Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 00:49:26 Player: Bikerider58 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (178) 890 Value Destroyed (7815) 7815 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (2066) 2066 TOTAL SCORE: 18771 Bonus ------- Follower Combat Kills 232 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2394 Friendly Fire -2360 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 93/100 System Corruption 16% Temperature Cool (18) Movement Rolling (110) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Wheel > --- UTILITY (10) ----- Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Advanced Transmission Jammer Authchip [Propulsion] Molecular Deconstructor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Makeshift Ablative Armor Thermal Barrier > --- WEAPON ----------- Advanced Variable Charge Gun Helical Railgun Compact Linear Accelerator > --- INVENTORY -------- Enhanced Biometal Leg Enhanced Biometal Leg Advanced Energy Well Experimental Matter Compressor Improved Transmission Jammer Hardened Medium Armor Plating Medium Reactive Plating System Mapper Deep Network Scanner Advanced Variable Charge Gun Advanced Variable Charge Gun Vortex Driver Vortex Driver Railgun Improved Plasma Cutter [Rating: 137] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Flight Unit Impulse Thruster Utility Advanced Signal Interpreter Device Experimental Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Layered Medium Armor Plating Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Smartbomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . . . . . . Utility 8 | . . 1 . 1 1 . 2 . . . . 1 . . . . 2 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Attached 240 | 7 8 11 2 21 12 35 27 2 3 17 5 5 4 2 16 4 32 15 12 Power 31 | 1 1 3 1 5 2 3 2 . . 1 . . 2 1 1 1 4 3 . Engine 16 | 1 1 3 . 3 2 3 1 . . . . . 1 . . 1 . . . Core 10 | . . . 1 2 . . 1 . . . . . 1 1 . . 3 1 . Reactor 5 | . . . . . . . . . . 1 . . . . 1 . 1 2 . Propulsion 47 | 2 1 4 1 4 4 6 6 . 1 4 . . . . 1 . 8 3 2 Treads 13 | 2 . 2 . 3 . 1 2 . . . . . . . . . . 3 . Leg 20 | . . 1 . . 4 4 2 . . 4 . . . . 1 . 4 . . Wheel 11 | . 1 1 1 1 . 1 2 . 1 . . . . . . . 1 . 2 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . 3 . . Utility 111 | 2 4 3 . 5 4 17 16 2 . 10 1 5 2 . 11 . 14 6 9 Device 55 | 1 1 . . 2 2 10 5 1 . 6 1 4 1 . 4 . 10 4 3 Storage 9 | 1 3 . . . . . 1 . . 1 . . . . 1 . . . 2 Processor 18 | . . . . . 2 2 5 1 . 1 . . . . 2 . 1 1 3 Hackware 5 | . . . . . . . 1 . . . . 1 . . . . 3 . . Protection 24 | . . 3 . 3 . 5 4 . . 2 . . 1 . 4 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 2 1 . 7 2 9 3 . 2 2 4 . . 1 3 3 6 3 1 Energy Gun 10 | 1 . . . . . 2 1 . . . 3 . . . . . 2 1 . Energy Cannon 14 | . . . . . . 4 . . 2 2 . . . . . 2 2 1 1 Ballistic Gun 11 | 1 2 1 . 4 . . . . . . . . . . 2 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . 1 . . . . Launcher 1 | . . . . . . . . . . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 1 . Impact Weapon 5 | . . . . 2 1 1 1 . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 1 2 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 22 | . . . . . 1 . 1 . . 3 3 . . . 9 1 2 2 . Corrupted Parts 7 | . . . . . . 1 . . . 6 . . . . . . . . . System Corruption 54 | . . . . . . 9 . . . 45 . . . . . . . . . Parts Lost 93 | . 3 3 . 2 . 28 1 . 2 2 . 2 . 2 2 7 33 . 6 Power 13 | . 1 . . . . 3 . . . . . 1 . 2 . 1 4 . 1 Propulsion 24 | . 1 2 . . . 10 . . 2 1 . . . . . . 6 . 2 Utility 35 | . 1 1 . 1 . 11 1 . . . . 1 . . 1 4 13 . 1 Weapon 21 | . . . . 1 . 4 . . . 1 . . . . 1 2 10 . 2 Highest Loss Streak 11 | . 2 2 . 1 . 8 1 . 2 1 . 2 . 2 2 5 11 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . Average Backups 14 | 1 9 19 20 19 18 18 10 14 14 14 14 14 13 14 14 14 11 3 5 Power . | . . . 1 . 1 2 . 1 1 1 1 . . . . . . . . Propulsion 1 | . . 1 2 4 1 . . 2 2 1 . . . . 1 3 2 . . Utility 7 | . 6 12 11 9 11 8 5 7 7 7 10 9 9 8 7 4 3 . 2 Weapon 4 | . 2 5 5 4 4 6 4 3 3 2 2 3 4 4 4 4 4 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | . 3 5 2 9 4 12 9 . . 5 2 1 . 1 3 . 6 4 5 Power 4 | . . . . . . 3 . . . 1 . . . . . . . . . Propulsion 7 | . . . . 1 . . . . . 2 . . . . . . 3 1 . Utility 29 | . 3 2 1 6 4 5 2 . . 1 1 . . 1 2 . . . 1 Weapon 30 | . . 3 1 2 . 4 7 . . 1 1 . . . 1 . 3 3 4 Tool/Special 1 | . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 90 | . 97 99 100 99 98 77 80 92 88 90 99 99 99 97 94 88 82 68 69 Engine 3 | . 13 11 3 3 7 6 . 6 6 4 . 4 . . . 3 2 . . Core 2 | . . . 7 5 . . 5 . . . . . 4 3 . . 4 4 . Reactor 1 | . . . . . . . . . . 1 6 5 5 5 5 . . 4 9 Treads 6 | . 24 13 18 17 . 3 7 13 13 8 . . . . . . . 8 9 Leg 11 | . . . . . 29 11 5 . . 6 26 23 23 23 23 23 15 . . Wheel 3 | . 2 7 3 9 . 2 6 13 8 4 . . . . . . . . . Device 16 | . 12 11 11 16 12 16 11 19 17 16 13 20 23 22 19 13 18 21 14 Storage 6 | . 14 11 11 9 7 6 5 6 6 6 6 5 5 5 5 9 4 . 2 Processor 6 | . . . . . 13 6 18 6 6 8 13 11 5 5 8 5 9 3 12 Protection 8 | . . 