Suite Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Beam Rifle Gauss Rifle > --- INVENTORY -------- Hacking Suite Heavy Assault Rifle Shotgun Grenade Launcher Grenade Launcher Great Maul Great Maul [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 48 | . 6 2 . 2 20 18 . Power 5 | . 1 . . . 1 3 . Engine 3 | . 1 . . . . 2 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 20 | . 2 2 . 1 11 4 . Treads 3 | . . . . . 3 . . Leg 12 | . 2 . . 1 8 1 . Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight 3 | . . . . . . 3 . Utility 7 | . 2 . . . 1 4 . Device . | . . . . . . . . Storage 2 | . 2 . . . . . . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . . 1 . Protection 3 | . . . . . . 3 . Artifact . | . . . . . . . . Weapon 16 | . 1 . . 1 7 7 . Energy Gun 5 | . 1 . . . 2 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | . . . . . 4 1 . Ballistic Cannon 2 | . . . . . . 2 . Launcher 3 | . . . . 1 1 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 19 | . 1 . . . 9 9 . Power 4 | . . . . . 1 3 . Propulsion 10 | . . . . . 5 5 . Utility . | . . . . . . . . Weapon 5 | . 1 . . . 3 1 . Highest Loss Streak 7 | . 1 . . . 3 7 . Average Slot Usage (%) 81 | . 96 100 100 98 85 61 24 Engine 7 | . 14 14 14 14 4 2 . Core 2 | . . . . . 4 4 . Treads 1 | . . . . . 3 . . Leg 17 | . 28 5 . 12 27 11 . Wheel 5 | . . 22 28 14 3 . . Flight 1 | . . . . . . 4 7 Storage 19 | . 25 28 28 28 18 12 . Processor 4 | . . . . . 6 7 7 Hackware 1 | . . . . . . 3 7 Protection 1 | . . . . . . 3 . Energy Gun 6 | . 13 14 14 . 3 1 . Ballistic Gun 9 | . 14 14 14 14 11 3 . Ballistic Cannon 1 | . . . . . . 3 . Launcher 1 | . . . . 14 1 . 1 Naked Turns . | . . . . . . . . Heaviest Build 61 | 11 42 42 42 42 43 61 3 Greatest Support 72 | 20 20 26 26 26 60 72 72 Greatest Overweight (x) 10 | . 2 2 1 4 4 10 . Average Overweight (x) . | . . 1 1 3 . . . Largest Inventory Capacity 16 | . 16 16 16 16 16 16 4 Average Capacity 14 | . 14 16 16 16 16 13 4 Most Carried 16 | . 11 9 13 14 16 16 4 Average Carried 10 | . 8 9 10 13 13 9 4 Final Capacity 16 | 6 16 16 16 16 16 4 4 Final Carried 16 | 6 9 9 13 13 16 4 4 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 919 | 200 138 30 . 30 380 141 . Remotely . | . . . . . . . . Salvage Created 1446 | . 452 . . 95 750 149 . Parts 80 | . 24 . . 6 43 7 . Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 29 | . 8 . . 3 14 4 . Guns 22 | . 7 . . . 13 2 . Cannons 1 | . . . . . . 1 . AOE 6 | . 1 . . 3 1 1 . Classes Destroyed 9 | . 6 . . 1 2 . . Worker 4 | . 1 . . . 2 1 . Hauler 2 | . 1 . . . . 1 . Recycler 3 | . 2 . . . 1 . . Watcher 2 | . 1 . . . 1 . . Swarmer 9 | . 6 . . . 1 2 . Grunt 10 | . 2 . . 2 5 1 . Brawler 1 | . . . . 1 . . . Sentry 7 | . . . . . 7 . . Hunter 2 | . . . . . 1 1 . Best Kill Streak 6 | . 6 . . 3 4 2 . Combat Bots Only 3 | . 3 . . 3 3 2 . Max Kills in Single Turn 2 | . 2 . . 2 1 2 . Gunslinging . | . . . . . . . . Exploded 2 | . 1 . . 2 1 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 4660 | . 371 . . 137 1533 2450 169 Core 1129 | . 104 . . 32 288 661 44 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 64 | 100 . . . 45 47 . . Volleys Fired 136 | . 31 . . 2 70 33 . Largest 2 | . 2 . . 1 2 2 . Hottest 96 | . 60 . . 30 85 96 . Shots Fired 234 | . 60 . . 2 127 45 . Gun 187 | . 60 . . . 109 18 . Cannon 24 | . . . . . . 24 . Launcher 23 | . . . . 2 18 3 . Special . | . . . . . . . . Kinetic 128 | . 31 . . . 73 24 . Thermal 30 | . . . . . 12 18 . Explosive 23 | . . . . 2 18 3 . Electromagnetic 53 | . 29 . . . 24 . . Robot Hit Streak 17 | . 12 . . 3 17 10 . Robot Miss Streak 4 | . 4 . . . 3 3 . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . . . 4 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 165 | . 35 . . 2 95 33 . Core Hits 85 | . 17 . . 5 47 16 . Critical Hits 1 | . . . . . 1 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks 10 | . . . . . . 10 . Impact 10 | . . . . . . 10 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3008 | . 579 . . 182 1214 1024 9 Guns 1678 | . 513 . . . 992 173 . Cannons 421 | . . . . . . 421 . Explosions 742 | . 66 . . 182 218 276 . Melee 133 | . . . . . . 133 . Ramming 34 | . . . . . 4 21 9 Kinetic 1210 | . 234 . . . 