10 11 10 3 3 3 13 15 13 13 5 10 11 10 11 3 4 4 Energy Gun 5 | . 11 . . . . . . . . . 3 17 17 15 12 8 6 3 . Energy Cannon 1 | . . . . . . . . . . 9 16 . . . . 1 . 9 12 Ballistic Gun 7 | . 16 33 33 24 . . . . . . . . . . 2 5 3 . . Impact Weapon 1 | . . . . . 11 2 4 6 5 3 . . . . . . . . . Slashing Weapon 2 | . . . . 1 8 12 5 6 6 2 . . . . . . . . . Peak Build Rating 137 | 7 12 17 18 25 52 51 59 58 65 90 101 116 117 118 137 137 132 125 124 Average Rating 70 | 4 7 15 17 22 45 38 49 56 61 69 90 105 113 112 126 110 100 105 115 On Entrance 61 | . 7 12 17 18 25 46 5 55 58 64 90 96 100 117 110 131 105 52 123 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 13 88 64 64 73 66 71 84 80 80 79 79 83 84 90 98 98 81 113 133 Greatest Support 150 | 40 40 40 40 40 80 80 32 32 32 112 112 112 112 112 114 114 118 150 150 Greatest Overweight (x) 23 | . 4 6 6 7 . 23 2 2 2 2 . . . . . 1 2 1 1 Average Overweight (x) . | . 2 3 2 4 . 1 . 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 5 15 Average Capacity 16 | 7 20 20 20 20 20 19 13 15 15 15 15 15 15 15 15 15 13 5 8 Most Carried 20 | 3 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 5 12 Average Carried 15 | 1 9 19 19 19 19 18 11 15 14 14 14 14 14 14 14 14 12 4 6 Final Capacity 20 | 8 20 20 20 20 20 5 15 15 15 15 15 15 15 15 15 15 5 5 15 Final Carried 20 | 2 20 20 20 20 20 5 15 15 15 15 15 15 15 15 15 15 5 5 4 Class Distribution -------------------- 27% | Scavenger-Tank 26% | Scavenger-Skirmisher 9% | Mutant 8% | Gladiator 8% | Scavenger-Mutant 8% | Scavenger-Gladiator 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Gladiator | -7/Factory Gladiator | -7/Garrison Scavenger-Gladiator | -6/Factory Scavenger-Assassin | -6/Lower Caves Assassin | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Matter Collected 6439 | 119 245 648 113 703 208 510 261 169 101 236 102 190 77 197 1171 207 723 348 111 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8548 | 14 432 787 148 849 377 1013 425 51 404 435 150 391 97 239 372 295 769 123 1177 Parts 409 | 3 39 45 11 43 23 31 16 . 9 19 . 17 8 11 24 17 47 4 42 Haulers Intercepted 7 | . . . . 1 1 . 1 . . . . 2 . . . . . . 2 Recyclers Shooed 4 | . 3 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 2 7 . . . 6 7 . 16 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 141 | . 11 15 4 18 4 18 3 . 4 4 . 3 . 7 25 6 11 . 8 Melee 27 | . . . . . 3 17 3 . 3 1 . . . . . . . . . Guns 64 | . 11 15 4 18 . . . . . . . 3 . 2 . 3 8 . . Cannons 13 | . . . . . . . . . . . . . . . 1 3 2 . 7 AOE 30 | . . . . . . . . . . . . . . 5 24 . . . 1 Classes Destroyed 23 | 1 5 3 1 2 3 . . . 1 . . . . 1 4 1 1 . . Worker 4 | . 1 2 . . . . . . . . . . . . . . 1 . . Builder 5 | . 1 . . 2 . . 1 . . . . . . . . . 1 . . Tunneler 3 | 1 1 . . . . . . . . . . . . . . . 1 . . Hauler 7 | . . . . 1 1 . 1 . . . . 2 . . . . . . 2 Recycler 8 | . 1 . . 1 1 . 1 . . . . . . . . . 2 . 2 Operator 2 | . . . . . 2 . . . . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . . . . Swarmer 20 | . 6 . . 7 . . . . . . . . . . 7 . . . . Cutter 3 | . . . . . . . . . . . . . . . . . 3 . . Saboteur 2 | . . . . . . . . . . . . . . . 2 . . . . Grunt 53 | . 5 6 3 8 1 8 . . 3 . . . . 5 8 . 3 . 3 Brawler 3 | . . 1 . . . 1 . . . . . . . . 1 . . . . Duelist 6 | . . 1 . 1 . 2 . . . . . . . . 2 . . . . Protector 2 | . . . . . . . . . . . . . . . 2 . . . . Sentry 18 | . . 7 . 2 1 4 1 . 1 . . 1 . . . 1 . . . Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . Specialist 3 | . . . . . . . . . . . . . . . . 3 . . . Hunter 10 | . . . . . 1 3 . . . . . . . 1 1 1 1 . 2 Programmer 13 | . . . . . 1 . 2 . . . . 2 . . . 1 4 . 3 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . Samaritan 5 | . . . . . . . . . 1 . . . 2 . . 2 . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . 1 Thug 3 | . . . . . . . . . . . . . . . . . . . 3 Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 Martyr 2 | . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 10 | 1 4 7 3 5 2 3 2 . 3 1 . 3 . 5 10 3 4 . 4 Combat Bots Only 10 | . 3 7 3 3 2 3 2 . 3 1 . 2 . 5 10 3 3 . 4 Max Kills in Single Turn 3 | 1 1 1 1 2 1 1 1 . 1 1 . 1 1 2 3 1 2 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . 2 3 . . . 1 Melee 1 | . . . . . 1 1 1 . 1 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Hostile Shots Fired 1833 | . 71 59 7 90 25 502 91 . 29 20 . 13 4 38 87 173 373 . 251 Missed 562 | . 17 20 1 23 9 162 30 . 11 6 . 4 1 13 27 50 143 . 45 Hits 1271 | . 54 39 6 67 16 340 61 . 18 14 . 9 3 25 60 123 230 . 206 Melee 34 | . . 6 . 5 . 16 . . . . . . . . . . 7 . . Projectile 1237 | . 54 33 6 62 16 324 61 . 18 14 . 9 3 25 60 123 223 . 206 AOE 5 | . . . . . . . . . . . . . . . 1 . 3 . 1 Critical Strikes 55 | . . 3 . 3 . 9 1 . . . . 2 . . 3 5 17 . 12 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 4 | . . . . . . . 1 . . . . . . . . 3 . . . Damage Taken 19295 | . 587 628 79 944 241 3620 477 . 217 607 . 502 62 339 1177 2017 4180 5 3613 Core 2482 | . 143 52 . 115 27 483 60 . 18 91 . 80 . . 9 249 582 . 573 Absorbed by Shields 337 | . . . . . . 101 97 . 79 49 . . . . . . 11 . . Reduced by Siege Mode 404 | . . . . . . . . . . . . . . . . . . . 404 Redirected to Shielding 2 | . . . . . . 2 . . . . . . . . . . . . . Ignored by Resistances 1372 | . . . . . . . 57 . 4 . . . . 71 76 211 106 . 847 Regen/Repaired (Parts) 729 | . . . . . . . . . . . . . . . 352 . . 258 119 Core Remaining (%) 68 | 100 42 . 87 79 . 27 . . . . 80 . . . . 66 . . . Volleys Fired 445 | 1 38 35 6 48 . 15 . . 4 26 12 22 16 25 36 37 76 7 41 Largest 3 | 2 2 3 3 3 . 1 . . 1 2 2 3 2 3 2 3 3 3 1 Hottest 306 | 70 70 69 69 69 . 90 . . 75 150 150 240 160 240 240 218 195 306 120 Shots Fired 867 | 2 76 105 18 142 . 15 . . 4 38 13 41 18 50 42 77 169 15 42 Gun 637 | 2 76 105 18 142 . . . . . . . 41 18 45 7 60 120 3 . Cannon 202 | . . . . . . 15 . . 4 38 13 . . . 12 17 49 12 42 Launcher 28 | . . . . . . . . . . . . . . 5 23 . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 418 | 1 40 105 18 142 . . . . . . . . . . 12 25 75 . . Thermal 362 | 1 36 . . . . 15 . . 1 14 7 41 18 45 7 35 93 15 34 Explosive 28 | . . . . . . . . . . . . . . 5 23 . . . . Electromagnetic 41 | . . . . . . . . . 3 24 6 . . . . . . . 8 Entropic 18 | . . . . . . . . . . . . . . . . 17 1 . . Robot Hit Streak 21 | 2 8 12 3 21 . 11 . . . 12 5 12 12 14 6 10 9 7 11 Robot Miss Streak 5 | . 3 3 1 3 . . . . . 3 1 1 . 1 4 2 5 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 14 | . 3 4 1 4 . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . 1 . . Shots Hit Robots 595 | 2 46 73 9 99 17 72 20 1 16 26 2 21 4 16 11 39 79 12 30 Core Hits 332 | 1 20 27 6 44 6 22 5 . 8 16 2 9 4 19 76 13 29 4 21 Critical Kills 3 | . . . . . . . . . . . . . . . . 1 . 1 1 Critical Parts Destroyed 3 | . . . . 1 . 1 . . . . . . . . . . 1 . . Critical Strikes 30 | . 3 . . 1 . 8 . . 1 1 . . . . 4 7 2 1 2 Burn 4 | . 3 . . . . . . . . . . . . . . . 1 . . Meltdown 2 | . . . . . . . . . . . . . . . . . . 1 1 Destroy 3 | . . . . 1 . . . . . . . . . . . 1 1 . . Blast 4 | . . . . . . . . . . . . . . . 4 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . 1 . . . . . . . . . . . . . Sever 9 | . . . . . . 7 . . 1 1 . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . 6 . . . Melee Attacks 241 | . . . . 11 28 107 36 7 27 24 . . . . . . 1 . . Impact 48 | . . . . 6 8 24 5 . 4 1 . . . . . . . . . Slashing 192 | . . . . 5 20 83 31 7 23 23 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 6 2 4 . 2 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . Follow-up Attacks 26 | . . . . . 3 18 2 . 3 . . . . . . . . . . Damage Inflicted 26971 | 28 616 1110 120 1571 936 2725 1277 100 1103 858 99 639 134 1380 6281 1773 2788 480 2953 Guns 7400 | 26 614 1088 120 1565 . . . . . . . 639 134 507 101 673 1864 69 . Cannons 4663 | . . . . . . 28 . . . 368 99 . . . 394 1100 885 411 1378 Explosions 8234 | . . . . . . . . . . . . . . 873 5786 . . . 1575 Melee 6603 | . . . . . 936 2697 1277 100 1103 490 . . . . . . . . . Ramming 71 | 2 2 22 . 6 . . . . . . . . . . . . 39 . . Kinetic 5529 | 14 353 1088 120 1565 . . . . . . . . . . 394 442 1553 . . Thermal 5135 | 12 261 . . . . 28 . . . 74 . 639 134 507 101 231 1196 480 1472 Explosive 7829 | . . . . . . . . . . . . . . 873 5786 . . . 1170 Electromagnetic 704 | . . . . . . . . . . 294 99 . . . . . . . 311 Impact 1002 | . . . . . 201 563 69 . 100 69 . . . . . . . . . Slashing 5601 | . . . . . 735 2134 1208 100 1003 421 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 1100 | . . . . . . . . . . . . . . . . 1100 . . . Highest Corruption 49 | . . 9 9 . 1 15 4 4 4 49 49 1 1 1 1 8 12 12 16 Average Corruption 8 | . . 6 9 . 1 7 2 4 4 14 49 1 1 1 1 7 7 12 12 Corruption Purged 16 | . . . . . . 15 . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 263 | . . 21 23 . 1 29 13 13 13 16 25 1 3 5 1 35 28 19 17 Message Errors 64 | . . 5 5 . . 11 4 3 1 2 10 . . 2 . 8 6 2 5 Matter Fused 63 | . . 7 5 . 1 6 2 2 6 4 3 . 1 1 . 9 7 3 6 Heat Flow Errors 39 | . . 2 7 . . 4 . 3 2 5 2 . . . . 3 2 4 5 Energy Discharges 22 | . . 2 . . . 2 1 . 2 . 4 . 2 . . 4 1 4 . Parts Rejected 6 | . . . . . . . . . . 1 . 1 . . . . 4 . . Parts Fused 4 | . . . 1 . . . . 1 . 1 . . . . . . . 1 . Data Loss (minor) 30 | . . 2 1 . . 5 4 4 . 1 2 . . . . 7 3 1 . Data Loss (major) 7 | . . . . . . 1 . . 2 1 1 . . 1 . 1 . . . Misfires 12 | . . 1 1 . . . . . . . . . . 1 . 2 3 3 1 Alerts 9 | . . 1 2 . . . 2 . . 1 1 . . . 1 . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 6 | . . 1 1 . . . . . . . 2 . . . . 1 1 . . Overload Shots 3 | . . . . . . 1 . . . . . . . . 2 . . . . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 1114 | . . . . . 186 102 178 86 45 32 . . . 23 184 148 24 11 95 Projectiles 220 | . . . . . . . . . . . . . . . . 148 24 11 37 Explosions 265 | . . . . . . . . . . . . . . 23 184 . . . 58 Melee 629 | . . . . . 186 102 178 86 45 32 . . . . . . . . . Knockbacks 15 | . . 