555 421 . Thermal 409 | . 66 . . . 170 173 . Explosive 676 | . . . . 182 218 276 . Electromagnetic 546 | . 279 . . . 267 . . Impact 133 | . . . . . . 133 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 3 4 4 Average Corruption 2 | . . . . . 3 1 4 Corruption Purged . | . . . . . . . . Effects 10 | . . . . . 3 5 2 Message Errors 5 | . . . . . 1 3 1 Matter Fused 2 | . . . . . 1 . 1 Heat Flow Errors 2 | . . . . . 1 1 . Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 4 | . . . . . . 4 . Impact . | . . . . . . . . Kinetic 4 | . . . . . . 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 176 | . 27 . . 70 65 10 4 Shots 10 | . 1 . . 2 7 . . Rammed 9 | . . . . . 1 5 3 Targets Rammed 9 | . . . . . 1 5 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 509 | . 33 . . 1 234 509 . Average Temperature 80 | . 15 . . 1 32 139 . Received Heat Transfer 972 | . 51 . . 18 414 441 48 Effects 4 | . . . . . . 4 . Shutdowns 2 | . . . . . . 2 . Damage (minor) 1 | . . . . . . 1 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 2 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 914 | . 100 . . . 370 444 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 361 | . 204 16 . 70 361 216 49 Average Influence 123 | . 107 16 . 67 198 104 29 Maximum Alert Level 1 | . 1 . . . 1 1 . Low Security (%) 80 | . 99 100 . 100 45 92 100 Level 1 19 | . . . . . 54 7 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . . . 5 5 . Investigation 3 | . . . . . . 3 . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . . . . 2 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 8 | . 2 . . . 3 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 14 . . 3 27 27 2 Peak Tracking Total 7 | . 4 . . 3 7 6 2 Tactical Retreats 12 | . 1 . . . 2 9 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered 6 | . . . . . . 4 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 4 | . . . . . 3 1 . Max in Single Turn 1 | . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 11 | . 2 . 2 . 2 4 1 Terminals 6 | . 2 . . . 2 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 27 | . 8 . 2 . 4 10 3 Successful 15 | . 4 . 2 . 3 4 2 Failed 12 | . 4 . . . 1 6 1 Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 7 | . 1 . 1 . 3 2 . Terminals 17 | . 8 . . . 4 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers 3 | . . . . . . 3 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 9 | . 4 . 2 . 1 2 . Record 1 | . . . 1 . . . . Branch Access Points 2 | . 1 . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Registered Components 1 | . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 Retrieve Matter 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . Terminals 2 | . . . . . 2 . . Assimilate 1 | . . . . . 1 . . Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 . . . 1 4 1 Full Trace Events 2 | . . . . . . 2 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 2953 | . 539 251 219 88 847 958 51 Spaces Moved 2437 | 1 282 227 219 68 436 1108 96 Core 226 | . . . . . . 171 55 Treads 23 | . . . . . 23 . . Legs 953 | 1 282 27 . . 393 250 . Wheels 507 | . . 200 219 68 20 . . Hover . | . . . . . . . . Flight 728 | . . . . . . 687 41 Fastest Speed 50 | 120 120 100 100 100 110 50 50 Average Speed 96 | 120 149 109 100 119 134 66 50 Slowest Speed 550 | 120 180 180 100 120 210 550 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 10 | . . . . . . 10 . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 35 | 2 46 55 60 22 49 33 18 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 31 | . . . . . 28 3 . Terrain Destroyed 125 | . 2 . . 19 95 9 . Melee 3 | . . . . . . 3 . Projectile 4 | . . . . . . 4 . AOE 118 | . 2 . . 19 95 2 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 2782 | . 340 228 219 73 578 1245 99 Wait 95 | . 10 . . . 26 59 . Move 2410 | . 281 226 218 67 435 1087 96 Hop 10 | . . . . . . 10 . Pick Up 34 | . 8 . 1 1 19 5 . Fast Attach 6 | . 1 . . . 2 3 . Attach 29 | . 1 . . 1 14 13 . Detach 3 | . . . . . . 3 . Swap 13 | . 4 2 . 1 4 2 . Drop 27 | . 4 . . 1 7 15 . Fire 136 | . 31 . . 2 70 33 . Melee 10 | . . . . . . 10 . Ram 6 | . . . . . . 3 3 Kick 2 | . . . . . . 2 . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . 1 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Identified exit to Mines 252 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 540 | -10/Materials | Entered Mines 558 | -10/Mines | Learned Materials non-interactive machine intel 633 | -10/Mines | Discovered new exit (range 7) 636 | -10/Mines | Learned location of Zion (-6) 786 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 787 | -10/Mines | Discovered new exit (range 5) 791 | -10/Mines | Entered Exiles 814 | -10/Exiles | Met 8R-AWN 831 | -10/Exiles | Met EX-HEX 859 | -10/Exiles | Met EX-BIN 876 | -10/Exiles | Aligned with FarCom system 877 | -10/Exiles | Given EX-Vault access code 900 | -10/Exiles | Opened EX-Vault 906 | -10/Exiles | Found Flying Fortress v7 927 | -10/Exiles | Warned to stay clear of 0b10 Research branches 954 | -10/Exiles | Met EX-DEC 1002 | -10/Exiles | Discovered new exit (range 10) 1010 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1010 | -10/Exiles | Entered Mines 1014 | -9/Mines | Core integrity fell below 50% 1082 | -9/Mines | Discovered new exit (range 15) 1098 | -9/Mines | Entered Materials 1098 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1099 | -8/Materials | Loaded intel: 34 non-interactive machine locations 1476 | -8/Materials | Garrison activated, responded to threat 1531 | -8/Materials | Lost 3 parts (1p1n1w) 1802 | -8/Materials | Build established: Scavenger-Mutant 1804 | -8/Materials | Crushed by falling debris 1905 | -8/Materials | Discovered new exit (range 16) 1945 | -8/Materials | Entered Factory 1945 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2340 | -7/Factory | Core integrity fell below 50% 2363 | -7/Factory | Lost 7 parts (1p5n1w) 2574 | -7/Factory | Discovered new exit (range 15) 2711 | -7/Factory | Identified exit to Storage 2711 | -7/Factory | Identified exit to Lower Caves 2730 | -7/Factory | Core integrity fell below 20% 2903 | -7/Factory | Entered Storage 2909 | -7/Storage | Build established: Mutant 2954 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02790_ Triggered Alarm Trap. 02790_ An alarm sounds. 02790_ ALERT: Alarm triggered, dispatching investigation squad. 02838_ Acquired Insulated Plating. 02856_ Slug penetrates Wall. 02856_ Matter Pump disabled. 02858_ K-01 Serf collects debris. LOCATION=STORAGE GOAL=ESCAPE 02903_ Receiving FarCom transmissions... 02909_ System corrupted: Matter fused (-7). 02913_ T-07 Excavator is excavating. 02919_ Triggered Blade Trap. 02919_ Massive razor-sharp blades shoot up from within the floor. 02919_ Grenade Launcher severed. 02919_ Triggered Blade Trap. 02919_ Massive razor-sharp blades shoot up from within the floor. 02922_ Connecting with Recycling Unit... 02946_ GZQ=5SSPIL#ZIB>Q FUY5WS#QG|JY6ELZ4GOOVTL 02952_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ???????????????????????# ##################### | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# Y | | ???????????????????????# ####+##### ###### | | ???????????????????????## ## # ### | | ??????????????########### ## """ + | | ??????????????# # ## """ ## ### ## | | ??????????????# """ # ## """ # ?## ### | | ??????????????# "?"""" #Y ## # #?# #?# | | ??????????????# "????" + ## """ #####?# #?# | | ??????????????# "????" #@k ## """ #????##+### | | ??????????????# """"?" # ## """ #????# + | | ??????????????# """ + #? #????# ## | | ??????????????# # #??###### #????#! ## | | ??????????????########### #????????##????#* |## | | ????????????????????????# #??????????????# ## | | ????????????????????????# #??????????????# #? | | ????????????????????????# #??????????????#! #? | | ????????????????????????# #??????????????# #? | | ????????????Y???????????? +??????????????# #? | | ????????????????????????? #??????????????######? | | ????????????????Y?o?????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ?????????????????????? | | ??????????????????????????Y??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadLatentRail Manual? 0 Play Time 00:26:40 Cumulative 58.5 hours Start 2020.09.03 @ 18:23:10 End 2020.09.03 @ 18:49:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 55 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39fdb989-7c1e-4a7c-b595-b6cb11636a2a