1 . . . 3 . . . . . . . . 1 . 10 . . Impact 4 | . . 1 . . . 3 . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . 1 . 10 . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 292 | . . 2 . . . . . . . . . . . . 31 . . . 259 Shots 4 | . . . . . . . . . . . . . . . 1 . . . 3 Rammed 6 | 1 1 3 . 1 . . . . . . . . . . . . . . . Targets Rammed 8 | 1 1 3 . 1 . . . . . . . . . . . . 2 . . Kicked 2 | . . . . . . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 538 | 9 315 225 191 202 . 177 . 140 260 222 244 193 . 207 32 354 272 310 538 Average Temperature 80 | 6 96 43 64 36 . 59 . 64 106 47 95 68 . 93 24 106 74 122 134 Received Heat Transfer 3607 | . 186 180 45 333 36 1128 87 . 94 . . 9 9 45 128 294 621 . 412 Effects 13 | . 2 . . . . . . . . . . . . . . 1 . 2 8 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . 2 4 Short Circuit 2 | . . . . . . . . . . . . . . . . 1 . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 49 | . . . . . . . . . . . . . . . . . . . 49 Longest Duration 49 | . . . . . . . . . . . . . . . . . . . 49 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 1 . . 1 3 . . . . . . . . . Combat Hostiles 6 | . . . . . 1 1 . . 1 3 . . . . . . . . . Parts Fried 15 | . . . . . 1 2 . . 1 9 . . . . . . . . 2 Impact Corruptions 4 | . . . . . 1 1 . . 1 1 . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . 1 . . . . 1 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Melted 9 | . . . . . . . . . . . . 2 . 2 . . 2 1 2 Heat Transferred 6414 | 37 999 . . . . 37 . . . 148 . 777 148 592 62 296 1736 481 1101 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Maximum Alert Level 2 | . . 1 . . . 2 1 . . . . . . . . . 2 1 1 Low Security (%) 78 | 100 100 63 100 100 100 11 95 . . . . 100 . . . . 69 98 86 Level 1 17 | . . 36 . . . 66 4 . . . . . . . . . 26 1 13 Level 2 3 | . . . . . . 21 . . . . . . . . . . 3 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 497 | 5 99 259 66 177 85 497 213 . . . . 67 . . . . 447 210 254 Initial 213 | . . 23 66 . 68 39 213 . . . . . . . . . . 156 . Average 111 | . 35 111 14 86 29 333 77 . . . . 14 . . . . 116 96 94 Influence Increases 5661 | 5 309 486 70 658 212 708 159 5 125 20 5 226 15 260 500 195 1047 126 530 Destroy 0b10 Robot/C 2720 | . 220 300 60 360 80 360 60 . 80 20 . 60 . 140 460 120 220 . 180 Destroy 0b10 Robot/NC 175 | 5 20 10 . 25 20 . 15 5 5 . 5 10 . . 10 . 25 . 20 Destroy Leader 484 | . 50 110 10 74 32 30 30 . 10 . . 24 . 30 . . 40 . 44 Allied During Kill 46 | . . . . . . 7 . . . . . . . . . . . . 39 Successful Hack 172 | . 4 5 . 21 48 . . . . . . 86 . . . . 8 . . Select Force Hacks 60 | . . . . 30 30 . . . . . . . . . . . . . . Disable Machine 330 | . . 15 . 30 . 30 15 . . . . 30 . . . . 105 . 105 Anti-Garrison Action 200 | . . . . . . 200 . . . . . . . . . . . . . Destroy Structure 484 | . . 1 . 13 2 51 9 . . . . 16 . . . . 124 126 142 Partial Spotted 45 | . . . . . . . . . . . . . . . . . 45 . . Lose Combat Pursuer 945 | . 15 45 . 105 . 30 30 . 30 . . . 15 90 30 75 480 . . Influence Decreases 5473 | 5 253 372 240 506 307 358 512 59 125 20 5 198 43 250 172 533 600 573 342 Entered New Map 1104 | . . 33 104 . 84 18 194 21 . . . . 11 . 10 338 . 291 . Time Decay 3352 | 5 223 309 136 486 223 . 318 38 110 20 5 178 32 230 142 165 308 222 202 Lost Part 817 | . 30 30 . 20 . 280 . . 15 . . 20 . 20 20 30 292 . 60 Lost Ally 200 | . . . . . . 60 . . . . . . . . . . . 60 80 Squads Dispatched 31 | . 1 2 . 3 6 . 2 . . . . 3 . . . . 11 . 3 Investigation 11 | . . 1 . 1 3 . 1 . . . . 2 . . . . 3 . . Extermination 7 | . . . . . 1 . 1 . . . . 1 . . . . 3 . 1 Reinforcement 13 | . 1 1 . 2 2 . . . . . . . . . . . 5 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Distress Signals 15 | . 2 2 . 4 . . . . . . . . . . . . 6 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 302 | . 16 26 5 38 9 23 9 5 5 4 . 7 3 5 53 15 57 5 17 Peak Tracking Total 13 | . 5 11 3 6 3 7 3 5 4 2 . 3 2 5 13 6 11 3 8 Tactical Retreats 38 | . 1 2 . 4 . 1 2 3 2 1 . . 1 2 1 4 14 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Traps Triggered 16 | . . 2 . 1 . 2 1 . . . . 2 . . . . 6 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Machines Disabled 30 | . . 2 . 2 . 5 1 . . 1 . 2 . . 2 1 7 . 7 Max in Single Turn 3 | . . 1 . 1 . 2 1 . . 1 . 1 . . 2 1 3 . 3 Garrison Access 3 | . . . . . . . . . . . . 1 . . . . 2 . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Machines Accessed 63 | . 4 5 . 7 8 1 6 . . 4 . 10 2 . 4 . 10 . 2 Terminals 34 | . 4 4 . 4 5 1 4 . . . . 6 . . . . 5 . 1 Fabricators 5 | . . . . . 1 . 1 . . . . 2 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 2 . . . . . . . 1 . . . . 1 . . Scanalyzers 4 | . . 1 . 1 1 . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . . 1 . 1 . . . . 1 . . . . 2 . 1 Total Hacks 187 | . 11 16 . 19 24 1 13 . . 27 . 23 4 . 13 . 34 . 2 Successful 109 | . 5 8 . 11 10 . 2 . . 27 . 9 4 . 13 . 20 . . Failed 78 | . 6 8 . 8 14 1 11 . . . . 14 . . . . 14 . 2 Catastrophic 20 | . . 1 . 2 3 1 4 . . . . 3 . . . . 4 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 56 | . 6 3 . 8 14 . . . . . . 11 . . 1 1 12 . . Terminals 89 | . 11 12 . 7 16 1 8 . . . . 14 . . . . 19 . 1 Fabricators 22 | . . . . . 5 . 4 . . . . 7 . . . . 6 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . 7 . . . . . . . 1 . . . . 4 . . Scanalyzers 12 | . . 4 . 5 1 . . . . . . . . . . . 2 . . Garrison Access 8 | . . . . . 2 . 1 . . . . 1 . . . . 3 . 1 Terminal Hacks 64 | . 3 3 . 3 2 . . . . 27 . 2 4 . 13 . 7 . . Record 12 | . . . . . . . . . . 7 . . 3 . 2 . . . . Part Schematic 12 | . . . . . . . . . . 12 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 19 | . 3 1 . 2 . . . . . 3 . . . . 10 . . . . Open Door 2 | . . . . . . . . . . . . . 1 . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . Maintenance Status 3 | . . 1 . . . . . . . . . 1 . . . . 1 . . Transport Status 1 | . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . 1 . . . . 2 . . Fabricator Hacks 7 | . . . . . 1 . 2 . . . . 1 . . . . 3 . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . Load Schematic 4 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . Build 2 | . . . . . . . 1 . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 . . . . . . . . . . . . 1 . . Retrieve Components 3 | . . . . 2 . . . . . . . . . . . . 1 . . Scanalyzer 10 | . . 4 . 4 . . . . . . . . . . . . 2 . . Insert Component 5 | . . 2 . 2 . . . . . . . . . . . . 1 . . Analyze 5 | . . 2 . 2 . . . . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . 1 . . . . 2 . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . 1 . . . . 2 . . Unauthorized Hacks 21 | . 2 1 . 2 6 . . . . . . 5 . . . . 5 . . Terminals 11 | . 2 1 . . 3 . . . . . . 4 . . . . 1 . . Botnet 10 | . 1 1 . . 3 . . . . . . 4 . . . . 1 . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . 2 . . . . . . 1 . . . . 3 . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . Haulers 2 | . . . . . 1 . . . . . . . . . . . 1 . . Recompile 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . . . . . . . . . Extract 2 | . . . . 1 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 5 . 5 7 1 6 . . . . 9 . . . . 7 . 2 Full Trace Events 4 | . . 1 . . 1 . . . . . . 1 . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . 1 . 4 6 . . . . 12 . . . . . . 1 . . Parts Built 3 | . . . . . . . 2 . . . . . . . . . 1 . . Authchips 1 | . . . . . . . 1 . . . . . . . . . . . . Time 175 | . . . . . . . 36 . . . . . . . . . 139 . . Total Part Build Rating 15 | . . . . . . . 6 . . . . . . . . . 9 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . 13 . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 2 . 2 . . . . . . . . . . . . 1 . . Part Schematics Acquired 4 | . . 1 . 2 . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 6 | . . . . . . 3 . . . . . 3 . . . . . . . Machine Destruction 6 | . . . . . . 3 . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Total Allies 22 | . . . . . . 3 . . . . . . . . . . . 19 . Largest Group 19 | . . . . . . 3 . . . . . . . . . . . 19 10 Highest-Rated Group 702 | . . . . . . 76 . . . . . . . . . . . 702 412 Highest-Rated Ally 50 | . . . . . . 31 . . . . . . . . . . . 50 46 Initial Warlord ECA Mod 52 | . . . . . . . 5 5 5 5 4 4 4 4 4 3 3 3 3 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 141 | . . . . . . 10 . . . . . . . . . . . 115 16 Total Damage 4969 | . . . . . . 156 . . . . . . . . . . . 4476 337 Kills 10 | . . . . . . . . . . . . . . . . . . 9 1 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . 4 Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Active Infowar (turns) 14458 | 39 686 807 620 1760 626 170 714 615 674 300 420 705 569 942 1439 1013 1487 463 409 Sensors 7802 | . . . . . 490 . 258 615 408 76 420 656 568 848 1416 1013 725 . 309 Terrain 4843 | . . . . . . . . 411 674 181 209 636 569 937 350 . 876 . . Structural 4836 | . . . . 1760 502 2 590 188 . . . . . . . . 1231 463 100 Seismic 3964 | 39 686 807 620 1527 115 170 . . . . . . . . . . . . . T.N.C. 172 | . . . . . . . 172 . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . 1 . . . . Jamming 3468 | . . . . . . . . . . 224 . 699 458 753 . 1 681 336 316 Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 . 1 . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Turns Passed 16796 | 101 764 807 620 1760 698 1527 861 615 674 600 420 705 569 972 1440 1208 1487 500 468 Spaces Moved 9642 | 54 272 326 271 739 426 532 466 498 436 273 306 503 363 711 1002 641 1282 327 214 Core 75 | 4 . . . . . 69 2 . . . . . . . . . . . . Treads 1282 | 50 186 88 173 236 . 85 18 . . . . . . . . . . 247 199 Legs 5025 | . . . . . 426 114 193 . . 106 306 503 363 711 1002 641 660 . . Wheels 2597 | . 86 238 98 503 . 264 253 498 436 167 . . . . . . 39 . 15 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 663 | . . . . . . . . . . . . . . . . . 583 80 . Fastest Speed 35 | 50 140 145 170 155 130 50 50 115 115 120 120 120 120 120 115 110 35 35 90 Average Speed 135 | 151 215 182 214 192 130 167 134 115 128 127 120 120 120 120 118 166 78 130 156 Slowest Speed 1200 | 160 320 240 240 400 130 1200 240 130 130 260 120 120 120 120 120 180 170 240 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . 8 . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 60 31 66 59 18 48 14 73 60 80 52 20 57 71 81 65 35 95 6 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . 1 . 1 1 . 1 . . 1 . . . Known Exits Taken 11 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 10 | . . . 1 . . . . 1 1 . 2 . 3 2 . . . . . Spaces Dug 100 | . . . . 10 2 4 9 6 4 1 7 6 8 13 . 8 19 . 3 Terrain Destroyed 561 | . . . . 10 2 75 9 6 4 1 7 8 8 84 136 37 82 2 90 Melee 35 | . . . . 10 2 4 9 6 3 1 . . . . . . . . . Projectile 127 | . . . . . . . . . 1 . 7 8 8 16 4 37 38 2 6 AOE 399 | . . . . . . 71 . . . . . . . 68 132 . 44 . 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Total 12198 | 68 371 459 298 951 533 1007 645 524 497 445 342 567 478 788 1208 711 1608 392 306 Wait 1072 | 2 24 59 12 72 34 243 61 10 27 66 3 12 88 30 117 15 161 19 17 Move 9611 | 54 271 325 270 738 426 531 465 497 435 272 305 502 362 710 1001 640 1267 326 214 Hop 7 | . . . . . . . . . . . . . . . . . 7 . . Pick Up 201 | 4 21 12 3 25 12 21 27 1 2 15 3 4 1 6 9 5 16 6 8 Fast Attach 154 | 5 6 3 1 4 3 23 19 3 . 9 5 4 4 . 16 2 22 15 10 Attach 81 | 2 1 4 . 7 3 13 8 . 1 5 . 3 1 4 4 6 15 1 3 Detach 19 | . 1 . . . . 2 5 . . 1 2 2 . . 1 1 2 1 1 Swap 121 | . 1 5 1 21 17 13 8 2 5 6 4 11 2 8 2 3 9 1 2 Drop 215 | . 7 13 5 24 16 20 21 4 . 21 8 7 4 5 22 2 10 16 10 Fire 445 | 1 38 35 6 48 . 15 . . 4 26 12 22 16 25 36 37 76 7 41 Melee 200 | . . . . 11 22 81 31 7 23 24 . . . . . . 1 . . Ram 1 | . . 1 . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . 2 . . Crush 4 | . 1 2 . 1 . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . . . 20 . . Rewire 45 | . . . . . . 45 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 702 | -10/Materials | Core integrity fell below 50% 818 | -10/Materials | Discovered new exit (range 16) 866 | -10/Materials | Entered another Materials area 866 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1172 | -9/Materials | Build established: Tank 1329 | -9/Materials | Destroyed 7 combat bots 1403 | -9/Materials | Discovered new exit (range 16) 1621 | -9/Materials | Build established: Scavenger-Tank 1673 | -9/Materials | Entered Mines 1799 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1925 | -9/Mines | Assembled infested the area 1930 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2257 | -9/Mines | Discovered new exit (range 9) 2293 | -9/Mines | Entered Materials 2293 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2745 | -8/Materials | Discovered new exit (range 4) 4040 | -8/Materials | Discovered new exit (range 4) 4053 | -8/Materials | Entered Factory 4053 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4110 | -7/Factory | Identified exit to Lower Caves 4334 | -7/Factory | Build established: Gladiator 4751 | -7/Factory | Identified exit to Garrison 4751 | -7/Factory | Entered Garrison 4859 | -7/Garrison | Phase Generator disabled 4905 | -7/Garrison | Triggered checkpoint 5061 | -7/Garrison | Lost 8 parts (2n5u1w) 5121 | -7/Garrison | System corruption reached 10% 5151 | -7/Garrison | Lost 7 parts (1p4n2u) 5407 | -7/Garrison | Triggered checkpoint 5432 | -7/Garrison | Lost 4 parts (1p1n1u1w) 5473 | -7/Garrison | Triggered checkpoint 5481 | -7/Garrison | Garrison Relay disabled 6234 | -7/Garrison | Core integrity fell below 50% 6243 | -7/Garrison | Released all parts (4) 6272 | -7/Garrison | Discovered new exit (range 13) 6273 | -7/Garrison | Lost 7 parts (1p2n2u2w) 6278 | -7/Garrison | Entered Factory 6278 | -6/Factory | Evolved 2 slots: Utility x2 6698 | -6/Factory | Build established: Scavenger-Gladiator 6796 | -6/Factory | Fabricated Adv. Treads (x2) 6869 | -6/Factory | Spotted B-75 Beast 6897 | -6/Factory | Discovered new exit (range 16) 7098 | -6/Factory | Identified exit to Lower Caves 7139 | -6/Factory | Entered Lower Caves 7261 | -6/Lower Caves | Attacked by a faux Warlord 7330 | -6/Lower Caves | Met a Warlord Commander 7331 | -6/Lower Caves | Learned location of Warlord (-5) 7332 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7337 | -6/Lower Caves | Found Encrypted Comm Array 7392 | -6/Lower Caves | Build established: Scavenger-Assassin 7715 | -6/Lower Caves | Encountered a Warlord checkpoint 7744 | -6/Lower Caves | Discovered new exit (range 9) 7752 | -6/Lower Caves | Identified exit to Lower Caves 7754 | -6/Lower Caves | Entered another Lower Caves area 7809 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8019 | -6/Lower Caves | Learned 12 Factory zone layouts 8335 | -6/Lower Caves | Discovered new exit (range 16) 8354 | -6/Lower Caves | Identified exit to Data Miner 8391 | -6/Lower Caves | Build established: Assassin 8428 | -6/Lower Caves | Entered Data Miner 8428 | -6/Data Miner | Discovered new exit (range 6) 8453 | -6/Data Miner | Met Data Miner 8475 | -6/Data Miner | Learned location of Section 7 (-2) 8475 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8496 | -6/Data Miner | Received God Mode back door access code from Data Miner 8512 | -6/Data Miner | Destroyed Data Miner 8515 | -6/Data Miner | Data Conduit disabled 8729 | -6/Data Miner | Found Prototype Device 8729 | -6/Data Miner | Identified Exp. Thermal Shield 8865 | -6/Data Miner | System corruption reached 10% 8900 | -6/Data Miner | System corruption reached 30% 8981 | -6/Data Miner | Found Prototype Hackware 8983 | -6/Data Miner | Found Prototype Hackware 8995 | -6/Data Miner | Found Prototype Hackware 9027 | -6/Data Miner | Identified exit to Proximity Caves 9028 | -6/Data Miner | Entered Proximity Caves 9326 | -5/Proximity Caves | Learned location of Armory (-4) 9341 | -5/Proximity Caves | Encountered a Derelict guarding a broken Freighter 9433 | -5/Proximity Caves | Discovered new exit (range 13) 9447 | -5/Proximity Caves | Identified exit to Factory 9448 | -5/Proximity Caves | Entered Factory 9448 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9449 | -5/Factory | Identified exit to Factory 9506 | -5/Factory | Build established: Scavenger-Skirmisher 10135 | -5/Factory | Discovered new exit (range 13) 10151 | -5/Factory | Identified exit to Upper Caves 10153 | -5/Factory | Entered Upper Caves 10196 | -5/Upper Caves | Encountered a Warlord checkpoint 10431 | -5/Upper Caves | Entered an active Warlord outpost 10446 | -5/Upper Caves | Learned Factory stockpile data 10446 | -5/Upper Caves | Learned Factory terminal intel 10608 | -5/Upper Caves | Discovered new exit (range 9) 10627 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10686 | -5/Upper Caves | Lost 4 allies 10716 | -5/Upper Caves | Identified exit to Upper Caves 10722 | -5/Upper Caves | Entered another Upper Caves area 10752 | -5/Upper Caves | Discovered exit to Factory (range 15) 10785 | -5/Upper Caves | Learned 4 Factory zone layouts 11451 | -5/Upper Caves | Spotted B-75 Beast 11491 | -5/Upper Caves | Destroyed B-75 Beast 11562 | -5/Upper Caves | Encountered a Warlord checkpoint 11577 | -5/Upper Caves | Discovered new exit (range 10) 11621 | -5/Upper Caves | Identified exit to Warlord 11694 | -5/Upper Caves | Entered Warlord 11723 | -5/Warlord | Discovered new exit (range 14) 11790 | -5/Warlord | System corruption cleaned by Quarantine Array 12006 | -5/Warlord | Opened Warlord's prototype stash 12022 | -5/Warlord | Found Prototype Device 12022 | -5/Warlord | Identified Exp. Cloaking Device 12028 | -5/Warlord | Found Prototype Device 12028 | -5/Warlord | Identified Thermal Barrier 12037 | -5/Warlord | Found Prototype Processor 12037 | -5/Warlord | Identified Exp. Core Analyzer 12049 | -5/Warlord | Found Prototype Reactor 12049 | -5/Warlord | Identified Vortex Chain Reactor 12069 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12310 | -5/Warlord | Warlord's base attacked by MAIN.C 12355 | -5/Warlord | Found Prototype Energy Cannon 12358 | -5/Warlord | Found Prototype Energy Cannon 12529 | -5/Warlord | Met Warlord 12616 | -5/Warlord | Destroyed 7 combat bots 12645 | -5/Warlord | Spotted B-86 Titan 12645 | -5/Warlord | Warlord forces counterattacked 12656 | -5/Warlord | Destroyed 8 combat bots 12729 | -5/Warlord | Spotted Executioner 12751 | -5/Warlord | Spotted Executioner 12759 | -5/Warlord | Spotted Executioner 12767 | -5/Warlord | Destroyed Executioner 12788 | -5/Warlord | Destroyed 10 combat bots 12798 | -5/Warlord | Lost 11 allies 12810 | -5/Warlord | Spotted Striker 12815 | -5/Warlord | Spotted Striker 12819 | -5/Warlord | Spotted Executioner 12875 | -5/Warlord | Lost 11 allies 12985 | -5/Warlord | Warlord base infiltrated, sounded retreat 13110 | -5/Warlord | Found Prototype Device 13110 | -5/Warlord | Identified Exp. Shock Absorption System 13133 | -5/Warlord | Identified exit to Proximity Caves 13134 | -5/Warlord | Entered Proximity Caves 13145 | -4/Proximity Caves | Lost 8 allies 13192 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13273 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13285 | -4/Proximity Caves | Identified Vortex Driver (x2) 13288 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 13289 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 13342 | -4/Proximity Caves | Lost 5 parts (1p3u1w) 13474 | -4/Proximity Caves | Found Prototype Special Weapon 13674 | -4/Proximity Caves | Spotted B-86 Titan 13681 | -4/Proximity Caves | Build established: Scavenger-Tank 14254 | -4/Proximity Caves | Learned location of Quarantine (-3) 14316 | -4/Proximity Caves | Discovered exit to Factory (range 4) 14342 | -4/Proximity Caves | Entered Factory 14342 | -4/Factory | Evolved 2 slots: Utility x2 14345 | -4/Factory | Loaded intel: 26 terminal locations 14364 | -4/Factory | Identified Deep Network Scanner 14365 | -4/Factory | Identified System Mapper 14852 | -4/Factory | Fabricated Centrium Leg (x1) 15047 | -4/Factory | Build established: Scavenger-Skirmisher 15125 | -4/Factory | Lost 3 parts (2u1w) 15189 | -4/Factory | Lost 7 parts (2p1n1u3w) 15258 | -4/Factory | System corruption reached 10% 15463 | -4/Factory | Identified exit to Upper Caves 15463 | -4/Factory | Identified exit to Armory 15473 | -4/Factory | Lost 11 parts (2p1n6u2w) 15525 | -4/Factory | Lost 3 parts (2n1w) 15607 | -4/Factory | Lost 4 parts (1n1u2w) 15725 | -4/Factory | Core integrity fell below 50% 15829 | -4/Factory | Manually triggered Chute Trap 15829 | -4/Factory | Sucked down chute 15829 | -4/Factory | Entered Waste 15834 | -4/Waste | Spotted C-40 Crusher 15834 | -4/Waste | Spotted C-40 Crusher 15834 | -4/Waste | Spotted C-40 Crusher 15844 | -4/Waste | Warlord forces began an assault 15859 | -4/Waste | Identified Molecular Deconstructor 15869 | -4/Waste | Allies destroyed C-40 Crusher 15871 | -4/Waste | Spotted C-40 Crusher 15876 | -4/Waste | Allies destroyed C-40 Crusher 15878 | -4/Waste | Allies destroyed C-40 Crusher 15887 | -4/Waste | Found Damper Plating 15899 | -4/Waste | Lost 5 allies 15900 | -4/Waste | Spotted C-40 Crusher 15905 | -4/Waste | Allies destroyed C-40 Crusher 16071 | -4/Waste | Found Gamma Bomb Array 16197 | -4/Waste | Found Prototype Processor 16197 | -4/Waste | Identified Exp. Armor Integrity Analyzer 16231 | -4/Waste | Discovered new exit (range 12) 16278 | -4/Waste | Build established: Scavenger-Tank 16329 | -4/Waste | Entered Factory 16329 | -4/Factory | Accompanied by 10 allies 16421 | -4/Factory | Murdered 4 allies 16608 | -4/Factory | Lost 3 allies 16752 | -4/Factory | P-70 Sage assimilated allied I7-0QU(m) 16776 | -4/Factory | Released all parts (12) 16786 | -4/Factory | Core integrity fell below 20% 16797 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 16788_ P-70 Sage resets R-10 Processor, system corruption cleaned. 16789_ K-01 Serf collects debris. 16789_ Slug penetrates Wall. 16790_ R-10 Processor collects Hvy. Tesla Rifle. 16791_ M-13 Machinist repairs G-67 Veteran Flexi-carbon Leg. 16792_ K-01 Serf collects debris. 16792_ Triggered Tesla Bomb Trap. 16792_ A bubble of electromagnetic force engulfs the area. 16793_ Triggered Tesla Bomb Trap. 16793_ A bubble of electromagnetic force engulfs the area. 16794_ Penetrated by Slug. 16794_ Centrium Wheel destroyed. 16794_ R-10 Processor collects Broken Antimatter Reactor. 16794_ Slug penetrates Wall. 16795_ V07D%LBV =CON9K0MUT5BP Map ----- +----------------------------------------------------+ | ??????????????????"""" """"""" ! !!#???# | | ??????????????????"""" """""" ! % ###### | | ????????????????"""""" """ " " = ^ | | ??????????? """"""""" !!% ! ^ | | ??????????? """"""""" [=| [! | | ?????????? % !!! ^^ | | ?????????? !=!%=!! ^^ | | ?????????? !%!=== %|*=*#########+#########+### | | ??????????? ==%[%[=*%!=#! =%!# #??????? ? | | ???????????// """%* =*[=! !!=# #???????? ? | | ???????????// """" !]!%"=! * " #?????????? | | ??????? /// "%%% !] #[ " #?????????? | | ??????? [ R# " #?????????? | | ??????? h m p#!%!%* "##?????????? | | ?????????##+##########Ygh # " #????????? | | ?????????????????????# # " ###?????????? | | ?????????????????????# #""""######???????????? | | ?????????????????????# #### #????????????????? | | ?????????????????????# #???##????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# ^ #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# @ #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????+ k #?????????????????????? | | ?????????????????????# +?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????##### #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Energy Generation 55 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 EM Shielding 2 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 90 Core Shielding 20 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 14 Core Analysis 8 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 3 Offensive Hacking 45 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Extracted Terrain Scanner | -8/Materials | Extracted Adv. Treads | -7/Factory | Extracted Reflective Plating | -7/Factory | Extracted Com. Wheel | -7/Factory | Extracted Particle Charger | -7/Factory | Extracted Hacking Suite | -7/Factory | Extracted Imp. Terrain Scan Processor | -7/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Enh. Biometal Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Adv. Treads | x2 | -6/Factory | Authchip Centrium Leg | x1 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Reappropriation Challenges ------------ None Game ------ Seed GravmagCoolingChip Manual? 0 Play Time 05:07:01 Cumulative 145.8 hours Start 2025.10.15 @ 01:00:49 End 2025.10.17 @ 00:49:26 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 69 Adventurer 5 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d512d571-362d-46c4-8de1-b7460e73ab84